LICENSE SYSTEM [2019122 8:49:32] Next license update check is after 2018-09-11T14:42:57 LookupAccountName() failed. Error 1332 LICENSE SYSTEM [2019122 8:49:32] Couldn't set permissions of the license file (Win32_AddFileAccessRights). Built from '2018.2/release' branch; Version is '2018.2.14f1 (3262fb3b0716) revision 3302139'; Using compiler version '191225831' OS: 'Windows 10 (10.0.0) 64bit' Language: 'es' Physical Memory: 18203 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Package Manager] Server::Start -- Port 57033 was selected COMMAND LINE ARGUMENTS: C:\Program Files\Unity2018_2_14f1\Editor\Unity.exe -accept-apiupdate -projectPath C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev -quit -batchmode -nographics -executeMethod AutoBuilder.SMKBuildBundles -logFile C:\Users\Jenkins\.jenkins\projects\cian\build\LogBundles.txt -outputPath C:\Users\Jenkins\.jenkins\projects\cian\build -serial (hidden) -username admin@simumak.com -password (hidden) -uselayers ST -USEFILTER br_xx_xx -USEFILTER xx_xx_st -USEFILTER xx_xx_prostruck -USEFILTER common -USEFILTER materials -USEFILTER terraintextures -USEFILTER textures -USEFILTER vehicles_meshes -USEFILTER vehicles_shaders -USEFILTER uservehicle -USEFILTER trafficvehicle -USEFILTER pedestrian -USEFILTER !xx_xx_smp Successfully changed project path to: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev C:/Users/Jenkins/.jenkins/projects/cian/simuplatform/simuzen_dev Loading GUID <-> Path mappings...0.000131 seconds Loading Asset Database...0.292108 seconds Audio: FMOD Profiler initialized on port 54900 AssetDatabase consistency checks...0.200937 seconds Refreshing native plugins compatible for Editor in 674.77 ms, found 28 plugins. Preloading 0 native plugins for Editor in 0.00 ms. DisplayProgressbar: Unity Package Manager [Package Manager] Done resolving packages in 0.32s seconds [Package Manager] Registering 35 packages: [Package Manager] * Package : com.unity.analytics@2.0.16 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.analytics@2.0.16) [Package Manager] * Package : com.unity.assetbundlebrowser@1.6.0 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.assetbundlebrowser@1.6.0) [Package Manager] * Package : com.unity.package-manager-ui@1.9.11 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.9.11) [Package Manager] * Package : com.unity.textmeshpro@1.2.4 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.textmeshpro@1.2.4) [Package Manager] * Package : com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai) [Package Manager] * Package : com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation) [Package Manager] * Package : com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle) [Package Manager] * Package : com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio) [Package Manager] * Package : com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth) [Package Manager] * Package : com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director) [Package Manager] * Package : com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion) [Package Manager] * Package : com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui) [Package Manager] * Package : com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize) [Package Manager] * Package : com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem) [Package Manager] * Package : com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics) [Package Manager] * Package : com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d) [Package Manager] * Package : com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture) [Package Manager] * Package : com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain) [Package Manager] * Package : com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics) [Package Manager] * Package : com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap) [Package Manager] * Package : com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui) [Package Manager] * Package : com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements) [Package Manager] * Package : com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra) [Package Manager] * Package : com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics) [Package Manager] * Package : com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest) [Package Manager] * Package : com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle) [Package Manager] * Package : com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio) [Package Manager] * Package : com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture) [Package Manager] * Package : com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww) [Package Manager] * Package : com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles) [Package Manager] * Package : com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video) [Package Manager] * Package : com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr) [Package Manager] * Package : com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind) [Package Manager] * Package : com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr) [Package Manager] * Package : com.unity.standardevents@1.0.13 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.standardevents@1.0.13) [Package Manager] Done registering packages in 0.04s seconds Initialize engine version: 2018.2.14f1 (3262fb3b0716) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Initialize mono Mono path[0] = 'C:/Program Files/Unity2018_2_14f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity2018_2_14f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity2018_2_14f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56784 Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 5.14 ms, found 34 plugins. Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 Registering precompiled unity dll's ... Register platform support module: C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.001514 seconds. Registering precompiled user dll's ... Registered in 1.685536 seconds. Registering platform support modules: Registered platform support modules in: 0,2342767s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 6.04 ms, found 34 plugins. Preloading 3 native plugins for Editor in 47.31 ms. Usual method of finding Sirenix plugin path failed. Fallback to folder pattern search... (This tends to happen when reimporting the project.) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:81) System.Object:__icall_wrapper_mono_generic_class_init(IntPtr) Sirenix.Utilities.SirenixGlobalConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixGlobalConfigAttribute.cs:20) System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Type, Boolean) Sirenix.Utilities.TypeExtensions:GetCustomAttributes(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1179) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1150) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1160) Sirenix.Utilities.GlobalConfig`1:get_ConfigAttribute() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:50) Sirenix.Utilities.GlobalConfig`1:LoadInstanceIfAssetExists() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:169) Sirenix.Serialization.UnitySerializationInitializer:Initialize() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\PrefabModification.cs:522) Sirenix.Serialization.UnitySerializationInitializer:InitializeEditor() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\ProperBitConverter.cs:49) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethod(MethodInfo) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:116) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:135) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 81) Found Sirenix plugin path: simuzen/CommonTools/Sirenix/ UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:87) System.Object:__icall_wrapper_mono_generic_class_init(IntPtr) Sirenix.Utilities.SirenixGlobalConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixGlobalConfigAttribute.cs:20) System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Type, Boolean) Sirenix.Utilities.TypeExtensions:GetCustomAttributes(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1179) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1150) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1160) Sirenix.Utilities.GlobalConfig`1:get_ConfigAttribute() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:50) Sirenix.Utilities.GlobalConfig`1:LoadInstanceIfAssetExists() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:169) Sirenix.Serialization.UnitySerializationInitializer:Initialize() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\PrefabModification.cs:522) Sirenix.Serialization.UnitySerializationInitializer:InitializeEditor() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\ProperBitConverter.cs:49) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethod(MethodInfo) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:116) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:135) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 87) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly - Completed reload, in 15.786 seconds Platform modules already initialized, skipping Begin MonoManager ReloadAssembly OnLevelWasLoaded was found on DW_PoolGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BuoyancyGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BoatGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_ObstructionGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 Registering platform support modules: Registered platform support modules in: 0,1347037s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 6.42 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly - Completed reload, in 7.068 seconds Platform modules already initialized, skipping Validating Project structure ... 0.497577 seconds. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.476927 seconds (Nothing changed) Refresh completed in 0.477000 seconds. WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Warming cache for 31952 main assets: 0.213790 seconds elapsed Initializing Unity extensions: 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' GUID: 12fd8a0055b84bb59e84c9835a37e333 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' GUID: f7b54ff4a43d4fcf81b4538b678e0bcc 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' GUID: adebbd281f1a4ef3a30be7f21937e02f 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' GUID: 1c6d1fbb51834b64847b1b73a75bfc77 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29 Unloading 7198 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 368.7 MB. System memory in use after: 368.1 MB. Unloading 2197 unused Assets to reduce memory usage. Loaded Objects now: 7961. Total: 23.093600 ms (FindLiveObjects: 2.673800 ms CreateObjectMapping: 0.960100 ms MarkObjects: 17.521000 ms DeleteObjects: 1.937600 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' time: 0.035500 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 244.2 MB. System memory in use after: 244.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8348. Total: 36.574500 ms (FindLiveObjects: 2.863000 ms CreateObjectMapping: 0.950200 ms MarkObjects: 32.704700 ms DeleteObjects: 0.055500 ms) Baking Scene: CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/AR/AR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/AR/AR_Cityland.unity' time: 0.038000 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 356.7 MB. System memory in use after: 361.1 MB. Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 77443. Total: 71.764100 ms (FindLiveObjects: 10.086100 ms CreateObjectMapping: 5.098000 ms MarkObjects: 56.260000 ms DeleteObjects: 0.318800 ms) Baking Scene: AR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: AR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 230 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 328.7 MB. System memory in use after: 301.1 MB. Unloading 4751 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 27.916500 ms (FindLiveObjects: 4.162000 ms CreateObjectMapping: 1.117400 ms MarkObjects: 17.956200 ms DeleteObjects: 4.679700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.3 MB. System memory in use after: 248.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 20.817100 ms (FindLiveObjects: 1.520000 ms CreateObjectMapping: 0.598500 ms MarkObjects: 18.656300 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.3 MB. System memory in use after: 248.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 42.212000 ms (FindLiveObjects: 2.578400 ms CreateObjectMapping: 0.715900 ms MarkObjects: 38.859900 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.3 MB. System memory in use after: 248.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 27.342100 ms (FindLiveObjects: 1.419100 ms CreateObjectMapping: 0.498400 ms MarkObjects: 25.390000 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.3 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 33.189500 ms (FindLiveObjects: 1.836900 ms CreateObjectMapping: 0.661200 ms MarkObjects: 30.655900 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.3 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 22.797800 ms (FindLiveObjects: 3.113500 ms CreateObjectMapping: 0.564600 ms MarkObjects: 19.094400 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.3 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 40.709400 ms (FindLiveObjects: 3.836000 ms CreateObjectMapping: 1.648700 ms MarkObjects: 35.191900 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.3 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 20.429900 ms (FindLiveObjects: 1.816800 ms CreateObjectMapping: 0.561700 ms MarkObjects: 18.027600 ms DeleteObjects: 0.023100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.3 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 26.378600 ms (FindLiveObjects: 1.509400 ms CreateObjectMapping: 0.545800 ms MarkObjects: 24.273800 ms DeleteObjects: 0.048700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.3 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 25.983600 ms (FindLiveObjects: 1.680600 ms CreateObjectMapping: 0.550000 ms MarkObjects: 23.709200 ms DeleteObjects: 0.043000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.3 MB. System memory in use after: 248.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 31.137800 ms (FindLiveObjects: 2.447000 ms CreateObjectMapping: 0.900000 ms MarkObjects: 27.764000 ms DeleteObjects: 0.025400 ms) Opening scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' time: 0.027300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 356.5 MB. System memory in use after: 360.6 MB. Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 59309. Total: 73.688800 ms (FindLiveObjects: 10.219600 ms CreateObjectMapping: 5.636800 ms MarkObjects: 57.568900 ms DeleteObjects: 0.262200 ms) Baking Scene: BR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Texture2DArray is not supported on this platform/GPU UnityEngine.Texture2DArray:Internal_CreateImpl(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) UnityEngine.Texture2DArray:Internal_Create(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) (at C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:290) UnityEngine.Texture2DArray:.ctor(Int32, Int32, Int32, TextureFormat, Boolean, Boolean) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:587) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig, List`1, String, Boolean) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510) JBooth.MicroSplat.TextureArrayPreProcessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2DArray.cpp line 103] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) UnityException: Failed to create 2D array texture because of invalid parameters. at UnityEngine.Texture2DArray.Internal_Create (UnityEngine.Texture2DArray mono, System.Int32 w, System.Int32 h, System.Int32 d, UnityEngine.Experimental.Rendering.GraphicsFormat format, UnityEngine.Experimental.Rendering.TextureCreationFlags flags) [0x00018] in C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:291 at UnityEngine.Texture2DArray..ctor (System.Int32 width, System.Int32 height, System.Int32 depth, UnityEngine.TextureFormat textureFormat, System.Boolean mipChain, System.Boolean linear) [0x00038] in C:\buildslave\unity\build\Runtime\Export\Texture.cs:587 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg, System.Collections.Generic.List`1[T] src, System.String ext, System.Boolean isCluster) [0x00148] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg) [0x00014] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510 at JBooth.MicroSplat.TextureArrayPreProcessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromAssetPaths) [0x00050] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets) [0x00053] in C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140 UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) Hashing assets (1 files)... 0.034 seconds file read: 0.007 seconds (9.444 MB) wait for write: 0.005 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.015 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.018 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity - GUID: e5b0c498ac74d334f9f309e64447184a... done. [Time: 804.703300 ms] Unloading 482 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 59337. Total: 78.420200 ms (FindLiveObjects: 17.457700 ms CreateObjectMapping: 2.619400 ms MarkObjects: 58.120900 ms DeleteObjects: 0.220600 ms) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Texture2DArray is not supported on this platform/GPU UnityEngine.Texture2DArray:Internal_CreateImpl(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) UnityEngine.Texture2DArray:Internal_Create(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) (at C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:290) UnityEngine.Texture2DArray:.ctor(Int32, Int32, Int32, TextureFormat, Boolean, Boolean) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:587) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig, List`1, String, Boolean) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510) JBooth.MicroSplat.TextureArrayPreProcessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2DArray.cpp line 103] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) UnityException: Failed to create 2D array texture because of invalid parameters. at UnityEngine.Texture2DArray.Internal_Create (UnityEngine.Texture2DArray mono, System.Int32 w, System.Int32 h, System.Int32 d, UnityEngine.Experimental.Rendering.GraphicsFormat format, UnityEngine.Experimental.Rendering.TextureCreationFlags flags) [0x00018] in C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:291 at UnityEngine.Texture2DArray..ctor (System.Int32 width, System.Int32 height, System.Int32 depth, UnityEngine.TextureFormat textureFormat, System.Boolean mipChain, System.Boolean linear) [0x00038] in C:\buildslave\unity\build\Runtime\Export\Texture.cs:587 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg, System.Collections.Generic.List`1[T] src, System.String ext, System.Boolean isCluster) [0x00148] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg) [0x00014] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510 at JBooth.MicroSplat.TextureArrayPreProcessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromAssetPaths) [0x00050] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets) [0x00053] in C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140 UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.12 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 14.433000s, AssetImport time: 13.085661s, Asset hashing: 0.034216s [9.4 MB, 276.004761 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000314s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.013 seconds file read: 0.005 seconds (9.499 MB) wait for write: 0.002 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.013 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity - GUID: e5b0c498ac74d334f9f309e64447184a... done. [Time: 9.839200 ms] Unloading 222 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 59344. Total: 57.630700 ms (FindLiveObjects: 11.195800 ms CreateObjectMapping: 1.975400 ms MarkObjects: 44.295800 ms DeleteObjects: 0.162600 ms) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Texture2DArray is not supported on this platform/GPU UnityEngine.Texture2DArray:Internal_CreateImpl(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) UnityEngine.Texture2DArray:Internal_Create(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) (at C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:290) UnityEngine.Texture2DArray:.ctor(Int32, Int32, Int32, TextureFormat, Boolean, Boolean) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:587) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig, List`1, String, Boolean) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510) JBooth.MicroSplat.TextureArrayPreProcessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2DArray.cpp line 103] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) UnityException: Failed to create 2D array texture because of invalid parameters. at UnityEngine.Texture2DArray.Internal_Create (UnityEngine.Texture2DArray mono, System.Int32 w, System.Int32 h, System.Int32 d, UnityEngine.Experimental.Rendering.GraphicsFormat format, UnityEngine.Experimental.Rendering.TextureCreationFlags flags) [0x00018] in C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:291 at UnityEngine.Texture2DArray..ctor (System.Int32 width, System.Int32 height, System.Int32 depth, UnityEngine.TextureFormat textureFormat, System.Boolean mipChain, System.Boolean linear) [0x00038] in C:\buildslave\unity\build\Runtime\Export\Texture.cs:587 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg, System.Collections.Generic.List`1[T] src, System.String ext, System.Boolean isCluster) [0x00148] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg) [0x00014] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510 at JBooth.MicroSplat.TextureArrayPreProcessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromAssetPaths) [0x00050] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets) [0x00053] in C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140 UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.85 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 11.181986s, AssetImport time: 10.365053s, Asset hashing: 0.014075s [9.5 MB, 674.908020 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000178s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 222 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.88 GB. Unloading 5323 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 44.545100 ms (FindLiveObjects: 5.427300 ms CreateObjectMapping: 2.308100 ms MarkObjects: 29.896500 ms DeleteObjects: 6.911500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 36.385900 ms (FindLiveObjects: 2.569500 ms CreateObjectMapping: 1.097900 ms MarkObjects: 32.562500 ms DeleteObjects: 0.154600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 50.633700 ms (FindLiveObjects: 2.574300 ms CreateObjectMapping: 1.433800 ms MarkObjects: 46.596800 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 19.512600 ms (FindLiveObjects: 1.413000 ms CreateObjectMapping: 0.555500 ms MarkObjects: 17.519100 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 54.701000 ms (FindLiveObjects: 2.830100 ms CreateObjectMapping: 1.194100 ms MarkObjects: 50.618600 ms DeleteObjects: 0.056300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 47.762400 ms (FindLiveObjects: 5.764100 ms CreateObjectMapping: 1.282000 ms MarkObjects: 40.649400 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 45.817900 ms (FindLiveObjects: 3.233000 ms CreateObjectMapping: 0.471300 ms MarkObjects: 42.054000 ms DeleteObjects: 0.058600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 47.590200 ms (FindLiveObjects: 1.576600 ms CreateObjectMapping: 0.528900 ms MarkObjects: 45.446100 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 43.496400 ms (FindLiveObjects: 1.445200 ms CreateObjectMapping: 0.497900 ms MarkObjects: 41.517000 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 23.771400 ms (FindLiveObjects: 2.417800 ms CreateObjectMapping: 0.568700 ms MarkObjects: 20.760300 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 20.616500 ms (FindLiveObjects: 1.666500 ms CreateObjectMapping: 0.512000 ms MarkObjects: 18.411500 ms DeleteObjects: 0.025600 ms) Opening scene 'Assets/contents/Sceneries/CityLand/CL/CL_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/CL/CL_Cityland.unity' time: 0.043100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 56979. Total: 57.321400 ms (FindLiveObjects: 7.010200 ms CreateObjectMapping: 5.030200 ms MarkObjects: 45.150400 ms DeleteObjects: 0.129400 ms) Baking Scene: CL_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CL_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 234 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.90 GB. Unloading 4884 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 44.770100 ms (FindLiveObjects: 5.488000 ms CreateObjectMapping: 2.084600 ms MarkObjects: 29.356100 ms DeleteObjects: 7.840100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 25.223900 ms (FindLiveObjects: 5.012300 ms CreateObjectMapping: 0.796000 ms MarkObjects: 19.388400 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 20.318200 ms (FindLiveObjects: 1.542700 ms CreateObjectMapping: 0.566500 ms MarkObjects: 18.181300 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 29.440000 ms (FindLiveObjects: 2.056900 ms CreateObjectMapping: 0.840900 ms MarkObjects: 26.490000 ms DeleteObjects: 0.050900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 42.541300 ms (FindLiveObjects: 1.440600 ms CreateObjectMapping: 0.489500 ms MarkObjects: 40.552700 ms DeleteObjects: 0.057300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 44.809000 ms (FindLiveObjects: 2.954600 ms CreateObjectMapping: 1.249200 ms MarkObjects: 40.561000 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 32.879000 ms (FindLiveObjects: 1.898500 ms CreateObjectMapping: 0.624200 ms MarkObjects: 30.327900 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 20.271400 ms (FindLiveObjects: 1.380000 ms CreateObjectMapping: 0.498000 ms MarkObjects: 18.352100 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 34.789200 ms (FindLiveObjects: 1.709500 ms CreateObjectMapping: 0.584800 ms MarkObjects: 32.466300 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 24.931400 ms (FindLiveObjects: 2.003800 ms CreateObjectMapping: 1.176600 ms MarkObjects: 21.723700 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 26.282200 ms (FindLiveObjects: 1.448400 ms CreateObjectMapping: 0.609000 ms MarkObjects: 24.186400 ms DeleteObjects: 0.037600 ms) Opening scene 'Assets/contents/Sceneries/CityLand/ES/ES_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/ES/ES_Cityland.unity' time: 0.047500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 56515. Total: 67.595300 ms (FindLiveObjects: 11.068200 ms CreateObjectMapping: 6.157900 ms MarkObjects: 50.104000 ms DeleteObjects: 0.263600 ms) Baking Scene: ES_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: ES_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 223 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.90 GB. Unloading 4924 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 36.268400 ms (FindLiveObjects: 7.398700 ms CreateObjectMapping: 1.578400 ms MarkObjects: 19.487000 ms DeleteObjects: 7.803400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 21.467500 ms (FindLiveObjects: 1.884200 ms CreateObjectMapping: 0.711000 ms MarkObjects: 18.844600 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 43.959800 ms (FindLiveObjects: 2.655200 ms CreateObjectMapping: 1.136000 ms MarkObjects: 40.070800 ms DeleteObjects: 0.096200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 23.205900 ms (FindLiveObjects: 2.218200 ms CreateObjectMapping: 0.634600 ms MarkObjects: 20.314700 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 32.428500 ms (FindLiveObjects: 4.028900 ms CreateObjectMapping: 1.252300 ms MarkObjects: 27.087100 ms DeleteObjects: 0.057900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 21.722500 ms (FindLiveObjects: 2.731800 ms CreateObjectMapping: 0.666500 ms MarkObjects: 18.296900 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 21.523100 ms (FindLiveObjects: 1.502700 ms CreateObjectMapping: 0.499600 ms MarkObjects: 19.491400 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 36.987900 ms (FindLiveObjects: 2.906100 ms CreateObjectMapping: 1.190700 ms MarkObjects: 32.836600 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 21.978000 ms (FindLiveObjects: 1.835200 ms CreateObjectMapping: 0.622300 ms MarkObjects: 19.491100 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 22.413900 ms (FindLiveObjects: 2.036600 ms CreateObjectMapping: 0.631600 ms MarkObjects: 19.721700 ms DeleteObjects: 0.023000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 25.743500 ms (FindLiveObjects: 1.641500 ms CreateObjectMapping: 0.587400 ms MarkObjects: 23.485800 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 24.517100 ms (FindLiveObjects: 1.562500 ms CreateObjectMapping: 0.547200 ms MarkObjects: 22.372000 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 20.574200 ms (FindLiveObjects: 1.487500 ms CreateObjectMapping: 0.479100 ms MarkObjects: 18.570100 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 36.793400 ms (FindLiveObjects: 1.763000 ms CreateObjectMapping: 0.622200 ms MarkObjects: 34.365300 ms DeleteObjects: 0.041900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 23.653700 ms (FindLiveObjects: 1.913900 ms CreateObjectMapping: 0.659700 ms MarkObjects: 21.052700 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 20.073700 ms (FindLiveObjects: 1.490900 ms CreateObjectMapping: 0.531500 ms MarkObjects: 18.021800 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 20.720300 ms (FindLiveObjects: 1.467700 ms CreateObjectMapping: 0.501400 ms MarkObjects: 18.717200 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 22.196000 ms (FindLiveObjects: 2.242800 ms CreateObjectMapping: 0.665200 ms MarkObjects: 19.262300 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 22.424600 ms (FindLiveObjects: 1.630100 ms CreateObjectMapping: 0.504200 ms MarkObjects: 20.261100 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 23.493400 ms (FindLiveObjects: 1.785600 ms CreateObjectMapping: 0.613000 ms MarkObjects: 21.063700 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 32.883900 ms (FindLiveObjects: 2.745200 ms CreateObjectMapping: 0.958900 ms MarkObjects: 29.146200 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 20.732900 ms (FindLiveObjects: 1.729700 ms CreateObjectMapping: 0.683900 ms MarkObjects: 18.290700 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 20.495600 ms (FindLiveObjects: 1.629800 ms CreateObjectMapping: 0.513000 ms MarkObjects: 18.317000 ms DeleteObjects: 0.034900 ms) Opening scene 'Assets/contents/Sceneries/CityLand/IT/IT_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/IT/IT_Cityland.unity' time: 0.036800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.95 GB. System memory in use after: 0.95 GB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 55352. Total: 55.634800 ms (FindLiveObjects: 10.371600 ms CreateObjectMapping: 3.571100 ms MarkObjects: 41.550200 ms DeleteObjects: 0.140900 ms) Baking Scene: IT_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: IT_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 215 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.90 GB. Unloading 4749 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 44.359900 ms (FindLiveObjects: 4.772900 ms CreateObjectMapping: 2.114700 ms MarkObjects: 29.090400 ms DeleteObjects: 8.380600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 23.517800 ms (FindLiveObjects: 1.835600 ms CreateObjectMapping: 0.639300 ms MarkObjects: 21.015700 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 22.026100 ms (FindLiveObjects: 1.962100 ms CreateObjectMapping: 0.603200 ms MarkObjects: 19.411700 ms DeleteObjects: 0.048200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 22.355000 ms (FindLiveObjects: 2.093300 ms CreateObjectMapping: 0.656100 ms MarkObjects: 19.575600 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 40.496200 ms (FindLiveObjects: 2.934400 ms CreateObjectMapping: 1.549900 ms MarkObjects: 35.979500 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 33.801200 ms (FindLiveObjects: 4.552900 ms CreateObjectMapping: 0.742500 ms MarkObjects: 28.456900 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 29.421500 ms (FindLiveObjects: 1.771000 ms CreateObjectMapping: 0.538500 ms MarkObjects: 27.076600 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 20.167900 ms (FindLiveObjects: 1.484800 ms CreateObjectMapping: 0.486100 ms MarkObjects: 18.159800 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 35.289200 ms (FindLiveObjects: 1.420300 ms CreateObjectMapping: 0.505700 ms MarkObjects: 33.333000 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 42.894600 ms (FindLiveObjects: 2.925000 ms CreateObjectMapping: 1.096000 ms MarkObjects: 38.837200 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 52.973100 ms (FindLiveObjects: 7.716300 ms CreateObjectMapping: 1.312700 ms MarkObjects: 43.910000 ms DeleteObjects: 0.032300 ms) Opening scene 'Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff/MX_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff/MX_Cityland.unity' time: 0.127700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 758 unused Assets to reduce memory usage. Loaded Objects now: 58548. Total: 63.521200 ms (FindLiveObjects: 7.404100 ms CreateObjectMapping: 2.997600 ms MarkObjects: 52.699000 ms DeleteObjects: 0.419700 ms) Baking Scene: MX_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MX_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 229 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.91 GB. Unloading 4246 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 35.757000 ms (FindLiveObjects: 4.093900 ms CreateObjectMapping: 1.243200 ms MarkObjects: 24.279200 ms DeleteObjects: 6.139600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 21.569900 ms (FindLiveObjects: 1.692000 ms CreateObjectMapping: 0.608400 ms MarkObjects: 19.231300 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 21.431600 ms (FindLiveObjects: 1.722400 ms CreateObjectMapping: 0.598600 ms MarkObjects: 19.084200 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 20.349200 ms (FindLiveObjects: 1.391200 ms CreateObjectMapping: 0.481600 ms MarkObjects: 18.450800 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 32.791100 ms (FindLiveObjects: 1.782500 ms CreateObjectMapping: 0.644900 ms MarkObjects: 30.323500 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 21.574500 ms (FindLiveObjects: 2.254900 ms CreateObjectMapping: 0.735500 ms MarkObjects: 18.559300 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 21.518800 ms (FindLiveObjects: 2.027700 ms CreateObjectMapping: 0.765800 ms MarkObjects: 18.700700 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 60.585700 ms (FindLiveObjects: 3.655400 ms CreateObjectMapping: 1.179900 ms MarkObjects: 55.710800 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 21.414200 ms (FindLiveObjects: 2.028800 ms CreateObjectMapping: 0.618400 ms MarkObjects: 18.738700 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 21.213400 ms (FindLiveObjects: 1.579200 ms CreateObjectMapping: 0.592400 ms MarkObjects: 18.986900 ms DeleteObjects: 0.054000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 22.376600 ms (FindLiveObjects: 2.194800 ms CreateObjectMapping: 0.599200 ms MarkObjects: 19.552000 ms DeleteObjects: 0.029300 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' time: 0.029200 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 25909. Total: 32.805900 ms (FindLiveObjects: 3.345900 ms CreateObjectMapping: 2.062700 ms MarkObjects: 27.323900 ms DeleteObjects: 0.072100 ms) Baking Scene: CityLand_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' time: 0.039100 ms Unloading 105 Unused Serialized files (Serialized files now loaded: 0) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds System memory in use before: 1.06 GB. System memory in use after: 1.02 GB. Unloading 7078 unused Assets to reduce memory usage. Loaded Objects now: 8583. Total: 71.773200 ms (FindLiveObjects: 3.641600 ms CreateObjectMapping: 2.171000 ms MarkObjects: 55.420200 ms DeleteObjects: 10.539300 ms) Baking Scene: CityLand_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' time: 1.205200 ms Unloading 79 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 413 unused Assets to reduce memory usage. Loaded Objects now: 92496. Total: 69.954700 ms (FindLiveObjects: 11.327800 ms CreateObjectMapping: 4.251100 ms MarkObjects: 53.813900 ms DeleteObjects: 0.561100 ms) Baking Scene: CityLand_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.026 seconds file read: 0.008 seconds (14.467 MB) wait for write: 0.007 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.021 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity - GUID: ed26b3b58b8be0542ba97cfb50a82eae... done. [Time: 40.314700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.51 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.45 ms. ----- Total AssetImport time: 1.839994s, AssetImport time: 0.645463s, Asset hashing: 0.027088s [14.5 MB, 534.083435 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000243s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.052 seconds file read: 0.014 seconds (15.112 MB) wait for write: 0.026 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.049 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity - GUID: ed26b3b58b8be0542ba97cfb50a82eae... done. [Time: 18.615600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.04 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.96 ms. ----- Total AssetImport time: 1.658554s, AssetImport time: 0.738577s, Asset hashing: 0.052855s [15.1 MB, 285.908539 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000397s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CityLand_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' time: 0.078400 ms Unloading 443 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 3212 unused Assets to reduce memory usage. Loaded Objects now: 38788. Total: 73.769300 ms (FindLiveObjects: 8.356200 ms CreateObjectMapping: 4.435400 ms MarkObjects: 56.651300 ms DeleteObjects: 4.324900 ms) Baking Scene: CityLand_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' time: 1.228100 ms Unloading 178 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.04 GB. Unloading 3676 unused Assets to reduce memory usage. Loaded Objects now: 8797. Total: 55.149700 ms (FindLiveObjects: 2.912900 ms CreateObjectMapping: 1.924700 ms MarkObjects: 42.444600 ms DeleteObjects: 7.866500 ms) Baking Scene: CityLand_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.055 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity - GUID: 30a89b5f96bff5b46b408ff48ab24ed7... done. [Time: 41.764400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.10 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.506144s, AssetImport time: 0.472759s, Asset hashing: 0.005386s [56.1 KB, 10.167851 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000172s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.068 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity - GUID: 30a89b5f96bff5b46b408ff48ab24ed7... done. [Time: 17.784900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.07 ms, found 34 plugins. Preloading 3 native plugins for Editor in 3.48 ms. ----- Total AssetImport time: 1.585703s, AssetImport time: 0.775284s, Asset hashing: 0.002030s [70.1 KB, 33.704166 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000337s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CityLand_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.918800 ms (FindLiveObjects: 2.887800 ms CreateObjectMapping: 1.207800 ms MarkObjects: 38.625300 ms DeleteObjects: 0.196400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.351300 ms (FindLiveObjects: 1.763600 ms CreateObjectMapping: 0.570700 ms MarkObjects: 19.989700 ms DeleteObjects: 0.026300 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' time: 0.034500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 12619. Total: 23.075500 ms (FindLiveObjects: 2.198300 ms CreateObjectMapping: 0.634700 ms MarkObjects: 20.074200 ms DeleteObjects: 0.167300 ms) Baking Scene: CityLand_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' time: 0.077300 ms Unloading 24 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.90 GB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 50.072400 ms (FindLiveObjects: 2.994300 ms CreateObjectMapping: 1.324000 ms MarkObjects: 45.514100 ms DeleteObjects: 0.238700 ms) Baking Scene: CityLand_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.90 GB. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.048100 ms (FindLiveObjects: 1.810400 ms CreateObjectMapping: 0.943800 ms MarkObjects: 20.225200 ms DeleteObjects: 0.067800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.850200 ms (FindLiveObjects: 1.488500 ms CreateObjectMapping: 0.510000 ms MarkObjects: 25.816400 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.129300 ms (FindLiveObjects: 1.526600 ms CreateObjectMapping: 0.517400 ms MarkObjects: 19.058300 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.521400 ms (FindLiveObjects: 1.787100 ms CreateObjectMapping: 0.563200 ms MarkObjects: 21.148100 ms DeleteObjects: 0.022400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.671200 ms (FindLiveObjects: 1.746000 ms CreateObjectMapping: 0.531000 ms MarkObjects: 19.356700 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 60.476500 ms (FindLiveObjects: 2.592200 ms CreateObjectMapping: 1.298500 ms MarkObjects: 56.528400 ms DeleteObjects: 0.055800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.862400 ms (FindLiveObjects: 2.547600 ms CreateObjectMapping: 1.409800 ms MarkObjects: 28.850900 ms DeleteObjects: 0.052800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 59.446000 ms (FindLiveObjects: 2.497700 ms CreateObjectMapping: 1.146300 ms MarkObjects: 55.695300 ms DeleteObjects: 0.052200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.821000 ms (FindLiveObjects: 1.568400 ms CreateObjectMapping: 0.530800 ms MarkObjects: 21.681000 ms DeleteObjects: 0.040300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.204400 ms (FindLiveObjects: 1.714500 ms CreateObjectMapping: 0.588000 ms MarkObjects: 34.877000 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.794100 ms (FindLiveObjects: 7.322400 ms CreateObjectMapping: 1.570100 ms MarkObjects: 33.873900 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.526100 ms (FindLiveObjects: 2.062400 ms CreateObjectMapping: 0.505900 ms MarkObjects: 28.924300 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.210000 ms (FindLiveObjects: 3.125100 ms CreateObjectMapping: 0.509600 ms MarkObjects: 31.476200 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.459600 ms (FindLiveObjects: 2.465900 ms CreateObjectMapping: 0.706500 ms MarkObjects: 29.252800 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.158400 ms (FindLiveObjects: 1.502300 ms CreateObjectMapping: 0.520200 ms MarkObjects: 20.110500 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.060100 ms (FindLiveObjects: 1.948100 ms CreateObjectMapping: 2.656600 ms MarkObjects: 31.422800 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.412600 ms (FindLiveObjects: 1.419900 ms CreateObjectMapping: 0.500000 ms MarkObjects: 29.453600 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 47.642700 ms (FindLiveObjects: 3.917300 ms CreateObjectMapping: 0.538000 ms MarkObjects: 43.129500 ms DeleteObjects: 0.057000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.477700 ms (FindLiveObjects: 4.786900 ms CreateObjectMapping: 1.272500 ms MarkObjects: 21.382600 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.572900 ms (FindLiveObjects: 4.677300 ms CreateObjectMapping: 0.949100 ms MarkObjects: 35.921300 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.022300 ms (FindLiveObjects: 2.673200 ms CreateObjectMapping: 1.208800 ms MarkObjects: 21.104600 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 59.856400 ms (FindLiveObjects: 5.267200 ms CreateObjectMapping: 1.488500 ms MarkObjects: 53.002300 ms DeleteObjects: 0.096100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.980700 ms (FindLiveObjects: 2.770000 ms CreateObjectMapping: 0.708800 ms MarkObjects: 34.466200 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 38.918300 ms (FindLiveObjects: 3.293000 ms CreateObjectMapping: 0.833500 ms MarkObjects: 34.723500 ms DeleteObjects: 0.067200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 55.391000 ms (FindLiveObjects: 3.428700 ms CreateObjectMapping: 1.181900 ms MarkObjects: 50.749600 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.469700 ms (FindLiveObjects: 1.837100 ms CreateObjectMapping: 0.508400 ms MarkObjects: 19.060200 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.528500 ms (FindLiveObjects: 1.311700 ms CreateObjectMapping: 0.510300 ms MarkObjects: 20.670700 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 55.639400 ms (FindLiveObjects: 2.725400 ms CreateObjectMapping: 1.222400 ms MarkObjects: 51.658300 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 34.942700 ms (FindLiveObjects: 1.369200 ms CreateObjectMapping: 0.492100 ms MarkObjects: 33.027500 ms DeleteObjects: 0.053000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.714900 ms (FindLiveObjects: 2.878500 ms CreateObjectMapping: 1.214200 ms MarkObjects: 38.591700 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 57.621500 ms (FindLiveObjects: 3.481800 ms CreateObjectMapping: 1.361600 ms MarkObjects: 52.743800 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.207600 ms (FindLiveObjects: 1.608300 ms CreateObjectMapping: 0.564400 ms MarkObjects: 20.010600 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 34.558900 ms (FindLiveObjects: 3.551600 ms CreateObjectMapping: 0.718200 ms MarkObjects: 30.255500 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.214200 ms (FindLiveObjects: 1.848800 ms CreateObjectMapping: 0.596100 ms MarkObjects: 41.671700 ms DeleteObjects: 0.096600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 60.557700 ms (FindLiveObjects: 3.425300 ms CreateObjectMapping: 1.219600 ms MarkObjects: 55.861400 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.705800 ms (FindLiveObjects: 3.149700 ms CreateObjectMapping: 1.219300 ms MarkObjects: 36.308800 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 47.408200 ms (FindLiveObjects: 2.749600 ms CreateObjectMapping: 1.214100 ms MarkObjects: 43.398600 ms DeleteObjects: 0.044500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.622700 ms (FindLiveObjects: 1.711000 ms CreateObjectMapping: 0.597900 ms MarkObjects: 29.284700 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.496500 ms (FindLiveObjects: 2.941300 ms CreateObjectMapping: 1.110900 ms MarkObjects: 40.384600 ms DeleteObjects: 0.058300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 33.162100 ms (FindLiveObjects: 2.579900 ms CreateObjectMapping: 1.112500 ms MarkObjects: 29.438500 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 34.827700 ms (FindLiveObjects: 1.942600 ms CreateObjectMapping: 0.749300 ms MarkObjects: 32.101300 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 38.850500 ms (FindLiveObjects: 3.338300 ms CreateObjectMapping: 0.495600 ms MarkObjects: 34.908900 ms DeleteObjects: 0.107000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 60.464400 ms (FindLiveObjects: 2.715900 ms CreateObjectMapping: 1.221900 ms MarkObjects: 56.475500 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.137100 ms (FindLiveObjects: 2.082900 ms CreateObjectMapping: 0.672000 ms MarkObjects: 27.349000 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 54.470200 ms (FindLiveObjects: 5.722000 ms CreateObjectMapping: 1.294700 ms MarkObjects: 47.398700 ms DeleteObjects: 0.052600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 60.240000 ms (FindLiveObjects: 2.994000 ms CreateObjectMapping: 1.154300 ms MarkObjects: 56.043500 ms DeleteObjects: 0.046100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.936500 ms (FindLiveObjects: 2.268000 ms CreateObjectMapping: 1.156700 ms MarkObjects: 33.385500 ms DeleteObjects: 0.125000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.546800 ms (FindLiveObjects: 2.489400 ms CreateObjectMapping: 0.776000 ms MarkObjects: 41.252500 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.533000 ms (FindLiveObjects: 4.717400 ms CreateObjectMapping: 0.693200 ms MarkObjects: 32.084800 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 33.801800 ms (FindLiveObjects: 6.154000 ms CreateObjectMapping: 1.180700 ms MarkObjects: 26.437000 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.395200 ms (FindLiveObjects: 2.741600 ms CreateObjectMapping: 1.125800 ms MarkObjects: 40.473200 ms DeleteObjects: 0.053100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.317100 ms (FindLiveObjects: 1.756800 ms CreateObjectMapping: 0.595100 ms MarkObjects: 33.911000 ms DeleteObjects: 0.052800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 55.869400 ms (FindLiveObjects: 2.856700 ms CreateObjectMapping: 1.173100 ms MarkObjects: 51.812600 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.904600 ms (FindLiveObjects: 2.950400 ms CreateObjectMapping: 1.100500 ms MarkObjects: 38.825700 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 52.138100 ms (FindLiveObjects: 3.613600 ms CreateObjectMapping: 1.207200 ms MarkObjects: 47.203100 ms DeleteObjects: 0.106200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 47.508200 ms (FindLiveObjects: 2.343300 ms CreateObjectMapping: 1.075000 ms MarkObjects: 44.037000 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.657800 ms (FindLiveObjects: 1.508800 ms CreateObjectMapping: 0.495200 ms MarkObjects: 40.615100 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 59.297200 ms (FindLiveObjects: 3.484600 ms CreateObjectMapping: 1.191300 ms MarkObjects: 54.575100 ms DeleteObjects: 0.044900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.170200 ms (FindLiveObjects: 1.617000 ms CreateObjectMapping: 0.580400 ms MarkObjects: 22.934200 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 53.609300 ms (FindLiveObjects: 2.488100 ms CreateObjectMapping: 1.176500 ms MarkObjects: 49.910700 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 50.282700 ms (FindLiveObjects: 2.613500 ms CreateObjectMapping: 1.136700 ms MarkObjects: 46.503300 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.237000 ms (FindLiveObjects: 1.601700 ms CreateObjectMapping: 0.523100 ms MarkObjects: 19.078000 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.038500 ms (FindLiveObjects: 2.936600 ms CreateObjectMapping: 1.429300 ms MarkObjects: 21.648200 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.165400 ms (FindLiveObjects: 1.633800 ms CreateObjectMapping: 0.585000 ms MarkObjects: 25.890400 ms DeleteObjects: 0.055600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.981000 ms (FindLiveObjects: 1.463100 ms CreateObjectMapping: 0.511700 ms MarkObjects: 39.969000 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.550500 ms (FindLiveObjects: 1.356000 ms CreateObjectMapping: 0.597000 ms MarkObjects: 39.565200 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.432700 ms (FindLiveObjects: 1.418800 ms CreateObjectMapping: 0.496600 ms MarkObjects: 39.463700 ms DeleteObjects: 0.052400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.013500 ms (FindLiveObjects: 7.335100 ms CreateObjectMapping: 1.147000 ms MarkObjects: 35.500400 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 58.365100 ms (FindLiveObjects: 3.404800 ms CreateObjectMapping: 0.641700 ms MarkObjects: 54.262700 ms DeleteObjects: 0.054500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 55.977600 ms (FindLiveObjects: 2.818000 ms CreateObjectMapping: 1.260200 ms MarkObjects: 51.837900 ms DeleteObjects: 0.060300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 46.024300 ms (FindLiveObjects: 2.665600 ms CreateObjectMapping: 1.121800 ms MarkObjects: 42.157600 ms DeleteObjects: 0.078100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.219100 ms (FindLiveObjects: 3.980700 ms CreateObjectMapping: 0.588700 ms MarkObjects: 19.626200 ms DeleteObjects: 0.022800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 53.928500 ms (FindLiveObjects: 2.775000 ms CreateObjectMapping: 1.122600 ms MarkObjects: 49.992000 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 50.873700 ms (FindLiveObjects: 2.583100 ms CreateObjectMapping: 1.285700 ms MarkObjects: 46.968000 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 43.597100 ms (FindLiveObjects: 5.076600 ms CreateObjectMapping: 1.143800 ms MarkObjects: 37.262700 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 53.251600 ms (FindLiveObjects: 1.407600 ms CreateObjectMapping: 0.489600 ms MarkObjects: 51.318200 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.459600 ms (FindLiveObjects: 2.022300 ms CreateObjectMapping: 0.753000 ms MarkObjects: 28.653000 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 53.164700 ms (FindLiveObjects: 2.548200 ms CreateObjectMapping: 1.081700 ms MarkObjects: 49.498900 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.023100 ms (FindLiveObjects: 2.686500 ms CreateObjectMapping: 1.179300 ms MarkObjects: 38.108400 ms DeleteObjects: 0.047600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.818300 ms (FindLiveObjects: 2.796900 ms CreateObjectMapping: 1.257200 ms MarkObjects: 38.738800 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.587400 ms (FindLiveObjects: 2.301600 ms CreateObjectMapping: 1.162500 ms MarkObjects: 33.093600 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.050100 ms (FindLiveObjects: 1.743500 ms CreateObjectMapping: 0.537400 ms MarkObjects: 21.742500 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 34.748300 ms (FindLiveObjects: 2.714300 ms CreateObjectMapping: 1.332000 ms MarkObjects: 30.669100 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 46.460900 ms (FindLiveObjects: 2.725000 ms CreateObjectMapping: 1.145100 ms MarkObjects: 42.563900 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.452200 ms (FindLiveObjects: 3.871400 ms CreateObjectMapping: 0.521100 ms MarkObjects: 21.024000 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.362400 ms (FindLiveObjects: 1.362400 ms CreateObjectMapping: 0.471900 ms MarkObjects: 19.505000 ms DeleteObjects: 0.022600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 38.527600 ms (FindLiveObjects: 2.175200 ms CreateObjectMapping: 0.649200 ms MarkObjects: 35.649700 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 56.920300 ms (FindLiveObjects: 3.100400 ms CreateObjectMapping: 1.218200 ms MarkObjects: 52.570100 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.515800 ms (FindLiveObjects: 1.628400 ms CreateObjectMapping: 0.701700 ms MarkObjects: 29.152000 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.994200 ms (FindLiveObjects: 1.444800 ms CreateObjectMapping: 0.511500 ms MarkObjects: 19.012900 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 46.712600 ms (FindLiveObjects: 2.632800 ms CreateObjectMapping: 1.175700 ms MarkObjects: 42.867500 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 59.049800 ms (FindLiveObjects: 2.683600 ms CreateObjectMapping: 1.209500 ms MarkObjects: 55.101800 ms DeleteObjects: 0.053500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.733600 ms (FindLiveObjects: 2.537400 ms CreateObjectMapping: 0.978300 ms MarkObjects: 39.181300 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.327200 ms (FindLiveObjects: 2.695000 ms CreateObjectMapping: 1.126300 ms MarkObjects: 24.438100 ms DeleteObjects: 0.066500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.720100 ms (FindLiveObjects: 1.696400 ms CreateObjectMapping: 0.575700 ms MarkObjects: 25.421600 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 52.160700 ms (FindLiveObjects: 2.516400 ms CreateObjectMapping: 1.233900 ms MarkObjects: 48.357500 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 59.330900 ms (FindLiveObjects: 5.194800 ms CreateObjectMapping: 1.220200 ms MarkObjects: 52.864400 ms DeleteObjects: 0.050600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.084100 ms (FindLiveObjects: 2.643800 ms CreateObjectMapping: 1.139900 ms MarkObjects: 37.264400 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.946800 ms (FindLiveObjects: 1.662100 ms CreateObjectMapping: 0.698200 ms MarkObjects: 28.553000 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.994400 ms (FindLiveObjects: 1.502600 ms CreateObjectMapping: 0.498200 ms MarkObjects: 33.963600 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.505900 ms (FindLiveObjects: 1.869700 ms CreateObjectMapping: 0.740000 ms MarkObjects: 28.866600 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 45.284300 ms (FindLiveObjects: 2.557500 ms CreateObjectMapping: 1.403200 ms MarkObjects: 41.296500 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.319500 ms (FindLiveObjects: 4.339400 ms CreateObjectMapping: 0.725500 ms MarkObjects: 23.217600 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.670700 ms (FindLiveObjects: 4.146700 ms CreateObjectMapping: 0.646800 ms MarkObjects: 20.852000 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.433600 ms (FindLiveObjects: 2.394700 ms CreateObjectMapping: 1.267000 ms MarkObjects: 38.743200 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 50.400300 ms (FindLiveObjects: 1.687700 ms CreateObjectMapping: 0.623900 ms MarkObjects: 48.060400 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 46.108000 ms (FindLiveObjects: 2.699300 ms CreateObjectMapping: 1.146800 ms MarkObjects: 42.226500 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.290900 ms (FindLiveObjects: 1.647200 ms CreateObjectMapping: 0.532300 ms MarkObjects: 26.055800 ms DeleteObjects: 0.054500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 54.695200 ms (FindLiveObjects: 2.847500 ms CreateObjectMapping: 1.232400 ms MarkObjects: 50.560900 ms DeleteObjects: 0.052900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 55.626200 ms (FindLiveObjects: 2.633100 ms CreateObjectMapping: 1.161600 ms MarkObjects: 51.802500 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 51.960500 ms (FindLiveObjects: 2.764000 ms CreateObjectMapping: 1.215300 ms MarkObjects: 47.919500 ms DeleteObjects: 0.060600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 34.804600 ms (FindLiveObjects: 2.665800 ms CreateObjectMapping: 1.161500 ms MarkObjects: 30.941300 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.979200 ms (FindLiveObjects: 2.899000 ms CreateObjectMapping: 1.149900 ms MarkObjects: 32.899000 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.650800 ms (FindLiveObjects: 2.041200 ms CreateObjectMapping: 0.731500 ms MarkObjects: 21.848700 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.874700 ms (FindLiveObjects: 1.796700 ms CreateObjectMapping: 0.636400 ms MarkObjects: 19.402800 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.847100 ms (FindLiveObjects: 3.162300 ms CreateObjectMapping: 1.307400 ms MarkObjects: 32.347400 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.930200 ms (FindLiveObjects: 1.467400 ms CreateObjectMapping: 0.511900 ms MarkObjects: 19.925800 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.454400 ms (FindLiveObjects: 1.687400 ms CreateObjectMapping: 0.629500 ms MarkObjects: 20.109200 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 59.388600 ms (FindLiveObjects: 3.232000 ms CreateObjectMapping: 1.088900 ms MarkObjects: 54.856400 ms DeleteObjects: 0.209600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.042100 ms (FindLiveObjects: 2.739200 ms CreateObjectMapping: 0.927600 ms MarkObjects: 31.337000 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.196500 ms (FindLiveObjects: 2.354500 ms CreateObjectMapping: 0.867800 ms MarkObjects: 21.945400 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.579000 ms (FindLiveObjects: 1.912100 ms CreateObjectMapping: 0.574900 ms MarkObjects: 23.053400 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.774600 ms (FindLiveObjects: 1.901600 ms CreateObjectMapping: 0.791000 ms MarkObjects: 24.042100 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.225500 ms (FindLiveObjects: 3.252800 ms CreateObjectMapping: 1.175000 ms MarkObjects: 36.770600 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 46.392400 ms (FindLiveObjects: 3.451600 ms CreateObjectMapping: 0.660900 ms MarkObjects: 42.226100 ms DeleteObjects: 0.052600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 45.724600 ms (FindLiveObjects: 2.838700 ms CreateObjectMapping: 1.206100 ms MarkObjects: 41.599500 ms DeleteObjects: 0.078400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.738900 ms (FindLiveObjects: 1.384400 ms CreateObjectMapping: 0.485400 ms MarkObjects: 19.844900 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.535500 ms (FindLiveObjects: 3.266700 ms CreateObjectMapping: 0.665100 ms MarkObjects: 19.572500 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.776000 ms (FindLiveObjects: 3.447600 ms CreateObjectMapping: 1.244600 ms MarkObjects: 35.029700 ms DeleteObjects: 0.051700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 34.965800 ms (FindLiveObjects: 2.714600 ms CreateObjectMapping: 0.605500 ms MarkObjects: 31.612400 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 57.313300 ms (FindLiveObjects: 2.635400 ms CreateObjectMapping: 1.186500 ms MarkObjects: 53.458800 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.744100 ms (FindLiveObjects: 2.822300 ms CreateObjectMapping: 1.137600 ms MarkObjects: 31.756700 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.453900 ms (FindLiveObjects: 4.033300 ms CreateObjectMapping: 1.181700 ms MarkObjects: 39.181300 ms DeleteObjects: 0.056000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.912900 ms (FindLiveObjects: 1.535000 ms CreateObjectMapping: 0.497000 ms MarkObjects: 33.854900 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 51.606300 ms (FindLiveObjects: 2.737300 ms CreateObjectMapping: 1.219000 ms MarkObjects: 47.600100 ms DeleteObjects: 0.048400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.972300 ms (FindLiveObjects: 2.097500 ms CreateObjectMapping: 0.780900 ms MarkObjects: 42.063600 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.276700 ms (FindLiveObjects: 2.794300 ms CreateObjectMapping: 1.135800 ms MarkObjects: 38.310800 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.132500 ms (FindLiveObjects: 1.424300 ms CreateObjectMapping: 0.498900 ms MarkObjects: 19.184400 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.563700 ms (FindLiveObjects: 1.367400 ms CreateObjectMapping: 0.493100 ms MarkObjects: 35.648400 ms DeleteObjects: 0.054000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 43.960400 ms (FindLiveObjects: 1.776500 ms CreateObjectMapping: 0.556800 ms MarkObjects: 41.598400 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.583300 ms (FindLiveObjects: 2.824400 ms CreateObjectMapping: 1.143200 ms MarkObjects: 36.581200 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.232000 ms (FindLiveObjects: 3.953200 ms CreateObjectMapping: 0.571200 ms MarkObjects: 22.636100 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.887500 ms (FindLiveObjects: 2.704500 ms CreateObjectMapping: 1.110600 ms MarkObjects: 41.039000 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.181500 ms (FindLiveObjects: 5.883600 ms CreateObjectMapping: 1.078400 ms MarkObjects: 30.184300 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.858800 ms (FindLiveObjects: 3.034200 ms CreateObjectMapping: 1.473900 ms MarkObjects: 33.319200 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.524700 ms (FindLiveObjects: 4.756500 ms CreateObjectMapping: 0.597400 ms MarkObjects: 37.119400 ms DeleteObjects: 0.050500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 50.246600 ms (FindLiveObjects: 2.681500 ms CreateObjectMapping: 1.181800 ms MarkObjects: 46.328600 ms DeleteObjects: 0.053000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.732700 ms (FindLiveObjects: 1.312600 ms CreateObjectMapping: 0.504800 ms MarkObjects: 19.864400 ms DeleteObjects: 0.050000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 43.108500 ms (FindLiveObjects: 1.882400 ms CreateObjectMapping: 0.675900 ms MarkObjects: 40.473100 ms DeleteObjects: 0.075300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.129000 ms (FindLiveObjects: 1.417300 ms CreateObjectMapping: 0.496100 ms MarkObjects: 20.191400 ms DeleteObjects: 0.023100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.768800 ms (FindLiveObjects: 1.398500 ms CreateObjectMapping: 0.529400 ms MarkObjects: 20.806400 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 59.755200 ms (FindLiveObjects: 2.503900 ms CreateObjectMapping: 1.196700 ms MarkObjects: 56.001600 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 62.276100 ms (FindLiveObjects: 3.439900 ms CreateObjectMapping: 1.262800 ms MarkObjects: 57.521100 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.772800 ms (FindLiveObjects: 3.444300 ms CreateObjectMapping: 0.830600 ms MarkObjects: 22.466200 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.074500 ms (FindLiveObjects: 2.811700 ms CreateObjectMapping: 0.650200 ms MarkObjects: 28.585200 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 45.109300 ms (FindLiveObjects: 2.601100 ms CreateObjectMapping: 1.152300 ms MarkObjects: 41.331300 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.233100 ms (FindLiveObjects: 1.529500 ms CreateObjectMapping: 0.542200 ms MarkObjects: 19.137100 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.489500 ms (FindLiveObjects: 2.025500 ms CreateObjectMapping: 0.812400 ms MarkObjects: 27.624500 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.754700 ms (FindLiveObjects: 1.924600 ms CreateObjectMapping: 0.693900 ms MarkObjects: 25.108000 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.487000 ms (FindLiveObjects: 1.853300 ms CreateObjectMapping: 0.626000 ms MarkObjects: 18.973900 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.947000 ms (FindLiveObjects: 1.882900 ms CreateObjectMapping: 0.583200 ms MarkObjects: 39.429300 ms DeleteObjects: 0.050400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.484000 ms (FindLiveObjects: 1.587300 ms CreateObjectMapping: 0.647400 ms MarkObjects: 20.223000 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.207800 ms (FindLiveObjects: 1.461400 ms CreateObjectMapping: 0.502600 ms MarkObjects: 23.216000 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.733800 ms (FindLiveObjects: 1.505400 ms CreateObjectMapping: 0.495700 ms MarkObjects: 26.704100 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.103500 ms (FindLiveObjects: 2.496200 ms CreateObjectMapping: 1.232100 ms MarkObjects: 23.349500 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.620300 ms (FindLiveObjects: 1.760500 ms CreateObjectMapping: 0.571100 ms MarkObjects: 22.258700 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.245100 ms (FindLiveObjects: 1.915500 ms CreateObjectMapping: 0.645200 ms MarkObjects: 29.647200 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.782700 ms (FindLiveObjects: 1.372500 ms CreateObjectMapping: 0.492400 ms MarkObjects: 21.882000 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 49.442400 ms (FindLiveObjects: 2.475200 ms CreateObjectMapping: 1.066200 ms MarkObjects: 45.864200 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 33.190500 ms (FindLiveObjects: 2.732000 ms CreateObjectMapping: 1.213900 ms MarkObjects: 29.217600 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 45.644500 ms (FindLiveObjects: 2.671400 ms CreateObjectMapping: 1.319200 ms MarkObjects: 41.606900 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 47.412500 ms (FindLiveObjects: 5.559700 ms CreateObjectMapping: 1.100000 ms MarkObjects: 40.714900 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 49.364300 ms (FindLiveObjects: 2.952500 ms CreateObjectMapping: 1.247800 ms MarkObjects: 45.135400 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.404600 ms (FindLiveObjects: 3.753000 ms CreateObjectMapping: 0.750800 ms MarkObjects: 20.873600 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 58.634000 ms (FindLiveObjects: 3.120000 ms CreateObjectMapping: 1.152900 ms MarkObjects: 54.310700 ms DeleteObjects: 0.049200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.155300 ms (FindLiveObjects: 1.680600 ms CreateObjectMapping: 0.612000 ms MarkObjects: 19.837000 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.529300 ms (FindLiveObjects: 2.932000 ms CreateObjectMapping: 1.363400 ms MarkObjects: 26.203600 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.949300 ms (FindLiveObjects: 3.213200 ms CreateObjectMapping: 1.153600 ms MarkObjects: 36.545500 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.764300 ms (FindLiveObjects: 2.590500 ms CreateObjectMapping: 1.190800 ms MarkObjects: 40.945400 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.343500 ms (FindLiveObjects: 2.719700 ms CreateObjectMapping: 1.162400 ms MarkObjects: 27.434300 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.972300 ms (FindLiveObjects: 2.024000 ms CreateObjectMapping: 0.754600 ms MarkObjects: 29.168500 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.868100 ms (FindLiveObjects: 1.512100 ms CreateObjectMapping: 0.512200 ms MarkObjects: 29.781700 ms DeleteObjects: 0.061100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.544300 ms (FindLiveObjects: 1.746800 ms CreateObjectMapping: 0.677700 ms MarkObjects: 26.093600 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 45.241800 ms (FindLiveObjects: 2.987000 ms CreateObjectMapping: 1.151900 ms MarkObjects: 41.073500 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.957400 ms (FindLiveObjects: 1.405600 ms CreateObjectMapping: 0.500700 ms MarkObjects: 20.026200 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.279200 ms (FindLiveObjects: 2.802000 ms CreateObjectMapping: 1.243700 ms MarkObjects: 38.177000 ms DeleteObjects: 0.054700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 46.194100 ms (FindLiveObjects: 3.907600 ms CreateObjectMapping: 1.247800 ms MarkObjects: 41.006400 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.866100 ms (FindLiveObjects: 2.185700 ms CreateObjectMapping: 0.540300 ms MarkObjects: 22.111600 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.493100 ms (FindLiveObjects: 1.999700 ms CreateObjectMapping: 0.703400 ms MarkObjects: 33.756600 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 45.829000 ms (FindLiveObjects: 2.879800 ms CreateObjectMapping: 1.170600 ms MarkObjects: 41.732500 ms DeleteObjects: 0.044500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 48.890300 ms (FindLiveObjects: 3.092300 ms CreateObjectMapping: 1.188400 ms MarkObjects: 44.575300 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 58.555900 ms (FindLiveObjects: 2.608500 ms CreateObjectMapping: 1.152200 ms MarkObjects: 54.741900 ms DeleteObjects: 0.051900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 54.205200 ms (FindLiveObjects: 2.743400 ms CreateObjectMapping: 1.438500 ms MarkObjects: 49.940600 ms DeleteObjects: 0.081200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.622600 ms (FindLiveObjects: 2.665400 ms CreateObjectMapping: 1.126300 ms MarkObjects: 36.802700 ms DeleteObjects: 0.027100 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' time: 0.052600 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.90 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8428. Total: 52.829200 ms (FindLiveObjects: 3.461100 ms CreateObjectMapping: 1.276500 ms MarkObjects: 48.030700 ms DeleteObjects: 0.059400 ms) Baking Scene: DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity' time: 0.031500 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.91 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 11389. Total: 46.737600 ms (FindLiveObjects: 4.545000 ms CreateObjectMapping: 1.609300 ms MarkObjects: 40.339800 ms DeleteObjects: 0.226500 ms) Baking Scene: AR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (0.758 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity - GUID: 8fa8832bb777729459cfeafe63d27922... done. [Time: 45.146800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.53 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.779721s, AssetImport time: 0.636457s, Asset hashing: 0.006497s [0.8 MB, 116.677849 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000260s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.765 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity - GUID: 8fa8832bb777729459cfeafe63d27922... done. [Time: 10.091000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.58 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.55 ms. ----- Total AssetImport time: 1.626661s, AssetImport time: 0.641580s, Asset hashing: 0.001910s [0.8 MB, 400.322021 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000202s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 290 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 606 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.589600 ms (FindLiveObjects: 2.235000 ms CreateObjectMapping: 0.671700 ms MarkObjects: 21.052000 ms DeleteObjects: 0.629800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.986000 ms (FindLiveObjects: 3.091300 ms CreateObjectMapping: 1.347800 ms MarkObjects: 22.516000 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.322200 ms (FindLiveObjects: 1.700000 ms CreateObjectMapping: 0.692200 ms MarkObjects: 19.902000 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.034700 ms (FindLiveObjects: 2.284900 ms CreateObjectMapping: 0.509900 ms MarkObjects: 23.186700 ms DeleteObjects: 0.052000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 53.270600 ms (FindLiveObjects: 2.923400 ms CreateObjectMapping: 1.169800 ms MarkObjects: 49.135800 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 63.771300 ms (FindLiveObjects: 3.877900 ms CreateObjectMapping: 1.349600 ms MarkObjects: 58.486700 ms DeleteObjects: 0.055300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.917300 ms (FindLiveObjects: 2.554100 ms CreateObjectMapping: 1.034900 ms MarkObjects: 33.296300 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 53.979400 ms (FindLiveObjects: 3.898000 ms CreateObjectMapping: 1.214700 ms MarkObjects: 48.808800 ms DeleteObjects: 0.055800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 38.940300 ms (FindLiveObjects: 4.492700 ms CreateObjectMapping: 1.421400 ms MarkObjects: 32.949700 ms DeleteObjects: 0.074500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.093700 ms (FindLiveObjects: 2.192500 ms CreateObjectMapping: 0.574000 ms MarkObjects: 20.301900 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.431400 ms (FindLiveObjects: 1.625200 ms CreateObjectMapping: 0.550700 ms MarkObjects: 27.201100 ms DeleteObjects: 0.053700 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' time: 0.060600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13035. Total: 38.023800 ms (FindLiveObjects: 2.671700 ms CreateObjectMapping: 0.990000 ms MarkObjects: 34.298100 ms DeleteObjects: 0.062600 ms) Baking Scene: BR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (1.247 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity - GUID: db414f71797047049afabb746067f4c3... done. [Time: 22.351000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.67 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.836723s, AssetImport time: 0.423271s, Asset hashing: 0.006002s [1.2 MB, 207.733459 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000160s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.006 seconds file read: 0.002 seconds (1.256 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity - GUID: db414f71797047049afabb746067f4c3... done. [Time: 14.590200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.60 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.55 ms. ----- Total AssetImport time: 1.583515s, AssetImport time: 0.804861s, Asset hashing: 0.006041s [1.3 MB, 207.874512 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000415s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 306 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 694 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 41.083100 ms (FindLiveObjects: 2.743300 ms CreateObjectMapping: 1.226100 ms MarkObjects: 36.318100 ms DeleteObjects: 0.794100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 40.584900 ms (FindLiveObjects: 2.712900 ms CreateObjectMapping: 1.425200 ms MarkObjects: 36.409400 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 35.919600 ms (FindLiveObjects: 1.835700 ms CreateObjectMapping: 0.645200 ms MarkObjects: 33.404300 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 59.748400 ms (FindLiveObjects: 3.150900 ms CreateObjectMapping: 1.150300 ms MarkObjects: 55.394300 ms DeleteObjects: 0.051200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 27.615600 ms (FindLiveObjects: 1.730000 ms CreateObjectMapping: 0.586700 ms MarkObjects: 25.264100 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 24.158800 ms (FindLiveObjects: 1.336700 ms CreateObjectMapping: 0.501900 ms MarkObjects: 22.273800 ms DeleteObjects: 0.045900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.909200 ms (FindLiveObjects: 1.608600 ms CreateObjectMapping: 0.536500 ms MarkObjects: 19.739000 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 40.845000 ms (FindLiveObjects: 2.616800 ms CreateObjectMapping: 1.138800 ms MarkObjects: 37.040200 ms DeleteObjects: 0.047800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 27.218500 ms (FindLiveObjects: 1.823000 ms CreateObjectMapping: 0.559500 ms MarkObjects: 24.810600 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 32.962600 ms (FindLiveObjects: 1.804500 ms CreateObjectMapping: 0.568300 ms MarkObjects: 30.550700 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 48.135100 ms (FindLiveObjects: 2.929600 ms CreateObjectMapping: 1.059400 ms MarkObjects: 44.114000 ms DeleteObjects: 0.030400 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity' time: 0.053300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11447. Total: 51.513400 ms (FindLiveObjects: 4.043400 ms CreateObjectMapping: 1.655000 ms MarkObjects: 45.774000 ms DeleteObjects: 0.039800 ms) Baking Scene: CL_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.014 seconds file read: 0.001 seconds (0.769 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity - GUID: eb289d5111a9b7c42ba8500b0be18d21... done. [Time: 52.025000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.91 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.98 ms. ----- Total AssetImport time: 2.073262s, AssetImport time: 0.580115s, Asset hashing: 0.014288s [0.8 MB, 53.790359 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000337s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.002 seconds (0.775 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity - GUID: eb289d5111a9b7c42ba8500b0be18d21... done. [Time: 13.671100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.82 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.81 ms. ----- Total AssetImport time: 1.616786s, AssetImport time: 0.727160s, Asset hashing: 0.004139s [0.8 MB, 187.279297 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000390s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 290 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 615 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.233000 ms (FindLiveObjects: 1.542700 ms CreateObjectMapping: 0.537500 ms MarkObjects: 19.670600 ms DeleteObjects: 0.481300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 49.753900 ms (FindLiveObjects: 1.883500 ms CreateObjectMapping: 0.893600 ms MarkObjects: 46.919700 ms DeleteObjects: 0.055900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.004300 ms (FindLiveObjects: 1.600500 ms CreateObjectMapping: 0.576800 ms MarkObjects: 19.801000 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.214900 ms (FindLiveObjects: 1.661000 ms CreateObjectMapping: 0.511900 ms MarkObjects: 19.017000 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 49.236400 ms (FindLiveObjects: 2.395900 ms CreateObjectMapping: 0.973700 ms MarkObjects: 45.811000 ms DeleteObjects: 0.054600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 40.021400 ms (FindLiveObjects: 2.933600 ms CreateObjectMapping: 1.182400 ms MarkObjects: 35.864300 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 27.503100 ms (FindLiveObjects: 4.335800 ms CreateObjectMapping: 0.650100 ms MarkObjects: 22.491500 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.491100 ms (FindLiveObjects: 1.549500 ms CreateObjectMapping: 0.514600 ms MarkObjects: 19.399700 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 42.864000 ms (FindLiveObjects: 2.026800 ms CreateObjectMapping: 0.758200 ms MarkObjects: 40.023000 ms DeleteObjects: 0.054900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 53.502300 ms (FindLiveObjects: 1.615800 ms CreateObjectMapping: 0.523600 ms MarkObjects: 51.307200 ms DeleteObjects: 0.054900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 31.737500 ms (FindLiveObjects: 1.987600 ms CreateObjectMapping: 0.664500 ms MarkObjects: 29.040700 ms DeleteObjects: 0.043700 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity' time: 0.031800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13717. Total: 32.321800 ms (FindLiveObjects: 2.270900 ms CreateObjectMapping: 0.854400 ms MarkObjects: 29.154900 ms DeleteObjects: 0.040700 ms) Baking Scene: ES_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.015 seconds file read: 0.002 seconds (1.296 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity - GUID: a2b26750afbb5154d877aecee70dc035... done. [Time: 73.041100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.01 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.749389s, AssetImport time: 0.547181s, Asset hashing: 0.015492s [1.3 MB, 83.680885 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000298s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.002 seconds (1.307 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity - GUID: a2b26750afbb5154d877aecee70dc035... done. [Time: 17.546800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.65 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.487169s, AssetImport time: 0.736049s, Asset hashing: 0.003312s [1.3 MB, 394.581787 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000278s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 324 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 770 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 26.308700 ms (FindLiveObjects: 3.890800 ms CreateObjectMapping: 0.654600 ms MarkObjects: 20.991000 ms DeleteObjects: 0.771300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 43.260800 ms (FindLiveObjects: 3.085600 ms CreateObjectMapping: 1.633700 ms MarkObjects: 38.506400 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 41.586700 ms (FindLiveObjects: 1.948900 ms CreateObjectMapping: 0.712600 ms MarkObjects: 38.890800 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 39.665600 ms (FindLiveObjects: 2.502800 ms CreateObjectMapping: 1.280200 ms MarkObjects: 35.814900 ms DeleteObjects: 0.066300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 55.467700 ms (FindLiveObjects: 3.518100 ms CreateObjectMapping: 1.317400 ms MarkObjects: 50.602100 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 29.783100 ms (FindLiveObjects: 3.393100 ms CreateObjectMapping: 0.643300 ms MarkObjects: 25.719700 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 23.360600 ms (FindLiveObjects: 1.921300 ms CreateObjectMapping: 0.737900 ms MarkObjects: 20.673800 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 26.842500 ms (FindLiveObjects: 1.873900 ms CreateObjectMapping: 0.754600 ms MarkObjects: 24.182300 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.620800 ms (FindLiveObjects: 1.763100 ms CreateObjectMapping: 0.558200 ms MarkObjects: 20.273900 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 27.671400 ms (FindLiveObjects: 3.840500 ms CreateObjectMapping: 1.243700 ms MarkObjects: 22.546200 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 25.523400 ms (FindLiveObjects: 3.163900 ms CreateObjectMapping: 0.601500 ms MarkObjects: 21.724700 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 38.398900 ms (FindLiveObjects: 3.855700 ms CreateObjectMapping: 1.230100 ms MarkObjects: 33.285000 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 24.778300 ms (FindLiveObjects: 2.034700 ms CreateObjectMapping: 0.712300 ms MarkObjects: 21.998000 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.691400 ms (FindLiveObjects: 1.542400 ms CreateObjectMapping: 0.520900 ms MarkObjects: 19.598000 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 35.233900 ms (FindLiveObjects: 2.391000 ms CreateObjectMapping: 0.608500 ms MarkObjects: 32.186700 ms DeleteObjects: 0.046700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 25.776900 ms (FindLiveObjects: 2.336200 ms CreateObjectMapping: 0.819000 ms MarkObjects: 22.585400 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 23.189000 ms (FindLiveObjects: 1.629800 ms CreateObjectMapping: 0.528600 ms MarkObjects: 21.003300 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 44.741300 ms (FindLiveObjects: 2.929500 ms CreateObjectMapping: 1.197000 ms MarkObjects: 40.575500 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.816900 ms (FindLiveObjects: 2.028100 ms CreateObjectMapping: 0.695000 ms MarkObjects: 20.066600 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 23.620900 ms (FindLiveObjects: 2.903400 ms CreateObjectMapping: 0.525300 ms MarkObjects: 20.166300 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.803100 ms (FindLiveObjects: 2.489300 ms CreateObjectMapping: 0.490500 ms MarkObjects: 19.794500 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.499000 ms (FindLiveObjects: 1.453500 ms CreateObjectMapping: 0.524000 ms MarkObjects: 20.483600 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 27.807100 ms (FindLiveObjects: 1.665700 ms CreateObjectMapping: 0.499500 ms MarkObjects: 25.612900 ms DeleteObjects: 0.028100 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity' time: 0.046700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12800. Total: 31.040600 ms (FindLiveObjects: 2.486600 ms CreateObjectMapping: 1.104400 ms MarkObjects: 27.427900 ms DeleteObjects: 0.020900 ms) Baking Scene: IT_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.019 seconds file read: 0.002 seconds (1.132 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.013 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity - GUID: a04370a506f90d04f9ecf730582998d9... done. [Time: 26.438700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.07 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.787664s, AssetImport time: 0.586394s, Asset hashing: 0.019500s [1.1 MB, 58.051327 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000202s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.002 seconds (1.140 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity - GUID: a04370a506f90d04f9ecf730582998d9... done. [Time: 22.693300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.61 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.671551s, AssetImport time: 0.801558s, Asset hashing: 0.003728s [1.1 MB, 305.746429 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000376s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 313 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 711 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 25.421300 ms (FindLiveObjects: 3.201200 ms CreateObjectMapping: 1.217700 ms MarkObjects: 20.443600 ms DeleteObjects: 0.557300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 60.826600 ms (FindLiveObjects: 2.704500 ms CreateObjectMapping: 1.221700 ms MarkObjects: 56.819900 ms DeleteObjects: 0.079400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.509100 ms (FindLiveObjects: 1.511800 ms CreateObjectMapping: 0.692200 ms MarkObjects: 20.279200 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 63.024500 ms (FindLiveObjects: 2.694300 ms CreateObjectMapping: 1.416800 ms MarkObjects: 58.825300 ms DeleteObjects: 0.086600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 39.467700 ms (FindLiveObjects: 2.180600 ms CreateObjectMapping: 0.786000 ms MarkObjects: 36.470200 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 52.554400 ms (FindLiveObjects: 3.908300 ms CreateObjectMapping: 1.264100 ms MarkObjects: 47.341500 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 44.641400 ms (FindLiveObjects: 2.394100 ms CreateObjectMapping: 0.791800 ms MarkObjects: 41.427300 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 58.770700 ms (FindLiveObjects: 3.119800 ms CreateObjectMapping: 2.053300 ms MarkObjects: 53.568900 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 54.705300 ms (FindLiveObjects: 2.959900 ms CreateObjectMapping: 1.216800 ms MarkObjects: 50.454000 ms DeleteObjects: 0.073100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.774900 ms (FindLiveObjects: 2.829300 ms CreateObjectMapping: 0.559400 ms MarkObjects: 19.360600 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.761900 ms (FindLiveObjects: 1.943100 ms CreateObjectMapping: 0.620500 ms MarkObjects: 19.174500 ms DeleteObjects: 0.023000 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity' time: 0.036500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11536. Total: 65.112900 ms (FindLiveObjects: 4.823000 ms CreateObjectMapping: 1.486000 ms MarkObjects: 58.736100 ms DeleteObjects: 0.064800 ms) Baking Scene: MX_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.001 seconds (0.792 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity - GUID: 77ede9cca018807439a7b6db08e1b5d0... done. [Time: 38.553300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.17 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.67 ms. ----- Total AssetImport time: 1.959826s, AssetImport time: 0.628005s, Asset hashing: 0.010460s [0.8 MB, 75.692848 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000627s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.798 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity - GUID: 77ede9cca018807439a7b6db08e1b5d0... done. [Time: 9.905800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.68 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.91 ms. ----- Total AssetImport time: 1.645465s, AssetImport time: 0.735833s, Asset hashing: 0.008473s [0.8 MB, 94.233376 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000377s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 298 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 645 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 23.224500 ms (FindLiveObjects: 1.934700 ms CreateObjectMapping: 0.657300 ms MarkObjects: 20.071700 ms DeleteObjects: 0.559400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 43.687200 ms (FindLiveObjects: 3.120300 ms CreateObjectMapping: 1.191100 ms MarkObjects: 39.337600 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 42.457500 ms (FindLiveObjects: 3.132300 ms CreateObjectMapping: 1.335100 ms MarkObjects: 37.936400 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 48.298200 ms (FindLiveObjects: 2.721800 ms CreateObjectMapping: 1.228100 ms MarkObjects: 44.262000 ms DeleteObjects: 0.085000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 30.328400 ms (FindLiveObjects: 1.843100 ms CreateObjectMapping: 0.715800 ms MarkObjects: 27.687700 ms DeleteObjects: 0.080900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 39.555100 ms (FindLiveObjects: 2.812600 ms CreateObjectMapping: 1.175800 ms MarkObjects: 35.529200 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 47.251400 ms (FindLiveObjects: 1.420700 ms CreateObjectMapping: 0.523300 ms MarkObjects: 45.209800 ms DeleteObjects: 0.096800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 43.193500 ms (FindLiveObjects: 4.509700 ms CreateObjectMapping: 1.086300 ms MarkObjects: 37.537900 ms DeleteObjects: 0.058200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 34.539900 ms (FindLiveObjects: 2.209800 ms CreateObjectMapping: 0.659100 ms MarkObjects: 31.633300 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 56.184800 ms (FindLiveObjects: 2.703400 ms CreateObjectMapping: 1.171500 ms MarkObjects: 52.250700 ms DeleteObjects: 0.057600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 32.598800 ms (FindLiveObjects: 3.432300 ms CreateObjectMapping: 0.560800 ms MarkObjects: 28.579400 ms DeleteObjects: 0.025400 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' time: 0.057000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8213. Total: 24.584200 ms (FindLiveObjects: 4.052800 ms CreateObjectMapping: 0.659900 ms MarkObjects: 19.844600 ms DeleteObjects: 0.026200 ms) Baking Scene: DirtTrack_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' time: 0.047600 ms Unloading 71 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.15 GB. Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 8509. Total: 42.495200 ms (FindLiveObjects: 4.267200 ms CreateObjectMapping: 1.288100 ms MarkObjects: 36.653300 ms DeleteObjects: 0.283900 ms) Baking Scene: DirtTrack_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' time: 0.061400 ms Unloading 16 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.17 GB. System memory in use after: 1.14 GB. Unloading 290 unused Assets to reduce memory usage. Loaded Objects now: 35396. Total: 76.102700 ms (FindLiveObjects: 8.167700 ms CreateObjectMapping: 3.285700 ms MarkObjects: 59.748800 ms DeleteObjects: 4.854100 ms) Baking Scene: DirtTrack_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.027 seconds file read: 0.002 seconds (5.866 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.016 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.011 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity - GUID: a657627204e791845a6864a755f1e1ca... done. [Time: 27.632500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.42 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.837520s, AssetImport time: 0.584901s, Asset hashing: 0.027645s [5.9 MB, 212.195953 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000481s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.014 seconds file read: 0.007 seconds (6.071 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.013 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity - GUID: a657627204e791845a6864a755f1e1ca... done. [Time: 16.260300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.90 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.537722s, AssetImport time: 0.686400s, Asset hashing: 0.013995s [6.1 MB, 433.764496 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000179s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' time: 0.035600 ms Unloading 308 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 2489 unused Assets to reduce memory usage. Loaded Objects now: 9391. Total: 27.731000 ms (FindLiveObjects: 3.761500 ms CreateObjectMapping: 1.022200 ms MarkObjects: 21.648900 ms DeleteObjects: 1.297600 ms) Baking Scene: DirtTrack_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.238 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity - GUID: 69aa74db8652ba84b9654de8d6346c04... done. [Time: 35.468500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.81 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.46 ms. ----- Total AssetImport time: 1.895293s, AssetImport time: 0.714834s, Asset hashing: 0.008857s [243.9 KB, 26.892015 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000480s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.239 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity - GUID: 69aa74db8652ba84b9654de8d6346c04... done. [Time: 12.963900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.08 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.04 ms. ----- Total AssetImport time: 1.495677s, AssetImport time: 0.645169s, Asset hashing: 0.001204s [244.7 KB, 198.472626 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000193s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' time: 0.036700 ms Unloading 260 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.92 GB. Unloading 508 unused Assets to reduce memory usage. Loaded Objects now: 11238. Total: 50.458500 ms (FindLiveObjects: 4.837100 ms CreateObjectMapping: 1.502400 ms MarkObjects: 43.692800 ms DeleteObjects: 0.424100 ms) Baking Scene: DirtTrack_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.344 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity - GUID: 2e7cf57473f48b844aa2330c01d304a1... done. [Time: 31.877900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.72 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.833113s, AssetImport time: 0.622605s, Asset hashing: 0.008957s [352.1 KB, 38.390469 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000182s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.345 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity - GUID: 2e7cf57473f48b844aa2330c01d304a1... done. [Time: 14.057000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.56 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.47 ms. ----- Total AssetImport time: 1.648217s, AssetImport time: 0.716166s, Asset hashing: 0.001474s [352.9 KB, 233.823944 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000289s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 241 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.996700 ms (FindLiveObjects: 6.539900 ms CreateObjectMapping: 1.169400 ms MarkObjects: 33.119900 ms DeleteObjects: 0.166300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 31.872700 ms (FindLiveObjects: 2.551000 ms CreateObjectMapping: 1.040100 ms MarkObjects: 28.254300 ms DeleteObjects: 0.026200 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' time: 0.050700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10491. Total: 24.099400 ms (FindLiveObjects: 2.123900 ms CreateObjectMapping: 0.733200 ms MarkObjects: 21.224300 ms DeleteObjects: 0.017400 ms) Baking Scene: DirtTrack_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.009 seconds file read: 0.001 seconds (0.516 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity - GUID: 17cf5d58c302dae4587bd104720edd71... done. [Time: 36.241000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.52 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.976122s, AssetImport time: 0.580157s, Asset hashing: 0.008912s [0.5 MB, 57.846161 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000163s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.520 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity - GUID: 17cf5d58c302dae4587bd104720edd71... done. [Time: 27.070000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.19 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.45 ms. ----- Total AssetImport time: 1.655422s, AssetImport time: 0.792336s, Asset hashing: 0.003226s [0.5 MB, 161.022064 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000228s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' time: 0.038800 ms Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 425 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 38.022100 ms (FindLiveObjects: 3.144300 ms CreateObjectMapping: 1.840000 ms MarkObjects: 32.740200 ms DeleteObjects: 0.296100 ms) Baking Scene: DirtTrack_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 27.539300 ms (FindLiveObjects: 1.571600 ms CreateObjectMapping: 0.509400 ms MarkObjects: 25.352800 ms DeleteObjects: 0.104300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 27.863100 ms (FindLiveObjects: 1.464200 ms CreateObjectMapping: 0.500600 ms MarkObjects: 25.869400 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 32.147700 ms (FindLiveObjects: 2.526400 ms CreateObjectMapping: 0.694200 ms MarkObjects: 28.877700 ms DeleteObjects: 0.047600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 53.402100 ms (FindLiveObjects: 5.330600 ms CreateObjectMapping: 1.435100 ms MarkObjects: 46.599800 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 57.635500 ms (FindLiveObjects: 2.799400 ms CreateObjectMapping: 1.112300 ms MarkObjects: 53.650700 ms DeleteObjects: 0.071600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 38.443100 ms (FindLiveObjects: 1.925500 ms CreateObjectMapping: 0.697700 ms MarkObjects: 35.789200 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 35.475800 ms (FindLiveObjects: 2.143300 ms CreateObjectMapping: 0.672400 ms MarkObjects: 32.538800 ms DeleteObjects: 0.120300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 48.947300 ms (FindLiveObjects: 1.734400 ms CreateObjectMapping: 0.962700 ms MarkObjects: 46.211100 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 25.170000 ms (FindLiveObjects: 3.594300 ms CreateObjectMapping: 0.931200 ms MarkObjects: 20.616600 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.930700 ms (FindLiveObjects: 1.494900 ms CreateObjectMapping: 0.493400 ms MarkObjects: 19.880400 ms DeleteObjects: 0.061000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 24.868500 ms (FindLiveObjects: 2.139500 ms CreateObjectMapping: 0.554100 ms MarkObjects: 22.145700 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 37.444800 ms (FindLiveObjects: 1.885500 ms CreateObjectMapping: 1.275500 ms MarkObjects: 34.247900 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 43.574200 ms (FindLiveObjects: 1.920600 ms CreateObjectMapping: 0.732100 ms MarkObjects: 40.867900 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 51.331600 ms (FindLiveObjects: 2.834100 ms CreateObjectMapping: 1.143700 ms MarkObjects: 47.324800 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 56.118500 ms (FindLiveObjects: 4.846900 ms CreateObjectMapping: 1.062600 ms MarkObjects: 50.157300 ms DeleteObjects: 0.050400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 31.301000 ms (FindLiveObjects: 1.767400 ms CreateObjectMapping: 0.633000 ms MarkObjects: 28.865700 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.370600 ms (FindLiveObjects: 2.113000 ms CreateObjectMapping: 0.496300 ms MarkObjects: 19.736100 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.809900 ms (FindLiveObjects: 2.260800 ms CreateObjectMapping: 1.178300 ms MarkObjects: 37.343500 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 47.523400 ms (FindLiveObjects: 1.522400 ms CreateObjectMapping: 0.547900 ms MarkObjects: 45.415000 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 37.401800 ms (FindLiveObjects: 3.210000 ms CreateObjectMapping: 0.816900 ms MarkObjects: 33.337600 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 49.018300 ms (FindLiveObjects: 2.082400 ms CreateObjectMapping: 0.784400 ms MarkObjects: 46.094900 ms DeleteObjects: 0.055300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 28.312100 ms (FindLiveObjects: 1.791400 ms CreateObjectMapping: 0.651100 ms MarkObjects: 25.834200 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 30.193300 ms (FindLiveObjects: 1.764300 ms CreateObjectMapping: 0.660900 ms MarkObjects: 27.734300 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 38.915800 ms (FindLiveObjects: 3.991600 ms CreateObjectMapping: 0.945000 ms MarkObjects: 33.943000 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 37.286600 ms (FindLiveObjects: 1.684900 ms CreateObjectMapping: 0.701400 ms MarkObjects: 34.828500 ms DeleteObjects: 0.070600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.742400 ms (FindLiveObjects: 1.585400 ms CreateObjectMapping: 0.488200 ms MarkObjects: 19.631700 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 29.920400 ms (FindLiveObjects: 2.431000 ms CreateObjectMapping: 1.337900 ms MarkObjects: 26.088400 ms DeleteObjects: 0.061900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.218600 ms (FindLiveObjects: 4.763000 ms CreateObjectMapping: 1.199200 ms MarkObjects: 34.228400 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.382500 ms (FindLiveObjects: 1.794300 ms CreateObjectMapping: 0.498900 ms MarkObjects: 38.050100 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 54.351300 ms (FindLiveObjects: 2.798000 ms CreateObjectMapping: 1.148100 ms MarkObjects: 50.375400 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 62.167200 ms (FindLiveObjects: 2.920600 ms CreateObjectMapping: 1.463000 ms MarkObjects: 57.730200 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 30.418800 ms (FindLiveObjects: 1.523600 ms CreateObjectMapping: 0.572400 ms MarkObjects: 28.267300 ms DeleteObjects: 0.054600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 33.887000 ms (FindLiveObjects: 2.972700 ms CreateObjectMapping: 1.117800 ms MarkObjects: 29.696300 ms DeleteObjects: 0.099200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.409400 ms (FindLiveObjects: 2.282700 ms CreateObjectMapping: 0.571800 ms MarkObjects: 19.530700 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 61.922100 ms (FindLiveObjects: 2.640400 ms CreateObjectMapping: 1.131000 ms MarkObjects: 58.105300 ms DeleteObjects: 0.044000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 46.500400 ms (FindLiveObjects: 3.789200 ms CreateObjectMapping: 1.248000 ms MarkObjects: 41.422500 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 39.214800 ms (FindLiveObjects: 4.240900 ms CreateObjectMapping: 0.541400 ms MarkObjects: 34.373900 ms DeleteObjects: 0.057600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 26.573100 ms (FindLiveObjects: 3.173700 ms CreateObjectMapping: 1.181200 ms MarkObjects: 22.192200 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 36.220500 ms (FindLiveObjects: 3.648800 ms CreateObjectMapping: 0.704500 ms MarkObjects: 31.832300 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 38.449100 ms (FindLiveObjects: 3.771400 ms CreateObjectMapping: 0.508700 ms MarkObjects: 34.108200 ms DeleteObjects: 0.059900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.772500 ms (FindLiveObjects: 2.001900 ms CreateObjectMapping: 0.630900 ms MarkObjects: 20.115300 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 61.683500 ms (FindLiveObjects: 2.679700 ms CreateObjectMapping: 1.178000 ms MarkObjects: 57.777000 ms DeleteObjects: 0.047700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 35.613800 ms (FindLiveObjects: 2.738800 ms CreateObjectMapping: 1.171200 ms MarkObjects: 31.662200 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.845800 ms (FindLiveObjects: 1.582300 ms CreateObjectMapping: 0.532400 ms MarkObjects: 20.704300 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 46.657300 ms (FindLiveObjects: 3.699900 ms CreateObjectMapping: 1.433900 ms MarkObjects: 41.491800 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 58.601400 ms (FindLiveObjects: 2.827200 ms CreateObjectMapping: 1.280600 ms MarkObjects: 54.435300 ms DeleteObjects: 0.056900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.272600 ms (FindLiveObjects: 3.190300 ms CreateObjectMapping: 1.192200 ms MarkObjects: 36.861700 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 24.518900 ms (FindLiveObjects: 1.494000 ms CreateObjectMapping: 0.520000 ms MarkObjects: 22.474500 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 50.304400 ms (FindLiveObjects: 4.582900 ms CreateObjectMapping: 1.176600 ms MarkObjects: 44.480000 ms DeleteObjects: 0.063800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 24.479500 ms (FindLiveObjects: 1.463800 ms CreateObjectMapping: 0.521200 ms MarkObjects: 22.331200 ms DeleteObjects: 0.162400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 39.654900 ms (FindLiveObjects: 3.264700 ms CreateObjectMapping: 0.603700 ms MarkObjects: 35.648100 ms DeleteObjects: 0.120500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 36.342800 ms (FindLiveObjects: 3.027400 ms CreateObjectMapping: 1.209300 ms MarkObjects: 32.080500 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.559600 ms (FindLiveObjects: 1.474600 ms CreateObjectMapping: 0.594600 ms MarkObjects: 19.465200 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 50.244400 ms (FindLiveObjects: 5.256900 ms CreateObjectMapping: 1.143100 ms MarkObjects: 43.769800 ms DeleteObjects: 0.071900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 51.318000 ms (FindLiveObjects: 1.800100 ms CreateObjectMapping: 0.986700 ms MarkObjects: 48.476400 ms DeleteObjects: 0.053700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 45.258500 ms (FindLiveObjects: 3.667000 ms CreateObjectMapping: 1.265600 ms MarkObjects: 40.289000 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 45.550400 ms (FindLiveObjects: 4.818800 ms CreateObjectMapping: 0.952500 ms MarkObjects: 39.744700 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 29.402400 ms (FindLiveObjects: 1.975900 ms CreateObjectMapping: 0.809000 ms MarkObjects: 26.559100 ms DeleteObjects: 0.056800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 27.976700 ms (FindLiveObjects: 1.377800 ms CreateObjectMapping: 0.504700 ms MarkObjects: 26.065300 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 38.272900 ms (FindLiveObjects: 1.910900 ms CreateObjectMapping: 1.116600 ms MarkObjects: 35.204200 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.266900 ms (FindLiveObjects: 2.213400 ms CreateObjectMapping: 0.489500 ms MarkObjects: 20.538500 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 36.409000 ms (FindLiveObjects: 1.534100 ms CreateObjectMapping: 0.502900 ms MarkObjects: 34.306700 ms DeleteObjects: 0.063600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 51.314300 ms (FindLiveObjects: 2.722000 ms CreateObjectMapping: 1.168300 ms MarkObjects: 47.395000 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 63.367900 ms (FindLiveObjects: 3.923200 ms CreateObjectMapping: 2.120300 ms MarkObjects: 57.287600 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 47.653800 ms (FindLiveObjects: 3.997400 ms CreateObjectMapping: 1.314900 ms MarkObjects: 42.295000 ms DeleteObjects: 0.045300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.396700 ms (FindLiveObjects: 1.576900 ms CreateObjectMapping: 0.524000 ms MarkObjects: 19.271500 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 60.622900 ms (FindLiveObjects: 4.792400 ms CreateObjectMapping: 1.111700 ms MarkObjects: 54.553600 ms DeleteObjects: 0.051300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.264500 ms (FindLiveObjects: 2.612800 ms CreateObjectMapping: 1.333700 ms MarkObjects: 37.290400 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 47.502500 ms (FindLiveObjects: 2.631100 ms CreateObjectMapping: 1.019800 ms MarkObjects: 43.793100 ms DeleteObjects: 0.057100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 58.909800 ms (FindLiveObjects: 4.547100 ms CreateObjectMapping: 1.189100 ms MarkObjects: 53.095100 ms DeleteObjects: 0.061400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.808300 ms (FindLiveObjects: 3.973500 ms CreateObjectMapping: 0.744100 ms MarkObjects: 36.029100 ms DeleteObjects: 0.059300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 44.760400 ms (FindLiveObjects: 1.647500 ms CreateObjectMapping: 0.611400 ms MarkObjects: 42.442800 ms DeleteObjects: 0.057600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 30.993900 ms (FindLiveObjects: 2.537900 ms CreateObjectMapping: 1.244300 ms MarkObjects: 27.178000 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 54.824900 ms (FindLiveObjects: 2.623600 ms CreateObjectMapping: 1.127000 ms MarkObjects: 51.043800 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 45.008300 ms (FindLiveObjects: 2.513800 ms CreateObjectMapping: 1.397700 ms MarkObjects: 41.067100 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 38.707200 ms (FindLiveObjects: 1.774300 ms CreateObjectMapping: 0.777900 ms MarkObjects: 36.115000 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 45.106300 ms (FindLiveObjects: 2.119100 ms CreateObjectMapping: 1.195800 ms MarkObjects: 41.705500 ms DeleteObjects: 0.084300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.524400 ms (FindLiveObjects: 1.542800 ms CreateObjectMapping: 0.532200 ms MarkObjects: 19.414300 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 24.944400 ms (FindLiveObjects: 1.303700 ms CreateObjectMapping: 0.515100 ms MarkObjects: 23.093200 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 64.268100 ms (FindLiveObjects: 3.178100 ms CreateObjectMapping: 1.403400 ms MarkObjects: 59.631800 ms DeleteObjects: 0.052900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.952700 ms (FindLiveObjects: 2.371500 ms CreateObjectMapping: 0.788900 ms MarkObjects: 19.766500 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 53.793600 ms (FindLiveObjects: 2.475400 ms CreateObjectMapping: 1.072400 ms MarkObjects: 50.206900 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.210900 ms (FindLiveObjects: 2.405800 ms CreateObjectMapping: 1.229500 ms MarkObjects: 36.539200 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 32.874700 ms (FindLiveObjects: 1.793200 ms CreateObjectMapping: 0.647000 ms MarkObjects: 30.403100 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.894800 ms (FindLiveObjects: 1.705100 ms CreateObjectMapping: 0.604800 ms MarkObjects: 21.562900 ms DeleteObjects: 0.021400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.145600 ms (FindLiveObjects: 1.544200 ms CreateObjectMapping: 0.525000 ms MarkObjects: 20.051400 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 24.937900 ms (FindLiveObjects: 1.740800 ms CreateObjectMapping: 0.742100 ms MarkObjects: 22.429000 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 34.152600 ms (FindLiveObjects: 2.290300 ms CreateObjectMapping: 0.848500 ms MarkObjects: 30.988600 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.445500 ms (FindLiveObjects: 1.436700 ms CreateObjectMapping: 0.507900 ms MarkObjects: 21.444800 ms DeleteObjects: 0.055000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 34.501700 ms (FindLiveObjects: 1.479400 ms CreateObjectMapping: 0.493000 ms MarkObjects: 32.489400 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 47.711400 ms (FindLiveObjects: 1.731300 ms CreateObjectMapping: 0.573500 ms MarkObjects: 45.372100 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 30.261300 ms (FindLiveObjects: 2.798200 ms CreateObjectMapping: 1.144400 ms MarkObjects: 26.286800 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 64.834600 ms (FindLiveObjects: 3.133800 ms CreateObjectMapping: 1.197500 ms MarkObjects: 60.468300 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 46.503400 ms (FindLiveObjects: 2.729400 ms CreateObjectMapping: 1.174300 ms MarkObjects: 42.545800 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.439000 ms (FindLiveObjects: 1.627900 ms CreateObjectMapping: 0.522100 ms MarkObjects: 21.254600 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 43.597900 ms (FindLiveObjects: 2.792300 ms CreateObjectMapping: 1.420900 ms MarkObjects: 39.355900 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 42.386400 ms (FindLiveObjects: 2.725900 ms CreateObjectMapping: 1.139400 ms MarkObjects: 38.489900 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 30.080100 ms (FindLiveObjects: 1.475900 ms CreateObjectMapping: 0.522500 ms MarkObjects: 28.045200 ms DeleteObjects: 0.035700 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' time: 0.082800 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8528. Total: 25.681000 ms (FindLiveObjects: 2.660200 ms CreateObjectMapping: 0.899300 ms MarkObjects: 22.094900 ms DeleteObjects: 0.025800 ms) Baking Scene: Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity' time: 0.030500 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 18262. Total: 67.991000 ms (FindLiveObjects: 4.774200 ms CreateObjectMapping: 2.037300 ms MarkObjects: 59.674200 ms DeleteObjects: 1.503600 ms) Baking Scene: AR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.029 seconds file read: 0.003 seconds (2.200 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.022 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity - GUID: a4337d367c002de44a4efd0edf703db9... done. [Time: 55.945300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.44 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.45 ms. ----- Total AssetImport time: 2.186559s, AssetImport time: 0.632240s, Asset hashing: 0.029028s [2.2 MB, 75.780388 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000540s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.011 seconds file read: 0.001 seconds (2.339 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity - GUID: a4337d367c002de44a4efd0edf703db9... done. [Time: 18.146500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.98 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.48 ms. ----- Total AssetImport time: 1.560934s, AssetImport time: 0.730151s, Asset hashing: 0.011466s [2.3 MB, 204.014572 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000237s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 412 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.93 GB. Unloading 1225 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 32.058000 ms (FindLiveObjects: 3.390500 ms CreateObjectMapping: 0.636900 ms MarkObjects: 26.275600 ms DeleteObjects: 1.753600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 31.416300 ms (FindLiveObjects: 3.292400 ms CreateObjectMapping: 0.493000 ms MarkObjects: 27.585300 ms DeleteObjects: 0.044900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 46.673700 ms (FindLiveObjects: 2.963800 ms CreateObjectMapping: 1.227900 ms MarkObjects: 42.445300 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 35.537000 ms (FindLiveObjects: 3.847200 ms CreateObjectMapping: 0.882400 ms MarkObjects: 30.731300 ms DeleteObjects: 0.075100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 37.368400 ms (FindLiveObjects: 2.889000 ms CreateObjectMapping: 1.285300 ms MarkObjects: 33.136800 ms DeleteObjects: 0.056100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.907000 ms (FindLiveObjects: 5.449100 ms CreateObjectMapping: 1.143800 ms MarkObjects: 35.257400 ms DeleteObjects: 0.054900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 48.447100 ms (FindLiveObjects: 3.054500 ms CreateObjectMapping: 1.522600 ms MarkObjects: 43.818100 ms DeleteObjects: 0.050100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 43.524100 ms (FindLiveObjects: 2.747600 ms CreateObjectMapping: 1.154200 ms MarkObjects: 39.586000 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 27.133600 ms (FindLiveObjects: 2.540600 ms CreateObjectMapping: 0.778400 ms MarkObjects: 23.787800 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 39.146000 ms (FindLiveObjects: 3.027900 ms CreateObjectMapping: 1.248200 ms MarkObjects: 34.815600 ms DeleteObjects: 0.052900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 44.354000 ms (FindLiveObjects: 4.437300 ms CreateObjectMapping: 0.752400 ms MarkObjects: 39.133200 ms DeleteObjects: 0.029600 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' time: 0.029400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.01 GB. System memory in use after: 1.01 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 23857. Total: 57.621300 ms (FindLiveObjects: 7.072300 ms CreateObjectMapping: 1.779300 ms MarkObjects: 48.709800 ms DeleteObjects: 0.058900 ms) Baking Scene: BR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.002 seconds (5.094 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity - GUID: a2f1c8d2a9ba8fe44be4cc570534b66e... done. [Time: 26.754300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.73 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.672900s, AssetImport time: 0.554507s, Asset hashing: 0.011959s [5.1 MB, 425.936523 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000207s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.009 seconds file read: 0.002 seconds (5.119 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity - GUID: a2f1c8d2a9ba8fe44be4cc570534b66e... done. [Time: 13.022300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.94 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.554761s, AssetImport time: 0.723901s, Asset hashing: 0.009485s [5.1 MB, 539.653503 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000220s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 542 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.00 GB. System memory in use after: 0.99 GB. Unloading 1602 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 25.002000 ms (FindLiveObjects: 1.825500 ms CreateObjectMapping: 0.651400 ms MarkObjects: 20.358500 ms DeleteObjects: 2.166000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 22.025000 ms (FindLiveObjects: 1.674700 ms CreateObjectMapping: 0.533600 ms MarkObjects: 19.791100 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 37.831300 ms (FindLiveObjects: 3.816100 ms CreateObjectMapping: 1.188800 ms MarkObjects: 32.767600 ms DeleteObjects: 0.056400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 30.771800 ms (FindLiveObjects: 1.558900 ms CreateObjectMapping: 0.503600 ms MarkObjects: 28.673600 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 35.447300 ms (FindLiveObjects: 1.894700 ms CreateObjectMapping: 0.626000 ms MarkObjects: 32.860500 ms DeleteObjects: 0.064600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 21.899900 ms (FindLiveObjects: 1.413900 ms CreateObjectMapping: 0.490300 ms MarkObjects: 19.966300 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 21.891900 ms (FindLiveObjects: 1.540200 ms CreateObjectMapping: 0.530400 ms MarkObjects: 19.771300 ms DeleteObjects: 0.049300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 22.497400 ms (FindLiveObjects: 1.492900 ms CreateObjectMapping: 0.553300 ms MarkObjects: 20.426900 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 26.720900 ms (FindLiveObjects: 1.681200 ms CreateObjectMapping: 0.525300 ms MarkObjects: 24.472300 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 37.598000 ms (FindLiveObjects: 1.498100 ms CreateObjectMapping: 0.535100 ms MarkObjects: 35.535500 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 23.896500 ms (FindLiveObjects: 2.689500 ms CreateObjectMapping: 1.226100 ms MarkObjects: 19.950500 ms DeleteObjects: 0.029000 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity' time: 0.042400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.01 GB. System memory in use after: 1.01 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 22729. Total: 31.765300 ms (FindLiveObjects: 3.042900 ms CreateObjectMapping: 1.382600 ms MarkObjects: 27.277000 ms DeleteObjects: 0.061700 ms) Baking Scene: CL_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.003 seconds (3.179 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity - GUID: a1bbc8305ca4f31428a6f934007b7d80... done. [Time: 44.376900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.20 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.714462s, AssetImport time: 0.564607s, Asset hashing: 0.010006s [3.2 MB, 317.744415 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000258s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.005 seconds file read: 0.002 seconds (3.334 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity - GUID: a1bbc8305ca4f31428a6f934007b7d80... done. [Time: 12.680600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.80 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.496739s, AssetImport time: 0.595894s, Asset hashing: 0.005297s [3.3 MB, 629.446838 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000171s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 423 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.00 GB. System memory in use after: 0.99 GB. Unloading 1355 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 32.735700 ms (FindLiveObjects: 5.208600 ms CreateObjectMapping: 1.514700 ms MarkObjects: 24.332600 ms DeleteObjects: 1.678800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 24.775100 ms (FindLiveObjects: 3.014800 ms CreateObjectMapping: 0.904600 ms MarkObjects: 20.828600 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 26.355500 ms (FindLiveObjects: 2.254500 ms CreateObjectMapping: 1.026700 ms MarkObjects: 23.041200 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 23.180700 ms (FindLiveObjects: 1.559500 ms CreateObjectMapping: 0.522200 ms MarkObjects: 21.072700 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 22.340300 ms (FindLiveObjects: 1.475000 ms CreateObjectMapping: 0.489500 ms MarkObjects: 20.330100 ms DeleteObjects: 0.044900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 23.922000 ms (FindLiveObjects: 1.434600 ms CreateObjectMapping: 0.502700 ms MarkObjects: 21.952500 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 23.446300 ms (FindLiveObjects: 2.387200 ms CreateObjectMapping: 0.596100 ms MarkObjects: 20.434900 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 26.827400 ms (FindLiveObjects: 1.498600 ms CreateObjectMapping: 0.506500 ms MarkObjects: 24.772800 ms DeleteObjects: 0.048000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 27.459300 ms (FindLiveObjects: 1.776100 ms CreateObjectMapping: 0.652100 ms MarkObjects: 24.997000 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 41.316000 ms (FindLiveObjects: 1.335100 ms CreateObjectMapping: 0.514700 ms MarkObjects: 39.440000 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 36.144800 ms (FindLiveObjects: 2.662700 ms CreateObjectMapping: 1.047800 ms MarkObjects: 32.385300 ms DeleteObjects: 0.047800 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity' time: 0.036800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 1.00 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17544. Total: 41.786600 ms (FindLiveObjects: 4.085100 ms CreateObjectMapping: 1.491100 ms MarkObjects: 36.132500 ms DeleteObjects: 0.076800 ms) Baking Scene: ES_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (1.991 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity - GUID: dfb239009740f7643ba8293917ac2819... done. [Time: 47.965000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.83 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.52 ms. ----- Total AssetImport time: 1.736880s, AssetImport time: 0.528252s, Asset hashing: 0.008873s [2.0 MB, 224.405334 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000214s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (2.017 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity - GUID: dfb239009740f7643ba8293917ac2819... done. [Time: 10.165600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.10 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.23 ms. ----- Total AssetImport time: 1.380697s, AssetImport time: 0.563787s, Asset hashing: 0.003648s [2.0 MB, 552.873291 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000215s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 486 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.00 GB. System memory in use after: 0.99 GB. Unloading 1697 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 28.238800 ms (FindLiveObjects: 2.282600 ms CreateObjectMapping: 0.752600 ms MarkObjects: 23.307500 ms DeleteObjects: 1.895300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 34.795300 ms (FindLiveObjects: 3.068700 ms CreateObjectMapping: 1.153000 ms MarkObjects: 30.541500 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 28.558300 ms (FindLiveObjects: 1.323400 ms CreateObjectMapping: 0.493300 ms MarkObjects: 26.688800 ms DeleteObjects: 0.052000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 21.747000 ms (FindLiveObjects: 1.663600 ms CreateObjectMapping: 0.552200 ms MarkObjects: 19.502600 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 30.577400 ms (FindLiveObjects: 3.044300 ms CreateObjectMapping: 1.190900 ms MarkObjects: 26.313000 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 24.514100 ms (FindLiveObjects: 1.825200 ms CreateObjectMapping: 0.736000 ms MarkObjects: 21.920000 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 25.722400 ms (FindLiveObjects: 1.598800 ms CreateObjectMapping: 0.633700 ms MarkObjects: 23.456400 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 23.547600 ms (FindLiveObjects: 1.548200 ms CreateObjectMapping: 0.548900 ms MarkObjects: 21.425100 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 26.535600 ms (FindLiveObjects: 1.544800 ms CreateObjectMapping: 0.529800 ms MarkObjects: 24.432600 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 22.899600 ms (FindLiveObjects: 1.537300 ms CreateObjectMapping: 0.523000 ms MarkObjects: 20.804100 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 34.080900 ms (FindLiveObjects: 2.685300 ms CreateObjectMapping: 1.108200 ms MarkObjects: 30.258800 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 21.544900 ms (FindLiveObjects: 1.775700 ms CreateObjectMapping: 0.604500 ms MarkObjects: 19.139300 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 37.261000 ms (FindLiveObjects: 3.436900 ms CreateObjectMapping: 0.783600 ms MarkObjects: 33.008000 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 29.731600 ms (FindLiveObjects: 2.723800 ms CreateObjectMapping: 0.539900 ms MarkObjects: 26.443100 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 31.040300 ms (FindLiveObjects: 1.845200 ms CreateObjectMapping: 0.640200 ms MarkObjects: 28.524400 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 34.059500 ms (FindLiveObjects: 1.825700 ms CreateObjectMapping: 0.715900 ms MarkObjects: 31.484100 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 22.805100 ms (FindLiveObjects: 1.597800 ms CreateObjectMapping: 0.519100 ms MarkObjects: 20.643500 ms DeleteObjects: 0.044000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 44.257500 ms (FindLiveObjects: 7.627200 ms CreateObjectMapping: 0.896400 ms MarkObjects: 35.699100 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 33.727100 ms (FindLiveObjects: 1.991700 ms CreateObjectMapping: 0.665900 ms MarkObjects: 31.037900 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 38.732400 ms (FindLiveObjects: 2.849100 ms CreateObjectMapping: 0.827500 ms MarkObjects: 35.015100 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 26.552400 ms (FindLiveObjects: 2.125200 ms CreateObjectMapping: 0.658900 ms MarkObjects: 23.737800 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 24.640200 ms (FindLiveObjects: 1.740700 ms CreateObjectMapping: 0.684600 ms MarkObjects: 22.176700 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 28.417100 ms (FindLiveObjects: 1.874300 ms CreateObjectMapping: 0.704100 ms MarkObjects: 25.804800 ms DeleteObjects: 0.032500 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity' time: 0.028800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.03 GB. System memory in use after: 1.03 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15203. Total: 31.157000 ms (FindLiveObjects: 3.626600 ms CreateObjectMapping: 1.316300 ms MarkObjects: 26.177000 ms DeleteObjects: 0.036500 ms) Baking Scene: IT_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.014 seconds file read: 0.001 seconds (1.577 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity - GUID: 7ad8710b54fe2764d9275ca9f0cd80a6... done. [Time: 27.896900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.46 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.657985s, AssetImport time: 0.590039s, Asset hashing: 0.014424s [1.6 MB, 109.325958 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000544s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.547 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity - GUID: 7ad8710b54fe2764d9275ca9f0cd80a6... done. [Time: 18.037100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.98 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.594572s, AssetImport time: 0.829017s, Asset hashing: 0.003720s [1.5 MB, 415.878021 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000224s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 503 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.03 GB. System memory in use after: 1.02 GB. Unloading 1839 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 34.300300 ms (FindLiveObjects: 2.209000 ms CreateObjectMapping: 0.884900 ms MarkObjects: 29.128900 ms DeleteObjects: 2.076000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 28.121000 ms (FindLiveObjects: 3.240100 ms CreateObjectMapping: 0.738900 ms MarkObjects: 24.116100 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 27.696500 ms (FindLiveObjects: 1.524800 ms CreateObjectMapping: 0.519900 ms MarkObjects: 25.583000 ms DeleteObjects: 0.067600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 25.887600 ms (FindLiveObjects: 1.973700 ms CreateObjectMapping: 0.677300 ms MarkObjects: 23.206800 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 26.416500 ms (FindLiveObjects: 1.908300 ms CreateObjectMapping: 0.643800 ms MarkObjects: 23.827700 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 26.402800 ms (FindLiveObjects: 3.254800 ms CreateObjectMapping: 1.124700 ms MarkObjects: 21.985500 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 23.960300 ms (FindLiveObjects: 2.695800 ms CreateObjectMapping: 0.981000 ms MarkObjects: 20.247500 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 46.348400 ms (FindLiveObjects: 2.006300 ms CreateObjectMapping: 1.106400 ms MarkObjects: 43.183800 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 35.677100 ms (FindLiveObjects: 3.589100 ms CreateObjectMapping: 1.314000 ms MarkObjects: 30.736900 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 21.877100 ms (FindLiveObjects: 1.542500 ms CreateObjectMapping: 0.539900 ms MarkObjects: 19.765600 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 26.343800 ms (FindLiveObjects: 1.864400 ms CreateObjectMapping: 0.535200 ms MarkObjects: 23.894900 ms DeleteObjects: 0.048000 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity' time: 0.029000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.99 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17790. Total: 29.761000 ms (FindLiveObjects: 2.684400 ms CreateObjectMapping: 0.889000 ms MarkObjects: 26.144700 ms DeleteObjects: 0.042100 ms) Baking Scene: MX_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.009 seconds file read: 0.002 seconds (2.897 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity - GUID: d1b598feb0b44d64a8d876357ca1b9d1... done. [Time: 25.654400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.32 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.47 ms. ----- Total AssetImport time: 1.945994s, AssetImport time: 0.600344s, Asset hashing: 0.009866s [2.9 MB, 293.605286 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000562s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.005 seconds file read: 0.002 seconds (3.040 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity - GUID: d1b598feb0b44d64a8d876357ca1b9d1... done. [Time: 16.278700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.79 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.98 ms. ----- Total AssetImport time: 1.534953s, AssetImport time: 0.728475s, Asset hashing: 0.005251s [3.0 MB, 579.011414 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000207s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 404 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.98 GB. Unloading 976 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 31.745900 ms (FindLiveObjects: 1.808600 ms CreateObjectMapping: 0.606800 ms MarkObjects: 27.703900 ms DeleteObjects: 1.625600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 22.064600 ms (FindLiveObjects: 1.505200 ms CreateObjectMapping: 0.492700 ms MarkObjects: 20.039900 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 39.097300 ms (FindLiveObjects: 1.589900 ms CreateObjectMapping: 0.641600 ms MarkObjects: 36.814700 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 26.970200 ms (FindLiveObjects: 1.957800 ms CreateObjectMapping: 0.884200 ms MarkObjects: 24.084100 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 45.854200 ms (FindLiveObjects: 2.478000 ms CreateObjectMapping: 1.063500 ms MarkObjects: 42.278400 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 45.641600 ms (FindLiveObjects: 1.685500 ms CreateObjectMapping: 0.652400 ms MarkObjects: 43.246800 ms DeleteObjects: 0.055800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 44.108200 ms (FindLiveObjects: 2.317400 ms CreateObjectMapping: 0.965600 ms MarkObjects: 40.784200 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 40.640400 ms (FindLiveObjects: 1.766200 ms CreateObjectMapping: 0.877800 ms MarkObjects: 37.942300 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 24.240300 ms (FindLiveObjects: 1.431300 ms CreateObjectMapping: 0.507400 ms MarkObjects: 22.274800 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 32.426300 ms (FindLiveObjects: 1.836300 ms CreateObjectMapping: 0.700700 ms MarkObjects: 29.860700 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 22.135400 ms (FindLiveObjects: 2.071100 ms CreateObjectMapping: 0.549500 ms MarkObjects: 19.489600 ms DeleteObjects: 0.024200 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' time: 0.093900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.00 GB. System memory in use after: 1.00 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8310. Total: 28.648000 ms (FindLiveObjects: 2.166800 ms CreateObjectMapping: 0.810200 ms MarkObjects: 25.641800 ms DeleteObjects: 0.028400 ms) Baking Scene: Highwayland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' time: 0.029000 ms Unloading 20 Unused Serialized files (Serialized files now loaded: 0) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) TerrainData is missing splat texture 4. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Shader 'MicroSplat/Highwayland_20148_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) System memory in use before: 1.29 GB. System memory in use after: 1.26 GB. Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 8538. Total: 25.821900 ms (FindLiveObjects: 1.883800 ms CreateObjectMapping: 0.804900 ms MarkObjects: 22.837900 ms DeleteObjects: 0.294500 ms) Baking Scene: Highwayland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) TerrainData is missing splat texture 4. UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' time: 0.052600 ms Unloading 69 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.33 GB. System memory in use after: 1.33 GB. Unloading 326 unused Assets to reduce memory usage. Loaded Objects now: 11391. Total: 50.834900 ms (FindLiveObjects: 3.912200 ms CreateObjectMapping: 1.754700 ms MarkObjects: 42.185300 ms DeleteObjects: 2.981100 ms) Baking Scene: Highwayland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.007 seconds file read: 0.001 seconds (0.725 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity - GUID: d368bf319271adf4189016517f0e7c57... done. [Time: 20.648100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.58 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.51 ms. ----- Total AssetImport time: 1.715794s, AssetImport time: 0.523915s, Asset hashing: 0.007310s [0.7 MB, 99.184402 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000229s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.730 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity - GUID: d368bf319271adf4189016517f0e7c57... done. [Time: 19.683100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.74 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.559465s, AssetImport time: 0.773371s, Asset hashing: 0.004481s [0.7 MB, 162.820801 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000210s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' time: 0.041300 ms Unloading 237 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.29 GB. System memory in use after: 1.28 GB. Unloading 396 unused Assets to reduce memory usage. Loaded Objects now: 17545. Total: 29.873000 ms (FindLiveObjects: 2.929100 ms CreateObjectMapping: 1.318500 ms MarkObjects: 25.256100 ms DeleteObjects: 0.368200 ms) Baking Scene: Highwayland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.013 seconds file read: 0.001 seconds (1.151 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity - GUID: 3a2b01d1fcc4e404485ab086738904ca... done. [Time: 28.256000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.57 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.805996s, AssetImport time: 0.580004s, Asset hashing: 0.013674s [1.2 MB, 84.171288 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000254s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.242 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity - GUID: 3a2b01d1fcc4e404485ab086738904ca... done. [Time: 12.581400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.05 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.57 ms. ----- Total AssetImport time: 1.555881s, AssetImport time: 0.630397s, Asset hashing: 0.003556s [1.2 MB, 349.175293 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000210s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' time: 0.031100 ms Unloading 297 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.19 GB. System memory in use after: 1.16 GB. Unloading 1553 unused Assets to reduce memory usage. Loaded Objects now: 8543. Total: 26.904800 ms (FindLiveObjects: 1.975000 ms CreateObjectMapping: 0.733900 ms MarkObjects: 20.963400 ms DeleteObjects: 3.231800 ms) Baking Scene: Highwayland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.029 seconds file read: 0.000 seconds (0.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.028 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity - GUID: 85aca8645a716564a9a1350c5f9695ab... done. [Time: 38.368200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.43 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.759749s, AssetImport time: 0.546383s, Asset hashing: 0.029098s [45.9 KB, 1.541530 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000274s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity - GUID: 85aca8645a716564a9a1350c5f9695ab... done. [Time: 16.858300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.42 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.75 ms. ----- Total AssetImport time: 1.601154s, AssetImport time: 0.726834s, Asset hashing: 0.001610s [46.1 KB, 27.962246 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000366s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 213 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 8104. Total: 25.070900 ms (FindLiveObjects: 1.367400 ms CreateObjectMapping: 0.539800 ms MarkObjects: 22.976500 ms DeleteObjects: 0.186500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8104. Total: 23.155000 ms (FindLiveObjects: 1.474900 ms CreateObjectMapping: 0.518400 ms MarkObjects: 21.131100 ms DeleteObjects: 0.029500 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' time: 0.038100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17646. Total: 35.882100 ms (FindLiveObjects: 3.060700 ms CreateObjectMapping: 1.163800 ms MarkObjects: 31.637700 ms DeleteObjects: 0.019000 ms) Baking Scene: Highwayland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.002 seconds (1.508 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity - GUID: 46c70bd2da3e6c640bb60d1c33d8ed69... done. [Time: 27.876200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.68 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.56 ms. ----- Total AssetImport time: 1.775715s, AssetImport time: 0.526046s, Asset hashing: 0.010259s [1.5 MB, 146.954895 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000183s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.002 seconds (1.474 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity - GUID: 46c70bd2da3e6c640bb60d1c33d8ed69... done. [Time: 13.104400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.94 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.436198s, AssetImport time: 0.650456s, Asset hashing: 0.005095s [1.5 MB, 289.211578 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000334s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' time: 0.034000 ms Unloading 224 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 395 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 23.475000 ms (FindLiveObjects: 2.038400 ms CreateObjectMapping: 0.536500 ms MarkObjects: 20.589700 ms DeleteObjects: 0.309500 ms) Baking Scene: Highwayland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 46.374500 ms (FindLiveObjects: 3.083000 ms CreateObjectMapping: 1.183100 ms MarkObjects: 42.031100 ms DeleteObjects: 0.075900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 26.362300 ms (FindLiveObjects: 1.342900 ms CreateObjectMapping: 0.506400 ms MarkObjects: 24.472300 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.999400 ms (FindLiveObjects: 1.472100 ms CreateObjectMapping: 0.511300 ms MarkObjects: 20.980000 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 56.444900 ms (FindLiveObjects: 2.689800 ms CreateObjectMapping: 1.226700 ms MarkObjects: 52.474300 ms DeleteObjects: 0.052700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 60.766500 ms (FindLiveObjects: 3.775100 ms CreateObjectMapping: 1.315200 ms MarkObjects: 55.565200 ms DeleteObjects: 0.108000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.213600 ms (FindLiveObjects: 1.685400 ms CreateObjectMapping: 0.658500 ms MarkObjects: 24.834300 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.901600 ms (FindLiveObjects: 1.434000 ms CreateObjectMapping: 0.502300 ms MarkObjects: 19.941300 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.150200 ms (FindLiveObjects: 1.455500 ms CreateObjectMapping: 0.528300 ms MarkObjects: 28.141000 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 44.521900 ms (FindLiveObjects: 3.385300 ms CreateObjectMapping: 1.190600 ms MarkObjects: 39.909500 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 37.028800 ms (FindLiveObjects: 1.700800 ms CreateObjectMapping: 0.756800 ms MarkObjects: 34.538200 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 28.461500 ms (FindLiveObjects: 2.321100 ms CreateObjectMapping: 0.561900 ms MarkObjects: 25.538800 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 34.880000 ms (FindLiveObjects: 2.242300 ms CreateObjectMapping: 0.961500 ms MarkObjects: 31.634000 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 26.584100 ms (FindLiveObjects: 1.772700 ms CreateObjectMapping: 0.645000 ms MarkObjects: 24.134400 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 31.088000 ms (FindLiveObjects: 1.703300 ms CreateObjectMapping: 0.669300 ms MarkObjects: 28.678100 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 32.151500 ms (FindLiveObjects: 1.824300 ms CreateObjectMapping: 0.638200 ms MarkObjects: 29.593900 ms DeleteObjects: 0.093900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.147500 ms (FindLiveObjects: 1.521700 ms CreateObjectMapping: 0.495900 ms MarkObjects: 21.105300 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 40.481300 ms (FindLiveObjects: 1.717700 ms CreateObjectMapping: 0.627700 ms MarkObjects: 38.110500 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 34.482200 ms (FindLiveObjects: 3.588700 ms CreateObjectMapping: 1.167600 ms MarkObjects: 29.699300 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 32.822000 ms (FindLiveObjects: 1.624200 ms CreateObjectMapping: 0.538800 ms MarkObjects: 30.599600 ms DeleteObjects: 0.058500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 37.254900 ms (FindLiveObjects: 2.652100 ms CreateObjectMapping: 1.126400 ms MarkObjects: 33.433900 ms DeleteObjects: 0.041200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.287400 ms (FindLiveObjects: 2.350200 ms CreateObjectMapping: 1.101700 ms MarkObjects: 23.796600 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 29.142200 ms (FindLiveObjects: 1.419200 ms CreateObjectMapping: 0.490500 ms MarkObjects: 27.204400 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 58.464900 ms (FindLiveObjects: 2.596700 ms CreateObjectMapping: 1.154300 ms MarkObjects: 54.637700 ms DeleteObjects: 0.074700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 61.353200 ms (FindLiveObjects: 3.666400 ms CreateObjectMapping: 1.417700 ms MarkObjects: 56.216300 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 54.891600 ms (FindLiveObjects: 1.749000 ms CreateObjectMapping: 0.610800 ms MarkObjects: 52.498100 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 59.344600 ms (FindLiveObjects: 2.844100 ms CreateObjectMapping: 1.110600 ms MarkObjects: 55.352600 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 31.072300 ms (FindLiveObjects: 1.761200 ms CreateObjectMapping: 0.516000 ms MarkObjects: 28.765400 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.740700 ms (FindLiveObjects: 2.177100 ms CreateObjectMapping: 0.666300 ms MarkObjects: 22.868300 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.684900 ms (FindLiveObjects: 2.922600 ms CreateObjectMapping: 1.288000 ms MarkObjects: 23.448800 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 33.962700 ms (FindLiveObjects: 1.688900 ms CreateObjectMapping: 0.819200 ms MarkObjects: 31.417300 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 48.325600 ms (FindLiveObjects: 3.266600 ms CreateObjectMapping: 1.250100 ms MarkObjects: 43.772500 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 29.258400 ms (FindLiveObjects: 1.827200 ms CreateObjectMapping: 0.739200 ms MarkObjects: 26.652700 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 42.941600 ms (FindLiveObjects: 2.571800 ms CreateObjectMapping: 1.141600 ms MarkObjects: 39.192300 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 42.634100 ms (FindLiveObjects: 1.759100 ms CreateObjectMapping: 0.620000 ms MarkObjects: 40.133300 ms DeleteObjects: 0.120000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 42.450100 ms (FindLiveObjects: 1.360800 ms CreateObjectMapping: 0.491300 ms MarkObjects: 40.567900 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.618300 ms (FindLiveObjects: 1.530100 ms CreateObjectMapping: 0.513500 ms MarkObjects: 22.546300 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 34.876300 ms (FindLiveObjects: 1.749500 ms CreateObjectMapping: 0.696000 ms MarkObjects: 32.385600 ms DeleteObjects: 0.044300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 65.191100 ms (FindLiveObjects: 2.438900 ms CreateObjectMapping: 1.240300 ms MarkObjects: 61.454900 ms DeleteObjects: 0.055700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 26.008100 ms (FindLiveObjects: 1.639300 ms CreateObjectMapping: 0.576400 ms MarkObjects: 23.766300 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 26.564000 ms (FindLiveObjects: 1.882800 ms CreateObjectMapping: 0.732200 ms MarkObjects: 23.922900 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 34.874400 ms (FindLiveObjects: 1.595500 ms CreateObjectMapping: 0.553400 ms MarkObjects: 32.679000 ms DeleteObjects: 0.045800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 31.341100 ms (FindLiveObjects: 1.730700 ms CreateObjectMapping: 0.638200 ms MarkObjects: 28.938600 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 28.371300 ms (FindLiveObjects: 1.739600 ms CreateObjectMapping: 0.665900 ms MarkObjects: 25.938700 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 46.740200 ms (FindLiveObjects: 2.581500 ms CreateObjectMapping: 1.207600 ms MarkObjects: 42.918100 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 32.384100 ms (FindLiveObjects: 2.343200 ms CreateObjectMapping: 0.734800 ms MarkObjects: 29.250200 ms DeleteObjects: 0.054800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.757400 ms (FindLiveObjects: 1.920200 ms CreateObjectMapping: 0.597200 ms MarkObjects: 28.214600 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 28.839700 ms (FindLiveObjects: 1.477700 ms CreateObjectMapping: 0.497900 ms MarkObjects: 26.826800 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 38.713100 ms (FindLiveObjects: 2.895500 ms CreateObjectMapping: 1.125000 ms MarkObjects: 34.654000 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.749500 ms (FindLiveObjects: 1.686100 ms CreateObjectMapping: 0.537800 ms MarkObjects: 22.486700 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 49.373400 ms (FindLiveObjects: 2.738600 ms CreateObjectMapping: 2.035400 ms MarkObjects: 44.524100 ms DeleteObjects: 0.073900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 31.087300 ms (FindLiveObjects: 1.367700 ms CreateObjectMapping: 0.734700 ms MarkObjects: 28.904400 ms DeleteObjects: 0.079600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 35.768700 ms (FindLiveObjects: 1.943200 ms CreateObjectMapping: 0.753900 ms MarkObjects: 33.026400 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.400400 ms (FindLiveObjects: 1.535000 ms CreateObjectMapping: 0.502100 ms MarkObjects: 20.330000 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 37.025600 ms (FindLiveObjects: 2.771700 ms CreateObjectMapping: 1.091300 ms MarkObjects: 33.127400 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.749500 ms (FindLiveObjects: 1.521800 ms CreateObjectMapping: 0.486400 ms MarkObjects: 23.702200 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.305700 ms (FindLiveObjects: 1.810800 ms CreateObjectMapping: 0.674800 ms MarkObjects: 24.783000 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 29.929700 ms (FindLiveObjects: 1.458300 ms CreateObjectMapping: 0.505400 ms MarkObjects: 27.937400 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.465900 ms (FindLiveObjects: 3.817100 ms CreateObjectMapping: 1.139600 ms MarkObjects: 25.479000 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 28.544300 ms (FindLiveObjects: 1.624100 ms CreateObjectMapping: 0.507500 ms MarkObjects: 26.371300 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 50.266200 ms (FindLiveObjects: 2.035000 ms CreateObjectMapping: 0.841100 ms MarkObjects: 47.346900 ms DeleteObjects: 0.042200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.263100 ms (FindLiveObjects: 1.355400 ms CreateObjectMapping: 0.535700 ms MarkObjects: 23.320800 ms DeleteObjects: 0.050300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 32.863000 ms (FindLiveObjects: 2.705700 ms CreateObjectMapping: 1.480200 ms MarkObjects: 28.643200 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 34.037700 ms (FindLiveObjects: 1.350700 ms CreateObjectMapping: 0.510800 ms MarkObjects: 32.123400 ms DeleteObjects: 0.052200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 32.682500 ms (FindLiveObjects: 2.335900 ms CreateObjectMapping: 0.776000 ms MarkObjects: 29.532300 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 26.238900 ms (FindLiveObjects: 1.951800 ms CreateObjectMapping: 0.639700 ms MarkObjects: 23.623700 ms DeleteObjects: 0.022800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.839500 ms (FindLiveObjects: 1.658200 ms CreateObjectMapping: 0.622500 ms MarkObjects: 28.519300 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 43.488800 ms (FindLiveObjects: 2.999700 ms CreateObjectMapping: 1.289000 ms MarkObjects: 39.167900 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 35.873500 ms (FindLiveObjects: 2.302100 ms CreateObjectMapping: 0.901600 ms MarkObjects: 32.634200 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 36.771300 ms (FindLiveObjects: 2.196900 ms CreateObjectMapping: 0.908500 ms MarkObjects: 33.637400 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.480500 ms (FindLiveObjects: 1.398200 ms CreateObjectMapping: 0.485300 ms MarkObjects: 25.569400 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.119800 ms (FindLiveObjects: 1.663100 ms CreateObjectMapping: 0.619900 ms MarkObjects: 22.805200 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 36.549700 ms (FindLiveObjects: 1.758600 ms CreateObjectMapping: 0.658500 ms MarkObjects: 34.105200 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.575100 ms (FindLiveObjects: 1.615500 ms CreateObjectMapping: 0.525000 ms MarkObjects: 20.409400 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 26.499400 ms (FindLiveObjects: 1.340700 ms CreateObjectMapping: 0.498500 ms MarkObjects: 24.623700 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 46.729000 ms (FindLiveObjects: 2.677900 ms CreateObjectMapping: 1.283600 ms MarkObjects: 42.729000 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 59.012200 ms (FindLiveObjects: 3.884600 ms CreateObjectMapping: 1.298300 ms MarkObjects: 53.776900 ms DeleteObjects: 0.050500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 38.479600 ms (FindLiveObjects: 2.045600 ms CreateObjectMapping: 0.751000 ms MarkObjects: 35.647500 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 34.516200 ms (FindLiveObjects: 2.579000 ms CreateObjectMapping: 1.092900 ms MarkObjects: 30.786500 ms DeleteObjects: 0.056700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 34.685900 ms (FindLiveObjects: 1.873800 ms CreateObjectMapping: 1.176900 ms MarkObjects: 31.586200 ms DeleteObjects: 0.047300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.863700 ms (FindLiveObjects: 1.522800 ms CreateObjectMapping: 0.520800 ms MarkObjects: 23.793100 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 49.616000 ms (FindLiveObjects: 2.580100 ms CreateObjectMapping: 1.104400 ms MarkObjects: 45.900200 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 35.040700 ms (FindLiveObjects: 3.913800 ms CreateObjectMapping: 1.220500 ms MarkObjects: 29.839200 ms DeleteObjects: 0.065600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.844300 ms (FindLiveObjects: 1.668200 ms CreateObjectMapping: 0.525200 ms MarkObjects: 23.624000 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.294400 ms (FindLiveObjects: 1.556800 ms CreateObjectMapping: 0.515000 ms MarkObjects: 20.197100 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 43.277200 ms (FindLiveObjects: 2.409000 ms CreateObjectMapping: 1.617100 ms MarkObjects: 39.221600 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 28.372400 ms (FindLiveObjects: 1.775900 ms CreateObjectMapping: 0.653900 ms MarkObjects: 25.912500 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.149000 ms (FindLiveObjects: 2.093900 ms CreateObjectMapping: 0.963600 ms MarkObjects: 27.060100 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.465300 ms (FindLiveObjects: 2.170600 ms CreateObjectMapping: 0.701300 ms MarkObjects: 27.565300 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 38.116300 ms (FindLiveObjects: 1.841700 ms CreateObjectMapping: 0.675400 ms MarkObjects: 35.567900 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 51.230300 ms (FindLiveObjects: 2.208100 ms CreateObjectMapping: 0.829100 ms MarkObjects: 48.157200 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 42.059800 ms (FindLiveObjects: 1.859200 ms CreateObjectMapping: 0.714000 ms MarkObjects: 39.451200 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 33.681400 ms (FindLiveObjects: 2.757800 ms CreateObjectMapping: 1.157600 ms MarkObjects: 29.736700 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 40.538300 ms (FindLiveObjects: 2.759100 ms CreateObjectMapping: 1.250100 ms MarkObjects: 36.498400 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.939500 ms (FindLiveObjects: 1.527500 ms CreateObjectMapping: 0.516300 ms MarkObjects: 20.869600 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.264700 ms (FindLiveObjects: 1.429500 ms CreateObjectMapping: 0.488500 ms MarkObjects: 23.315200 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 29.128600 ms (FindLiveObjects: 1.593100 ms CreateObjectMapping: 0.618900 ms MarkObjects: 26.890800 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.899800 ms (FindLiveObjects: 1.409700 ms CreateObjectMapping: 0.553700 ms MarkObjects: 21.905200 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 43.213300 ms (FindLiveObjects: 2.280300 ms CreateObjectMapping: 0.920800 ms MarkObjects: 39.935300 ms DeleteObjects: 0.075500 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' time: 0.049400 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8480. Total: 23.651300 ms (FindLiveObjects: 1.879300 ms CreateObjectMapping: 0.620100 ms MarkObjects: 21.109200 ms DeleteObjects: 0.041900 ms) Baking Scene: MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity' time: 0.051100 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 11810. Total: 27.671500 ms (FindLiveObjects: 2.280500 ms CreateObjectMapping: 0.744500 ms MarkObjects: 24.447000 ms DeleteObjects: 0.198000 ms) Baking Scene: AR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (0.789 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity - GUID: d55e73d8c81f69c4898d9d887c57c49b... done. [Time: 23.458800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.56 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.780794s, AssetImport time: 0.536372s, Asset hashing: 0.008665s [0.8 MB, 91.097168 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000310s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.796 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity - GUID: d55e73d8c81f69c4898d9d887c57c49b... done. [Time: 12.086900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.54 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.384635s, AssetImport time: 0.726364s, Asset hashing: 0.001976s [0.8 MB, 402.884918 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000324s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 306 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.09 GB. Unloading 788 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 30.784700 ms (FindLiveObjects: 3.675300 ms CreateObjectMapping: 0.943600 ms MarkObjects: 23.435200 ms DeleteObjects: 2.728700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 27.475900 ms (FindLiveObjects: 1.754400 ms CreateObjectMapping: 0.581400 ms MarkObjects: 25.038000 ms DeleteObjects: 0.100800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 25.597400 ms (FindLiveObjects: 1.810200 ms CreateObjectMapping: 0.631300 ms MarkObjects: 22.825800 ms DeleteObjects: 0.328800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 29.254400 ms (FindLiveObjects: 4.200700 ms CreateObjectMapping: 1.017800 ms MarkObjects: 24.011100 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 27.247100 ms (FindLiveObjects: 2.015400 ms CreateObjectMapping: 0.566100 ms MarkObjects: 24.616700 ms DeleteObjects: 0.047900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 26.156300 ms (FindLiveObjects: 1.992100 ms CreateObjectMapping: 0.566600 ms MarkObjects: 23.558600 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 28.495800 ms (FindLiveObjects: 2.314800 ms CreateObjectMapping: 1.450600 ms MarkObjects: 24.701900 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 21.290200 ms (FindLiveObjects: 1.349900 ms CreateObjectMapping: 0.490100 ms MarkObjects: 19.333600 ms DeleteObjects: 0.116000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 31.099400 ms (FindLiveObjects: 1.748000 ms CreateObjectMapping: 0.655900 ms MarkObjects: 28.651700 ms DeleteObjects: 0.042400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 50.067300 ms (FindLiveObjects: 2.685800 ms CreateObjectMapping: 1.361900 ms MarkObjects: 45.928400 ms DeleteObjects: 0.089600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 37.203500 ms (FindLiveObjects: 1.780400 ms CreateObjectMapping: 0.687000 ms MarkObjects: 34.705000 ms DeleteObjects: 0.030100 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' time: 0.032400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17025. Total: 43.048300 ms (FindLiveObjects: 5.427700 ms CreateObjectMapping: 2.141900 ms MarkObjects: 35.386300 ms DeleteObjects: 0.089900 ms) Baking Scene: BR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.002 seconds (2.097 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity - GUID: 7009db4ea2cdb894eb706ee80f5922a1... done. [Time: 27.187700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.60 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.54 ms. ----- Total AssetImport time: 1.762008s, AssetImport time: 0.481572s, Asset hashing: 0.011971s [2.1 MB, 175.135971 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000283s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (2.112 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity - GUID: 7009db4ea2cdb894eb706ee80f5922a1... done. [Time: 11.361300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.87 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.412043s, AssetImport time: 0.593898s, Asset hashing: 0.003827s [2.1 MB, 551.872070 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000183s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 343 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1145 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 24.417200 ms (FindLiveObjects: 1.823700 ms CreateObjectMapping: 0.636700 ms MarkObjects: 20.429300 ms DeleteObjects: 1.526700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 25.442900 ms (FindLiveObjects: 1.438900 ms CreateObjectMapping: 0.500600 ms MarkObjects: 23.476500 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 40.619600 ms (FindLiveObjects: 2.665700 ms CreateObjectMapping: 1.297700 ms MarkObjects: 36.630300 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 27.732500 ms (FindLiveObjects: 2.240200 ms CreateObjectMapping: 0.770600 ms MarkObjects: 24.685800 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 25.239200 ms (FindLiveObjects: 2.166600 ms CreateObjectMapping: 0.849500 ms MarkObjects: 22.196000 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 24.825600 ms (FindLiveObjects: 1.778700 ms CreateObjectMapping: 0.608300 ms MarkObjects: 22.409000 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 27.673000 ms (FindLiveObjects: 1.878100 ms CreateObjectMapping: 0.676500 ms MarkObjects: 24.972600 ms DeleteObjects: 0.144900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 26.120300 ms (FindLiveObjects: 1.801600 ms CreateObjectMapping: 0.700900 ms MarkObjects: 23.590400 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 27.702900 ms (FindLiveObjects: 2.397800 ms CreateObjectMapping: 0.928400 ms MarkObjects: 24.328300 ms DeleteObjects: 0.046600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 29.418500 ms (FindLiveObjects: 1.899500 ms CreateObjectMapping: 0.638600 ms MarkObjects: 26.848600 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 23.053100 ms (FindLiveObjects: 1.489900 ms CreateObjectMapping: 0.499200 ms MarkObjects: 21.036800 ms DeleteObjects: 0.026400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity' time: 0.028800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13343. Total: 55.942000 ms (FindLiveObjects: 3.963100 ms CreateObjectMapping: 1.750000 ms MarkObjects: 50.179200 ms DeleteObjects: 0.047900 ms) Baking Scene: CL_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.007 seconds file read: 0.001 seconds (1.174 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity - GUID: 229673c6185e2f64c94f2ac7628b1b3d... done. [Time: 19.310600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.67 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.480410s, AssetImport time: 0.417544s, Asset hashing: 0.006982s [1.2 MB, 168.138824 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000261s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (1.183 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity - GUID: 229673c6185e2f64c94f2ac7628b1b3d... done. [Time: 12.404400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.68 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.363123s, AssetImport time: 0.656164s, Asset hashing: 0.002687s [1.2 MB, 440.423981 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000213s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 301 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 664 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 34.685400 ms (FindLiveObjects: 2.415200 ms CreateObjectMapping: 1.014400 ms MarkObjects: 30.658200 ms DeleteObjects: 0.596500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 29.493600 ms (FindLiveObjects: 1.443500 ms CreateObjectMapping: 0.529000 ms MarkObjects: 27.448600 ms DeleteObjects: 0.071600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 26.091700 ms (FindLiveObjects: 1.830000 ms CreateObjectMapping: 0.691600 ms MarkObjects: 23.538600 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 26.291000 ms (FindLiveObjects: 1.514200 ms CreateObjectMapping: 0.517900 ms MarkObjects: 24.234500 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 21.480100 ms (FindLiveObjects: 1.401200 ms CreateObjectMapping: 0.498500 ms MarkObjects: 19.530000 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 44.617000 ms (FindLiveObjects: 2.377000 ms CreateObjectMapping: 0.988100 ms MarkObjects: 41.150100 ms DeleteObjects: 0.100400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 22.976300 ms (FindLiveObjects: 1.682900 ms CreateObjectMapping: 0.825300 ms MarkObjects: 20.423600 ms DeleteObjects: 0.043600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 47.163000 ms (FindLiveObjects: 3.100200 ms CreateObjectMapping: 0.989400 ms MarkObjects: 43.035700 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 36.211100 ms (FindLiveObjects: 6.066100 ms CreateObjectMapping: 1.065800 ms MarkObjects: 29.050800 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 32.187100 ms (FindLiveObjects: 1.757800 ms CreateObjectMapping: 0.619000 ms MarkObjects: 29.762800 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 22.504200 ms (FindLiveObjects: 1.666100 ms CreateObjectMapping: 0.552800 ms MarkObjects: 20.258400 ms DeleteObjects: 0.026100 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity' time: 0.044400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19668. Total: 30.324400 ms (FindLiveObjects: 3.031500 ms CreateObjectMapping: 1.293900 ms MarkObjects: 25.950800 ms DeleteObjects: 0.047500 ms) Baking Scene: ES_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.003 seconds (2.558 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity - GUID: bab554802e243044db450d0825f0031e... done. [Time: 26.147100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.58 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.797135s, AssetImport time: 0.554726s, Asset hashing: 0.012296s [2.6 MB, 208.039825 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000458s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.006 seconds file read: 0.002 seconds (2.577 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity - GUID: bab554802e243044db450d0825f0031e... done. [Time: 13.163300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.94 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.425077s, AssetImport time: 0.686770s, Asset hashing: 0.006893s [2.6 MB, 373.820129 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000252s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 349 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 987 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 25.894700 ms (FindLiveObjects: 1.539000 ms CreateObjectMapping: 0.626800 ms MarkObjects: 22.040900 ms DeleteObjects: 1.687100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 51.744300 ms (FindLiveObjects: 2.242700 ms CreateObjectMapping: 0.940500 ms MarkObjects: 48.478600 ms DeleteObjects: 0.081100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 30.249800 ms (FindLiveObjects: 1.876500 ms CreateObjectMapping: 0.601400 ms MarkObjects: 27.738400 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 33.892600 ms (FindLiveObjects: 1.675400 ms CreateObjectMapping: 0.579200 ms MarkObjects: 31.603900 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 23.224500 ms (FindLiveObjects: 1.708400 ms CreateObjectMapping: 0.570300 ms MarkObjects: 20.916900 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 40.558000 ms (FindLiveObjects: 2.176800 ms CreateObjectMapping: 0.939500 ms MarkObjects: 37.400100 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 27.739800 ms (FindLiveObjects: 1.651200 ms CreateObjectMapping: 0.614400 ms MarkObjects: 25.445300 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 24.719800 ms (FindLiveObjects: 1.369300 ms CreateObjectMapping: 0.539300 ms MarkObjects: 22.782500 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 24.819000 ms (FindLiveObjects: 1.843100 ms CreateObjectMapping: 0.795100 ms MarkObjects: 22.139700 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 24.112300 ms (FindLiveObjects: 1.784600 ms CreateObjectMapping: 0.578500 ms MarkObjects: 21.710900 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 22.479800 ms (FindLiveObjects: 1.609200 ms CreateObjectMapping: 0.539400 ms MarkObjects: 20.305100 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 23.884600 ms (FindLiveObjects: 1.611100 ms CreateObjectMapping: 0.553400 ms MarkObjects: 21.692800 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 28.318300 ms (FindLiveObjects: 1.969100 ms CreateObjectMapping: 0.936300 ms MarkObjects: 25.380500 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 26.939200 ms (FindLiveObjects: 4.062800 ms CreateObjectMapping: 1.292800 ms MarkObjects: 21.555500 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 30.074600 ms (FindLiveObjects: 1.671400 ms CreateObjectMapping: 0.574600 ms MarkObjects: 27.788800 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 27.180300 ms (FindLiveObjects: 1.680300 ms CreateObjectMapping: 0.684200 ms MarkObjects: 24.785500 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 27.805100 ms (FindLiveObjects: 1.869400 ms CreateObjectMapping: 0.620200 ms MarkObjects: 25.290100 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 46.259000 ms (FindLiveObjects: 2.357100 ms CreateObjectMapping: 0.936100 ms MarkObjects: 42.900300 ms DeleteObjects: 0.047100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 29.814100 ms (FindLiveObjects: 1.968600 ms CreateObjectMapping: 0.759600 ms MarkObjects: 27.054400 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 26.845500 ms (FindLiveObjects: 1.554800 ms CreateObjectMapping: 0.524400 ms MarkObjects: 24.730700 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 25.405300 ms (FindLiveObjects: 1.628700 ms CreateObjectMapping: 0.533000 ms MarkObjects: 23.206800 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 24.751100 ms (FindLiveObjects: 1.624500 ms CreateObjectMapping: 0.532600 ms MarkObjects: 22.566100 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 32.839800 ms (FindLiveObjects: 1.728100 ms CreateObjectMapping: 0.656600 ms MarkObjects: 30.433000 ms DeleteObjects: 0.021200 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity' time: 0.092600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13143. Total: 52.590900 ms (FindLiveObjects: 3.636400 ms CreateObjectMapping: 1.889100 ms MarkObjects: 46.880200 ms DeleteObjects: 0.183400 ms) Baking Scene: IT_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (1.009 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity - GUID: 2367d92c84a222f49b51f750f25b4c6a... done. [Time: 18.899800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.64 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.610462s, AssetImport time: 0.478314s, Asset hashing: 0.006598s [1.0 MB, 152.900558 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000304s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.015 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity - GUID: 2367d92c84a222f49b51f750f25b4c6a... done. [Time: 13.813400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.87 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.511564s, AssetImport time: 0.686745s, Asset hashing: 0.003144s [1.0 MB, 322.908112 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000214s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 349 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.13 GB. Unloading 1292 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 29.895500 ms (FindLiveObjects: 2.625800 ms CreateObjectMapping: 0.947700 ms MarkObjects: 23.951800 ms DeleteObjects: 2.369300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 27.614800 ms (FindLiveObjects: 2.787700 ms CreateObjectMapping: 0.691100 ms MarkObjects: 24.105400 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 29.936500 ms (FindLiveObjects: 1.687900 ms CreateObjectMapping: 0.505200 ms MarkObjects: 27.715300 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 30.601400 ms (FindLiveObjects: 3.385600 ms CreateObjectMapping: 1.331900 ms MarkObjects: 25.846100 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 23.396100 ms (FindLiveObjects: 1.539900 ms CreateObjectMapping: 0.527800 ms MarkObjects: 21.298000 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 23.764100 ms (FindLiveObjects: 1.684500 ms CreateObjectMapping: 0.640300 ms MarkObjects: 21.412800 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 24.110800 ms (FindLiveObjects: 1.880000 ms CreateObjectMapping: 0.638000 ms MarkObjects: 21.564500 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 23.953300 ms (FindLiveObjects: 1.824700 ms CreateObjectMapping: 0.627200 ms MarkObjects: 21.475000 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 27.902700 ms (FindLiveObjects: 3.746600 ms CreateObjectMapping: 1.519100 ms MarkObjects: 22.605800 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 22.311900 ms (FindLiveObjects: 1.661300 ms CreateObjectMapping: 0.582100 ms MarkObjects: 20.041100 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 23.542700 ms (FindLiveObjects: 1.751200 ms CreateObjectMapping: 0.681700 ms MarkObjects: 21.079400 ms DeleteObjects: 0.029400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity' time: 0.028200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11963. Total: 25.744400 ms (FindLiveObjects: 2.200900 ms CreateObjectMapping: 0.685300 ms MarkObjects: 22.787800 ms DeleteObjects: 0.069000 ms) Baking Scene: MX_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.817 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity - GUID: c4bddd4f141c37144b8a3a1325426597... done. [Time: 21.855200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.51 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.585409s, AssetImport time: 0.492421s, Asset hashing: 0.006183s [0.8 MB, 132.072968 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000208s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.823 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity - GUID: c4bddd4f141c37144b8a3a1325426597... done. [Time: 10.714900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.71 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.351658s, AssetImport time: 0.568229s, Asset hashing: 0.001984s [0.8 MB, 415.101685 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000184s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 314 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 827 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 26.673400 ms (FindLiveObjects: 1.767600 ms CreateObjectMapping: 0.686600 ms MarkObjects: 23.272400 ms DeleteObjects: 0.946100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 22.691400 ms (FindLiveObjects: 1.550300 ms CreateObjectMapping: 0.559800 ms MarkObjects: 20.542300 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 29.104500 ms (FindLiveObjects: 2.771900 ms CreateObjectMapping: 0.803500 ms MarkObjects: 25.502800 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 24.608200 ms (FindLiveObjects: 2.119500 ms CreateObjectMapping: 0.781700 ms MarkObjects: 21.680700 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 25.627000 ms (FindLiveObjects: 1.461900 ms CreateObjectMapping: 0.522200 ms MarkObjects: 23.618300 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 24.028000 ms (FindLiveObjects: 1.649900 ms CreateObjectMapping: 0.529900 ms MarkObjects: 21.809100 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 21.104600 ms (FindLiveObjects: 1.437900 ms CreateObjectMapping: 0.489600 ms MarkObjects: 19.151900 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 24.270900 ms (FindLiveObjects: 1.479700 ms CreateObjectMapping: 0.491100 ms MarkObjects: 22.275900 ms DeleteObjects: 0.022900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 44.854700 ms (FindLiveObjects: 1.666000 ms CreateObjectMapping: 0.689600 ms MarkObjects: 42.453800 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 30.776700 ms (FindLiveObjects: 1.858600 ms CreateObjectMapping: 0.768000 ms MarkObjects: 28.118400 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 28.160600 ms (FindLiveObjects: 4.382100 ms CreateObjectMapping: 1.039900 ms MarkObjects: 22.703900 ms DeleteObjects: 0.032100 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' time: 0.030900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8619. Total: 24.008000 ms (FindLiveObjects: 1.948900 ms CreateObjectMapping: 0.581200 ms MarkObjects: 21.449300 ms DeleteObjects: 0.027900 ms) Baking Scene: MountainPass_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' time: 0.175100 ms Unloading 80 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.33 GB. System memory in use after: 1.32 GB. Unloading 265 unused Assets to reduce memory usage. Loaded Objects now: 8624. Total: 31.159400 ms (FindLiveObjects: 2.058800 ms CreateObjectMapping: 0.711500 ms MarkObjects: 27.936600 ms DeleteObjects: 0.451600 ms) Baking Scene: MountainPass_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' time: 0.060500 ms Unloading 34 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.35 GB. System memory in use after: 1.34 GB. Unloading 358 unused Assets to reduce memory usage. Loaded Objects now: 35640. Total: 60.949200 ms (FindLiveObjects: 4.305500 ms CreateObjectMapping: 2.062100 ms MarkObjects: 52.665900 ms DeleteObjects: 1.914900 ms) Baking Scene: MountainPass_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.015 seconds file read: 0.002 seconds (6.017 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity - GUID: 58633f35435d8b84682059a33bd3764a... done. [Time: 21.679200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.22 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.80 ms. ----- Total AssetImport time: 1.676289s, AssetImport time: 0.419301s, Asset hashing: 0.015466s [6.0 MB, 389.062347 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000285s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.009 seconds file read: 0.003 seconds (6.044 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity - GUID: 58633f35435d8b84682059a33bd3764a... done. [Time: 10.295800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.39 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.48 ms. ----- Total AssetImport time: 1.375032s, AssetImport time: 0.673075s, Asset hashing: 0.009480s [6.0 MB, 637.606506 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000372s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' time: 0.029800 ms Unloading 308 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.15 GB. Unloading 2520 unused Assets to reduce memory usage. Loaded Objects now: 9507. Total: 27.255700 ms (FindLiveObjects: 2.469500 ms CreateObjectMapping: 1.015700 ms MarkObjects: 22.356700 ms DeleteObjects: 1.413100 ms) Baking Scene: MountainPass_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.241 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity - GUID: 505492901329f9a4ba77115805bd170d... done. [Time: 32.502800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.62 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.77 ms. ----- Total AssetImport time: 1.732433s, AssetImport time: 0.531220s, Asset hashing: 0.007418s [246.5 KB, 32.455059 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000230s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.242 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity - GUID: 505492901329f9a4ba77115805bd170d... done. [Time: 10.484300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.52 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.531737s, AssetImport time: 0.629520s, Asset hashing: 0.001135s [247.3 KB, 212.730774 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000205s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' time: 0.058200 ms Unloading 272 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.13 GB. Unloading 552 unused Assets to reduce memory usage. Loaded Objects now: 10933. Total: 39.930000 ms (FindLiveObjects: 2.517600 ms CreateObjectMapping: 1.118100 ms MarkObjects: 35.548300 ms DeleteObjects: 0.744800 ms) Baking Scene: MountainPass_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.300 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity - GUID: f600c43e2f157c24b83bc78c24c5882e... done. [Time: 33.537300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.50 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.400035s, AssetImport time: 0.419045s, Asset hashing: 0.005752s [307.1 KB, 52.140385 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000275s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.303 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity - GUID: f600c43e2f157c24b83bc78c24c5882e... done. [Time: 11.310900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.17 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.463855s, AssetImport time: 0.816309s, Asset hashing: 0.001136s [309.9 KB, 266.369812 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000200s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 238 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.579100 ms (FindLiveObjects: 3.180900 ms CreateObjectMapping: 0.901600 ms MarkObjects: 22.243400 ms DeleteObjects: 0.251300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.317500 ms (FindLiveObjects: 1.753600 ms CreateObjectMapping: 0.516300 ms MarkObjects: 21.007100 ms DeleteObjects: 0.039400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' time: 0.029700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10552. Total: 24.886200 ms (FindLiveObjects: 2.315800 ms CreateObjectMapping: 0.915800 ms MarkObjects: 21.629100 ms DeleteObjects: 0.024500 ms) Baking Scene: MountainPass_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.000 seconds (0.516 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity - GUID: 8dd2bf1cd83d9b744a1ec350aa996727... done. [Time: 43.034700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.94 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.62 ms. ----- Total AssetImport time: 1.742593s, AssetImport time: 0.522903s, Asset hashing: 0.010489s [0.5 MB, 49.154041 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000363s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.520 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity - GUID: 8dd2bf1cd83d9b744a1ec350aa996727... done. [Time: 15.491900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.91 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.631501s, AssetImport time: 0.693344s, Asset hashing: 0.002328s [0.5 MB, 223.221085 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000251s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' time: 0.035800 ms Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 425 unused Assets to reduce memory usage. Loaded Objects now: 8201. Total: 26.905500 ms (FindLiveObjects: 1.947500 ms CreateObjectMapping: 0.688900 ms MarkObjects: 23.996300 ms DeleteObjects: 0.272100 ms) Baking Scene: MountainPass_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.945300 ms (FindLiveObjects: 1.560700 ms CreateObjectMapping: 0.500100 ms MarkObjects: 19.841800 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.643300 ms (FindLiveObjects: 1.433000 ms CreateObjectMapping: 0.494900 ms MarkObjects: 19.687300 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.769200 ms (FindLiveObjects: 1.901400 ms CreateObjectMapping: 0.620500 ms MarkObjects: 27.214000 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 67.972300 ms (FindLiveObjects: 2.975400 ms CreateObjectMapping: 1.811700 ms MarkObjects: 63.154000 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.849700 ms (FindLiveObjects: 1.678100 ms CreateObjectMapping: 0.564700 ms MarkObjects: 22.563600 ms DeleteObjects: 0.042200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.086100 ms (FindLiveObjects: 1.761800 ms CreateObjectMapping: 0.596400 ms MarkObjects: 21.700600 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.862500 ms (FindLiveObjects: 1.506700 ms CreateObjectMapping: 0.536400 ms MarkObjects: 22.790300 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.754800 ms (FindLiveObjects: 1.648300 ms CreateObjectMapping: 0.553600 ms MarkObjects: 19.524500 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.483200 ms (FindLiveObjects: 1.696400 ms CreateObjectMapping: 0.594200 ms MarkObjects: 21.158000 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.339000 ms (FindLiveObjects: 1.528900 ms CreateObjectMapping: 0.510100 ms MarkObjects: 21.262500 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.231800 ms (FindLiveObjects: 5.775600 ms CreateObjectMapping: 0.891300 ms MarkObjects: 30.529200 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.228400 ms (FindLiveObjects: 2.679600 ms CreateObjectMapping: 0.706900 ms MarkObjects: 22.813100 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.844600 ms (FindLiveObjects: 1.927200 ms CreateObjectMapping: 0.616100 ms MarkObjects: 23.263100 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.036200 ms (FindLiveObjects: 1.669300 ms CreateObjectMapping: 0.586400 ms MarkObjects: 20.754100 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 54.217200 ms (FindLiveObjects: 14.544100 ms CreateObjectMapping: 1.947300 ms MarkObjects: 37.699300 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.797100 ms (FindLiveObjects: 2.163800 ms CreateObjectMapping: 0.770900 ms MarkObjects: 27.826100 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.378400 ms (FindLiveObjects: 1.400900 ms CreateObjectMapping: 0.615000 ms MarkObjects: 19.339700 ms DeleteObjects: 0.022100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.329800 ms (FindLiveObjects: 2.934000 ms CreateObjectMapping: 1.304100 ms MarkObjects: 23.067200 ms DeleteObjects: 0.023200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.716900 ms (FindLiveObjects: 2.238400 ms CreateObjectMapping: 0.785300 ms MarkObjects: 30.659700 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.961100 ms (FindLiveObjects: 1.669000 ms CreateObjectMapping: 0.574200 ms MarkObjects: 19.684000 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.424200 ms (FindLiveObjects: 2.374100 ms CreateObjectMapping: 1.027500 ms MarkObjects: 45.977700 ms DeleteObjects: 0.043900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.936900 ms (FindLiveObjects: 1.915800 ms CreateObjectMapping: 0.697800 ms MarkObjects: 28.289300 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.483900 ms (FindLiveObjects: 1.820200 ms CreateObjectMapping: 0.551000 ms MarkObjects: 38.065600 ms DeleteObjects: 0.046300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.765500 ms (FindLiveObjects: 2.727800 ms CreateObjectMapping: 1.208600 ms MarkObjects: 39.790700 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.602600 ms (FindLiveObjects: 1.839900 ms CreateObjectMapping: 0.723000 ms MarkObjects: 45.986900 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.854300 ms (FindLiveObjects: 1.581300 ms CreateObjectMapping: 0.520500 ms MarkObjects: 19.725400 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.213600 ms (FindLiveObjects: 2.727700 ms CreateObjectMapping: 1.098000 ms MarkObjects: 39.318300 ms DeleteObjects: 0.068400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.495900 ms (FindLiveObjects: 2.421500 ms CreateObjectMapping: 1.373400 ms MarkObjects: 26.677400 ms DeleteObjects: 0.022700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.866000 ms (FindLiveObjects: 2.467400 ms CreateObjectMapping: 0.819500 ms MarkObjects: 32.539200 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.710800 ms (FindLiveObjects: 1.487400 ms CreateObjectMapping: 0.506800 ms MarkObjects: 19.691100 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.807400 ms (FindLiveObjects: 1.629100 ms CreateObjectMapping: 0.635800 ms MarkObjects: 25.486000 ms DeleteObjects: 0.055800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.971000 ms (FindLiveObjects: 1.397200 ms CreateObjectMapping: 0.488300 ms MarkObjects: 19.061300 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.125500 ms (FindLiveObjects: 2.726900 ms CreateObjectMapping: 1.148600 ms MarkObjects: 28.222400 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.860100 ms (FindLiveObjects: 1.748600 ms CreateObjectMapping: 0.656100 ms MarkObjects: 28.424900 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.344400 ms (FindLiveObjects: 2.608500 ms CreateObjectMapping: 1.193800 ms MarkObjects: 45.507400 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.516700 ms (FindLiveObjects: 1.627800 ms CreateObjectMapping: 0.597100 ms MarkObjects: 26.254500 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.314400 ms (FindLiveObjects: 2.798500 ms CreateObjectMapping: 1.184400 ms MarkObjects: 48.281000 ms DeleteObjects: 0.049000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 53.106400 ms (FindLiveObjects: 2.545100 ms CreateObjectMapping: 1.085200 ms MarkObjects: 49.442300 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.972000 ms (FindLiveObjects: 3.600400 ms CreateObjectMapping: 1.340300 ms MarkObjects: 29.996900 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.646500 ms (FindLiveObjects: 3.711600 ms CreateObjectMapping: 1.151000 ms MarkObjects: 23.759100 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.491300 ms (FindLiveObjects: 1.469600 ms CreateObjectMapping: 0.503800 ms MarkObjects: 20.492000 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.311800 ms (FindLiveObjects: 1.496900 ms CreateObjectMapping: 0.566500 ms MarkObjects: 21.221000 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.646900 ms (FindLiveObjects: 3.307500 ms CreateObjectMapping: 1.165200 ms MarkObjects: 48.136800 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.820400 ms (FindLiveObjects: 2.658500 ms CreateObjectMapping: 1.132000 ms MarkObjects: 41.960500 ms DeleteObjects: 0.068100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 50.064000 ms (FindLiveObjects: 5.590400 ms CreateObjectMapping: 1.473700 ms MarkObjects: 42.949700 ms DeleteObjects: 0.049200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.764800 ms (FindLiveObjects: 2.341200 ms CreateObjectMapping: 1.000300 ms MarkObjects: 41.393600 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.553500 ms (FindLiveObjects: 3.542500 ms CreateObjectMapping: 1.643000 ms MarkObjects: 38.339500 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.213900 ms (FindLiveObjects: 2.872000 ms CreateObjectMapping: 1.212000 ms MarkObjects: 42.097500 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.758000 ms (FindLiveObjects: 1.895600 ms CreateObjectMapping: 0.568500 ms MarkObjects: 19.268800 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.481600 ms (FindLiveObjects: 3.328600 ms CreateObjectMapping: 1.307800 ms MarkObjects: 22.817700 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.936600 ms (FindLiveObjects: 2.874700 ms CreateObjectMapping: 1.442200 ms MarkObjects: 37.586000 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.173400 ms (FindLiveObjects: 2.633000 ms CreateObjectMapping: 0.788200 ms MarkObjects: 25.727300 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.138400 ms (FindLiveObjects: 1.647800 ms CreateObjectMapping: 0.514100 ms MarkObjects: 20.898700 ms DeleteObjects: 0.076700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.539700 ms (FindLiveObjects: 2.658800 ms CreateObjectMapping: 1.208500 ms MarkObjects: 40.609400 ms DeleteObjects: 0.061600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.846000 ms (FindLiveObjects: 1.811100 ms CreateObjectMapping: 1.197200 ms MarkObjects: 35.806700 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.005700 ms (FindLiveObjects: 1.795800 ms CreateObjectMapping: 0.630000 ms MarkObjects: 29.522700 ms DeleteObjects: 0.056300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.730900 ms (FindLiveObjects: 1.542300 ms CreateObjectMapping: 0.503300 ms MarkObjects: 19.646900 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.448700 ms (FindLiveObjects: 1.430800 ms CreateObjectMapping: 0.529500 ms MarkObjects: 19.467600 ms DeleteObjects: 0.020400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.303000 ms (FindLiveObjects: 2.525900 ms CreateObjectMapping: 1.094800 ms MarkObjects: 31.654900 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.858600 ms (FindLiveObjects: 1.667800 ms CreateObjectMapping: 0.726800 ms MarkObjects: 41.434500 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.350400 ms (FindLiveObjects: 2.000000 ms CreateObjectMapping: 0.706500 ms MarkObjects: 26.618400 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 51.904100 ms (FindLiveObjects: 3.013100 ms CreateObjectMapping: 1.209700 ms MarkObjects: 47.645400 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.086400 ms (FindLiveObjects: 2.600400 ms CreateObjectMapping: 1.272100 ms MarkObjects: 45.162100 ms DeleteObjects: 0.050400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.744500 ms (FindLiveObjects: 1.836700 ms CreateObjectMapping: 0.627800 ms MarkObjects: 25.252900 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.629400 ms (FindLiveObjects: 1.464000 ms CreateObjectMapping: 0.522000 ms MarkObjects: 19.617400 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.203900 ms (FindLiveObjects: 2.410300 ms CreateObjectMapping: 1.137600 ms MarkObjects: 30.603000 ms DeleteObjects: 0.051700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.012700 ms (FindLiveObjects: 3.215300 ms CreateObjectMapping: 1.159000 ms MarkObjects: 36.609500 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.696500 ms (FindLiveObjects: 2.738800 ms CreateObjectMapping: 1.073100 ms MarkObjects: 29.841700 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.207600 ms (FindLiveObjects: 1.962300 ms CreateObjectMapping: 0.725000 ms MarkObjects: 23.489800 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 63.639500 ms (FindLiveObjects: 3.049400 ms CreateObjectMapping: 1.262300 ms MarkObjects: 59.269200 ms DeleteObjects: 0.057100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.847800 ms (FindLiveObjects: 1.714700 ms CreateObjectMapping: 0.626100 ms MarkObjects: 24.477500 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.102400 ms (FindLiveObjects: 1.492600 ms CreateObjectMapping: 0.493800 ms MarkObjects: 20.089500 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.519300 ms (FindLiveObjects: 1.557100 ms CreateObjectMapping: 0.516100 ms MarkObjects: 20.407100 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.549500 ms (FindLiveObjects: 2.694000 ms CreateObjectMapping: 1.184500 ms MarkObjects: 27.644200 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 54.259600 ms (FindLiveObjects: 2.767700 ms CreateObjectMapping: 1.271600 ms MarkObjects: 50.168500 ms DeleteObjects: 0.050300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.091700 ms (FindLiveObjects: 2.563500 ms CreateObjectMapping: 1.137800 ms MarkObjects: 36.361800 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.106800 ms (FindLiveObjects: 2.916000 ms CreateObjectMapping: 1.374600 ms MarkObjects: 32.787000 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.656700 ms (FindLiveObjects: 1.544000 ms CreateObjectMapping: 0.550400 ms MarkObjects: 42.418200 ms DeleteObjects: 0.142900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.427800 ms (FindLiveObjects: 2.783600 ms CreateObjectMapping: 1.193900 ms MarkObjects: 38.424000 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.723300 ms (FindLiveObjects: 3.284700 ms CreateObjectMapping: 1.140100 ms MarkObjects: 34.262400 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.951600 ms (FindLiveObjects: 2.814800 ms CreateObjectMapping: 1.113300 ms MarkObjects: 24.994800 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.484700 ms (FindLiveObjects: 1.423300 ms CreateObjectMapping: 0.500900 ms MarkObjects: 31.483800 ms DeleteObjects: 0.075800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.301400 ms (FindLiveObjects: 2.977100 ms CreateObjectMapping: 1.182300 ms MarkObjects: 34.116600 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 58.268300 ms (FindLiveObjects: 2.647500 ms CreateObjectMapping: 1.203600 ms MarkObjects: 54.361300 ms DeleteObjects: 0.054500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.977900 ms (FindLiveObjects: 1.566300 ms CreateObjectMapping: 0.539100 ms MarkObjects: 29.846300 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 53.556800 ms (FindLiveObjects: 2.589700 ms CreateObjectMapping: 1.086400 ms MarkObjects: 49.856200 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.947300 ms (FindLiveObjects: 2.110500 ms CreateObjectMapping: 1.382900 ms MarkObjects: 31.421800 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.586900 ms (FindLiveObjects: 2.542400 ms CreateObjectMapping: 1.172000 ms MarkObjects: 41.794300 ms DeleteObjects: 0.076900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.990400 ms (FindLiveObjects: 1.534700 ms CreateObjectMapping: 0.523200 ms MarkObjects: 23.901500 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.261900 ms (FindLiveObjects: 2.681300 ms CreateObjectMapping: 1.397000 ms MarkObjects: 37.154700 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.823500 ms (FindLiveObjects: 1.454900 ms CreateObjectMapping: 0.508300 ms MarkObjects: 21.822200 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.892000 ms (FindLiveObjects: 1.447000 ms CreateObjectMapping: 0.495300 ms MarkObjects: 19.922000 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.456500 ms (FindLiveObjects: 2.668700 ms CreateObjectMapping: 1.168200 ms MarkObjects: 28.593800 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.523300 ms (FindLiveObjects: 1.890700 ms CreateObjectMapping: 0.682100 ms MarkObjects: 31.909800 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.103700 ms (FindLiveObjects: 2.696200 ms CreateObjectMapping: 1.162600 ms MarkObjects: 28.208700 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.938100 ms (FindLiveObjects: 2.553200 ms CreateObjectMapping: 1.178200 ms MarkObjects: 38.174700 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.920900 ms (FindLiveObjects: 3.513800 ms CreateObjectMapping: 1.237100 ms MarkObjects: 52.115300 ms DeleteObjects: 0.053300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.583900 ms (FindLiveObjects: 1.648100 ms CreateObjectMapping: 0.491700 ms MarkObjects: 30.418500 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.337900 ms (FindLiveObjects: 1.494200 ms CreateObjectMapping: 0.497500 ms MarkObjects: 30.315600 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.583200 ms (FindLiveObjects: 1.628300 ms CreateObjectMapping: 0.615200 ms MarkObjects: 27.309400 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 51.123500 ms (FindLiveObjects: 3.707500 ms CreateObjectMapping: 1.183400 ms MarkObjects: 46.197000 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.559900 ms (FindLiveObjects: 1.631900 ms CreateObjectMapping: 0.512700 ms MarkObjects: 19.390300 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.211500 ms (FindLiveObjects: 2.748300 ms CreateObjectMapping: 1.200600 ms MarkObjects: 31.235600 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.107300 ms (FindLiveObjects: 1.677000 ms CreateObjectMapping: 0.673700 ms MarkObjects: 21.728500 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.816500 ms (FindLiveObjects: 1.820300 ms CreateObjectMapping: 0.687100 ms MarkObjects: 29.258400 ms DeleteObjects: 0.049600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.727400 ms (FindLiveObjects: 1.379500 ms CreateObjectMapping: 0.490400 ms MarkObjects: 23.804200 ms DeleteObjects: 0.052400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.999300 ms (FindLiveObjects: 2.674300 ms CreateObjectMapping: 1.161200 ms MarkObjects: 39.132700 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.836400 ms (FindLiveObjects: 2.819100 ms CreateObjectMapping: 1.226300 ms MarkObjects: 42.756900 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.553200 ms (FindLiveObjects: 1.613800 ms CreateObjectMapping: 0.562300 ms MarkObjects: 36.347000 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.590400 ms (FindLiveObjects: 1.776400 ms CreateObjectMapping: 0.713400 ms MarkObjects: 20.064800 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 53.247100 ms (FindLiveObjects: 3.758700 ms CreateObjectMapping: 1.271400 ms MarkObjects: 48.138800 ms DeleteObjects: 0.076400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 57.810600 ms (FindLiveObjects: 2.499900 ms CreateObjectMapping: 1.091000 ms MarkObjects: 54.163000 ms DeleteObjects: 0.055700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.313200 ms (FindLiveObjects: 2.543600 ms CreateObjectMapping: 1.199000 ms MarkObjects: 35.539400 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.077500 ms (FindLiveObjects: 2.699600 ms CreateObjectMapping: 1.147800 ms MarkObjects: 51.172700 ms DeleteObjects: 0.055500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.709800 ms (FindLiveObjects: 1.744600 ms CreateObjectMapping: 0.553500 ms MarkObjects: 20.387200 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 51.193000 ms (FindLiveObjects: 2.657000 ms CreateObjectMapping: 1.208800 ms MarkObjects: 47.290800 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.909700 ms (FindLiveObjects: 3.512700 ms CreateObjectMapping: 1.248000 ms MarkObjects: 52.113500 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.981400 ms (FindLiveObjects: 2.500900 ms CreateObjectMapping: 1.025700 ms MarkObjects: 26.426000 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.270800 ms (FindLiveObjects: 1.480800 ms CreateObjectMapping: 0.538700 ms MarkObjects: 32.198700 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.035600 ms (FindLiveObjects: 1.513500 ms CreateObjectMapping: 0.529500 ms MarkObjects: 18.967700 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.242100 ms (FindLiveObjects: 3.269000 ms CreateObjectMapping: 0.604800 ms MarkObjects: 20.341900 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.668300 ms (FindLiveObjects: 2.458700 ms CreateObjectMapping: 1.450200 ms MarkObjects: 38.721900 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.838200 ms (FindLiveObjects: 1.531600 ms CreateObjectMapping: 0.489300 ms MarkObjects: 21.792500 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.449700 ms (FindLiveObjects: 4.733200 ms CreateObjectMapping: 1.385400 ms MarkObjects: 35.290600 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.779100 ms (FindLiveObjects: 2.987500 ms CreateObjectMapping: 1.222400 ms MarkObjects: 30.544400 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.620400 ms (FindLiveObjects: 2.644000 ms CreateObjectMapping: 1.096300 ms MarkObjects: 42.822400 ms DeleteObjects: 0.056400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.911300 ms (FindLiveObjects: 2.713200 ms CreateObjectMapping: 1.157500 ms MarkObjects: 37.014200 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.810500 ms (FindLiveObjects: 1.468200 ms CreateObjectMapping: 1.224100 ms MarkObjects: 42.087400 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.510800 ms (FindLiveObjects: 1.791800 ms CreateObjectMapping: 0.605300 ms MarkObjects: 30.057200 ms DeleteObjects: 0.055500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.035900 ms (FindLiveObjects: 3.350700 ms CreateObjectMapping: 1.192200 ms MarkObjects: 31.460000 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.452800 ms (FindLiveObjects: 1.368700 ms CreateObjectMapping: 0.501200 ms MarkObjects: 20.551800 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.432500 ms (FindLiveObjects: 1.373200 ms CreateObjectMapping: 0.483700 ms MarkObjects: 35.495600 ms DeleteObjects: 0.079200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 50.081100 ms (FindLiveObjects: 2.652000 ms CreateObjectMapping: 1.101900 ms MarkObjects: 46.296000 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 47.794300 ms (FindLiveObjects: 2.889000 ms CreateObjectMapping: 1.244000 ms MarkObjects: 43.626100 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.852000 ms (FindLiveObjects: 2.730400 ms CreateObjectMapping: 1.235600 ms MarkObjects: 32.848900 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.960600 ms (FindLiveObjects: 2.267600 ms CreateObjectMapping: 0.599000 ms MarkObjects: 27.042900 ms DeleteObjects: 0.050000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.270400 ms (FindLiveObjects: 1.575600 ms CreateObjectMapping: 0.525500 ms MarkObjects: 23.138600 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.681600 ms (FindLiveObjects: 2.741900 ms CreateObjectMapping: 0.697400 ms MarkObjects: 22.213700 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 53.361800 ms (FindLiveObjects: 2.676300 ms CreateObjectMapping: 1.105800 ms MarkObjects: 49.539300 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.888900 ms (FindLiveObjects: 2.485400 ms CreateObjectMapping: 1.149600 ms MarkObjects: 35.201200 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.738000 ms (FindLiveObjects: 3.113200 ms CreateObjectMapping: 1.168400 ms MarkObjects: 51.403300 ms DeleteObjects: 0.051200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 59.241000 ms (FindLiveObjects: 3.342600 ms CreateObjectMapping: 1.082000 ms MarkObjects: 54.765100 ms DeleteObjects: 0.049400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.357000 ms (FindLiveObjects: 1.600800 ms CreateObjectMapping: 0.489600 ms MarkObjects: 23.218100 ms DeleteObjects: 0.047200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.325100 ms (FindLiveObjects: 4.198700 ms CreateObjectMapping: 2.304500 ms MarkObjects: 36.793300 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.900300 ms (FindLiveObjects: 1.670000 ms CreateObjectMapping: 0.637600 ms MarkObjects: 24.565900 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.227100 ms (FindLiveObjects: 2.526900 ms CreateObjectMapping: 1.111100 ms MarkObjects: 23.562700 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 53.281900 ms (FindLiveObjects: 1.505500 ms CreateObjectMapping: 0.490200 ms MarkObjects: 51.232900 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 58.170200 ms (FindLiveObjects: 2.555200 ms CreateObjectMapping: 1.184200 ms MarkObjects: 54.378300 ms DeleteObjects: 0.050900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.084000 ms (FindLiveObjects: 2.463500 ms CreateObjectMapping: 1.300000 ms MarkObjects: 37.293500 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.394500 ms (FindLiveObjects: 1.515800 ms CreateObjectMapping: 0.545100 ms MarkObjects: 29.280400 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.278100 ms (FindLiveObjects: 1.676900 ms CreateObjectMapping: 0.527300 ms MarkObjects: 22.047800 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.310600 ms (FindLiveObjects: 1.568500 ms CreateObjectMapping: 0.519800 ms MarkObjects: 23.186300 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 54.513500 ms (FindLiveObjects: 2.847600 ms CreateObjectMapping: 1.127200 ms MarkObjects: 50.483900 ms DeleteObjects: 0.053200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.096600 ms (FindLiveObjects: 1.625300 ms CreateObjectMapping: 0.491200 ms MarkObjects: 18.955500 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.806500 ms (FindLiveObjects: 1.574400 ms CreateObjectMapping: 0.513600 ms MarkObjects: 30.691500 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.855000 ms (FindLiveObjects: 2.984000 ms CreateObjectMapping: 1.226500 ms MarkObjects: 44.604700 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.333900 ms (FindLiveObjects: 1.577800 ms CreateObjectMapping: 0.591300 ms MarkObjects: 34.108500 ms DeleteObjects: 0.055200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.850700 ms (FindLiveObjects: 2.696700 ms CreateObjectMapping: 1.127600 ms MarkObjects: 22.999700 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.518400 ms (FindLiveObjects: 1.503300 ms CreateObjectMapping: 0.497100 ms MarkObjects: 20.457800 ms DeleteObjects: 0.059300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.030800 ms (FindLiveObjects: 2.894700 ms CreateObjectMapping: 1.145300 ms MarkObjects: 31.956900 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.028000 ms (FindLiveObjects: 2.719400 ms CreateObjectMapping: 1.114700 ms MarkObjects: 38.136100 ms DeleteObjects: 0.056500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.804900 ms (FindLiveObjects: 2.686100 ms CreateObjectMapping: 1.086200 ms MarkObjects: 35.999800 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.788400 ms (FindLiveObjects: 1.645100 ms CreateObjectMapping: 0.575600 ms MarkObjects: 30.533000 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.943900 ms (FindLiveObjects: 4.768400 ms CreateObjectMapping: 1.663700 ms MarkObjects: 39.474500 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.614000 ms (FindLiveObjects: 1.370700 ms CreateObjectMapping: 0.514200 ms MarkObjects: 19.704300 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.474500 ms (FindLiveObjects: 2.526000 ms CreateObjectMapping: 1.285100 ms MarkObjects: 48.635500 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.987900 ms (FindLiveObjects: 1.601900 ms CreateObjectMapping: 0.505700 ms MarkObjects: 18.858000 ms DeleteObjects: 0.021700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 53.435100 ms (FindLiveObjects: 2.853800 ms CreateObjectMapping: 1.174500 ms MarkObjects: 49.365900 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.547600 ms (FindLiveObjects: 1.406000 ms CreateObjectMapping: 0.499600 ms MarkObjects: 19.593200 ms DeleteObjects: 0.048100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.872800 ms (FindLiveObjects: 1.510800 ms CreateObjectMapping: 0.508700 ms MarkObjects: 24.818100 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.680400 ms (FindLiveObjects: 1.484800 ms CreateObjectMapping: 0.488900 ms MarkObjects: 20.677900 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.875100 ms (FindLiveObjects: 3.039500 ms CreateObjectMapping: 1.374300 ms MarkObjects: 41.430000 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.549500 ms (FindLiveObjects: 1.593500 ms CreateObjectMapping: 0.554400 ms MarkObjects: 28.342600 ms DeleteObjects: 0.057900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.131900 ms (FindLiveObjects: 1.484300 ms CreateObjectMapping: 0.494100 ms MarkObjects: 39.126900 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 47.710500 ms (FindLiveObjects: 2.771300 ms CreateObjectMapping: 1.171700 ms MarkObjects: 43.726900 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.293500 ms (FindLiveObjects: 1.838700 ms CreateObjectMapping: 0.682200 ms MarkObjects: 41.740600 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.519600 ms (FindLiveObjects: 1.516200 ms CreateObjectMapping: 0.496600 ms MarkObjects: 19.481800 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.510500 ms (FindLiveObjects: 1.450400 ms CreateObjectMapping: 0.526300 ms MarkObjects: 23.501000 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 51.756500 ms (FindLiveObjects: 2.130700 ms CreateObjectMapping: 1.242800 ms MarkObjects: 48.355400 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.992900 ms (FindLiveObjects: 1.366300 ms CreateObjectMapping: 0.489700 ms MarkObjects: 21.083100 ms DeleteObjects: 0.052600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.757900 ms (FindLiveObjects: 1.661600 ms CreateObjectMapping: 0.497400 ms MarkObjects: 19.573100 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.646000 ms (FindLiveObjects: 3.265500 ms CreateObjectMapping: 1.388900 ms MarkObjects: 51.953200 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 47.409800 ms (FindLiveObjects: 2.664600 ms CreateObjectMapping: 1.132000 ms MarkObjects: 43.574900 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.369100 ms (FindLiveObjects: 2.763600 ms CreateObjectMapping: 1.212000 ms MarkObjects: 40.353600 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.620900 ms (FindLiveObjects: 1.971100 ms CreateObjectMapping: 0.735400 ms MarkObjects: 46.863200 ms DeleteObjects: 0.050000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.247200 ms (FindLiveObjects: 2.821700 ms CreateObjectMapping: 1.146300 ms MarkObjects: 28.250400 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.347000 ms (FindLiveObjects: 2.524600 ms CreateObjectMapping: 1.161300 ms MarkObjects: 35.610300 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.199300 ms (FindLiveObjects: 2.605700 ms CreateObjectMapping: 1.151700 ms MarkObjects: 39.402200 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.276500 ms (FindLiveObjects: 1.567400 ms CreateObjectMapping: 0.551500 ms MarkObjects: 23.124500 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.814200 ms (FindLiveObjects: 1.747300 ms CreateObjectMapping: 0.625400 ms MarkObjects: 22.415300 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.822900 ms (FindLiveObjects: 2.808400 ms CreateObjectMapping: 1.184100 ms MarkObjects: 42.780300 ms DeleteObjects: 0.048500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.671900 ms (FindLiveObjects: 2.522100 ms CreateObjectMapping: 1.156100 ms MarkObjects: 32.969200 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.502800 ms (FindLiveObjects: 1.521800 ms CreateObjectMapping: 1.447300 ms MarkObjects: 53.471600 ms DeleteObjects: 0.061000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.114400 ms (FindLiveObjects: 2.638400 ms CreateObjectMapping: 1.114500 ms MarkObjects: 31.334800 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.735600 ms (FindLiveObjects: 3.314900 ms CreateObjectMapping: 1.224600 ms MarkObjects: 34.162100 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.794800 ms (FindLiveObjects: 1.711800 ms CreateObjectMapping: 0.628400 ms MarkObjects: 39.399400 ms DeleteObjects: 0.054200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 57.398800 ms (FindLiveObjects: 2.661700 ms CreateObjectMapping: 1.501600 ms MarkObjects: 53.182700 ms DeleteObjects: 0.051200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.751400 ms (FindLiveObjects: 2.981100 ms CreateObjectMapping: 1.125500 ms MarkObjects: 41.611500 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 47.126600 ms (FindLiveObjects: 2.649600 ms CreateObjectMapping: 1.093600 ms MarkObjects: 43.356200 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.168600 ms (FindLiveObjects: 2.896800 ms CreateObjectMapping: 1.202900 ms MarkObjects: 52.006400 ms DeleteObjects: 0.060700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.303300 ms (FindLiveObjects: 2.848200 ms CreateObjectMapping: 1.122700 ms MarkObjects: 37.305000 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 53.814100 ms (FindLiveObjects: 3.999200 ms CreateObjectMapping: 1.300700 ms MarkObjects: 48.483400 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 59.026200 ms (FindLiveObjects: 2.653400 ms CreateObjectMapping: 1.129100 ms MarkObjects: 55.180700 ms DeleteObjects: 0.061200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.684800 ms (FindLiveObjects: 3.073500 ms CreateObjectMapping: 1.205600 ms MarkObjects: 26.370300 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.489100 ms (FindLiveObjects: 2.603400 ms CreateObjectMapping: 1.116700 ms MarkObjects: 34.735800 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.089100 ms (FindLiveObjects: 1.569700 ms CreateObjectMapping: 0.605500 ms MarkObjects: 39.879300 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.010500 ms (FindLiveObjects: 2.509200 ms CreateObjectMapping: 1.179800 ms MarkObjects: 44.289000 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.777700 ms (FindLiveObjects: 1.328500 ms CreateObjectMapping: 0.494700 ms MarkObjects: 42.902500 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 59.186800 ms (FindLiveObjects: 3.008300 ms CreateObjectMapping: 1.160900 ms MarkObjects: 54.964200 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.577600 ms (FindLiveObjects: 1.672800 ms CreateObjectMapping: 0.474800 ms MarkObjects: 29.378500 ms DeleteObjects: 0.050500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.162900 ms (FindLiveObjects: 1.975600 ms CreateObjectMapping: 0.709000 ms MarkObjects: 43.425600 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.256600 ms (FindLiveObjects: 1.364100 ms CreateObjectMapping: 0.494300 ms MarkObjects: 50.370300 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.885300 ms (FindLiveObjects: 2.445100 ms CreateObjectMapping: 1.071800 ms MarkObjects: 32.295200 ms DeleteObjects: 0.071800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.741800 ms (FindLiveObjects: 4.007100 ms CreateObjectMapping: 1.283300 ms MarkObjects: 37.399600 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.441300 ms (FindLiveObjects: 1.402700 ms CreateObjectMapping: 0.552100 ms MarkObjects: 24.415000 ms DeleteObjects: 0.070300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.285600 ms (FindLiveObjects: 3.477300 ms CreateObjectMapping: 1.172500 ms MarkObjects: 43.575100 ms DeleteObjects: 0.059200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.644800 ms (FindLiveObjects: 1.916400 ms CreateObjectMapping: 0.754800 ms MarkObjects: 21.945600 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.635700 ms (FindLiveObjects: 1.689300 ms CreateObjectMapping: 0.570900 ms MarkObjects: 42.323400 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.067600 ms (FindLiveObjects: 1.422100 ms CreateObjectMapping: 0.527800 ms MarkObjects: 39.091700 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.082700 ms (FindLiveObjects: 1.765200 ms CreateObjectMapping: 0.639700 ms MarkObjects: 31.619500 ms DeleteObjects: 0.057200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.148900 ms (FindLiveObjects: 2.722000 ms CreateObjectMapping: 1.176700 ms MarkObjects: 42.194700 ms DeleteObjects: 0.054200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.618700 ms (FindLiveObjects: 1.649000 ms CreateObjectMapping: 0.537100 ms MarkObjects: 20.384100 ms DeleteObjects: 0.047600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.909400 ms (FindLiveObjects: 1.974400 ms CreateObjectMapping: 0.941800 ms MarkObjects: 49.964100 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 47.964500 ms (FindLiveObjects: 2.992700 ms CreateObjectMapping: 1.255500 ms MarkObjects: 43.663100 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 54.650700 ms (FindLiveObjects: 2.596200 ms CreateObjectMapping: 1.178800 ms MarkObjects: 50.771500 ms DeleteObjects: 0.102800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.420000 ms (FindLiveObjects: 3.379600 ms CreateObjectMapping: 1.310600 ms MarkObjects: 51.694300 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.150900 ms (FindLiveObjects: 2.351900 ms CreateObjectMapping: 0.671300 ms MarkObjects: 21.102200 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 58.649900 ms (FindLiveObjects: 3.157800 ms CreateObjectMapping: 1.252400 ms MarkObjects: 54.186700 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 57.656100 ms (FindLiveObjects: 2.807500 ms CreateObjectMapping: 1.214900 ms MarkObjects: 53.582900 ms DeleteObjects: 0.049500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.968000 ms (FindLiveObjects: 1.532200 ms CreateObjectMapping: 0.552600 ms MarkObjects: 23.853200 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.966000 ms (FindLiveObjects: 2.971500 ms CreateObjectMapping: 1.153300 ms MarkObjects: 35.811400 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.696500 ms (FindLiveObjects: 1.329500 ms CreateObjectMapping: 0.468400 ms MarkObjects: 19.863800 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.693900 ms (FindLiveObjects: 2.797300 ms CreateObjectMapping: 1.184500 ms MarkObjects: 37.683300 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.457300 ms (FindLiveObjects: 2.579900 ms CreateObjectMapping: 1.190400 ms MarkObjects: 34.627900 ms DeleteObjects: 0.057900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.186800 ms (FindLiveObjects: 1.792700 ms CreateObjectMapping: 0.524300 ms MarkObjects: 31.832200 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.996300 ms (FindLiveObjects: 1.603000 ms CreateObjectMapping: 0.524800 ms MarkObjects: 20.841000 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.659600 ms (FindLiveObjects: 1.385000 ms CreateObjectMapping: 0.487500 ms MarkObjects: 18.751500 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.594200 ms (FindLiveObjects: 2.635000 ms CreateObjectMapping: 1.090500 ms MarkObjects: 31.824100 ms DeleteObjects: 0.043400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.471100 ms (FindLiveObjects: 1.576400 ms CreateObjectMapping: 0.697800 ms MarkObjects: 23.167600 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 57.157400 ms (FindLiveObjects: 3.031400 ms CreateObjectMapping: 1.190600 ms MarkObjects: 52.878400 ms DeleteObjects: 0.055700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.555800 ms (FindLiveObjects: 1.811800 ms CreateObjectMapping: 0.480300 ms MarkObjects: 33.211900 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.709200 ms (FindLiveObjects: 1.721800 ms CreateObjectMapping: 0.615600 ms MarkObjects: 46.335000 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.006200 ms (FindLiveObjects: 1.397400 ms CreateObjectMapping: 0.499600 ms MarkObjects: 19.085200 ms DeleteObjects: 0.023100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.057400 ms (FindLiveObjects: 2.714600 ms CreateObjectMapping: 1.097300 ms MarkObjects: 37.217100 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.849900 ms (FindLiveObjects: 1.693300 ms CreateObjectMapping: 0.557200 ms MarkObjects: 20.575900 ms DeleteObjects: 0.022800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.506200 ms (FindLiveObjects: 2.600300 ms CreateObjectMapping: 1.069400 ms MarkObjects: 38.780100 ms DeleteObjects: 0.054600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.572100 ms (FindLiveObjects: 1.497200 ms CreateObjectMapping: 0.502000 ms MarkObjects: 19.539400 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.434800 ms (FindLiveObjects: 1.949800 ms CreateObjectMapping: 0.931700 ms MarkObjects: 40.526900 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.546600 ms (FindLiveObjects: 1.516300 ms CreateObjectMapping: 0.870800 ms MarkObjects: 23.133200 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.108500 ms (FindLiveObjects: 4.030800 ms CreateObjectMapping: 1.244700 ms MarkObjects: 50.778800 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.397500 ms (FindLiveObjects: 3.244500 ms CreateObjectMapping: 1.174600 ms MarkObjects: 51.946900 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.053600 ms (FindLiveObjects: 1.477900 ms CreateObjectMapping: 0.635900 ms MarkObjects: 21.912800 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 50.198000 ms (FindLiveObjects: 2.910400 ms CreateObjectMapping: 1.111100 ms MarkObjects: 46.148700 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.086100 ms (FindLiveObjects: 2.674400 ms CreateObjectMapping: 1.087900 ms MarkObjects: 26.296300 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.783200 ms (FindLiveObjects: 3.047300 ms CreateObjectMapping: 1.052400 ms MarkObjects: 44.649200 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.529300 ms (FindLiveObjects: 1.583700 ms CreateObjectMapping: 0.511100 ms MarkObjects: 24.397200 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 58.788300 ms (FindLiveObjects: 2.685600 ms CreateObjectMapping: 1.088100 ms MarkObjects: 54.949400 ms DeleteObjects: 0.064000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.744000 ms (FindLiveObjects: 1.502100 ms CreateObjectMapping: 0.496200 ms MarkObjects: 38.707200 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.342800 ms (FindLiveObjects: 2.846100 ms CreateObjectMapping: 1.160500 ms MarkObjects: 45.307500 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.437900 ms (FindLiveObjects: 1.674700 ms CreateObjectMapping: 0.664800 ms MarkObjects: 29.071600 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.393600 ms (FindLiveObjects: 1.649000 ms CreateObjectMapping: 0.494900 ms MarkObjects: 27.206200 ms DeleteObjects: 0.042200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.883200 ms (FindLiveObjects: 1.453800 ms CreateObjectMapping: 0.612500 ms MarkObjects: 20.790900 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.141800 ms (FindLiveObjects: 3.088400 ms CreateObjectMapping: 1.210800 ms MarkObjects: 20.817800 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.953800 ms (FindLiveObjects: 1.829800 ms CreateObjectMapping: 0.628000 ms MarkObjects: 27.455900 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.491700 ms (FindLiveObjects: 2.459200 ms CreateObjectMapping: 1.083100 ms MarkObjects: 37.915700 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.318000 ms (FindLiveObjects: 1.418000 ms CreateObjectMapping: 0.495400 ms MarkObjects: 19.380100 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.681400 ms (FindLiveObjects: 2.317900 ms CreateObjectMapping: 1.123900 ms MarkObjects: 25.212200 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.401200 ms (FindLiveObjects: 1.533900 ms CreateObjectMapping: 0.518400 ms MarkObjects: 19.323000 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.711400 ms (FindLiveObjects: 1.527300 ms CreateObjectMapping: 0.534300 ms MarkObjects: 19.625700 ms DeleteObjects: 0.023200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.601100 ms (FindLiveObjects: 2.724500 ms CreateObjectMapping: 1.177200 ms MarkObjects: 40.644600 ms DeleteObjects: 0.053700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.545100 ms (FindLiveObjects: 1.471100 ms CreateObjectMapping: 0.502200 ms MarkObjects: 19.522000 ms DeleteObjects: 0.049100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.663600 ms (FindLiveObjects: 1.527700 ms CreateObjectMapping: 0.495500 ms MarkObjects: 19.615700 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.654300 ms (FindLiveObjects: 1.973800 ms CreateObjectMapping: 0.765600 ms MarkObjects: 28.875400 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.164700 ms (FindLiveObjects: 2.824100 ms CreateObjectMapping: 1.090600 ms MarkObjects: 44.220400 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.900000 ms (FindLiveObjects: 1.522500 ms CreateObjectMapping: 0.492400 ms MarkObjects: 30.855300 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.148600 ms (FindLiveObjects: 1.719500 ms CreateObjectMapping: 0.561300 ms MarkObjects: 22.838900 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.501300 ms (FindLiveObjects: 1.782900 ms CreateObjectMapping: 0.661700 ms MarkObjects: 30.005300 ms DeleteObjects: 0.050300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.576400 ms (FindLiveObjects: 2.906600 ms CreateObjectMapping: 1.182000 ms MarkObjects: 41.456800 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.472500 ms (FindLiveObjects: 1.591700 ms CreateObjectMapping: 0.590500 ms MarkObjects: 25.263700 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.339200 ms (FindLiveObjects: 1.576300 ms CreateObjectMapping: 0.479400 ms MarkObjects: 28.229400 ms DeleteObjects: 0.053200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.563700 ms (FindLiveObjects: 2.748100 ms CreateObjectMapping: 1.188300 ms MarkObjects: 37.597400 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.421900 ms (FindLiveObjects: 2.682400 ms CreateObjectMapping: 1.204200 ms MarkObjects: 51.483200 ms DeleteObjects: 0.050800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.244500 ms (FindLiveObjects: 2.779900 ms CreateObjectMapping: 1.097300 ms MarkObjects: 33.337500 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.749900 ms (FindLiveObjects: 2.926300 ms CreateObjectMapping: 1.236100 ms MarkObjects: 40.558600 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.228700 ms (FindLiveObjects: 2.872900 ms CreateObjectMapping: 1.203000 ms MarkObjects: 37.119300 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.001000 ms (FindLiveObjects: 1.785100 ms CreateObjectMapping: 0.652200 ms MarkObjects: 25.536900 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.768700 ms (FindLiveObjects: 1.769200 ms CreateObjectMapping: 0.518800 ms MarkObjects: 40.419600 ms DeleteObjects: 0.059600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 50.943700 ms (FindLiveObjects: 3.009000 ms CreateObjectMapping: 1.199700 ms MarkObjects: 46.672000 ms DeleteObjects: 0.061900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.313600 ms (FindLiveObjects: 2.012100 ms CreateObjectMapping: 0.549200 ms MarkObjects: 20.728100 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.222500 ms (FindLiveObjects: 2.627100 ms CreateObjectMapping: 1.153000 ms MarkObjects: 51.367000 ms DeleteObjects: 0.074000 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland.unity' time: 0.032500 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8476. Total: 24.663900 ms (FindLiveObjects: 1.983100 ms CreateObjectMapping: 0.749300 ms MarkObjects: 21.916500 ms DeleteObjects: 0.013900 ms) Baking Scene: Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity' time: 0.029100 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 9275. Total: 24.395700 ms (FindLiveObjects: 1.892400 ms CreateObjectMapping: 0.564000 ms MarkObjects: 21.734000 ms DeleteObjects: 0.204200 ms) Baking Scene: AR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (0.257 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity - GUID: 3c7ff66a0d4d943459819d38ed58268d... done. [Time: 44.371300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.61 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.96 ms. ----- Total AssetImport time: 1.696592s, AssetImport time: 0.587311s, Asset hashing: 0.007940s [263.6 KB, 32.417961 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000322s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.259 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity - GUID: 3c7ff66a0d4d943459819d38ed58268d... done. [Time: 25.802000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.14 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.558538s, AssetImport time: 0.716420s, Asset hashing: 0.002517s [265.6 KB, 103.058746 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000379s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 243 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 374 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.597800 ms (FindLiveObjects: 2.299300 ms CreateObjectMapping: 0.982900 ms MarkObjects: 40.738500 ms DeleteObjects: 0.575800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.314300 ms (FindLiveObjects: 1.588700 ms CreateObjectMapping: 0.514900 ms MarkObjects: 19.185900 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.798700 ms (FindLiveObjects: 1.261900 ms CreateObjectMapping: 0.509000 ms MarkObjects: 20.001200 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.877100 ms (FindLiveObjects: 1.555800 ms CreateObjectMapping: 0.529100 ms MarkObjects: 19.767600 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.833300 ms (FindLiveObjects: 1.300300 ms CreateObjectMapping: 0.492400 ms MarkObjects: 19.017300 ms DeleteObjects: 0.022600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.474800 ms (FindLiveObjects: 2.626500 ms CreateObjectMapping: 1.208900 ms MarkObjects: 39.611400 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.746000 ms (FindLiveObjects: 2.000800 ms CreateObjectMapping: 0.736700 ms MarkObjects: 40.973200 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.389700 ms (FindLiveObjects: 2.231300 ms CreateObjectMapping: 1.160000 ms MarkObjects: 30.954300 ms DeleteObjects: 0.043200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.959000 ms (FindLiveObjects: 2.596500 ms CreateObjectMapping: 1.175400 ms MarkObjects: 43.129400 ms DeleteObjects: 0.056500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.058000 ms (FindLiveObjects: 2.914500 ms CreateObjectMapping: 1.238500 ms MarkObjects: 40.851700 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.490400 ms (FindLiveObjects: 1.481300 ms CreateObjectMapping: 0.489800 ms MarkObjects: 20.490800 ms DeleteObjects: 0.027800 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' time: 0.059900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9259. Total: 41.102800 ms (FindLiveObjects: 3.224200 ms CreateObjectMapping: 1.641500 ms MarkObjects: 36.218400 ms DeleteObjects: 0.017400 ms) Baking Scene: BR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (0.259 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity - GUID: 446948825c4dd3444a93a9c96477e584... done. [Time: 38.909200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.10 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.819296s, AssetImport time: 0.625370s, Asset hashing: 0.008818s [265.0 KB, 29.343668 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000381s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.261 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity - GUID: 446948825c4dd3444a93a9c96477e584... done. [Time: 14.631800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.07 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.631444s, AssetImport time: 0.729324s, Asset hashing: 0.002633s [267.0 KB, 99.029472 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000515s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 244 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 374 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.028200 ms (FindLiveObjects: 3.758300 ms CreateObjectMapping: 0.894800 ms MarkObjects: 29.967400 ms DeleteObjects: 0.406800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.960000 ms (FindLiveObjects: 1.535100 ms CreateObjectMapping: 0.511500 ms MarkObjects: 43.869300 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.249700 ms (FindLiveObjects: 1.783000 ms CreateObjectMapping: 0.708700 ms MarkObjects: 25.718700 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.431900 ms (FindLiveObjects: 1.957800 ms CreateObjectMapping: 0.574000 ms MarkObjects: 21.870500 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.105000 ms (FindLiveObjects: 3.837400 ms CreateObjectMapping: 1.267400 ms MarkObjects: 49.944800 ms DeleteObjects: 0.052900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.100100 ms (FindLiveObjects: 2.487100 ms CreateObjectMapping: 1.053200 ms MarkObjects: 19.518400 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.215700 ms (FindLiveObjects: 2.694900 ms CreateObjectMapping: 1.110300 ms MarkObjects: 40.351700 ms DeleteObjects: 0.057300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.351900 ms (FindLiveObjects: 2.305000 ms CreateObjectMapping: 0.626700 ms MarkObjects: 43.382500 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.219300 ms (FindLiveObjects: 1.638800 ms CreateObjectMapping: 0.539600 ms MarkObjects: 28.989100 ms DeleteObjects: 0.050800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.996100 ms (FindLiveObjects: 1.718700 ms CreateObjectMapping: 0.596400 ms MarkObjects: 19.656200 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.723500 ms (FindLiveObjects: 1.814300 ms CreateObjectMapping: 0.682400 ms MarkObjects: 25.200900 ms DeleteObjects: 0.025200 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity' time: 0.032800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9287. Total: 32.736800 ms (FindLiveObjects: 3.644800 ms CreateObjectMapping: 1.486000 ms MarkObjects: 27.590900 ms DeleteObjects: 0.013700 ms) Baking Scene: CL_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (0.278 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity - GUID: c5aab94e4a58378419b947f684522038... done. [Time: 52.506600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.00 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.733985s, AssetImport time: 0.601399s, Asset hashing: 0.008546s [284.8 KB, 32.542683 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000389s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.280 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity - GUID: c5aab94e4a58378419b947f684522038... done. [Time: 20.139400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.65 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.33 ms. ----- Total AssetImport time: 1.583757s, AssetImport time: 0.672060s, Asset hashing: 0.002967s [286.8 KB, 94.419128 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000183s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 246 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 53.297200 ms (FindLiveObjects: 3.342200 ms CreateObjectMapping: 1.303600 ms MarkObjects: 48.174400 ms DeleteObjects: 0.475100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.501800 ms (FindLiveObjects: 1.593000 ms CreateObjectMapping: 0.495800 ms MarkObjects: 20.388000 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.335300 ms (FindLiveObjects: 2.898800 ms CreateObjectMapping: 1.168700 ms MarkObjects: 35.216600 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 58.805700 ms (FindLiveObjects: 3.046900 ms CreateObjectMapping: 1.088600 ms MarkObjects: 54.621700 ms DeleteObjects: 0.046600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.810600 ms (FindLiveObjects: 1.901200 ms CreateObjectMapping: 0.894100 ms MarkObjects: 28.974100 ms DeleteObjects: 0.040300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.444800 ms (FindLiveObjects: 1.807400 ms CreateObjectMapping: 0.711200 ms MarkObjects: 20.899900 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.829800 ms (FindLiveObjects: 2.867800 ms CreateObjectMapping: 1.163900 ms MarkObjects: 34.745100 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.358000 ms (FindLiveObjects: 2.597700 ms CreateObjectMapping: 0.502800 ms MarkObjects: 19.229100 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.425800 ms (FindLiveObjects: 1.550900 ms CreateObjectMapping: 0.566100 ms MarkObjects: 23.281600 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.128200 ms (FindLiveObjects: 2.764500 ms CreateObjectMapping: 1.146100 ms MarkObjects: 38.191400 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.107200 ms (FindLiveObjects: 2.666600 ms CreateObjectMapping: 1.471400 ms MarkObjects: 38.933800 ms DeleteObjects: 0.033700 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity' time: 0.035100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9249. Total: 23.037200 ms (FindLiveObjects: 1.906200 ms CreateObjectMapping: 0.648000 ms MarkObjects: 20.468300 ms DeleteObjects: 0.014200 ms) Baking Scene: ES_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.009 seconds file read: 0.001 seconds (0.273 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity - GUID: 45361d30e4d3f9b4cb4fd4123583b0d0... done. [Time: 43.486000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.31 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.807327s, AssetImport time: 0.653043s, Asset hashing: 0.010098s [279.5 KB, 27.031948 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000454s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.275 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity - GUID: 45361d30e4d3f9b4cb4fd4123583b0d0... done. [Time: 11.681800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.99 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.46 ms. ----- Total AssetImport time: 1.612428s, AssetImport time: 0.711611s, Asset hashing: 0.002936s [281.5 KB, 93.650047 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000211s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 242 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 364 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.979500 ms (FindLiveObjects: 1.588000 ms CreateObjectMapping: 0.571800 ms MarkObjects: 19.561600 ms DeleteObjects: 0.257300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.163900 ms (FindLiveObjects: 3.479600 ms CreateObjectMapping: 0.561100 ms MarkObjects: 22.094600 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.652300 ms (FindLiveObjects: 2.700100 ms CreateObjectMapping: 1.180300 ms MarkObjects: 20.736300 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 57.523000 ms (FindLiveObjects: 2.957500 ms CreateObjectMapping: 1.266900 ms MarkObjects: 53.244800 ms DeleteObjects: 0.051900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.152900 ms (FindLiveObjects: 2.445800 ms CreateObjectMapping: 1.079800 ms MarkObjects: 42.573500 ms DeleteObjects: 0.052000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.632200 ms (FindLiveObjects: 1.657700 ms CreateObjectMapping: 0.611900 ms MarkObjects: 22.336000 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.095200 ms (FindLiveObjects: 1.503300 ms CreateObjectMapping: 0.513700 ms MarkObjects: 20.052700 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 61.597900 ms (FindLiveObjects: 3.509700 ms CreateObjectMapping: 1.197300 ms MarkObjects: 56.850300 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.008200 ms (FindLiveObjects: 3.277100 ms CreateObjectMapping: 1.209000 ms MarkObjects: 41.487400 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 54.458300 ms (FindLiveObjects: 3.001700 ms CreateObjectMapping: 1.212300 ms MarkObjects: 50.206700 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.510200 ms (FindLiveObjects: 1.554600 ms CreateObjectMapping: 0.511400 ms MarkObjects: 20.420200 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.380800 ms (FindLiveObjects: 2.786800 ms CreateObjectMapping: 1.364400 ms MarkObjects: 31.198000 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.162400 ms (FindLiveObjects: 1.418600 ms CreateObjectMapping: 0.533100 ms MarkObjects: 19.183100 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.307200 ms (FindLiveObjects: 1.633400 ms CreateObjectMapping: 0.579400 ms MarkObjects: 22.069100 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.541200 ms (FindLiveObjects: 1.811800 ms CreateObjectMapping: 0.584100 ms MarkObjects: 24.119900 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.685000 ms (FindLiveObjects: 1.489100 ms CreateObjectMapping: 0.570100 ms MarkObjects: 24.596800 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 57.028400 ms (FindLiveObjects: 2.782600 ms CreateObjectMapping: 1.298400 ms MarkObjects: 52.909300 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.571900 ms (FindLiveObjects: 1.384100 ms CreateObjectMapping: 0.494600 ms MarkObjects: 19.652400 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.487900 ms (FindLiveObjects: 1.417200 ms CreateObjectMapping: 0.491100 ms MarkObjects: 37.526500 ms DeleteObjects: 0.051900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.297600 ms (FindLiveObjects: 2.416500 ms CreateObjectMapping: 1.076800 ms MarkObjects: 44.750100 ms DeleteObjects: 0.052700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.113100 ms (FindLiveObjects: 1.547200 ms CreateObjectMapping: 0.641100 ms MarkObjects: 32.892400 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 60.098900 ms (FindLiveObjects: 3.519000 ms CreateObjectMapping: 1.310300 ms MarkObjects: 55.218000 ms DeleteObjects: 0.050300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.783800 ms (FindLiveObjects: 2.485400 ms CreateObjectMapping: 1.176300 ms MarkObjects: 37.095400 ms DeleteObjects: 0.025400 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity' time: 0.058000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9246. Total: 45.459800 ms (FindLiveObjects: 3.370800 ms CreateObjectMapping: 1.399200 ms MarkObjects: 40.670400 ms DeleteObjects: 0.018000 ms) Baking Scene: IT_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.001 seconds (0.262 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity - GUID: 1f98015765181cc4ab0df6bf454a4bf4... done. [Time: 43.006200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.81 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.52 ms. ----- Total AssetImport time: 1.846672s, AssetImport time: 0.668683s, Asset hashing: 0.011833s [268.5 KB, 22.156248 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000376s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.264 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity - GUID: 1f98015765181cc4ab0df6bf454a4bf4... done. [Time: 19.576300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.27 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.50 ms. ----- Total AssetImport time: 1.762132s, AssetImport time: 0.852748s, Asset hashing: 0.002878s [270.0 KB, 91.635262 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000448s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 242 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 364 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.507200 ms (FindLiveObjects: 1.662900 ms CreateObjectMapping: 0.557600 ms MarkObjects: 20.038300 ms DeleteObjects: 0.247500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 57.699700 ms (FindLiveObjects: 2.556500 ms CreateObjectMapping: 1.221000 ms MarkObjects: 53.861300 ms DeleteObjects: 0.059500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.924300 ms (FindLiveObjects: 2.034200 ms CreateObjectMapping: 0.525700 ms MarkObjects: 28.330600 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.267400 ms (FindLiveObjects: 2.671400 ms CreateObjectMapping: 1.091700 ms MarkObjects: 23.475900 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.792600 ms (FindLiveObjects: 1.418900 ms CreateObjectMapping: 0.503200 ms MarkObjects: 19.845300 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.704700 ms (FindLiveObjects: 1.300500 ms CreateObjectMapping: 0.511900 ms MarkObjects: 18.867500 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 59.771600 ms (FindLiveObjects: 2.733800 ms CreateObjectMapping: 1.113800 ms MarkObjects: 55.851200 ms DeleteObjects: 0.071100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.358900 ms (FindLiveObjects: 1.378100 ms CreateObjectMapping: 0.588000 ms MarkObjects: 20.356200 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.316900 ms (FindLiveObjects: 3.640400 ms CreateObjectMapping: 1.269800 ms MarkObjects: 34.379300 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.579000 ms (FindLiveObjects: 1.656200 ms CreateObjectMapping: 0.579300 ms MarkObjects: 34.275200 ms DeleteObjects: 0.067500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.554200 ms (FindLiveObjects: 1.805300 ms CreateObjectMapping: 0.665400 ms MarkObjects: 25.042300 ms DeleteObjects: 0.040300 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity' time: 0.056500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9274. Total: 42.667500 ms (FindLiveObjects: 3.455100 ms CreateObjectMapping: 1.463100 ms MarkObjects: 37.718700 ms DeleteObjects: 0.029200 ms) Baking Scene: MX_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.000 seconds (0.259 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity - GUID: 6b44a93d4a787e441ad7f98eb3359963... done. [Time: 40.823300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.02 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.16 ms. ----- Total AssetImport time: 1.696762s, AssetImport time: 0.531635s, Asset hashing: 0.012424s [265.6 KB, 20.879875 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000342s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.261 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity - GUID: 6b44a93d4a787e441ad7f98eb3359963... done. [Time: 13.383600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.57 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.91 ms. ----- Total AssetImport time: 1.623251s, AssetImport time: 0.879469s, Asset hashing: 0.002895s [267.7 KB, 90.297134 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000483s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 244 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 374 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.637000 ms (FindLiveObjects: 2.919300 ms CreateObjectMapping: 1.320700 ms MarkObjects: 26.105400 ms DeleteObjects: 0.290300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.462900 ms (FindLiveObjects: 2.842500 ms CreateObjectMapping: 1.222700 ms MarkObjects: 29.369200 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.207700 ms (FindLiveObjects: 2.580600 ms CreateObjectMapping: 1.161500 ms MarkObjects: 31.420700 ms DeleteObjects: 0.043700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.679600 ms (FindLiveObjects: 1.343200 ms CreateObjectMapping: 0.496800 ms MarkObjects: 27.786100 ms DeleteObjects: 0.052800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.867300 ms (FindLiveObjects: 4.172800 ms CreateObjectMapping: 2.471100 ms MarkObjects: 40.183600 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.346800 ms (FindLiveObjects: 2.313000 ms CreateObjectMapping: 1.016500 ms MarkObjects: 44.986400 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.972000 ms (FindLiveObjects: 2.377200 ms CreateObjectMapping: 1.101800 ms MarkObjects: 34.411500 ms DeleteObjects: 0.080200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.862500 ms (FindLiveObjects: 1.473400 ms CreateObjectMapping: 0.506300 ms MarkObjects: 19.859100 ms DeleteObjects: 0.023200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.573000 ms (FindLiveObjects: 1.507400 ms CreateObjectMapping: 0.507200 ms MarkObjects: 20.523500 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.896300 ms (FindLiveObjects: 1.368700 ms CreateObjectMapping: 0.489000 ms MarkObjects: 19.013300 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.146900 ms (FindLiveObjects: 1.433400 ms CreateObjectMapping: 0.501300 ms MarkObjects: 26.160600 ms DeleteObjects: 0.050800 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' time: 0.054100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.15 GB. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 8226. Total: 32.342200 ms (FindLiveObjects: 1.824100 ms CreateObjectMapping: 0.594700 ms MarkObjects: 29.783000 ms DeleteObjects: 0.139700 ms) Baking Scene: Testland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' time: 0.037000 ms Unloading 39 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.42 GB. System memory in use after: 1.42 GB. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 8503. Total: 24.839700 ms (FindLiveObjects: 2.005600 ms CreateObjectMapping: 0.721600 ms MarkObjects: 21.969800 ms DeleteObjects: 0.141700 ms) Baking Scene: Testland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' time: 0.035600 ms Unloading 54 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.42 GB. System memory in use after: 1.41 GB. Unloading 455 unused Assets to reduce memory usage. Loaded Objects now: 17620. Total: 29.803100 ms (FindLiveObjects: 2.752800 ms CreateObjectMapping: 0.978700 ms MarkObjects: 24.411500 ms DeleteObjects: 1.659000 ms) Baking Scene: Testland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.018 seconds file read: 0.003 seconds (1.981 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.008 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Props.unity - GUID: ef8d4b6440072cb4d9cec0bb4e39c2ae... done. [Time: 56.948000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.27 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.819404s, AssetImport time: 0.543404s, Asset hashing: 0.019434s [2.0 MB, 101.952187 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000211s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.002 seconds (1.995 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Props.unity - GUID: ef8d4b6440072cb4d9cec0bb4e39c2ae... done. [Time: 20.676500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.85 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.552073s, AssetImport time: 0.701388s, Asset hashing: 0.003708s [2.0 MB, 537.989197 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000206s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' time: 0.033500 ms Unloading 295 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 774 unused Assets to reduce memory usage. Loaded Objects now: 8628. Total: 59.663800 ms (FindLiveObjects: 3.627800 ms CreateObjectMapping: 1.455300 ms MarkObjects: 53.903200 ms DeleteObjects: 0.676300 ms) Baking Scene: Testland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.070 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Buildings.unity - GUID: d47e1a094e976b34589dbc7395d0705c... done. [Time: 45.542900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.41 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.609553s, AssetImport time: 0.566300s, Asset hashing: 0.007706s [72.1 KB, 9.142101 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000451s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.069 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Buildings.unity - GUID: d47e1a094e976b34589dbc7395d0705c... done. [Time: 21.760200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.99 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.550866s, AssetImport time: 0.757183s, Asset hashing: 0.001672s [70.5 KB, 41.157074 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000385s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' time: 0.027500 ms Unloading 241 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.15 GB. Unloading 406 unused Assets to reduce memory usage. Loaded Objects now: 8993. Total: 31.023600 ms (FindLiveObjects: 2.475500 ms CreateObjectMapping: 0.971700 ms MarkObjects: 27.215300 ms DeleteObjects: 0.360200 ms) Baking Scene: Testland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.097 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity - GUID: f384444e1846f354b945028397f60b48... done. [Time: 38.463700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.90 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.46 ms. ----- Total AssetImport time: 1.804393s, AssetImport time: 0.540912s, Asset hashing: 0.005790s [99.3 KB, 16.752060 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000376s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.098 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity - GUID: f384444e1846f354b945028397f60b48... done. [Time: 20.993800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.30 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.532331s, AssetImport time: 0.821171s, Asset hashing: 0.001746s [100.1 KB, 56.012115 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000163s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 37.905000 ms (FindLiveObjects: 1.993700 ms CreateObjectMapping: 0.829000 ms MarkObjects: 34.910400 ms DeleteObjects: 0.170700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 35.110300 ms (FindLiveObjects: 2.014000 ms CreateObjectMapping: 0.744800 ms MarkObjects: 32.312200 ms DeleteObjects: 0.038200 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' time: 0.135300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.14 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9146. Total: 49.050400 ms (FindLiveObjects: 3.920300 ms CreateObjectMapping: 1.534300 ms MarkObjects: 43.576400 ms DeleteObjects: 0.018400 ms) Baking Scene: Testland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.178 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_streetlight.unity - GUID: 708fa7c3df8207e48a1bfde7fe51390e... done. [Time: 34.127700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.44 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.63 ms. ----- Total AssetImport time: 1.655062s, AssetImport time: 0.586022s, Asset hashing: 0.008277s [182.5 KB, 21.531359 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000376s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.175 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_streetlight.unity - GUID: 708fa7c3df8207e48a1bfde7fe51390e... done. [Time: 19.538400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.83 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.07 ms. ----- Total AssetImport time: 1.608451s, AssetImport time: 0.722772s, Asset hashing: 0.001772s [179.0 KB, 98.629051 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000377s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' time: 0.031800 ms Unloading 217 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 344 unused Assets to reduce memory usage. Loaded Objects now: 8721. Total: 22.569900 ms (FindLiveObjects: 1.902500 ms CreateObjectMapping: 0.617900 ms MarkObjects: 19.826300 ms DeleteObjects: 0.222500 ms) Baking Scene: Testland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' time: 0.118000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10675. Total: 28.829700 ms (FindLiveObjects: 4.676200 ms CreateObjectMapping: 1.259700 ms MarkObjects: 22.839900 ms DeleteObjects: 0.051800 ms) Baking Scene: Testland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.215 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity - GUID: 86122a996b9072642b2de31f3fe22701... done. [Time: 17.773900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.71 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.12 ms. ----- Total AssetImport time: 1.663945s, AssetImport time: 0.531053s, Asset hashing: 0.011092s [220.0 KB, 19.372877 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000378s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.216 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity - GUID: 86122a996b9072642b2de31f3fe22701... done. [Time: 11.315200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.54 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.49 ms. ----- Total AssetImport time: 1.613649s, AssetImport time: 0.783766s, Asset hashing: 0.003387s [221.4 KB, 63.821259 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000341s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 261 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.14 GB. Unloading 656 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 44.029100 ms (FindLiveObjects: 2.984400 ms CreateObjectMapping: 1.312300 ms MarkObjects: 39.319900 ms DeleteObjects: 0.411300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 36.326100 ms (FindLiveObjects: 2.613400 ms CreateObjectMapping: 1.086300 ms MarkObjects: 32.578900 ms DeleteObjects: 0.045600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.424500 ms (FindLiveObjects: 1.405200 ms CreateObjectMapping: 0.640800 ms MarkObjects: 19.353200 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 35.272800 ms (FindLiveObjects: 1.824200 ms CreateObjectMapping: 0.704800 ms MarkObjects: 32.707600 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 43.930700 ms (FindLiveObjects: 3.150600 ms CreateObjectMapping: 1.215700 ms MarkObjects: 39.529900 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 57.036300 ms (FindLiveObjects: 2.566500 ms CreateObjectMapping: 1.076000 ms MarkObjects: 53.315100 ms DeleteObjects: 0.076800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 39.734800 ms (FindLiveObjects: 1.543900 ms CreateObjectMapping: 0.533400 ms MarkObjects: 37.554900 ms DeleteObjects: 0.101600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 50.355100 ms (FindLiveObjects: 1.776000 ms CreateObjectMapping: 0.679300 ms MarkObjects: 47.842500 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 33.772100 ms (FindLiveObjects: 1.775500 ms CreateObjectMapping: 0.750800 ms MarkObjects: 31.207300 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 51.404600 ms (FindLiveObjects: 3.217100 ms CreateObjectMapping: 1.321400 ms MarkObjects: 46.836200 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.862500 ms (FindLiveObjects: 1.969800 ms CreateObjectMapping: 0.769200 ms MarkObjects: 26.098100 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.213800 ms (FindLiveObjects: 1.562100 ms CreateObjectMapping: 0.588400 ms MarkObjects: 26.007900 ms DeleteObjects: 0.054100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 57.089700 ms (FindLiveObjects: 2.993200 ms CreateObjectMapping: 1.141100 ms MarkObjects: 52.896600 ms DeleteObjects: 0.057300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 36.238900 ms (FindLiveObjects: 2.846300 ms CreateObjectMapping: 1.096800 ms MarkObjects: 32.230900 ms DeleteObjects: 0.063800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.542200 ms (FindLiveObjects: 1.342100 ms CreateObjectMapping: 0.488800 ms MarkObjects: 19.684800 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 37.622600 ms (FindLiveObjects: 1.626600 ms CreateObjectMapping: 0.742800 ms MarkObjects: 35.220900 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 47.929200 ms (FindLiveObjects: 2.643600 ms CreateObjectMapping: 1.174100 ms MarkObjects: 44.072100 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 37.543500 ms (FindLiveObjects: 3.269900 ms CreateObjectMapping: 1.529600 ms MarkObjects: 32.688200 ms DeleteObjects: 0.054800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 53.261800 ms (FindLiveObjects: 2.812500 ms CreateObjectMapping: 1.148800 ms MarkObjects: 49.252300 ms DeleteObjects: 0.046500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.933100 ms (FindLiveObjects: 1.370500 ms CreateObjectMapping: 0.544000 ms MarkObjects: 18.776900 ms DeleteObjects: 0.240600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 53.644700 ms (FindLiveObjects: 1.912100 ms CreateObjectMapping: 0.555200 ms MarkObjects: 51.123800 ms DeleteObjects: 0.052900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 47.334500 ms (FindLiveObjects: 1.621900 ms CreateObjectMapping: 0.594900 ms MarkObjects: 45.086800 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 31.322200 ms (FindLiveObjects: 1.499000 ms CreateObjectMapping: 0.508500 ms MarkObjects: 29.288600 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 38.622300 ms (FindLiveObjects: 2.551500 ms CreateObjectMapping: 1.166500 ms MarkObjects: 34.867300 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 45.891000 ms (FindLiveObjects: 3.170700 ms CreateObjectMapping: 1.286500 ms MarkObjects: 41.403300 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 36.498300 ms (FindLiveObjects: 2.708100 ms CreateObjectMapping: 1.168900 ms MarkObjects: 32.591100 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.208300 ms (FindLiveObjects: 1.659200 ms CreateObjectMapping: 0.548800 ms MarkObjects: 20.975000 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.928000 ms (FindLiveObjects: 1.656300 ms CreateObjectMapping: 0.626700 ms MarkObjects: 22.605200 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 48.079600 ms (FindLiveObjects: 2.767800 ms CreateObjectMapping: 1.082900 ms MarkObjects: 44.199100 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 44.247600 ms (FindLiveObjects: 1.571000 ms CreateObjectMapping: 0.584700 ms MarkObjects: 42.061600 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 40.147200 ms (FindLiveObjects: 2.665300 ms CreateObjectMapping: 1.196900 ms MarkObjects: 36.255700 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 47.786400 ms (FindLiveObjects: 2.681400 ms CreateObjectMapping: 1.137600 ms MarkObjects: 43.944200 ms DeleteObjects: 0.022200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 50.416900 ms (FindLiveObjects: 3.412600 ms CreateObjectMapping: 1.177300 ms MarkObjects: 45.791200 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 38.919500 ms (FindLiveObjects: 2.976200 ms CreateObjectMapping: 1.238300 ms MarkObjects: 34.676100 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 26.450000 ms (FindLiveObjects: 1.394800 ms CreateObjectMapping: 0.490100 ms MarkObjects: 24.541000 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 26.842300 ms (FindLiveObjects: 1.583200 ms CreateObjectMapping: 0.641600 ms MarkObjects: 24.586400 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 31.660400 ms (FindLiveObjects: 1.982000 ms CreateObjectMapping: 0.824400 ms MarkObjects: 28.824500 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 35.312900 ms (FindLiveObjects: 1.646800 ms CreateObjectMapping: 0.627600 ms MarkObjects: 32.983200 ms DeleteObjects: 0.053800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 27.490700 ms (FindLiveObjects: 2.972200 ms CreateObjectMapping: 1.157100 ms MarkObjects: 23.335000 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 55.950400 ms (FindLiveObjects: 3.045300 ms CreateObjectMapping: 1.185400 ms MarkObjects: 51.668100 ms DeleteObjects: 0.050100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 40.673800 ms (FindLiveObjects: 2.760800 ms CreateObjectMapping: 1.194500 ms MarkObjects: 36.688100 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 53.397600 ms (FindLiveObjects: 2.879200 ms CreateObjectMapping: 1.140100 ms MarkObjects: 49.274100 ms DeleteObjects: 0.102400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.341200 ms (FindLiveObjects: 1.493200 ms CreateObjectMapping: 0.545800 ms MarkObjects: 22.275000 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 48.050700 ms (FindLiveObjects: 3.409800 ms CreateObjectMapping: 1.197300 ms MarkObjects: 43.390800 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 48.871200 ms (FindLiveObjects: 2.577200 ms CreateObjectMapping: 1.191000 ms MarkObjects: 45.050500 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 54.058600 ms (FindLiveObjects: 3.332400 ms CreateObjectMapping: 1.224200 ms MarkObjects: 49.473400 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 51.891800 ms (FindLiveObjects: 2.617600 ms CreateObjectMapping: 1.157100 ms MarkObjects: 48.057000 ms DeleteObjects: 0.058700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.378600 ms (FindLiveObjects: 1.441100 ms CreateObjectMapping: 0.508700 ms MarkObjects: 19.401300 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 30.020500 ms (FindLiveObjects: 1.473900 ms CreateObjectMapping: 0.494900 ms MarkObjects: 28.012300 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 40.509500 ms (FindLiveObjects: 2.016600 ms CreateObjectMapping: 1.222400 ms MarkObjects: 37.243200 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 58.900500 ms (FindLiveObjects: 3.122000 ms CreateObjectMapping: 1.179100 ms MarkObjects: 54.519800 ms DeleteObjects: 0.077900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.584200 ms (FindLiveObjects: 1.643300 ms CreateObjectMapping: 0.570900 ms MarkObjects: 19.333300 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.086100 ms (FindLiveObjects: 1.395800 ms CreateObjectMapping: 0.513700 ms MarkObjects: 19.151500 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.101700 ms (FindLiveObjects: 1.940700 ms CreateObjectMapping: 0.570200 ms MarkObjects: 25.532300 ms DeleteObjects: 0.057700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.771500 ms (FindLiveObjects: 1.600300 ms CreateObjectMapping: 0.534900 ms MarkObjects: 19.611300 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 53.799200 ms (FindLiveObjects: 4.082300 ms CreateObjectMapping: 2.131900 ms MarkObjects: 47.549800 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 27.507400 ms (FindLiveObjects: 1.819800 ms CreateObjectMapping: 0.684000 ms MarkObjects: 24.974600 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.570000 ms (FindLiveObjects: 1.498500 ms CreateObjectMapping: 0.515500 ms MarkObjects: 22.530700 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.703800 ms (FindLiveObjects: 3.310300 ms CreateObjectMapping: 0.619100 ms MarkObjects: 20.749000 ms DeleteObjects: 0.022900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 46.801300 ms (FindLiveObjects: 2.319500 ms CreateObjectMapping: 1.056500 ms MarkObjects: 43.389100 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.249800 ms (FindLiveObjects: 1.422300 ms CreateObjectMapping: 0.500000 ms MarkObjects: 19.293400 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 47.232700 ms (FindLiveObjects: 2.747000 ms CreateObjectMapping: 1.115000 ms MarkObjects: 43.335300 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 49.263600 ms (FindLiveObjects: 2.736700 ms CreateObjectMapping: 1.334700 ms MarkObjects: 45.163700 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 35.945700 ms (FindLiveObjects: 3.768200 ms CreateObjectMapping: 1.292600 ms MarkObjects: 30.857700 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 29.383000 ms (FindLiveObjects: 1.440000 ms CreateObjectMapping: 0.497800 ms MarkObjects: 27.409200 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 47.257800 ms (FindLiveObjects: 2.681800 ms CreateObjectMapping: 1.301400 ms MarkObjects: 43.238700 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 52.591300 ms (FindLiveObjects: 2.885300 ms CreateObjectMapping: 1.251600 ms MarkObjects: 48.425900 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 34.406500 ms (FindLiveObjects: 2.997700 ms CreateObjectMapping: 1.087900 ms MarkObjects: 30.269100 ms DeleteObjects: 0.050300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 30.495100 ms (FindLiveObjects: 1.480200 ms CreateObjectMapping: 0.497300 ms MarkObjects: 28.487700 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 39.543900 ms (FindLiveObjects: 2.582400 ms CreateObjectMapping: 1.159800 ms MarkObjects: 35.769400 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 59.330100 ms (FindLiveObjects: 2.602700 ms CreateObjectMapping: 1.114500 ms MarkObjects: 55.560500 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 53.610500 ms (FindLiveObjects: 2.431500 ms CreateObjectMapping: 1.357700 ms MarkObjects: 49.767200 ms DeleteObjects: 0.052200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 60.335400 ms (FindLiveObjects: 3.266100 ms CreateObjectMapping: 1.251400 ms MarkObjects: 55.763300 ms DeleteObjects: 0.052500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 25.074900 ms (FindLiveObjects: 1.875000 ms CreateObjectMapping: 0.622000 ms MarkObjects: 22.549900 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 52.607500 ms (FindLiveObjects: 2.840400 ms CreateObjectMapping: 1.261600 ms MarkObjects: 48.457600 ms DeleteObjects: 0.047100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 33.902400 ms (FindLiveObjects: 1.762700 ms CreateObjectMapping: 0.724200 ms MarkObjects: 31.388400 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 35.205400 ms (FindLiveObjects: 1.792700 ms CreateObjectMapping: 0.750400 ms MarkObjects: 32.635400 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.433500 ms (FindLiveObjects: 1.420900 ms CreateObjectMapping: 0.494000 ms MarkObjects: 19.494800 ms DeleteObjects: 0.023100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 49.052100 ms (FindLiveObjects: 3.178600 ms CreateObjectMapping: 1.224400 ms MarkObjects: 44.590000 ms DeleteObjects: 0.057400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 41.294700 ms (FindLiveObjects: 2.716300 ms CreateObjectMapping: 1.407700 ms MarkObjects: 37.119000 ms DeleteObjects: 0.050300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.442100 ms (FindLiveObjects: 1.409600 ms CreateObjectMapping: 0.505200 ms MarkObjects: 19.499400 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 30.929100 ms (FindLiveObjects: 2.874800 ms CreateObjectMapping: 1.342500 ms MarkObjects: 26.686100 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 35.935800 ms (FindLiveObjects: 1.500300 ms CreateObjectMapping: 0.516800 ms MarkObjects: 33.864700 ms DeleteObjects: 0.052700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.828000 ms (FindLiveObjects: 1.366800 ms CreateObjectMapping: 0.492500 ms MarkObjects: 18.942400 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 25.911400 ms (FindLiveObjects: 1.589900 ms CreateObjectMapping: 0.523500 ms MarkObjects: 23.768000 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 38.530200 ms (FindLiveObjects: 1.931400 ms CreateObjectMapping: 0.753000 ms MarkObjects: 35.791900 ms DeleteObjects: 0.052600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.092700 ms (FindLiveObjects: 2.684100 ms CreateObjectMapping: 1.157400 ms MarkObjects: 24.223200 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 42.158500 ms (FindLiveObjects: 2.775900 ms CreateObjectMapping: 1.150700 ms MarkObjects: 38.205100 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 38.473100 ms (FindLiveObjects: 2.573300 ms CreateObjectMapping: 0.621200 ms MarkObjects: 35.248300 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 36.422900 ms (FindLiveObjects: 1.732500 ms CreateObjectMapping: 0.621900 ms MarkObjects: 34.015900 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 55.705300 ms (FindLiveObjects: 2.237500 ms CreateObjectMapping: 1.342200 ms MarkObjects: 52.074000 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.089700 ms (FindLiveObjects: 1.402100 ms CreateObjectMapping: 0.495300 ms MarkObjects: 19.166500 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 33.168600 ms (FindLiveObjects: 1.786700 ms CreateObjectMapping: 0.516800 ms MarkObjects: 30.829900 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 55.799700 ms (FindLiveObjects: 2.588500 ms CreateObjectMapping: 1.147900 ms MarkObjects: 52.008700 ms DeleteObjects: 0.053200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.436300 ms (FindLiveObjects: 1.382600 ms CreateObjectMapping: 0.507300 ms MarkObjects: 26.511900 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 35.377700 ms (FindLiveObjects: 2.700700 ms CreateObjectMapping: 1.171000 ms MarkObjects: 31.472100 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 42.885700 ms (FindLiveObjects: 1.892100 ms CreateObjectMapping: 1.012500 ms MarkObjects: 39.943300 ms DeleteObjects: 0.036600 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' time: 0.092200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8460. Total: 42.312300 ms (FindLiveObjects: 3.049500 ms CreateObjectMapping: 1.398800 ms MarkObjects: 37.835000 ms DeleteObjects: 0.027700 ms) Baking Scene: Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 39.572400 ms (FindLiveObjects: 1.437300 ms CreateObjectMapping: 0.501600 ms MarkObjects: 37.320900 ms DeleteObjects: 0.311700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 52.493100 ms (FindLiveObjects: 1.774700 ms CreateObjectMapping: 0.746000 ms MarkObjects: 49.935000 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 41.479300 ms (FindLiveObjects: 1.568600 ms CreateObjectMapping: 0.749200 ms MarkObjects: 39.133200 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.424000 ms (FindLiveObjects: 1.663800 ms CreateObjectMapping: 0.548800 ms MarkObjects: 22.181400 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 38.680600 ms (FindLiveObjects: 1.507000 ms CreateObjectMapping: 0.551100 ms MarkObjects: 36.568500 ms DeleteObjects: 0.053000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 36.409100 ms (FindLiveObjects: 1.908900 ms CreateObjectMapping: 0.650000 ms MarkObjects: 33.788700 ms DeleteObjects: 0.060500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.458400 ms (FindLiveObjects: 1.390200 ms CreateObjectMapping: 0.497200 ms MarkObjects: 26.530500 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 33.712300 ms (FindLiveObjects: 1.905200 ms CreateObjectMapping: 0.753800 ms MarkObjects: 31.017800 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 35.012700 ms (FindLiveObjects: 2.839900 ms CreateObjectMapping: 1.126600 ms MarkObjects: 31.007700 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 50.571300 ms (FindLiveObjects: 3.770900 ms CreateObjectMapping: 1.094500 ms MarkObjects: 45.662700 ms DeleteObjects: 0.041900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.492300 ms (FindLiveObjects: 1.348600 ms CreateObjectMapping: 0.485600 ms MarkObjects: 19.632900 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 31.147600 ms (FindLiveObjects: 1.542100 ms CreateObjectMapping: 0.494800 ms MarkObjects: 29.084100 ms DeleteObjects: 0.026000 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' time: 0.130400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19287. Total: 61.958600 ms (FindLiveObjects: 4.906000 ms CreateObjectMapping: 2.241200 ms MarkObjects: 54.758300 ms DeleteObjects: 0.051600 ms) Baking Scene: BR_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.018 seconds file read: 0.001 seconds (2.184 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity - GUID: 88a68ea3570d81844971a8a4a169a7eb... done. [Time: 32.724500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.45 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.727276s, AssetImport time: 0.477528s, Asset hashing: 0.018899s [2.2 MB, 115.574455 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000239s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.010 seconds file read: 0.002 seconds (2.143 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity - GUID: 88a68ea3570d81844971a8a4a169a7eb... done. [Time: 18.705900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.56 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.458900s, AssetImport time: 0.669701s, Asset hashing: 0.010670s [2.1 MB, 200.837677 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000170s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 295 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 1694 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 29.620900 ms (FindLiveObjects: 2.093800 ms CreateObjectMapping: 0.694700 ms MarkObjects: 23.645000 ms DeleteObjects: 3.186200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 40.892400 ms (FindLiveObjects: 2.585500 ms CreateObjectMapping: 1.175700 ms MarkObjects: 37.101900 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 48.013200 ms (FindLiveObjects: 2.660300 ms CreateObjectMapping: 1.072600 ms MarkObjects: 44.226500 ms DeleteObjects: 0.052400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 21.609400 ms (FindLiveObjects: 1.436500 ms CreateObjectMapping: 0.514000 ms MarkObjects: 19.566900 ms DeleteObjects: 0.091500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 45.326400 ms (FindLiveObjects: 2.604900 ms CreateObjectMapping: 1.070700 ms MarkObjects: 41.599500 ms DeleteObjects: 0.049600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 34.259100 ms (FindLiveObjects: 2.315500 ms CreateObjectMapping: 1.279100 ms MarkObjects: 30.639700 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 23.833400 ms (FindLiveObjects: 2.774900 ms CreateObjectMapping: 0.581800 ms MarkObjects: 20.451100 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 61.413500 ms (FindLiveObjects: 2.773700 ms CreateObjectMapping: 1.167700 ms MarkObjects: 57.417900 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 29.086100 ms (FindLiveObjects: 2.650200 ms CreateObjectMapping: 0.536200 ms MarkObjects: 25.874800 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 40.453200 ms (FindLiveObjects: 2.699600 ms CreateObjectMapping: 1.114200 ms MarkObjects: 36.584100 ms DeleteObjects: 0.053800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 35.489400 ms (FindLiveObjects: 1.404200 ms CreateObjectMapping: 0.494800 ms MarkObjects: 33.530900 ms DeleteObjects: 0.058800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 21.905700 ms (FindLiveObjects: 1.636300 ms CreateObjectMapping: 0.524000 ms MarkObjects: 19.719900 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 58.123600 ms (FindLiveObjects: 2.703100 ms CreateObjectMapping: 1.101700 ms MarkObjects: 54.250800 ms DeleteObjects: 0.066400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 21.063900 ms (FindLiveObjects: 1.377600 ms CreateObjectMapping: 0.493700 ms MarkObjects: 19.167500 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 24.932500 ms (FindLiveObjects: 1.501700 ms CreateObjectMapping: 0.540200 ms MarkObjects: 22.865000 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 45.773500 ms (FindLiveObjects: 2.103500 ms CreateObjectMapping: 0.721900 ms MarkObjects: 42.843700 ms DeleteObjects: 0.103100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 61.748900 ms (FindLiveObjects: 2.823000 ms CreateObjectMapping: 1.192500 ms MarkObjects: 57.675100 ms DeleteObjects: 0.057000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 23.346500 ms (FindLiveObjects: 1.498500 ms CreateObjectMapping: 0.496700 ms MarkObjects: 21.325800 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 30.901000 ms (FindLiveObjects: 2.596700 ms CreateObjectMapping: 1.090900 ms MarkObjects: 27.185800 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 46.595000 ms (FindLiveObjects: 2.719400 ms CreateObjectMapping: 1.157600 ms MarkObjects: 42.682800 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 52.876800 ms (FindLiveObjects: 2.616700 ms CreateObjectMapping: 1.074300 ms MarkObjects: 49.134900 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 53.031300 ms (FindLiveObjects: 2.569200 ms CreateObjectMapping: 1.444400 ms MarkObjects: 48.979300 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 47.667900 ms (FindLiveObjects: 2.427400 ms CreateObjectMapping: 0.973200 ms MarkObjects: 44.221000 ms DeleteObjects: 0.045200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 41.461800 ms (FindLiveObjects: 2.671700 ms CreateObjectMapping: 1.151600 ms MarkObjects: 37.592100 ms DeleteObjects: 0.045200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 58.464900 ms (FindLiveObjects: 1.575900 ms CreateObjectMapping: 1.204600 ms MarkObjects: 55.649800 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 47.147500 ms (FindLiveObjects: 2.595200 ms CreateObjectMapping: 1.228400 ms MarkObjects: 43.295900 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 30.484900 ms (FindLiveObjects: 1.877100 ms CreateObjectMapping: 0.756500 ms MarkObjects: 27.826900 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 54.167300 ms (FindLiveObjects: 3.638400 ms CreateObjectMapping: 1.147800 ms MarkObjects: 49.350800 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 56.530900 ms (FindLiveObjects: 2.725200 ms CreateObjectMapping: 1.102700 ms MarkObjects: 52.651100 ms DeleteObjects: 0.050500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 64.139300 ms (FindLiveObjects: 2.621800 ms CreateObjectMapping: 1.283400 ms MarkObjects: 60.180000 ms DeleteObjects: 0.052900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.410800 ms (FindLiveObjects: 1.464600 ms CreateObjectMapping: 0.511400 ms MarkObjects: 20.409500 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 56.679600 ms (FindLiveObjects: 2.654200 ms CreateObjectMapping: 1.282100 ms MarkObjects: 52.704800 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 29.837900 ms (FindLiveObjects: 1.291300 ms CreateObjectMapping: 0.531200 ms MarkObjects: 27.957400 ms DeleteObjects: 0.056900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 47.819100 ms (FindLiveObjects: 2.135100 ms CreateObjectMapping: 1.271000 ms MarkObjects: 44.357000 ms DeleteObjects: 0.054700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 45.560200 ms (FindLiveObjects: 3.083400 ms CreateObjectMapping: 1.179600 ms MarkObjects: 41.257900 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 36.150300 ms (FindLiveObjects: 1.481300 ms CreateObjectMapping: 0.555100 ms MarkObjects: 34.061700 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 46.219200 ms (FindLiveObjects: 1.600300 ms CreateObjectMapping: 0.488500 ms MarkObjects: 44.078300 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 47.651300 ms (FindLiveObjects: 2.619700 ms CreateObjectMapping: 1.157100 ms MarkObjects: 43.844700 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 41.745400 ms (FindLiveObjects: 3.263800 ms CreateObjectMapping: 1.227800 ms MarkObjects: 37.227500 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 37.456600 ms (FindLiveObjects: 2.677000 ms CreateObjectMapping: 1.099200 ms MarkObjects: 33.646100 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 58.208600 ms (FindLiveObjects: 2.894900 ms CreateObjectMapping: 1.257000 ms MarkObjects: 54.003500 ms DeleteObjects: 0.051200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 23.582700 ms (FindLiveObjects: 1.370400 ms CreateObjectMapping: 0.500400 ms MarkObjects: 21.684900 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 49.933500 ms (FindLiveObjects: 3.313500 ms CreateObjectMapping: 1.367000 ms MarkObjects: 45.221000 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 38.089400 ms (FindLiveObjects: 2.712100 ms CreateObjectMapping: 1.201100 ms MarkObjects: 34.142300 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 54.481900 ms (FindLiveObjects: 3.582400 ms CreateObjectMapping: 1.183400 ms MarkObjects: 49.680700 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 35.143700 ms (FindLiveObjects: 1.613100 ms CreateObjectMapping: 0.514900 ms MarkObjects: 32.990100 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 39.754100 ms (FindLiveObjects: 2.653500 ms CreateObjectMapping: 1.171100 ms MarkObjects: 35.893600 ms DeleteObjects: 0.034200 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity' time: 0.034800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14598. Total: 27.208200 ms (FindLiveObjects: 2.502700 ms CreateObjectMapping: 1.170100 ms MarkObjects: 23.501600 ms DeleteObjects: 0.032000 ms) Baking Scene: IT_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.017 seconds file read: 0.001 seconds (1.254 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.012 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity - GUID: a45e9a39e75e1e440bccc8b970516b6f... done. [Time: 43.592500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.59 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.860314s, AssetImport time: 0.554740s, Asset hashing: 0.018170s [1.3 MB, 69.033997 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000182s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.231 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity - GUID: a45e9a39e75e1e440bccc8b970516b6f... done. [Time: 21.776300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.60 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.540984s, AssetImport time: 0.747865s, Asset hashing: 0.003612s [1.2 MB, 340.788483 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000481s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 280 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 1600 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 54.653600 ms (FindLiveObjects: 3.739300 ms CreateObjectMapping: 1.788300 ms MarkObjects: 46.752400 ms DeleteObjects: 2.372000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 21.850000 ms (FindLiveObjects: 1.489100 ms CreateObjectMapping: 0.502300 ms MarkObjects: 19.825200 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 45.128300 ms (FindLiveObjects: 2.737100 ms CreateObjectMapping: 1.281200 ms MarkObjects: 41.076300 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 28.359100 ms (FindLiveObjects: 1.363700 ms CreateObjectMapping: 0.523000 ms MarkObjects: 26.418500 ms DeleteObjects: 0.052900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 42.098500 ms (FindLiveObjects: 1.837500 ms CreateObjectMapping: 0.608500 ms MarkObjects: 39.621700 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 53.201900 ms (FindLiveObjects: 2.734000 ms CreateObjectMapping: 1.195100 ms MarkObjects: 49.217300 ms DeleteObjects: 0.053600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 31.666700 ms (FindLiveObjects: 6.456100 ms CreateObjectMapping: 1.158400 ms MarkObjects: 24.023700 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 64.516500 ms (FindLiveObjects: 2.689400 ms CreateObjectMapping: 1.159400 ms MarkObjects: 60.609200 ms DeleteObjects: 0.056900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 46.274500 ms (FindLiveObjects: 2.920600 ms CreateObjectMapping: 1.158300 ms MarkObjects: 42.141800 ms DeleteObjects: 0.052400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 37.111700 ms (FindLiveObjects: 2.189500 ms CreateObjectMapping: 1.171800 ms MarkObjects: 33.722200 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 47.277800 ms (FindLiveObjects: 2.856500 ms CreateObjectMapping: 1.200800 ms MarkObjects: 43.187400 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 21.005800 ms (FindLiveObjects: 1.417600 ms CreateObjectMapping: 0.492300 ms MarkObjects: 19.066900 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 39.011300 ms (FindLiveObjects: 2.692900 ms CreateObjectMapping: 1.182700 ms MarkObjects: 35.056000 ms DeleteObjects: 0.078200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 46.359400 ms (FindLiveObjects: 1.691000 ms CreateObjectMapping: 0.855200 ms MarkObjects: 43.780200 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 43.977200 ms (FindLiveObjects: 3.147000 ms CreateObjectMapping: 1.293900 ms MarkObjects: 39.498600 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 34.865100 ms (FindLiveObjects: 3.323800 ms CreateObjectMapping: 0.909700 ms MarkObjects: 30.585300 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 48.292000 ms (FindLiveObjects: 1.402200 ms CreateObjectMapping: 0.729900 ms MarkObjects: 46.101100 ms DeleteObjects: 0.057100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 24.507700 ms (FindLiveObjects: 1.529700 ms CreateObjectMapping: 0.558600 ms MarkObjects: 22.391900 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 32.804900 ms (FindLiveObjects: 1.620300 ms CreateObjectMapping: 0.542800 ms MarkObjects: 30.590900 ms DeleteObjects: 0.050000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 25.400500 ms (FindLiveObjects: 1.429700 ms CreateObjectMapping: 0.494600 ms MarkObjects: 23.377400 ms DeleteObjects: 0.098100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 51.615800 ms (FindLiveObjects: 2.313300 ms CreateObjectMapping: 1.052100 ms MarkObjects: 48.214700 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 36.035300 ms (FindLiveObjects: 2.640200 ms CreateObjectMapping: 1.230100 ms MarkObjects: 32.134800 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 39.440000 ms (FindLiveObjects: 3.468700 ms CreateObjectMapping: 1.334800 ms MarkObjects: 34.605500 ms DeleteObjects: 0.029700 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' time: 0.091900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9527. Total: 40.238600 ms (FindLiveObjects: 2.561800 ms CreateObjectMapping: 0.785800 ms MarkObjects: 36.829700 ms DeleteObjects: 0.060100 ms) Baking Scene: Waterworld_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.038 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity - GUID: 60a28083ae741814790d193237bd1b6d... done. [Time: 19.186300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.77 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.889222s, AssetImport time: 0.626056s, Asset hashing: 0.011418s [39.4 KB, 3.367678 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000295s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.038 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity - GUID: 60a28083ae741814790d193237bd1b6d... done. [Time: 20.182100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.59 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.57 ms. ----- Total AssetImport time: 1.466677s, AssetImport time: 0.654918s, Asset hashing: 0.001788s [38.5 KB, 21.059797 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000287s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' time: 0.060600 ms Unloading 301 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.42 GB. System memory in use after: 1.40 GB. Unloading 982 unused Assets to reduce memory usage. Loaded Objects now: 8617. Total: 67.804600 ms (FindLiveObjects: 4.761100 ms CreateObjectMapping: 1.407100 ms MarkObjects: 59.996800 ms DeleteObjects: 1.638300 ms) Baking Scene: Waterworld_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' time: 0.183700 ms Unloading 19 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.46 GB. System memory in use after: 1.47 GB. Unloading 423 unused Assets to reduce memory usage. Loaded Objects now: 156990. Total: 160.670000 ms (FindLiveObjects: 26.244900 ms CreateObjectMapping: 7.771200 ms MarkObjects: 124.455000 ms DeleteObjects: 2.197900 ms) Baking Scene: Waterworld_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.097 seconds file read: 0.023 seconds (33.543 MB) wait for write: 0.050 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.084 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity - GUID: 39439cfd2acd2ad4eb5f18130a0774cb... done. [Time: 24.850700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.60 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.48 ms. ----- Total AssetImport time: 1.660863s, AssetImport time: 0.467549s, Asset hashing: 0.097912s [33.5 MB, 342.577271 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000268s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.048 seconds file read: 0.026 seconds (32.922 MB) wait for write: 0.011 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.046 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity - GUID: 39439cfd2acd2ad4eb5f18130a0774cb... done. [Time: 14.151800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.98 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.45 ms. ----- Total AssetImport time: 1.538940s, AssetImport time: 0.708463s, Asset hashing: 0.048417s [32.9 MB, 679.972290 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000182s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' time: 0.038800 ms Unloading 286 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.50 GB. System memory in use after: 1.51 GB. Unloading 767 unused Assets to reduce memory usage. Loaded Objects now: 25753. Total: 50.385900 ms (FindLiveObjects: 4.894000 ms CreateObjectMapping: 1.896100 ms MarkObjects: 42.943400 ms DeleteObjects: 0.651400 ms) Baking Scene: Waterworld_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.015 seconds file read: 0.006 seconds (3.690 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity - GUID: f6d427d62fc681347883368a67774001... done. [Time: 28.883700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.45 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.610210s, AssetImport time: 0.453958s, Asset hashing: 0.015693s [3.7 MB, 235.139114 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000180s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.016 seconds file read: 0.003 seconds (3.619 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.015 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity - GUID: f6d427d62fc681347883368a67774001... done. [Time: 37.344700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.94 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.638124s, AssetImport time: 0.807265s, Asset hashing: 0.017206s [3.6 MB, 210.341400 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000197s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' time: 0.042600 ms Unloading 273 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.48 GB. System memory in use after: 1.45 GB. Unloading 1616 unused Assets to reduce memory usage. Loaded Objects now: 8163. Total: 30.026500 ms (FindLiveObjects: 2.675900 ms CreateObjectMapping: 0.645800 ms MarkObjects: 20.364900 ms DeleteObjects: 6.338900 ms) Baking Scene: Waterworld_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.22 GB. System memory in use after: 1.22 GB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 52.221700 ms (FindLiveObjects: 4.312400 ms CreateObjectMapping: 1.466700 ms MarkObjects: 46.336800 ms DeleteObjects: 0.104000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.460100 ms (FindLiveObjects: 2.605500 ms CreateObjectMapping: 0.672200 ms MarkObjects: 20.153800 ms DeleteObjects: 0.027700 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' time: 0.051700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.23 GB. System memory in use after: 1.23 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 25356. Total: 63.390200 ms (FindLiveObjects: 7.527800 ms CreateObjectMapping: 2.954800 ms MarkObjects: 52.844300 ms DeleteObjects: 0.062100 ms) Baking Scene: Waterworld_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.016 seconds file read: 0.006 seconds (4.534 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity - GUID: 049d89990de03134cb0285e008ca325f... done. [Time: 33.090000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.29 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.758308s, AssetImport time: 0.509078s, Asset hashing: 0.017470s [4.5 MB, 259.546783 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000202s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.015 seconds file read: 0.004 seconds (4.454 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.015 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity - GUID: 049d89990de03134cb0285e008ca325f... done. [Time: 14.659900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.60 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.454023s, AssetImport time: 0.687102s, Asset hashing: 0.016355s [4.5 MB, 272.329742 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000279s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' time: 0.032500 ms Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.22 GB. System memory in use after: 1.22 GB. Unloading 256 unused Assets to reduce memory usage. Loaded Objects now: 8442. Total: 35.828900 ms (FindLiveObjects: 4.385100 ms CreateObjectMapping: 1.150700 ms MarkObjects: 30.109700 ms DeleteObjects: 0.182000 ms) Baking Scene: Waterworld_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' time: 0.089900 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) System memory in use before: 1.23 GB. System memory in use after: 1.23 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 12491. Total: 27.034500 ms (FindLiveObjects: 3.094200 ms CreateObjectMapping: 0.973900 ms MarkObjects: 22.921100 ms DeleteObjects: 0.044500 ms) Baking Scene: Waterworld_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.001 seconds (0.484 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity - GUID: b8a41b5dc21945d43a56cc0ba8b0dbbe... done. [Time: 35.746100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.48 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.712156s, AssetImport time: 0.485515s, Asset hashing: 0.012264s [495.5 KB, 39.453388 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000459s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.474 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity - GUID: b8a41b5dc21945d43a56cc0ba8b0dbbe... done. [Time: 13.692500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.74 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.401853s, AssetImport time: 0.593483s, Asset hashing: 0.003736s [485.7 KB, 126.968758 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000208s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 262 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.23 GB. System memory in use after: 1.23 GB. Unloading 636 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 34.137200 ms (FindLiveObjects: 2.784600 ms CreateObjectMapping: 0.676900 ms MarkObjects: 30.282200 ms DeleteObjects: 0.392500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 53.869900 ms (FindLiveObjects: 3.263200 ms CreateObjectMapping: 1.008700 ms MarkObjects: 49.567100 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.602300 ms (FindLiveObjects: 3.887600 ms CreateObjectMapping: 1.292800 ms MarkObjects: 35.350800 ms DeleteObjects: 0.069800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 30.692800 ms (FindLiveObjects: 2.411500 ms CreateObjectMapping: 0.563400 ms MarkObjects: 27.662400 ms DeleteObjects: 0.054300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 35.068900 ms (FindLiveObjects: 4.505000 ms CreateObjectMapping: 1.326000 ms MarkObjects: 29.206200 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.002800 ms (FindLiveObjects: 3.836100 ms CreateObjectMapping: 1.196600 ms MarkObjects: 34.932600 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 46.031000 ms (FindLiveObjects: 4.009300 ms CreateObjectMapping: 1.239800 ms MarkObjects: 40.756000 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 55.907500 ms (FindLiveObjects: 3.820300 ms CreateObjectMapping: 1.166300 ms MarkObjects: 50.843300 ms DeleteObjects: 0.076300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.263500 ms (FindLiveObjects: 2.366600 ms CreateObjectMapping: 0.583200 ms MarkObjects: 20.285900 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 27.215900 ms (FindLiveObjects: 2.519000 ms CreateObjectMapping: 0.674400 ms MarkObjects: 23.993500 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.651800 ms (FindLiveObjects: 2.387600 ms CreateObjectMapping: 0.649300 ms MarkObjects: 19.591600 ms DeleteObjects: 0.022700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.636000 ms (FindLiveObjects: 2.553800 ms CreateObjectMapping: 0.683600 ms MarkObjects: 19.374100 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 37.143300 ms (FindLiveObjects: 2.431200 ms CreateObjectMapping: 0.704400 ms MarkObjects: 33.950900 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.016800 ms (FindLiveObjects: 3.693900 ms CreateObjectMapping: 1.215300 ms MarkObjects: 36.080400 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 34.805100 ms (FindLiveObjects: 3.578500 ms CreateObjectMapping: 0.775400 ms MarkObjects: 30.328000 ms DeleteObjects: 0.121900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 34.658400 ms (FindLiveObjects: 2.923600 ms CreateObjectMapping: 0.837700 ms MarkObjects: 30.859800 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 36.937800 ms (FindLiveObjects: 2.599600 ms CreateObjectMapping: 0.699500 ms MarkObjects: 33.611800 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.464100 ms (FindLiveObjects: 2.131800 ms CreateObjectMapping: 0.585500 ms MarkObjects: 19.662900 ms DeleteObjects: 0.083000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 44.437300 ms (FindLiveObjects: 2.802300 ms CreateObjectMapping: 0.770600 ms MarkObjects: 40.800800 ms DeleteObjects: 0.062400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.821700 ms (FindLiveObjects: 2.260200 ms CreateObjectMapping: 0.565400 ms MarkObjects: 19.969900 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 53.811800 ms (FindLiveObjects: 4.148300 ms CreateObjectMapping: 1.365800 ms MarkObjects: 48.269600 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 35.811000 ms (FindLiveObjects: 4.232600 ms CreateObjectMapping: 1.027600 ms MarkObjects: 30.524700 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 37.493100 ms (FindLiveObjects: 3.807200 ms CreateObjectMapping: 1.304700 ms MarkObjects: 32.356300 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 55.321100 ms (FindLiveObjects: 3.782300 ms CreateObjectMapping: 1.181300 ms MarkObjects: 50.277200 ms DeleteObjects: 0.078200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 46.086300 ms (FindLiveObjects: 2.487500 ms CreateObjectMapping: 0.700300 ms MarkObjects: 42.870800 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 50.507100 ms (FindLiveObjects: 3.670600 ms CreateObjectMapping: 1.186500 ms MarkObjects: 45.622500 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 60.202500 ms (FindLiveObjects: 3.913200 ms CreateObjectMapping: 1.292300 ms MarkObjects: 54.945100 ms DeleteObjects: 0.050500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 32.415300 ms (FindLiveObjects: 4.286300 ms CreateObjectMapping: 1.461800 ms MarkObjects: 26.642100 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.028300 ms (FindLiveObjects: 2.479500 ms CreateObjectMapping: 0.685000 ms MarkObjects: 18.837700 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 35.545600 ms (FindLiveObjects: 3.478000 ms CreateObjectMapping: 0.988800 ms MarkObjects: 31.044500 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 31.334400 ms (FindLiveObjects: 2.453300 ms CreateObjectMapping: 0.687100 ms MarkObjects: 28.141500 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 37.059900 ms (FindLiveObjects: 3.814200 ms CreateObjectMapping: 1.238000 ms MarkObjects: 31.977100 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 53.374800 ms (FindLiveObjects: 3.404600 ms CreateObjectMapping: 1.424500 ms MarkObjects: 48.491000 ms DeleteObjects: 0.053500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 25.806200 ms (FindLiveObjects: 2.512600 ms CreateObjectMapping: 0.683300 ms MarkObjects: 22.583000 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 31.658500 ms (FindLiveObjects: 4.204600 ms CreateObjectMapping: 1.332200 ms MarkObjects: 26.083400 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 37.605200 ms (FindLiveObjects: 3.814000 ms CreateObjectMapping: 1.309400 ms MarkObjects: 32.447900 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.679300 ms (FindLiveObjects: 2.516300 ms CreateObjectMapping: 0.691300 ms MarkObjects: 19.447600 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 34.025500 ms (FindLiveObjects: 5.696300 ms CreateObjectMapping: 1.065700 ms MarkObjects: 27.235300 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 30.149200 ms (FindLiveObjects: 2.644200 ms CreateObjectMapping: 0.814900 ms MarkObjects: 26.659500 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 34.901000 ms (FindLiveObjects: 5.975100 ms CreateObjectMapping: 0.887700 ms MarkObjects: 28.005100 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 25.275700 ms (FindLiveObjects: 2.858300 ms CreateObjectMapping: 0.871200 ms MarkObjects: 21.514700 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.880700 ms (FindLiveObjects: 5.494900 ms CreateObjectMapping: 1.306800 ms MarkObjects: 35.029700 ms DeleteObjects: 0.047400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 26.591000 ms (FindLiveObjects: 3.175000 ms CreateObjectMapping: 0.795100 ms MarkObjects: 22.586500 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 44.261200 ms (FindLiveObjects: 2.531100 ms CreateObjectMapping: 0.695500 ms MarkObjects: 41.002800 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.961100 ms (FindLiveObjects: 2.698400 ms CreateObjectMapping: 0.719700 ms MarkObjects: 19.512100 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.881300 ms (FindLiveObjects: 2.637600 ms CreateObjectMapping: 0.615900 ms MarkObjects: 21.590600 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.083500 ms (FindLiveObjects: 2.766000 ms CreateObjectMapping: 0.809400 ms MarkObjects: 20.470300 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 27.967800 ms (FindLiveObjects: 3.502700 ms CreateObjectMapping: 0.958500 ms MarkObjects: 23.467600 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 27.120600 ms (FindLiveObjects: 3.803400 ms CreateObjectMapping: 1.000600 ms MarkObjects: 22.288800 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 25.811500 ms (FindLiveObjects: 2.965100 ms CreateObjectMapping: 0.805800 ms MarkObjects: 22.011300 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.433700 ms (FindLiveObjects: 2.442100 ms CreateObjectMapping: 0.611400 ms MarkObjects: 19.340500 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 39.039400 ms (FindLiveObjects: 2.952800 ms CreateObjectMapping: 0.880200 ms MarkObjects: 35.169300 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.088900 ms (FindLiveObjects: 4.280900 ms CreateObjectMapping: 1.296200 ms MarkObjects: 36.463500 ms DeleteObjects: 0.046900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.665800 ms (FindLiveObjects: 2.718500 ms CreateObjectMapping: 0.602900 ms MarkObjects: 21.279400 ms DeleteObjects: 0.063800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.384500 ms (FindLiveObjects: 2.701800 ms CreateObjectMapping: 0.853500 ms MarkObjects: 19.802200 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.150100 ms (FindLiveObjects: 2.581000 ms CreateObjectMapping: 0.748300 ms MarkObjects: 20.787400 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 25.982900 ms (FindLiveObjects: 3.255000 ms CreateObjectMapping: 0.800800 ms MarkObjects: 21.896900 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.644300 ms (FindLiveObjects: 2.573800 ms CreateObjectMapping: 0.643500 ms MarkObjects: 21.387600 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.367500 ms (FindLiveObjects: 2.334900 ms CreateObjectMapping: 0.628700 ms MarkObjects: 20.364400 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 26.306300 ms (FindLiveObjects: 3.203400 ms CreateObjectMapping: 0.807600 ms MarkObjects: 22.264400 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 33.271800 ms (FindLiveObjects: 2.818400 ms CreateObjectMapping: 0.877000 ms MarkObjects: 29.535900 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 39.153400 ms (FindLiveObjects: 6.625300 ms CreateObjectMapping: 1.371400 ms MarkObjects: 31.091200 ms DeleteObjects: 0.063300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.160600 ms (FindLiveObjects: 2.343400 ms CreateObjectMapping: 0.673900 ms MarkObjects: 20.118500 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 28.695000 ms (FindLiveObjects: 3.860900 ms CreateObjectMapping: 0.971300 ms MarkObjects: 23.833100 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 26.686200 ms (FindLiveObjects: 3.239100 ms CreateObjectMapping: 1.047300 ms MarkObjects: 22.373200 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.605400 ms (FindLiveObjects: 2.950800 ms CreateObjectMapping: 0.688000 ms MarkObjects: 19.939500 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 30.342500 ms (FindLiveObjects: 2.877400 ms CreateObjectMapping: 0.797100 ms MarkObjects: 26.637800 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.219500 ms (FindLiveObjects: 3.050500 ms CreateObjectMapping: 0.752800 ms MarkObjects: 20.389000 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.463300 ms (FindLiveObjects: 2.574800 ms CreateObjectMapping: 0.736000 ms MarkObjects: 20.127000 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.853000 ms (FindLiveObjects: 2.215400 ms CreateObjectMapping: 0.565700 ms MarkObjects: 20.035400 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.191300 ms (FindLiveObjects: 2.717500 ms CreateObjectMapping: 0.852800 ms MarkObjects: 20.593300 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 27.195900 ms (FindLiveObjects: 2.695500 ms CreateObjectMapping: 0.750600 ms MarkObjects: 23.719900 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.770300 ms (FindLiveObjects: 2.509100 ms CreateObjectMapping: 0.671600 ms MarkObjects: 19.563100 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 43.866200 ms (FindLiveObjects: 4.540800 ms CreateObjectMapping: 1.404700 ms MarkObjects: 37.878700 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 47.163300 ms (FindLiveObjects: 3.735900 ms CreateObjectMapping: 1.295100 ms MarkObjects: 42.091200 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 37.471600 ms (FindLiveObjects: 2.482400 ms CreateObjectMapping: 0.883600 ms MarkObjects: 34.075100 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 30.072100 ms (FindLiveObjects: 4.032000 ms CreateObjectMapping: 1.403900 ms MarkObjects: 24.609200 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 62.141200 ms (FindLiveObjects: 4.089900 ms CreateObjectMapping: 1.559300 ms MarkObjects: 56.434700 ms DeleteObjects: 0.056000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 49.125700 ms (FindLiveObjects: 4.109300 ms CreateObjectMapping: 1.376900 ms MarkObjects: 43.604200 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 35.633200 ms (FindLiveObjects: 2.598700 ms CreateObjectMapping: 0.682900 ms MarkObjects: 32.319500 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 32.328700 ms (FindLiveObjects: 3.275600 ms CreateObjectMapping: 0.921700 ms MarkObjects: 28.084600 ms DeleteObjects: 0.045800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.152500 ms (FindLiveObjects: 2.456000 ms CreateObjectMapping: 0.696900 ms MarkObjects: 19.973900 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 29.079500 ms (FindLiveObjects: 2.528300 ms CreateObjectMapping: 0.712900 ms MarkObjects: 25.803600 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 26.795500 ms (FindLiveObjects: 2.525500 ms CreateObjectMapping: 0.730100 ms MarkObjects: 23.508500 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.492900 ms (FindLiveObjects: 2.367500 ms CreateObjectMapping: 0.640100 ms MarkObjects: 19.457100 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 34.187100 ms (FindLiveObjects: 3.442500 ms CreateObjectMapping: 1.145200 ms MarkObjects: 29.570800 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.896000 ms (FindLiveObjects: 2.589700 ms CreateObjectMapping: 0.759500 ms MarkObjects: 21.515600 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.620200 ms (FindLiveObjects: 2.495600 ms CreateObjectMapping: 0.658400 ms MarkObjects: 21.422000 ms DeleteObjects: 0.043400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 39.566500 ms (FindLiveObjects: 2.340400 ms CreateObjectMapping: 0.645100 ms MarkObjects: 36.545900 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 29.365900 ms (FindLiveObjects: 2.827800 ms CreateObjectMapping: 0.637700 ms MarkObjects: 25.835300 ms DeleteObjects: 0.064100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 26.641500 ms (FindLiveObjects: 3.017000 ms CreateObjectMapping: 0.858100 ms MarkObjects: 22.728200 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 25.323400 ms (FindLiveObjects: 2.592400 ms CreateObjectMapping: 0.747300 ms MarkObjects: 21.941400 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 34.389700 ms (FindLiveObjects: 3.536700 ms CreateObjectMapping: 1.044800 ms MarkObjects: 29.779000 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.459800 ms (FindLiveObjects: 2.201600 ms CreateObjectMapping: 0.568900 ms MarkObjects: 20.662800 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 49.661300 ms (FindLiveObjects: 4.735200 ms CreateObjectMapping: 1.435900 ms MarkObjects: 43.426600 ms DeleteObjects: 0.062200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.867000 ms (FindLiveObjects: 2.617600 ms CreateObjectMapping: 0.692700 ms MarkObjects: 39.527300 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.929500 ms (FindLiveObjects: 4.491600 ms CreateObjectMapping: 2.063200 ms MarkObjects: 36.338900 ms DeleteObjects: 0.034400 ms) BuildPlayer: start building target 19 - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.dll.mdb Script Module: SpracheAssembly.dll Pass: 0 took 0 milliseconds Pass: 1 took 1 milliseconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.dll.mdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 30 milliseconds Pass: 1 took 33 milliseconds - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.dll.mdb Script Module: ZFBrowser.dll Pass: 0 took 18 milliseconds Pass: 1 took 17 milliseconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll Symbols will be read from Temp\Assembly-UnityScript.dll.mdb Script Module: Assembly-UnityScript Pass: 0 took 21 milliseconds Pass: 1 took 0 milliseconds -----Compiler Commandline Arguments: Filename: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\bin\mono.exe" Arguments: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-e04e2fe21afbaad48b395b31e2ad89b8 index: 88 Responsefile: Temp/UnityTempFile-e04e2fe21afbaad48b395b31e2ad89b8 Contents: -debug -target:library -nowarn:0169 -langversion:6 -out:Temp/Assembly-CSharp.dll -nostdlib -unsafe -optimize -r:Library/ScriptAssemblies/SpracheAssembly.dll -r:Library/ScriptAssemblies/ZFBrowser.dll -r:Library/ScriptAssemblies/Unity.TextMeshPro.dll -r:"C:\Program 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Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.ClothModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.ClusterInputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.ClusterRendererModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.CoreModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.CrashReportingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.DirectorModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.GameCenterModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.GridModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.IMGUIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.ImageConversionModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.InputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.JSONSerializeModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.LocalizationModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.ParticleSystemModule.dll" -r:"C:\Program 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Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.Lang.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\Boo.Lang.dll" -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_2_14 -define:UNITY_2018_2 -define:UNITY_2018 -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:ENABLE_AUDIO -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_DUCK_TYPING -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_SPRITES -define:ENABLE_GRID -define:ENABLE_TILEMAP -define:ENABLE_TERRAIN -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_DIRECTOR -define:ENABLE_UNET -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_WEBCAM -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES_COLLAB -define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_HUB -define:ENABLE_CLOUD_PROJECT_ID -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_CLOUD_SERVICES_UNET -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_TIMELINE -define:ENABLE_EDITOR_METRICS -define:ENABLE_EDITOR_METRICS_CACHING -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:INCLUDE_DYNAMIC_GI -define:INCLUDE_GI -define:ENABLE_MONO_BDWGC -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:INCLUDE_PUBNUB -define:ENABLE_VIDEO -define:ENABLE_PACKMAN -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_LOCALIZATION -define:PLATFORM_STANDALONE_WIN -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_EVENT_QUEUE -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_VR -define:ENABLE_AR -define:ENABLE_WEBSOCKET_HOST -define:ENABLE_MONO -define:NET_4_6 -define:UNITY_PRO_LICENSE -define:SIMUZEN -define:CROSS_PLATFORM_INPUT -define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE -define:PLAYMAKER -define:PLAYMAKER_1_8_OR_NEWER -define:VEGETATION_STUDIO -define:AMPLIFY_SHADER_EDITOR -define:PLAYMAKER_1_8_5_OR_NEWER -define:TOUCH_REACT -define:ODIN_INSPECTOR -define:PROBUILDER_FBX_ENABLED -define:UNITY_POST_PROCESSING_STACK_V1 -define:CASCADE -define:CT_RTV -define:CTS_PRESENT -define:__MICROSPLAT__ -define:__MICROSPLAT_DETAILRESAMPLE__ -define:__MICROSPLAT_ALPHAHOLE__ -define:__MICROSPLAT_TRIPLANAR__ -define:__MICROSPLAT_TESSELLATION__ -define:__MICROSPLAT_SNOW__ -define:__MICROSPLAT_STREAMS__ -define:__MICROSPLAT_GLOBALTEXTURE__ -define:__MICROSPLAT_TEXTURECLUSTERS__ -define:__MICROSPLAT_WINDGLITTER__ -define:__MICROSPLAT_TERRAINBLEND__ -define:PLAYMAKER_1_9 -define:PLAYMAKER_1_9_0 -define:PLAYMAKER_1_9_OR_NEWER 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Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfig.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfigAsset.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCutter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotManager.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotNameParser.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotOverlay.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolution.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolutionPresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotTaker.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/TextureExporter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/UltimateScreenshotCreator.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/AndroidUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/CameraUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewController.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/iOsUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/LayoutUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/WebGLUtils.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostor.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostorAsset.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/HelperExtensions.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/ImpostorBakingTools.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/Triangulator.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/VersionInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactCollider.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactMesh.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TRSceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BakedBillboardController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardAtlasRenderer.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardMeshGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardShaderDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/IWindSource.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/VegetationItemShaderInterface.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/SceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/ScriptOrder/AwesomeTechnologiesScriptOrder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/UnityTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_Masks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_StorageAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Clipper/clipper.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/MapMagic/MapMagicInfiniteTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Sentieri/AddWaypointsToMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/TerraFirma/TerrafirmaExportTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/GrassPatchGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/ProceduralGrassPlane.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/WindBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/WindController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabRule.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabSpawner.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/BaseSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/CPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/GPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/AssetUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/CustomList.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/AnimationCurveExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/LayerMaskExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/ListExtentions.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/MeshExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/TextureExtention/TextureExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/DRCKD.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/KDTest.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/LightProbeUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MakeVisible.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MaskBackgroundCreator/MaskBackgroundCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MatrixTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MeshUtils.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PolygonUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PoolingSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/IHasRect.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/RectExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RandomNumberGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RTHolder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneMeshRaycaster.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneVegetationBaker/SceneVegetationBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SerializationSurrogateUtil.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/ShadowMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ThreadUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/IVegetationImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/SceneVegetationImporterSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorageTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Plugins/HeightmapUtil/HeightmapUtilDLL.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/RuntimeObjectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ColorTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/GrayscaleDensityMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ITextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatParamTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MicroSplatStreamControlMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/PerlinTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/RGBATextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskBase.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCachePool.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCache.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCacheController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemIndirectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemInstanceInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemModelInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BaseMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BeaconMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BroadCircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/CircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/LineMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/PolygonMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationBeacon.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationItemMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskLine.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_billboards.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_colliders.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_ComputeShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_editorAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_terrainMaterial.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_textureMasks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_vegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_VegetationLoader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_wind.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeSettings.cs Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Examples/APITester.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/AFPSCounter.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/Abstract/UpdatebleCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/BaseCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/FPSCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/FPSLevel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/OperationMode.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/DrawableLabel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelAnchor.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelEffect.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/AFPSRenderRecorder.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/UIUtils.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/WaitForSecondsUnscaled.cs Assets/simuzen/CommonTools/ColliderView/CV_Box2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Box3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Camera.cs Assets/simuzen/CommonTools/ColliderView/CV_Capsule3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Character3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Circle2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Common.cs Assets/simuzen/CommonTools/ColliderView/CV_Display.cs Assets/simuzen/CommonTools/ColliderView/CV_Edge2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Sphere3D.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProDebug.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProRemoteServer.cs Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSConstants.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSDemoController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFly.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFps.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSGaiaIntegration.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSHeightMap.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSLook.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaskPainter.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaterials.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMeshBlender.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSRuntimeTerrainHelper.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaderID.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaders.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSSingleton.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainStitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainTextureDetails.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWalk.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWorldAPIIntegration.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/BaseCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/DeactiveGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ICullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ImpostorCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ReflectionProbeCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RendererCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingCamera.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingManager.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingStatus.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingUtils.cs Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Assets/simuzen/CommonTools/CullingSystem/System/Utilities.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/MouseOrbit.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/Player.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DeformableSurface.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DepthCamera.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceData.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceMeshBuilder.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfacePhysicsSphere.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Basics.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Sequences.cs "Assets/simuzen/CommonTools/Drunk Man/Script/AutoRotate.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/Demo.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/FreeCamera.cs" Assets/simuzen/CommonTools/DynamicWater/DynamicWater/BuoyancyForce.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BuoyancyGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CameraFade.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CharacterRipples.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DemoGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DragRigidBody.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GameCamera.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GUILayout.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_HUDFPS.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_MouseSplash.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ObstructionGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_PoolGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SetCenterOfMass.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_Swimming.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ThirdPersonController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_UnderwaterThirdPersonAnimation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterBumpOffset.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterSplash.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWater.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAdvancedAmbient.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAmbientSimple.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverSimulation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/FluidVolume.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterCore.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMath.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMesh.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterSolver.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/MarkObstructionAsTerrain.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/SplashZone.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/UnderwaterFog.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/WaterDetector.cs 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Enviroment/Scripts/Utility/EnviroAudioSource.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroCloudsReflection.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroDayNightSwitch.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroInterior.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroLightning.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroMeshSeasons.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroReflections.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroSeasonObjectSwitcher.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroSetSystemTime.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/Utility/EnviroStartInSeason.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic 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Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Interactive_Pie/WMG_X_Interactive_Pie.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Pie_Ring_Graph/WMG_X_Pie_Ring_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Plot_Overtime/WMG_X_Plot_Overtime.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Ring_Graph/WMG_X_Ring_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Simple_Pie/WMG_X_Simple_Pie.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Tutorial_1/WMG_X_Tutorial_1.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_WorldSpace/WMG_X_WorldSpace.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Axis_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Bezier_Band_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Grid.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Hierarchical_Tree.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Pie_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Radar_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Random_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Ring_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Anim.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Events.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Graph_Tooltip.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_GUI_Functions.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Image_Custom_Mat.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycaster.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycatcher.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Text_Functions.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Change_Obj.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_EnumFlagAttribute.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Enums.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_List.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Reflection.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Util.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Axis.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Bezier_Band.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Compute_Shader.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_ComputeLineGraph_Data.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Data_Source.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Auto_Anim.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Manager.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend_Entry.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Link.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Node.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Pie_Graph_Slice.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Ring.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Series.cs Assets/simuzen/CommonTools/LayersForProduct/LayerListsHolder.cs Assets/simuzen/CommonTools/LayersForProduct/LayersList.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SlidingMax.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedFloat.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedQuaternion.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedVector3.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Ease.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/IValueProxy.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/TransformTweenBehaviour.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Enums.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/IInterpolator.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/InterpolatorBases.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/MaterialInterpolators.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/TransformInterpolators.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/ValueInterpolators.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenInstance.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenRunner.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Tween.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHandEnableDisable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHands.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointBehaviour.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointFlags.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/AutoFindAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/CombinablePropertyAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Disable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/DisableIf.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EditTimeOnly.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EnumFlags.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/ImplementsInterface.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/ImplementsTypeNameDropdownAttribute.cs 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Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryWrapper.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Select.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SelectMany.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipWhile.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeWhile.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Where.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/WithPrevious.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Zip.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/RiggedFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/RiggedHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapCylindricalSpace.cs 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Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/DisconnectionNotice.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EditorResources.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnableDepthBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnumEventTable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ExecutionOrder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FpsLabel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FrameRateControls.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/GuiRectUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/HandUtils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/InternalUtility.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableBehaviors.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableGameObjects.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/LeapUnityExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProfilerSample.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProgressBar.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeColliderGizmos.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoManager.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoToggle.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/SingleLayer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/TransformUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Utils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/EyeType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRTemporalWarping.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/TemporalWarpingStatus.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/VRHeightOffset.cs "Assets/simuzen/CommonTools/Line Renderer Pro/Scripts/LineRendererPro.cs" Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatObject.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatPropData.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatRuntimeUtil.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/TextureArrayConfig.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamCollider.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamEmitter.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamManager.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/MicroSplatBlendableObject.cs Assets/simuzen/CommonTools/MicroSplat/WindsAndGlitter/Scripts/GlitterLight.cs Assets/simuzen/CommonTools/playmaker/iTween/iTween.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActionHelpers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActivateGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddExplosionForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddScript.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddTorque.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFloatV2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimationSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorCrossFade.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorInterruptMatchTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorMatchTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorPlay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartPlayback.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartRecording.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopPlayback.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopRecording.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/BaseClasses/AnimatorFrameUpdateSelector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorApplyRootMotion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBoneGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCullingMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsUserName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorGravityWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorHumanScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsHuman.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsLayerInTransition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsMatchingTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsParameterControlledByCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLeftFootBottomHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorNextStateInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRightFootBottomHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/NavMeshAgentAnimatorSynchronizer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorApplyRootMotion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorCullingMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorStabilizeFeet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnyKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationQuit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationRunInBackground.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAddRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayClear.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayDeleteAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayForEach.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetNext.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetRandom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayResize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayReverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayShuffle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySort.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayTransferValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/FsmArraySet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArrayItem.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArrayItem.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioMute.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPlay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AxisEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseAnimationAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableIndexAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseLogAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseUpdateAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BlendAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Blink.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAllTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAnyTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolFlip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolNoneTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BroadcastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BuildString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallStaticMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeIn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeOut.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CapturePoseAsAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CollisionEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorRamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Comment.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ComponentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerIsGrounded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSimpleMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertEnumToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertMaterialToObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertSecondsToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateEmptyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CutToCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Debug/Assert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugDrawShape.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugLog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroySelf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetachChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetectDeviceOrientation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceOrientationEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DevicePlayFullScreenMovie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceShakeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceVibrate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugLine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugRay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawFullscreenColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawStateLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EaseEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EasingFunction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableBehaviour.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Explosion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindClosest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FinishFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Flicker.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAbs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAddMultiple.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatDivide.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatMultiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSignTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSubtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FormatString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardAllEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmEventOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompareTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectHasChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsChildOf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsNull.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsVisible.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectTagSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAngleToTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxisVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerCollisionFlags.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceAcceleration.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceRoll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDistance.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetEventInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariables.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetIPhoneSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetJointBreakInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLocationInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseX.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetNextChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetOwner.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParticleCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPreviousStateName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastAllInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenWidth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLeft.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringRight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSubstring.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSystemDateTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTagCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTimeInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTriggerInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVectorLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GotoPreviousState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIContentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIElementHitTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginAreaFollowObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutConfirmPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEmailField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFlexibleSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutRepeatButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSelectionGrid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToggle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToolbar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUITooltip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/HasComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IncrementRenderQueue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InterpolateTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InvokeMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsSleeping.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenResume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/KillDelayedEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevelNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/ColorCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerClearHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetNextHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRegisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRequestHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerUnregisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkCloseConnection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkConnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDestroy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDisconnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetAveragePing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectionsCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLastPing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLocalPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMaximumConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMessagePlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkDisconnectionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkErrorInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNextConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkHavePublicIpAddress.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInitializeServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInstantiate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsClient.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkPeerTypeSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLevelPrefix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLogLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMaxConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetIsMine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetViewId.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewRemoveRPCs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/PlayMakerRPCProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEventByProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/StartServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/NextFrameEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddRelativeForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddTorque2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Collision2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetCollision2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetJointBreak2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextLineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapArea2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapCircle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapPoint2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextRayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetRayCastHit2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetSpeed2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetTrigger2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsSleeping2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2dGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/RayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/ScreenPick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetCollider2dIsTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2dScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetHingeJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetWheelJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Sleep2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SmoothLookAt2d.cs "Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Touch Object 2d Event.cs" Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Trigger2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeAllRigidBodies2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeUp2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsHasKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomSound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlaySound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/RebuildTextures.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralBoolean.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProjectLocationToMap.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionEulerAngles.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionFromRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionAngleAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionBaseAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionEuler.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionInverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLookRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionRotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionSlerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomWait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Raycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RaycastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectOverlaps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformContainsScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformFlipLayoutAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToLocalPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToWorldPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorRectPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformWorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RemoveMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetGUIMatrix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetInputAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RestartLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RewindAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rotate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RotateGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSMAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SampleCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/AllowSceneActivation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/CreateScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneActivateChangedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneBuildIndex.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCountInBuildSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsDirty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsLoaded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsValid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetScenePath.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootGameObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneUnLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Internal/GetSceneActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MergeScenes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MoveGameObjectToScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendActiveSceneChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneUnLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SetActiveScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenPick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenToWorldPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventByName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventToFsm.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendMessage.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendRandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SequenceEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAllFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAmbientLight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioLoop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioPitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBoolValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraCullingMask.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraFOV.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetDrag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEnumValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFlareStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFloatValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogDensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIContentColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIDepth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUISkin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetHaloStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntFromFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetJointConnectedBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightCookie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightFlare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightIntensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightSpotAngle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMouseCursor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetObjectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetShadowStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetSkybox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetStringValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTagsOnChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureOffset.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVisibility.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Sleep.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothFollowAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAtDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartCoroutine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventBoolData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventFloatData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventIntData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventSentBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventStringData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector2Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector3Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringAppend.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringJoin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringSplit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringReplace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SwipeGestureEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TakeScreenshot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TestAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchGUIEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchObjectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TrackMouseMovement.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformInputToWorldSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Translate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetACosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetASine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetCosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetSine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetTan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasEnableRaycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasForceUpdateCanvases.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerGetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerSetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerCanvasRaycastFilterProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiBoolValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDragEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEventBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiFloatValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiIntValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiPointerEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiVector2ValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/EventTriggerActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemCurrentRayCastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemExecuteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerDataInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerEventDataInputButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiIsPointerOverUiObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnBeginDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnCancelEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDeselectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnEndDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnInitializePotentialDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnMoveEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerDownEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerEnterEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerExitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerUpEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnScrollEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSelectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnUpdateSelectedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiSetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementGetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementSetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationGetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationSetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetAnimationTriggers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionGetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionSetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonOnClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownAddOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownClearOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownGetSelectedData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicGetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicSetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldActivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldDeactivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetIsFocused.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetWasCanceled.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextEnd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextStart.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnValueChangeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetAsterixChar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRebuild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetNumberOfSteps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetSize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetNormalizedPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleGetIsOn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleSetIsOn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGUILayout.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/DebugVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2Length.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2XY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SelectRandomVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2XY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2AddXY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Substract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/SetHandsPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3AddXYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Subtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Wait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeAllRigidBodies.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/FsmProcessor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Include/iTweenFSMEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/UpdateHelper.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/GetSetAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/MinAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/TrackballAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/TrackballGroupAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/AmbientOcclusionComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/BloomComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ChromaticAberrationComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ColorGradingComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/DepthOfFieldComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/DitheringComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/EyeAdaptationComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FogComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FxaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/GrainComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/MotionBlurComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ScreenSpaceReflectionComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/TaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/UserLutComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/VignetteComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AmbientOcclusionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AntialiasingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BloomModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BuiltinDebugViewsModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ChromaticAberrationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ColorGradingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DepthOfFieldModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DitheringModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/EyeAdaptationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/FogModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/GrainModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/MotionBlurModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ScreenSpaceReflectionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/UserLutModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/VignetteModel.cs 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Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/ExtensionMethods.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Model/Enum/Platform.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BackgroundController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseConstants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseHelper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTPlayerPrefs.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTWebClient.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/FFTAnalyzer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/PlatformController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomColor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomRotator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomScaler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SerializeDeSerialize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SpectrumVisualizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Social.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/StaticManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIDrag.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIFocus.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIHint.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIResize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIWindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioFilterController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioSourceController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/FPSDisplay.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/ScrollRectHandler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/TakeScreenshot.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/WindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Delegates.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/LiveSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ESpeakModifiers.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/Gender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/MaryTTSType.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ProviderType.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/SpeakMode.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Sequence.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Voice.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/VoiceAlias.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Wrapper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/BaseVoiceProvider.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/IVoiceProvider.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderAndroid.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderIOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderLinux.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMacOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMary.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWindows.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWSA.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Speaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/AudioFileGenerator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/ChangeGender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Loudspeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Sequencer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/SpeechText.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/TextFileSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/VoiceInitalizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Config.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Constants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Helper.cs "Assets/simuzen/CommonTools/Simple Path Finding/Edge.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Graph.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphAsset.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphManager.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphTest.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Node.cs" 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"Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointCircuit.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointProgressTracker.cs" Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_GazeTracker.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_LaserPointer.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_Teleporter.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestThrow.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestTrackedCamera.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TrackedController.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/BodyCollider.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CircularDrive.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ComplexThrowable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ControllerHoverHighlight.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnDetachedFromHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnParticleSystemDeath.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnTriggerEnter.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DistanceHaptics.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/FallbackCameraController.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Hand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HapticRack.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HideOnHandFocusLost.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/IgnoreHovering.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InputModule.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableButtonEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackage.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageReference.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageSpawner.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimator.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAudioPitch.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearBlendshape.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDisplacement.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDrive.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearMapping.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Player.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/PlaySound.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SeeThru.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SleepOnAwake.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundDeparent.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundPlayOneshot.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachAfterControllerIsTracking.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachToHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnRenderModel.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Throwable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/UIElement.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Unparent.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Util.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/VelocityEstimator.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Hints/Scripts/ControllerButtonHints.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArcheryTarget.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Arrow.cs 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Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/InteractableExample.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/AllowTeleportWhileAttachedToHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/ChaperoneInfo.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/IgnoreTeleportTrace.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/Teleport.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportArc.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportArea.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportMarkerBase.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs Assets/simuzen/CommonTools/SteamVR/Plugins/openvr_api.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs 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Assets/simuzen/CommonTools/Utils/Stateless/ParameterConversion.cs Assets/simuzen/CommonTools/Utils/Stateless/ParameterConversionResources.Designer.cs Assets/simuzen/CommonTools/Utils/Stateless/StateConfiguration.cs Assets/simuzen/CommonTools/Utils/Stateless/StateMachine.cs Assets/simuzen/CommonTools/Utils/Stateless/StateMachineResources.Designer.cs Assets/simuzen/CommonTools/Utils/Stateless/StateReference.cs Assets/simuzen/CommonTools/Utils/Stateless/StateRepresentation.cs Assets/simuzen/CommonTools/Utils/Stateless/StateRepresentationResources.Designer.cs Assets/simuzen/CommonTools/Utils/Stateless/Transition.cs Assets/simuzen/CommonTools/Utils/Stateless/TransitioningTriggerBehaviour.cs Assets/simuzen/CommonTools/Utils/Stateless/TriggerBehaviour.cs Assets/simuzen/CommonTools/Utils/Stateless/TriggerWithParameters.cs Assets/simuzen/CommonTools/Utils/StringUtils.cs Assets/simuzen/CommonTools/Utils/TimeUtils.cs Assets/simuzen/CommonTools/Utils/Transform/CopyTransformForChild.cs Assets/simuzen/CommonTools/Utils/Transform/TransformUtils.cs Assets/simuzen/CommonTools/Utils/Transform/ZRotationBlocker.cs Assets/simuzen/CommonTools/Utils/Validation/IValidation.cs Assets/simuzen/CommonTools/Utils/Validation/NotNullAttribute.cs Assets/simuzen/CommonTools/Utils/Validation/ValidationInfo.cs Assets/simuzen/CommonTools/Utils/Validation/ValidationUtils.cs Assets/simuzen/CommonTools/Utils/WriteTempFileUtils.cs Assets/simuzen/CommonTools/Utils/XMLUtils.cs Assets/simuzen/CommonTools/VertexPaint/VertexInstanceStream.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/AutoMocking/ZenjectMoqExtensions.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder2.cs 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Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal3.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal4.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal5.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal6.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/SignalExtensions.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Bob.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Jim.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Norf.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Norf2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Qux.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Bob.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Jim.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Qux.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/PrefabFactory/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactory/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryFive/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryFive/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryOne/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryOne/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestGameObjectFactoryOne/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ArgumentsBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConditionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionAssemblySelectionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionBindInfo.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionFilterTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionSelectTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/CopyIntoSubContainersBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/DynamicFactoryBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderBase.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderWithParams.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinderBase.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/IdScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/NonLazyBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/SubContainerBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/BindInfo.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/GameObjectCreationParameters.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindingUtil.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/BindFinalizerWrapper.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/IBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/NullBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabResourceBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ProviderBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ScopableBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SingleProviderBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerInstallerBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerMethodBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerPrefabBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerPrefabResourceBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Factories/DynamicFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/IFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/KeyedFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/PrefabFactory.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectableInfo.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectUtil.cs Assets/simuzen/CommonTools/zenject/Source/Injection/Lazy.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/Context.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/ContextUtil.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/GameObjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/ProjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneDecoratorContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/StaticContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/IInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Install/Installer.cs Assets/simuzen/CommonTools/zenject/Source/Install/InstallerBase.cs Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstallerBase.cs Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstallerBase.cs Assets/simuzen/CommonTools/zenject/Source/Install/ZenjectBinding.cs Assets/simuzen/CommonTools/zenject/Source/Internal/Assert.cs Assets/simuzen/CommonTools/zenject/Source/Internal/Func.cs Assets/simuzen/CommonTools/zenject/Source/Internal/LinqExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/Log.cs Assets/simuzen/CommonTools/zenject/Source/Internal/MiscExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/PreserveAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ProfileBlock.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ReflectionUtil.cs Assets/simuzen/CommonTools/zenject/Source/Internal/TypeExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ValuePair.cs Assets/simuzen/CommonTools/zenject/Source/Main/BindingId.cs Assets/simuzen/CommonTools/zenject/Source/Main/DiContainer.cs Assets/simuzen/CommonTools/zenject/Source/Main/IInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Main/LazyInstanceInjector.cs Assets/simuzen/CommonTools/zenject/Source/Providers/CachedProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToCurrentGameObjectComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToExistingGameObjectComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToGameObjectComponentProviderBase.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToNewGameObjectComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/GetFromPrefabComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/FactoryProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/EmptyGameObjectProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/PrefabGameObjectProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/GetterProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/InstanceProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/IProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/IProviderExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderSimple.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderUntyped.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderWithContainer.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/IPrefabInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiatorCached.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/IPrefabProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProviderResource.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ProviderUtil.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ResolveProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ResourceProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Prefab/PrefabResourceSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Prefab/PrefabSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonId.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonImplIds.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonMarkRegistry.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonTypes.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Standard/StandardSingletonDeclaration.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Standard/StandardSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByMethod.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByPrefab.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByPrefabResource.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/ISubContainerCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByMethod.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByPrefab.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByPrefabWithParams.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorCached.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerDependencyProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/TransientProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/UntypedFactoryProvider.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/DisposableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/InitializableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/DefaultGameObjectKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/Kernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/MonoKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/ProjectKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/SceneKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/TaskUpdater.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/TickableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/UnityEventManager.cs Assets/simuzen/CommonTools/zenject/Source/Usage/IInitializable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ILateDisposable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectAttributeBase.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectLocalAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectOptionalAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectSources.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ITickable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ZenjectAllowDuringValidationAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Util/ActionInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Util/ExecutionOrderExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Util/ExecutionOrderInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Util/TypeAnalyzer.cs Assets/simuzen/CommonTools/zenject/Source/Util/UnityUtil.cs Assets/simuzen/CommonTools/zenject/Source/Util/ValidationUtil.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectException.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectSceneLoader.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectTypeInfo.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenUtilInternal.cs Assets/simuzen/CommonTools/zenject/Source/Validation/IValidatable.cs Assets/simuzen/CommonTools/zenject/Source/Validation/ValidationMarker.cs Assets/simuzen/platform/batch/SMKsessionBatch.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/BladeOrientationHelper.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CargoDumperSpawnerManager.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CCargoContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CMaterialContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DecelerationObstacle.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshesStatusNetMessage.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DumperCallZoneDescriptor.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DumperRigidBodiesContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationInstaller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/IMiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsServiceInstaller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningParticleController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningParticleDescriptor.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/NetMiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/NetSupportSandContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/PIDumperInitializer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RemoteUnloadZone.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RigidBodyManipulator.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RockContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandDrag.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UserCargoContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VisualCargoRepresentation.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Assets/simuzen/platform/errors/ErrorCodes.cs Assets/simuzen/platform/errors/ErrorDescriptor.cs Assets/simuzen/platform/errors/ErrorResolver.cs Assets/simuzen/platform/errors/Exceptions.cs Assets/simuzen/platform/execution/InitialFSM.cs Assets/simuzen/platform/execution/login/ILoginFsmFactory.cs Assets/simuzen/platform/execution/login/LoginFsmFactory.cs Assets/simuzen/platform/execution/ProductExecutionFlowFactory.cs Assets/simuzen/platform/factories/POFactory.cs Assets/simuzen/platform/hud/animations/AnimDefinition.cs Assets/simuzen/platform/hud/behaviours/Atlas.cs Assets/simuzen/platform/hud/behaviours/ChooseLoginOrDemoListener.cs Assets/simuzen/platform/hud/components/AbstractHComponent.cs Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs Assets/simuzen/platform/hud/components/BrowserPopup.cs Assets/simuzen/platform/hud/components/CamStreamingVLC.cs Assets/simuzen/platform/hud/components/COM_InterludePopup.cs Assets/simuzen/platform/hud/components/COM_LoginBioPopup.cs Assets/simuzen/platform/hud/components/COM_Popup.cs Assets/simuzen/platform/hud/components/ConfigurationScreenData.cs Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Assets/simuzen/platform/hud/components/FreePracticeScreenData.cs Assets/simuzen/platform/hud/components/GenericDropDownResultComponent.cs Assets/simuzen/platform/hud/components/GenericMainMenuComponent.cs Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Assets/simuzen/platform/hud/components/HCOM_CPFDigits.cs Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_GoalsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_InfractionsBar.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_MessagePanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_Timer.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/IG_RearviewPanelHandler.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_InstructorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_MinimapPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Bus.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CameraButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CamStreaming.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeLevel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargePosition.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Environment.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Failure.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCamera.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCategory.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InstructorCollision.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_PhysicsButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SnowThickness.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Spawn.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SpawnValue.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Traffic.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_UserBehavior.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Value.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Wind.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_Interlude.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_LoginMenu.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_MainMenu.cs Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Assets/simuzen/platform/hud/components/HCOM_Replay.cs Assets/simuzen/platform/hud/components/HCOM_ResultsPanel/HCOM_Results.cs Assets/simuzen/platform/hud/components/HCOM_ResultsParamDescription.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Assets/simuzen/platform/hud/components/HCOM_StudentInfo.cs Assets/simuzen/platform/hud/components/HCOM_VisualSummaryPanel.cs Assets/simuzen/platform/hud/components/HMonitorSettings.cs Assets/simuzen/platform/hud/components/HUD_E_CPFDigit.cs Assets/simuzen/platform/hud/components/ICanStoreParameters.cs Assets/simuzen/platform/hud/components/IHComponent.cs Assets/simuzen/platform/hud/components/InstructorHComponent.cs Assets/simuzen/platform/hud/components/ISceneryCargoManager.cs Assets/simuzen/platform/hud/components/RearviewHUDComponent.cs Assets/simuzen/platform/hud/components/SceneryCargoManager.cs Assets/simuzen/platform/hud/components/SMKBrowserUI.cs Assets/simuzen/platform/hud/data/ButtonInfo.cs Assets/simuzen/platform/hud/data/configurationParameters/LoadTypeId.cs Assets/simuzen/platform/hud/data/HUDConfigurationParametersData.cs Assets/simuzen/platform/hud/data/HUDExcerciseStatisticsScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseConfirmScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDTeachingPlanScreenData.cs Assets/simuzen/platform/hud/data/HUDVehicleData.cs Assets/simuzen/platform/hud/data/ScreenData.cs Assets/simuzen/platform/hud/descriptors/HBaseDescriptor.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BDZP_RabbitTurtleMode.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_SpecialFunctions.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_BikeFailures.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Odometers.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_BulldozerPanel/HDES_BDZP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ConfigurationPanel/HDES_Configuration.cs Assets/simuzen/platform/hud/descriptors/HDES_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_CPFDigits.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_ExerciseConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_FreePracticeMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_InfoParam.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_GoalsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InclinometerPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InfractionsBar.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_LoadPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanelPrefab.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ObserverPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_Timer.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_InstructorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_MinimapPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Bus.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CameraButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CamStreaming.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeLevel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargePosition.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Environment.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Failure.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCamera.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCategory.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InstructorCollision.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_PhysicsButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SnowThickness.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Spawn.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SpawnValue.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Traffic.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_UserBehavior.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Value.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Wind.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_Interlude.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_BasicParameters.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_ForkController.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_LightIndicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Velocity.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_MSP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_LoginMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_MainMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_Replay.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_Results.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_ResultsParamDescription.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorReplays.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorSessions.cs Assets/simuzen/platform/hud/descriptors/HDES_StudentInfo.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_LedRPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_PressionHeatBatteryOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RetarderAbsAsrOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_VehicleType.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Velocity.cs Assets/simuzen/platform/hud/elements/HButton.cs Assets/simuzen/platform/hud/elements/HDialogButton.cs Assets/simuzen/platform/hud/elements/HEventButton.cs Assets/simuzen/platform/hud/elements/HFsmEventButton.cs Assets/simuzen/platform/hud/elements/HFsmPIReplays.cs Assets/simuzen/platform/hud/elements/HFsmPISessionButton.cs Assets/simuzen/platform/hud/elements/HLocalizableDropdown.cs Assets/simuzen/platform/hud/elements/HLocalizableLabel.cs Assets/simuzen/platform/hud/elements/HLocalizableTextMeshProLabel.cs Assets/simuzen/platform/hud/elements/HProductLogo.cs Assets/simuzen/platform/hud/elements/HSelectionButton.cs Assets/simuzen/platform/hud/elements/HSimBundleVersionLabel.cs Assets/simuzen/platform/hud/elements/HSlider.cs Assets/simuzen/platform/hud/elements/HWidget.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BDZPRabbitTurtleModeHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPSpecialFunctionsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPRPMBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BulldozerPanelHandlers/BDZPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonAcceptExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonCourseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/HScrollToSelected.cs Assets/simuzen/platform/hud/elements/impl/HWID_ConfigurationParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParamHUnselectableButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ResultsParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_BasicParameters.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_ForkController.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_LightIndicators.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/HCOM_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPPressionHeatBateryAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVehicleTypeHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs Assets/simuzen/platform/hud/elements/IParameterized.cs Assets/simuzen/platform/hud/elements/MultiImageButton.cs Assets/simuzen/platform/hud/elements/MultiImageToggle.cs Assets/simuzen/platform/hud/elements/Popups/ExerciseParamsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/IPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/IToPopupData.cs Assets/simuzen/platform/hud/elements/Popups/LoadingPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/LoginBioPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/MonitorSettingsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/PopupData.cs Assets/simuzen/platform/hud/elements/Popups/ProxyPopup.cs Assets/simuzen/platform/hud/elements/Popups/SimplePopupPanel.cs "Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/PlayVLC.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/QuitVLCHelper.cs" Assets/simuzen/platform/hud/HUDDefaultConstants.cs Assets/simuzen/platform/hud/HUDMonitor.cs Assets/simuzen/platform/hud/HUDParameterValue.cs Assets/simuzen/platform/hud/HUDTools.cs Assets/simuzen/platform/hud/ICanShowMessages.cs Assets/simuzen/platform/hud/IHUDElement.cs Assets/simuzen/platform/hud/IScreen.cs Assets/simuzen/platform/hud/ISignals.cs Assets/simuzen/platform/hud/IStudentInfoConsumer.cs Assets/simuzen/platform/hud/messaging/ActionTimerMessage.cs Assets/simuzen/platform/hud/messaging/BasicMessageData.cs Assets/simuzen/platform/hud/messaging/IHUDMessage.cs Assets/simuzen/platform/hud/messaging/IndicationMessageData.cs Assets/simuzen/platform/hud/messaging/InfractionMessageData.cs Assets/simuzen/platform/hud/messaging/ISelectionMesssage.cs Assets/simuzen/platform/hud/ProxyAtlas.cs Assets/simuzen/platform/hud/ProxyScreen.cs Assets/simuzen/platform/hud/PseudoSimescarGUIService.cs Assets/simuzen/platform/hud/ResourceReference.cs Assets/simuzen/platform/hud/screens/AbstractHScreen.cs Assets/simuzen/platform/hud/screens/HSCR_BlackEmptyScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ChooseLoginOrDemo.cs Assets/simuzen/platform/hud/screens/HSCR_ConfigurationScreen.cs Assets/simuzen/platform/hud/screens/HSCR_Empty.cs Assets/simuzen/platform/hud/screens/HSCR_ExerciseConfirmation.cs Assets/simuzen/platform/hud/screens/HSCR_FreePractice.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePIScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePOScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGameScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InstructorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InterludeScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LiftDashboard.cs Assets/simuzen/platform/hud/screens/HSCR_LoadingSimulatorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LoginByCPFScreen.cs Assets/simuzen/platform/hud/screens/HSCR_MonitorSettingsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayButtonsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ResultsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorReplays.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorSessions.cs Assets/simuzen/platform/hud/screens/HSCR_SocratesAndTelemetryScreen.cs Assets/simuzen/platform/hud/screens/HSCR_StudentInfo.cs Assets/simuzen/platform/hud/screens/HSCR_VehicleDashboard.cs Assets/simuzen/platform/hud/screens/IHScreen.cs Assets/simuzen/platform/hud/SMKNGUITools.cs "Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/SnowVolumeGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/TelemetryGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs" Assets/simuzen/platform/hud/XMLScreenComponentsReader.cs Assets/simuzen/platform/installers/ByProduct/EmptyProductInstaller.cs Assets/simuzen/platform/installers/ByProduct/ProductInstaller.cs Assets/simuzen/platform/installers/CameraInstaller.cs Assets/simuzen/platform/installers/DebugTrafficInstaller.cs Assets/simuzen/platform/installers/EnvironmentInstaller.cs Assets/simuzen/platform/installers/FakeInteropDecoratorInstaller.cs Assets/simuzen/platform/installers/FakeTrafficInstaller.cs Assets/simuzen/platform/installers/FileInstaller.cs Assets/simuzen/platform/installers/GlobalInputInstaller.cs Assets/simuzen/platform/installers/GlobalInstaller.cs Assets/simuzen/platform/installers/GlobalOutputInstaller.cs Assets/simuzen/platform/installers/GlobalPriorityInstaller.cs Assets/simuzen/platform/installers/GlobalServicesInstaller.cs Assets/simuzen/platform/installers/InfractionInstaller.cs Assets/simuzen/platform/installers/SceneryServiceInstaller.cs Assets/simuzen/platform/installers/ServicesInitializationList.cs Assets/simuzen/platform/installers/SimulationSceneInstaller.cs Assets/simuzen/platform/installers/SMKMonoInstaller.cs Assets/simuzen/platform/installers/StartingSceneInstaller.cs Assets/simuzen/platform/installers/StatisticInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationInstaller.cs Assets/simuzen/platform/installers/TestStartingConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TrafficInstaller.cs Assets/simuzen/platform/installers/TrainingManagerSceneInstaller.cs Assets/simuzen/platform/installers/VegetationInstaller.cs Assets/simuzen/platform/legacy/Biometrics/CFingerPrintReader.cs Assets/simuzen/platform/legacy/Biometrics/FingerprintReader.cs Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Assets/simuzen/platform/legacy/diagnosis/DiagnosticParameters.cs Assets/simuzen/platform/legacy/environment/Rain/FollowTransform.cs Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Assets/simuzen/platform/legacy/socrates/SocratesParametersTranslator.cs Assets/simuzen/platform/legacy/ws/AuthenticationWebServices.cs Assets/simuzen/platform/legacy/ws/Dynadvert.cs Assets/simuzen/platform/legacy/ws/DynAdvertWS.cs Assets/simuzen/platform/legacy/ws/ExecuteFinalBatchProcess.cs Assets/simuzen/platform/legacy/ws/IConnectionManager.cs Assets/simuzen/platform/legacy/ws/InitialChecker.cs Assets/simuzen/platform/legacy/ws/ProSimulador.cs Assets/simuzen/platform/legacy/ws/ProsimuladorConnectionManager.cs Assets/simuzen/platform/legacy/ws/SMKDiagnosticTool.cs Assets/simuzen/platform/legacy/ws/SMKWrongXMLException.cs Assets/simuzen/platform/legacy/ws/Socrates.cs Assets/simuzen/platform/legacy/ws/SocratesConnectionManager.cs Assets/simuzen/platform/legacy/ws/SocratesWS.cs Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Assets/simuzen/platform/legacy/ws/WS.cs Assets/simuzen/platform/legacy/ws/WSFakeReader.cs Assets/simuzen/platform/legacy/ws/WSManager.cs Assets/simuzen/platform/PlatformException.cs Assets/simuzen/platform/playmaker/actions/configuration/BaseConfigurationAction.cs Assets/simuzen/platform/playmaker/actions/configuration/CleanUpAction.cs Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationValueAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsPIAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsReplayAction.cs Assets/simuzen/platform/playmaker/actions/configuration/LaunchUpdateAction.cs Assets/simuzen/platform/playmaker/actions/configuration/RestartSimAction.cs Assets/simuzen/platform/playmaker/actions/configuration/SetOcclusionScene.cs Assets/simuzen/platform/playmaker/actions/configuration/SetSimulatorModeAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseParamClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesParamsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesStatisticsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextScreenInformation.cs Assets/simuzen/platform/playmaker/actions/context/ContexVariableClean.cs Assets/simuzen/platform/playmaker/actions/context/GetContextBoolVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/GetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextCPFInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextExercisesParamAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextSimulatorInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStudentFingerprintInfo.cs Assets/simuzen/platform/playmaker/actions/environment/GetDayTimeLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/environment/GetWeatherLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetWiperNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/OnEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ConsolidateExerciseResultAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ExerciseTimeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/PIError.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SelectConfirmMenuAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SetKeyboardModeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/StartExerciseAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForEscapePressedAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForExitButtonAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForFSMToEndAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/FingerprintFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/ReadFingerprintAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceChangeScreenAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceClosePopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateCPFScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreatePopupDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowBasicPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowDelayedRespawnPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowMessageAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowProgressPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/HUDUpdatePopupData.cs Assets/simuzen/platform/playmaker/actions/gui/InstanceControllerAction.cs Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsSpreadingSalt.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckExpansionJoints.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckLaneChange.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckPourSnowOnVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckRespectCyclist.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSnowplowOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleDirection.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleSpeedInfraction.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStop.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/GivePriorityToEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasRedTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/HasStop.cs Assets/simuzen/platform/playmaker/actions/infraction/Infraction.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNode.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNodeForPedestrian.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingCorrectLane.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingLaneReserved.cs Assets/simuzen/platform/playmaker/actions/interop/BeginExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/CancelExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/EditorLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/EndExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExecutionExitCompareAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExerciseInfoAction.cs Assets/simuzen/platform/playmaker/actions/interop/InitialLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/InteropFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/interop/LoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/LogoutAction.cs Assets/simuzen/platform/playmaker/actions/interop/SavePictureAction.cs Assets/simuzen/platform/playmaker/actions/interop/SessionConfirmationAction.cs Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Assets/simuzen/platform/playmaker/actions/logic/CrashListenerAction.cs Assets/simuzen/platform/playmaker/actions/logic/FloatCompareStorer.cs Assets/simuzen/platform/playmaker/actions/logic/RestartSimulatorAction.cs Assets/simuzen/platform/playmaker/actions/misc/GarbageCollection.cs Assets/simuzen/platform/playmaker/actions/network/StartDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StartNetAction.cs Assets/simuzen/platform/playmaker/actions/network/StopDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StopNetAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFinalizeExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorLoadExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnMenuAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnSimulationAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorReadyAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorScreenData.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorToScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/output/PlatformToInitialPositionAction.cs Assets/simuzen/platform/playmaker/actions/passengers/AnyPassengerRequest.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopRequieresRamp.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopSelected.cs Assets/simuzen/platform/playmaker/actions/passengers/CheckStopPosition.cs Assets/simuzen/platform/playmaker/actions/passengers/ClearPassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/EnterBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/ExitBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/GetGameObject.cs Assets/simuzen/platform/playmaker/actions/passengers/GetPlace.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowEnd.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowStart.cs Assets/simuzen/platform/playmaker/actions/passengers/ReservePlace.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBase.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBool.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorFloat.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSimAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSMKSimUserAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SessionBatchAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/SMKBaseFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/Statistics/OnExerciseEnd.cs Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDoorsOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDrivingLightsOn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreTrailerOpenDoors.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BaseVehicleAction.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockRamp.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClosestDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClutchLevel.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetEulerLocalRotationX.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetIDLERpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputStatus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetLeastRoadGrip.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRampValues.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRoadSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeedInMeterPerSeconds.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsABus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsBrokenDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsDoorOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsEngineWorking.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsFifthWheelOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsNeutralGearActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsStalledMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsWorkingMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnBreakDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnCollision.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnGearChanged.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/SwitchVehicleType.cs" Assets/simuzen/platform/playmaker/actions/zms/EventHUBAction.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/FsmInjector.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/RunFSMInjector.cs Assets/simuzen/platform/playmaker/FsmStateActionException.cs Assets/simuzen/platform/simulation/ChangeScreenInDecoratorScene.cs Assets/simuzen/platform/simulation/ExerciseParamKeys.cs Assets/simuzen/platform/simulation/exercises/AlcoholTest.cs Assets/simuzen/platform/simulation/exercises/BaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfig.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseDB.cs Assets/simuzen/platform/simulation/exercises/Exercises.cs Assets/simuzen/platform/simulation/exercises/ExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/FreeExercise.cs Assets/simuzen/platform/simulation/exercises/Goal.cs Assets/simuzen/platform/simulation/exercises/IBaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/ScheduledExercise.cs Assets/simuzen/platform/simulation/exercises/SessionInfo.cs Assets/simuzen/platform/simulation/IExercise.cs Assets/simuzen/platform/simulation/IPracticeData.cs Assets/simuzen/platform/simulation/ProductConfigurator.cs Assets/simuzen/platform/simulation/ProductFsmFactory.cs Assets/simuzen/platform/simulation/ResultParamKeys.cs Assets/simuzen/platform/simulation/SimulationSignals.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluation.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluationCriteriaConfig.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseReplayConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseResultConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseScoreConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseSuperMarioConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseTelemetryConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseResult/ExerciseResult.cs Assets/simuzen/platform/simulation/users/Instructor.cs Assets/simuzen/platform/simulation/users/Student.cs Assets/simuzen/platform/SMKBehaviour.cs Assets/simuzen/platform/systems/base/configuration/ConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationExternalExecutables.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamDB.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamKeys.cs Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Assets/simuzen/platform/systems/base/configuration/FileNames.cs Assets/simuzen/platform/systems/base/configuration/FileNamesPaths.cs Assets/simuzen/platform/systems/base/configuration/FoscamConfigDB.cs Assets/simuzen/platform/systems/base/configuration/Hardware.cs Assets/simuzen/platform/systems/base/configuration/HMonitor.cs Assets/simuzen/platform/systems/base/configuration/HMonitorContainer.cs Assets/simuzen/platform/systems/base/configuration/IConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/IConfiguration.cs Assets/simuzen/platform/systems/base/configuration/IProductModel.cs Assets/simuzen/platform/systems/base/configuration/LauncherEnvironmentKeys.cs Assets/simuzen/platform/systems/base/configuration/Param.cs Assets/simuzen/platform/systems/base/configuration/ParamDB.cs Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Assets/simuzen/platform/systems/base/configuration/ProductModelFromFile.cs Assets/simuzen/platform/systems/base/configuration/ProductParamKeys.cs Assets/simuzen/platform/systems/base/configuration/ResultDB.cs Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Assets/simuzen/platform/systems/base/localization/BetterList.cs Assets/simuzen/platform/systems/base/localization/ByteReader.cs Assets/simuzen/platform/systems/base/localization/ILocalizationService.cs Assets/simuzen/platform/systems/base/localization/LocalizationHandler.cs Assets/simuzen/platform/systems/base/localization/LocalizationService.cs Assets/simuzen/platform/systems/base/log/ExtendedLogger.cs Assets/simuzen/platform/systems/base/log/FileLogHandler.cs Assets/simuzen/platform/systems/base/log/IExtendedLogger.cs Assets/simuzen/platform/systems/base/log/LogManager.cs Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Assets/simuzen/platform/systems/base/services/AbstractService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstants.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstantsPSA.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioID.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/IGlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/ISceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BackhoeLoaderAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BaseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BladeDraggingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BlinkersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/CameraAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/DumperBucketAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentWarehouseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ErrorPanelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExpansionJointAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ForkAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/FurnitureAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/GearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/HornAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ISceneAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/LiftMotorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryBladeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachinerySandAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MinelandEnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MovementAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OnTriggerChangeReverb.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ParkingSensorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PassengerAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupTerrainsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SpeedLimitAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ThrottleMotorbikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TinesAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TireBlastAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TracksReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficLightAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TruckIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleInteriorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehiclePerceptionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleSkidAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WindAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WipersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/IGlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Locution.cs Assets/simuzen/platform/systems/base/services/audio/MiniMapServiceInstaller.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSounds.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSoundsFactory.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Bundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleCache.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleParametersKeys.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/ManifestBundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsOnBundleList.cs Assets/simuzen/platform/systems/base/services/bundle/IBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/ZenjectAsyncLoadLevel.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraConfigurator.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BaseCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CameraRotationByInputAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CloneCameraAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CrashCameraSmoothAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/FreeBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MotorbikeDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/OrbitalBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/SmoothFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/VRCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/BackhoeLoaderDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FreeBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/LiftDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MachineryDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MotorBikeDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/OrbitBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimDriverParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimpleCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SmoothFollowCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/VRBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/CameraPivotListener.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugPIButtons.cs Assets/simuzen/platform/systems/base/services/camera/debug/test/TestFacadeClient.cs Assets/simuzen/platform/systems/base/services/camera/effects/AquaplaningEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/CloudyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/HailEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/ICameraEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/IcyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/OilEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/PPPPriority.cs Assets/simuzen/platform/systems/base/services/camera/effects/RainyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SnowEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SunnyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/ILogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraFactory.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistances.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/IGlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/HudScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreensConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/NetAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Assets/simuzen/platform/systems/base/services/camera/pivot/Pivot.cs Assets/simuzen/platform/systems/base/services/camera/pivot/PivotType.cs Assets/simuzen/platform/systems/base/services/camera/PivotsHandler.cs Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/TestAWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/TrainingManagerCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/VehicleCameraSettings.cs Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Assets/simuzen/platform/systems/base/services/coroutine/ICoroutineService.cs Assets/simuzen/platform/systems/base/services/databus/DataBusInstaller.cs Assets/simuzen/platform/systems/base/services/databus/DataBusKey.cs Assets/simuzen/platform/systems/base/services/databus/DataBusObject.cs Assets/simuzen/platform/systems/base/services/databus/DataBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/ForkControllerWriter.cs Assets/simuzen/platform/systems/base/services/databus/IDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/TrafficWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/AidsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BackhoeLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BrakesWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BulldozerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/CargoWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ComponentWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DoorsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DumperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/EngineWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExtendedLightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FifthWheelWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FuelTankWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearboxWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearPreselectorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IgnitionWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/InclinometerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/KickstandWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/LightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryBladeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/PassengersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RabbitTurtleModeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RampWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RipperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SceneryCargoManagerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SensorControlerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SnowPlowWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedControlDeviceWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/StabilizersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/TransferWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/VehicleInputWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WheelLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WindWriter.cs Assets/simuzen/platform/systems/base/services/fingerprint/IFingerprintService.cs Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Assets/simuzen/platform/systems/base/services/hud/GUIControlSignals.cs Assets/simuzen/platform/systems/base/services/hud/IGUIService.cs Assets/simuzen/platform/systems/base/services/hud/ISceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/SceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/Scripts/LoginBioPopupPanel.cs Assets/simuzen/platform/systems/base/services/hud/SimuZenGUIService.cs Assets/simuzen/platform/systems/base/services/IExerciseDataEvent.cs Assets/simuzen/platform/systems/base/services/infraction/IInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/IInfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionEventData.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFactory.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFSM.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionId.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/AggressiveDriving.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/CollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ConeCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ContinuousInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DiscreteInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithForkRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/FreeAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/GearShiftAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InclinationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InfractionMonoBehaviour.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/KickstandInfracction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/NeutralGearDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OffroadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OperatorsSecurityDistanceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OverturnInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SettedSpeedLimitInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedWithChainsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/StopTriggerInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TracksBrakeDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TurningOffWithoutHandBrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadInWrongPlaceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongApproachToCrusherInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/BeginExerciseInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropResults.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/EndResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/InitialLoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyInteropServiceSession.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ExerciseInfoMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginRequest.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginResponse.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LogoutMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/Cerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ICerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ISimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetManagerWS.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/LogicsModifier.cs Assets/simuzen/platform/systems/base/services/infraction/PIInfractionService.cs Assets/simuzen/platform/systems/base/services/input/Decorators/DialFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/FlankFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/InvertFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/PIFilter.cs Assets/simuzen/platform/systems/base/services/input/IInputMapService.cs Assets/simuzen/platform/systems/base/services/input/IInputService.cs Assets/simuzen/platform/systems/base/services/input/impl/Babel/BabelInput.cs "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/AbstractBabelControllerForRewiredBase.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/BabelDummyDecorator.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerDecorator.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FakeBabel.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FalseEventsControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LiftSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MachinarySimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MaqSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/NetControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/OnGUIControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesBikeBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCar4WDBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCarBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesTruckBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SnowPlowSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputActionException.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputEventSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputMapSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputRuntimeDebug.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IgnitionKeyMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/PreviouslyOnRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredActions.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs" Assets/simuzen/platform/systems/base/services/input/InputHelper.cs Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Assets/simuzen/platform/systems/base/services/input/Tools/BabelPrinter.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMKBabel.cs Assets/simuzen/platform/systems/base/services/IService.cs Assets/simuzen/platform/systems/base/services/log/ErrorHandler.cs Assets/simuzen/platform/systems/base/services/log/IErrorHandler.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapDragArea.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapItem.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs Assets/simuzen/platform/systems/base/services/MonoService.cs Assets/simuzen/platform/systems/base/services/multidisplay/SMKMultidisplay.cs Assets/simuzen/platform/systems/base/services/network/Components/MQPseudoRigidbodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToPickupVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToSnowPlowVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicUnsync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BackhoeLoaderTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CyclistAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DeformableMeshSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DumperBucketSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ExcavatorTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectBasicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/HierachySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MachineryTrackAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeHandlebarSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/NetAuthorityBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerPiecesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengersSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PedestrianAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PickupChainsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RampSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ReplayCrossingEntityAnimator.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RotaryLightsAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SnowplowBladesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehiclesSandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TriangleJointSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleBellowSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleLightsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWiperSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelLoaderTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/MQRigidbodyNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviourManager.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/SnowplowNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/INetworkService.cs Assets/simuzen/platform/systems/base/services/network/messages/BaseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentModifierNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentPresetNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/CrossingSpawnDistanceNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DeformableSurfaceMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DestroyRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EmptyNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentConfigurationNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentWindNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ErrorNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ExerciseParametersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/FloatNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/InfractionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/IntNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MotorVehicleInitNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MultipleNetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/NetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PiecesPassengersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIEventNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIPhysicsChangeNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PISpawnPositionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SingleBoolNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnResponseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TelemetryNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TrafficLightNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/UnloadCargoNetMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkManagerUtils.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/DebugNetMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/INetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageID.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/RegisteredHandler.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/UnregisterMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkPhysicsManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionSignals.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkDiscovery.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManager.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerClient.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerService.cs Assets/simuzen/platform/systems/base/services/network/UDPClient.cs Assets/simuzen/platform/systems/base/services/network/UDPListener.cs Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestrator.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestratorEventFlow.cs Assets/simuzen/platform/systems/base/services/orchestrator/NetOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorHelper.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/IExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/NetExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/ReplayExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SceneExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SimExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/TrainingManagerExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/ExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/IExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/IGIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/INetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/NetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/INetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/INetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/NetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/OrchestratorPluginsConfigurations.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/ISceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/SceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/IScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/IServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/ServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/SMKTimer/SMKTimeManager.cs Assets/simuzen/platform/systems/base/services/output/implementation/FakeOutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/ForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputTo3DofConverter.cs Assets/simuzen/platform/systems/base/services/output/implementation/PlatformService.cs Assets/simuzen/platform/systems/base/services/output/implementation/SimesBikePlatform.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IOutputService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IPlatformService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/BusStopPassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BaseMonoPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IGraphManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengerReceiver.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengersWithHandicapped.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPlaceManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IStopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Passenger.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCollider.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersFlow.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReceiverSyncHandler.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReset.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersSection.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Place.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PlaceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/StopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusTransformParent.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IPassengersServiceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceDebugInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersSceneInstaller.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Pose.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/Palette.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/PropPassengersCreator.cs Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Assets/simuzen/platform/systems/base/services/persistence/IPersistentService.cs Assets/simuzen/platform/systems/base/services/rearview/IRearviewService.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewCameras.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewDescriptor.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewService.cs Assets/simuzen/platform/systems/base/services/registry/IRegistryService.cs Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Assets/simuzen/platform/systems/base/services/remotefiles/IRemoteFileService.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileConstants.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileDownloadPaths.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileManager.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayAnimatorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBaseData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBoolData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayColorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEmptyData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnumData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnvironmentData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayFloatData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayIntData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayParticleSystemData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayPassengerAnimationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayRotationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficLightData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficVehicleParticle.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayUserVehicleGlassData.cs Assets/simuzen/platform/systems/base/services/replay/IRecordService.cs Assets/simuzen/platform/systems/base/services/replay/IReplayPlayer.cs Assets/simuzen/platform/systems/base/services/replay/IReplayRecorder.cs Assets/simuzen/platform/systems/base/services/replay/ISceneReplayService.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBasePlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBaseRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCameraPivot.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCyclistAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableMesh.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDumperRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayEnvironment.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorTracksAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayGraphicVehicle.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMaterial.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerActive.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerType.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPedestrianAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPlates.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRampPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRearviews.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySandCargoAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowPlow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficCrash.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransform.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleChainsPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleGlass.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleHandlebar.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleOptionalGo.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWipers.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayVehicleSkin.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelsPivot.cs Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCameraDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCompatibility.cs Assets/simuzen/platform/systems/base/services/replay/ReplayDataCollection.cs Assets/simuzen/platform/systems/base/services/replay/ReplayFileManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Assets/simuzen/platform/systems/base/services/replay/ReplayPlayerController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRecordController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAssetsManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayResolver.cs Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayServicesDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayUserVehicleRotaryLights.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotHandler.cs Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/IFrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/MotorbikeDriverCameraPivotBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Camera/NoJointPivotDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/PICameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/RearviewToFrameRateSubscriber.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehavior.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPreset.cs Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Assets/simuzen/platform/systems/base/services/scene/Culling/ICullingService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ConfigEnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentComponents.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentPreset.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloudEnvironment.cs "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/EnvironmentComponents.cs" "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/IEnvironmentComponents.cs" Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceLight.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfacePartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DefSurfInitialStatusMessage.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/IDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/NetDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SnowParticleHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SurfaceDataPartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/AquaplaningManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/CloudyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DaytimeManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DegradedAsphaltManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/FogManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/HailManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyAdherenceManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/ModifiersManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/OilManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/RainyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SnowManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SunnyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/WindManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/AquaplaningModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/CloudyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DaytimeModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DegradedAsphaltModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/FogModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/HailModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyAdherentModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/ModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/OilModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/RainyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SunnyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/WindModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetControllerByEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ManagersEnvironmentHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatParticulateModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatSnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatWaterModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/NetEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ObjectsByEnv.cs Assets/simuzen/platform/systems/base/services/scene/Environment/RuntimeEditor/EnvironmentRuntimeTool.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EnvironmentEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventHistoryLogger.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventLog.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/IEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/PassengersEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/TrafficEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/VehicleEventFactory.cs" Assets/simuzen/platform/systems/base/services/scene/Input/BasicPIInputProxy.cs Assets/simuzen/platform/systems/base/services/scene/Input/EnvironmentInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/LocalWindInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MineSimCargoInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/PIInputProxyInstaller.cs Assets/simuzen/platform/systems/base/services/scene/Input/SpawnInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/TrafficInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/UserBehaviorInput.cs "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/ContextManagerInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/IPassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerAnimationController.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PieceDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/IPhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicAdherenceManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicSnowManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicWindManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/WindDebug.cs" Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/IGlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryDataManager.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryNames.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/GameObjectFromBundleGroup.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/IAbstractEntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/GameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IMiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IVehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/MiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/NetGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/EntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/GameObjectPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/IAbstractEntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/DynamicSceneItem.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/ISpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointHelper.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGODescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Assets/simuzen/platform/systems/base/services/scene/Tools/ColorsTools.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/ModifierPaths.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/StylesTools.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DebugTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/FakeTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/ITrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/NetTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/IVegetationService.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Assets/simuzen/platform/systems/base/services/ServiceEvents.cs Assets/simuzen/platform/systems/base/services/ServiceHelper.cs Assets/simuzen/platform/systems/base/services/ServicesExceptions.cs Assets/simuzen/platform/systems/base/services/Statistics/IStatisticService.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/EndExerciseStatist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/Statist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistInfractionCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistValueTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticId.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsFilter.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsService.cs Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/IGlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/NetTelemetryManager.cs Assets/simuzen/platform/systems/base/services/telemetry/PITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ReplayTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryConfig.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DeltaTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/MultipleTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/TelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryFilter.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryId.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryInstaller.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryToBabel.cs Assets/simuzen/platform/systems/base/services/test/TestService.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/CalibrableObject.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerChecker.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerFinder.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/IGlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/ISceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovable.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinous.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinousVector3.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisMultiplePositions.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovablePressButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableWheelContinous.cs Assets/simuzen/platform/systems/base/session/ContextManagerScene.cs Assets/simuzen/platform/systems/base/session/ContextParamKeys.cs Assets/simuzen/platform/systems/base/session/ContextService.cs Assets/simuzen/platform/systems/base/session/IContextService.cs Assets/simuzen/platform/systems/base/simulatormode/ISimulatorModes.cs Assets/simuzen/platform/systems/base/simulatormode/SimulatorModes.cs Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/SmkVehicleGraphicsCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/WheelPivotCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs Assets/simuzen/platform/systems/base/traffic/scripts/EncapsulateColliderUtility.cs Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs Assets/simuzen/platform/systems/base/traffic/scripts/LevelCrossingDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Assets/simuzen/platform/systems/base/traffic/scripts/MaterialsGroupDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKPlayerReservePoints.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficPlayerFinder.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactory.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactoryService.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleInfo.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/VehicleAllowedLanes.cs Assets/simuzen/platform/systems/base/vehicle/ExternalComponents/BrakingAreaForce.cs Assets/simuzen/platform/systems/base/vehicle/Interior/IVehicleInteriorManager.cs Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorManager.cs Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorPreset.cs Assets/simuzen/platform/systems/base/vehicle/IVehicleState.cs Assets/simuzen/platform/systems/base/vehicle/IVehicleTelemetry.cs Assets/simuzen/platform/systems/base/vehicle/Lights/IVehicleLightsController.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleAdditionalComponentsInstaller.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLight.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsRuntimeEditor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/AwarenessBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/BusStopAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/ColliderAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/IAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/StressAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/TrafficAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/BasePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/CameraPerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/ConsciousnessController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/DebugVehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/ICameraPerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/IVehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BladeDraggingTrigger.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BlindSpotSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BrakingAreaSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BusStopSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/CeilingSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ConeSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ExpansionJointSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/LaneDepartureWarningSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ParkingSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PowerLineSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PrioritySensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ProximitySensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/RoadSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/SensorBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/busStopStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/PrioritySignalStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/RoadStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/SightStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/StimulusBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficReservedNodeStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficVehicleStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Triggers/TunnelTrigger.cs Assets/simuzen/platform/systems/base/vehicle/Perception/VehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldManager.cs Assets/simuzen/platform/systems/base/vehicle/Wiper/IVehicleWiperManager.cs Assets/simuzen/platform/systems/base/vehicle/Wiper/VehicleWiperManager.cs Assets/simuzen/platform/systems/base/zms/EventHUB.cs Assets/simuzen/platform/systems/base/zms/IMessageFilter.cs Assets/simuzen/platform/systems/base/zms/Provider.cs Assets/simuzen/platform/systems/base/zms/Subscription.cs Assets/simuzen/platform/systems/base/zms/test/ZMSTest.cs "Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Scripts/Locomotion.cs" "Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Scripts/PedestrianController.cs" "Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSAntiRollBar.cs" "Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs" "Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar_Wheel.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/GUIOptions.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/ITSDirectionReference.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/ITSWheelSize.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTrigger.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTriggerFollowPath.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTriggerSuddenBrake.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSNavigation.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerFinder.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSRoadBlock.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLight.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightGroupManager.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficSpawner.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficVolume.cs" Assets/simuzen/platform/utils/AppQuit.cs Assets/simuzen/platform/utils/BinaryStreamUtils.cs Assets/simuzen/platform/utils/BundleOrPrefabObject.cs Assets/simuzen/platform/utils/DontDestroyGameObjectOnLoad.cs Assets/simuzen/platform/utils/EnvironmentUtils.cs Assets/simuzen/platform/utils/FileReader.cs Assets/simuzen/platform/utils/GameObjectUtils.cs Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs Assets/simuzen/platform/utils/Graphics/BaseDescriptor.cs Assets/simuzen/platform/utils/Graphics/CreatorTemplates.cs Assets/simuzen/platform/utils/Graphics/DescriptorCreators.cs Assets/simuzen/platform/utils/Graphics/IDescriptorCreators.cs Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/ColorMaskDescriptor.cs Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptorObsolete.cs Assets/simuzen/platform/utils/Graphics/Plate/PlateCreator.cs Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs Assets/simuzen/platform/utils/Graphics/ShaderConst.cs Assets/simuzen/platform/utils/JointUtils.cs Assets/simuzen/platform/utils/MultiTag/MultiTag.cs Assets/simuzen/platform/utils/MultiTag/MultiTagUtils.cs Assets/simuzen/platform/utils/MultiTag/Tags.cs Assets/simuzen/platform/utils/NetComponentUtils.cs Assets/simuzen/platform/utils/NetGameObjectUtils.cs Assets/simuzen/platform/utils/ParameterValue.cs Assets/simuzen/platform/utils/ParamUtils.cs Assets/simuzen/platform/utils/PerformanceDebugger/FileManagers/LODGroupFileManager.cs Assets/simuzen/platform/utils/PerformanceDebugger/FileManagers/QualitySettingsFileManager.cs Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileConsts.cs Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileReaderUtils.cs Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileUtils.cs Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileWriterUtils.cs Assets/simuzen/platform/utils/PerformanceDebugger/VR/FPSWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs Assets/simuzen/platform/utils/PerformanceDebugger/VR/VrStatsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/BaseWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/PerformanceDebuggerManager.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/ScenePerformanceDebugger.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/WindowsID.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/AudioWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BabelWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BundleWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasPositionHelperWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasPositionWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/FPSWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/GlobalShaderVariablesWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/HelpWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/HierachyWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/InputWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LayersWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LoadedBundleWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LocutionWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LODGroupWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MaterialsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PhysicsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/QualitySettingsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RearviewWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RegistryWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RenderSettingsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ResolutionWindow.cs 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Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRotatingLightContainerDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SnowPlowDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TracksDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TriangleJointDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleTextureDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AidsInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AxisInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BaseInputModule.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BreakdownInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BulldozerInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ButtonInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/CargoInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ClutchInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/BaseInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/CommonInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ConfigurableInput.cs 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Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseObjectMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseUnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseVariable.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Parser.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseError.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportCode.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReporter.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportLine.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/UndeclaredVarReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Script.cs 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Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/IVirtualMachineComponent.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/MainThreadHelper.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/PlayedLocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/Stack.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/VariableSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/BinaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/IfJump.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/LoadLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/UnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/VariableOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Instruction.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Attributes/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Class.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Asset.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Environment.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Logger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Timer.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Traffic.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Trigger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/UserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ClassMethodsSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ExecutableMethodHolder.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/VirtualMachine.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Context.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/LocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/MojoManager.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/ObjectiveSet.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Attributes/SmartMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartExercise.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartSpawnPoint.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartTrigger.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartUserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/SmartObject.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITmEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorItemsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorAssetsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorEntitiesManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorGoalsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorRuntimeScriptsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorSpawnPointsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorTriggersManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorUserVehicleScriptsManager.cs 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Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/InfractionsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableExerciseGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TMGoalsComponentController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionPraxisComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionsPraxis.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPage.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/DialogControllers/LocutionsDialogController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ExerciseSavedListener.cs Assets/simuzen/tm/Scripts/TMEditor/UI/LoadLevelSlider.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntityController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MultiSubPanelsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/RuntimeController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/SpawnPointController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/TriggerController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/UserVehicleController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/AssetsList.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableUI.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/Signals/RuntimeSignals.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmAsset.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmEntity.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExercise.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExerciseLocutions.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmGoal.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmObject.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmResource.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmSpawnPoint.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmText.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmTrigger.cs Assets/simuzen/tm/Scripts/Utils/AdvancedVehicleConfig.cs Assets/simuzen/tm/Scripts/Utils/ErrorTemplates.cs Assets/simuzen/tm/Scripts/Utils/ExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Assets/simuzen/tm/Scripts/Utils/Menu/ExerciseParamImageListener.cs Assets/simuzen/tm/Scripts/Utils/Menu/GlobalExerciseParamsController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseObjetiveController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/Menu/TimerController.cs Assets/simuzen/tm/Scripts/Utils/Menu/ToggleGroupController.cs Assets/simuzen/tm/Scripts/Utils/NameTemplates.cs Assets/simuzen/tm/Scripts/Utils/OpenTMDocumentation.cs Assets/simuzen/tm/Scripts/Utils/OrthoCamera.cs Assets/simuzen/tm/Scripts/Utils/PanelComplete.cs Assets/simuzen/tm/Scripts/Utils/PanelScaler.cs Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolLEngineDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolSpatialAudio.cs Assets/Wwise/Deployment/API/Generated/Common/Ak3DSpatializationMode.cs Assets/Wwise/Deployment/API/Generated/Common/AkActionOnEventType.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioDeviceState.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioFormat.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioInterruptionCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSourceChangeCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankContent.cs Assets/Wwise/Deployment/API/Generated/Common/AkBusHierarchyFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackSerializer.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfig.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfigType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelEmitter.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkConnectionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkCurveInterpolation.cs Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkDurationCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkEmitterSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkGlobalCallbackLocation.cs Assets/Wwise/Deployment/API/Generated/Common/AkGroupType.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMemSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDICcTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIPost.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObstructionOcclusionValues.cs Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkPannerType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositionSourceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPropagationPathParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkStreamMgrSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangleProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkVector.cs Assets/Wwise/Deployment/API/Generated/Mac/AkMemPoolAttributes_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkPlatformInitSettings_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkMemPoolAttributes_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkPlatformInitSettings_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkThreadProperties_Windows.cs Assets/Wwise/Deployment/API/Handwritten/AkAudioInputManager.cs Assets/Wwise/Deployment/API/Handwritten/AkAuxSendArray.cs Assets/Wwise/Deployment/API/Handwritten/AkBankManager.cs Assets/Wwise/Deployment/API/Handwritten/AkBasePathGetter.cs Assets/Wwise/Deployment/API/Handwritten/AkCallbackManager.cs Assets/Wwise/Deployment/API/Handwritten/AkChannelEmitterArray.cs Assets/Wwise/Deployment/API/Handwritten/AkLogger.cs Assets/Wwise/Deployment/API/Handwritten/AkMIDIPostArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPositionArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPropagationPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundEngine.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkTriangleArray.cs Assets/Wwise/Deployment/API/Handwritten/AkUtilities.cs Assets/Wwise/Deployment/API/Handwritten/WwiseTypes.cs Assets/Wwise/Deployment/Components/AkAmbient.cs Assets/Wwise/Deployment/Components/AkAudioListener.cs Assets/Wwise/Deployment/Components/AkBank.cs Assets/Wwise/Deployment/Components/AkDragDropHelper.cs Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkEnvironment.cs Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs Assets/Wwise/Deployment/Components/AkEvent.cs Assets/Wwise/Deployment/Components/AkEventCallbackData.cs Assets/Wwise/Deployment/Components/AkEventPlayable.cs Assets/Wwise/Deployment/Components/AkEventTrack.cs Assets/Wwise/Deployment/Components/AkGameObj.cs Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs Assets/Wwise/Deployment/Components/AkInitializer.cs Assets/Wwise/Deployment/Components/AkMemBankLoader.cs Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkRoom.cs Assets/Wwise/Deployment/Components/AkRoomPortal.cs Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs Assets/Wwise/Deployment/Components/AkRTPCTrack.cs Assets/Wwise/Deployment/Components/AkSoundEngineController.cs Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs Assets/Wwise/Deployment/Components/AkState.cs Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs Assets/Wwise/Deployment/Components/AkSwitch.cs Assets/Wwise/Deployment/Components/AkTerminator.cs Assets/Wwise/Deployment/Components/AkTriggerBase.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs Assets/Wwise/Deployment/Components/AkTriggerDisable.cs Assets/Wwise/Deployment/Components/AkTriggerEnable.cs Assets/Wwise/Deployment/Components/AkTriggerEnter.cs Assets/Wwise/Deployment/Components/AkTriggerExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs Assets/Wwise/Extensions/AkSoundEngine.extensions.cs -lib:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll Compilation succeeded - 524 warning(s) -----CompilerOutput:-stderr---------- Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs(16,24): warning CS0109: The member `Valve.VR.InteractionSystem.LinearAnimation.animation' does not hide an inherited member. The new keyword is not required Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs(41,25): warning CS0109: The member `Valve.VR.InteractionSystem.TeleportPoint.animation' does not hide an inherited member. The new keyword is not required Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(21,20): warning CS0109: The member `SteamVR_Camera.camera' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs(29,23): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponent.cs(45,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs(14,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(182,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(86,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(57,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(55,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(52,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(53,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/playmaker/PlayMaker.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs(40,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/GlobalPieceCollection.cs(24,17): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(29,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(30,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(35,59): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1619,19): warning CS0219: The variable `dimensions' is assigned but its value is never used Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1752,19): warning CS0219: The variable `dimensions' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs(32,11): warning CS0219: The variable `lAssetPath' is assigned but its value is never used Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/ResultDB.cs(122,13): warning CS0162: Unreachable code detected Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(14,18): warning CS0414: The private field `CullingBakeDebugger.prevDebug' is assigned but its value is never used Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(15,33): warning CS0414: The private field `CullingBakeDebugger.cullingSpheres' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(69,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._riverBedDesignMaterial' is never assigned to, and will always have its default value `null' Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(70,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._surfaceDesignMaterial' is never assigned to, and will always have its default value `null' Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.dll.mdb Script Module: Assembly-CSharp.dll Pass: 0 took 236 milliseconds [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentPresetNetMessage] MessageClassProcessor for ChangeEnvironmentPresetNetMessage [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Start [ChangeEnvironmentPresetNetMessage] GenerateSerialization [ChangeEnvironmentPresetNetMessage] GenerateDeserialization [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [EnvironmentWindNetMessage] MessageClassProcessor for EnvironmentWindNetMessage [EnvironmentWindNetMessage] MessageClassProcessor Start [EnvironmentWindNetMessage] GenerateSerialization [EnvironmentWindNetMessage] GenerateDeserialization [EnvironmentWindNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed Pass: 1 took 1313 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:04.9259182 Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Line: 5) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Line: 11) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 11) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Line: 12) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 3) Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Line: 25) Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Line: 7) Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs(16,24): warning CS0109: The member `Valve.VR.InteractionSystem.LinearAnimation.animation' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs Line: 16) Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs(41,25): warning CS0109: The member `Valve.VR.InteractionSystem.TeleportPoint.animation' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs Line: 41) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(21,20): warning CS0109: The member `SteamVR_Camera.camera' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 21) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Line: 60) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Line: 14) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Line: 96) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Line: 18) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Line: 73) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Line: 94) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 140) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 33) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 39) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 45) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 52) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 224) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Line: 17) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 33) Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs Line: 16) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Line: 19) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Line: 17) Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Line: 9) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Line: 22) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Line: 10) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Line: 11) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 7) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 87) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Line: 56) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 148) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Line: 330) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 65) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Line: 122) Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Line: 134) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 13) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Line: 54) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Line: 9) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Line: 88) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Line: 43) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Line: 5) Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs Line: 45) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs Line: 6) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 7) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 16) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 17) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 13) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 14) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 15) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Line: 7) Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs Line: 10) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 9) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 18) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Line: 296) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 188) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 211) Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1619,19): warning CS0219: The variable `dimensions' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 1619) Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1752,19): warning CS0219: The variable `dimensions' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 1752) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 11) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 20) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 49) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 1440) Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs(32,11): warning CS0219: The variable `lAssetPath' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs Line: 32) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1097) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1201) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1222) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 2341) Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs Line: 440) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 20) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Line: 138) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 33) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 27) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 48) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 98) Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs Line: 57) Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs Line: 6) Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs Line: 24) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 201) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 205) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 232) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 236) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 21) Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs Line: 32) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Line: 324) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 618) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 619) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 1007) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 557) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 321) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 127) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 62) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 63) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 64) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 141) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 136) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 100) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 274) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 258) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 92) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 58) Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Line: 64) Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Line: 33) Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs Line: 23) Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Line: 121) Assets/simuzen/platform/systems/base/configuration/ResultDB.cs(122,13): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/platform/systems/base/configuration/ResultDB.cs Line: 122) Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 662) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 578) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 587) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 93) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 95) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 101) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 52) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Line: 19) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 28) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 63) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 61) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Line: 359) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 450) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 539) Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Line: 326) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 233) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 234) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 235) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 262) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 320) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 322) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 327) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 357) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 60) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 98) Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs Line: 169) Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' (Filename: Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs Line: 892) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 260) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 262) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs Line: 1722) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 31) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 34) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 37) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 40) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 43) Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/utils/ReplayUtils.cs Line: 29) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 153) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs Line: 55) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 92) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs Line: 26) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 183) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 98) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 103) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 109) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 113) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs Line: 40) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs Line: 137) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 240) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 241) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 76) Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Line: 45) Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(14,18): warning CS0414: The private field `CullingBakeDebugger.prevDebug' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Line: 14) Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(15,33): warning CS0414: The private field `CullingBakeDebugger.cullingSpheres' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Line: 15) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 29) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 30) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(69,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._riverBedDesignMaterial' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 69) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(70,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._surfaceDesignMaterial' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 70) Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs Line: 40) Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs Line: 22) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 43) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 60) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 183) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 76) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 77) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 64) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 83) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 273) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Line: 75) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 84) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Line: 18) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 102) Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Line: 16) Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 26) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 20) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 22) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 24) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 25) Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Line: 15) Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Line: 47) Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Line: 43) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Line: 8) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 22) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 28) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 23) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 29) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 31) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Line: 13) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 23) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 9) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Line: 46) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 22) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 26) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 27) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 7) Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 144) Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 146) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Line: 18) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Line: 19) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 8) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 9) Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Line: 32) Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Line: 39) Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Line: 35) Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Line: 11) Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Line: 12) Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Line: 119) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 81) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 82) Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Line: 46) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Line: 13) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Line: 18) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Line: 20) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Line: 72) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Line: 22) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Line: 22) Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Line: 17) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 21) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 29) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 33) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 36) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 22) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 32) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 35) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 24) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 137) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 138) Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Line: 14) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 58) Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Line: 10) Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Line: 15) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 9) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 10) Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Line: 45) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Line: 21) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Line: 30) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Line: 45) Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs Line: 20) Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Line: 60) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 79) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 80) Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Line: 45) Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Line: 20) Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Line: 28) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 17) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 21) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 40) Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Line: 15) Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Line: 7) Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Line: 22) Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Line: 21) Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Line: 80) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Line: 73) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Line: 79) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Line: 36) Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Line: 17) Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 30) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 37) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 39) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 42) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs Line: 18) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 29) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs Line: 10) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Line: 27) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Line: 34) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 160) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 170) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 171) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 172) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 173) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 174) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 175) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 176) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 177) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 472) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 473) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 518) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 519) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 525) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 470) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 471) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 496) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 497) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 523) Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Line: 30) Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Line: 16) Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Line: 11) Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 18) Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 20) Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 49) Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 51) Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Line: 19) Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Line: 15) Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/session/ContextService.cs Line: 15) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 21) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 26) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 27) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Line: 28) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 56) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 63) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs Line: 16) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 30) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 32) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 44) Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs Line: 13) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs Line: 22) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 57) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 191) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs Line: 30) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Line: 13) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Line: 14) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs Line: 19) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs Line: 28) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 12) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 13) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 14) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 19) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 20) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 94) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 114) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Line: 39) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Line: 19) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 42) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 43) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Line: 21) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Line: 28) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Line: 40) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 22) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 31) Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Line: 12) Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Line: 23) Unloading 358 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.23 GB. System memory in use after: 1.23 GB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 8167. Total: 980.855500 ms (FindLiveObjects: 10.967800 ms CreateObjectMapping: 1.710500 ms MarkObjects: 968.104900 ms DeleteObjects: 0.070600 ms) Assembly 'SMKSocratesCOMDLL' has non matching file name: 'SMKsocratesCOMDLL.dll'. This can cause build issues on some platforms. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEditor.AssemblyHelper:CheckForAssemblyFileNameMismatch(String) (at C:\buildslave\unity\build\Editor\Mono\AssemblyHelper.cs:30) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Player System memory in use before: 1.23 GB. System memory in use after: 1.23 GB. Unloading 208 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 1048.887200 ms (FindLiveObjects: 2.844000 ms CreateObjectMapping: 1.026600 ms MarkObjects: 1044.892100 ms DeleteObjects: 0.123900 ms) System memory in use before: 1.23 GB. System memory in use after: 1.23 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 1139.570600 ms (FindLiveObjects: 4.408600 ms CreateObjectMapping: 0.886100 ms MarkObjects: 1134.028200 ms DeleteObjects: 0.246400 ms) System memory in use before: 1.23 GB. System memory in use after: 1.24 GB. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 942.972700 ms (FindLiveObjects: 4.010100 ms CreateObjectMapping: 1.354700 ms MarkObjects: 937.188500 ms DeleteObjects: 0.417900 ms) System memory in use before: 1.24 GB. System memory in use after: 1.24 GB. Unloading 176 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 978.952400 ms (FindLiveObjects: 2.672300 ms CreateObjectMapping: 0.738100 ms MarkObjects: 975.213200 ms DeleteObjects: 0.328400 ms) System memory in use before: 1.24 GB. System memory in use after: 1.24 GB. Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 1094.934300 ms (FindLiveObjects: 3.203300 ms CreateObjectMapping: 0.948900 ms MarkObjects: 1090.624400 ms DeleteObjects: 0.156900 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' time: 0.064600 ms Unloading 669 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.25 GB. System memory in use after: 1.26 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 35865. Total: 959.994900 ms (FindLiveObjects: 5.535900 ms CreateObjectMapping: 2.304100 ms MarkObjects: 951.770300 ms DeleteObjects: 0.383700 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' time: 0.037200 ms Unloading 122 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.25 GB. System memory in use after: 1.24 GB. Unloading 2307 unused Assets to reduce memory usage. Loaded Objects now: 8335. Total: 944.793700 ms (FindLiveObjects: 3.953100 ms CreateObjectMapping: 0.950600 ms MarkObjects: 937.437200 ms DeleteObjects: 2.451200 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' time: 0.033500 ms Unloading 27 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.24 GB. System memory in use after: 1.24 GB. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 8257. Total: 976.682000 ms (FindLiveObjects: 4.291300 ms CreateObjectMapping: 1.918000 ms MarkObjects: 969.859800 ms DeleteObjects: 0.611500 ms) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' time: 0.027400 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.23 GB. System memory in use after: 1.23 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 10609. Total: 1152.970700 ms (FindLiveObjects: 4.624800 ms CreateObjectMapping: 1.447600 ms MarkObjects: 1146.429600 ms DeleteObjects: 0.467100 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' time: 0.146500 ms Unloading 17 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.25 GB. System memory in use after: 1.25 GB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 9510. Total: 1004.641000 ms (FindLiveObjects: 4.360700 ms CreateObjectMapping: 1.324200 ms MarkObjects: 998.511200 ms DeleteObjects: 0.443200 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' time: 0.045000 ms Unloading 146 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.60 GB. System memory in use after: 1.60 GB. Unloading 314 unused Assets to reduce memory usage. Loaded Objects now: 8632. Total: 978.198500 ms (FindLiveObjects: 4.493700 ms CreateObjectMapping: 1.502500 ms MarkObjects: 971.365300 ms DeleteObjects: 0.835300 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting.unity' time: 0.027200 ms Unloading 139 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.60 GB. System memory in use after: 1.56 GB. Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 8218. Total: 988.266100 ms (FindLiveObjects: 4.432600 ms CreateObjectMapping: 1.326500 ms MarkObjects: 977.678500 ms DeleteObjects: 4.827500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' time: 0.071000 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.24 GB. System memory in use after: 1.24 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 8562. Total: 1008.929800 ms (FindLiveObjects: 3.623200 ms CreateObjectMapping: 1.164400 ms MarkObjects: 1004.070400 ms DeleteObjects: 0.070800 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.31 GB. System memory in use after: 1.31 GB. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 8189. Total: 1035.211200 ms (FindLiveObjects: 2.993200 ms CreateObjectMapping: 1.467900 ms MarkObjects: 1030.516900 ms DeleteObjects: 0.232100 ms) Setting up 3 worker threads for Enlighten. Thread -> id: 16d8 -> priority: 1 Thread -> id: 2338 -> priority: 1 Thread -> id: 19b0 -> priority: 1 Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.04 GB. System memory in use after: 1.04 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8084. Total: 1066.497000 ms (FindLiveObjects: 3.411100 ms CreateObjectMapping: 0.956400 ms MarkObjects: 1062.097700 ms DeleteObjects: 0.030600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.04 GB. System memory in use after: 1.04 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8072. Total: 928.610300 ms (FindLiveObjects: 2.646100 ms CreateObjectMapping: 0.701300 ms MarkObjects: 925.194800 ms DeleteObjects: 0.066800 ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Compiled shader 'CustomShaders/Assets/Opaque/Large' in 1.27s d3d11 (total internal programs: 62, unique: 62) Unloading 46 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.17 GB. System memory in use after: 1.17 GB. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 8085. Total: 945.804500 ms (FindLiveObjects: 3.466000 ms CreateObjectMapping: 0.837000 ms MarkObjects: 940.808900 ms DeleteObjects: 0.691300 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 3.68s d3d11 (total internal programs: 750, unique: 674) Compressed shader 'Standard' on d3d11 from 2.62MB to 0.25MB DisplayProgressbar: Building Player Compiled shader 'Legacy Shaders/Specular' in 1.02s d3d11 (total internal programs: 52, unique: 52) Compiled shader 'Nature/Terrain/Specular' in 3.18s d3d11 (total internal programs: 104, unique: 104) Compiled shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' in 3.71s d3d11 (total internal programs: 104, unique: 104) DisplayProgressbar: Compiling shader variants Compiled shader 'Nature/SpeedTree' in 8.82s d3d11 (total internal programs: 2288, unique: 2274) Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 3.35MB to 0.71MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.27MB to 0.13MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' uses 45.5 MB compressed / 58.0 MB uncompressed. Level 1 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' uses 22.0 MB compressed / 45.1 MB uncompressed. Level 2 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' uses 33.6 KB compressed / 128.0 KB uncompressed. Level 3 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' uses 3.6 MB compressed / 6.1 MB uncompressed. Level 4 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' uses 96.3 MB compressed / 217.6 MB uncompressed. Level 5 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' uses 134.6 MB compressed / 250.5 MB uncompressed. Level 6 'Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting.unity' uses 3.7 MB compressed / 6.3 MB uncompressed. Level 7 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' uses 109.1 KB compressed / 2.1 MB uncompressed. Total compressed size 306.0 MB. Total uncompressed size 0.57 GB. Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' time: 0.027500 ms Unloading 430 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.20 GB. System memory in use after: 1.17 GB. Unloading 583 unused Assets to reduce memory usage. Loaded Objects now: 11276. Total: 1007.902200 ms (FindLiveObjects: 3.783300 ms CreateObjectMapping: 1.009600 ms MarkObjects: 990.126500 ms DeleteObjects: 12.981900 ms) Unloading 10 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.15 GB. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 8106. Total: 1043.372900 ms (FindLiveObjects: 2.720100 ms CreateObjectMapping: 0.791700 ms MarkObjects: 1039.188700 ms DeleteObjects: 0.671200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.04 GB. System memory in use after: 1.04 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8118. Total: 993.982500 ms (FindLiveObjects: 3.148000 ms CreateObjectMapping: 0.984800 ms MarkObjects: 989.815800 ms DeleteObjects: 0.032700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.04 GB. System memory in use after: 1.04 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8106. Total: 998.586600 ms (FindLiveObjects: 2.267100 ms CreateObjectMapping: 0.542700 ms MarkObjects: 995.711700 ms DeleteObjects: 0.064100 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' uses 5.7 MB compressed / 7.2 MB uncompressed. Total compressed size 5.7 MB. Total uncompressed size 7.2 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' time: 0.050000 ms Unloading 215 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 9107. Total: 851.717100 ms (FindLiveObjects: 4.646700 ms CreateObjectMapping: 1.597600 ms MarkObjects: 845.063300 ms DeleteObjects: 0.408300 ms) Script attached to 'Spotlight (21)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (20)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (13)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (12)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (11)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (10)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (9)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (8)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (19)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (17)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (13)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (12)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (11)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (16)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (15)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (14)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (7)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (18)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' time: 0.103100 ms Unloading 15 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 292 unused Assets to reduce memory usage. Loaded Objects now: 17600. Total: 1068.866000 ms (FindLiveObjects: 5.631200 ms CreateObjectMapping: 0.998400 ms MarkObjects: 1061.241000 ms DeleteObjects: 0.993900 ms) Script attached to 'HotAirBalloon4_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon5_PF (3)' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon5_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon4_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon5_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' time: 0.041100 ms Unloading 144 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.18 GB. System memory in use after: 1.17 GB. Unloading 476 unused Assets to reduce memory usage. Loaded Objects now: 8135. Total: 941.802300 ms (FindLiveObjects: 2.758700 ms CreateObjectMapping: 0.778900 ms MarkObjects: 937.220400 ms DeleteObjects: 1.043400 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' time: 0.033000 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 8208. Total: 936.924500 ms (FindLiveObjects: 6.267100 ms CreateObjectMapping: 0.973000 ms MarkObjects: 929.543200 ms DeleteObjects: 0.140500 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' time: 0.033500 ms Unloading 35 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 8611. Total: 921.802200 ms (FindLiveObjects: 4.676100 ms CreateObjectMapping: 1.416100 ms MarkObjects: 914.955500 ms DeleteObjects: 0.752700 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' time: 0.027100 ms Unloading 49 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.08 GB. Unloading 209 unused Assets to reduce memory usage. Loaded Objects now: 10659. Total: 975.780400 ms (FindLiveObjects: 3.036400 ms CreateObjectMapping: 0.834800 ms MarkObjects: 971.244400 ms DeleteObjects: 0.663800 ms) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (1)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScooterProp_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (4)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF (1)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (3)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' time: 0.030300 ms Unloading 141 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 458 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 860.091100 ms (FindLiveObjects: 2.867800 ms CreateObjectMapping: 0.755500 ms MarkObjects: 855.746200 ms DeleteObjects: 0.720700 ms) Script attached to 'ReflectionProbe7' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe71' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe78' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe99' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe61' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe68' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe102' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe111' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe77' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe52' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe84' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe18' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe19' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe104' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe41' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe92' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe75' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe90' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe37' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe4' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe73' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe46' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe85' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe95' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe113' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe49' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe15' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe59' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe11' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe79' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe70' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe96' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe36' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe23' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe47' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe20' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe24' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe53' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe108' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe91' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe6' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe38' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe26' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe66' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe16' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe81' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe56' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe55' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe98' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe14' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe57' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe82' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe105' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe45' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe88' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe69' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe93' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe72' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe74' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe65' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe103' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe89' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe21' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe22' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe87' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe44' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe63' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe48' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe42' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe33' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe86' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe2' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe76' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe100' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe114' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe51' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe31' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe50' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe35' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe106' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe62' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe10' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe27' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe64' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe54' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe34' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe67' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe25' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe112' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe97' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe40' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe5' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe83' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe30' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe29' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe60' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe110' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe28' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe9' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe80' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe58' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe3' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe43' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe13' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe12' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe109' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe8' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe17' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe101' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe1' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe94' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe39' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe32' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe107' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland.unity' time: 0.027100 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8468. Total: 967.372100 ms (FindLiveObjects: 2.827200 ms CreateObjectMapping: 0.823800 ms MarkObjects: 963.669100 ms DeleteObjects: 0.051200 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' time: 0.026700 ms Unloading 26 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.33 GB. System memory in use after: 1.33 GB. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 8493. Total: 1159.223700 ms (FindLiveObjects: 3.037700 ms CreateObjectMapping: 1.415500 ms MarkObjects: 1154.519300 ms DeleteObjects: 0.250400 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Unloading 182 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.34 GB. System memory in use after: 1.33 GB. Unloading 410 unused Assets to reduce memory usage. Loaded Objects now: 8121. Total: 900.230700 ms (FindLiveObjects: 2.512100 ms CreateObjectMapping: 0.683500 ms MarkObjects: 894.413900 ms DeleteObjects: 2.620500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8127. Total: 905.430200 ms (FindLiveObjects: 3.108500 ms CreateObjectMapping: 0.718600 ms MarkObjects: 901.581400 ms DeleteObjects: 0.020700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8115. Total: 1033.731000 ms (FindLiveObjects: 2.560000 ms CreateObjectMapping: 0.665900 ms MarkObjects: 1030.468200 ms DeleteObjects: 0.035800 ms) Compiled shader 'Standard' in 2.18s d3d11 (total internal programs: 370, unique: 332) Compressed shader 'Standard' on d3d11 from 1.25MB to 0.12MB Compiled shader 'SMK/Common' in 1.03s d3d11 (total internal programs: 232, unique: 214) Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Unloading 109 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.17 GB. System memory in use after: 1.17 GB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 955.814200 ms (FindLiveObjects: 3.088800 ms CreateObjectMapping: 0.744900 ms MarkObjects: 951.405300 ms DeleteObjects: 0.574300 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 3.35MB to 0.71MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.27MB to 0.13MB Unloading 197 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.24 GB. System memory in use after: 1.23 GB. Unloading 359 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 842.869400 ms (FindLiveObjects: 2.840000 ms CreateObjectMapping: 0.794600 ms MarkObjects: 836.646900 ms DeleteObjects: 2.586900 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' uses 10.8 MB compressed / 13.8 MB uncompressed. Level 1 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' uses 77.5 MB compressed / 184.1 MB uncompressed. Level 2 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' uses 1.8 MB compressed / 2.9 MB uncompressed. Level 3 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' uses 79.5 MB compressed / 118.8 MB uncompressed. Level 4 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' uses 29.2 MB compressed / 41.1 MB uncompressed. Level 5 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' uses 9.9 MB compressed / 12.5 MB uncompressed. Level 6 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' uses 18.4 KB compressed / 128.0 KB uncompressed. Level 7 'Assets/contents/Sceneries/TestLand/Testland.unity' uses 74.5 KB compressed / 2.0 MB uncompressed. Level 8 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' uses 160.0 MB compressed / 303.9 MB uncompressed. Total compressed size 368.9 MB. Total uncompressed size 0.66 GB. Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' time: 0.028700 ms Unloading 216 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 9031. Total: 935.863000 ms (FindLiveObjects: 3.298700 ms CreateObjectMapping: 0.748000 ms MarkObjects: 931.317800 ms DeleteObjects: 0.497700 ms) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.04 GB. System memory in use after: 1.04 GB. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 839.528800 ms (FindLiveObjects: 2.689300 ms CreateObjectMapping: 0.972800 ms MarkObjects: 835.314700 ms DeleteObjects: 0.550800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.04 GB. System memory in use after: 1.04 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8184. Total: 946.884600 ms (FindLiveObjects: 2.685900 ms CreateObjectMapping: 0.697300 ms MarkObjects: 943.478900 ms DeleteObjects: 0.021600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.04 GB. System memory in use after: 1.04 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 1045.571000 ms (FindLiveObjects: 2.646400 ms CreateObjectMapping: 0.772600 ms MarkObjects: 1042.106600 ms DeleteObjects: 0.044500 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' uses 9.9 MB compressed / 12.2 MB uncompressed. Total compressed size 9.9 MB. Total uncompressed size 12.2 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_BR_OC.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_BR_OC.unity' time: 0.022300 ms Unloading 217 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 8187. Total: 829.717600 ms (FindLiveObjects: 2.616100 ms CreateObjectMapping: 0.745500 ms MarkObjects: 825.746800 ms DeleteObjects: 0.608200 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 8173. Total: 911.165000 ms (FindLiveObjects: 9.505300 ms CreateObjectMapping: 1.181600 ms MarkObjects: 900.417300 ms DeleteObjects: 0.060100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.04 GB. System memory in use after: 1.04 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8185. Total: 885.797600 ms (FindLiveObjects: 3.821800 ms CreateObjectMapping: 1.208100 ms MarkObjects: 880.729200 ms DeleteObjects: 0.036900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.04 GB. System memory in use after: 1.04 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8173. Total: 1082.197900 ms (FindLiveObjects: 3.338100 ms CreateObjectMapping: 0.613900 ms MarkObjects: 1078.209400 ms DeleteObjects: 0.035700 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/DirtTrack_BR_OC.unity' uses 2.5 MB compressed / 3.6 MB uncompressed. Total compressed size 2.5 MB. Total uncompressed size 3.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' time: 0.024700 ms Unloading 209 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 11470. Total: 1055.803800 ms (FindLiveObjects: 4.493600 ms CreateObjectMapping: 1.471200 ms MarkObjects: 1049.176200 ms DeleteObjects: 0.661600 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' time: 0.029300 ms Unloading 38 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.31 GB. System memory in use after: 1.29 GB. Unloading 199 unused Assets to reduce memory usage. Loaded Objects now: 17628. Total: 942.617400 ms (FindLiveObjects: 4.798400 ms CreateObjectMapping: 1.499100 ms MarkObjects: 935.625600 ms DeleteObjects: 0.693600 ms) Script attached to 'Streetlight_7_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' time: 0.032100 ms Unloading 116 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.18 GB. Unloading 1230 unused Assets to reduce memory usage. Loaded Objects now: 17694. Total: 895.268000 ms (FindLiveObjects: 4.165000 ms CreateObjectMapping: 1.408600 ms MarkObjects: 887.189800 ms DeleteObjects: 2.503500 ms) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (37)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (67)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (17)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (29)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (9)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (44)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (10)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (14)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (12)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (46)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (41)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (29)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (60)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (28)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (70)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (42)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (39)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (51)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (49)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (17)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (57)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (26)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (34)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (59)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (19)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (53)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (32)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (23)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (21)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (56)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (68)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (73)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (71)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (32)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (20)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (65)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (33)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (13)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (54)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (38)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (69)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (64)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (15)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (24)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (47)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (30)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (31)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (50)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (21)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (18)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (45)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (27)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (20)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (9)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (24)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (11)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (62)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (11)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (30)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (31)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (14)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (58)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (19)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (55)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (10)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (12)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (72)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (16)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (18)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (52)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (22)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (48)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (15)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (40)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (61)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (66)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (8)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (13)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (43)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (26)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (25)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (27)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (63)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (25)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (36)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (35)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (22)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (23)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (16)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (8)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (28)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' time: 0.031600 ms Unloading 10 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 8201. Total: 910.547800 ms (FindLiveObjects: 6.847500 ms CreateObjectMapping: 1.885200 ms MarkObjects: 900.727600 ms DeleteObjects: 1.085100 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' time: 0.069200 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8418. Total: 971.730800 ms (FindLiveObjects: 3.083400 ms CreateObjectMapping: 1.461100 ms MarkObjects: 967.100800 ms DeleteObjects: 0.084600 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' time: 0.026200 ms Unloading 31 Unused Serialized files (Serialized files now loaded: 0) Shader 'MicroSplat/Highwayland_20148_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) System memory in use before: 1.31 GB. System memory in use after: 1.27 GB. Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 8637. Total: 895.079600 ms (FindLiveObjects: 3.708600 ms CreateObjectMapping: 1.131300 ms MarkObjects: 889.327000 ms DeleteObjects: 0.911300 ms) Script attached to 'Terrain' in scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Baked Vegetation Holder' in scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) TerrainData is missing splat texture 4. UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' time: 0.042700 ms Unloading 198 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.40 GB. System memory in use after: 1.39 GB. Unloading 429 unused Assets to reduce memory usage. Loaded Objects now: 8658. Total: 911.522200 ms (FindLiveObjects: 3.285600 ms CreateObjectMapping: 0.629400 ms MarkObjects: 904.050000 ms DeleteObjects: 3.556200 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting.unity' time: 0.028000 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 8229. Total: 920.957900 ms (FindLiveObjects: 2.859600 ms CreateObjectMapping: 0.708200 ms MarkObjects: 917.166300 ms DeleteObjects: 0.222600 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 8198. Total: 935.669900 ms (FindLiveObjects: 2.523200 ms CreateObjectMapping: 0.704000 ms MarkObjects: 932.352300 ms DeleteObjects: 0.089500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.04 GB. System memory in use after: 1.04 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8195. Total: 915.027500 ms (FindLiveObjects: 2.688500 ms CreateObjectMapping: 0.826600 ms MarkObjects: 911.489800 ms DeleteObjects: 0.021600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.04 GB. System memory in use after: 1.04 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8183. Total: 1062.253000 ms (FindLiveObjects: 2.545500 ms CreateObjectMapping: 0.747400 ms MarkObjects: 1058.910700 ms DeleteObjects: 0.048600 ms) Compiled shader 'SMK/Common_Metallic' in 1.59s d3d11 (total internal programs: 264, unique: 246) Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Shader 'MicroSplat/Highwayland_20148_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compiled shader 'Cascade/RiverSmall' in 1.37s d3d11 (total internal programs: 40, unique: 40) Compiled shader 'Hidden/MicroSplat/Highwayland_20148_Terrain_Base1075034413' in 3.34s d3d11 (total internal programs: 60, unique: 60) Compiled shader 'MicroSplat/Highwayland_20148_Terrain' in 2.86s d3d11 (total internal programs: 60, unique: 60) Unloading 268 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.34 GB. System memory in use after: 1.33 GB. Unloading 391 unused Assets to reduce memory usage. Loaded Objects now: 8196. Total: 998.466600 ms (FindLiveObjects: 6.241100 ms CreateObjectMapping: 1.112600 ms MarkObjects: 986.478300 ms DeleteObjects: 4.632900 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' uses 47.6 MB compressed / 120.9 MB uncompressed. Level 1 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' uses 139.4 MB compressed / 289.4 MB uncompressed. Level 2 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' uses 8.8 MB compressed / 14.1 MB uncompressed. Level 3 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' uses 91.1 KB compressed / 128.0 KB uncompressed. Level 4 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' uses 26.5 MB compressed / 36.0 MB uncompressed. Level 5 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' uses 306.8 MB compressed / 0.63 GB uncompressed. Level 6 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' uses 108.3 KB compressed / 2.1 MB uncompressed. Level 7 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting.unity' uses 3.7 MB compressed / 8.6 MB uncompressed. Total compressed size 0.52 GB. Total uncompressed size 1.09 GB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' time: 0.024900 ms Unloading 212 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 9074. Total: 1004.225900 ms (FindLiveObjects: 3.723800 ms CreateObjectMapping: 0.771800 ms MarkObjects: 998.719400 ms DeleteObjects: 1.009800 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' time: 0.054100 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 26592. Total: 1090.164300 ms (FindLiveObjects: 4.663000 ms CreateObjectMapping: 2.036300 ms MarkObjects: 1083.223200 ms DeleteObjects: 0.240900 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' time: 0.035700 ms Unloading 189 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.18 GB. System memory in use after: 1.15 GB. Unloading 7091 unused Assets to reduce memory usage. Loaded Objects now: 94298. Total: 1086.470400 ms (FindLiveObjects: 12.550300 ms CreateObjectMapping: 6.266500 ms MarkObjects: 1055.432100 ms DeleteObjects: 12.220600 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' time: 0.039400 ms Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.31 GB. System memory in use after: 1.31 GB. Unloading 3015 unused Assets to reduce memory usage. Loaded Objects now: 39444. Total: 1040.280100 ms (FindLiveObjects: 9.730400 ms CreateObjectMapping: 3.849700 ms MarkObjects: 1020.915500 ms DeleteObjects: 5.783100 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' time: 0.036500 ms Unloading 190 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.27 GB. System memory in use after: 1.22 GB. Unloading 3688 unused Assets to reduce memory usage. Loaded Objects now: 8724. Total: 986.750300 ms (FindLiveObjects: 11.781100 ms CreateObjectMapping: 2.760500 ms MarkObjects: 964.308000 ms DeleteObjects: 7.899600 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity' time: 0.026000 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 8732. Total: 1055.694400 ms (FindLiveObjects: 5.426800 ms CreateObjectMapping: 1.499500 ms MarkObjects: 1048.041500 ms DeleteObjects: 0.724900 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' time: 0.064100 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 250 unused Assets to reduce memory usage. Loaded Objects now: 13278. Total: 933.958600 ms (FindLiveObjects: 10.454500 ms CreateObjectMapping: 1.666100 ms MarkObjects: 921.553400 ms DeleteObjects: 0.283300 ms) Script attached to 'Spotlight (83)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (398)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (202)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (115)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (394)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (166)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (188)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (336)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (521)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (457)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (105)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (317)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (258)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (502)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (332)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (400)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (421)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (492)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (191)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (127)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (553)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (208)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (112)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (240)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (152)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (221)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (175)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (339)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (379)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (113)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (137)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (420)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (159)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (144)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (122)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (76)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (163)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (314)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (93)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (115)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (102)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (72)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (124)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (84)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (577)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (228)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (145)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (330)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (255)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (147)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (138)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (89)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (176)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (225)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (447)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (327)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (329)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (344)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (112)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (153)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (149)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (237)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (182)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (448)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (536)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (227)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (150)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (284)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (299)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (179)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (116)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (552)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (579)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (87)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (259)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (100)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (188)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (198)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (298)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (532)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (76)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (156)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (462)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (430)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (290)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (214)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (538)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (529)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (99)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (268)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (551)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (565)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (423)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (295)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (389)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (572)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (441)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (72)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (73)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (135)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (337)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (205)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (322)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (108)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (200)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (231)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (347)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (461)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (135)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (570)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (324)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (479)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (580)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (189)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (563)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (98)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (140)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (466)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (88)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (469)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (104)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (369)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (359)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (187)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (277)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (83)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (86)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (95)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (471)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (482)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (402)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (223)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (453)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (390)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (507)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (148)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (169)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (378)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (98)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (297)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (559)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (169)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (328)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (81)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (93)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (484)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (365)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (346)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (452)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (78)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (212)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (91)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (410)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (275)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (574)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (217)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (230)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (413)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (92)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (123)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (90)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (335)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (403)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (475)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (468)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (573)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (127)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (102)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (95)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (133)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (454)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (526)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (377)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (162)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (168)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (249)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (251)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (554)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (518)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (113)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (417)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (130)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (164)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (236)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (137)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (481)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (83)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (581)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (164)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (568)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (104)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (192)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (437)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (81)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (412)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (478)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (440)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (431)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (302)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (136)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (186)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (213)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (182)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (167)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (79)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (121)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (75)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (451)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (139)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (215)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (92)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (186)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (434)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (373)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (531)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (156)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (287)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (362)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (406)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (198)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (158)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (105)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (387)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (316)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (172)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (370)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (444)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (267)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (180)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (319)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (496)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (196)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (286)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (203)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (404)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (143)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (104)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (354)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (187)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (309)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (555)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (204)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (310)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (78)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (541)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (133)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (292)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (381)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (114)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (432)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (96)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (132)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (117)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (241)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (86)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (155)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (408)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (305)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (120)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (119)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (204)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (380)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (82)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (94)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (392)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (407)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (464)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (325)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (494)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (110)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (495)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (281)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (94)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (483)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (77)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (131)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (132)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (201)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (174)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (459)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (357)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (456)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (181)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (488)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (111)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (397)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (560)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (578)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (383)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (546)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (340)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (384)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (92)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (491)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (270)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (129)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (303)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (519)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (101)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (446)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (199)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (176)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (118)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (141)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (261)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (226)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (253)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (429)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (118)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (70)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (234)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (121)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (422)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (264)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (166)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (90)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (89)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (561)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (130)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (100)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (82)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (445)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (516)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (171)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (411)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (71)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (350)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (140)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (569)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (114)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (177)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (97)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (111)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (285)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (278)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (360)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (415)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (165)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (71)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (125)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (74)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (180)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (405)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (93)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (279)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (160)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (513)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (368)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (438)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (85)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (280)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (94)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (385)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (134)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (95)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (576)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (108)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (530)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (473)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (545)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (216)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (195)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (194)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (88)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (288)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (540)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (520)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (262)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (525)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (77)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (418)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (195)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (81)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (564)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (283)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (78)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (74)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (535)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (501)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (101)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (361)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (211)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (250)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (149)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (512)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (542)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (382)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (117)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (463)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (558)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (318)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (129)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (474)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (84)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (101)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (138)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (80)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (263)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (300)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (128)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (358)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (500)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (98)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (123)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (477)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (442)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (497)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (508)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (333)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (71)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (414)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (206)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (517)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (343)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (293)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (505)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (247)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (199)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (244)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (323)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (409)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (175)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (193)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (203)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (320)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (349)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (503)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (162)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (128)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (246)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (152)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (173)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (159)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (550)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (184)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (99)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (150)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (374)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (91)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (269)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (106)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (119)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (109)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (522)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (575)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (289)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (148)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (173)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (142)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (549)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (566)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (460)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (155)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (455)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (90)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (435)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (105)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (151)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (157)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (79)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (341)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (136)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (476)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (124)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (527)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (449)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (171)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (366)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (190)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (141)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (131)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (87)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (490)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (70)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (235)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (301)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (515)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (307)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (428)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (209)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (424)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (100)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (146)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (480)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (401)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (242)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (274)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (157)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (126)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (197)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (245)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (86)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (543)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (196)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (168)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (75)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (103)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (294)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (271)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (238)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (80)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (419)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (315)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (107)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (85)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (304)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (218)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (439)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (79)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (248)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (200)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (178)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (161)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (163)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (194)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (260)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (499)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (371)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (399)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (147)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (109)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (179)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (73)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (75)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (533)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (313)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (308)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (185)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (571)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (487)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (183)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (504)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (376)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (498)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (470)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (103)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (436)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (506)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (77)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (220)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (233)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (146)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (193)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (181)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (82)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (391)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (338)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (183)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (312)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (331)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (103)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (528)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (395)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (172)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (170)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (165)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (160)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (202)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (426)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (334)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (170)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (153)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (273)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (443)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (154)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (493)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (174)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (232)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (219)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (151)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (342)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (97)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (72)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (367)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (190)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (144)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (514)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (192)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (189)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (185)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (85)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (120)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (272)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (351)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (364)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (88)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (509)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (282)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (254)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (96)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (396)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (134)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (326)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (87)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (74)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (106)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (96)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (544)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (177)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (99)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (256)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (375)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (363)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (116)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (142)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (562)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (567)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (73)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (486)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (489)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (311)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (321)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (84)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (547)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (296)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (184)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (388)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (178)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (102)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (353)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (224)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (76)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (465)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (386)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (70)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (450)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (243)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (393)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (523)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (291)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (91)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (427)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (222)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (425)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (239)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (191)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (467)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (416)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (126)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (511)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (485)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (207)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (197)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (537)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (458)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (107)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (524)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (252)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (266)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (276)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (106)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (433)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (548)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (556)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (97)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (122)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (582)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (229)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (352)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (89)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (145)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (348)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (139)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (539)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (158)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (372)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (167)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (557)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (143)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (345)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (510)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (356)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (154)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (205)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (472)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (355)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (161)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (534)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (110)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (306)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (265)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (257)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (210)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (201)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (125)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (80)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' time: 0.029400 ms Unloading 24 Unused Serialized files (Serialized files now loaded: 0) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 1.22 GB. System memory in use after: 1.22 GB. Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 9279. Total: 922.176700 ms (FindLiveObjects: 3.105400 ms CreateObjectMapping: 0.723200 ms MarkObjects: 918.092800 ms DeleteObjects: 0.254300 ms) Unloading 182 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.22 GB. System memory in use after: 1.21 GB. Unloading 494 unused Assets to reduce memory usage. Loaded Objects now: 8715. Total: 776.852400 ms (FindLiveObjects: 3.144500 ms CreateObjectMapping: 0.629100 ms MarkObjects: 770.757800 ms DeleteObjects: 2.319800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8715. Total: 765.219800 ms (FindLiveObjects: 3.330800 ms CreateObjectMapping: 0.629500 ms MarkObjects: 761.235800 ms DeleteObjects: 0.022400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8703. Total: 810.920000 ms (FindLiveObjects: 3.168700 ms CreateObjectMapping: 0.773500 ms MarkObjects: 806.880200 ms DeleteObjects: 0.096300 ms) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 14.89s d3d11 (total internal programs: 1076, unique: 966) Compressed shader 'Standard (Specular setup)' on d3d11 from 3.85MB to 0.39MB Compiled shader 'Standard' in 9.05s d3d11 (total internal programs: 1176, unique: 1056) Compressed shader 'Standard' on d3d11 from 4.19MB to 0.40MB Compiled shader 'SMK/Common' in 1.28s d3d11 (total internal programs: 232, unique: 214) Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Player A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compiled shader 'Nature/SpeedTree' in 14.29s d3d11 (total internal programs: 2288, unique: 2274) Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compiled shader 'Nature/SpeedTree Billboard' in 3.63s d3d11 (total internal programs: 730, unique: 709) Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Unloading 309 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.15 GB. Unloading 445 unused Assets to reduce memory usage. Loaded Objects now: 8716. Total: 1088.674600 ms (FindLiveObjects: 6.287600 ms CreateObjectMapping: 0.802600 ms MarkObjects: 1079.172100 ms DeleteObjects: 2.410200 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' uses 5.8 MB compressed / 12.3 MB uncompressed. Level 1 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' uses 93.5 MB compressed / 185.9 MB uncompressed. Level 2 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' uses 74.5 MB compressed / 151.4 MB uncompressed. Level 3 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' uses 166.4 MB compressed / 368.9 MB uncompressed. Level 4 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' uses 173.4 KB compressed / 256.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity' uses 13.5 MB compressed / 55.0 MB uncompressed. Level 6 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' uses 102.6 KB compressed / 0.8 MB uncompressed. Level 7 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' uses 62.4 MB compressed / 169.6 MB uncompressed. Total compressed size 416.4 MB. Total uncompressed size 0.92 GB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' time: 0.034700 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 11965. Total: 1044.004200 ms (FindLiveObjects: 6.593800 ms CreateObjectMapping: 1.174300 ms MarkObjects: 1035.810300 ms DeleteObjects: 0.424500 ms) Unloading 10 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 11208. Total: 1035.478200 ms (FindLiveObjects: 8.068600 ms CreateObjectMapping: 1.240500 ms MarkObjects: 1025.707900 ms DeleteObjects: 0.460000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11220. Total: 972.891300 ms (FindLiveObjects: 5.266900 ms CreateObjectMapping: 0.927500 ms MarkObjects: 966.651300 ms DeleteObjects: 0.044300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11208. Total: 901.054500 ms (FindLiveObjects: 4.430200 ms CreateObjectMapping: 0.737400 ms MarkObjects: 895.817200 ms DeleteObjects: 0.068200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' uses 8.8 MB compressed / 13.6 MB uncompressed. Total compressed size 8.8 MB. Total uncompressed size 13.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' time: 0.020400 ms Unloading 216 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 11648. Total: 925.436700 ms (FindLiveObjects: 8.195200 ms CreateObjectMapping: 1.575400 ms MarkObjects: 915.199200 ms DeleteObjects: 0.466000 ms) Unloading 9 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 11209. Total: 1049.288200 ms (FindLiveObjects: 4.164100 ms CreateObjectMapping: 0.699400 ms MarkObjects: 1043.910700 ms DeleteObjects: 0.513300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11221. Total: 939.983400 ms (FindLiveObjects: 6.392200 ms CreateObjectMapping: 0.949700 ms MarkObjects: 932.613100 ms DeleteObjects: 0.027200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11209. Total: 1119.655500 ms (FindLiveObjects: 5.988500 ms CreateObjectMapping: 1.542400 ms MarkObjects: 1112.019400 ms DeleteObjects: 0.104000 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' uses 5.1 MB compressed / 6.4 MB uncompressed. Total compressed size 5.1 MB. Total uncompressed size 6.4 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' time: 0.023100 ms Unloading 216 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.15 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 27000. Total: 1034.786200 ms (FindLiveObjects: 14.889700 ms CreateObjectMapping: 3.616200 ms MarkObjects: 1015.742000 ms DeleteObjects: 0.536700 ms) Unloading 424 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.13 GB. Unloading 1407 unused Assets to reduce memory usage. Loaded Objects now: 11217. Total: 985.810100 ms (FindLiveObjects: 6.037200 ms CreateObjectMapping: 0.959200 ms MarkObjects: 976.245700 ms DeleteObjects: 2.567100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11223. Total: 950.941400 ms (FindLiveObjects: 10.926800 ms CreateObjectMapping: 1.985800 ms MarkObjects: 938.002000 ms DeleteObjects: 0.024500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11211. Total: 1048.729100 ms (FindLiveObjects: 7.878500 ms CreateObjectMapping: 1.195300 ms MarkObjects: 1039.611400 ms DeleteObjects: 0.042400 ms) Compiled shader 'Standard (Specular setup)' in 9.08s d3d11 (total internal programs: 484, unique: 436) Compressed shader 'Standard (Specular setup)' on d3d11 from 1.67MB to 0.17MB DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.62MB to 0.26MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB Compiled shader 'SMK/Vehicles/TrafficVehicle' in 5.17s d3d11 (total internal programs: 216, unique: 198) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' uses 137.3 MB compressed / 305.4 MB uncompressed. Total compressed size 137.3 MB. Total uncompressed size 305.4 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Traffic/BR_DirtTrackTraffic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Traffic/BR_DirtTrackTraffic.unity' time: 0.050300 ms Unloading 503 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 251 unused Assets to reduce memory usage. Loaded Objects now: 12873. Total: 1185.363300 ms (FindLiveObjects: 12.602900 ms CreateObjectMapping: 2.115800 ms MarkObjects: 1169.577200 ms DeleteObjects: 1.065800 ms) Unloading 125 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.06 GB. Unloading 1546 unused Assets to reduce memory usage. Loaded Objects now: 11398. Total: 973.150400 ms (FindLiveObjects: 10.194800 ms CreateObjectMapping: 1.776000 ms MarkObjects: 958.727000 ms DeleteObjects: 2.451300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11410. Total: 1001.926500 ms (FindLiveObjects: 10.800200 ms CreateObjectMapping: 1.244100 ms MarkObjects: 989.850400 ms DeleteObjects: 0.030100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11398. Total: 928.379700 ms (FindLiveObjects: 4.955500 ms CreateObjectMapping: 0.963200 ms MarkObjects: 922.386500 ms DeleteObjects: 0.073200 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 3.54s d3d11 (total internal programs: 856, unique: 748) Compressed shader 'Standard (Specular setup)' on d3d11 from 2.91MB to 0.30MB Compiled shader 'Standard' in 2.77s d3d11 (total internal programs: 808, unique: 704) Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Traffic/BR_DirtTrackTraffic.unity' uses 60.4 MB compressed / 165.5 MB uncompressed. Total compressed size 60.5 MB. Total uncompressed size 165.5 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_BR_OC.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_BR_OC.unity' time: 0.030900 ms Unloading 288 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 935 unused Assets to reduce memory usage. Loaded Objects now: 11415. Total: 1166.987500 ms (FindLiveObjects: 11.591900 ms CreateObjectMapping: 1.654200 ms MarkObjects: 1151.212300 ms DeleteObjects: 2.527800 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 11399. Total: 1050.248500 ms (FindLiveObjects: 6.042200 ms CreateObjectMapping: 0.794600 ms MarkObjects: 1040.039000 ms DeleteObjects: 3.371300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11411. Total: 1185.019700 ms (FindLiveObjects: 10.928100 ms CreateObjectMapping: 1.892200 ms MarkObjects: 1172.111000 ms DeleteObjects: 0.086000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11399. Total: 1020.241600 ms (FindLiveObjects: 16.197500 ms CreateObjectMapping: 1.813300 ms MarkObjects: 1002.179300 ms DeleteObjects: 0.050200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_BR_OC.unity' uses 16.5 MB compressed / 38.2 MB uncompressed. Total compressed size 16.5 MB. Total uncompressed size 38.2 MB. Opening scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' time: 0.030400 ms Unloading 211 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 316 unused Assets to reduce memory usage. Loaded Objects now: 62746. Total: 959.962900 ms (FindLiveObjects: 10.535200 ms CreateObjectMapping: 4.239400 ms MarkObjects: 940.736300 ms DeleteObjects: 4.450700 ms) Unloading 371 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.11 GB. Unloading 5118 unused Assets to reduce memory usage. Loaded Objects now: 11403. Total: 879.876200 ms (FindLiveObjects: 6.373200 ms CreateObjectMapping: 1.457800 ms MarkObjects: 865.350100 ms DeleteObjects: 6.693800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11412. Total: 1021.688400 ms (FindLiveObjects: 7.990400 ms CreateObjectMapping: 1.285600 ms MarkObjects: 1012.386300 ms DeleteObjects: 0.025400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11400. Total: 829.374500 ms (FindLiveObjects: 4.744100 ms CreateObjectMapping: 0.683300 ms MarkObjects: 823.890900 ms DeleteObjects: 0.055500 ms) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 3.56MB to 0.37MB Compiled shader 'Standard' in 10.34s d3d11 (total internal programs: 1552, unique: 1398) Compressed shader 'Standard' on d3d11 from 5.49MB to 0.53MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' uses 123.1 MB compressed / 280.0 MB uncompressed. Total compressed size 123.1 MB. Total uncompressed size 280.0 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' time: 0.028300 ms Unloading 361 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 277 unused Assets to reduce memory usage. Loaded Objects now: 11721. Total: 932.144500 ms (FindLiveObjects: 10.995700 ms CreateObjectMapping: 1.417600 ms MarkObjects: 919.027000 ms DeleteObjects: 0.703100 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' time: 0.029600 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.13 GB. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 13101. Total: 904.695500 ms (FindLiveObjects: 5.240100 ms CreateObjectMapping: 1.148300 ms MarkObjects: 897.813700 ms DeleteObjects: 0.492100 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' time: 0.029200 ms Unloading 44 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.25 GB. System memory in use after: 1.23 GB. Unloading 787 unused Assets to reduce memory usage. Loaded Objects now: 12047. Total: 1004.277900 ms (FindLiveObjects: 5.261300 ms CreateObjectMapping: 0.916000 ms MarkObjects: 994.628100 ms DeleteObjects: 3.471700 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' time: 0.026400 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.51 GB. System memory in use after: 1.51 GB. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 29329. Total: 1305.525500 ms (FindLiveObjects: 7.916500 ms CreateObjectMapping: 1.791000 ms MarkObjects: 1295.467300 ms DeleteObjects: 0.349500 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' time: 0.034900 ms Unloading 83 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.49 GB. System memory in use after: 1.46 GB. Unloading 1422 unused Assets to reduce memory usage. Loaded Objects now: 12016. Total: 1063.299000 ms (FindLiveObjects: 13.788700 ms CreateObjectMapping: 2.012000 ms MarkObjects: 1036.856100 ms DeleteObjects: 10.640400 ms) Script attached to 'ReflectionProbe_28' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_29' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_1' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_35' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_18' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_9' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_10' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_27' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_22' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_37' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_38' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_39' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_40' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_21' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_11' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_6' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_13' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_16' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_20' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_5' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_25' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_23' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_8' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_12' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_33' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_36' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_3' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_15' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_31' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_2' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_7' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_30' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_26' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_4' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_17' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_32' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_24' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_14' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_34' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_19' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' time: 0.027100 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 28931. Total: 1067.881500 ms (FindLiveObjects: 9.843300 ms CreateObjectMapping: 2.036400 ms MarkObjects: 1055.892900 ms DeleteObjects: 0.107400 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' time: 0.059800 ms Unloading 83 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.43 GB. System memory in use after: 1.44 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 12208. Total: 986.099700 ms (FindLiveObjects: 8.867200 ms CreateObjectMapping: 1.371700 ms MarkObjects: 975.268300 ms DeleteObjects: 0.591400 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' time: 0.030500 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) System memory in use before: 1.44 GB. System memory in use after: 1.42 GB. Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 16071. Total: 1012.948600 ms (FindLiveObjects: 10.465700 ms CreateObjectMapping: 1.919500 ms MarkObjects: 996.812800 ms DeleteObjects: 3.749600 ms) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (11)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (12)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (9)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (9)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (10)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (10)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (9)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (12)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (11)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (13)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (10)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' time: 0.027700 ms Unloading 145 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.31 GB. System memory in use after: 1.32 GB. Unloading 441 unused Assets to reduce memory usage. Loaded Objects now: 160583. Total: 1253.094700 ms (FindLiveObjects: 27.158100 ms CreateObjectMapping: 9.950700 ms MarkObjects: 1214.929500 ms DeleteObjects: 1.055300 ms) Script attached to 'Bar_Terrace_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' time: 0.039500 ms Unloading 95 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.25 GB. System memory in use after: 1.24 GB. Unloading 571 unused Assets to reduce memory usage. Loaded Objects now: 11756. Total: 897.695600 ms (FindLiveObjects: 10.921100 ms CreateObjectMapping: 1.652900 ms MarkObjects: 882.633000 ms DeleteObjects: 2.487300 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.24 GB. System memory in use after: 1.24 GB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 11737. Total: 980.717100 ms (FindLiveObjects: 10.075300 ms CreateObjectMapping: 1.618900 ms MarkObjects: 968.932700 ms DeleteObjects: 0.088700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11734. Total: 991.024800 ms (FindLiveObjects: 10.562900 ms CreateObjectMapping: 1.206200 ms MarkObjects: 979.225900 ms DeleteObjects: 0.027000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11722. Total: 914.046700 ms (FindLiveObjects: 9.691700 ms CreateObjectMapping: 1.559500 ms MarkObjects: 902.717200 ms DeleteObjects: 0.076500 ms) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.18 GB. System memory in use after: 1.18 GB. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 11735. Total: 1130.522400 ms (FindLiveObjects: 4.843000 ms CreateObjectMapping: 0.783400 ms MarkObjects: 1124.063700 ms DeleteObjects: 0.831400 ms) Compiled shader 'CustomShaders/Vehicles/TextureSelector' in 1.28s d3d11 (total internal programs: 94, unique: 94) DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 3.35MB to 0.71MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.27MB to 0.13MB Unloading 308 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.26 GB. System memory in use after: 1.26 GB. Unloading 580 unused Assets to reduce memory usage. Loaded Objects now: 11735. Total: 976.900100 ms (FindLiveObjects: 5.825200 ms CreateObjectMapping: 0.807000 ms MarkObjects: 966.386200 ms DeleteObjects: 3.880500 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' uses 3.7 MB compressed / 5.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' uses 140.4 MB compressed / 330.9 MB uncompressed. Level 2 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' uses 96.9 KB compressed / 2.0 MB uncompressed. Level 3 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' uses 212.5 MB compressed / 0.51 GB uncompressed. Level 4 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' uses 60.6 KB compressed / 128.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' uses 21.3 MB compressed / 31.5 MB uncompressed. Level 6 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' uses 115.3 MB compressed / 264.5 MB uncompressed. Level 7 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' uses 25.3 MB compressed / 40.1 MB uncompressed. Level 8 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' uses 149.7 MB compressed / 271.4 MB uncompressed. Level 9 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' uses 5.1 MB compressed / 20.5 MB uncompressed. Total compressed size 0.66 GB. Total uncompressed size 1.46 GB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' time: 0.032600 ms Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 15845. Total: 1037.917300 ms (FindLiveObjects: 8.433000 ms CreateObjectMapping: 0.766900 ms MarkObjects: 1028.120500 ms DeleteObjects: 0.596000 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 15829. Total: 964.028400 ms (FindLiveObjects: 13.197400 ms CreateObjectMapping: 0.801600 ms MarkObjects: 949.601800 ms DeleteObjects: 0.425300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15841. Total: 949.915400 ms (FindLiveObjects: 12.998300 ms CreateObjectMapping: 0.891400 ms MarkObjects: 935.990500 ms DeleteObjects: 0.034100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15829. Total: 898.869700 ms (FindLiveObjects: 7.416300 ms CreateObjectMapping: 0.599600 ms MarkObjects: 890.801900 ms DeleteObjects: 0.051200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' uses 0.9 MB compressed / 1.6 MB uncompressed. Total compressed size 0.9 MB. Total uncompressed size 1.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Traffic/BR_HighwaylandTraffic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Traffic/BR_HighwaylandTraffic.unity' time: 0.035400 ms Unloading 245 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 17259. Total: 965.016200 ms (FindLiveObjects: 7.976200 ms CreateObjectMapping: 0.841700 ms MarkObjects: 955.428300 ms DeleteObjects: 0.768800 ms) Unloading 126 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1501 unused Assets to reduce memory usage. Loaded Objects now: 15830. Total: 1095.635500 ms (FindLiveObjects: 11.023900 ms CreateObjectMapping: 1.119500 ms MarkObjects: 1080.521100 ms DeleteObjects: 2.969800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15842. Total: 1055.202800 ms (FindLiveObjects: 11.276200 ms CreateObjectMapping: 1.002600 ms MarkObjects: 1042.888700 ms DeleteObjects: 0.034200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15830. Total: 1023.978600 ms (FindLiveObjects: 9.038400 ms CreateObjectMapping: 0.756800 ms MarkObjects: 1014.122300 ms DeleteObjects: 0.060300 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 12.85s d3d11 (total internal programs: 1528, unique: 1330) Compressed shader 'Standard (Specular setup)' on d3d11 from 5.51MB to 0.58MB Compiled shader 'Standard' in 6.20s d3d11 (total internal programs: 1444, unique: 1256) Compressed shader 'Standard' on d3d11 from 5.23MB to 0.49MB Compiled shader 'SMK/Vehicles/TrafficVehicle' in 1.79s d3d11 (total internal programs: 252, unique: 252) Compressed shader 'SMK/Vehicles/TrafficVehicle' on d3d11 from 1.02MB to 0.07MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Traffic/BR_HighwaylandTraffic.unity' uses 59.8 MB compressed / 166.2 MB uncompressed. Total compressed size 59.8 MB. Total uncompressed size 166.2 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' time: 0.026700 ms Unloading 312 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 733 unused Assets to reduce memory usage. Loaded Objects now: 16780. Total: 983.723600 ms (FindLiveObjects: 17.904800 ms CreateObjectMapping: 1.613700 ms MarkObjects: 961.345900 ms DeleteObjects: 2.857900 ms) Unloading 75 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.06 GB. Unloading 1005 unused Assets to reduce memory usage. Loaded Objects now: 15831. Total: 996.277700 ms (FindLiveObjects: 8.819400 ms CreateObjectMapping: 0.969900 ms MarkObjects: 985.215700 ms DeleteObjects: 1.271900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15843. Total: 803.772100 ms (FindLiveObjects: 7.284000 ms CreateObjectMapping: 0.642100 ms MarkObjects: 795.812600 ms DeleteObjects: 0.032200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15831. Total: 883.539000 ms (FindLiveObjects: 15.078700 ms CreateObjectMapping: 1.231900 ms MarkObjects: 867.174100 ms DeleteObjects: 0.053300 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.74MB to 0.29MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' uses 15.8 MB compressed / 39.6 MB uncompressed. Total compressed size 15.8 MB. Total uncompressed size 39.6 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' time: 0.049000 ms Unloading 250 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 391 unused Assets to reduce memory usage. Loaded Objects now: 16963. Total: 1082.000600 ms (FindLiveObjects: 18.088000 ms CreateObjectMapping: 2.208300 ms MarkObjects: 1060.235300 ms DeleteObjects: 1.467700 ms) Unloading 38 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 15832. Total: 1060.595400 ms (FindLiveObjects: 11.068600 ms CreateObjectMapping: 1.060100 ms MarkObjects: 1047.890400 ms DeleteObjects: 0.575100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15844. Total: 1060.054100 ms (FindLiveObjects: 10.531300 ms CreateObjectMapping: 0.989600 ms MarkObjects: 1048.498700 ms DeleteObjects: 0.033300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15832. Total: 1036.636800 ms (FindLiveObjects: 11.573400 ms CreateObjectMapping: 1.158700 ms MarkObjects: 1023.798100 ms DeleteObjects: 0.105400 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' uses 1.0 MB compressed / 2.1 MB uncompressed. Total compressed size 1.0 MB. Total uncompressed size 2.1 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' time: 0.071800 ms Unloading 210 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.09 GB. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 17215. Total: 1052.290000 ms (FindLiveObjects: 11.211200 ms CreateObjectMapping: 1.410700 ms MarkObjects: 1039.074800 ms DeleteObjects: 0.591900 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' time: 0.027500 ms Unloading 108 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.07 GB. Unloading 353 unused Assets to reduce memory usage. Loaded Objects now: 16210. Total: 974.259000 ms (FindLiveObjects: 9.061200 ms CreateObjectMapping: 0.943100 ms MarkObjects: 963.430800 ms DeleteObjects: 0.823300 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' time: 0.031100 ms Unloading 13 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 43344. Total: 1177.950500 ms (FindLiveObjects: 20.101000 ms CreateObjectMapping: 3.631500 ms MarkObjects: 1153.916900 ms DeleteObjects: 0.300100 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' time: 0.068800 ms Unloading 221 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.27 GB. System memory in use after: 1.27 GB. Unloading 2341 unused Assets to reduce memory usage. Loaded Objects now: 16338. Total: 1072.173300 ms (FindLiveObjects: 10.208000 ms CreateObjectMapping: 0.891400 ms MarkObjects: 1056.711600 ms DeleteObjects: 4.360900 ms) Script attached to 'Baked Vegetation Holder' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' time: 0.065400 ms Unloading 147 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.27 GB. System memory in use after: 1.25 GB. Unloading 606 unused Assets to reduce memory usage. Loaded Objects now: 15913. Total: 1049.601800 ms (FindLiveObjects: 14.684200 ms CreateObjectMapping: 0.926900 ms MarkObjects: 1030.839700 ms DeleteObjects: 3.149800 ms) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' time: 0.057500 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 16338. Total: 1079.128300 ms (FindLiveObjects: 11.794200 ms CreateObjectMapping: 0.992600 ms MarkObjects: 1065.957000 ms DeleteObjects: 0.384000 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting.unity' time: 0.111100 ms Unloading 37 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.07 GB. Unloading 269 unused Assets to reduce memory usage. Loaded Objects now: 15875. Total: 1084.983900 ms (FindLiveObjects: 8.944200 ms CreateObjectMapping: 0.770800 ms MarkObjects: 1073.059300 ms DeleteObjects: 2.208400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' time: 0.046400 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 18270. Total: 1064.499600 ms (FindLiveObjects: 11.549400 ms CreateObjectMapping: 1.344300 ms MarkObjects: 1051.518600 ms DeleteObjects: 0.086200 ms) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 15846. Total: 1009.652900 ms (FindLiveObjects: 17.190000 ms CreateObjectMapping: 1.139200 ms MarkObjects: 990.812400 ms DeleteObjects: 0.509900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15852. Total: 1140.374000 ms (FindLiveObjects: 15.846800 ms CreateObjectMapping: 1.369400 ms MarkObjects: 1123.124500 ms DeleteObjects: 0.032000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15840. Total: 1126.343900 ms (FindLiveObjects: 17.623500 ms CreateObjectMapping: 1.328800 ms MarkObjects: 1107.340200 ms DeleteObjects: 0.050200 ms) Compiled shader 'Standard (Roughness setup)' in 4.42s d3d11 (total internal programs: 268, unique: 228) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.62MB to 0.25MB Compiled shader 'Hidden/Amplify Impostors/Octahedron Impostor' in 2.49s d3d11 (total internal programs: 182, unique: 182) Compressed shader 'Hidden/Amplify Impostors/Octahedron Impostor' on d3d11 from 1.40MB to 0.14MB DisplayProgressbar: Building Player DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compiled shader 'CTS/CTS Terrain Shader Basic LOD CutOut' in 1.73s d3d11 (total internal programs: 120, unique: 120) Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' on d3d11 from 1.29MB to 0.12MB Compiled shader 'CTS/CTS Terrain Shader Basic CutOut' in 2.90s d3d11 (total internal programs: 120, unique: 120) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' on d3d11 from 3.37MB to 0.72MB Unloading 341 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 441 unused Assets to reduce memory usage. Loaded Objects now: 15853. Total: 996.842400 ms (FindLiveObjects: 11.101300 ms CreateObjectMapping: 0.939600 ms MarkObjects: 980.754000 ms DeleteObjects: 4.046100 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' uses 144.4 MB compressed / 227.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' uses 133.8 KB compressed / 2.1 MB uncompressed. Level 2 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' uses 44.5 MB compressed / 100.8 MB uncompressed. Level 3 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' uses 129.6 MB compressed / 239.1 MB uncompressed. Level 4 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' uses 58.7 KB compressed / 128.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' uses 52.5 MB compressed / 94.6 MB uncompressed. Level 6 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting.unity' uses 3.9 MB compressed / 8.0 MB uncompressed. Level 7 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' uses 3.6 MB compressed / 6.2 MB uncompressed. Total compressed size 378.7 MB. Total uncompressed size 0.66 GB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' time: 0.023100 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 20859. Total: 992.898700 ms (FindLiveObjects: 15.576700 ms CreateObjectMapping: 1.576000 ms MarkObjects: 975.260100 ms DeleteObjects: 0.484800 ms) Unloading 100 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 15882. Total: 1031.914100 ms (FindLiveObjects: 16.991700 ms CreateObjectMapping: 1.480200 ms MarkObjects: 1012.495900 ms DeleteObjects: 0.945100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15891. Total: 1009.847200 ms (FindLiveObjects: 10.756400 ms CreateObjectMapping: 1.133200 ms MarkObjects: 997.924800 ms DeleteObjects: 0.032000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15879. Total: 1050.029200 ms (FindLiveObjects: 9.161300 ms CreateObjectMapping: 0.750400 ms MarkObjects: 1040.063400 ms DeleteObjects: 0.053100 ms) Compressed shader 'Standard' on d3d11 from 1.62MB to 0.14MB ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' uses 4.1 MB compressed / 7.3 MB uncompressed. Total compressed size 4.1 MB. Total uncompressed size 7.3 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' time: 0.027800 ms Unloading 216 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 18694. Total: 1124.888300 ms (FindLiveObjects: 19.006100 ms CreateObjectMapping: 1.694800 ms MarkObjects: 1103.552700 ms DeleteObjects: 0.633200 ms) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 15886. Total: 998.426100 ms (FindLiveObjects: 18.269800 ms CreateObjectMapping: 1.658200 ms MarkObjects: 978.053300 ms DeleteObjects: 0.443900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15898. Total: 870.078800 ms (FindLiveObjects: 12.427600 ms CreateObjectMapping: 1.081300 ms MarkObjects: 856.535300 ms DeleteObjects: 0.033700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15886. Total: 1073.596300 ms (FindLiveObjects: 17.305900 ms CreateObjectMapping: 1.538600 ms MarkObjects: 1054.696300 ms DeleteObjects: 0.054200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' uses 11.9 MB compressed / 14.8 MB uncompressed. Total compressed size 11.9 MB. Total uncompressed size 14.8 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPassTraffic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPassTraffic.unity' time: 0.030400 ms Unloading 249 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 17137. Total: 1108.932600 ms (FindLiveObjects: 8.028200 ms CreateObjectMapping: 0.952200 ms MarkObjects: 1099.033400 ms DeleteObjects: 0.917700 ms) Unloading 110 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1319 unused Assets to reduce memory usage. Loaded Objects now: 15887. Total: 913.116600 ms (FindLiveObjects: 9.764800 ms CreateObjectMapping: 1.006100 ms MarkObjects: 899.220600 ms DeleteObjects: 3.124200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15899. Total: 976.777200 ms (FindLiveObjects: 15.227000 ms CreateObjectMapping: 0.937500 ms MarkObjects: 960.560500 ms DeleteObjects: 0.051000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15887. Total: 1121.225300 ms (FindLiveObjects: 10.426800 ms CreateObjectMapping: 0.860700 ms MarkObjects: 1109.855100 ms DeleteObjects: 0.081700 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.74MB to 0.29MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPassTraffic.unity' uses 45.4 MB compressed / 125.1 MB uncompressed. Total compressed size 45.4 MB. Total uncompressed size 125.1 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' time: 0.025100 ms Unloading 273 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 707 unused Assets to reduce memory usage. Loaded Objects now: 24803. Total: 1060.531400 ms (FindLiveObjects: 9.462200 ms CreateObjectMapping: 1.443400 ms MarkObjects: 1047.485500 ms DeleteObjects: 2.139300 ms) Unloading 159 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.09 GB. Unloading 948 unused Assets to reduce memory usage. Loaded Objects now: 15891. Total: 993.100300 ms (FindLiveObjects: 11.596300 ms CreateObjectMapping: 0.861800 ms MarkObjects: 976.609400 ms DeleteObjects: 4.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15900. Total: 1088.322900 ms (FindLiveObjects: 8.016900 ms CreateObjectMapping: 0.682300 ms MarkObjects: 1079.589600 ms DeleteObjects: 0.033000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15888. Total: 855.852100 ms (FindLiveObjects: 8.208700 ms CreateObjectMapping: 0.830300 ms MarkObjects: 846.762600 ms DeleteObjects: 0.049800 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' uses 58.6 MB compressed / 129.4 MB uncompressed. Total compressed size 58.6 MB. Total uncompressed size 129.4 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_WaterworldTraffic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_WaterworldTraffic.unity' time: 0.072500 ms Unloading 271 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 229 unused Assets to reduce memory usage. Loaded Objects now: 17211. Total: 949.548700 ms (FindLiveObjects: 16.841700 ms CreateObjectMapping: 1.422300 ms MarkObjects: 930.777900 ms DeleteObjects: 0.505600 ms) Unloading 94 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1086 unused Assets to reduce memory usage. Loaded Objects now: 16075. Total: 1008.590500 ms (FindLiveObjects: 16.841200 ms CreateObjectMapping: 1.499100 ms MarkObjects: 988.960100 ms DeleteObjects: 1.288300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16087. Total: 1050.651900 ms (FindLiveObjects: 8.722700 ms CreateObjectMapping: 0.844600 ms MarkObjects: 1041.043600 ms DeleteObjects: 0.039700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16075. Total: 985.487600 ms (FindLiveObjects: 8.835400 ms CreateObjectMapping: 0.736900 ms MarkObjects: 975.863200 ms DeleteObjects: 0.051300 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.91MB to 0.30MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_WaterworldTraffic.unity' uses 25.8 MB compressed / 74.0 MB uncompressed. Total compressed size 25.8 MB. Total uncompressed size 74.0 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' time: 0.056900 ms Unloading 258 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 472 unused Assets to reduce memory usage. Loaded Objects now: 27229. Total: 1179.071100 ms (FindLiveObjects: 9.712100 ms CreateObjectMapping: 1.543600 ms MarkObjects: 1166.799000 ms DeleteObjects: 1.015200 ms) Unloading 124 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1500 unused Assets to reduce memory usage. Loaded Objects now: 16079. Total: 973.215200 ms (FindLiveObjects: 8.224700 ms CreateObjectMapping: 0.928000 ms MarkObjects: 961.301100 ms DeleteObjects: 2.760800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16088. Total: 1042.867200 ms (FindLiveObjects: 7.704700 ms CreateObjectMapping: 0.634400 ms MarkObjects: 1034.472400 ms DeleteObjects: 0.054800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16076. Total: 869.251700 ms (FindLiveObjects: 16.513500 ms CreateObjectMapping: 1.402200 ms MarkObjects: 851.255900 ms DeleteObjects: 0.078800 ms) Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Unloading 62 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.19 GB. System memory in use after: 1.19 GB. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 16089. Total: 1073.196800 ms (FindLiveObjects: 8.039000 ms CreateObjectMapping: 0.691700 ms MarkObjects: 1063.932800 ms DeleteObjects: 0.532200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' uses 200.4 MB compressed / 440.8 MB uncompressed. Total compressed size 200.4 MB. Total uncompressed size 440.8 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/Waterworld_BR_OC.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/Waterworld_BR_OC.unity' time: 0.030600 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 16291. Total: 1120.175500 ms (FindLiveObjects: 21.372900 ms CreateObjectMapping: 1.797200 ms MarkObjects: 1096.568500 ms DeleteObjects: 0.435900 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 16275. Total: 956.200200 ms (FindLiveObjects: 16.379700 ms CreateObjectMapping: 1.015200 ms MarkObjects: 938.166200 ms DeleteObjects: 0.636600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16287. Total: 1113.325900 ms (FindLiveObjects: 9.232800 ms CreateObjectMapping: 0.879500 ms MarkObjects: 1103.179800 ms DeleteObjects: 0.033100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16275. Total: 1010.887500 ms (FindLiveObjects: 17.225700 ms CreateObjectMapping: 1.286300 ms MarkObjects: 992.323500 ms DeleteObjects: 0.050600 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/Waterworld_BR_OC.unity' uses 3.7 MB compressed / 5.5 MB uncompressed. Total compressed size 3.7 MB. Total uncompressed size 5.5 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/MountainPass_BR_OC.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/MountainPass_BR_OC.unity' time: 0.024400 ms Unloading 210 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 16290. Total: 1124.581700 ms (FindLiveObjects: 20.140800 ms CreateObjectMapping: 1.972200 ms MarkObjects: 1101.924500 ms DeleteObjects: 0.542400 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 16276. Total: 1030.849100 ms (FindLiveObjects: 17.362200 ms CreateObjectMapping: 1.402500 ms MarkObjects: 1011.859900 ms DeleteObjects: 0.222400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16288. Total: 1172.388800 ms (FindLiveObjects: 18.454800 ms CreateObjectMapping: 3.997500 ms MarkObjects: 1149.888800 ms DeleteObjects: 0.046400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16276. Total: 1007.825400 ms (FindLiveObjects: 11.341700 ms CreateObjectMapping: 1.083100 ms MarkObjects: 995.310900 ms DeleteObjects: 0.088400 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/MountainPass_BR_OC.unity' uses 2.5 MB compressed / 3.6 MB uncompressed. Total compressed size 2.5 MB. Total uncompressed size 3.6 MB. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16288. Total: 1045.495600 ms (FindLiveObjects: 18.492800 ms CreateObjectMapping: 1.615500 ms MarkObjects: 1025.323200 ms DeleteObjects: 0.062800 ms) Load scene 'Temp/__Backupscenes/0.backup' time: 0.066900 ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16280. Total: 1110.680600 ms (FindLiveObjects: 16.964100 ms CreateObjectMapping: 0.950000 ms MarkObjects: 1092.729600 ms DeleteObjects: 0.035500 ms) *** Cancelled 'Build.AssetBundle.WindowsStandaloneSupport' in 2998 seconds (2997504 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.3 KB. Total uncompressed size 8.3 KB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 0 seconds (106 ms) Unloading 74 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 16282. Total: 1083.160100 ms (FindLiveObjects: 17.505300 ms CreateObjectMapping: 1.450900 ms MarkObjects: 1064.025500 ms DeleteObjects: 0.176800 ms) ------------------------------------------------------------------------------- Bundle Name: dirttrack Compressed Size:306.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 505.8 mb 86.3% Meshes 5.7 mb 1.0% Animations 536.0 kb 0.1% Sounds 0.0 kb 0.0% Shaders 6.0 mb 1.0% Other Assets 12.6 mb 2.2% Levels 32.4 mb 5.5% Scripts 3.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 22.8 mb 3.9% Total User Assets 585.9 mb 100.0% Complete build size 585.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 10.9% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 10.9% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 30.1 mb 5.1% Assets/contents/Sceneries/DirtTrack/LegacyData/DT_terrain_2k.asset 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_MAHOS.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_N.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/grass_mask_2k.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/Trees_mask_2k.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/Terrain_MP.asset 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/splatmap_2k.tif 10.7 mb 1.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_AC.tga 9.3 mb 1.6% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Lite_Albedos.asset 8.0 mb 1.4% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Lite_Normals.asset 5.3 mb 0.9% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_RoadSpecial_N.tga 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_RoadSpecial_MR.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_N.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_N.png 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_N.png 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Detail_Normal_3.png 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_SandTile_N.tga 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_SandTile_MR.tga 5.3 mb 0.9% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 5.2 mb 0.9% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_N.tga 4.5 mb 0.8% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_MAOHS.tga 4.3 mb 0.7% Resources/unity_builtin_extra 4.0 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MAOHS.tga 3.8 mb 0.7% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 3.8 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_N.tga 3.7 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.4 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_N.tga 3.0 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_N.tga 2.7 mb 0.5% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_RoadSpecial_D.tga 2.7 mb 0.5% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.5% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_AO.tga 2.7 mb 0.5% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_SandTile_D.tga 2.7 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_MAOHS.tga 2.5 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_AC.tga 2.5 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_MAOHS.tga 2.1 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_AC.tga 2.0 mb 0.3% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 2.0 mb 0.3% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Normals.asset 2.0 mb 0.3% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Albedos.asset 2.0 mb 0.3% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/MaskMP.jpg 2.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.6 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_AC.tga 1.5 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_AC.tga 1.4 mb 0.2% Assets/contents/Sceneries/DirtTrack/Road/Meshes/xx_xx_xx_DirtTrackRoad.FBX 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Low_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_LOW_Snow/DatePalm_Snow_Atlas 1.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas.tga 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Nature/FallenTree/Meshes/Textures/FallenTree_N.tga 1.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Nature/FallenTree/Meshes/Textures/FallenTree_D.tga 1007.7 kb 0.2% Assets/contents/Sceneries/DirtTrack/Road/Meshes/xx_xx_xx_DirtTrack_Col.FBX 990.4 kb 0.2% Assets/simuzen/CommonTools/CTS/Resources/CTS Terrain Shader Basic.shader 784.1 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_1_N.tga 727.4 kb 0.1% 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Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/CTS Integration/EnviroCTSIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Grass.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttrack_dynamic.xx_xx_xx Compressed Size:5.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.1 mb 43.3% Meshes 5.1 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 146.0 kb 2.0% Other Assets 3.6 mb 50.3% Levels 274.8 kb 3.7% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 50.3 kb 0.7% Total User Assets 7.2 mb 100.0% Complete build size 7.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 50.2% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 1.1 mb 15.7% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 15.5% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 10.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 138.7 kb 1.9% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 1.8% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 7.6 kb 0.1% Resources/unity_builtin_extra 6.6 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland Compressed Size:368.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 579.5 mb 85.3% Meshes 7.6 mb 1.1% Animations 3.7 kb 0.0% Sounds 0.0 kb 0.0% Shaders 6.0 mb 0.9% Other Assets 11.8 mb 1.7% Levels 35.5 mb 5.2% Scripts 3.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 38.8 mb 5.7% Total User Assets 679.2 mb 100.0% Complete build size 679.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 9.4% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 9.4% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 31.6 mb 4.7% Assets/contents/Sceneries/TestLand/Testland_2048.asset 21.3 mb 3.1% 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Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/Arrays/CTS_Profile_TT_Lite_Normals.asset 6.0 mb 0.9% Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Textures/Curb_N.tga 5.3 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/pgjmd_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_05_A_Sm.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_A_Sm.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.8% Assets/contents/Sceneries/TestLand/Road/Textures/Road/TestllandRoad_M_AO_H_S.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_N.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 0.8% 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Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.2% 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------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_dynamic.xx_xx_xx Compressed Size:9.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.5 mb 85.7% Meshes 1.2 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 80.3 kb 0.6% Other Assets 1.4 mb 11.4% Levels 234.1 kb 1.9% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 51.9 kb 0.4% Total User Assets 12.2 mb 100.0% Complete build size 12.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 31.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.7 mb 30.4% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 2.0 mb 16.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.4 mb 11.4% 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0.0% Included DLLs 0.0 kb 0.0% File headers 7.6 kb 0.2% Total User Assets 3.6 mb 100.0% Complete build size 3.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 99.5% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland Compressed Size:533.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 795.7 mb 71.3% Meshes 52.0 mb 4.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 4.9 mb 0.4% Other Assets 13.3 mb 1.2% Levels 43.6 mb 3.9% Scripts 3.5 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 206.6 mb 18.5% Total User Assets 1116.1 mb 100.0% Complete build size 1116.1 mb Used Assets and files from 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------------------------------------------------------------------------------- Bundle Name: cityland Compressed Size:416.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 360.3 mb 38.2% Meshes 24.3 mb 2.6% Animations 737.2 kb 0.1% Sounds 0.0 kb 0.0% Shaders 6.1 mb 0.6% Other Assets 11.4 mb 1.2% Levels 322.4 mb 34.2% Scripts 2.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 218.7 mb 23.2% Total User Assets 943.9 mb 100.0% Complete build size 943.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_N.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_D.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Global_grass_mask.png 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Global_veg_mask.png 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/Masks/0-0_HW.png 10.4 mb 1.1% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 7.9 mb 0.8% Assets/contents/Sceneries/CityLand/Common/PropsCityland/Bake/Props/Meshes/xx_xx_xx_FenceMetal.FBX 5.5 mb 0.6% Resources/unity_builtin_extra 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/xx_xx_xx_Cityland_Road_CN.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/CityLand_MountainTerrain_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/CityLand_MountainTerrain_E.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/pjCcZ_4K_Normal_1.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_S.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_E.tga 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/pkbuC2_4K_Normal.jpg 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/olqhV_4K_Normal.jpg 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/oeecL2_4K_Normal.jpg 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Road_Base_Tile_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Road_Base_Tile_S.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Road_Base_Tile_E.tga 4.9 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Offroad_Col.FBX 2.7 mb 0.3% Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Wall_Col.FBX 2.7 mb 0.3% Assets/contents/Sceneries/CityLand/Common/Textures/xx_mx_mx_CitylandBase_Road_D.tga 2.7 mb 0.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/pkbuC2_4K_Albedo_1.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/olqhV_4K_Albedo_1.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/oeecL2_4K_Albedo_1.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/pjCcZ_4K_Albedo.tga 2.5 mb 0.3% Assets/contents/Sceneries/CityLand/Common/TerrainCityland/TerrainCityland.asset 2.0 mb 0.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 1.5 mb 0.2% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/FBX/Woman001.fbx 1.4 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Asfalt_Col.FBX 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_X.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_S.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_N.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_E.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_D.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_Normal.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/HormigonTunel_S.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/HormigonTunel_N.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/RailTrain_X.tga 1.2 mb 0.1% Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes/xx_xx_xx_Cityland_Sidewalk_OC.FBX 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_Jungle_billboards/billboardNormal_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_Jungle_billboards/billboardNormal_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_European_billboards/billboardNormal_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_European_billboards/billboardNormal_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% 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682.8 kb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/HormigonTunel.tga 679.2 kb 0.1% Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Grass_Col.FBX 395.9 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine.spm 386.7 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow.spm 366.7 kb 0.0% Assets/contents/Sceneries/CityLand/Common/others/Bird_Proxys.FBX 356.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT.spm 356.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia 1/Acacia_RT.spm 349.9 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow.spm 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalmBark_Normal.tga 341.5 kb 0.0% 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Assets/simuzen/platform/systems/base/vehicle/Perception/Triggers/TunnelTrigger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Grass.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cityland_dynamic.xx_xx_xx Compressed Size:8.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.3 mb 23.9% Meshes 5.1 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 146.0 kb 1.0% Other Assets 10.1 mb 74.1% Levels 76.8 kb 0.6% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 51.8 kb 0.4% Total User Assets 13.6 mb 100.0% Complete build size 13.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.1 mb 74.1% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 1.1 mb 8.3% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 8.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 5.4% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 138.7 kb 1.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 1.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 128.3 kb 0.9% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/ReflectionProbe-1.exr 7.6 kb 0.1% Resources/unity_builtin_extra 6.6 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_dynamic.xx_xx_xx Compressed Size:5.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.3 mb 50.9% Meshes 5.1 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 146.0 kb 2.2% Other Assets 2.9 mb 45.3% Levels 50.6 kb 0.8% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 51.8 kb 0.8% Total User Assets 6.4 mb 100.0% Complete build size 6.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.9 mb 45.1% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/LightingData.asset 1.1 mb 17.7% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 17.6% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 11.6% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 138.7 kb 2.1% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 2.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 128.3 kb 2.0% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/ReflectionProbe-1.exr 7.6 kb 0.1% Resources/unity_builtin_extra 6.6 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_localized.br_xx_xx Compressed Size:137.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 249.6 mb 81.7% Meshes 4.1 mb 1.4% Animations 36.2 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.6 mb 0.5% Other Assets 3.0 mb 1.0% Levels 10.6 mb 3.5% Scripts 1.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 36.3 mb 11.9% Total User Assets 305.4 mb 100.0% Complete build size 305.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_S.tga 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_N.tga 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_E.tga 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_D.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Textures/hw_br_br_ColorLanes_Horizontal.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/IT/Textures/xx_xx_xx_RoadAsfalt_Tile_ER.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Textures/hw_br_br_ColorLanes_M.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Textures/hw_br_br_ColorLanes_D.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals3_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals2_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals1_N.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Passat_Policia_PRB_S.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Passat_Policia_PRB_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_X.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_X.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_S.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_E.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_D.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - Bundle System/Police_Car/Common/Passat_I.tga 4.0 mb 1.3% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_D.tga 2.9 mb 0.9% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/LightingData.asset 2.7 mb 0.9% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals3_D.tga 2.7 mb 0.9% 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Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Meshes/hw_br_br_TollSpeed.FBX 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.7 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Materials/xx_xx_xx_PropsHighwayland_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Signals/Meshes/hw_br_br_CobrancaAutomatica.FBX 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Signals/Meshes/hw_br_br_CobrancaManual.FBX 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Sig_Via_Facil.FBX 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Materials/hg_br_br_Signals3_MT.mat 1.1 kb 0.0% 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Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttracktraffic.br_xx_xx Compressed Size:60.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 152.2 mb 92.0% Meshes 1.5 mb 0.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.5 mb 0.9% Other Assets 3.7 mb 2.2% Levels 6.4 mb 3.9% Scripts 2.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 216.7 kb 0.1% Total User Assets 165.5 mb 100.0% Complete build size 165.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 3.2% 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Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/MercedesActros/Meshes/MercedesActros.fbx 264.0 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/DodgeCaravan/Meshes/DodgeCaravan.FBX 252.6 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.5 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 151.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Autobus_M/Autobus.fbx 145.8 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Focus/Meshes/FordFocus.FBX 90.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle.shader 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% 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kb 0.0% Assets/vehicles/UserVehicles/_Legacy/Materials/Glass_User_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/DodgeCaravan/Meshes/Materials/CarCommon_D.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR DirtTrackSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PODirtTrackExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PIDirtTrackExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/DirtTrackExternalLayerEnvironment.asset 0.1 kb 0.0% 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0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/DefaultCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_oc.br_xx_xx Compressed Size:16.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 0.3% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 37.8 mb 98.8% Levels 320.6 kb 0.8% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.7 kb 0.0% Total User Assets 38.2 mb 100.0% Complete build size 38.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 34.9 mb 91.3% Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland/OcclusionCullingData.asset 2.9 mb 7.6% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/LightingData.asset 128.3 kb 0.3% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/ReflectionProbe-1.exr 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cityland_localized.br_xx_xx Compressed Size:123.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 194.8 mb 69.6% Meshes 4.5 mb 1.6% Animations 130.1 kb 0.0% Sounds 0.0 kb 0.0% Shaders 2.5 mb 0.9% Other Assets 10.2 mb 3.6% Levels 45.8 mb 16.3% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 22.2 mb 7.9% Total User Assets 280.0 mb 100.0% Complete build size 280.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 7.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 7.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 7.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 10.3 mb 3.7% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Undercover_Road_X.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Undercover_Road_E.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_xx_xx_Cityland_Road_CN.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_X.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_S.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_N.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_E.tga 5.3 mb 1.9% 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Size:673.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 712.3 mb 47.8% Meshes 7.4 mb 0.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 6.0 mb 0.4% Other Assets 14.6 mb 1.0% Levels 445.4 mb 29.9% Scripts 3.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 305.7 mb 20.5% Total User Assets 1491.4 mb 100.0% Complete build size 1491.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 4.3% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 4.3% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 51.4 mb 3.4% Assets/contents/Sceneries/WaterWorld/Common/Terrain/Terrain_ww.asset 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Buildings/Textures/Sest_Senat_Building_MAOHS.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Buildings/Textures/Sest_Senat_Building_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MAOSH.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_MAOHS.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_MAOHS.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_AC.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_MASK.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/Masks/Grass_Mask_WW.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/Masks/Tree_Mask_WW.tga 10.7 mb 0.7% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Lite_Albedos.asset 10.7 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Buildings/Textures/Sest_Senat_Building_AC.tga 10.7 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_AC.tga 10.7 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/SideWalk_AC.tga 8.0 mb 0.5% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Lite_Normals.asset 5.5 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 5.3 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_N.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_N.png 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_N.png 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_N.png 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Detail_Normal_3.png 5.3 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MASK.tga 5.3 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/BusStop_MAOHS.tga 5.3 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/BusStop_N.tga 5.2 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_N.tga 4.9 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_N.tga 4.5 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_MAOHS.tga 4.5 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_MAOHS.tga 4.1 mb 0.3% Resources/unity_builtin_extra 4.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MAOHS.tga 3.8 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_N.tga 3.7 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.4 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_N.tga 2.7 mb 0.2% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.2% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_AO.tga 2.7 mb 0.2% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBase_Tileable.tga 2.7 mb 0.2% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/BusStop_AC.tga 2.5 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_AC.tga 2.5 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_MAOHS.tga 2.3 mb 0.2% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Albedos.asset 2.2 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_AC.tga 2.1 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_AC.tga 2.0 mb 0.1% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 2.0 mb 0.1% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Normals.asset 2.0 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.6 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_AC.tga 1.5 mb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterWorldHandRail.FBX 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.1% 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Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards.tga 1.3 mb 0.1% 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0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testlandtraffic.br_xx_xx Compressed Size:15.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 35.0 mb 88.2% Meshes 379.5 kb 0.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.3 mb 3.3% Other Assets 1.4 mb 3.6% Levels 1.4 mb 3.5% Scripts 2.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 178.3 kb 0.4% Total User Assets 39.6 mb 100.0% Complete build size 39.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 13.5% 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Assets/simuzen/platform/systems/base/services/infraction/Filters/ScenarioFilter/TestlandInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/TestlandCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_localized.br_xx_xx Compressed Size:1.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 6.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.3% Other Assets 1.4 mb 66.5% Levels 537.3 kb 25.1% Scripts 0.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.3 kb 2.1% Total User Assets 2.1 mb 100.0% Complete build size 2.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.4 mb 66.5% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 128.3 kb 6.0% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 7.6 kb 0.4% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass Compressed Size:378.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 601.2 mb 88.6% Meshes 7.0 mb 1.0% Animations 536.0 kb 0.1% Sounds 0.0 kb 0.0% Shaders 6.5 mb 1.0% Other Assets 12.6 mb 1.9% Levels 34.1 mb 5.0% Scripts 3.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 16.6 mb 2.4% Total User Assets 678.4 mb 100.0% Complete build size 678.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 30.1 mb 4.4% Assets/contents/Sceneries/MountainPass/Common/Terrain/Terrain_MP.asset 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_MAHOS.tga 21.3 mb 3.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_2_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_2_M.tga 21.3 mb 3.1% 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Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 377.3 kb 5.0% Resources/unity_builtin_extra 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_80.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_60.fbx 4.2 kb 0.1% Assets/contents/Sceneries/MountainPass/Localization/FR/Meshes/hg_fr_fr_Sig_ShortBollardGreen.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SlipperyRocks.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SlipperyRoad.fbx 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_NarrowR.fbx 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Materials/mp_Signals_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_dynamic.xx_xx_xx Compressed Size:11.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.3 mb 69.8% Meshes 1.2 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 80.3 kb 0.5% Other Assets 3.6 mb 24.5% Levels 737.7 kb 4.9% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 50.4 kb 0.3% Total User Assets 14.8 mb 100.0% Complete build size 14.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 25.8% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.7 mb 25.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.6 mb 24.5% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 2.0 mb 13.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 436.0 kb 2.9% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MASK.tga 410.0 kb 2.7% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_EM.tga 72.9 kb 0.5% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutMedium.shader 7.6 kb 0.1% Resources/unity_builtin_extra 1.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_MT.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpasstraffic.br_xx_xx Compressed Size:45.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 109.5 mb 87.5% Meshes 1.1 mb 0.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.4 mb 1.1% Other Assets 3.7 mb 3.0% Levels 9.3 mb 7.4% Scripts 2.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 211.5 kb 0.2% Total User Assets 125.1 mb 100.0% Complete build size 125.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_S.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_N.tga 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Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Autobus_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 3.6 mb 2.9% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 2.7 mb 2.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 1.0% Resources/unity_builtin_extra 335.8 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/MercedesActros/Meshes/MercedesActros.fbx 252.6 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.5 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 151.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Autobus_M/Autobus.fbx 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 56.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle_SpecialLights.shader 14.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/NPC_FordTransit_Ambulance.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 9.7 kb 0.0% Assets/simuzen/vehicles/AIVehicles/MercedesActros/NPC_Mercedes_Actros.prefab 7.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Autobus/NPC_Autobus.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% 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Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR MountainPassSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/MountainpassLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassPOExternalCameraSetting.asset 0.2 kb 0.0% 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Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/MountainpassCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 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Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion01_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion00_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadUnidirectional_MR.tga 5.3 mb 4.1% Assets/content_common/art_common/Legacy/xx_xx_xx_RoadAsfalt_Tile_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_Road_Decals_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_Road_Decals_D.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Common/Road/Textures/xx_xx_xx_RoadSpecial_MR.tga 5.3 mb 4.1% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 3.9 mb 3.0% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadUnidirectional_D.tga 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion01_D.tga 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion00_D.tga 2.7 mb 2.1% Assets/content_common/art_common/Legacy/xx_xx_xx_RoadAsfalt_Tile_D.tga 2.7 mb 2.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadYelowSimpleZebra_AC.tga 2.7 mb 2.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadWhiteSimpleZebra_AC.tga 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Common/Road/Textures/xx_xx_xx_RoadSpecial_D.tga 2.0 mb 1.5% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/MaskMP.jpg 1.7 mb 1.3% Assets/contents/Sceneries/MountainPass/Common/Road/Meshes/xx_xx_xx_MountainPassRoad.FBX 213.1 kb 0.2% Resources/unity_builtin_extra 111.4 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueLarge.shader 103.3 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutLarge.shader 9.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_80.fbx 9.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_60.fbx 6.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_Road_Decals_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadDoubleDireccion01_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadDoubleDireccion00_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadWhiteSimpleZebra_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadYelowSimpleZebra_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadUnidirectional_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadAsfalt_Tile_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadSpecial_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Materials/mp_Signals_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworldtraffic.br_xx_xx Compressed Size:25.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 56.3 mb 76.1% Meshes 525.3 kb 0.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.4 mb 1.9% Other Assets 6.0 mb 8.1% Levels 9.6 mb 13.0% Scripts 3.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 206.3 kb 0.3% Total User Assets 74.0 mb 100.0% Complete build size 74.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_S.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_I.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_D.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 5.3 mb 7.2% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 2.7 mb 3.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 1.8% Resources/unity_builtin_extra 603.5 kb 0.8% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/PersistentVegetation/WW_Jungle_Persistent.asset 198.5 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 145.8 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Focus/Meshes/FordFocus.FBX 128.3 kb 0.2% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/ReflectionProbe-0.exr 90.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle.shader 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 13.2 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/NPC_Vehicle_Focus.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/FordFocus_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/_Legacy/Materials/Glass_User_MT.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR WaterworldSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/WaterworldLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/WaterworldLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/WaterworldExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/POWaterworldExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PIWaterworldExternalLayerEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/WaterworldEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/VR WaterworldEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightGroupManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/WaterworldCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_localized.br_xx_xx Compressed Size:200.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 421.5 mb 95.6% Meshes 39.3 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 443.2 kb 0.1% Other Assets 5.3 mb 1.2% Levels 4.4 mb 1.0% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.1 mb 2.1% Total User Assets 440.8 mb 100.0% Complete build size 440.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 14.5% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 14.5% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 21.3 mb 4.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 4.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 4.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MAOSH.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_N.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_M.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_MAOHS.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_N.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_AC.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_N.tga 10.7 mb 2.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_AC.tga 10.7 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2.7 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadMaskObjectDouble.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBase_Tileable.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadSingle_AC.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadMaskObject.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadDouble_AC.tga 214.2 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 128.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/ReflectionProbe-0.exr 111.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueLarge.shader 103.3 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutLarge.shader 14.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Resources/Shaders/EnviroSkyboxFlatClouds.shader 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_NoEntry.fbx 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_StraightRight.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_StraightLeft.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_NoRightTurn.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Parking.FBX 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Right.FBX 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCrossing100m.fbx 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Roundabout.FBX 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_TwoWay.FBX 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_CurveR.fbx 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_CurveL.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadCurbsTile_MT.mat 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_B500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_A500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_B.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Zone_A.fbx 1.7 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadBaseTile_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Road/Materials/BR_RoadDecals_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/SideWalk_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadDouble_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/YellowLines_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/WhiteLines_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadSingle_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland01_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Right.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Left.FBX 1.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_RoadHumpBig.FBX 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterworldRoadDecals.FBX 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_oc.br_xx_xx Compressed Size:3.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 2.3% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.1% Other Assets 5.3 mb 96.6% Levels 9.9 kb 0.2% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.1 kb 0.8% Total User Assets 5.5 mb 100.0% Complete build size 5.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 96.6% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 128.3 kb 2.3% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/ReflectionProbe-0.exr 7.6 kb 0.1% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_oc.br_xx_xx Compressed Size:2.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 3.6 mb 99.5% Levels 9.9 kb 0.3% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 7.6 kb 0.2% Total User Assets 3.6 mb 100.0% Complete build size 3.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 99.5% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: AssetBundles Compressed Size:3.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 4.3 kb 51.8% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 48.2% Total User Assets 8.3 kb 100.0% Complete build size 8.3 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.2 kb 50.5% Built-in AssetBundleManifest: AssetBundleManifest 0.1 kb 1.4% AssetBundle Object ------------------------------------------------------------------------------- Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) TerrainData is missing splat texture 4. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll - Finished compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.dll.mdb Script Module: SpracheAssembly.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.dll.mdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 162 milliseconds Pass: 1 took 8 milliseconds - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.dll.mdb Script Module: ZFBrowser.dll Pass: 0 took 22 milliseconds Pass: 1 took 21 milliseconds - Starting compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll Symbols will be read from Temp\Assembly-UnityScript.dll.mdb Script Module: Assembly-UnityScript Pass: 0 took 24 milliseconds Pass: 1 took 0 milliseconds -----Compiler Commandline Arguments: Filename: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\bin\mono.exe" Arguments: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-910dc0e06c9dfe44397ff6e5a0bfd981 index: 88 Responsefile: Temp/UnityTempFile-910dc0e06c9dfe44397ff6e5a0bfd981 Contents: -debug -target:library -nowarn:0169 -langversion:6 -out:Temp/Assembly-CSharp.dll -nostdlib -unsafe -r:Library/ScriptAssemblies/SpracheAssembly.dll -r:Library/ScriptAssemblies/UnityEditor.StandardEvents.dll -r:Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll -r:Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll -r:Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll -r:Library/ScriptAssemblies/ZFBrowser.dll -r:Library/ScriptAssemblies/Unity.TextMeshPro.dll -r:Library/ScriptAssemblies/ZFBrowser-Editor.dll -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ARModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AnimationModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AudioModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.BaselibModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClothModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CloudWebServicesModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.DirectorModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.FacebookModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.GameCenterModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.GridModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.HotReloadModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.IMGUIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ImageConversionModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.InputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.LocalizationModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ParticlesLegacyModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.PhysicsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.Physics2DModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ProfilerModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.StreamingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.StyleSheetsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SubstanceModule.dll" -r:"C:\Program 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Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.Lang.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\Boo.Lang.dll" -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_2_14 -define:UNITY_2018_2 -define:UNITY_2018 -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:ENABLE_AUDIO -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_DUCK_TYPING -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_SPRITES -define:ENABLE_GRID -define:ENABLE_TILEMAP -define:ENABLE_TERRAIN -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_DIRECTOR -define:ENABLE_UNET -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_WEBCAM 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-define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE -define:PLAYMAKER -define:PLAYMAKER_1_8_OR_NEWER -define:VEGETATION_STUDIO -define:AMPLIFY_SHADER_EDITOR -define:PLAYMAKER_1_8_5_OR_NEWER -define:TOUCH_REACT -define:ODIN_INSPECTOR -define:PROBUILDER_FBX_ENABLED -define:UNITY_POST_PROCESSING_STACK_V1 -define:CASCADE -define:CT_RTV -define:CTS_PRESENT -define:__MICROSPLAT__ -define:__MICROSPLAT_DETAILRESAMPLE__ -define:__MICROSPLAT_ALPHAHOLE__ -define:__MICROSPLAT_TRIPLANAR__ -define:__MICROSPLAT_TESSELLATION__ -define:__MICROSPLAT_SNOW__ -define:__MICROSPLAT_STREAMS__ -define:__MICROSPLAT_GLOBALTEXTURE__ -define:__MICROSPLAT_TEXTURECLUSTERS__ -define:__MICROSPLAT_WINDGLITTER__ -define:__MICROSPLAT_TERRAINBLEND__ -define:PLAYMAKER_1_9 -define:PLAYMAKER_1_9_0 -define:PLAYMAKER_1_9_OR_NEWER Assets/configuration/scenes/Scripts/GlobalShaderVariables.cs Assets/configuration/test/OverrideConfigParams.cs Assets/configuration/test/TestPMAction.cs Assets/simuzen/CommonTools/7Zip/lzma.cs 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Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCutter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotManager.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotNameParser.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotOverlay.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolution.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolutionPresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotTaker.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/TextureExporter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/UltimateScreenshotCreator.cs 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Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/ImpostorBakingTools.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/Triangulator.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/VersionInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactCollider.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactMesh.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TRSceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BakedBillboardController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardAtlasRenderer.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardMeshGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardShaderDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/IWindSource.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/VegetationItemShaderInterface.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/SceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/ScriptOrder/AwesomeTechnologiesScriptOrder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/UnityTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_Masks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_StorageAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Clipper/clipper.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/MapMagic/MapMagicInfiniteTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Sentieri/AddWaypointsToMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/TerraFirma/TerrafirmaExportTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/GrassPatchGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/ProceduralGrassPlane.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/WindBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/WindController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabRule.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabSpawner.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/BaseSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/CPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/GPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/AssetUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/CustomList.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/AnimationCurveExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/LayerMaskExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/ListExtentions.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/MeshExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/TextureExtention/TextureExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/DRCKD.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/KDTest.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/LightProbeUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MakeVisible.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MaskBackgroundCreator/MaskBackgroundCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MatrixTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MeshUtils.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PolygonUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PoolingSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/IHasRect.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/RectExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RandomNumberGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RTHolder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneMeshRaycaster.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneVegetationBaker/SceneVegetationBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SerializationSurrogateUtil.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/ShadowMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ThreadUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/IVegetationImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/SceneVegetationImporterSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorageTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Plugins/HeightmapUtil/HeightmapUtilDLL.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/RuntimeObjectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ColorTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/GrayscaleDensityMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ITextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatParamTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MicroSplatStreamControlMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/PerlinTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/RGBATextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskBase.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCachePool.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCache.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCacheController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemIndirectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemInstanceInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemModelInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BaseMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BeaconMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BroadCircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/CircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/LineMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/PolygonMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationBeacon.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationItemMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskLine.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_billboards.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_colliders.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_ComputeShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_editorAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_terrainMaterial.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_textureMasks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_vegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_VegetationLoader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_wind.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeSettings.cs Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Examples/APITester.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/AFPSCounter.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/Abstract/UpdatebleCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/BaseCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/FPSCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/FPSLevel.cs 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Assets/simuzen/CommonTools/CullingSystem/System/CullingCamera.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingManager.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingStatus.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingUtils.cs Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Assets/simuzen/CommonTools/CullingSystem/System/Utilities.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/MouseOrbit.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/Player.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DeformableSurface.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DepthCamera.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceData.cs 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Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Tutorial_1/WMG_X_Tutorial_1.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_WorldSpace/WMG_X_WorldSpace.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Axis_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Bezier_Band_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Grid.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Hierarchical_Tree.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Pie_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Radar_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Random_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Ring_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Anim.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Events.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Graph_Tooltip.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_GUI_Functions.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Image_Custom_Mat.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycaster.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycatcher.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Text_Functions.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Change_Obj.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_EnumFlagAttribute.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Enums.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_List.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Reflection.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Util.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Axis.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Bezier_Band.cs 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Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandTransitionBehavior.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/IHandModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/TestHandFactory.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapDeviceInfo.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapHandController.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapImageRetriever.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapPreferences.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapServiceProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Concat.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/DirectQueryExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/DirectQueryOps.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/ListAndArrayExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/OfType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryWrapper.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Select.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SelectMany.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipWhile.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeWhile.cs 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Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/GuiRectUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/HandUtils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/InternalUtility.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableBehaviors.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableGameObjects.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/LeapUnityExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProfilerSample.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProgressBar.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeColliderGizmos.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoManager.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoToggle.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/SingleLayer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/TransformUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Utils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/EyeType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRTemporalWarping.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/TemporalWarpingStatus.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/VRHeightOffset.cs "Assets/simuzen/CommonTools/Line Renderer Pro/Scripts/LineRendererPro.cs" Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatObject.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatPropData.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatRuntimeUtil.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/TextureArrayConfig.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamCollider.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamEmitter.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamManager.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/MicroSplatBlendableObject.cs Assets/simuzen/CommonTools/MicroSplat/WindsAndGlitter/Scripts/GlitterLight.cs Assets/simuzen/CommonTools/playmaker/iTween/iTween.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActionHelpers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActivateGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddExplosionForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddScript.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddTorque.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFloatV2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimationSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorCrossFade.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorInterruptMatchTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorMatchTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorPlay.cs 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Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsUserName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorGravityWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorHumanScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsHuman.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsLayerInTransition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsMatchingTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsParameterControlledByCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLeftFootBottomHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorNextStateInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRightFootBottomHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/NavMeshAgentAnimatorSynchronizer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorApplyRootMotion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorCullingMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorStabilizeFeet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnyKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationQuit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationRunInBackground.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAddRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayClear.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayDeleteAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayForEach.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetNext.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetRandom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayResize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayReverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayShuffle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySort.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayTransferValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/FsmArraySet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArrayItem.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArrayItem.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioMute.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPlay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AxisEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseAnimationAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableIndexAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseLogAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseUpdateAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BlendAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Blink.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAllTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAnyTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolFlip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolNoneTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BroadcastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BuildString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallStaticMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeIn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeOut.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CapturePoseAsAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CollisionEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorRamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Comment.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ComponentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerIsGrounded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSimpleMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertEnumToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertMaterialToObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertSecondsToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateEmptyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CutToCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Debug/Assert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugDrawShape.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugLog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroySelf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetachChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetectDeviceOrientation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceOrientationEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DevicePlayFullScreenMovie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceShakeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceVibrate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugLine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugRay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawFullscreenColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawStateLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EaseEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EasingFunction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableBehaviour.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Explosion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindClosest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FinishFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Flicker.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAbs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAddMultiple.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatDivide.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatMultiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSignTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSubtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FormatString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardAllEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmEventOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompareTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectHasChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsChildOf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsNull.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsVisible.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectTagSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAngleToTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxisVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerCollisionFlags.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceAcceleration.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceRoll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDistance.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetEventInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariables.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetIPhoneSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetJointBreakInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLocationInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseX.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetNextChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetOwner.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParticleCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPreviousStateName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastAllInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenWidth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLeft.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringRight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSubstring.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSystemDateTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTagCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTimeInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTriggerInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVectorLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GotoPreviousState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIContentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIElementHitTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginAreaFollowObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutConfirmPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEmailField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFlexibleSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutRepeatButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSelectionGrid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToggle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToolbar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUITooltip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/HasComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IncrementRenderQueue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InterpolateTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InvokeMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsSleeping.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenResume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/KillDelayedEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevelNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/ColorCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerClearHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetNextHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRegisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRequestHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerUnregisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkCloseConnection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkConnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDestroy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDisconnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetAveragePing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectionsCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLastPing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLocalPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMaximumConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMessagePlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkDisconnectionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkErrorInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNextConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkHavePublicIpAddress.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInitializeServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInstantiate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsClient.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkPeerTypeSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLevelPrefix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLogLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMaxConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetIsMine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetViewId.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewRemoveRPCs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/PlayMakerRPCProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEventByProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/StartServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/NextFrameEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddRelativeForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddTorque2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Collision2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetCollision2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetJointBreak2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextLineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapArea2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapCircle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapPoint2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextRayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetRayCastHit2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetSpeed2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetTrigger2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsSleeping2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2dGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/RayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/ScreenPick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetCollider2dIsTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2dScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetHingeJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetWheelJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Sleep2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SmoothLookAt2d.cs "Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Touch Object 2d Event.cs" Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Trigger2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeAllRigidBodies2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeUp2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsHasKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomSound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlaySound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/RebuildTextures.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralBoolean.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProjectLocationToMap.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionEulerAngles.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionFromRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionAngleAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionBaseAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionEuler.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionInverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLookRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionRotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionSlerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomWait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Raycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RaycastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectOverlaps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformContainsScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformFlipLayoutAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToLocalPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToWorldPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorRectPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformWorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RemoveMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetGUIMatrix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetInputAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RestartLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RewindAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rotate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RotateGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSMAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SampleCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/AllowSceneActivation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/CreateScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneActivateChangedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneBuildIndex.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCountInBuildSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsDirty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsLoaded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsValid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetScenePath.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootGameObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneUnLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Internal/GetSceneActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MergeScenes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MoveGameObjectToScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendActiveSceneChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneUnLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SetActiveScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenPick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenToWorldPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventByName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventToFsm.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendMessage.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendRandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SequenceEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAllFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAmbientLight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioLoop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioPitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBoolValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraCullingMask.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraFOV.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetDrag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEnumValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFlareStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFloatValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogDensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIContentColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIDepth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUISkin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetHaloStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntFromFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetJointConnectedBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightCookie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightFlare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightIntensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightSpotAngle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMouseCursor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetObjectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetShadowStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetSkybox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetStringValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTagsOnChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureOffset.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVisibility.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Sleep.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothFollowAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAtDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartCoroutine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventBoolData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventFloatData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventIntData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventSentBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventStringData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector2Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector3Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringAppend.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringJoin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringSplit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringReplace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SwipeGestureEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TakeScreenshot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TestAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchGUIEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchObjectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TrackMouseMovement.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformInputToWorldSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Translate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetACosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetASine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetCosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetSine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetTan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasEnableRaycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasForceUpdateCanvases.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerGetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerSetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerCanvasRaycastFilterProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiBoolValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDragEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEventBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiFloatValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiIntValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiPointerEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiVector2ValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/EventTriggerActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemCurrentRayCastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemExecuteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerDataInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerEventDataInputButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiIsPointerOverUiObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnBeginDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnCancelEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDeselectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnEndDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnInitializePotentialDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnMoveEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerDownEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerEnterEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerExitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerUpEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnScrollEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSelectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnUpdateSelectedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiSetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementGetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementSetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationGetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationSetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetAnimationTriggers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionGetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionSetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonOnClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownAddOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownClearOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownGetSelectedData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicGetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicSetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldActivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldDeactivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetIsFocused.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetWasCanceled.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextEnd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextStart.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnValueChangeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetAsterixChar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRebuild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetNumberOfSteps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetSize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetNormalizedPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleGetIsOn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleSetIsOn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGUILayout.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/DebugVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2Length.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2XY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SelectRandomVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2XY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2AddXY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Substract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/SetHandsPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3AddXYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Subtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Wait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeAllRigidBodies.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/FsmProcessor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Include/iTweenFSMEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/UpdateHelper.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/GetSetAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/MinAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/TrackballAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/TrackballGroupAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/AmbientOcclusionComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/BloomComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ChromaticAberrationComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ColorGradingComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/DepthOfFieldComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/DitheringComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/EyeAdaptationComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FogComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FxaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/GrainComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/MotionBlurComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ScreenSpaceReflectionComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/TaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/UserLutComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/VignetteComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AmbientOcclusionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AntialiasingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BloomModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BuiltinDebugViewsModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ChromaticAberrationModel.cs 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Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/ColorGradingCurve.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/GraphicsUtils.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/MaterialFactory.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/RenderTextureFactory.cs Assets/simuzen/CommonTools/PostProcessing/Utilities/CustomMotionTexture/ExampleWheelController.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Examples/ControlMapperDemo/Scripts/ControlMapperDemoMessage.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ButtonInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CalibrationWindow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerExt.cs 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Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIImageHelper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISelectionUtility.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISliderControl.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UITools.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/Window.cs Assets/simuzen/CommonTools/Rewired/Extras/TouchControls/Examples/TouchControls1/Scripts/TouchControls1_ManipulateCube.cs Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredStandaloneInputModule.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/InputManager.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Misc/ExternalTools.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs 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Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomRotator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomScaler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SerializeDeSerialize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SpectrumVisualizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Social.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/StaticManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIDrag.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIFocus.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIHint.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIResize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIWindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioFilterController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioSourceController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/FPSDisplay.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/ScrollRectHandler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/TakeScreenshot.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/WindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Delegates.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/LiveSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ESpeakModifiers.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/Gender.cs 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Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderIOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderLinux.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMacOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMary.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWindows.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWSA.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Speaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/AudioFileGenerator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/ChangeGender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Loudspeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Sequencer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/SpeechText.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/TextFileSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/VoiceInitalizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Config.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Constants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Helper.cs "Assets/simuzen/CommonTools/Simple Path Finding/Edge.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Graph.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphAsset.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphManager.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphTest.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Node.cs" 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"Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointCircuit.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointProgressTracker.cs" Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_GazeTracker.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_LaserPointer.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_Teleporter.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestThrow.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestTrackedCamera.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TrackedController.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/BodyCollider.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CircularDrive.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ComplexThrowable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ControllerHoverHighlight.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnDetachedFromHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnParticleSystemDeath.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnTriggerEnter.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DistanceHaptics.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/FallbackCameraController.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Hand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HapticRack.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HideOnHandFocusLost.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/IgnoreHovering.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InputModule.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableButtonEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackage.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageReference.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageSpawner.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimator.cs 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Assets/simuzen/CommonTools/Utils/LoadScene.cs Assets/simuzen/CommonTools/Utils/Maths/MathUtils.cs Assets/simuzen/CommonTools/Utils/Maths/PolygonUtils.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/ComplexNoise.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/DeadbandFilter.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/DoubleExponentialSmoothing.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/ExponentialSmoothing.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/FilteredSignalEdge.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalEdge.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalGenerator.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalTime.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/Vector3Smoothing.cs Assets/simuzen/CommonTools/Utils/Maths/TinyMean.cs Assets/simuzen/CommonTools/Utils/Maths/TrapezoidalQuadrature.cs Assets/simuzen/CommonTools/Utils/Maths/TriangleSolver.cs Assets/simuzen/CommonTools/Utils/MultiKeyDictionary.cs Assets/simuzen/CommonTools/Utils/NetMessageUtils.cs Assets/simuzen/CommonTools/Utils/NetUtils.cs Assets/simuzen/CommonTools/Utils/ObjectUtil.cs Assets/simuzen/CommonTools/Utils/PivotDrawer.cs Assets/simuzen/CommonTools/Utils/PositionTracker.cs Assets/simuzen/CommonTools/Utils/PriorityQueue.cs Assets/simuzen/CommonTools/Utils/Product.cs Assets/simuzen/CommonTools/Utils/Profiler/MemoryFootprinter.cs Assets/simuzen/CommonTools/Utils/QuaternionUtils.cs Assets/simuzen/CommonTools/Utils/ReflectionUtils.cs Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs Assets/simuzen/CommonTools/Utils/RuntimeOnGUIUtils.cs "Assets/simuzen/CommonTools/Utils/Simple State Machine/SimpleStateMachine.cs" Assets/simuzen/CommonTools/Utils/Singleton.cs Assets/simuzen/CommonTools/Utils/SMKLog.cs Assets/simuzen/CommonTools/Utils/Stateless/DynamicTriggerBehaviour.cs Assets/simuzen/CommonTools/Utils/Stateless/Enforce.cs Assets/simuzen/CommonTools/Utils/Stateless/IgnoredTriggerBehaviour.cs 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Assets/simuzen/CommonTools/Utils/Transform/TransformUtils.cs Assets/simuzen/CommonTools/Utils/Transform/ZRotationBlocker.cs Assets/simuzen/CommonTools/Utils/Validation/IValidation.cs Assets/simuzen/CommonTools/Utils/Validation/NotNullAttribute.cs Assets/simuzen/CommonTools/Utils/Validation/ValidationInfo.cs Assets/simuzen/CommonTools/Utils/Validation/ValidationUtils.cs Assets/simuzen/CommonTools/Utils/WriteTempFileUtils.cs Assets/simuzen/CommonTools/Utils/XMLUtils.cs Assets/simuzen/CommonTools/VertexPaint/VertexInstanceStream.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/AutoMocking/ZenjectMoqExtensions.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder2.cs 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Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal3.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal4.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal5.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal6.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/SignalExtensions.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Bob.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Jim.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Norf.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Norf2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Qux.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Bob.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Jim.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Qux.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/PrefabFactory/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactory/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryFive/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryFive/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryOne/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryOne/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestGameObjectFactoryOne/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ArgumentsBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConditionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionAssemblySelectionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionBindInfo.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionFilterTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionSelectTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/CopyIntoSubContainersBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/DynamicFactoryBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderBase.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderWithParams.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinderBase.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/IdScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/NonLazyBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/SubContainerBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/BindInfo.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/GameObjectCreationParameters.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindingUtil.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/BindFinalizerWrapper.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/IBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/NullBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabResourceBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ProviderBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ScopableBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SingleProviderBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerInstallerBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerMethodBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerPrefabBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerPrefabResourceBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Factories/DynamicFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/IFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/KeyedFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/PrefabFactory.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectableInfo.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectUtil.cs Assets/simuzen/CommonTools/zenject/Source/Injection/Lazy.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/Context.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/ContextUtil.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/GameObjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/ProjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneDecoratorContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/StaticContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/IInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Install/Installer.cs Assets/simuzen/CommonTools/zenject/Source/Install/InstallerBase.cs Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstallerBase.cs Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstallerBase.cs Assets/simuzen/CommonTools/zenject/Source/Install/ZenjectBinding.cs Assets/simuzen/CommonTools/zenject/Source/Internal/Assert.cs Assets/simuzen/CommonTools/zenject/Source/Internal/Func.cs Assets/simuzen/CommonTools/zenject/Source/Internal/LinqExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/Log.cs Assets/simuzen/CommonTools/zenject/Source/Internal/MiscExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/PreserveAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ProfileBlock.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ReflectionUtil.cs Assets/simuzen/CommonTools/zenject/Source/Internal/TypeExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ValuePair.cs Assets/simuzen/CommonTools/zenject/Source/Main/BindingId.cs Assets/simuzen/CommonTools/zenject/Source/Main/DiContainer.cs Assets/simuzen/CommonTools/zenject/Source/Main/IInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Main/LazyInstanceInjector.cs Assets/simuzen/CommonTools/zenject/Source/Providers/CachedProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToCurrentGameObjectComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToExistingGameObjectComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToGameObjectComponentProviderBase.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToNewGameObjectComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/GetFromPrefabComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/FactoryProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/EmptyGameObjectProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/PrefabGameObjectProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/GetterProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/InstanceProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/IProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/IProviderExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderSimple.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderUntyped.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderWithContainer.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/IPrefabInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiatorCached.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/IPrefabProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProviderResource.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ProviderUtil.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ResolveProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ResourceProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Prefab/PrefabResourceSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Prefab/PrefabSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonId.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonImplIds.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonMarkRegistry.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonTypes.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Standard/StandardSingletonDeclaration.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Standard/StandardSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByMethod.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByPrefab.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByPrefabResource.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/ISubContainerCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByMethod.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByPrefab.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByPrefabWithParams.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorCached.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerDependencyProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/TransientProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/UntypedFactoryProvider.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/DisposableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/InitializableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/DefaultGameObjectKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/Kernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/MonoKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/ProjectKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/SceneKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/TaskUpdater.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/TickableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/UnityEventManager.cs Assets/simuzen/CommonTools/zenject/Source/Usage/IInitializable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ILateDisposable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectAttributeBase.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectLocalAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectOptionalAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectSources.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ITickable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ZenjectAllowDuringValidationAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Util/ActionInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Util/ExecutionOrderExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Util/ExecutionOrderInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Util/TypeAnalyzer.cs Assets/simuzen/CommonTools/zenject/Source/Util/UnityUtil.cs Assets/simuzen/CommonTools/zenject/Source/Util/ValidationUtil.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectException.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectSceneLoader.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectTypeInfo.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenUtilInternal.cs Assets/simuzen/CommonTools/zenject/Source/Validation/IValidatable.cs Assets/simuzen/CommonTools/zenject/Source/Validation/ValidationMarker.cs Assets/simuzen/platform/batch/SMKsessionBatch.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/BladeOrientationHelper.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CargoDumperSpawnerManager.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CCargoContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CMaterialContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DecelerationObstacle.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshesStatusNetMessage.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DumperCallZoneDescriptor.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DumperRigidBodiesContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationInstaller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/IMiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsServiceInstaller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningParticleController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningParticleDescriptor.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/NetMiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/NetSupportSandContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/PIDumperInitializer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RemoteUnloadZone.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RigidBodyManipulator.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RockContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandDrag.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UserCargoContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VisualCargoRepresentation.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Assets/simuzen/platform/errors/ErrorCodes.cs Assets/simuzen/platform/errors/ErrorDescriptor.cs Assets/simuzen/platform/errors/ErrorResolver.cs Assets/simuzen/platform/errors/Exceptions.cs Assets/simuzen/platform/execution/InitialFSM.cs Assets/simuzen/platform/execution/login/ILoginFsmFactory.cs Assets/simuzen/platform/execution/login/LoginFsmFactory.cs Assets/simuzen/platform/execution/ProductExecutionFlowFactory.cs Assets/simuzen/platform/factories/POFactory.cs Assets/simuzen/platform/hud/animations/AnimDefinition.cs Assets/simuzen/platform/hud/behaviours/Atlas.cs Assets/simuzen/platform/hud/behaviours/ChooseLoginOrDemoListener.cs Assets/simuzen/platform/hud/components/AbstractHComponent.cs Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs Assets/simuzen/platform/hud/components/BrowserPopup.cs Assets/simuzen/platform/hud/components/CamStreamingVLC.cs Assets/simuzen/platform/hud/components/COM_InterludePopup.cs Assets/simuzen/platform/hud/components/COM_LoginBioPopup.cs Assets/simuzen/platform/hud/components/COM_Popup.cs Assets/simuzen/platform/hud/components/ConfigurationScreenData.cs Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Assets/simuzen/platform/hud/components/FreePracticeScreenData.cs Assets/simuzen/platform/hud/components/GenericDropDownResultComponent.cs Assets/simuzen/platform/hud/components/GenericMainMenuComponent.cs Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Assets/simuzen/platform/hud/components/HCOM_CPFDigits.cs Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_GoalsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_InfractionsBar.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_MessagePanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_Timer.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/IG_RearviewPanelHandler.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_InstructorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_MinimapPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Bus.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CameraButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CamStreaming.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeLevel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargePosition.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Environment.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Failure.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCamera.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCategory.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InstructorCollision.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_PhysicsButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SnowThickness.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Spawn.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SpawnValue.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Traffic.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_UserBehavior.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Value.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Wind.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_Interlude.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_LoginMenu.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_MainMenu.cs Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Assets/simuzen/platform/hud/components/HCOM_Replay.cs Assets/simuzen/platform/hud/components/HCOM_ResultsPanel/HCOM_Results.cs Assets/simuzen/platform/hud/components/HCOM_ResultsParamDescription.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Assets/simuzen/platform/hud/components/HCOM_StudentInfo.cs Assets/simuzen/platform/hud/components/HCOM_VisualSummaryPanel.cs Assets/simuzen/platform/hud/components/HMonitorSettings.cs Assets/simuzen/platform/hud/components/HUD_E_CPFDigit.cs Assets/simuzen/platform/hud/components/ICanStoreParameters.cs Assets/simuzen/platform/hud/components/IHComponent.cs Assets/simuzen/platform/hud/components/InstructorHComponent.cs Assets/simuzen/platform/hud/components/ISceneryCargoManager.cs Assets/simuzen/platform/hud/components/RearviewHUDComponent.cs Assets/simuzen/platform/hud/components/SceneryCargoManager.cs Assets/simuzen/platform/hud/components/SMKBrowserUI.cs Assets/simuzen/platform/hud/data/ButtonInfo.cs Assets/simuzen/platform/hud/data/configurationParameters/LoadTypeId.cs Assets/simuzen/platform/hud/data/HUDConfigurationParametersData.cs Assets/simuzen/platform/hud/data/HUDExcerciseStatisticsScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseConfirmScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDTeachingPlanScreenData.cs Assets/simuzen/platform/hud/data/HUDVehicleData.cs Assets/simuzen/platform/hud/data/ScreenData.cs Assets/simuzen/platform/hud/descriptors/HBaseDescriptor.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BDZP_RabbitTurtleMode.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_SpecialFunctions.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_BikeFailures.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Odometers.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_BulldozerPanel/HDES_BDZP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ConfigurationPanel/HDES_Configuration.cs Assets/simuzen/platform/hud/descriptors/HDES_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_CPFDigits.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_ExerciseConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_FreePracticeMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_InfoParam.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_GoalsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InclinometerPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InfractionsBar.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_LoadPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanelPrefab.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ObserverPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_Timer.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_InstructorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_MinimapPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Bus.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CameraButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CamStreaming.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeLevel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargePosition.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Environment.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Failure.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCamera.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCategory.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InstructorCollision.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_PhysicsButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SnowThickness.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Spawn.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SpawnValue.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Traffic.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_UserBehavior.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Value.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Wind.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_Interlude.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_BasicParameters.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_ForkController.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_LightIndicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Velocity.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_MSP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_LoginMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_MainMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_Replay.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_Results.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_ResultsParamDescription.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorReplays.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorSessions.cs Assets/simuzen/platform/hud/descriptors/HDES_StudentInfo.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_LedRPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_PressionHeatBatteryOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RetarderAbsAsrOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_VehicleType.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Velocity.cs Assets/simuzen/platform/hud/elements/HButton.cs Assets/simuzen/platform/hud/elements/HDialogButton.cs Assets/simuzen/platform/hud/elements/HEventButton.cs Assets/simuzen/platform/hud/elements/HFsmEventButton.cs Assets/simuzen/platform/hud/elements/HFsmPIReplays.cs Assets/simuzen/platform/hud/elements/HFsmPISessionButton.cs Assets/simuzen/platform/hud/elements/HLocalizableDropdown.cs Assets/simuzen/platform/hud/elements/HLocalizableLabel.cs Assets/simuzen/platform/hud/elements/HLocalizableTextMeshProLabel.cs Assets/simuzen/platform/hud/elements/HProductLogo.cs Assets/simuzen/platform/hud/elements/HSelectionButton.cs Assets/simuzen/platform/hud/elements/HSimBundleVersionLabel.cs Assets/simuzen/platform/hud/elements/HSlider.cs Assets/simuzen/platform/hud/elements/HWidget.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BDZPRabbitTurtleModeHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPSpecialFunctionsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPRPMBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BulldozerPanelHandlers/BDZPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonAcceptExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonCourseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/HScrollToSelected.cs Assets/simuzen/platform/hud/elements/impl/HWID_ConfigurationParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParamHUnselectableButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ResultsParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_BasicParameters.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_ForkController.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_LightIndicators.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/HCOM_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPPressionHeatBateryAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVehicleTypeHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs Assets/simuzen/platform/hud/elements/IParameterized.cs Assets/simuzen/platform/hud/elements/MultiImageButton.cs Assets/simuzen/platform/hud/elements/MultiImageToggle.cs Assets/simuzen/platform/hud/elements/Popups/ExerciseParamsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/IPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/IToPopupData.cs Assets/simuzen/platform/hud/elements/Popups/LoadingPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/LoginBioPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/MonitorSettingsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/PopupData.cs Assets/simuzen/platform/hud/elements/Popups/ProxyPopup.cs Assets/simuzen/platform/hud/elements/Popups/SimplePopupPanel.cs "Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/PlayVLC.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/QuitVLCHelper.cs" Assets/simuzen/platform/hud/HUDDefaultConstants.cs Assets/simuzen/platform/hud/HUDMonitor.cs Assets/simuzen/platform/hud/HUDParameterValue.cs Assets/simuzen/platform/hud/HUDTools.cs Assets/simuzen/platform/hud/ICanShowMessages.cs Assets/simuzen/platform/hud/IHUDElement.cs Assets/simuzen/platform/hud/IScreen.cs Assets/simuzen/platform/hud/ISignals.cs Assets/simuzen/platform/hud/IStudentInfoConsumer.cs Assets/simuzen/platform/hud/messaging/ActionTimerMessage.cs Assets/simuzen/platform/hud/messaging/BasicMessageData.cs Assets/simuzen/platform/hud/messaging/IHUDMessage.cs Assets/simuzen/platform/hud/messaging/IndicationMessageData.cs Assets/simuzen/platform/hud/messaging/InfractionMessageData.cs Assets/simuzen/platform/hud/messaging/ISelectionMesssage.cs Assets/simuzen/platform/hud/ProxyAtlas.cs Assets/simuzen/platform/hud/ProxyScreen.cs Assets/simuzen/platform/hud/PseudoSimescarGUIService.cs Assets/simuzen/platform/hud/ResourceReference.cs Assets/simuzen/platform/hud/screens/AbstractHScreen.cs Assets/simuzen/platform/hud/screens/HSCR_BlackEmptyScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ChooseLoginOrDemo.cs Assets/simuzen/platform/hud/screens/HSCR_ConfigurationScreen.cs Assets/simuzen/platform/hud/screens/HSCR_Empty.cs Assets/simuzen/platform/hud/screens/HSCR_ExerciseConfirmation.cs Assets/simuzen/platform/hud/screens/HSCR_FreePractice.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePIScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePOScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGameScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InstructorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InterludeScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LiftDashboard.cs Assets/simuzen/platform/hud/screens/HSCR_LoadingSimulatorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LoginByCPFScreen.cs Assets/simuzen/platform/hud/screens/HSCR_MonitorSettingsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayButtonsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ResultsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorReplays.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorSessions.cs Assets/simuzen/platform/hud/screens/HSCR_SocratesAndTelemetryScreen.cs Assets/simuzen/platform/hud/screens/HSCR_StudentInfo.cs Assets/simuzen/platform/hud/screens/HSCR_VehicleDashboard.cs Assets/simuzen/platform/hud/screens/IHScreen.cs Assets/simuzen/platform/hud/SMKNGUITools.cs "Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/SnowVolumeGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/TelemetryGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs" Assets/simuzen/platform/hud/XMLScreenComponentsReader.cs Assets/simuzen/platform/installers/ByProduct/EmptyProductInstaller.cs Assets/simuzen/platform/installers/ByProduct/ProductInstaller.cs Assets/simuzen/platform/installers/CameraInstaller.cs Assets/simuzen/platform/installers/DebugTrafficInstaller.cs Assets/simuzen/platform/installers/EnvironmentInstaller.cs Assets/simuzen/platform/installers/FakeInteropDecoratorInstaller.cs Assets/simuzen/platform/installers/FakeTrafficInstaller.cs Assets/simuzen/platform/installers/FileInstaller.cs Assets/simuzen/platform/installers/GlobalInputInstaller.cs Assets/simuzen/platform/installers/GlobalInstaller.cs Assets/simuzen/platform/installers/GlobalOutputInstaller.cs Assets/simuzen/platform/installers/GlobalPriorityInstaller.cs Assets/simuzen/platform/installers/GlobalServicesInstaller.cs Assets/simuzen/platform/installers/InfractionInstaller.cs Assets/simuzen/platform/installers/SceneryServiceInstaller.cs Assets/simuzen/platform/installers/ServicesInitializationList.cs Assets/simuzen/platform/installers/SimulationSceneInstaller.cs Assets/simuzen/platform/installers/SMKMonoInstaller.cs Assets/simuzen/platform/installers/StartingSceneInstaller.cs Assets/simuzen/platform/installers/StatisticInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationInstaller.cs Assets/simuzen/platform/installers/TestStartingConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TrafficInstaller.cs Assets/simuzen/platform/installers/TrainingManagerSceneInstaller.cs Assets/simuzen/platform/installers/VegetationInstaller.cs Assets/simuzen/platform/legacy/Biometrics/CFingerPrintReader.cs Assets/simuzen/platform/legacy/Biometrics/FingerprintReader.cs Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Assets/simuzen/platform/legacy/diagnosis/DiagnosticParameters.cs Assets/simuzen/platform/legacy/environment/Rain/FollowTransform.cs Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Assets/simuzen/platform/legacy/socrates/SocratesParametersTranslator.cs Assets/simuzen/platform/legacy/ws/AuthenticationWebServices.cs Assets/simuzen/platform/legacy/ws/Dynadvert.cs Assets/simuzen/platform/legacy/ws/DynAdvertWS.cs Assets/simuzen/platform/legacy/ws/ExecuteFinalBatchProcess.cs Assets/simuzen/platform/legacy/ws/IConnectionManager.cs Assets/simuzen/platform/legacy/ws/InitialChecker.cs Assets/simuzen/platform/legacy/ws/ProSimulador.cs Assets/simuzen/platform/legacy/ws/ProsimuladorConnectionManager.cs Assets/simuzen/platform/legacy/ws/SMKDiagnosticTool.cs Assets/simuzen/platform/legacy/ws/SMKWrongXMLException.cs Assets/simuzen/platform/legacy/ws/Socrates.cs Assets/simuzen/platform/legacy/ws/SocratesConnectionManager.cs Assets/simuzen/platform/legacy/ws/SocratesWS.cs Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Assets/simuzen/platform/legacy/ws/WS.cs Assets/simuzen/platform/legacy/ws/WSFakeReader.cs Assets/simuzen/platform/legacy/ws/WSManager.cs Assets/simuzen/platform/PlatformException.cs Assets/simuzen/platform/playmaker/actions/configuration/BaseConfigurationAction.cs Assets/simuzen/platform/playmaker/actions/configuration/CleanUpAction.cs Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationValueAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsPIAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsReplayAction.cs Assets/simuzen/platform/playmaker/actions/configuration/LaunchUpdateAction.cs Assets/simuzen/platform/playmaker/actions/configuration/RestartSimAction.cs Assets/simuzen/platform/playmaker/actions/configuration/SetOcclusionScene.cs Assets/simuzen/platform/playmaker/actions/configuration/SetSimulatorModeAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseParamClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesParamsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesStatisticsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextScreenInformation.cs Assets/simuzen/platform/playmaker/actions/context/ContexVariableClean.cs Assets/simuzen/platform/playmaker/actions/context/GetContextBoolVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/GetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextCPFInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextExercisesParamAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextSimulatorInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStudentFingerprintInfo.cs Assets/simuzen/platform/playmaker/actions/environment/GetDayTimeLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/environment/GetWeatherLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetWiperNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/OnEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ConsolidateExerciseResultAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ExerciseTimeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/PIError.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SelectConfirmMenuAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SetKeyboardModeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/StartExerciseAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForEscapePressedAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForExitButtonAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForFSMToEndAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/FingerprintFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/ReadFingerprintAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceChangeScreenAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceClosePopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateCPFScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreatePopupDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowBasicPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowDelayedRespawnPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowMessageAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowProgressPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/HUDUpdatePopupData.cs Assets/simuzen/platform/playmaker/actions/gui/InstanceControllerAction.cs Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsSpreadingSalt.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckExpansionJoints.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckLaneChange.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckPourSnowOnVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckRespectCyclist.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSnowplowOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleDirection.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleSpeedInfraction.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStop.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/GivePriorityToEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasRedTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/HasStop.cs Assets/simuzen/platform/playmaker/actions/infraction/Infraction.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNode.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNodeForPedestrian.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingCorrectLane.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingLaneReserved.cs Assets/simuzen/platform/playmaker/actions/interop/BeginExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/CancelExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/EditorLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/EndExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExecutionExitCompareAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExerciseInfoAction.cs Assets/simuzen/platform/playmaker/actions/interop/InitialLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/InteropFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/interop/LoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/LogoutAction.cs Assets/simuzen/platform/playmaker/actions/interop/SavePictureAction.cs Assets/simuzen/platform/playmaker/actions/interop/SessionConfirmationAction.cs Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Assets/simuzen/platform/playmaker/actions/logic/CrashListenerAction.cs Assets/simuzen/platform/playmaker/actions/logic/FloatCompareStorer.cs Assets/simuzen/platform/playmaker/actions/logic/RestartSimulatorAction.cs Assets/simuzen/platform/playmaker/actions/misc/GarbageCollection.cs Assets/simuzen/platform/playmaker/actions/network/StartDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StartNetAction.cs Assets/simuzen/platform/playmaker/actions/network/StopDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StopNetAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFinalizeExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorLoadExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnMenuAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnSimulationAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorReadyAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorScreenData.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorToScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/output/PlatformToInitialPositionAction.cs Assets/simuzen/platform/playmaker/actions/passengers/AnyPassengerRequest.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopRequieresRamp.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopSelected.cs Assets/simuzen/platform/playmaker/actions/passengers/CheckStopPosition.cs Assets/simuzen/platform/playmaker/actions/passengers/ClearPassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/EnterBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/ExitBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/GetGameObject.cs Assets/simuzen/platform/playmaker/actions/passengers/GetPlace.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowEnd.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowStart.cs Assets/simuzen/platform/playmaker/actions/passengers/ReservePlace.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBase.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBool.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorFloat.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSimAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSMKSimUserAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SessionBatchAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/SMKBaseFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/Statistics/OnExerciseEnd.cs Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDoorsOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDrivingLightsOn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreTrailerOpenDoors.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BaseVehicleAction.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockRamp.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClosestDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClutchLevel.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetEulerLocalRotationX.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetIDLERpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputStatus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetLeastRoadGrip.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRampValues.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRoadSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeedInMeterPerSeconds.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsABus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsBrokenDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsDoorOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsEngineWorking.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsFifthWheelOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsNeutralGearActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsStalledMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsWorkingMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnBreakDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnCollision.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnGearChanged.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/SwitchVehicleType.cs" Assets/simuzen/platform/playmaker/actions/zms/EventHUBAction.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/FsmInjector.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/RunFSMInjector.cs Assets/simuzen/platform/playmaker/FsmStateActionException.cs Assets/simuzen/platform/simulation/ChangeScreenInDecoratorScene.cs Assets/simuzen/platform/simulation/ExerciseParamKeys.cs Assets/simuzen/platform/simulation/exercises/AlcoholTest.cs Assets/simuzen/platform/simulation/exercises/BaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfig.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseDB.cs Assets/simuzen/platform/simulation/exercises/Exercises.cs Assets/simuzen/platform/simulation/exercises/ExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/FreeExercise.cs Assets/simuzen/platform/simulation/exercises/Goal.cs Assets/simuzen/platform/simulation/exercises/IBaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/ScheduledExercise.cs Assets/simuzen/platform/simulation/exercises/SessionInfo.cs Assets/simuzen/platform/simulation/IExercise.cs Assets/simuzen/platform/simulation/IPracticeData.cs Assets/simuzen/platform/simulation/ProductConfigurator.cs Assets/simuzen/platform/simulation/ProductFsmFactory.cs Assets/simuzen/platform/simulation/ResultParamKeys.cs Assets/simuzen/platform/simulation/SimulationSignals.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluation.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluationCriteriaConfig.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseReplayConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseResultConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseScoreConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseSuperMarioConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseTelemetryConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseResult/ExerciseResult.cs Assets/simuzen/platform/simulation/users/Instructor.cs Assets/simuzen/platform/simulation/users/Student.cs Assets/simuzen/platform/SMKBehaviour.cs Assets/simuzen/platform/systems/base/configuration/ConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationExternalExecutables.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamDB.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamKeys.cs Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Assets/simuzen/platform/systems/base/configuration/FileNames.cs Assets/simuzen/platform/systems/base/configuration/FileNamesPaths.cs Assets/simuzen/platform/systems/base/configuration/FoscamConfigDB.cs Assets/simuzen/platform/systems/base/configuration/Hardware.cs Assets/simuzen/platform/systems/base/configuration/HMonitor.cs Assets/simuzen/platform/systems/base/configuration/HMonitorContainer.cs Assets/simuzen/platform/systems/base/configuration/IConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/IConfiguration.cs Assets/simuzen/platform/systems/base/configuration/IProductModel.cs Assets/simuzen/platform/systems/base/configuration/LauncherEnvironmentKeys.cs Assets/simuzen/platform/systems/base/configuration/Param.cs Assets/simuzen/platform/systems/base/configuration/ParamDB.cs Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Assets/simuzen/platform/systems/base/configuration/ProductModelFromFile.cs Assets/simuzen/platform/systems/base/configuration/ProductParamKeys.cs Assets/simuzen/platform/systems/base/configuration/ResultDB.cs Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Assets/simuzen/platform/systems/base/localization/BetterList.cs Assets/simuzen/platform/systems/base/localization/ByteReader.cs Assets/simuzen/platform/systems/base/localization/ILocalizationService.cs Assets/simuzen/platform/systems/base/localization/LocalizationHandler.cs Assets/simuzen/platform/systems/base/localization/LocalizationService.cs Assets/simuzen/platform/systems/base/log/ExtendedLogger.cs Assets/simuzen/platform/systems/base/log/FileLogHandler.cs Assets/simuzen/platform/systems/base/log/IExtendedLogger.cs Assets/simuzen/platform/systems/base/log/LogManager.cs Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Assets/simuzen/platform/systems/base/services/AbstractService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstants.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstantsPSA.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioID.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/IGlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/ISceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BackhoeLoaderAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BaseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BladeDraggingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BlinkersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/CameraAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/DumperBucketAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentWarehouseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ErrorPanelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExpansionJointAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ForkAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/FurnitureAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/GearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/HornAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ISceneAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/LiftMotorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryBladeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachinerySandAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MinelandEnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MovementAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OnTriggerChangeReverb.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ParkingSensorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PassengerAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupTerrainsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SpeedLimitAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ThrottleMotorbikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TinesAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TireBlastAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TracksReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficLightAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TruckIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleInteriorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehiclePerceptionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleSkidAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WindAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WipersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/IGlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Locution.cs Assets/simuzen/platform/systems/base/services/audio/MiniMapServiceInstaller.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSounds.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSoundsFactory.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Bundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleCache.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleParametersKeys.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/ManifestBundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsOnBundleList.cs Assets/simuzen/platform/systems/base/services/bundle/IBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/ZenjectAsyncLoadLevel.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraConfigurator.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BaseCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CameraRotationByInputAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CloneCameraAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CrashCameraSmoothAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/FreeBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MotorbikeDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/OrbitalBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/SmoothFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/VRCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/BackhoeLoaderDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FreeBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/LiftDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MachineryDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MotorBikeDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/OrbitBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimDriverParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimpleCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SmoothFollowCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/VRBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/CameraPivotListener.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugPIButtons.cs Assets/simuzen/platform/systems/base/services/camera/debug/test/TestFacadeClient.cs Assets/simuzen/platform/systems/base/services/camera/effects/AquaplaningEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/CloudyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/HailEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/ICameraEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/IcyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/OilEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/PPPPriority.cs Assets/simuzen/platform/systems/base/services/camera/effects/RainyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SnowEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SunnyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/ILogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraFactory.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistances.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/IGlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/HudScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreensConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/NetAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Assets/simuzen/platform/systems/base/services/camera/pivot/Pivot.cs Assets/simuzen/platform/systems/base/services/camera/pivot/PivotType.cs Assets/simuzen/platform/systems/base/services/camera/PivotsHandler.cs Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/TestAWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/TrainingManagerCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/VehicleCameraSettings.cs Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Assets/simuzen/platform/systems/base/services/coroutine/ICoroutineService.cs Assets/simuzen/platform/systems/base/services/databus/DataBusInstaller.cs Assets/simuzen/platform/systems/base/services/databus/DataBusKey.cs Assets/simuzen/platform/systems/base/services/databus/DataBusObject.cs Assets/simuzen/platform/systems/base/services/databus/DataBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/ForkControllerWriter.cs Assets/simuzen/platform/systems/base/services/databus/IDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/TrafficWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/AidsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BackhoeLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BrakesWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BulldozerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/CargoWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ComponentWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DoorsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DumperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/EngineWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExtendedLightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FifthWheelWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FuelTankWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearboxWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearPreselectorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IgnitionWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/InclinometerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/KickstandWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/LightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryBladeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/PassengersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RabbitTurtleModeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RampWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RipperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SceneryCargoManagerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SensorControlerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SnowPlowWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedControlDeviceWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/StabilizersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/TransferWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/VehicleInputWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WheelLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WindWriter.cs Assets/simuzen/platform/systems/base/services/fingerprint/IFingerprintService.cs Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Assets/simuzen/platform/systems/base/services/hud/GUIControlSignals.cs Assets/simuzen/platform/systems/base/services/hud/IGUIService.cs Assets/simuzen/platform/systems/base/services/hud/ISceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/SceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/Scripts/LoginBioPopupPanel.cs Assets/simuzen/platform/systems/base/services/hud/SimuZenGUIService.cs Assets/simuzen/platform/systems/base/services/IExerciseDataEvent.cs Assets/simuzen/platform/systems/base/services/infraction/IInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/IInfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionEventData.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFactory.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFSM.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionId.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/AggressiveDriving.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/CollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ConeCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ContinuousInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DiscreteInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithForkRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/FreeAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/GearShiftAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InclinationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InfractionMonoBehaviour.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/KickstandInfracction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/NeutralGearDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OffroadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OperatorsSecurityDistanceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OverturnInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SettedSpeedLimitInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedWithChainsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/StopTriggerInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TracksBrakeDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TurningOffWithoutHandBrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadInWrongPlaceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongApproachToCrusherInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/BeginExerciseInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropResults.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/EndResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/InitialLoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyInteropServiceSession.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ExerciseInfoMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginRequest.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginResponse.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LogoutMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/Cerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ICerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ISimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetManagerWS.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/LogicsModifier.cs Assets/simuzen/platform/systems/base/services/infraction/PIInfractionService.cs Assets/simuzen/platform/systems/base/services/input/Decorators/DialFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/FlankFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/InvertFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/PIFilter.cs Assets/simuzen/platform/systems/base/services/input/IInputMapService.cs Assets/simuzen/platform/systems/base/services/input/IInputService.cs Assets/simuzen/platform/systems/base/services/input/impl/Babel/BabelInput.cs "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/AbstractBabelControllerForRewiredBase.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/BabelDummyDecorator.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerDecorator.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FakeBabel.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FalseEventsControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LiftSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MachinarySimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MaqSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/NetControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/OnGUIControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesBikeBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCar4WDBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCarBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesTruckBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SnowPlowSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputActionException.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputEventSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputMapSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputRuntimeDebug.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IgnitionKeyMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/PreviouslyOnRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredActions.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs" Assets/simuzen/platform/systems/base/services/input/InputHelper.cs Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Assets/simuzen/platform/systems/base/services/input/Tools/BabelPrinter.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMKBabel.cs Assets/simuzen/platform/systems/base/services/IService.cs Assets/simuzen/platform/systems/base/services/log/ErrorHandler.cs Assets/simuzen/platform/systems/base/services/log/IErrorHandler.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapDragArea.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapItem.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs Assets/simuzen/platform/systems/base/services/MonoService.cs Assets/simuzen/platform/systems/base/services/multidisplay/SMKMultidisplay.cs Assets/simuzen/platform/systems/base/services/network/Components/MQPseudoRigidbodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToPickupVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToSnowPlowVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicUnsync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BackhoeLoaderTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CyclistAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DeformableMeshSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DumperBucketSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ExcavatorTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectBasicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/HierachySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MachineryTrackAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeHandlebarSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/NetAuthorityBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerPiecesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengersSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PedestrianAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PickupChainsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RampSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ReplayCrossingEntityAnimator.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RotaryLightsAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SnowplowBladesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehiclesSandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TriangleJointSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleBellowSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleLightsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWiperSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelLoaderTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/MQRigidbodyNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviourManager.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/SnowplowNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/INetworkService.cs Assets/simuzen/platform/systems/base/services/network/messages/BaseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentModifierNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentPresetNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/CrossingSpawnDistanceNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DeformableSurfaceMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DestroyRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EmptyNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentConfigurationNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentWindNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ErrorNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ExerciseParametersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/FloatNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/InfractionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/IntNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MotorVehicleInitNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MultipleNetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/NetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PiecesPassengersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIEventNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIPhysicsChangeNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PISpawnPositionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SingleBoolNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnResponseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TelemetryNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TrafficLightNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/UnloadCargoNetMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkManagerUtils.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/DebugNetMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/INetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageID.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/RegisteredHandler.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/UnregisterMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkPhysicsManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionSignals.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkDiscovery.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManager.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerClient.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerService.cs Assets/simuzen/platform/systems/base/services/network/UDPClient.cs Assets/simuzen/platform/systems/base/services/network/UDPListener.cs Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestrator.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestratorEventFlow.cs Assets/simuzen/platform/systems/base/services/orchestrator/NetOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorHelper.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/IExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/NetExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/ReplayExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SceneExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SimExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/TrainingManagerExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/ExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/IExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/IGIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/INetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/NetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/INetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/INetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/NetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/OrchestratorPluginsConfigurations.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/ISceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/SceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/IScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/IServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/ServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/SMKTimer/SMKTimeManager.cs Assets/simuzen/platform/systems/base/services/output/implementation/FakeOutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/ForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputTo3DofConverter.cs Assets/simuzen/platform/systems/base/services/output/implementation/PlatformService.cs Assets/simuzen/platform/systems/base/services/output/implementation/SimesBikePlatform.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IOutputService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IPlatformService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/BusStopPassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BaseMonoPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IGraphManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengerReceiver.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengersWithHandicapped.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPlaceManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IStopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Passenger.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCollider.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersFlow.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReceiverSyncHandler.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReset.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersSection.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Place.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PlaceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/StopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusTransformParent.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IPassengersServiceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceDebugInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersSceneInstaller.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Pose.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/Palette.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/PropPassengersCreator.cs Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Assets/simuzen/platform/systems/base/services/persistence/IPersistentService.cs Assets/simuzen/platform/systems/base/services/rearview/IRearviewService.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewCameras.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewDescriptor.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewService.cs Assets/simuzen/platform/systems/base/services/registry/IRegistryService.cs Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Assets/simuzen/platform/systems/base/services/remotefiles/IRemoteFileService.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileConstants.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileDownloadPaths.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileManager.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayAnimatorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBaseData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBoolData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayColorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEmptyData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnumData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnvironmentData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayFloatData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayIntData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayParticleSystemData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayPassengerAnimationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayRotationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficLightData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficVehicleParticle.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayUserVehicleGlassData.cs Assets/simuzen/platform/systems/base/services/replay/IRecordService.cs Assets/simuzen/platform/systems/base/services/replay/IReplayPlayer.cs Assets/simuzen/platform/systems/base/services/replay/IReplayRecorder.cs Assets/simuzen/platform/systems/base/services/replay/ISceneReplayService.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBasePlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBaseRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCameraPivot.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCyclistAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableMesh.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDumperRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayEnvironment.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorTracksAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayGraphicVehicle.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMaterial.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerActive.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerType.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPedestrianAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPlates.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRampPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRearviews.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySandCargoAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowPlow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficCrash.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransform.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleChainsPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleGlass.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleHandlebar.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleOptionalGo.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWipers.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayVehicleSkin.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelsPivot.cs Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCameraDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCompatibility.cs Assets/simuzen/platform/systems/base/services/replay/ReplayDataCollection.cs Assets/simuzen/platform/systems/base/services/replay/ReplayFileManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Assets/simuzen/platform/systems/base/services/replay/ReplayPlayerController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRecordController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAssetsManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayResolver.cs Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayServicesDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayUserVehicleRotaryLights.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotHandler.cs Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/IFrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/MotorbikeDriverCameraPivotBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Camera/NoJointPivotDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/PICameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/RearviewToFrameRateSubscriber.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehavior.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPreset.cs Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Assets/simuzen/platform/systems/base/services/scene/Culling/ICullingService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ConfigEnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentComponents.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentPreset.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloudEnvironment.cs "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/EnvironmentComponents.cs" "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/IEnvironmentComponents.cs" Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceLight.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfacePartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DefSurfInitialStatusMessage.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/IDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/NetDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SnowParticleHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SurfaceDataPartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/AquaplaningManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/CloudyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DaytimeManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DegradedAsphaltManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/FogManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/HailManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyAdherenceManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/ModifiersManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/OilManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/RainyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SnowManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SunnyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/WindManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/AquaplaningModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/CloudyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DaytimeModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DegradedAsphaltModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/FogModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/HailModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyAdherentModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/ModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/OilModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/RainyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SunnyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/WindModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetControllerByEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ManagersEnvironmentHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatParticulateModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatSnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatWaterModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/NetEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ObjectsByEnv.cs Assets/simuzen/platform/systems/base/services/scene/Environment/RuntimeEditor/EnvironmentRuntimeTool.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EnvironmentEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventHistoryLogger.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventLog.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/IEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/PassengersEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/TrafficEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/VehicleEventFactory.cs" Assets/simuzen/platform/systems/base/services/scene/Input/BasicPIInputProxy.cs Assets/simuzen/platform/systems/base/services/scene/Input/EnvironmentInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/LocalWindInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MineSimCargoInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/PIInputProxyInstaller.cs Assets/simuzen/platform/systems/base/services/scene/Input/SpawnInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/TrafficInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/UserBehaviorInput.cs "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/ContextManagerInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/IPassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerAnimationController.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PieceDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/IPhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicAdherenceManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicSnowManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicWindManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/WindDebug.cs" Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/IGlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryDataManager.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryNames.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/GameObjectFromBundleGroup.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/IAbstractEntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/GameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IMiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IVehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/MiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/NetGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/EntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/GameObjectPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/IAbstractEntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/DynamicSceneItem.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/ISpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointHelper.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGODescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Assets/simuzen/platform/systems/base/services/scene/Tools/ColorsTools.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/ModifierPaths.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/StylesTools.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DebugTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/FakeTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/ITrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/NetTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/IVegetationService.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Assets/simuzen/platform/systems/base/services/ServiceEvents.cs Assets/simuzen/platform/systems/base/services/ServiceHelper.cs Assets/simuzen/platform/systems/base/services/ServicesExceptions.cs Assets/simuzen/platform/systems/base/services/Statistics/IStatisticService.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/EndExerciseStatist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/Statist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistInfractionCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistValueTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticId.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsFilter.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsService.cs Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/IGlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/NetTelemetryManager.cs Assets/simuzen/platform/systems/base/services/telemetry/PITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ReplayTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryConfig.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DeltaTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/MultipleTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/TelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryFilter.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryId.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryInstaller.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryToBabel.cs Assets/simuzen/platform/systems/base/services/test/TestService.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/CalibrableObject.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerChecker.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerFinder.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/IGlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/ISceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovable.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinous.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinousVector3.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisMultiplePositions.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovablePressButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableWheelContinous.cs Assets/simuzen/platform/systems/base/session/ContextManagerScene.cs Assets/simuzen/platform/systems/base/session/ContextParamKeys.cs Assets/simuzen/platform/systems/base/session/ContextService.cs Assets/simuzen/platform/systems/base/session/IContextService.cs Assets/simuzen/platform/systems/base/simulatormode/ISimulatorModes.cs Assets/simuzen/platform/systems/base/simulatormode/SimulatorModes.cs Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/SmkVehicleGraphicsCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/WheelPivotCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs Assets/simuzen/platform/systems/base/traffic/scripts/EncapsulateColliderUtility.cs Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs Assets/simuzen/platform/systems/base/traffic/scripts/LevelCrossingDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Assets/simuzen/platform/systems/base/traffic/scripts/MaterialsGroupDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKPlayerReservePoints.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficPlayerFinder.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactory.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactoryService.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleInfo.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/VehicleAllowedLanes.cs Assets/simuzen/platform/systems/base/vehicle/ExternalComponents/BrakingAreaForce.cs Assets/simuzen/platform/systems/base/vehicle/Interior/IVehicleInteriorManager.cs Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorManager.cs Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorPreset.cs Assets/simuzen/platform/systems/base/vehicle/IVehicleState.cs Assets/simuzen/platform/systems/base/vehicle/IVehicleTelemetry.cs Assets/simuzen/platform/systems/base/vehicle/Lights/IVehicleLightsController.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleAdditionalComponentsInstaller.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLight.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsRuntimeEditor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/AwarenessBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/BusStopAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/ColliderAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/IAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/StressAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/TrafficAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/BasePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/CameraPerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/ConsciousnessController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/DebugVehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/ICameraPerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/IVehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BladeDraggingTrigger.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BlindSpotSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BrakingAreaSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BusStopSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/CeilingSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ConeSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ExpansionJointSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/LaneDepartureWarningSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ParkingSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PowerLineSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PrioritySensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ProximitySensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/RoadSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/SensorBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/busStopStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/PrioritySignalStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/RoadStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/SightStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/StimulusBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficReservedNodeStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficVehicleStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Triggers/TunnelTrigger.cs Assets/simuzen/platform/systems/base/vehicle/Perception/VehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldManager.cs Assets/simuzen/platform/systems/base/vehicle/Wiper/IVehicleWiperManager.cs Assets/simuzen/platform/systems/base/vehicle/Wiper/VehicleWiperManager.cs Assets/simuzen/platform/systems/base/zms/EventHUB.cs Assets/simuzen/platform/systems/base/zms/IMessageFilter.cs Assets/simuzen/platform/systems/base/zms/Provider.cs Assets/simuzen/platform/systems/base/zms/Subscription.cs Assets/simuzen/platform/systems/base/zms/test/ZMSTest.cs "Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Scripts/Locomotion.cs" "Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Scripts/PedestrianController.cs" "Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSAntiRollBar.cs" "Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs" "Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar_Wheel.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/GUIOptions.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/ITSDirectionReference.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/ITSWheelSize.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTrigger.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTriggerFollowPath.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTriggerSuddenBrake.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSNavigation.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerFinder.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSRoadBlock.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLight.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightGroupManager.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficSpawner.cs" "Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficVolume.cs" Assets/simuzen/platform/utils/AppQuit.cs Assets/simuzen/platform/utils/BinaryStreamUtils.cs Assets/simuzen/platform/utils/BundleOrPrefabObject.cs Assets/simuzen/platform/utils/DontDestroyGameObjectOnLoad.cs Assets/simuzen/platform/utils/EnvironmentUtils.cs Assets/simuzen/platform/utils/FileReader.cs Assets/simuzen/platform/utils/GameObjectUtils.cs Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs Assets/simuzen/platform/utils/Graphics/BaseDescriptor.cs Assets/simuzen/platform/utils/Graphics/CreatorTemplates.cs Assets/simuzen/platform/utils/Graphics/DescriptorCreators.cs Assets/simuzen/platform/utils/Graphics/IDescriptorCreators.cs Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/ColorMaskDescriptor.cs Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptorObsolete.cs Assets/simuzen/platform/utils/Graphics/Plate/PlateCreator.cs Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 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Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/VehicleDatabaseHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/VehicleHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseId.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseInstaller.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/IVehicleService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Whirlpool/WhirlpoolArea.cs "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/DatabaseCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle 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Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/TestUtilities.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/ThreadUtils.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/Utilities.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/VariableOperationId.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Compiler/ByteCode.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Compiler/Compiler.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/IO/FileIO.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseBinaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseBlock.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseEntryPoint.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseExpression.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseIf.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseObjectMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseUnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseVariable.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Parser.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseError.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportCode.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReporter.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportLine.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/UndeclaredVarReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Script.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BinaryOperationSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BlockSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ClassMethodSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ExpressionSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/IfSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/LiteralSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/Syntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/UnaryOperationSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSetSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/InstructionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/IVirtualMachineComponent.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/MainThreadHelper.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/PlayedLocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/Stack.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/VariableSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/BinaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/IfJump.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/LoadLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/UnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/VariableOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Instruction.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Attributes/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Class.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Asset.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Environment.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Logger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Timer.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Traffic.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Trigger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/UserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ClassMethodsSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ExecutableMethodHolder.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/VirtualMachine.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Context.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/LocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/MojoManager.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/ObjectiveSet.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Attributes/SmartMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartExercise.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartSpawnPoint.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartTrigger.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartUserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/SmartObject.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITmEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorItemsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorAssetsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorEntitiesManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorGoalsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorRuntimeScriptsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorSpawnPointsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorTriggersManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorUserVehicleScriptsManager.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerGlobalService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerSceneService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/AssetTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/BaseTrainingManagerStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/GoalsTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnpointTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpecialScriptsTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/TriggerTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerScenePrefabs.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Assets/simuzen/tm/Scripts/TMEditor/Managers/TMInputToEntitiesManager.cs Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly2DCameraAction.cs Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly3DCameraAction.cs Assets/simuzen/tm/Scripts/TMEditor/Properties/AssemblyInfo.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/AutoCompleteInfractions.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/CustomUnityEvents.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteButton.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteSelectedInfractionEvent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/GoalsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/InfractionsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableExerciseGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TMGoalsComponentController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionPraxisComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionsPraxis.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPage.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/DialogControllers/LocutionsDialogController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ExerciseSavedListener.cs Assets/simuzen/tm/Scripts/TMEditor/UI/LoadLevelSlider.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntityController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MultiSubPanelsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/RuntimeController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/SpawnPointController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/TriggerController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/UserVehicleController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/AssetsList.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableUI.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/Signals/RuntimeSignals.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmAsset.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmEntity.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExercise.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExerciseLocutions.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmGoal.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmObject.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmResource.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmSpawnPoint.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmText.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmTrigger.cs Assets/simuzen/tm/Scripts/Utils/AdvancedVehicleConfig.cs Assets/simuzen/tm/Scripts/Utils/ErrorTemplates.cs Assets/simuzen/tm/Scripts/Utils/ExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Assets/simuzen/tm/Scripts/Utils/Menu/ExerciseParamImageListener.cs Assets/simuzen/tm/Scripts/Utils/Menu/GlobalExerciseParamsController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseObjetiveController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/Menu/TimerController.cs Assets/simuzen/tm/Scripts/Utils/Menu/ToggleGroupController.cs Assets/simuzen/tm/Scripts/Utils/NameTemplates.cs Assets/simuzen/tm/Scripts/Utils/OpenTMDocumentation.cs Assets/simuzen/tm/Scripts/Utils/OrthoCamera.cs Assets/simuzen/tm/Scripts/Utils/PanelComplete.cs Assets/simuzen/tm/Scripts/Utils/PanelScaler.cs Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolLEngineDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolSpatialAudio.cs Assets/Wwise/Deployment/API/Generated/Common/Ak3DSpatializationMode.cs Assets/Wwise/Deployment/API/Generated/Common/AkActionOnEventType.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioDeviceState.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioFormat.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioInterruptionCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSourceChangeCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankContent.cs Assets/Wwise/Deployment/API/Generated/Common/AkBusHierarchyFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackSerializer.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfig.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfigType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelEmitter.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkConnectionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkCurveInterpolation.cs Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkDurationCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkEmitterSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkGlobalCallbackLocation.cs Assets/Wwise/Deployment/API/Generated/Common/AkGroupType.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMemSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDICcTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIPost.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObstructionOcclusionValues.cs Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkPannerType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositionSourceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPropagationPathParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkStreamMgrSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangleProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkVector.cs Assets/Wwise/Deployment/API/Generated/Mac/AkMemPoolAttributes_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkPlatformInitSettings_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkMemPoolAttributes_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkPlatformInitSettings_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkThreadProperties_Windows.cs Assets/Wwise/Deployment/API/Handwritten/AkAudioInputManager.cs Assets/Wwise/Deployment/API/Handwritten/AkAuxSendArray.cs Assets/Wwise/Deployment/API/Handwritten/AkBankManager.cs Assets/Wwise/Deployment/API/Handwritten/AkBasePathGetter.cs Assets/Wwise/Deployment/API/Handwritten/AkCallbackManager.cs Assets/Wwise/Deployment/API/Handwritten/AkChannelEmitterArray.cs Assets/Wwise/Deployment/API/Handwritten/AkLogger.cs Assets/Wwise/Deployment/API/Handwritten/AkMIDIPostArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPositionArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPropagationPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundEngine.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkTriangleArray.cs Assets/Wwise/Deployment/API/Handwritten/AkUtilities.cs Assets/Wwise/Deployment/API/Handwritten/WwiseTypes.cs Assets/Wwise/Deployment/Components/AkAmbient.cs Assets/Wwise/Deployment/Components/AkAudioListener.cs Assets/Wwise/Deployment/Components/AkBank.cs Assets/Wwise/Deployment/Components/AkDragDropHelper.cs Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkEnvironment.cs Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs Assets/Wwise/Deployment/Components/AkEvent.cs Assets/Wwise/Deployment/Components/AkEventCallbackData.cs Assets/Wwise/Deployment/Components/AkEventPlayable.cs Assets/Wwise/Deployment/Components/AkEventTrack.cs Assets/Wwise/Deployment/Components/AkGameObj.cs Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs Assets/Wwise/Deployment/Components/AkInitializer.cs Assets/Wwise/Deployment/Components/AkMemBankLoader.cs Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkRoom.cs Assets/Wwise/Deployment/Components/AkRoomPortal.cs Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs Assets/Wwise/Deployment/Components/AkRTPCTrack.cs Assets/Wwise/Deployment/Components/AkSoundEngineController.cs Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs Assets/Wwise/Deployment/Components/AkState.cs Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs Assets/Wwise/Deployment/Components/AkSwitch.cs Assets/Wwise/Deployment/Components/AkTerminator.cs Assets/Wwise/Deployment/Components/AkTriggerBase.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs Assets/Wwise/Deployment/Components/AkTriggerDisable.cs Assets/Wwise/Deployment/Components/AkTriggerEnable.cs Assets/Wwise/Deployment/Components/AkTriggerEnter.cs Assets/Wwise/Deployment/Components/AkTriggerExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs Assets/Wwise/Extensions/AkSoundEngine.extensions.cs -lib:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll Compilation succeeded - 530 warning(s) -----CompilerOutput:-stderr---------- Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs(18,22): warning CS0108: `Core.CullingSystem.Behaviours.LightCullingBehaviour.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: `Core.CullingSystem.Behaviours.LODMeshFilterCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: `Core.CullingSystem.Behaviours.LODSkinnedMeshCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs(8,27): warning CS0108: `Core.CullingSystem.Behaviours.RigidbodyCullingBehaviour.rigidbody' hides inherited member `UnityEngine.Component.rigidbody'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs(8,25): warning CS0108: `Core.CullingSystem.Behaviours.ShadowsCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs(29,23): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponent.cs(45,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs(14,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(182,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(86,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(57,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(55,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(52,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(53,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: `SimuZen.Services.AbstractStateMachineGUIService.Update()' hides inherited member `SMKBehaviour.Update()'. Use the new keyword if hiding was intended Assets/simuzen/platform/SMKBehaviour.cs(20,17): (Location of the symbol related to previous warning) Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/playmaker/PlayMaker.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(20,45): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs(40,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(15,36): warning CS0108: `SimuZen.Services.Infraction.RotaryLightsInfraction.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: `SimuZen.Services.EnvironmentService.ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member `UnityEngine.Component.particleSystem'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/GlobalPieceCollection.cs(24,17): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(29,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(30,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(35,59): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(38,47): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs(24,20): warning CS0414: The private field `BackgroundKey.thisHwnd' is assigned but its value is never used Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs(15,32): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SystemCheckAction.configuration' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs(13,15): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AlarmAudioManager._keyState' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs(18,31): warning CS0414: The private field `SimuZen.Services.AssetBundleSystem.BundleLocalizator.errorresolver' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(24,43): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnBundleVersionResult' is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(25,30): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnLoadingBundle' is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(42,50): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.dll.mdb Script Module: Assembly-CSharp.dll Pass: 0 took 273 milliseconds [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentPresetNetMessage] MessageClassProcessor for ChangeEnvironmentPresetNetMessage [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Start [ChangeEnvironmentPresetNetMessage] GenerateSerialization [ChangeEnvironmentPresetNetMessage] GenerateDeserialization [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [EnvironmentWindNetMessage] MessageClassProcessor for EnvironmentWindNetMessage [EnvironmentWindNetMessage] MessageClassProcessor Start [EnvironmentWindNetMessage] GenerateSerialization [EnvironmentWindNetMessage] GenerateDeserialization [EnvironmentWindNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed Pass: 1 took 1095 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:06.4792252 - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll -----Compiler Commandline Arguments: Filename: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\bin\mono.exe" Arguments: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-f1fe7fd233ffa5d409a8dcf985547ded index: 88 Responsefile: Temp/UnityTempFile-f1fe7fd233ffa5d409a8dcf985547ded Contents: -debug -target:library -nowarn:0169 -langversion:6 -out:Temp/Assembly-CSharp-Editor.dll -nostdlib -unsafe -r:Library/ScriptAssemblies/Assembly-CSharp.dll -r:Library/ScriptAssemblies/Assembly-UnityScript.dll -r:Library/ScriptAssemblies/SpracheAssembly.dll -r:Library/ScriptAssemblies/UnityEditor.StandardEvents.dll -r:Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll -r:Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll -r:Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll -r:Library/ScriptAssemblies/ZFBrowser.dll -r:Library/ScriptAssemblies/Unity.TextMeshPro.dll -r:Library/ScriptAssemblies/ZFBrowser-Editor.dll -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ARModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AnimationModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AudioModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.BaselibModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClothModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CloudWebServicesModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.DirectorModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.FacebookModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.GameCenterModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.GridModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.HotReloadModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.IMGUIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ImageConversionModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.InputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.LocalizationModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ParticlesLegacyModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.PhysicsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.Physics2DModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ProfilerModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpatialTrackingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.StreamingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.StyleSheetsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SubstanceModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TLSModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TerrainModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TextRenderingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TilemapModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TimelineModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UIElementsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UNETModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UmbraModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityConnectModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.VRModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.VehiclesModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.VideoModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.WindModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.XRModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEditor.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/Unity.Locator.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/Managed/UnityEditor.Graphs.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/PlaybackEngines/windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Math/MathLib.dll -r:Assets/simuzen/CommonTools/ConsolePro/Editor/ConsolePro.Editor.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween43.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween46.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween50.dll -r:Assets/simuzen/CommonTools/Demigiant/DOTween/Editor/DOTweenEditor.dll -r:Assets/simuzen/CommonTools/DynamicWater/Plugins/DynamicWaterNativeWrapper.dll -r:"Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/EarthShapingLib.dll" 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-define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES_COLLAB -define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_HUB -define:ENABLE_CLOUD_PROJECT_ID -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_CLOUD_SERVICES_UNET -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_TIMELINE -define:ENABLE_EDITOR_METRICS -define:ENABLE_EDITOR_METRICS_CACHING -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:INCLUDE_DYNAMIC_GI -define:INCLUDE_GI -define:ENABLE_MONO_BDWGC -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:INCLUDE_PUBNUB -define:ENABLE_VIDEO -define:ENABLE_PACKMAN -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_LOCALIZATION -define:PLATFORM_STANDALONE_WIN -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_EVENT_QUEUE -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_VR -define:ENABLE_AR -define:ENABLE_WEBSOCKET_HOST -define:ENABLE_MONO -define:NET_4_6 -define:ENABLE_PROFILER -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_WIN -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:ENABLE_VSTU -define:UNITY_PRO_LICENSE -define:SIMUZEN -define:CROSS_PLATFORM_INPUT -define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE -define:PLAYMAKER -define:PLAYMAKER_1_8_OR_NEWER -define:VEGETATION_STUDIO -define:AMPLIFY_SHADER_EDITOR -define:PLAYMAKER_1_8_5_OR_NEWER -define:TOUCH_REACT -define:ODIN_INSPECTOR -define:PROBUILDER_FBX_ENABLED -define:UNITY_POST_PROCESSING_STACK_V1 -define:CASCADE -define:CT_RTV -define:CTS_PRESENT -define:__MICROSPLAT__ -define:__MICROSPLAT_DETAILRESAMPLE__ -define:__MICROSPLAT_ALPHAHOLE__ -define:__MICROSPLAT_TRIPLANAR__ -define:__MICROSPLAT_TESSELLATION__ -define:__MICROSPLAT_SNOW__ -define:__MICROSPLAT_STREAMS__ -define:__MICROSPLAT_GLOBALTEXTURE__ -define:__MICROSPLAT_TEXTURECLUSTERS__ -define:__MICROSPLAT_WINDGLITTER__ -define:__MICROSPLAT_TERRAINBLEND__ -define:PLAYMAKER_1_9 -define:PLAYMAKER_1_9_0 -define:PLAYMAKER_1_9_OR_NEWER Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Assets/configuration/scenes/Editor/GlobalShaderVariablesEditorWindow.cs Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/Editor/UIStyle.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/CameraDrawer.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/CaptureScreenshotMenuItem.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/OverlayDrawer.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/ResolutionDrawer.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/ScreenshotConfigAssetInspector.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/ScreenshotConfigDrawer.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/ScreenshotManagerInspector.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/ScreenshotWindow.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/Editor/iOsPostProcessBuild.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Editor/About/About.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Editor/Inspector/AmplifyImpostorInspector.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Editor/ShaderEditorNode/AmplifyImpostorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Constants.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLightingIndirectLighting.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs "Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode .cs" Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs "Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode .cs" Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs "Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode .cs" Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs 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Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Editor/VegetationSystemEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Editor/VegetationSystemToolWindowEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Editor/PersistentVegetationStorageEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Editor/PersistentVegetationStoragePackageEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/Editor/SceneVegetationImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/Editor/SceneVegetationImporterSettingsEditor.cs 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Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/ObjectUtil.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/Singleton.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/StringUtils.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/AssetsWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/BasicWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/HistoryWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/MiniPrefabWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/PrefabsWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/ScenesWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/ScriptsWindow.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Plot_Overtime/Editor/WMG_X_Plot_Overtime_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Axis_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Bezier_Band_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Hierarchical_Tree_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Legend_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Pie_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Pie_Graph_Slice_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Prefab_Gen.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Radar_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Ring_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Series_E.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/Configuration.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/InitAnyScene.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/InitAnySceneWindow.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/ProjectHelper.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/StringUtils.cs Assets/simuzen/CommonTools/LayersForProduct/Editor/LayersForProductTool.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/CorePreferences.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/CustomEditorBase.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/CustomPropertyDrawerBase.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/EmptyFolderUtility.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/LeapHandControllerEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/LeapImageRetrieverEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/LeapServiceProviderEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/Tests/FrameValidator.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/Tests/HandFactoryTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/Tests/TransformCopyTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/Editor/Tests/SlidingMaxTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Editor/TransformTweenBehaviourEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Editor/Tests/TweenTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/Editor/AttachmentHandsEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Editor/CombinablePropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/AssetFolderPropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/SerializableDictionaryEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/SerializableHashSetEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/StreamingAssetPropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/StreamingFolderPropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/DequeTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/MinHeapTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/MultiTypedListTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/MultiTypedReferenceTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/ProduceConsumeBufferTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Editor/ListAndArrayExtensionTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Editor/QueryTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/CommentEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/EnumEventTableEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/Hotkeys.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/SingleLayerEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/TransformUtilTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/Editor/EyeTypeEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/Editor/LeapTemporalWarpingEditor.cs "Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs" "Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs" Assets/simuzen/CommonTools/MicroSplat/AlphaHole/Editor/MicroSplatAlphaHole.cs Assets/simuzen/CommonTools/MicroSplat/AntiTile/Scripts/Editor/MicroSplatDetailResample.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/FeatureDescriptor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/IRenderLoopAdapter.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatBaseFeatures.cs 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Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/SpeakerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/SpeechTextEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/TextFileSpeakerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/VoiceInitalizerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/ConfigBase.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/ConfigPreferences.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/ConfigWindow.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/RTVoiceGameObject.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/RTVoiceMenu.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs 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Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_RenderModelEditor.cs Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_SkyboxEditor.cs Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Update.cs Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/Editor/GenerateSphereCullingAbsorbtionAlgorithim.cs Assets/simuzen/CommonTools/uFileBrowser/Scripts/Editor/uFileBrowserEditor.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Editor/bl_MiniMapHelperEditor.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Editor/CustomToggleDrawer.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Editor/LayerMaskDrawer.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Editor/SeparatorDrawer.cs Assets/simuzen/CommonTools/UIWidgets/Editor/AccordionItemDrawer.cs Assets/simuzen/CommonTools/UIWidgets/Editor/CenteredSliderEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/CursorsEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/DragSupportEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/EasyLayoutEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/LayoutSwitcherEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewBaseEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewCustomBaseEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewCustomEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewCustomHeightEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewGameObjectsEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewIconsEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewItemEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewPaginatorEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/MenuOptions.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ProgressbarEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/RangeSliderEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/RangeSliderFloatEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ResizableEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ResizableHeaderEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ScrollRectPaginator.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SelectableHelperEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SpinnerEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SpinnerFloatEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SplitterEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TabButtonEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TabIconButtonEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TabIconsDrawer.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TileViewEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TreeViewCustomEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TreeViewDataSourceEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TreeViewDataSourceWindow.cs "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Editor/ListViewCustomSampleEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Editor/ListViewUnderlineSampleEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Editor/ListViewVariableHeightEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Editor/HarborListViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Editor/TraderListViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/Editor/SteamSpyViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/Editor/TileViewSampleEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/Editor/ToDoListViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/Editor/TreeViewSampleEditor.cs" Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/Editor/ClassTypeReferencePropertyDrawer.cs Assets/simuzen/CommonTools/Utils/Collider/Editor/ColliderFreeRoomVisualHelperEditor.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/ConstPopupDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/ConstPopupEditor.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/DataClassPopupDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/DividerDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/DropdownSubtypesDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/HelpBoxDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/PropertyDrawerHelper.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/Vector2RangeDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/Vector3RangeDrawer.cs Assets/simuzen/CommonTools/Utils/Editor/CheckBundleIntegrity.cs Assets/simuzen/CommonTools/Utils/Editor/CreateObjectButton.cs Assets/simuzen/CommonTools/Utils/Editor/CreateObjectButtonList.cs Assets/simuzen/CommonTools/Utils/Editor/CustomInspectorCreator.cs Assets/simuzen/CommonTools/Utils/Editor/EditorCoroutine.cs Assets/simuzen/CommonTools/Utils/Editor/EditorList.cs Assets/simuzen/CommonTools/Utils/Editor/FindAllFieldsWithAttributeInProject.cs Assets/simuzen/CommonTools/Utils/Editor/FindComponentUsage.cs Assets/simuzen/CommonTools/Utils/Editor/FinderUtils.cs Assets/simuzen/CommonTools/Utils/Editor/FindMissingScriptsRecursively.cs Assets/simuzen/CommonTools/Utils/Editor/HandlesUtils.cs Assets/simuzen/CommonTools/Utils/Editor/IEnumerableExtensionWithProgressBar.cs Assets/simuzen/CommonTools/Utils/Editor/ModifyStaticPrefab.cs Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs Assets/simuzen/CommonTools/Utils/Editor/Normalizer.cs Assets/simuzen/CommonTools/Utils/Editor/PrefabMatrix.cs Assets/simuzen/CommonTools/Utils/Editor/ProjectUtils.cs Assets/simuzen/CommonTools/Utils/Editor/SceneViewUtils.cs Assets/simuzen/CommonTools/Utils/Editor/ScriptableObjectUtils.cs Assets/simuzen/CommonTools/Utils/Editor/TransformCopier.cs Assets/simuzen/CommonTools/Utils/Editor/TransformGroup.cs Assets/simuzen/CommonTools/Utils/Editor/UpdateSVNRepos.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorApplyPrefabs.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorNormalizePivots.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorObjExporter.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorRandomizeScaleAndRotation.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorRenameGOs.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorReplaceByNameGOs.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorReplaceGOs.cs "Assets/simuzen/CommonTools/Utils/Simple State Machine/Editor/SimpleStateMachineTest.cs" Assets/simuzen/CommonTools/Utils/Tools/Editor/FindAllPrefabsAndOrganizeInLayers.cs Assets/simuzen/CommonTools/Utils/Tools/Editor/TransformToTerrainTool.cs Assets/simuzen/CommonTools/Utils/UnitTest/Editor/TestUtils.cs Assets/simuzen/CommonTools/Utils/Validation/Editor/ValidatorEditorTools.cs Assets/simuzen/CommonTools/VertexPaint/Editor/ColorSwatches.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomBrushes/BlendNormalsBrush.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomBrushes/Noise.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomBrushes/VertexPainterNoiseBrush.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/BakeAO.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/BakePivot.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/BakeTexture.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/CombineMeshes.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/IVertexPainterUtility.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/MultiplyChannelValues.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/SaveMeshes.cs Assets/simuzen/CommonTools/VertexPaint/Editor/PaintJob.cs Assets/simuzen/CommonTools/VertexPaint/Editor/RxLookingGlass.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterCustomBrush.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterUtilities.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_GUI.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/AutoMocking/Editor/TestAutoMocking.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestBindGameObject.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromComponent.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromGameObject.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromPrefab.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromPrefabResource.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromResource.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromSiblingComponent.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromSubContainerPrefab.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromSubContainerPrefabResource.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestBindFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestBindFactoryFive.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestBindFactoryOne.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestGameObjectFactoryOne.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestGameObjectFactoryZero.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestPrefabFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/Editor/TestInstallers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/Editor/TestMonoInstallers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/Editor/TestScriptableObjectInstallers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Util/Editor/FixtureUtil.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestMultipleContractTypes.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestMultipleContractTypes2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestMultipleContractTypes3.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestNonLazy.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestRebind.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestUnbind.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestWithArguments.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestTo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToGetter.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToInstance.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToMethod.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToResolve.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToSubContainerInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToSubContainerMethod.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Commands/TestCommandsOne.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Commands/TestCommandsZero.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsBasic.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsComplex.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsFieldName.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsIdentifier.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsParents.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsTarget.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsTargetInstance.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestIdentifiers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/FooMore.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/TestConvention.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/TestConvention2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/TestConventionNames.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryTo0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryTo1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryTo5.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToFactory0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToFactory1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToGetter0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToInstance0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToMethod0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToMethod1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToResolve0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerInstaller0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerInstaller1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerMethod0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerMethod1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/IFactory/TestIFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/TestFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestAllInjectionTypes.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestBaseClassPropertyInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestCircularDependencies.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestConstructorInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestConstructorInjectionOptional.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestDuplicateInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestInjectSources.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestListInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestNullableValues.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestParameters.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestPostInjectCall.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestPostInjectParameters.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestPropertyInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestStructInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestTestOptional.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestCircularDependencies.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestConflictingToSingletonUses.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestCopyIntoAllSubContainers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestFacadeSubContainer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestGenericContract.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestMisc.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestMoq.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestNestedContainer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestResolveMany.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestSubContainers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestSubContainers4.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestTaskUpdater.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestTestUtil.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestTransientMockProvider.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestValidateInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/ZenjectProfileTest.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignals.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignalsOneParam.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignalsSixParams.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignalsWithIdentifiers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestTriggers1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Util/TestListComparer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Validation/TestValidate1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Validation/TestValidateFactories.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/ContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/GameObjectContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/ProjectContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/SceneContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/SceneDecoratorContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/EditorWindow/GuiRenderableManager.cs Assets/simuzen/CommonTools/zenject/Source/Editor/EditorWindow/IGuiRenderable.cs Assets/simuzen/CommonTools/zenject/Source/Editor/EditorWindow/ZenjectEditorWindow.cs Assets/simuzen/CommonTools/zenject/Source/Editor/ObjectGraphVisualizer.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Testing/ZenjectIntegrationTestFixture.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Testing/ZenjectUnitTestFixture.cs Assets/simuzen/CommonTools/zenject/Source/Editor/UnityInspectorListEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/ZenMenuItems.cs Assets/simuzen/CommonTools/zenject/Source/Editor/ZenUnityEditorUtil.cs Assets/simuzen/platform/builds/Editor/BuildCreator/AbstractBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/AdditionalSMKVersionFileManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildCreatorFileNames.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildFromCommand.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildRepoManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildResourceWindow.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildWindowManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BundleManagerResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BundleResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/CheckSumFileCreator.cs Assets/simuzen/platform/builds/Editor/BuildCreator/ConfirmationWindow.cs Assets/simuzen/platform/builds/Editor/BuildCreator/DirectoryBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/FileBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/FileVersionBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/SVNBuilds.cs Assets/simuzen/platform/builds/Editor/LocalizationTool/BundleLocalizationCreator.cs Assets/simuzen/platform/builds/Editor/LocalizationTool/SystemBundleResource.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/Editor/DecelerationObstacleEditor.cs Assets/simuzen/platform/hud/data/Editor/HUDConfigurationParametersCreator.cs Assets/simuzen/platform/hud/data/Editor/HUDVehicleCreator.cs Assets/simuzen/platform/installers/Editor/CameraInstallerEditor.cs Assets/simuzen/platform/installers/Editor/EnvironmentInstallerEditor.cs Assets/simuzen/platform/installers/Editor/EnvironmentSettingsDrawer.cs Assets/simuzen/platform/playmaker/actions/passengers/Editor/GetPlaceEditor.cs Assets/simuzen/platform/systems/base/configuration/Editor/ParamDBEditor.cs Assets/simuzen/platform/systems/base/configuration/Editor/ParamEditor.cs Assets/simuzen/platform/systems/base/configuration/Editor/ParamPropertyDrawer.cs Assets/simuzen/platform/systems/base/configuration/test/Editor/DefaultConfigurationTest.cs Assets/simuzen/platform/systems/base/localization/test/Editor/LocalizationTest.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Editor/AudioExporter.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Editor/VehicleSoundsCreator.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/Editor/RegisterAssetsOnBundle.cs Assets/simuzen/platform/systems/base/services/bundle/Editor/BundleManagerInspector.cs Assets/simuzen/platform/systems/base/services/camera/Editor/LogicCameraLayerCullDistancesPropertyDrawer.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/Editor/ImportCameraConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/Editor/ScreenConfigurationEditorWindow.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/CameraLayerNumberCamerasProperty.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/LogicCameraEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/LogicCameraMenu.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/LogicCameraSettingEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/OverrideBehaviourTypeInEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/OverrideTypeInEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/PivotTypeEditor.cs Assets/simuzen/platform/systems/base/services/databus/Editor/DataBusEditorWindow.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/InfractionFilterEditor.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/InfractionMonoBehaviourEditor.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/InfractionServiceEditor.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/LogicsToolWindow.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/MessageWindow.cs Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs Assets/simuzen/platform/systems/base/services/input/Editor/RewiredImporterExporter.cs "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Editor/RewiredInputSystemEditor.cs" Assets/simuzen/platform/systems/base/services/network/Editor/AssetIdSeeker.cs Assets/simuzen/platform/systems/base/services/network/Editor/NetPrefabRegister.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/PassengersDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/PlaceDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Editor/BaseMonoPassengersEditor.cs Assets/simuzen/platform/systems/base/services/rearview/Editor/RearviewConfigurationWindow.cs Assets/simuzen/platform/systems/base/services/registry/Editor/RegistrableIdentityEditor.cs Assets/simuzen/platform/systems/base/services/registry/Editor/UndoRegistryOnDynamicsFolder.cs Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Assets/simuzen/platform/systems/base/services/replay/Editor/ReplayPrefabRegister.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/ConfigDeformableSurfaces.cs 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Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/HeaderLabels.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/AquaplaningPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/CloudyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/DaytimePanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/DegradedAsphaltPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/FogPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/HailPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/IcyAdherencePanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/IcyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/ModifiersPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/OilPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/RainyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/SnowPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/SunnyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/WindPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/ConfigBaseScene.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/EnvironmentBrief.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/EnvironmentModifiers.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/EnvironmentModifiersHandler.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/PPPPriority.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/SceneProxy.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/Table.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/TModifiers.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/AquaplaningUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/DaytimeUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/DegradedAsphaltUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/EmptyUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/IcyAdherencetUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/IcyUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/ModifiersUpdaters.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/OilUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/SnowUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/WindUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/TStateModifier.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/DataSettingsEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/EnvDataSettingsEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/EnvironmentSettingDrawer.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/LocalizationParametersSettings.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/LocalizedSettingEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/ParametersSettings.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/SceneParametersSettings.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/SceneryToolWindow.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/SettingDrawer.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/TrafficDataSettingsEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/TrafficSettingDrawer.cs Assets/simuzen/platform/systems/base/services/Statistics/Editor/CreateStatisticsFilter.cs Assets/simuzen/platform/systems/base/services/Statistics/Editor/StatisticsFilterEditor.cs 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Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Editor/GearInputDrawer.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Editor/SteeringWheelInputDrawer.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Editor/ThresholdAxisInputDrawer.cs "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Editor/UserVehicleBehaviourManagerEditor.cs" Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/Editor/VehicleFocus.cs "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/Editor/VehiclePieceDrawer.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/Editor/VehiclePiecesCollectionEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/Editor/VehiclePiecesWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/DataModelManagerEditor.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Exporter.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/IO/MergeIO.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/MergeChanges.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/MergeConflict.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/Mergers/MotorVehicleMerger.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/Mergers/PiecesMerger.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/Mergers/TrailerMerger.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/Mergers/UserVehicleMerger.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/Mergers/VariablesMerger.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/MergeTool.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/DoubleSelectableList.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/Header.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/ItemWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/MiscelaneaWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/MotorVehicleWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/SelectableList.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/TrailerSelectableList.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/TrailerWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/UserVehicleWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/Utils.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VariableDefinitionWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VariableSelectableList.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VehicleDatabaseWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VehicleDatabaseWindowPiece.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VehicleWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Variables/Editor/VariableTest.cs" Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/CompilerTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FileIOTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/ParserTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/StackTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs Assets/simuzen/tm/Scripts/MojoSharp/Editor/CheckSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/Editor/PrintSyntaxHelp.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectTest.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/Test/Editor/DatasourcesTest.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/Editor/CreateAssetsList.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/Editor/CreateScriptableUI.cs Assets/simuzen/tm/Scripts/TMFramework/Editor/GenericSelectableList.cs Assets/Wwise/Editor/WwiseComponents/AkAmbientInspector.cs Assets/Wwise/Editor/WwiseComponents/AkAudioListenerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkBankInspector.cs Assets/Wwise/Editor/WwiseComponents/AkBaseInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEnvironmentInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEnvironmentPortalInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEventCallbackDataDrawer.cs Assets/Wwise/Editor/WwiseComponents/AkEventInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEventPlayableInspector.cs Assets/Wwise/Editor/WwiseComponents/AkGameObjectInspector.cs Assets/Wwise/Editor/WwiseComponents/AkGameObjListenerListDrawer.cs Assets/Wwise/Editor/WwiseComponents/AkInitializerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkPortalManager.cs Assets/Wwise/Editor/WwiseComponents/AkRoomInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRoomPortalInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRTPCPlayableInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRTPCTrackInspector.cs Assets/Wwise/Editor/WwiseComponents/AkSpatialAudioListenerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkStateInspector.cs Assets/Wwise/Editor/WwiseComponents/AkSwitchInspector.cs Assets/Wwise/Editor/WwiseComponents/AkUnityEventHandlerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkWwiseXMLWatcher.cs Assets/Wwise/Editor/WwiseMenu/Common/AkUnityBuilderBase.cs Assets/Wwise/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs Assets/Wwise/Editor/WwiseMenu/Common/AkWwiseIdConverter.cs Assets/Wwise/Editor/WwiseMenu/Mac/AkWwiseMenu_Mac.cs Assets/Wwise/Editor/WwiseMenu/Windows/AkWwiseMenu_Windows.cs Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs Assets/Wwise/Editor/WwiseSetupWizard/AkSceneUtils.cs Assets/Wwise/Editor/WwiseSetupWizard/AkUnitySettingsParser.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWSAUtils.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwisePostImportCallbackSetup.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSettingsWindow.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Assets/Wwise/Editor/WwiseSetupWizard/AkXboxOneUtils.cs Assets/Wwise/Editor/WwiseTypes/AcousticTextureDrawer.cs Assets/Wwise/Editor/WwiseTypes/AuxBusDrawer.cs Assets/Wwise/Editor/WwiseTypes/BankDrawer.cs Assets/Wwise/Editor/WwiseTypes/BaseTypeDrawer.cs Assets/Wwise/Editor/WwiseTypes/CallbackFlagsDrawer.cs Assets/Wwise/Editor/WwiseTypes/EventDrawer.cs Assets/Wwise/Editor/WwiseTypes/RTPCDrawer.cs Assets/Wwise/Editor/WwiseTypes/StateDrawer.cs Assets/Wwise/Editor/WwiseTypes/SwitchDrawer.cs Assets/Wwise/Editor/WwiseTypes/TriggerDrawer.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseComponentPicker.cs Assets/Wwise/Editor/WwiseWindows/AkWwisePicker.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectData.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectInfo.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseTreeView.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseWWUBuilder.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseXMLBuilder.cs Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewControl.cs Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewItem.cs -lib:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-Editor.dll Compilation succeeded - 161 warning(s) -----CompilerOutput:-stderr---------- Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs(9,50): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenu' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenu.cs(11,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,39): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/IReorderableListAdaptor.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(9,43): warning CS0618: `UnityEditor.SaveAssetsProcessor' is obsolete: `Use UnityEditor.AssetModificationProcessor' Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(84,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(30,19): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(37,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(26,11): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListControl' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(14,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(99,38): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListTexture' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(11,14): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(179,97): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListFlags' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListFlags.cs(19,14): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(421,17): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(41,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(451,43): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(459,16): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(81,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(465,41): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(46,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(473,16): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(118,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(479,41): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(86,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(487,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(175,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(493,39): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(123,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(501,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(214,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(507,38): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(180,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(17,18): warning CS0618: `UnityEditor.Build.IPreprocessBuild' is obsolete: `Use IPreprocessBuildWithReport instead' Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(48,18): warning CS0618: `UnityEditor.Build.IPostprocessBuild' is obsolete: `Use IPostprocessBuildWithReport instead' Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: `SimuZen.Services.Passengers.BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member `SimuZen.Services.Passengers.PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/PassengersDescriptorEditor.cs(24,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(153,29): warning CS0109: The member `TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs(61,25): warning CS0108: `EditorProjectOrBundle.SetDirty()' hides inherited member `UnityEngine.ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs(28,14): warning CS0219: The variable `showPanel' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs(18,27): warning CS0219: The variable `window' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs(23,28): warning CS0219: The variable `window' is assigned but its value is never used Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs(58,26): warning CS0618: `UnityEngine.Keyframe.tangentMode' is obsolete: `Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(32,75): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs(274,34): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs(18,28): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, string, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(200,41): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(198,104): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(211,45): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(209,89): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,111): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,37): warning CS0618: `UnityEditor.Handles.Button(UnityEngine.Vector3, UnityEngine.Quaternion, float, float, UnityEditor.Handles.DrawCapFunction)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(214,20): warning CS0618: `UnityEditor.MaterialEditor.TexturePropertyWithHDRColor(UnityEngine.GUIContent, UnityEditor.MaterialProperty, UnityEditor.MaterialProperty, UnityEditor.ColorPickerHDRConfig, bool)' is obsolete: `Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(25,18): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(86,23): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(88,20): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type `Rotorz.ReorderableList.ElementAdderMeta' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(14,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(61,37): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListGUI' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(113,74): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListStyles' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListStyles.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(586,19): warning CS0436: The type `Rotorz.ReorderableList.Internal.GUIHelper' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/GUIHelper.cs(15,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(635,21): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListResources' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(34,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(1111,28): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListDropTarget' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/IReorderableListDropTarget.cs(17,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(212,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(226,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(357,22): warning CS0436: The type `Rotorz.ReorderableList.SerializedPropertyAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs(22,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type `Rotorz.ReorderableList.Internal.SerializedPropertyUtility' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/SerializedPropertyUtility.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs(162,25): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(119,24): warning CS0618: `UnityEditor.AssetDatabase.IsOpenForEdit(string)' is obsolete: `AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(173,13): warning CS0618: `UnityEditor.TextureImporterSettings.maxTextureSize' is obsolete: `Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(176,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(276,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(615,45): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(630,27): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(642,24): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(647,22): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.PSM' is obsolete: `PSM has been removed in >= 5.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(96,34): warning CS0618: `UnityEditor.BuildTargetGroup.SamsungTV' is obsolete: `SamsungTV has been removed as of 2017.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(97,34): warning CS0618: `UnityEditor.BuildTargetGroup.Tizen' is obsolete: `Tizen has been removed in 2017.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.PSM' is obsolete: `PSM has been removed in >= 5.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.Tizen' is obsolete: `Tizen has been removed in 2017.3' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(76,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(87,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(283,19): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(287,85): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(293,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(405,19): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(409,80): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(415,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(601,21): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(614,21): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(648,25): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(659,25): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs(20,34): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, UnityEngine.GUIContent, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs(122,27): warning CS0168: The variable `e' is declared but never used Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(1703,24): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(2340,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs(452,56): warning CS0618: `UnityEditor.BuildOptions.ForceOptimizeScriptCompilation' is obsolete: `Specify IL2CPP optimization level in Player Settings.' Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs(24,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(84,27): warning CS0612: `NetPrefabRegister' is obsolete Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(90,27): warning CS0612: `NetPrefabRegister' is obsolete Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(662,39): warning CS0618: `UnityEditor.EditorGUILayout.ObjectField(string, UnityEngine.Object, System.Type, params UnityEngine.GUILayoutOption[])' is obsolete: `Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(948,21): warning CS0219: The variable `deformableSurface' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(24,19): warning CS0219: The variable `exerciseCreator' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(55,30): warning CS0219: The variable `rootDocResult' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(73,43): warning CS0219: The variable `elementsDocResult' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,3): warning CS0162: Unreachable code detected Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,10): warning CS0168: The variable `tab' is declared but never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(206,10): warning CS0168: The variable `intermediateTab' is declared but never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(207,10): warning CS0168: The variable `finalTab' is declared but never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(218,10): warning CS0219: The variable `finalTab' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2347,97): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2589,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3066,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3070,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2971,13): warning CS0219: The variable `resultLog' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3425,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3438,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3448,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3554,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3567,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3568,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4205,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4216,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs(13,12): warning CS0618: `UnityEditor.EditorWindow.title' is obsolete: `Use titleContent instead (it supports setting a title icon as well).' Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(11,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(13,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(8,11): warning CS0414: The private field `RefreshLightProbesVolumes.HorizontalSpacing' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(9,11): warning CS0414: The private field `RefreshLightProbesVolumes.VerticalSpacing' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(10,11): warning CS0414: The private field `RefreshLightProbesVolumes.OffsetFomFloor' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(11,9): warning CS0414: The private field `RefreshLightProbesVolumes.numberOfLayers' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(12,10): warning CS0414: The private field `RefreshLightProbesVolumes.FillVolume' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(13,10): warning CS0414: The private field `RefreshLightProbesVolumes.FollowFloor' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs(18,28): warning CS0414: The private field `TestSocrates._configuration' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(568,21): warning CS0414: The private field `DeformableSurfaceCreator.textures' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(587,18): warning CS0414: The private field `DeformableSurfaceCreator.dfScrollPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(588,18): warning CS0414: The private field `DeformableSurfaceCreator.regionsScrollPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(233,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.center' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(234,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.regionSize' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(15,22): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._initLocalized' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(16,28): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._sceneProxy' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs(16,52): warning CS0414: The private field `EnvironmentTool.MessageWindow._environmentModifiersHandler' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs(10,29): warning CS0414: The private field `EnvironmentTool.FogUpdater._enabledVolumetricFog' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs(11,39): warning CS0414: The private field `EnvironmentTool.HailUpdater._profile' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs(10,39): warning CS0414: The private field `EnvironmentTool.RainyUpdater._profile' is assigned but its value is never used Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs(20,30): warning CS0414: The private field `MojoSharp.Tests.FullTest.instructionLog' is assigned but its value is never used Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs(18,30): warning CS0414: The private field `MojoSharp.Tests.VirtualMachineTest.instructionLog' is assigned but its value is never used Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs(12,30): warning CS0414: The private field `MojoSharp.SmartObjects.SmartObjectEditor.instructionLog' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Line: 5) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Line: 11) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 11) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Line: 12) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 3) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs(18,22): warning CS0108: `Core.CullingSystem.Behaviours.LightCullingBehaviour.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs Line: 18) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: `Core.CullingSystem.Behaviours.LODMeshFilterCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs Line: 7) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: `Core.CullingSystem.Behaviours.LODSkinnedMeshCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs Line: 7) Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs(8,27): warning CS0108: `Core.CullingSystem.Behaviours.RigidbodyCullingBehaviour.rigidbody' hides inherited member `UnityEngine.Component.rigidbody'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs Line: 8) Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs(8,25): warning CS0108: `Core.CullingSystem.Behaviours.ShadowsCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs Line: 8) Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Line: 25) Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Line: 7) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Line: 60) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Line: 14) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Line: 96) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Line: 18) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Line: 73) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Line: 94) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 140) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 33) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 39) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 45) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 52) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 224) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Line: 17) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 33) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: `SimuZen.Services.AbstractStateMachineGUIService.Update()' hides inherited member `SMKBehaviour.Update()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 1243) Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs Line: 16) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Line: 19) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Line: 17) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(20,45): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 20) Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Line: 9) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(15,36): warning CS0108: `SimuZen.Services.Infraction.RotaryLightsInfraction.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Line: 15) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Line: 22) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Line: 10) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Line: 11) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 7) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 87) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Line: 56) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 148) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: `SimuZen.Services.EnvironmentService.ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member `UnityEngine.Component.particleSystem'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs Line: 49) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Line: 330) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 65) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Line: 122) Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Line: 134) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 13) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Line: 54) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Line: 9) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Line: 88) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Line: 43) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Line: 5) Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs Line: 45) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs Line: 6) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 7) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 16) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 17) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 13) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 14) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 15) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Line: 7) Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs Line: 10) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 9) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 18) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Line: 296) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 188) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 211) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 11) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 20) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 49) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 1440) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1097) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1201) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1222) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 2341) Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs Line: 440) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 20) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Line: 138) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 33) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 27) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 48) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 98) Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs Line: 57) Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs Line: 6) Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs Line: 24) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 201) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 205) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 232) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 236) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 21) Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs Line: 32) Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(38,47): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs Line: 38) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Line: 324) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 618) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 619) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 1007) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 557) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 321) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 127) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 62) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 63) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 64) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 141) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 136) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 100) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 274) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 258) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 92) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 58) Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Line: 64) Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Line: 33) Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs Line: 23) Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Line: 121) Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 662) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 578) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 587) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 93) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 95) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 101) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 52) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Line: 19) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 28) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 63) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 61) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Line: 359) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 450) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 539) Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Line: 326) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 233) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 234) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 235) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 262) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 320) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 322) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 327) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 357) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 60) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 98) Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs Line: 169) Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' (Filename: Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs Line: 892) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 260) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 262) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs Line: 1722) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 31) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 34) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 37) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 40) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 43) Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/utils/ReplayUtils.cs Line: 29) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 153) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs Line: 55) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 92) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs Line: 26) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 183) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 98) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 103) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 109) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 113) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs Line: 40) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs Line: 137) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 240) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 241) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 76) Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Line: 45) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 29) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 30) Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs Line: 40) Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs Line: 22) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 43) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 60) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 183) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 76) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 77) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 64) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 83) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 273) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Line: 75) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 84) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Line: 18) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 102) Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Line: 16) Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 26) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 20) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 22) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 24) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 25) Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Line: 15) Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Line: 47) Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Line: 43) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Line: 8) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 22) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 28) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 23) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 29) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 31) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Line: 13) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 23) Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs(24,20): warning CS0414: The private field `BackgroundKey.thisHwnd' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs Line: 24) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 9) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Line: 46) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 22) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 26) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 27) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 7) Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 144) Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 146) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Line: 18) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Line: 19) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 8) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 9) Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Line: 32) Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Line: 39) Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Line: 35) Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Line: 11) Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Line: 12) Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs(15,32): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SystemCheckAction.configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs Line: 15) Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Line: 119) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 81) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 82) Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Line: 46) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Line: 13) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs(13,15): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AlarmAudioManager._keyState' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs Line: 13) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Line: 18) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Line: 20) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Line: 72) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Line: 22) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Line: 22) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs(18,31): warning CS0414: The private field `SimuZen.Services.AssetBundleSystem.BundleLocalizator.errorresolver' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs Line: 18) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(24,43): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnBundleVersionResult' is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 24) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(25,30): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnLoadingBundle' is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 25) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(42,50): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 42) Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Line: 17) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 21) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 29) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 33) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 36) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 22) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 32) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 35) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 24) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 137) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 138) Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Line: 14) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 58) Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Line: 10) Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Line: 15) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 9) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 10) Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Line: 45) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Line: 21) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Line: 30) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Line: 45) Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs Line: 20) Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Line: 60) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 79) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 80) Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Line: 45) Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Line: 20) Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Line: 28) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 17) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 21) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 40) Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Line: 15) Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Line: 7) Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Line: 22) Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Line: 21) Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Line: 80) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Line: 73) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Line: 79) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Line: 36) Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Line: 17) Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 30) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 37) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 39) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 42) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs Line: 18) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 29) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs Line: 10) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Line: 27) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Line: 34) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 160) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 170) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 171) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 172) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 173) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 174) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 175) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 176) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 177) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 472) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 473) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 518) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 519) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 525) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 470) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 471) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 496) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 497) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 523) Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Line: 30) Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Line: 16) Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Line: 11) Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 18) Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 20) Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 49) Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 51) Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Line: 19) Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Line: 15) Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/session/ContextService.cs Line: 15) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 21) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 26) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 27) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Line: 28) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 56) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 63) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs Line: 16) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 30) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 32) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 44) Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs Line: 13) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs Line: 22) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 57) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 191) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs Line: 30) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Line: 13) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Line: 14) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs Line: 19) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs Line: 28) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 12) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 13) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 14) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 19) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 20) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 94) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 114) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Line: 39) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Line: 19) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 42) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 43) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Line: 21) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Line: 28) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Line: 40) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 22) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 31) Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Line: 12) Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Line: 23) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs(9,50): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenu' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs Line: 9) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 11) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,39): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs Line: 22) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(9,43): warning CS0618: `UnityEditor.SaveAssetsProcessor' is obsolete: `Use UnityEditor.AssetModificationProcessor' (Filename: Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Line: 9) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs Line: 87) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs Line: 101) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(84,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 84) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs Line: 31) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs Line: 64) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 18) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 21) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 31) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 46) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 66) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(30,19): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs Line: 30) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(37,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs Line: 37) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(26,11): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListControl' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs Line: 26) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(99,38): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListTexture' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs Line: 99) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(179,97): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListFlags' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 179) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(421,17): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 421) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(451,43): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 451) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(459,16): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 459) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(465,41): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 465) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(473,16): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 473) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(479,41): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 479) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(487,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 487) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(493,39): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 493) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(501,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 501) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(507,38): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 507) Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(17,18): warning CS0618: `UnityEditor.Build.IPreprocessBuild' is obsolete: `Use IPreprocessBuildWithReport instead' (Filename: Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs Line: 17) Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(48,18): warning CS0618: `UnityEditor.Build.IPostprocessBuild' is obsolete: `Use IPostprocessBuildWithReport instead' (Filename: Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs Line: 48) Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: `SimuZen.Services.Passengers.BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member `SimuZen.Services.Passengers.PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs Line: 14) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(153,29): warning CS0109: The member `TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 153) Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs(61,25): warning CS0108: `EditorProjectOrBundle.SetDirty()' hides inherited member `UnityEngine.ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs Line: 61) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs Line: 66) Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs(28,14): warning CS0219: The variable `showPanel' is assigned but its value is never used (Filename: Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs Line: 28) Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs(18,27): warning CS0219: The variable `window' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs Line: 18) Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs(23,28): warning CS0219: The variable `window' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs Line: 23) Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs(58,26): warning CS0618: `UnityEngine.Keyframe.tangentMode' is obsolete: `Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs Line: 58) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Line: 21) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Line: 21) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(32,75): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Line: 32) Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs(274,34): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs Line: 274) Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs(18,28): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, string, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs Line: 18) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(200,41): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 200) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(198,104): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 198) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(211,45): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 211) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(209,89): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 209) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,111): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 289) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,37): warning CS0618: `UnityEditor.Handles.Button(UnityEngine.Vector3, UnityEngine.Quaternion, float, float, UnityEditor.Handles.DrawCapFunction)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 289) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(214,20): warning CS0618: `UnityEditor.MaterialEditor.TexturePropertyWithHDRColor(UnityEngine.GUIContent, UnityEditor.MaterialProperty, UnityEditor.MaterialProperty, UnityEditor.ColorPickerHDRConfig, bool)' is obsolete: `Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs Line: 214) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs Line: 66) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(25,18): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 25) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(86,23): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 86) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(88,20): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 88) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 21) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type `Rotorz.ReorderableList.ElementAdderMeta' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 59) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(61,37): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListGUI' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs Line: 61) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(113,74): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListStyles' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs Line: 113) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(586,19): warning CS0436: The type `Rotorz.ReorderableList.Internal.GUIHelper' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 586) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(635,21): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListResources' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 635) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(1111,28): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListDropTarget' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 1111) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(212,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs Line: 212) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(226,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs Line: 226) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(357,22): warning CS0436: The type `Rotorz.ReorderableList.SerializedPropertyAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs Line: 357) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type `Rotorz.ReorderableList.Internal.SerializedPropertyUtility' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs Line: 99) Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' (Filename: Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs Line: 24) Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' (Filename: Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs Line: 24) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs(162,25): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs Line: 162) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(119,24): warning CS0618: `UnityEditor.AssetDatabase.IsOpenForEdit(string)' is obsolete: `AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 119) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(173,13): warning CS0618: `UnityEditor.TextureImporterSettings.maxTextureSize' is obsolete: `Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 173) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(176,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 176) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(276,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 276) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(615,45): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 615) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(630,27): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 630) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(642,24): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 642) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(647,22): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 647) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.PSM' is obsolete: `PSM has been removed in >= 5.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 95) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(96,34): warning CS0618: `UnityEditor.BuildTargetGroup.SamsungTV' is obsolete: `SamsungTV has been removed as of 2017.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 96) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(97,34): warning CS0618: `UnityEditor.BuildTargetGroup.Tizen' is obsolete: `Tizen has been removed in 2017.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 97) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.PSM' is obsolete: `PSM has been removed in >= 5.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 35) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.Tizen' is obsolete: `Tizen has been removed in 2017.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 36) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(76,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 76) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(87,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 87) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(283,19): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 283) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(287,85): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 287) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(293,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 293) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(405,19): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 405) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(409,80): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 409) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(415,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 415) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(601,21): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 601) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(614,21): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 614) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(648,25): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 648) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(659,25): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 659) Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs(20,34): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, UnityEngine.GUIContent, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs Line: 20) Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs(122,27): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs Line: 122) Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(1703,24): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs Line: 1703) Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(2340,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs Line: 2340) Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs(452,56): warning CS0618: `UnityEditor.BuildOptions.ForceOptimizeScriptCompilation' is obsolete: `Specify IL2CPP optimization level in Player Settings.' (Filename: Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs Line: 452) Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs(24,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs Line: 24) Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(84,27): warning CS0612: `NetPrefabRegister' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Line: 84) Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(90,27): warning CS0612: `NetPrefabRegister' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Line: 90) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(662,39): warning CS0618: `UnityEditor.EditorGUILayout.ObjectField(string, UnityEngine.Object, System.Type, params UnityEngine.GUILayoutOption[])' is obsolete: `Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 662) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(948,21): warning CS0219: The variable `deformableSurface' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 948) Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(24,19): warning CS0219: The variable `exerciseCreator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Line: 24) Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(55,30): warning CS0219: The variable `rootDocResult' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Line: 55) Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(73,43): warning CS0219: The variable `elementsDocResult' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Line: 73) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 205) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,10): warning CS0168: The variable `tab' is declared but never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 205) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(206,10): warning CS0168: The variable `intermediateTab' is declared but never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 206) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(207,10): warning CS0168: The variable `finalTab' is declared but never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 207) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(218,10): warning CS0219: The variable `finalTab' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 218) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2347,97): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2347) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2567) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2567) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2568) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2568) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2569) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2569) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2573) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2573) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2574) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2574) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2575) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2575) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2589,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2589) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3066,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3066) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3070,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3070) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2971,13): warning CS0219: The variable `resultLog' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2971) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3425,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3425) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3438,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3438) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3448,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3448) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3554,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3554) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3567,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3567) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3568,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3568) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4205,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 4205) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4216,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 4216) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs(13,12): warning CS0618: `UnityEditor.EditorWindow.title' is obsolete: `Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs Line: 13) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(11,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used (Filename: Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Line: 11) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(13,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used (Filename: Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Line: 13) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(8,11): warning CS0414: The private field `RefreshLightProbesVolumes.HorizontalSpacing' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 8) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(9,11): warning CS0414: The private field `RefreshLightProbesVolumes.VerticalSpacing' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 9) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(10,11): warning CS0414: The private field `RefreshLightProbesVolumes.OffsetFomFloor' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 10) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(11,9): warning CS0414: The private field `RefreshLightProbesVolumes.numberOfLayers' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 11) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(12,10): warning CS0414: The private field `RefreshLightProbesVolumes.FillVolume' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 12) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(13,10): warning CS0414: The private field `RefreshLightProbesVolumes.FollowFloor' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs(18,28): warning CS0414: The private field `TestSocrates._configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs Line: 18) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(568,21): warning CS0414: The private field `DeformableSurfaceCreator.textures' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 568) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(587,18): warning CS0414: The private field `DeformableSurfaceCreator.dfScrollPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 587) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(588,18): warning CS0414: The private field `DeformableSurfaceCreator.regionsScrollPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 588) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(233,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.center' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 233) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(234,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.regionSize' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 234) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(15,22): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._initLocalized' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs Line: 15) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(16,28): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._sceneProxy' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs(16,52): warning CS0414: The private field `EnvironmentTool.MessageWindow._environmentModifiersHandler' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs(10,29): warning CS0414: The private field `EnvironmentTool.FogUpdater._enabledVolumetricFog' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs Line: 10) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs(11,39): warning CS0414: The private field `EnvironmentTool.HailUpdater._profile' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs Line: 11) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs(10,39): warning CS0414: The private field `EnvironmentTool.RainyUpdater._profile' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs Line: 10) Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs(20,30): warning CS0414: The private field `MojoSharp.Tests.FullTest.instructionLog' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs Line: 20) Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs(18,30): warning CS0414: The private field `MojoSharp.Tests.VirtualMachineTest.instructionLog' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs Line: 18) Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs(12,30): warning CS0414: The private field `MojoSharp.SmartObjects.SmartObjectEditor.instructionLog' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs Line: 12) Reloading assemblies after script compilation. Begin MonoManager ReloadAssembly Editor shutting down, also stopping ZFBrowser UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ZenFulcrum.EmbeddedBrowser.EditorShutdown:CheckForEditorExit() (at Assets\simuzen\CommonTools\ZFBrowser\Scripts\Editor\EditorShutdown.cs:51) ZenFulcrum.EmbeddedBrowser.EditorShutdown:m__0(Object, EventArgs) (at Assets\simuzen\CommonTools\ZFBrowser\Scripts\Editor\EditorShutdown.cs:30) System.AppDomain:DoDomainUnload() (Filename: Assets/simuzen/CommonTools/ZFBrowser/Scripts/Editor/EditorShutdown.cs Line: 51) OnLevelWasLoaded was found on DW_PoolGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BuoyancyGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BoatGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_ObstructionGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 Registering platform support modules: Registered platform support modules in: 0,5212047s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 75.04 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly Refreshing native plugins compatible for Editor in 7.54 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 5.525281s, AssetImport time: 0.000001s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Initialized touch support. - Completed reload, in 20.202 seconds Platform modules already initialized, skipping Batchmode quit successfully invoked - shutting down! Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.877444 seconds (Nothing changed) Refresh completed in 0.877610 seconds. ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (5 files)... 0.012 seconds file read: 0.000 seconds (0.047 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.18 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.87 ms. ----- Total AssetImport time: 2.079362s, AssetImport time: 0.509435s, Asset hashing: 0.012226s [48.6 KB, 3.880845 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.038923s, CacheServer download: 0.100581s [24.5 KB, 0.237895 mb/s] ----- Cache Server detail: Total assets requested: 5, Cached Assets: 5, Not available: 0, Not supported: 0. ----- Cache Server detail: CacheMove: 0.035607s, CacheDelete: 0.000000s. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.654006 seconds (Nothing changed) Refresh completed in 0.654090 seconds. [Package Manager] Server::Kill -- Server was shutdown Cleanup mono Editor shutting down, also stopping ZFBrowser (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0debugger-agent: Unable to listen on 5868