LICENSE SYSTEM [2019121 9:58:18] Next license update check is after 2018-09-11T14:42:57 LookupAccountName() failed. Error 1332 LICENSE SYSTEM [2019121 9:58:18] Couldn't set permissions of the license file (Win32_AddFileAccessRights). Built from '2018.2/release' branch; Version is '2018.2.14f1 (3262fb3b0716) revision 3302139'; Using compiler version '191225831' OS: 'Windows 10 (10.0.0) 64bit' Language: 'es' Physical Memory: 18203 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Package Manager] Server::Start -- Port 54548 was selected COMMAND LINE ARGUMENTS: C:\Program Files\Unity2018_2_14f1\Editor\Unity.exe -accept-apiupdate -projectPath C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev -quit -batchmode -nographics -executeMethod AutoBuilder.SMKBuildBundles -logFile C:\Users\Jenkins\.jenkins\projects\cian\build\LogBundles.txt -outputPath C:\Users\Jenkins\.jenkins\projects\cian\build -serial (hidden) -username admin@simumak.com -password (hidden) -uselayers ST -USEFILTER br_xx_xx -USEFILTER xx_xx_st -USEFILTER xx_xx_prostruck -USEFILTER common -USEFILTER materials -USEFILTER terraintextures -USEFILTER textures -USEFILTER vehicles_meshes -USEFILTER vehicles_shaders -USEFILTER uservehicle -USEFILTER trafficvehicle -USEFILTER pedestrian -USEFILTER !xx_xx_smp Successfully changed project path to: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev C:/Users/Jenkins/.jenkins/projects/cian/simuplatform/simuzen_dev Loading GUID <-> Path mappings...0.000114 seconds Loading Asset Database...0.203309 seconds Audio: FMOD Profiler initialized on port 54900 AssetDatabase consistency checks...0.149939 seconds Refreshing native plugins compatible for Editor in 694.44 ms, found 28 plugins. Preloading 0 native plugins for Editor in 0.00 ms. DisplayProgressbar: Unity Package Manager [Package Manager] Done resolving packages in 0.30s seconds [Package Manager] Registering 37 packages: [Package Manager] * Package : com.unity.ads@2.0.8 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.ads@2.0.8) [Package Manager] * Package : com.unity.analytics@2.0.16 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.analytics@2.0.16) [Package Manager] * Package : com.unity.assetbundlebrowser@1.6.0 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.assetbundlebrowser@1.6.0) [Package Manager] * Package : com.unity.package-manager-ui@1.9.11 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.9.11) [Package Manager] * Package : com.unity.purchasing@2.0.3 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.purchasing@2.0.3) [Package Manager] * Package : com.unity.textmeshpro@1.2.4 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.textmeshpro@1.2.4) [Package Manager] * Package : com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai) [Package Manager] * Package : com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation) [Package Manager] * Package : com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle) [Package Manager] * Package : com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio) [Package Manager] * Package : com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth) [Package Manager] * Package : com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director) [Package Manager] * Package : com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion) [Package Manager] * Package : com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui) [Package Manager] * Package : com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize) [Package Manager] * Package : com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem) [Package Manager] * Package : com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics) [Package Manager] * Package : com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d) [Package Manager] * Package : com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture) [Package Manager] * Package : com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain) [Package Manager] * Package : com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics) [Package Manager] * Package : com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap) [Package Manager] * Package : com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui) [Package Manager] * Package : com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements) [Package Manager] * Package : com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra) [Package Manager] * Package : com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics) [Package Manager] * Package : com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest) [Package Manager] * Package : com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle) [Package Manager] * Package : com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio) [Package Manager] * Package : com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture) [Package Manager] * Package : com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww) [Package Manager] * Package : com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles) [Package Manager] * Package : com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video) [Package Manager] * Package : com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr) [Package Manager] * Package : com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind) [Package Manager] * Package : com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr) [Package Manager] * Package : com.unity.standardevents@1.0.13 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.standardevents@1.0.13) [Package Manager] Done registering packages in 0.03s seconds Initialize engine version: 2018.2.14f1 (3262fb3b0716) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Initialize mono Mono path[0] = 'C:/Program Files/Unity2018_2_14f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity2018_2_14f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity2018_2_14f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56520 Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 6.42 ms, found 34 plugins. Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 Registering precompiled unity dll's ... Register platform support module: C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.001625 seconds. Registering precompiled user dll's ... Registered in 1.632859 seconds. Registering platform support modules: Registered platform support modules in: 0,232736s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 7.97 ms, found 34 plugins. Preloading 3 native plugins for Editor in 32.37 ms. Usual method of finding Sirenix plugin path failed. Fallback to folder pattern search... (This tends to happen when reimporting the project.) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:81) System.Object:__icall_wrapper_mono_generic_class_init(IntPtr) Sirenix.Utilities.SirenixGlobalConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixGlobalConfigAttribute.cs:20) System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Type, Boolean) Sirenix.Utilities.TypeExtensions:GetCustomAttributes(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1179) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1150) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1160) Sirenix.Utilities.GlobalConfig`1:get_ConfigAttribute() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:50) Sirenix.Utilities.GlobalConfig`1:LoadInstanceIfAssetExists() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:169) Sirenix.Serialization.UnitySerializationInitializer:Initialize() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\PrefabModification.cs:522) Sirenix.Serialization.UnitySerializationInitializer:InitializeEditor() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\ProperBitConverter.cs:49) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethod(MethodInfo) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:116) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:135) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 81) Found Sirenix plugin path: simuzen/CommonTools/Sirenix/ UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:87) System.Object:__icall_wrapper_mono_generic_class_init(IntPtr) Sirenix.Utilities.SirenixGlobalConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixGlobalConfigAttribute.cs:20) System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Type, Boolean) Sirenix.Utilities.TypeExtensions:GetCustomAttributes(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1179) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1150) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1160) Sirenix.Utilities.GlobalConfig`1:get_ConfigAttribute() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:50) Sirenix.Utilities.GlobalConfig`1:LoadInstanceIfAssetExists() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:169) Sirenix.Serialization.UnitySerializationInitializer:Initialize() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\PrefabModification.cs:522) Sirenix.Serialization.UnitySerializationInitializer:InitializeEditor() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\ProperBitConverter.cs:49) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethod(MethodInfo) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:116) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:135) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 87) Mono: successfully reloaded assembly - Completed reload, in 14.033 seconds Platform modules already initialized, skipping Begin MonoManager ReloadAssembly OnLevelWasLoaded was found on DW_PoolGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BoatGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BuoyancyGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_ObstructionGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 Registering platform support modules: Registered platform support modules in: 0,1126363s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 9.84 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. Mono: successfully reloaded assembly - Completed reload, in 7.857 seconds Platform modules already initialized, skipping Validating Project structure ... 0.529066 seconds. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.562924 seconds (Nothing changed) Refresh completed in 0.563015 seconds. WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Warming cache for 32008 main assets: 0.255036 seconds elapsed Initializing Unity extensions: 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' GUID: 12fd8a0055b84bb59e84c9835a37e333 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' GUID: f7b54ff4a43d4fcf81b4538b678e0bcc 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' GUID: adebbd281f1a4ef3a30be7f21937e02f 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' GUID: 1c6d1fbb51834b64847b1b73a75bfc77 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29 Unloading 7204 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.0 MB. System memory in use after: 368.4 MB. Unloading 2201 unused Assets to reduce memory usage. Loaded Objects now: 7965. Total: 23.139100 ms (FindLiveObjects: 2.501000 ms CreateObjectMapping: 0.931300 ms MarkObjects: 17.830300 ms DeleteObjects: 1.875100 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' time: 0.055500 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 244.4 MB. System memory in use after: 244.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8352. Total: 28.736600 ms (FindLiveObjects: 1.796200 ms CreateObjectMapping: 0.479500 ms MarkObjects: 26.421600 ms DeleteObjects: 0.038500 ms) Baking Scene: CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/AR/AR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/AR/AR_Cityland.unity' time: 0.043400 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 356.9 MB. System memory in use after: 361.3 MB. Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 77447. Total: 86.332600 ms (FindLiveObjects: 10.548100 ms CreateObjectMapping: 7.857300 ms MarkObjects: 67.532700 ms DeleteObjects: 0.393700 ms) Baking Scene: AR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: AR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 230 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 330.0 MB. System memory in use after: 301.3 MB. Unloading 4751 unused Assets to reduce memory usage. Loaded Objects now: 7979. Total: 28.628900 ms (FindLiveObjects: 3.595100 ms CreateObjectMapping: 1.551700 ms MarkObjects: 18.722100 ms DeleteObjects: 4.759200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.5 MB. System memory in use after: 249.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7979. Total: 23.158800 ms (FindLiveObjects: 1.848500 ms CreateObjectMapping: 0.674700 ms MarkObjects: 20.607900 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.5 MB. System memory in use after: 249.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7979. Total: 20.433500 ms (FindLiveObjects: 1.322800 ms CreateObjectMapping: 0.522100 ms MarkObjects: 18.544400 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.5 MB. System memory in use after: 249.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7979. Total: 31.878600 ms (FindLiveObjects: 1.662600 ms CreateObjectMapping: 0.480400 ms MarkObjects: 29.687700 ms DeleteObjects: 0.046700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.5 MB. System memory in use after: 249.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7979. Total: 20.597400 ms (FindLiveObjects: 1.511200 ms CreateObjectMapping: 0.534400 ms MarkObjects: 18.511300 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.5 MB. System memory in use after: 249.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7979. Total: 20.041500 ms (FindLiveObjects: 1.651300 ms CreateObjectMapping: 0.493700 ms MarkObjects: 17.870700 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.5 MB. System memory in use after: 249.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7979. Total: 24.090500 ms (FindLiveObjects: 2.198500 ms CreateObjectMapping: 0.911500 ms MarkObjects: 20.925300 ms DeleteObjects: 0.054100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.5 MB. System memory in use after: 249.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7979. Total: 19.827800 ms (FindLiveObjects: 1.593100 ms CreateObjectMapping: 0.525400 ms MarkObjects: 17.685400 ms DeleteObjects: 0.023000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.5 MB. System memory in use after: 249.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7979. Total: 52.029700 ms (FindLiveObjects: 3.638100 ms CreateObjectMapping: 1.248200 ms MarkObjects: 47.102700 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.5 MB. System memory in use after: 249.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7979. Total: 20.378000 ms (FindLiveObjects: 1.508100 ms CreateObjectMapping: 0.478500 ms MarkObjects: 18.362800 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.5 MB. System memory in use after: 249.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7979. Total: 20.006200 ms (FindLiveObjects: 1.510300 ms CreateObjectMapping: 0.532700 ms MarkObjects: 17.938300 ms DeleteObjects: 0.024000 ms) Opening scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' time: 0.035400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 356.7 MB. System memory in use after: 360.8 MB. Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 59325. Total: 50.028200 ms (FindLiveObjects: 5.796500 ms CreateObjectMapping: 3.136400 ms MarkObjects: 40.953500 ms DeleteObjects: 0.140900 ms) Baking Scene: BR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Texture2DArray is not supported on this platform/GPU UnityEngine.Texture2DArray:Internal_CreateImpl(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) UnityEngine.Texture2DArray:Internal_Create(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) (at C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:290) UnityEngine.Texture2DArray:.ctor(Int32, Int32, Int32, TextureFormat, Boolean, Boolean) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:587) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig, List`1, String, Boolean) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510) JBooth.MicroSplat.TextureArrayPreProcessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2DArray.cpp line 103] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) UnityException: Failed to create 2D array texture because of invalid parameters. at UnityEngine.Texture2DArray.Internal_Create (UnityEngine.Texture2DArray mono, System.Int32 w, System.Int32 h, System.Int32 d, UnityEngine.Experimental.Rendering.GraphicsFormat format, UnityEngine.Experimental.Rendering.TextureCreationFlags flags) [0x00018] in C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:291 at UnityEngine.Texture2DArray..ctor (System.Int32 width, System.Int32 height, System.Int32 depth, UnityEngine.TextureFormat textureFormat, System.Boolean mipChain, System.Boolean linear) [0x00038] in C:\buildslave\unity\build\Runtime\Export\Texture.cs:587 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg, System.Collections.Generic.List`1[T] src, System.String ext, System.Boolean isCluster) [0x00148] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg) [0x00014] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510 at JBooth.MicroSplat.TextureArrayPreProcessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromAssetPaths) [0x00050] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets) [0x00053] in C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140 UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) Hashing assets (1 files)... 0.018 seconds file read: 0.005 seconds (9.499 MB) wait for write: 0.003 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.013 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity - GUID: e5b0c498ac74d334f9f309e64447184a... done. [Time: 559.016900 ms] Unloading 486 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.58 GB. Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 59341. Total: 60.114400 ms (FindLiveObjects: 8.710400 ms CreateObjectMapping: 2.115400 ms MarkObjects: 49.090300 ms DeleteObjects: 0.196900 ms) Texture2DArray is not supported on this platform/GPU UnityEngine.Texture2DArray:Internal_CreateImpl(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) UnityEngine.Texture2DArray:Internal_Create(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) (at C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:290) UnityEngine.Texture2DArray:.ctor(Int32, Int32, Int32, TextureFormat, Boolean, Boolean) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:587) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig, List`1, String, Boolean) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510) JBooth.MicroSplat.TextureArrayPreProcessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2DArray.cpp line 103] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) UnityException: Failed to create 2D array texture because of invalid parameters. at UnityEngine.Texture2DArray.Internal_Create (UnityEngine.Texture2DArray mono, System.Int32 w, System.Int32 h, System.Int32 d, UnityEngine.Experimental.Rendering.GraphicsFormat format, UnityEngine.Experimental.Rendering.TextureCreationFlags flags) [0x00018] in C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:291 at UnityEngine.Texture2DArray..ctor (System.Int32 width, System.Int32 height, System.Int32 depth, UnityEngine.TextureFormat textureFormat, System.Boolean mipChain, System.Boolean linear) [0x00038] in C:\buildslave\unity\build\Runtime\Export\Texture.cs:587 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg, System.Collections.Generic.List`1[T] src, System.String ext, System.Boolean isCluster) [0x00148] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg) [0x00014] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510 at JBooth.MicroSplat.TextureArrayPreProcessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromAssetPaths) [0x00050] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets) [0x00053] in C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140 UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.05 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.48 ms. ----- Total AssetImport time: 13.510773s, AssetImport time: 12.345199s, Asset hashing: 0.018447s [9.5 MB, 514.956909 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000327s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.015 seconds file read: 0.010 seconds (9.499 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.013 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity - GUID: e5b0c498ac74d334f9f309e64447184a... done. [Time: 17.507100 ms] Unloading 226 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 59348. Total: 65.837000 ms (FindLiveObjects: 13.451700 ms CreateObjectMapping: 2.756100 ms MarkObjects: 49.396400 ms DeleteObjects: 0.231600 ms) Texture2DArray is not supported on this platform/GPU UnityEngine.Texture2DArray:Internal_CreateImpl(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) UnityEngine.Texture2DArray:Internal_Create(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) (at C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:290) UnityEngine.Texture2DArray:.ctor(Int32, Int32, Int32, TextureFormat, Boolean, Boolean) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:587) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig, List`1, String, Boolean) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510) JBooth.MicroSplat.TextureArrayPreProcessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2DArray.cpp line 103] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) UnityException: Failed to create 2D array texture because of invalid parameters. at UnityEngine.Texture2DArray.Internal_Create (UnityEngine.Texture2DArray mono, System.Int32 w, System.Int32 h, System.Int32 d, UnityEngine.Experimental.Rendering.GraphicsFormat format, UnityEngine.Experimental.Rendering.TextureCreationFlags flags) [0x00018] in C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:291 at UnityEngine.Texture2DArray..ctor (System.Int32 width, System.Int32 height, System.Int32 depth, UnityEngine.TextureFormat textureFormat, System.Boolean mipChain, System.Boolean linear) [0x00038] in C:\buildslave\unity\build\Runtime\Export\Texture.cs:587 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg, System.Collections.Generic.List`1[T] src, System.String ext, System.Boolean isCluster) [0x00148] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg) [0x00014] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510 at JBooth.MicroSplat.TextureArrayPreProcessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromAssetPaths) [0x00050] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets) [0x00053] in C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140 UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.88 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 10.673689s, AssetImport time: 9.848784s, Asset hashing: 0.015510s [9.5 MB, 612.444580 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000177s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 226 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.88 GB. Unloading 5327 unused Assets to reduce memory usage. Loaded Objects now: 8006. Total: 34.173800 ms (FindLiveObjects: 3.317500 ms CreateObjectMapping: 1.468400 ms MarkObjects: 23.923500 ms DeleteObjects: 5.463600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8006. Total: 28.152700 ms (FindLiveObjects: 1.501200 ms CreateObjectMapping: 0.612100 ms MarkObjects: 25.993000 ms DeleteObjects: 0.045500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8006. Total: 21.357800 ms (FindLiveObjects: 1.578400 ms CreateObjectMapping: 0.527000 ms MarkObjects: 19.220700 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8006. Total: 33.504600 ms (FindLiveObjects: 2.897600 ms CreateObjectMapping: 0.633100 ms MarkObjects: 29.940700 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8006. Total: 20.702000 ms (FindLiveObjects: 1.582600 ms CreateObjectMapping: 0.510900 ms MarkObjects: 18.541600 ms DeleteObjects: 0.066100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8006. Total: 28.490200 ms (FindLiveObjects: 1.552600 ms CreateObjectMapping: 0.572900 ms MarkObjects: 26.327400 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8006. Total: 22.810000 ms (FindLiveObjects: 1.352300 ms CreateObjectMapping: 0.498500 ms MarkObjects: 20.930500 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8006. Total: 32.347900 ms (FindLiveObjects: 2.060400 ms CreateObjectMapping: 0.909100 ms MarkObjects: 29.348700 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8006. Total: 31.831700 ms (FindLiveObjects: 1.765300 ms CreateObjectMapping: 0.658600 ms MarkObjects: 29.377200 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8006. Total: 28.461700 ms (FindLiveObjects: 1.688800 ms CreateObjectMapping: 0.651700 ms MarkObjects: 26.091600 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8006. Total: 25.890900 ms (FindLiveObjects: 2.120200 ms CreateObjectMapping: 0.663700 ms MarkObjects: 23.065400 ms DeleteObjects: 0.040200 ms) Opening scene 'Assets/contents/Sceneries/CityLand/CL/CL_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/CL/CL_Cityland.unity' time: 0.028900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 56983. Total: 66.560300 ms (FindLiveObjects: 7.617400 ms CreateObjectMapping: 4.858400 ms MarkObjects: 53.933300 ms DeleteObjects: 0.150100 ms) Baking Scene: CL_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CL_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 234 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.90 GB. Unloading 4884 unused Assets to reduce memory usage. Loaded Objects now: 8009. Total: 34.819000 ms (FindLiveObjects: 2.360600 ms CreateObjectMapping: 1.039400 ms MarkObjects: 23.724900 ms DeleteObjects: 7.693200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8009. Total: 28.691600 ms (FindLiveObjects: 1.509600 ms CreateObjectMapping: 0.568400 ms MarkObjects: 26.587400 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8009. Total: 20.800100 ms (FindLiveObjects: 1.403900 ms CreateObjectMapping: 0.510100 ms MarkObjects: 18.854800 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8009. Total: 21.097800 ms (FindLiveObjects: 1.646000 ms CreateObjectMapping: 0.546600 ms MarkObjects: 18.861400 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8009. Total: 41.347600 ms (FindLiveObjects: 3.104500 ms CreateObjectMapping: 1.197600 ms MarkObjects: 36.991000 ms DeleteObjects: 0.053200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8009. Total: 34.076300 ms (FindLiveObjects: 1.531600 ms CreateObjectMapping: 0.632800 ms MarkObjects: 31.859100 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8009. Total: 19.970300 ms (FindLiveObjects: 1.337200 ms CreateObjectMapping: 0.505500 ms MarkObjects: 18.100800 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8009. Total: 44.084600 ms (FindLiveObjects: 2.151900 ms CreateObjectMapping: 1.948900 ms MarkObjects: 39.948700 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8009. Total: 32.783200 ms (FindLiveObjects: 1.384100 ms CreateObjectMapping: 0.499800 ms MarkObjects: 30.861100 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8009. Total: 31.383600 ms (FindLiveObjects: 2.477000 ms CreateObjectMapping: 1.428700 ms MarkObjects: 27.440200 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8009. Total: 31.584100 ms (FindLiveObjects: 1.920000 ms CreateObjectMapping: 0.690100 ms MarkObjects: 28.938200 ms DeleteObjects: 0.034900 ms) Opening scene 'Assets/contents/Sceneries/CityLand/ES/ES_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/ES/ES_Cityland.unity' time: 0.030900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.95 GB. System memory in use after: 0.95 GB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 56519. Total: 48.923100 ms (FindLiveObjects: 6.142500 ms CreateObjectMapping: 3.200500 ms MarkObjects: 39.449900 ms DeleteObjects: 0.128900 ms) Baking Scene: ES_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: ES_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 223 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.90 GB. Unloading 4924 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 27.227700 ms (FindLiveObjects: 2.922100 ms CreateObjectMapping: 0.861200 ms MarkObjects: 18.540500 ms DeleteObjects: 4.903100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 22.136300 ms (FindLiveObjects: 1.445100 ms CreateObjectMapping: 0.528600 ms MarkObjects: 20.130700 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 28.655500 ms (FindLiveObjects: 1.260700 ms CreateObjectMapping: 0.503400 ms MarkObjects: 26.837200 ms DeleteObjects: 0.053400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 22.054200 ms (FindLiveObjects: 1.503300 ms CreateObjectMapping: 0.552100 ms MarkObjects: 19.967400 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 40.666700 ms (FindLiveObjects: 2.458600 ms CreateObjectMapping: 1.169700 ms MarkObjects: 37.000000 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 21.100700 ms (FindLiveObjects: 1.599700 ms CreateObjectMapping: 0.505600 ms MarkObjects: 18.966000 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 29.205000 ms (FindLiveObjects: 2.180600 ms CreateObjectMapping: 0.997600 ms MarkObjects: 25.991200 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 24.484300 ms (FindLiveObjects: 2.247000 ms CreateObjectMapping: 0.802300 ms MarkObjects: 21.394200 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 22.759500 ms (FindLiveObjects: 1.296000 ms CreateObjectMapping: 0.467100 ms MarkObjects: 20.970800 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 27.115100 ms (FindLiveObjects: 1.364100 ms CreateObjectMapping: 0.501900 ms MarkObjects: 25.212900 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 21.999300 ms (FindLiveObjects: 1.535400 ms CreateObjectMapping: 0.607100 ms MarkObjects: 19.830000 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 30.043900 ms (FindLiveObjects: 1.643900 ms CreateObjectMapping: 0.484500 ms MarkObjects: 27.887100 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 22.443300 ms (FindLiveObjects: 2.964000 ms CreateObjectMapping: 0.914000 ms MarkObjects: 18.429800 ms DeleteObjects: 0.133600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 38.842100 ms (FindLiveObjects: 2.689800 ms CreateObjectMapping: 1.109100 ms MarkObjects: 35.001300 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 40.832700 ms (FindLiveObjects: 2.156700 ms CreateObjectMapping: 0.897600 ms MarkObjects: 37.741400 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 37.208300 ms (FindLiveObjects: 1.508300 ms CreateObjectMapping: 1.303300 ms MarkObjects: 34.365100 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 21.703100 ms (FindLiveObjects: 1.658800 ms CreateObjectMapping: 0.698900 ms MarkObjects: 19.319000 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 27.360900 ms (FindLiveObjects: 1.572400 ms CreateObjectMapping: 0.627900 ms MarkObjects: 25.133800 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 23.761100 ms (FindLiveObjects: 1.335200 ms CreateObjectMapping: 0.489800 ms MarkObjects: 21.906300 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 19.873100 ms (FindLiveObjects: 1.389900 ms CreateObjectMapping: 0.507600 ms MarkObjects: 17.949500 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 25.492300 ms (FindLiveObjects: 1.644700 ms CreateObjectMapping: 0.610600 ms MarkObjects: 23.200800 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 26.149100 ms (FindLiveObjects: 1.680500 ms CreateObjectMapping: 0.748800 ms MarkObjects: 23.686100 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8012. Total: 40.120500 ms (FindLiveObjects: 2.765800 ms CreateObjectMapping: 0.991000 ms MarkObjects: 36.333900 ms DeleteObjects: 0.028700 ms) Opening scene 'Assets/contents/Sceneries/CityLand/IT/IT_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/IT/IT_Cityland.unity' time: 0.035500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.95 GB. System memory in use after: 0.95 GB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 55356. Total: 54.057400 ms (FindLiveObjects: 6.936900 ms CreateObjectMapping: 3.510200 ms MarkObjects: 43.475900 ms DeleteObjects: 0.133600 ms) Baking Scene: IT_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: IT_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 215 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.90 GB. Unloading 4749 unused Assets to reduce memory usage. Loaded Objects now: 8015. Total: 26.091700 ms (FindLiveObjects: 1.947500 ms CreateObjectMapping: 0.798800 ms MarkObjects: 18.642900 ms DeleteObjects: 4.701200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8015. Total: 20.332600 ms (FindLiveObjects: 1.444200 ms CreateObjectMapping: 0.487600 ms MarkObjects: 18.356600 ms DeleteObjects: 0.043200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8015. Total: 21.059200 ms (FindLiveObjects: 1.313000 ms CreateObjectMapping: 0.530100 ms MarkObjects: 19.187800 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8015. Total: 22.485600 ms (FindLiveObjects: 1.640400 ms CreateObjectMapping: 0.540700 ms MarkObjects: 20.228500 ms DeleteObjects: 0.075200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8015. Total: 27.055800 ms (FindLiveObjects: 1.368500 ms CreateObjectMapping: 1.224800 ms MarkObjects: 24.431400 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8015. Total: 26.245400 ms (FindLiveObjects: 1.656100 ms CreateObjectMapping: 0.494200 ms MarkObjects: 24.056300 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8015. Total: 30.200700 ms (FindLiveObjects: 1.864000 ms CreateObjectMapping: 0.575800 ms MarkObjects: 27.726300 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8015. Total: 35.671800 ms (FindLiveObjects: 2.461100 ms CreateObjectMapping: 1.168200 ms MarkObjects: 32.010800 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8015. Total: 26.964200 ms (FindLiveObjects: 1.647200 ms CreateObjectMapping: 0.563300 ms MarkObjects: 24.727500 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8015. Total: 20.734900 ms (FindLiveObjects: 1.280000 ms CreateObjectMapping: 0.494400 ms MarkObjects: 18.935600 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8015. Total: 22.735200 ms (FindLiveObjects: 2.498700 ms CreateObjectMapping: 0.973300 ms MarkObjects: 19.237400 ms DeleteObjects: 0.024500 ms) Opening scene 'Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff/MX_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff/MX_Cityland.unity' time: 0.090100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 758 unused Assets to reduce memory usage. Loaded Objects now: 58552. Total: 66.183200 ms (FindLiveObjects: 6.043600 ms CreateObjectMapping: 3.417000 ms MarkObjects: 56.303800 ms DeleteObjects: 0.418100 ms) Baking Scene: MX_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MX_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 229 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.91 GB. Unloading 4246 unused Assets to reduce memory usage. Loaded Objects now: 8018. Total: 29.714200 ms (FindLiveObjects: 3.247800 ms CreateObjectMapping: 0.983900 ms MarkObjects: 19.722100 ms DeleteObjects: 5.759600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8018. Total: 30.464500 ms (FindLiveObjects: 2.064200 ms CreateObjectMapping: 0.909400 ms MarkObjects: 27.464700 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8018. Total: 25.155300 ms (FindLiveObjects: 2.371000 ms CreateObjectMapping: 1.095400 ms MarkObjects: 21.658900 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8018. Total: 21.072700 ms (FindLiveObjects: 1.451700 ms CreateObjectMapping: 0.542700 ms MarkObjects: 19.049400 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8018. Total: 21.699700 ms (FindLiveObjects: 1.299900 ms CreateObjectMapping: 0.479600 ms MarkObjects: 19.893100 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8018. Total: 24.375900 ms (FindLiveObjects: 1.831800 ms CreateObjectMapping: 0.478800 ms MarkObjects: 22.039400 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8018. Total: 24.434300 ms (FindLiveObjects: 1.514900 ms CreateObjectMapping: 0.529000 ms MarkObjects: 22.362900 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8018. Total: 51.660100 ms (FindLiveObjects: 2.672900 ms CreateObjectMapping: 1.213900 ms MarkObjects: 47.739200 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8018. Total: 27.321600 ms (FindLiveObjects: 1.831000 ms CreateObjectMapping: 0.732600 ms MarkObjects: 24.705200 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8018. Total: 21.052400 ms (FindLiveObjects: 1.277500 ms CreateObjectMapping: 0.493500 ms MarkObjects: 19.255500 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8018. Total: 24.648500 ms (FindLiveObjects: 2.135700 ms CreateObjectMapping: 0.987800 ms MarkObjects: 21.494100 ms DeleteObjects: 0.030000 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' time: 0.028200 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 25913. Total: 32.515900 ms (FindLiveObjects: 4.111400 ms CreateObjectMapping: 2.142100 ms MarkObjects: 26.184700 ms DeleteObjects: 0.076800 ms) Baking Scene: CityLand_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' time: 0.033900 ms Unloading 105 Unused Serialized files (Serialized files now loaded: 0) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds System memory in use before: 1.06 GB. System memory in use after: 1.02 GB. Unloading 7078 unused Assets to reduce memory usage. Loaded Objects now: 8587. Total: 29.854200 ms (FindLiveObjects: 4.329000 ms CreateObjectMapping: 1.136300 ms MarkObjects: 19.039500 ms DeleteObjects: 5.348300 ms) Baking Scene: CityLand_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' time: 0.972500 ms Unloading 79 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 413 unused Assets to reduce memory usage. Loaded Objects now: 93619. Total: 79.229200 ms (FindLiveObjects: 12.567600 ms CreateObjectMapping: 4.881500 ms MarkObjects: 61.180100 ms DeleteObjects: 0.598400 ms) Baking Scene: CityLand_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.029 seconds file read: 0.008 seconds (15.112 MB) wait for write: 0.007 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.021 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity - GUID: ed26b3b58b8be0542ba97cfb50a82eae... done. [Time: 29.141000 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.38 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.47 ms. ----- Total AssetImport time: 1.857091s, AssetImport time: 0.596960s, Asset hashing: 0.029262s [15.1 MB, 516.444885 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000369s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.022 seconds file read: 0.007 seconds (15.111 MB) wait for write: 0.008 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.021 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity - GUID: ed26b3b58b8be0542ba97cfb50a82eae... done. [Time: 18.095700 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.97 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.53 ms. ----- Total AssetImport time: 1.484452s, AssetImport time: 0.646481s, Asset hashing: 0.022569s [15.1 MB, 669.578796 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000289s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CityLand_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' time: 0.041000 ms Unloading 447 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 3216 unused Assets to reduce memory usage. Loaded Objects now: 38792. Total: 60.464800 ms (FindLiveObjects: 4.760200 ms CreateObjectMapping: 2.582600 ms MarkObjects: 47.736600 ms DeleteObjects: 5.384500 ms) Baking Scene: CityLand_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' time: 0.690100 ms Unloading 178 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.04 GB. Unloading 3676 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.930100 ms (FindLiveObjects: 2.118800 ms CreateObjectMapping: 0.819000 ms MarkObjects: 24.671300 ms DeleteObjects: 11.320200 ms) Baking Scene: CityLand_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.068 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity - GUID: 30a89b5f96bff5b46b408ff48ab24ed7... done. [Time: 45.376600 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.70 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.08 ms. ----- Total AssetImport time: 1.816267s, AssetImport time: 0.548799s, Asset hashing: 0.008023s [70.1 KB, 8.528234 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000184s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.068 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity - GUID: 30a89b5f96bff5b46b408ff48ab24ed7... done. [Time: 11.047100 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.52 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.56 ms. ----- Total AssetImport time: 1.409271s, AssetImport time: 0.644845s, Asset hashing: 0.001067s [70.1 KB, 64.105179 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000376s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CityLand_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 44.884400 ms (FindLiveObjects: 2.243900 ms CreateObjectMapping: 1.164000 ms MarkObjects: 41.113000 ms DeleteObjects: 0.362300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 29.043100 ms (FindLiveObjects: 1.755000 ms CreateObjectMapping: 0.618900 ms MarkObjects: 26.628200 ms DeleteObjects: 0.040400 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' time: 0.025600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 12623. Total: 23.435300 ms (FindLiveObjects: 2.090500 ms CreateObjectMapping: 0.505200 ms MarkObjects: 20.673200 ms DeleteObjects: 0.165700 ms) Baking Scene: CityLand_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' time: 0.057600 ms Unloading 24 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.90 GB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 43.989800 ms (FindLiveObjects: 3.370600 ms CreateObjectMapping: 1.735000 ms MarkObjects: 38.597000 ms DeleteObjects: 0.285900 ms) Baking Scene: CityLand_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.90 GB. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 41.637600 ms (FindLiveObjects: 1.403800 ms CreateObjectMapping: 1.110600 ms MarkObjects: 39.054000 ms DeleteObjects: 0.068200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 29.580600 ms (FindLiveObjects: 1.793900 ms CreateObjectMapping: 0.612500 ms MarkObjects: 27.143700 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.506300 ms (FindLiveObjects: 1.334100 ms CreateObjectMapping: 0.486100 ms MarkObjects: 20.658800 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 54.811900 ms (FindLiveObjects: 2.519400 ms CreateObjectMapping: 0.945500 ms MarkObjects: 51.292100 ms DeleteObjects: 0.053200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 48.494700 ms (FindLiveObjects: 1.915300 ms CreateObjectMapping: 0.638900 ms MarkObjects: 45.906200 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 28.599400 ms (FindLiveObjects: 2.963500 ms CreateObjectMapping: 1.271200 ms MarkObjects: 24.333500 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 30.854300 ms (FindLiveObjects: 1.599500 ms CreateObjectMapping: 0.688900 ms MarkObjects: 28.536900 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 31.230800 ms (FindLiveObjects: 1.607600 ms CreateObjectMapping: 1.048800 ms MarkObjects: 28.546400 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 41.282700 ms (FindLiveObjects: 2.458900 ms CreateObjectMapping: 0.946400 ms MarkObjects: 37.845000 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.958700 ms (FindLiveObjects: 1.664000 ms CreateObjectMapping: 0.533900 ms MarkObjects: 20.706400 ms DeleteObjects: 0.053400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 60.204700 ms (FindLiveObjects: 3.065200 ms CreateObjectMapping: 1.214400 ms MarkObjects: 55.889200 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 29.447200 ms (FindLiveObjects: 1.328300 ms CreateObjectMapping: 0.485600 ms MarkObjects: 27.596000 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.498100 ms (FindLiveObjects: 2.606700 ms CreateObjectMapping: 1.078200 ms MarkObjects: 19.786400 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.079300 ms (FindLiveObjects: 1.425800 ms CreateObjectMapping: 0.899400 ms MarkObjects: 19.687100 ms DeleteObjects: 0.066100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 45.713400 ms (FindLiveObjects: 2.491900 ms CreateObjectMapping: 1.340200 ms MarkObjects: 41.832000 ms DeleteObjects: 0.047900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 25.744400 ms (FindLiveObjects: 1.553600 ms CreateObjectMapping: 0.532800 ms MarkObjects: 23.608800 ms DeleteObjects: 0.048400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.345300 ms (FindLiveObjects: 1.558400 ms CreateObjectMapping: 0.552400 ms MarkObjects: 19.195800 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.284600 ms (FindLiveObjects: 1.411200 ms CreateObjectMapping: 0.542000 ms MarkObjects: 20.304100 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 33.448500 ms (FindLiveObjects: 1.364000 ms CreateObjectMapping: 0.495300 ms MarkObjects: 31.539400 ms DeleteObjects: 0.049200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 26.761200 ms (FindLiveObjects: 1.811700 ms CreateObjectMapping: 0.541800 ms MarkObjects: 24.378300 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.087600 ms (FindLiveObjects: 2.376300 ms CreateObjectMapping: 0.550500 ms MarkObjects: 19.134000 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.594400 ms (FindLiveObjects: 1.619700 ms CreateObjectMapping: 0.554400 ms MarkObjects: 20.392500 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.739100 ms (FindLiveObjects: 1.881500 ms CreateObjectMapping: 0.560100 ms MarkObjects: 19.267500 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 30.563200 ms (FindLiveObjects: 1.374200 ms CreateObjectMapping: 0.534200 ms MarkObjects: 28.602400 ms DeleteObjects: 0.050800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.407700 ms (FindLiveObjects: 1.987100 ms CreateObjectMapping: 0.510400 ms MarkObjects: 20.883800 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 37.077200 ms (FindLiveObjects: 1.462400 ms CreateObjectMapping: 0.514500 ms MarkObjects: 35.052800 ms DeleteObjects: 0.046000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.280600 ms (FindLiveObjects: 1.322300 ms CreateObjectMapping: 0.510000 ms MarkObjects: 19.422400 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 25.824100 ms (FindLiveObjects: 2.627500 ms CreateObjectMapping: 1.123800 ms MarkObjects: 22.042400 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 27.185200 ms (FindLiveObjects: 2.331400 ms CreateObjectMapping: 0.663100 ms MarkObjects: 24.163200 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 33.016100 ms (FindLiveObjects: 1.968500 ms CreateObjectMapping: 0.746300 ms MarkObjects: 30.272600 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 43.854000 ms (FindLiveObjects: 2.536600 ms CreateObjectMapping: 1.175400 ms MarkObjects: 40.110000 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 30.508900 ms (FindLiveObjects: 1.942600 ms CreateObjectMapping: 0.623700 ms MarkObjects: 27.908800 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 27.016100 ms (FindLiveObjects: 1.495200 ms CreateObjectMapping: 0.492500 ms MarkObjects: 24.988700 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 25.426800 ms (FindLiveObjects: 1.648300 ms CreateObjectMapping: 0.651600 ms MarkObjects: 23.096200 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.373300 ms (FindLiveObjects: 1.387900 ms CreateObjectMapping: 0.526500 ms MarkObjects: 19.423500 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 28.108600 ms (FindLiveObjects: 1.521600 ms CreateObjectMapping: 0.696800 ms MarkObjects: 25.862900 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 31.846200 ms (FindLiveObjects: 3.071800 ms CreateObjectMapping: 0.818600 ms MarkObjects: 27.928100 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.909300 ms (FindLiveObjects: 1.543800 ms CreateObjectMapping: 0.510000 ms MarkObjects: 19.827900 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 24.025200 ms (FindLiveObjects: 1.691300 ms CreateObjectMapping: 0.625300 ms MarkObjects: 21.682200 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 36.250200 ms (FindLiveObjects: 2.567200 ms CreateObjectMapping: 0.647700 ms MarkObjects: 33.005300 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 45.728300 ms (FindLiveObjects: 1.623300 ms CreateObjectMapping: 0.658400 ms MarkObjects: 43.353500 ms DeleteObjects: 0.092200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.538600 ms (FindLiveObjects: 1.561000 ms CreateObjectMapping: 0.524100 ms MarkObjects: 19.425400 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 24.389100 ms (FindLiveObjects: 1.428100 ms CreateObjectMapping: 0.493600 ms MarkObjects: 22.421400 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 30.320900 ms (FindLiveObjects: 2.702700 ms CreateObjectMapping: 1.465300 ms MarkObjects: 26.119900 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 38.103800 ms (FindLiveObjects: 1.486000 ms CreateObjectMapping: 0.570400 ms MarkObjects: 36.017300 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 35.710700 ms (FindLiveObjects: 1.391600 ms CreateObjectMapping: 0.502500 ms MarkObjects: 33.775200 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 32.941800 ms (FindLiveObjects: 1.958500 ms CreateObjectMapping: 0.731200 ms MarkObjects: 30.222600 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 41.238600 ms (FindLiveObjects: 1.562500 ms CreateObjectMapping: 0.652300 ms MarkObjects: 38.971400 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.190700 ms (FindLiveObjects: 1.752800 ms CreateObjectMapping: 0.728600 ms MarkObjects: 20.677700 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.918400 ms (FindLiveObjects: 1.666100 ms CreateObjectMapping: 0.593200 ms MarkObjects: 20.620900 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 25.998300 ms (FindLiveObjects: 1.766100 ms CreateObjectMapping: 0.530700 ms MarkObjects: 23.659300 ms DeleteObjects: 0.041200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 31.068300 ms (FindLiveObjects: 1.312000 ms CreateObjectMapping: 0.498000 ms MarkObjects: 29.230800 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 41.915500 ms (FindLiveObjects: 3.684100 ms CreateObjectMapping: 1.219800 ms MarkObjects: 36.976900 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.936800 ms (FindLiveObjects: 1.671600 ms CreateObjectMapping: 0.538200 ms MarkObjects: 20.692600 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 42.597100 ms (FindLiveObjects: 2.444200 ms CreateObjectMapping: 1.169200 ms MarkObjects: 38.953400 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 27.088400 ms (FindLiveObjects: 1.770900 ms CreateObjectMapping: 0.706200 ms MarkObjects: 24.583200 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 24.541800 ms (FindLiveObjects: 1.900500 ms CreateObjectMapping: 0.612300 ms MarkObjects: 21.985900 ms DeleteObjects: 0.042400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 49.243000 ms (FindLiveObjects: 3.754800 ms CreateObjectMapping: 1.534900 ms MarkObjects: 43.906500 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.364700 ms (FindLiveObjects: 1.307100 ms CreateObjectMapping: 0.519100 ms MarkObjects: 20.512000 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 45.234500 ms (FindLiveObjects: 1.869100 ms CreateObjectMapping: 0.730600 ms MarkObjects: 42.597300 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 42.283700 ms (FindLiveObjects: 2.915500 ms CreateObjectMapping: 1.264600 ms MarkObjects: 38.059200 ms DeleteObjects: 0.042900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 48.871700 ms (FindLiveObjects: 2.329100 ms CreateObjectMapping: 0.823800 ms MarkObjects: 45.666000 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.997700 ms (FindLiveObjects: 2.568100 ms CreateObjectMapping: 1.037300 ms MarkObjects: 19.365400 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.991500 ms (FindLiveObjects: 1.496600 ms CreateObjectMapping: 0.513700 ms MarkObjects: 20.952300 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.204700 ms (FindLiveObjects: 1.576200 ms CreateObjectMapping: 0.520200 ms MarkObjects: 19.081500 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 20.794800 ms (FindLiveObjects: 1.308100 ms CreateObjectMapping: 0.511300 ms MarkObjects: 18.944500 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.456800 ms (FindLiveObjects: 1.412800 ms CreateObjectMapping: 0.502100 ms MarkObjects: 20.501100 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 40.917500 ms (FindLiveObjects: 3.523900 ms CreateObjectMapping: 1.344400 ms MarkObjects: 36.013000 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 26.864400 ms (FindLiveObjects: 1.514600 ms CreateObjectMapping: 0.591700 ms MarkObjects: 24.727300 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.111700 ms (FindLiveObjects: 1.324600 ms CreateObjectMapping: 0.488300 ms MarkObjects: 19.272900 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 25.330000 ms (FindLiveObjects: 1.872900 ms CreateObjectMapping: 0.506900 ms MarkObjects: 22.893300 ms DeleteObjects: 0.055700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 24.871700 ms (FindLiveObjects: 1.451000 ms CreateObjectMapping: 0.503600 ms MarkObjects: 22.878900 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.273600 ms (FindLiveObjects: 1.413700 ms CreateObjectMapping: 0.509200 ms MarkObjects: 21.321100 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 42.596600 ms (FindLiveObjects: 1.740100 ms CreateObjectMapping: 0.512500 ms MarkObjects: 40.305100 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 26.622000 ms (FindLiveObjects: 1.373800 ms CreateObjectMapping: 0.607600 ms MarkObjects: 24.607100 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 27.590900 ms (FindLiveObjects: 1.417700 ms CreateObjectMapping: 0.561700 ms MarkObjects: 25.583300 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 24.346000 ms (FindLiveObjects: 1.754900 ms CreateObjectMapping: 0.915200 ms MarkObjects: 21.634900 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 24.963400 ms (FindLiveObjects: 1.442400 ms CreateObjectMapping: 0.529900 ms MarkObjects: 22.961700 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 26.879800 ms (FindLiveObjects: 1.478000 ms CreateObjectMapping: 0.583400 ms MarkObjects: 24.782500 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.962600 ms (FindLiveObjects: 1.338600 ms CreateObjectMapping: 0.474600 ms MarkObjects: 20.124900 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 35.387400 ms (FindLiveObjects: 1.872200 ms CreateObjectMapping: 0.754600 ms MarkObjects: 32.718900 ms DeleteObjects: 0.040800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 24.756800 ms (FindLiveObjects: 1.854400 ms CreateObjectMapping: 0.504200 ms MarkObjects: 22.365600 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 26.902200 ms (FindLiveObjects: 1.776200 ms CreateObjectMapping: 0.539600 ms MarkObjects: 24.522600 ms DeleteObjects: 0.062500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 43.915400 ms (FindLiveObjects: 1.714300 ms CreateObjectMapping: 0.625000 ms MarkObjects: 41.540700 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 27.757000 ms (FindLiveObjects: 1.712900 ms CreateObjectMapping: 0.539400 ms MarkObjects: 25.464200 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 27.061600 ms (FindLiveObjects: 2.133000 ms CreateObjectMapping: 0.623600 ms MarkObjects: 24.240800 ms DeleteObjects: 0.063300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 27.546500 ms (FindLiveObjects: 1.659900 ms CreateObjectMapping: 0.546900 ms MarkObjects: 25.310800 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 25.645000 ms (FindLiveObjects: 1.588400 ms CreateObjectMapping: 0.517200 ms MarkObjects: 23.490000 ms DeleteObjects: 0.048600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 31.485300 ms (FindLiveObjects: 1.844700 ms CreateObjectMapping: 0.617200 ms MarkObjects: 28.992900 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.656000 ms (FindLiveObjects: 1.713600 ms CreateObjectMapping: 0.511600 ms MarkObjects: 21.400700 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 29.397300 ms (FindLiveObjects: 1.305300 ms CreateObjectMapping: 0.465800 ms MarkObjects: 27.593000 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.219200 ms (FindLiveObjects: 1.487800 ms CreateObjectMapping: 0.516900 ms MarkObjects: 19.186300 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.615100 ms (FindLiveObjects: 1.823600 ms CreateObjectMapping: 0.623500 ms MarkObjects: 21.040400 ms DeleteObjects: 0.126700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 29.095900 ms (FindLiveObjects: 2.979400 ms CreateObjectMapping: 1.215800 ms MarkObjects: 24.852900 ms DeleteObjects: 0.045900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 40.256000 ms (FindLiveObjects: 2.292400 ms CreateObjectMapping: 1.043000 ms MarkObjects: 36.891400 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 29.053500 ms (FindLiveObjects: 1.564300 ms CreateObjectMapping: 0.662200 ms MarkObjects: 26.799400 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 32.233300 ms (FindLiveObjects: 2.194400 ms CreateObjectMapping: 0.487500 ms MarkObjects: 29.495200 ms DeleteObjects: 0.055200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 29.869400 ms (FindLiveObjects: 1.592900 ms CreateObjectMapping: 0.523800 ms MarkObjects: 27.694400 ms DeleteObjects: 0.057100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.916600 ms (FindLiveObjects: 1.570900 ms CreateObjectMapping: 0.507900 ms MarkObjects: 19.810600 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 32.502100 ms (FindLiveObjects: 3.871400 ms CreateObjectMapping: 1.232900 ms MarkObjects: 27.354500 ms DeleteObjects: 0.042100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 46.480100 ms (FindLiveObjects: 2.186000 ms CreateObjectMapping: 0.882100 ms MarkObjects: 43.344500 ms DeleteObjects: 0.066200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 33.015300 ms (FindLiveObjects: 2.087900 ms CreateObjectMapping: 0.745500 ms MarkObjects: 30.146900 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 32.670400 ms (FindLiveObjects: 1.701000 ms CreateObjectMapping: 0.660700 ms MarkObjects: 30.278700 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 41.616600 ms (FindLiveObjects: 2.457000 ms CreateObjectMapping: 1.144200 ms MarkObjects: 37.976500 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 27.091500 ms (FindLiveObjects: 1.605800 ms CreateObjectMapping: 0.494300 ms MarkObjects: 24.957500 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.676400 ms (FindLiveObjects: 1.341000 ms CreateObjectMapping: 0.493600 ms MarkObjects: 19.816000 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.173000 ms (FindLiveObjects: 1.592800 ms CreateObjectMapping: 0.583700 ms MarkObjects: 19.954100 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 47.068000 ms (FindLiveObjects: 3.055500 ms CreateObjectMapping: 1.031600 ms MarkObjects: 42.945600 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 51.472000 ms (FindLiveObjects: 2.052500 ms CreateObjectMapping: 1.158500 ms MarkObjects: 48.211600 ms DeleteObjects: 0.048200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.589800 ms (FindLiveObjects: 1.441300 ms CreateObjectMapping: 0.484400 ms MarkObjects: 19.635400 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 44.453500 ms (FindLiveObjects: 2.233200 ms CreateObjectMapping: 0.937600 ms MarkObjects: 41.255700 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 36.277800 ms (FindLiveObjects: 2.846200 ms CreateObjectMapping: 1.102000 ms MarkObjects: 32.298100 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 37.537500 ms (FindLiveObjects: 1.701500 ms CreateObjectMapping: 0.531800 ms MarkObjects: 35.271100 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 29.080300 ms (FindLiveObjects: 3.010400 ms CreateObjectMapping: 1.203200 ms MarkObjects: 24.832700 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 29.491300 ms (FindLiveObjects: 1.811800 ms CreateObjectMapping: 0.558600 ms MarkObjects: 27.089700 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 41.042800 ms (FindLiveObjects: 2.508000 ms CreateObjectMapping: 1.056700 ms MarkObjects: 37.438000 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.956000 ms (FindLiveObjects: 1.791900 ms CreateObjectMapping: 0.492800 ms MarkObjects: 20.647000 ms DeleteObjects: 0.023200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 24.055400 ms (FindLiveObjects: 1.512900 ms CreateObjectMapping: 0.515400 ms MarkObjects: 21.999700 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 29.310000 ms (FindLiveObjects: 1.776600 ms CreateObjectMapping: 0.677300 ms MarkObjects: 26.827100 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 29.912300 ms (FindLiveObjects: 1.632400 ms CreateObjectMapping: 0.646200 ms MarkObjects: 27.600300 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 26.858500 ms (FindLiveObjects: 1.680600 ms CreateObjectMapping: 0.738000 ms MarkObjects: 24.413700 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 32.786200 ms (FindLiveObjects: 1.771200 ms CreateObjectMapping: 0.677700 ms MarkObjects: 30.311500 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.790000 ms (FindLiveObjects: 1.471200 ms CreateObjectMapping: 0.519200 ms MarkObjects: 21.759900 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 41.097900 ms (FindLiveObjects: 2.751300 ms CreateObjectMapping: 1.115300 ms MarkObjects: 37.191400 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 45.629000 ms (FindLiveObjects: 1.360600 ms CreateObjectMapping: 0.495200 ms MarkObjects: 43.735900 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 30.316300 ms (FindLiveObjects: 3.018900 ms CreateObjectMapping: 1.409300 ms MarkObjects: 25.854500 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 45.668300 ms (FindLiveObjects: 2.605400 ms CreateObjectMapping: 1.110400 ms MarkObjects: 41.900100 ms DeleteObjects: 0.051200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 26.417400 ms (FindLiveObjects: 2.763800 ms CreateObjectMapping: 0.593600 ms MarkObjects: 23.018700 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 39.810200 ms (FindLiveObjects: 2.517700 ms CreateObjectMapping: 0.725700 ms MarkObjects: 36.526800 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 28.275800 ms (FindLiveObjects: 2.076800 ms CreateObjectMapping: 0.700900 ms MarkObjects: 25.469300 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.634000 ms (FindLiveObjects: 1.288600 ms CreateObjectMapping: 0.470200 ms MarkObjects: 21.846400 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 26.454300 ms (FindLiveObjects: 1.465900 ms CreateObjectMapping: 0.531700 ms MarkObjects: 24.394400 ms DeleteObjects: 0.061000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 24.641000 ms (FindLiveObjects: 1.480300 ms CreateObjectMapping: 0.479900 ms MarkObjects: 22.623500 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 27.138000 ms (FindLiveObjects: 1.472100 ms CreateObjectMapping: 0.604000 ms MarkObjects: 25.034000 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.445900 ms (FindLiveObjects: 1.456100 ms CreateObjectMapping: 0.497300 ms MarkObjects: 20.463600 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 36.917600 ms (FindLiveObjects: 1.751600 ms CreateObjectMapping: 0.609200 ms MarkObjects: 34.523800 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 29.655300 ms (FindLiveObjects: 1.524200 ms CreateObjectMapping: 0.510500 ms MarkObjects: 27.594300 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.627900 ms (FindLiveObjects: 1.512100 ms CreateObjectMapping: 0.505500 ms MarkObjects: 19.585000 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.347500 ms (FindLiveObjects: 2.155500 ms CreateObjectMapping: 0.817100 ms MarkObjects: 20.324200 ms DeleteObjects: 0.049500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.612200 ms (FindLiveObjects: 1.553400 ms CreateObjectMapping: 0.468400 ms MarkObjects: 21.553100 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 44.718500 ms (FindLiveObjects: 2.672900 ms CreateObjectMapping: 1.363800 ms MarkObjects: 40.639300 ms DeleteObjects: 0.041200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 33.763100 ms (FindLiveObjects: 3.040500 ms CreateObjectMapping: 1.160300 ms MarkObjects: 29.532800 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 48.633900 ms (FindLiveObjects: 2.501000 ms CreateObjectMapping: 1.156900 ms MarkObjects: 44.943300 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 36.186700 ms (FindLiveObjects: 3.863800 ms CreateObjectMapping: 1.018000 ms MarkObjects: 31.267200 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 25.184700 ms (FindLiveObjects: 1.863000 ms CreateObjectMapping: 0.698600 ms MarkObjects: 22.595100 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 31.036900 ms (FindLiveObjects: 1.522100 ms CreateObjectMapping: 0.502100 ms MarkObjects: 28.983000 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.056600 ms (FindLiveObjects: 1.729400 ms CreateObjectMapping: 0.529600 ms MarkObjects: 20.766600 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.212200 ms (FindLiveObjects: 1.543900 ms CreateObjectMapping: 0.528300 ms MarkObjects: 20.108600 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 24.670800 ms (FindLiveObjects: 1.379600 ms CreateObjectMapping: 0.504800 ms MarkObjects: 22.726900 ms DeleteObjects: 0.057900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 30.329400 ms (FindLiveObjects: 1.841500 ms CreateObjectMapping: 0.566200 ms MarkObjects: 27.860200 ms DeleteObjects: 0.060500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 43.844500 ms (FindLiveObjects: 2.805800 ms CreateObjectMapping: 1.115200 ms MarkObjects: 39.886300 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 49.787000 ms (FindLiveObjects: 2.459000 ms CreateObjectMapping: 1.010200 ms MarkObjects: 46.281500 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 30.184100 ms (FindLiveObjects: 1.575400 ms CreateObjectMapping: 0.526600 ms MarkObjects: 28.057500 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 33.187800 ms (FindLiveObjects: 1.775300 ms CreateObjectMapping: 0.711800 ms MarkObjects: 30.662200 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.418500 ms (FindLiveObjects: 1.456800 ms CreateObjectMapping: 0.505000 ms MarkObjects: 19.426000 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.980200 ms (FindLiveObjects: 1.614300 ms CreateObjectMapping: 0.596200 ms MarkObjects: 21.722100 ms DeleteObjects: 0.046700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.300000 ms (FindLiveObjects: 1.591300 ms CreateObjectMapping: 0.506500 ms MarkObjects: 20.172200 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 41.482000 ms (FindLiveObjects: 2.881600 ms CreateObjectMapping: 1.164500 ms MarkObjects: 37.349000 ms DeleteObjects: 0.085300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.131000 ms (FindLiveObjects: 1.719700 ms CreateObjectMapping: 0.659300 ms MarkObjects: 20.640800 ms DeleteObjects: 0.110200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 29.400000 ms (FindLiveObjects: 1.955900 ms CreateObjectMapping: 0.754700 ms MarkObjects: 26.657300 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.839800 ms (FindLiveObjects: 1.550500 ms CreateObjectMapping: 0.503800 ms MarkObjects: 21.742900 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 36.163300 ms (FindLiveObjects: 2.336300 ms CreateObjectMapping: 0.893200 ms MarkObjects: 32.903000 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 27.453600 ms (FindLiveObjects: 2.206600 ms CreateObjectMapping: 0.546000 ms MarkObjects: 24.669900 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.154500 ms (FindLiveObjects: 1.579600 ms CreateObjectMapping: 0.525500 ms MarkObjects: 20.020400 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.163200 ms (FindLiveObjects: 1.324200 ms CreateObjectMapping: 0.554100 ms MarkObjects: 21.254600 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.355900 ms (FindLiveObjects: 1.367800 ms CreateObjectMapping: 0.521000 ms MarkObjects: 20.437300 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 31.607000 ms (FindLiveObjects: 1.362900 ms CreateObjectMapping: 0.495400 ms MarkObjects: 29.718600 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 32.576700 ms (FindLiveObjects: 1.268900 ms CreateObjectMapping: 0.524800 ms MarkObjects: 30.737400 ms DeleteObjects: 0.044700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 29.415700 ms (FindLiveObjects: 1.562300 ms CreateObjectMapping: 0.624200 ms MarkObjects: 27.167000 ms DeleteObjects: 0.061100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 35.791400 ms (FindLiveObjects: 2.741600 ms CreateObjectMapping: 1.148700 ms MarkObjects: 31.863200 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 47.605800 ms (FindLiveObjects: 3.038800 ms CreateObjectMapping: 1.252400 ms MarkObjects: 43.276000 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.862100 ms (FindLiveObjects: 1.695100 ms CreateObjectMapping: 0.531400 ms MarkObjects: 20.610000 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 24.221000 ms (FindLiveObjects: 1.416700 ms CreateObjectMapping: 0.507600 ms MarkObjects: 22.269900 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 29.201700 ms (FindLiveObjects: 1.290400 ms CreateObjectMapping: 0.513100 ms MarkObjects: 27.333200 ms DeleteObjects: 0.063900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 40.378900 ms (FindLiveObjects: 2.822800 ms CreateObjectMapping: 1.352000 ms MarkObjects: 36.120200 ms DeleteObjects: 0.082400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 38.191100 ms (FindLiveObjects: 1.649700 ms CreateObjectMapping: 0.557500 ms MarkObjects: 35.954500 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 41.175700 ms (FindLiveObjects: 1.513200 ms CreateObjectMapping: 0.536600 ms MarkObjects: 39.061200 ms DeleteObjects: 0.063200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 33.601800 ms (FindLiveObjects: 1.424900 ms CreateObjectMapping: 0.604200 ms MarkObjects: 31.530600 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 45.805700 ms (FindLiveObjects: 1.907100 ms CreateObjectMapping: 0.725200 ms MarkObjects: 43.139700 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 24.029500 ms (FindLiveObjects: 1.477300 ms CreateObjectMapping: 0.495200 ms MarkObjects: 22.025200 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 28.674800 ms (FindLiveObjects: 1.502000 ms CreateObjectMapping: 0.544700 ms MarkObjects: 26.575000 ms DeleteObjects: 0.051900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 32.239600 ms (FindLiveObjects: 1.830100 ms CreateObjectMapping: 0.675100 ms MarkObjects: 29.697200 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 26.793700 ms (FindLiveObjects: 1.738000 ms CreateObjectMapping: 0.566700 ms MarkObjects: 24.456500 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 57.699400 ms (FindLiveObjects: 2.736400 ms CreateObjectMapping: 1.121900 ms MarkObjects: 53.799700 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 43.690700 ms (FindLiveObjects: 2.428500 ms CreateObjectMapping: 1.128000 ms MarkObjects: 40.083200 ms DeleteObjects: 0.049800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.984400 ms (FindLiveObjects: 1.545400 ms CreateObjectMapping: 0.500600 ms MarkObjects: 19.911900 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 31.482900 ms (FindLiveObjects: 1.511900 ms CreateObjectMapping: 0.552400 ms MarkObjects: 29.384700 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.439600 ms (FindLiveObjects: 1.359200 ms CreateObjectMapping: 0.494700 ms MarkObjects: 19.559600 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.510600 ms (FindLiveObjects: 1.496700 ms CreateObjectMapping: 0.497800 ms MarkObjects: 19.490800 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 36.541900 ms (FindLiveObjects: 1.383300 ms CreateObjectMapping: 0.514900 ms MarkObjects: 34.604400 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 26.308900 ms (FindLiveObjects: 2.962500 ms CreateObjectMapping: 1.184300 ms MarkObjects: 22.132800 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 35.395800 ms (FindLiveObjects: 1.485100 ms CreateObjectMapping: 0.519400 ms MarkObjects: 33.362000 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 45.612400 ms (FindLiveObjects: 2.245300 ms CreateObjectMapping: 0.657600 ms MarkObjects: 42.666800 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 24.801500 ms (FindLiveObjects: 1.339200 ms CreateObjectMapping: 0.514000 ms MarkObjects: 22.917500 ms DeleteObjects: 0.030100 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' time: 0.032600 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.90 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8432. Total: 23.105400 ms (FindLiveObjects: 1.817900 ms CreateObjectMapping: 0.528000 ms MarkObjects: 20.732100 ms DeleteObjects: 0.026900 ms) Baking Scene: DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity' time: 0.033200 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.91 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 11393. Total: 50.472700 ms (FindLiveObjects: 3.177500 ms CreateObjectMapping: 1.361000 ms MarkObjects: 45.737400 ms DeleteObjects: 0.195600 ms) Baking Scene: AR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.012 seconds file read: 0.001 seconds (0.765 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity - GUID: 8fa8832bb777729459cfeafe63d27922... done. [Time: 42.305900 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.98 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.97 ms. ----- Total AssetImport time: 1.848891s, AssetImport time: 0.631831s, Asset hashing: 0.012337s [0.8 MB, 61.975418 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000334s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.765 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity - GUID: 8fa8832bb777729459cfeafe63d27922... done. [Time: 12.335400 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.27 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.401232s, AssetImport time: 0.603871s, Asset hashing: 0.001807s [0.8 MB, 423.076874 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000476s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 294 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 610 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.305800 ms (FindLiveObjects: 1.631100 ms CreateObjectMapping: 0.543900 ms MarkObjects: 20.557100 ms DeleteObjects: 0.572900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.053100 ms (FindLiveObjects: 2.388300 ms CreateObjectMapping: 0.911800 ms MarkObjects: 19.726600 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 25.318700 ms (FindLiveObjects: 2.170100 ms CreateObjectMapping: 0.612000 ms MarkObjects: 22.496800 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 23.619400 ms (FindLiveObjects: 2.186800 ms CreateObjectMapping: 0.689600 ms MarkObjects: 20.715300 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 25.553600 ms (FindLiveObjects: 1.538700 ms CreateObjectMapping: 0.585100 ms MarkObjects: 23.396700 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 30.457900 ms (FindLiveObjects: 2.325200 ms CreateObjectMapping: 0.749200 ms MarkObjects: 27.351600 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 24.008000 ms (FindLiveObjects: 1.683900 ms CreateObjectMapping: 0.693700 ms MarkObjects: 21.602400 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.800300 ms (FindLiveObjects: 1.534500 ms CreateObjectMapping: 0.506600 ms MarkObjects: 20.719200 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 21.833400 ms (FindLiveObjects: 1.394500 ms CreateObjectMapping: 0.499200 ms MarkObjects: 19.911500 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 22.541100 ms (FindLiveObjects: 1.262300 ms CreateObjectMapping: 0.466600 ms MarkObjects: 20.765200 ms DeleteObjects: 0.046200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8059. Total: 30.211300 ms (FindLiveObjects: 3.328800 ms CreateObjectMapping: 0.875900 ms MarkObjects: 25.960500 ms DeleteObjects: 0.044600 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' time: 0.029100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13039. Total: 41.300700 ms (FindLiveObjects: 2.595200 ms CreateObjectMapping: 0.866400 ms MarkObjects: 37.797100 ms DeleteObjects: 0.041200 ms) Baking Scene: BR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (1.256 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity - GUID: db414f71797047049afabb746067f4c3... done. [Time: 24.138200 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.35 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.82 ms. ----- Total AssetImport time: 1.758131s, AssetImport time: 0.449720s, Asset hashing: 0.008677s [1.3 MB, 144.728912 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000396s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (1.256 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity - GUID: db414f71797047049afabb746067f4c3... done. [Time: 17.829600 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.09 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.58 ms. ----- Total AssetImport time: 1.422574s, AssetImport time: 0.696545s, Asset hashing: 0.006158s [1.3 MB, 203.954529 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000205s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 310 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 698 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 28.553900 ms (FindLiveObjects: 1.897600 ms CreateObjectMapping: 0.606800 ms MarkObjects: 25.458700 ms DeleteObjects: 0.590000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 31.659700 ms (FindLiveObjects: 2.478400 ms CreateObjectMapping: 1.340800 ms MarkObjects: 27.811400 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 26.988100 ms (FindLiveObjects: 1.629500 ms CreateObjectMapping: 0.650100 ms MarkObjects: 24.676400 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 22.591600 ms (FindLiveObjects: 1.829300 ms CreateObjectMapping: 0.492300 ms MarkObjects: 20.232000 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 30.706000 ms (FindLiveObjects: 2.572400 ms CreateObjectMapping: 0.936100 ms MarkObjects: 27.149300 ms DeleteObjects: 0.046800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 22.224000 ms (FindLiveObjects: 1.493700 ms CreateObjectMapping: 0.509400 ms MarkObjects: 20.182800 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 41.124900 ms (FindLiveObjects: 2.632800 ms CreateObjectMapping: 1.009100 ms MarkObjects: 37.450300 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 34.715700 ms (FindLiveObjects: 2.554800 ms CreateObjectMapping: 1.132400 ms MarkObjects: 30.970000 ms DeleteObjects: 0.057000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 25.827500 ms (FindLiveObjects: 1.990100 ms CreateObjectMapping: 0.726900 ms MarkObjects: 23.082100 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 31.379500 ms (FindLiveObjects: 1.542600 ms CreateObjectMapping: 0.603800 ms MarkObjects: 29.178200 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 30.450200 ms (FindLiveObjects: 1.806700 ms CreateObjectMapping: 0.595400 ms MarkObjects: 28.020400 ms DeleteObjects: 0.026500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity' time: 0.027500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11451. Total: 28.605700 ms (FindLiveObjects: 2.168200 ms CreateObjectMapping: 0.710500 ms MarkObjects: 25.690100 ms DeleteObjects: 0.035600 ms) Baking Scene: CL_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.775 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity - GUID: eb289d5111a9b7c42ba8500b0be18d21... done. [Time: 29.976900 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.16 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.46 ms. ----- Total AssetImport time: 1.729417s, AssetImport time: 0.483440s, Asset hashing: 0.006265s [0.8 MB, 123.720253 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000369s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.775 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity - GUID: eb289d5111a9b7c42ba8500b0be18d21... done. [Time: 15.690800 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.92 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.536331s, AssetImport time: 0.763014s, Asset hashing: 0.002028s [0.8 MB, 382.188202 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000433s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 294 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 619 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 24.760400 ms (FindLiveObjects: 1.542300 ms CreateObjectMapping: 0.562000 ms MarkObjects: 22.122900 ms DeleteObjects: 0.532300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 29.060100 ms (FindLiveObjects: 2.300500 ms CreateObjectMapping: 0.957200 ms MarkObjects: 25.768600 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 35.826600 ms (FindLiveObjects: 2.344300 ms CreateObjectMapping: 0.860800 ms MarkObjects: 32.575500 ms DeleteObjects: 0.044500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 25.435200 ms (FindLiveObjects: 1.810800 ms CreateObjectMapping: 0.538100 ms MarkObjects: 23.051200 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 24.575700 ms (FindLiveObjects: 2.396900 ms CreateObjectMapping: 0.565300 ms MarkObjects: 21.572400 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 26.781000 ms (FindLiveObjects: 1.849600 ms CreateObjectMapping: 0.637000 ms MarkObjects: 24.246000 ms DeleteObjects: 0.047200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 22.009300 ms (FindLiveObjects: 1.708700 ms CreateObjectMapping: 0.495700 ms MarkObjects: 19.759000 ms DeleteObjects: 0.044600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 22.766000 ms (FindLiveObjects: 1.602100 ms CreateObjectMapping: 0.534700 ms MarkObjects: 20.602600 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 34.510900 ms (FindLiveObjects: 1.983200 ms CreateObjectMapping: 0.690000 ms MarkObjects: 31.791700 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 28.652400 ms (FindLiveObjects: 3.047900 ms CreateObjectMapping: 1.192100 ms MarkObjects: 24.384100 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 32.001000 ms (FindLiveObjects: 2.043200 ms CreateObjectMapping: 0.782500 ms MarkObjects: 29.149600 ms DeleteObjects: 0.024900 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity' time: 0.028900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13721. Total: 53.379000 ms (FindLiveObjects: 5.010800 ms CreateObjectMapping: 1.777600 ms MarkObjects: 46.546100 ms DeleteObjects: 0.043100 ms) Baking Scene: ES_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.011 seconds file read: 0.001 seconds (1.307 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity - GUID: a2b26750afbb5154d877aecee70dc035... done. [Time: 35.507800 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.33 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.93 ms. ----- Total AssetImport time: 1.739026s, AssetImport time: 0.552823s, Asset hashing: 0.011600s [1.3 MB, 112.674026 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000371s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (1.307 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity - GUID: a2b26750afbb5154d877aecee70dc035... done. [Time: 18.426000 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.88 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.52 ms. ----- Total AssetImport time: 1.609692s, AssetImport time: 0.708252s, Asset hashing: 0.002587s [1.3 MB, 505.345245 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000167s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 328 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 774 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 23.406300 ms (FindLiveObjects: 1.886800 ms CreateObjectMapping: 0.533000 ms MarkObjects: 20.315000 ms DeleteObjects: 0.670300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 29.278500 ms (FindLiveObjects: 2.668800 ms CreateObjectMapping: 0.944500 ms MarkObjects: 25.583400 ms DeleteObjects: 0.080800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 22.403500 ms (FindLiveObjects: 1.349000 ms CreateObjectMapping: 0.475400 ms MarkObjects: 20.539400 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 21.995700 ms (FindLiveObjects: 1.487300 ms CreateObjectMapping: 0.546700 ms MarkObjects: 19.931300 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 40.887200 ms (FindLiveObjects: 2.863400 ms CreateObjectMapping: 1.193000 ms MarkObjects: 36.798800 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 23.524100 ms (FindLiveObjects: 2.446300 ms CreateObjectMapping: 1.282900 ms MarkObjects: 19.765000 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 48.319300 ms (FindLiveObjects: 1.716300 ms CreateObjectMapping: 0.644700 ms MarkObjects: 45.920200 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 30.256300 ms (FindLiveObjects: 4.098600 ms CreateObjectMapping: 0.746100 ms MarkObjects: 25.386400 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 30.650100 ms (FindLiveObjects: 1.696800 ms CreateObjectMapping: 0.631100 ms MarkObjects: 28.285800 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 29.187300 ms (FindLiveObjects: 1.579000 ms CreateObjectMapping: 0.737800 ms MarkObjects: 26.838900 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 21.824800 ms (FindLiveObjects: 1.362200 ms CreateObjectMapping: 0.495000 ms MarkObjects: 19.936800 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 21.798900 ms (FindLiveObjects: 1.932300 ms CreateObjectMapping: 0.538100 ms MarkObjects: 19.302400 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 36.919500 ms (FindLiveObjects: 2.339000 ms CreateObjectMapping: 1.030200 ms MarkObjects: 33.523500 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 28.558100 ms (FindLiveObjects: 1.911700 ms CreateObjectMapping: 0.625800 ms MarkObjects: 25.985600 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 29.409500 ms (FindLiveObjects: 1.483400 ms CreateObjectMapping: 0.564400 ms MarkObjects: 27.326500 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 25.023600 ms (FindLiveObjects: 2.347600 ms CreateObjectMapping: 0.634700 ms MarkObjects: 22.011300 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 22.000500 ms (FindLiveObjects: 1.600600 ms CreateObjectMapping: 0.545300 ms MarkObjects: 19.828200 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 26.961200 ms (FindLiveObjects: 2.764400 ms CreateObjectMapping: 1.202400 ms MarkObjects: 22.966000 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 27.981100 ms (FindLiveObjects: 2.239200 ms CreateObjectMapping: 0.711900 ms MarkObjects: 25.002000 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 22.523900 ms (FindLiveObjects: 1.391900 ms CreateObjectMapping: 0.683600 ms MarkObjects: 20.408700 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 41.910100 ms (FindLiveObjects: 2.413800 ms CreateObjectMapping: 1.154300 ms MarkObjects: 38.283700 ms DeleteObjects: 0.057000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 36.310300 ms (FindLiveObjects: 1.476900 ms CreateObjectMapping: 0.496500 ms MarkObjects: 34.280900 ms DeleteObjects: 0.055000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 40.162300 ms (FindLiveObjects: 1.791000 ms CreateObjectMapping: 0.597200 ms MarkObjects: 37.739500 ms DeleteObjects: 0.033500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity' time: 0.034100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12804. Total: 69.660500 ms (FindLiveObjects: 4.645800 ms CreateObjectMapping: 1.941200 ms MarkObjects: 63.033600 ms DeleteObjects: 0.038500 ms) Baking Scene: IT_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.012 seconds file read: 0.001 seconds (1.140 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity - GUID: a04370a506f90d04f9ecf730582998d9... done. [Time: 30.198100 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.86 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.665959s, AssetImport time: 0.527990s, Asset hashing: 0.012697s [1.1 MB, 89.775429 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000552s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (1.140 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity - GUID: a04370a506f90d04f9ecf730582998d9... done. [Time: 20.963200 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.64 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.546026s, AssetImport time: 0.661778s, Asset hashing: 0.002526s [1.1 MB, 451.253571 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000262s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 317 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 715 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 23.923500 ms (FindLiveObjects: 1.821500 ms CreateObjectMapping: 0.517300 ms MarkObjects: 21.010400 ms DeleteObjects: 0.573000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 24.720800 ms (FindLiveObjects: 1.595800 ms CreateObjectMapping: 0.544400 ms MarkObjects: 22.552300 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 40.188400 ms (FindLiveObjects: 1.465000 ms CreateObjectMapping: 0.498300 ms MarkObjects: 38.176300 ms DeleteObjects: 0.047600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 25.126900 ms (FindLiveObjects: 1.906800 ms CreateObjectMapping: 0.640200 ms MarkObjects: 22.550800 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 57.577500 ms (FindLiveObjects: 2.896400 ms CreateObjectMapping: 1.098500 ms MarkObjects: 53.500500 ms DeleteObjects: 0.080100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 59.305300 ms (FindLiveObjects: 2.456200 ms CreateObjectMapping: 1.124500 ms MarkObjects: 55.679500 ms DeleteObjects: 0.043400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 34.988400 ms (FindLiveObjects: 1.558800 ms CreateObjectMapping: 0.597700 ms MarkObjects: 32.793600 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 36.193500 ms (FindLiveObjects: 2.230900 ms CreateObjectMapping: 0.954800 ms MarkObjects: 32.973100 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 39.995800 ms (FindLiveObjects: 2.203000 ms CreateObjectMapping: 1.199600 ms MarkObjects: 36.548600 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 25.946100 ms (FindLiveObjects: 1.592500 ms CreateObjectMapping: 0.609300 ms MarkObjects: 23.718200 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 32.748100 ms (FindLiveObjects: 3.265700 ms CreateObjectMapping: 1.310800 ms MarkObjects: 28.094800 ms DeleteObjects: 0.074800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity' time: 0.029400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11540. Total: 24.500500 ms (FindLiveObjects: 2.187700 ms CreateObjectMapping: 0.674300 ms MarkObjects: 21.609300 ms DeleteObjects: 0.028600 ms) Baking Scene: MX_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.010 seconds file read: 0.000 seconds (0.798 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity - GUID: 77ede9cca018807439a7b6db08e1b5d0... done. [Time: 29.931700 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.76 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.624670s, AssetImport time: 0.471961s, Asset hashing: 0.010670s [0.8 MB, 74.825638 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000330s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.798 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity - GUID: 77ede9cca018807439a7b6db08e1b5d0... done. [Time: 11.166700 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.88 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.387495s, AssetImport time: 0.634025s, Asset hashing: 0.004471s [0.8 MB, 178.589478 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000317s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 302 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 649 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 24.662100 ms (FindLiveObjects: 1.874700 ms CreateObjectMapping: 0.550800 ms MarkObjects: 21.706300 ms DeleteObjects: 0.529300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 22.738300 ms (FindLiveObjects: 1.339100 ms CreateObjectMapping: 0.528400 ms MarkObjects: 20.836200 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 25.790500 ms (FindLiveObjects: 1.773000 ms CreateObjectMapping: 0.542700 ms MarkObjects: 23.438500 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 34.511700 ms (FindLiveObjects: 1.831700 ms CreateObjectMapping: 0.598700 ms MarkObjects: 32.046500 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 31.404200 ms (FindLiveObjects: 1.279900 ms CreateObjectMapping: 0.472900 ms MarkObjects: 29.611800 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 38.052500 ms (FindLiveObjects: 2.018200 ms CreateObjectMapping: 0.639400 ms MarkObjects: 35.368700 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 23.626000 ms (FindLiveObjects: 1.676600 ms CreateObjectMapping: 0.648000 ms MarkObjects: 21.272300 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 22.313000 ms (FindLiveObjects: 1.484500 ms CreateObjectMapping: 0.466900 ms MarkObjects: 20.325400 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 24.855500 ms (FindLiveObjects: 1.312600 ms CreateObjectMapping: 0.505400 ms MarkObjects: 22.988700 ms DeleteObjects: 0.047900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 24.143900 ms (FindLiveObjects: 1.570100 ms CreateObjectMapping: 0.528100 ms MarkObjects: 22.008900 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8062. Total: 25.454500 ms (FindLiveObjects: 1.922700 ms CreateObjectMapping: 0.590900 ms MarkObjects: 22.909700 ms DeleteObjects: 0.029900 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' time: 0.037800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8217. Total: 27.003700 ms (FindLiveObjects: 1.971300 ms CreateObjectMapping: 0.646500 ms MarkObjects: 24.350500 ms DeleteObjects: 0.033700 ms) Baking Scene: DirtTrack_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' time: 0.026600 ms Unloading 71 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.15 GB. Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 8513. Total: 25.901700 ms (FindLiveObjects: 1.956800 ms CreateObjectMapping: 0.551200 ms MarkObjects: 23.211900 ms DeleteObjects: 0.180900 ms) Baking Scene: DirtTrack_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' time: 0.061200 ms Unloading 16 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.17 GB. System memory in use after: 1.14 GB. Unloading 290 unused Assets to reduce memory usage. Loaded Objects now: 35751. Total: 63.065800 ms (FindLiveObjects: 4.721500 ms CreateObjectMapping: 1.931300 ms MarkObjects: 51.720200 ms DeleteObjects: 4.692000 ms) Baking Scene: DirtTrack_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.024 seconds file read: 0.009 seconds (6.071 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.018 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity - GUID: a657627204e791845a6864a755f1e1ca... done. [Time: 24.789200 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.60 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.716002s, AssetImport time: 0.469798s, Asset hashing: 0.025281s [6.1 MB, 240.141144 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000432s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.009 seconds file read: 0.004 seconds (6.071 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.008 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity - GUID: a657627204e791845a6864a755f1e1ca... done. [Time: 16.168300 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.81 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.59 ms. ----- Total AssetImport time: 1.941171s, AssetImport time: 0.849002s, Asset hashing: 0.009559s [6.1 MB, 635.103516 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000267s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' time: 0.046300 ms Unloading 312 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 2493 unused Assets to reduce memory usage. Loaded Objects now: 9395. Total: 28.805300 ms (FindLiveObjects: 3.541100 ms CreateObjectMapping: 1.225400 ms MarkObjects: 22.179200 ms DeleteObjects: 1.858800 ms) Baking Scene: DirtTrack_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.239 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity - GUID: 69aa74db8652ba84b9654de8d6346c04... done. [Time: 19.524600 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.03 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.671752s, AssetImport time: 0.541567s, Asset hashing: 0.008178s [244.7 KB, 29.215437 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000227s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.239 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity - GUID: 69aa74db8652ba84b9654de8d6346c04... done. [Time: 11.327800 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.66 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.44 ms. ----- Total AssetImport time: 1.377676s, AssetImport time: 0.643495s, Asset hashing: 0.001341s [244.7 KB, 178.161667 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000292s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' time: 0.033000 ms Unloading 264 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.92 GB. Unloading 512 unused Assets to reduce memory usage. Loaded Objects now: 11242. Total: 38.304100 ms (FindLiveObjects: 2.104900 ms CreateObjectMapping: 0.647400 ms MarkObjects: 34.567200 ms DeleteObjects: 0.983700 ms) Baking Scene: DirtTrack_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.345 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity - GUID: 2e7cf57473f48b844aa2330c01d304a1... done. [Time: 46.736400 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.20 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.628909s, AssetImport time: 0.559032s, Asset hashing: 0.005635s [352.9 KB, 61.154770 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000165s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.345 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity - GUID: 2e7cf57473f48b844aa2330c01d304a1... done. [Time: 15.943400 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.98 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.393248s, AssetImport time: 0.615392s, Asset hashing: 0.002178s [352.9 KB, 158.222717 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000298s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 23.681700 ms (FindLiveObjects: 1.571100 ms CreateObjectMapping: 0.544300 ms MarkObjects: 21.391800 ms DeleteObjects: 0.173700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 40.895800 ms (FindLiveObjects: 2.035300 ms CreateObjectMapping: 0.958300 ms MarkObjects: 37.872000 ms DeleteObjects: 0.028900 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' time: 0.028700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10495. Total: 40.851800 ms (FindLiveObjects: 2.696100 ms CreateObjectMapping: 0.845800 ms MarkObjects: 37.286900 ms DeleteObjects: 0.022200 ms) Baking Scene: DirtTrack_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.520 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity - GUID: 17cf5d58c302dae4587bd104720edd71... done. [Time: 40.400400 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.73 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.731417s, AssetImport time: 0.570732s, Asset hashing: 0.009870s [0.5 MB, 52.646404 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000174s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.520 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity - GUID: 17cf5d58c302dae4587bd104720edd71... done. [Time: 10.849200 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.95 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.33 ms. ----- Total AssetImport time: 1.482683s, AssetImport time: 0.635379s, Asset hashing: 0.001976s [0.5 MB, 262.893585 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000265s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' time: 0.032400 ms Unloading 223 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 429 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 50.687200 ms (FindLiveObjects: 3.048700 ms CreateObjectMapping: 1.246700 ms MarkObjects: 46.018100 ms DeleteObjects: 0.372600 ms) Baking Scene: DirtTrack_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.143800 ms (FindLiveObjects: 2.146200 ms CreateObjectMapping: 0.537200 ms MarkObjects: 19.417600 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.309000 ms (FindLiveObjects: 1.756100 ms CreateObjectMapping: 0.570500 ms MarkObjects: 19.953600 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.150800 ms (FindLiveObjects: 1.251200 ms CreateObjectMapping: 0.507400 ms MarkObjects: 20.359700 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 30.502700 ms (FindLiveObjects: 1.596500 ms CreateObjectMapping: 0.557200 ms MarkObjects: 28.293700 ms DeleteObjects: 0.054700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 27.246300 ms (FindLiveObjects: 1.284200 ms CreateObjectMapping: 0.486300 ms MarkObjects: 25.443000 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.021400 ms (FindLiveObjects: 1.874900 ms CreateObjectMapping: 0.522800 ms MarkObjects: 19.596700 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.836100 ms (FindLiveObjects: 1.995000 ms CreateObjectMapping: 0.626500 ms MarkObjects: 20.186300 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 31.538300 ms (FindLiveObjects: 1.922300 ms CreateObjectMapping: 0.678000 ms MarkObjects: 28.902400 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 30.724100 ms (FindLiveObjects: 1.674100 ms CreateObjectMapping: 1.431500 ms MarkObjects: 27.580600 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 25.249800 ms (FindLiveObjects: 2.310300 ms CreateObjectMapping: 1.157600 ms MarkObjects: 21.690700 ms DeleteObjects: 0.089300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 23.338100 ms (FindLiveObjects: 1.539400 ms CreateObjectMapping: 0.647500 ms MarkObjects: 21.119900 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 21.562100 ms (FindLiveObjects: 1.327200 ms CreateObjectMapping: 0.515100 ms MarkObjects: 19.693800 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 21.958000 ms (FindLiveObjects: 1.459000 ms CreateObjectMapping: 0.498500 ms MarkObjects: 19.969800 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 29.832300 ms (FindLiveObjects: 1.404100 ms CreateObjectMapping: 0.481700 ms MarkObjects: 27.893400 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 24.005800 ms (FindLiveObjects: 1.325100 ms CreateObjectMapping: 0.525400 ms MarkObjects: 22.127800 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 29.190500 ms (FindLiveObjects: 1.810400 ms CreateObjectMapping: 0.719300 ms MarkObjects: 26.633100 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.529000 ms (FindLiveObjects: 2.053300 ms CreateObjectMapping: 0.517100 ms MarkObjects: 19.925100 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 39.156900 ms (FindLiveObjects: 2.529200 ms CreateObjectMapping: 1.523000 ms MarkObjects: 35.048900 ms DeleteObjects: 0.054300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.322000 ms (FindLiveObjects: 1.480200 ms CreateObjectMapping: 0.492100 ms MarkObjects: 20.307300 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.913400 ms (FindLiveObjects: 1.489400 ms CreateObjectMapping: 0.487400 ms MarkObjects: 20.902900 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 36.795300 ms (FindLiveObjects: 2.369600 ms CreateObjectMapping: 0.952600 ms MarkObjects: 33.438000 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.072800 ms (FindLiveObjects: 1.395600 ms CreateObjectMapping: 0.501000 ms MarkObjects: 20.138700 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 26.611800 ms (FindLiveObjects: 1.455000 ms CreateObjectMapping: 0.498600 ms MarkObjects: 24.630600 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 23.688900 ms (FindLiveObjects: 1.507100 ms CreateObjectMapping: 0.520200 ms MarkObjects: 21.634300 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 34.095300 ms (FindLiveObjects: 2.425900 ms CreateObjectMapping: 1.038900 ms MarkObjects: 30.596500 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.461900 ms (FindLiveObjects: 1.413400 ms CreateObjectMapping: 0.517600 ms MarkObjects: 20.489500 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 28.956200 ms (FindLiveObjects: 1.865100 ms CreateObjectMapping: 0.618600 ms MarkObjects: 26.437500 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.450200 ms (FindLiveObjects: 1.454500 ms CreateObjectMapping: 0.503000 ms MarkObjects: 20.465600 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 36.110300 ms (FindLiveObjects: 1.632700 ms CreateObjectMapping: 0.504300 ms MarkObjects: 33.931100 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.594300 ms (FindLiveObjects: 1.365000 ms CreateObjectMapping: 0.516200 ms MarkObjects: 20.674100 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 24.669900 ms (FindLiveObjects: 1.316700 ms CreateObjectMapping: 0.484200 ms MarkObjects: 22.820200 ms DeleteObjects: 0.048300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.008300 ms (FindLiveObjects: 1.323200 ms CreateObjectMapping: 0.513300 ms MarkObjects: 20.146200 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 31.218600 ms (FindLiveObjects: 1.870400 ms CreateObjectMapping: 0.711700 ms MarkObjects: 28.609800 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 31.631200 ms (FindLiveObjects: 1.549200 ms CreateObjectMapping: 0.492600 ms MarkObjects: 29.552900 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 26.664600 ms (FindLiveObjects: 1.543700 ms CreateObjectMapping: 0.630400 ms MarkObjects: 24.458900 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 33.420600 ms (FindLiveObjects: 1.686800 ms CreateObjectMapping: 0.671300 ms MarkObjects: 31.033300 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 35.034800 ms (FindLiveObjects: 1.980300 ms CreateObjectMapping: 0.726700 ms MarkObjects: 32.293600 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 28.067800 ms (FindLiveObjects: 1.647300 ms CreateObjectMapping: 0.685600 ms MarkObjects: 25.708800 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 27.026300 ms (FindLiveObjects: 1.471300 ms CreateObjectMapping: 0.584400 ms MarkObjects: 24.944500 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 52.148400 ms (FindLiveObjects: 2.305900 ms CreateObjectMapping: 1.018400 ms MarkObjects: 48.752400 ms DeleteObjects: 0.070300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 28.629300 ms (FindLiveObjects: 2.511700 ms CreateObjectMapping: 1.164300 ms MarkObjects: 24.904900 ms DeleteObjects: 0.046700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 43.090900 ms (FindLiveObjects: 1.927500 ms CreateObjectMapping: 1.152000 ms MarkObjects: 39.982300 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 42.016800 ms (FindLiveObjects: 1.421100 ms CreateObjectMapping: 0.498300 ms MarkObjects: 40.056000 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.588300 ms (FindLiveObjects: 1.949200 ms CreateObjectMapping: 0.547100 ms MarkObjects: 20.064800 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 41.653800 ms (FindLiveObjects: 2.112100 ms CreateObjectMapping: 0.719700 ms MarkObjects: 38.768500 ms DeleteObjects: 0.052000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 42.058500 ms (FindLiveObjects: 1.398600 ms CreateObjectMapping: 0.514800 ms MarkObjects: 40.090600 ms DeleteObjects: 0.053600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 34.212900 ms (FindLiveObjects: 1.379300 ms CreateObjectMapping: 0.534600 ms MarkObjects: 32.265000 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 36.138700 ms (FindLiveObjects: 1.452600 ms CreateObjectMapping: 0.492100 ms MarkObjects: 34.157800 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 41.299400 ms (FindLiveObjects: 2.519900 ms CreateObjectMapping: 1.106600 ms MarkObjects: 37.637300 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 43.438500 ms (FindLiveObjects: 1.789300 ms CreateObjectMapping: 0.477400 ms MarkObjects: 41.140400 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 30.311200 ms (FindLiveObjects: 1.689300 ms CreateObjectMapping: 0.641600 ms MarkObjects: 27.914000 ms DeleteObjects: 0.065600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 35.452800 ms (FindLiveObjects: 1.377700 ms CreateObjectMapping: 0.523800 ms MarkObjects: 33.519700 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 38.345200 ms (FindLiveObjects: 1.504800 ms CreateObjectMapping: 0.497700 ms MarkObjects: 36.284300 ms DeleteObjects: 0.057100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 28.097700 ms (FindLiveObjects: 2.128800 ms CreateObjectMapping: 0.655100 ms MarkObjects: 25.282400 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.091500 ms (FindLiveObjects: 1.352400 ms CreateObjectMapping: 0.554600 ms MarkObjects: 20.157700 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 29.339500 ms (FindLiveObjects: 1.974300 ms CreateObjectMapping: 0.680600 ms MarkObjects: 26.612800 ms DeleteObjects: 0.070400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 30.704200 ms (FindLiveObjects: 2.224900 ms CreateObjectMapping: 0.665500 ms MarkObjects: 27.697600 ms DeleteObjects: 0.114900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 43.283400 ms (FindLiveObjects: 1.444500 ms CreateObjectMapping: 0.577200 ms MarkObjects: 41.210700 ms DeleteObjects: 0.050300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 30.778900 ms (FindLiveObjects: 1.721100 ms CreateObjectMapping: 0.573800 ms MarkObjects: 28.451800 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 21.819200 ms (FindLiveObjects: 1.407300 ms CreateObjectMapping: 0.517400 ms MarkObjects: 19.868400 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 34.413800 ms (FindLiveObjects: 2.976000 ms CreateObjectMapping: 1.007000 ms MarkObjects: 30.389500 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 45.092500 ms (FindLiveObjects: 2.188300 ms CreateObjectMapping: 0.819700 ms MarkObjects: 42.055000 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 26.082500 ms (FindLiveObjects: 1.826200 ms CreateObjectMapping: 0.552900 ms MarkObjects: 23.671600 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 31.949700 ms (FindLiveObjects: 1.998000 ms CreateObjectMapping: 0.856600 ms MarkObjects: 29.065000 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 29.562300 ms (FindLiveObjects: 2.014300 ms CreateObjectMapping: 0.678100 ms MarkObjects: 26.842500 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 21.437600 ms (FindLiveObjects: 1.490900 ms CreateObjectMapping: 0.484800 ms MarkObjects: 19.434600 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 30.153500 ms (FindLiveObjects: 2.341100 ms CreateObjectMapping: 0.683500 ms MarkObjects: 27.075400 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 31.874600 ms (FindLiveObjects: 2.160500 ms CreateObjectMapping: 1.058700 ms MarkObjects: 28.616700 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 47.823400 ms (FindLiveObjects: 2.483200 ms CreateObjectMapping: 1.154100 ms MarkObjects: 44.128800 ms DeleteObjects: 0.055900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 27.883100 ms (FindLiveObjects: 1.715800 ms CreateObjectMapping: 0.682500 ms MarkObjects: 25.452800 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 30.584300 ms (FindLiveObjects: 2.266700 ms CreateObjectMapping: 0.954700 ms MarkObjects: 27.322700 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.653700 ms (FindLiveObjects: 1.247900 ms CreateObjectMapping: 0.463700 ms MarkObjects: 20.914300 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 24.921800 ms (FindLiveObjects: 1.816300 ms CreateObjectMapping: 0.556900 ms MarkObjects: 22.502200 ms DeleteObjects: 0.045600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.040800 ms (FindLiveObjects: 1.358800 ms CreateObjectMapping: 0.484900 ms MarkObjects: 20.154200 ms DeleteObjects: 0.042100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 41.845700 ms (FindLiveObjects: 1.399000 ms CreateObjectMapping: 0.512800 ms MarkObjects: 39.899400 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 33.899400 ms (FindLiveObjects: 2.330700 ms CreateObjectMapping: 1.043300 ms MarkObjects: 30.500900 ms DeleteObjects: 0.023200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 33.383900 ms (FindLiveObjects: 1.470700 ms CreateObjectMapping: 0.654600 ms MarkObjects: 31.204000 ms DeleteObjects: 0.053700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 37.893600 ms (FindLiveObjects: 2.173300 ms CreateObjectMapping: 0.961900 ms MarkObjects: 34.715200 ms DeleteObjects: 0.041900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 24.205300 ms (FindLiveObjects: 2.549200 ms CreateObjectMapping: 1.119800 ms MarkObjects: 20.509400 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 36.450300 ms (FindLiveObjects: 1.937000 ms CreateObjectMapping: 0.652900 ms MarkObjects: 33.822500 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 31.333100 ms (FindLiveObjects: 2.136300 ms CreateObjectMapping: 0.782000 ms MarkObjects: 28.384400 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 21.729300 ms (FindLiveObjects: 1.307100 ms CreateObjectMapping: 0.576000 ms MarkObjects: 19.820800 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.994500 ms (FindLiveObjects: 1.339800 ms CreateObjectMapping: 0.507500 ms MarkObjects: 21.121600 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 26.482000 ms (FindLiveObjects: 2.355500 ms CreateObjectMapping: 0.698100 ms MarkObjects: 23.400900 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.265500 ms (FindLiveObjects: 1.926100 ms CreateObjectMapping: 0.674200 ms MarkObjects: 19.639600 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 28.139500 ms (FindLiveObjects: 1.626700 ms CreateObjectMapping: 0.658600 ms MarkObjects: 25.826700 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 27.366400 ms (FindLiveObjects: 2.154400 ms CreateObjectMapping: 0.729700 ms MarkObjects: 24.456000 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 30.874600 ms (FindLiveObjects: 1.619400 ms CreateObjectMapping: 0.797700 ms MarkObjects: 28.427200 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 32.097900 ms (FindLiveObjects: 2.395600 ms CreateObjectMapping: 1.150400 ms MarkObjects: 28.515700 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 42.927000 ms (FindLiveObjects: 1.381100 ms CreateObjectMapping: 0.507700 ms MarkObjects: 40.992600 ms DeleteObjects: 0.044700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 47.990800 ms (FindLiveObjects: 2.104000 ms CreateObjectMapping: 0.900000 ms MarkObjects: 44.949800 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.490900 ms (FindLiveObjects: 1.410500 ms CreateObjectMapping: 0.500100 ms MarkObjects: 20.542800 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 45.244300 ms (FindLiveObjects: 1.689300 ms CreateObjectMapping: 0.651300 ms MarkObjects: 42.857900 ms DeleteObjects: 0.044800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 27.245800 ms (FindLiveObjects: 2.787600 ms CreateObjectMapping: 1.197000 ms MarkObjects: 23.231400 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 23.332500 ms (FindLiveObjects: 1.380600 ms CreateObjectMapping: 0.504300 ms MarkObjects: 21.419000 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 49.892800 ms (FindLiveObjects: 3.299200 ms CreateObjectMapping: 1.180800 ms MarkObjects: 45.377800 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 22.593100 ms (FindLiveObjects: 1.335800 ms CreateObjectMapping: 0.489400 ms MarkObjects: 20.743800 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 30.162600 ms (FindLiveObjects: 1.833000 ms CreateObjectMapping: 0.893900 ms MarkObjects: 27.407300 ms DeleteObjects: 0.027100 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' time: 0.049000 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8532. Total: 25.884900 ms (FindLiveObjects: 1.923900 ms CreateObjectMapping: 0.583100 ms MarkObjects: 23.337200 ms DeleteObjects: 0.039400 ms) Baking Scene: Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity' time: 0.032100 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 18278. Total: 48.493100 ms (FindLiveObjects: 3.551400 ms CreateObjectMapping: 1.365000 ms MarkObjects: 43.322900 ms DeleteObjects: 0.252800 ms) Baking Scene: AR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.019 seconds file read: 0.002 seconds (2.339 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity - GUID: a4337d367c002de44a4efd0edf703db9... done. [Time: 34.141700 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.93 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.853060s, AssetImport time: 0.562211s, Asset hashing: 0.019682s [2.3 MB, 118.853149 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000540s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (2.340 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity - GUID: a4337d367c002de44a4efd0edf703db9... done. [Time: 20.358800 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.70 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.431777s, AssetImport time: 0.644599s, Asset hashing: 0.004406s [2.3 MB, 531.210938 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000284s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 416 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.93 GB. Unloading 1229 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 38.058900 ms (FindLiveObjects: 1.603200 ms CreateObjectMapping: 0.567800 ms MarkObjects: 34.509700 ms DeleteObjects: 1.377400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 38.877400 ms (FindLiveObjects: 2.248600 ms CreateObjectMapping: 1.084100 ms MarkObjects: 35.486500 ms DeleteObjects: 0.057200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 28.601400 ms (FindLiveObjects: 2.123800 ms CreateObjectMapping: 0.753800 ms MarkObjects: 25.695600 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 24.408500 ms (FindLiveObjects: 1.465300 ms CreateObjectMapping: 0.533600 ms MarkObjects: 22.381500 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 34.129600 ms (FindLiveObjects: 2.476400 ms CreateObjectMapping: 0.738000 ms MarkObjects: 30.885300 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 52.870300 ms (FindLiveObjects: 2.548400 ms CreateObjectMapping: 1.235800 ms MarkObjects: 49.014100 ms DeleteObjects: 0.070600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 44.010800 ms (FindLiveObjects: 1.639000 ms CreateObjectMapping: 0.657900 ms MarkObjects: 41.682300 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 24.677300 ms (FindLiveObjects: 1.710300 ms CreateObjectMapping: 0.522000 ms MarkObjects: 22.418100 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 28.448500 ms (FindLiveObjects: 2.119700 ms CreateObjectMapping: 0.761700 ms MarkObjects: 25.539200 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 23.812100 ms (FindLiveObjects: 1.693400 ms CreateObjectMapping: 0.523100 ms MarkObjects: 21.558000 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8071. Total: 24.741600 ms (FindLiveObjects: 1.459100 ms CreateObjectMapping: 0.518600 ms MarkObjects: 22.735100 ms DeleteObjects: 0.028000 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' time: 0.024100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.01 GB. System memory in use after: 1.01 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 23861. Total: 33.641400 ms (FindLiveObjects: 3.465500 ms CreateObjectMapping: 1.471800 ms MarkObjects: 28.649700 ms DeleteObjects: 0.053500 ms) Baking Scene: BR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.020 seconds file read: 0.005 seconds (5.119 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.011 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity - GUID: a2f1c8d2a9ba8fe44be4cc570534b66e... done. [Time: 41.876700 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.07 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.885793s, AssetImport time: 0.551905s, Asset hashing: 0.020200s [5.1 MB, 253.398590 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000504s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.007 seconds file read: 0.003 seconds (5.119 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity - GUID: a2f1c8d2a9ba8fe44be4cc570534b66e... done. [Time: 10.192600 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.81 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.219992s, AssetImport time: 0.539226s, Asset hashing: 0.007538s [5.1 MB, 679.074524 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000193s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 546 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.00 GB. System memory in use after: 0.99 GB. Unloading 1606 unused Assets to reduce memory usage. Loaded Objects now: 8077. Total: 34.717600 ms (FindLiveObjects: 1.936600 ms CreateObjectMapping: 0.658400 ms MarkObjects: 28.988000 ms DeleteObjects: 3.133500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8077. Total: 24.187500 ms (FindLiveObjects: 1.559000 ms CreateObjectMapping: 0.605900 ms MarkObjects: 21.994500 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8077. Total: 43.196600 ms (FindLiveObjects: 1.513300 ms CreateObjectMapping: 0.567000 ms MarkObjects: 41.088900 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8077. Total: 51.937800 ms (FindLiveObjects: 2.599200 ms CreateObjectMapping: 1.198100 ms MarkObjects: 48.090700 ms DeleteObjects: 0.048200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8077. Total: 46.625100 ms (FindLiveObjects: 1.837400 ms CreateObjectMapping: 0.598900 ms MarkObjects: 44.136900 ms DeleteObjects: 0.050800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8077. Total: 40.458600 ms (FindLiveObjects: 2.512600 ms CreateObjectMapping: 1.242400 ms MarkObjects: 36.646700 ms DeleteObjects: 0.055500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8077. Total: 40.473300 ms (FindLiveObjects: 2.596500 ms CreateObjectMapping: 1.207800 ms MarkObjects: 36.621300 ms DeleteObjects: 0.046600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8077. Total: 54.079700 ms (FindLiveObjects: 3.044700 ms CreateObjectMapping: 1.144100 ms MarkObjects: 49.833800 ms DeleteObjects: 0.055800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8077. Total: 22.783600 ms (FindLiveObjects: 1.745300 ms CreateObjectMapping: 0.510400 ms MarkObjects: 20.496600 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8077. Total: 26.831400 ms (FindLiveObjects: 2.410100 ms CreateObjectMapping: 0.677300 ms MarkObjects: 23.710600 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8077. Total: 24.032100 ms (FindLiveObjects: 2.321000 ms CreateObjectMapping: 0.580400 ms MarkObjects: 21.103100 ms DeleteObjects: 0.026500 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity' time: 0.033900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.01 GB. System memory in use after: 1.01 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 22754. Total: 43.934700 ms (FindLiveObjects: 4.743700 ms CreateObjectMapping: 2.562200 ms MarkObjects: 36.585200 ms DeleteObjects: 0.042500 ms) Baking Scene: CL_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.009 seconds file read: 0.001 seconds (3.334 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity - GUID: a1bbc8305ca4f31428a6f934007b7d80... done. [Time: 18.773300 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.75 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.65 ms. ----- Total AssetImport time: 1.518661s, AssetImport time: 0.420334s, Asset hashing: 0.009391s [3.3 MB, 355.040283 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000177s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.012 seconds file read: 0.002 seconds (3.334 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.011 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity - GUID: a1bbc8305ca4f31428a6f934007b7d80... done. [Time: 16.203000 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.85 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.85 ms. ----- Total AssetImport time: 1.401391s, AssetImport time: 0.606529s, Asset hashing: 0.012034s [3.3 MB, 277.055786 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000177s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 427 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.00 GB. System memory in use after: 0.99 GB. Unloading 1359 unused Assets to reduce memory usage. Loaded Objects now: 8080. Total: 43.717600 ms (FindLiveObjects: 1.780900 ms CreateObjectMapping: 0.694200 ms MarkObjects: 38.347400 ms DeleteObjects: 2.893500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8080. Total: 27.925300 ms (FindLiveObjects: 1.627100 ms CreateObjectMapping: 0.570200 ms MarkObjects: 25.681100 ms DeleteObjects: 0.045700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8080. Total: 27.016700 ms (FindLiveObjects: 1.607400 ms CreateObjectMapping: 0.569400 ms MarkObjects: 24.812400 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8080. Total: 28.759800 ms (FindLiveObjects: 1.686800 ms CreateObjectMapping: 0.623600 ms MarkObjects: 26.420300 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8080. Total: 24.173700 ms (FindLiveObjects: 1.377700 ms CreateObjectMapping: 0.493800 ms MarkObjects: 22.256100 ms DeleteObjects: 0.045600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8080. Total: 21.848500 ms (FindLiveObjects: 1.509000 ms CreateObjectMapping: 0.533500 ms MarkObjects: 19.779500 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8080. Total: 24.961200 ms (FindLiveObjects: 1.655000 ms CreateObjectMapping: 0.478500 ms MarkObjects: 22.798500 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8080. Total: 32.197900 ms (FindLiveObjects: 1.517700 ms CreateObjectMapping: 0.573800 ms MarkObjects: 30.050500 ms DeleteObjects: 0.054800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8080. Total: 23.443300 ms (FindLiveObjects: 1.708000 ms CreateObjectMapping: 0.671300 ms MarkObjects: 21.037100 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8080. Total: 37.670000 ms (FindLiveObjects: 1.925400 ms CreateObjectMapping: 0.761400 ms MarkObjects: 34.914000 ms DeleteObjects: 0.067800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8080. Total: 32.510500 ms (FindLiveObjects: 1.492700 ms CreateObjectMapping: 0.510400 ms MarkObjects: 30.468600 ms DeleteObjects: 0.037800 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity' time: 0.049500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 1.00 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17575. Total: 29.708100 ms (FindLiveObjects: 2.906300 ms CreateObjectMapping: 0.976100 ms MarkObjects: 25.774900 ms DeleteObjects: 0.049900 ms) Baking Scene: ES_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.014 seconds file read: 0.003 seconds (2.017 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity - GUID: dfb239009740f7643ba8293917ac2819... done. [Time: 36.269900 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.58 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.597010s, AssetImport time: 0.564528s, Asset hashing: 0.014033s [2.0 MB, 143.708847 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000286s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (2.017 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity - GUID: dfb239009740f7643ba8293917ac2819... done. [Time: 10.977800 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.91 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.60 ms. ----- Total AssetImport time: 1.613614s, AssetImport time: 0.732572s, Asset hashing: 0.003792s [2.0 MB, 531.803345 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000323s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 490 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.00 GB. System memory in use after: 0.99 GB. Unloading 1701 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 34.000600 ms (FindLiveObjects: 2.365300 ms CreateObjectMapping: 0.795100 ms MarkObjects: 29.066700 ms DeleteObjects: 1.772700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 24.474600 ms (FindLiveObjects: 1.674200 ms CreateObjectMapping: 0.518100 ms MarkObjects: 22.259500 ms DeleteObjects: 0.021800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 33.757400 ms (FindLiveObjects: 1.537400 ms CreateObjectMapping: 0.577400 ms MarkObjects: 31.608500 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 49.492200 ms (FindLiveObjects: 2.500900 ms CreateObjectMapping: 1.313700 ms MarkObjects: 45.575600 ms DeleteObjects: 0.100600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 33.008200 ms (FindLiveObjects: 1.768500 ms CreateObjectMapping: 0.700500 ms MarkObjects: 30.502200 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 21.802200 ms (FindLiveObjects: 1.374300 ms CreateObjectMapping: 0.509600 ms MarkObjects: 19.890900 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 27.411300 ms (FindLiveObjects: 1.381400 ms CreateObjectMapping: 0.527400 ms MarkObjects: 25.467200 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 21.981300 ms (FindLiveObjects: 1.360700 ms CreateObjectMapping: 0.470200 ms MarkObjects: 20.123800 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 23.917000 ms (FindLiveObjects: 1.811700 ms CreateObjectMapping: 0.649300 ms MarkObjects: 21.414600 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 24.158000 ms (FindLiveObjects: 1.859200 ms CreateObjectMapping: 0.704900 ms MarkObjects: 21.566200 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 30.526000 ms (FindLiveObjects: 1.471600 ms CreateObjectMapping: 0.590300 ms MarkObjects: 28.426300 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 22.115700 ms (FindLiveObjects: 1.603900 ms CreateObjectMapping: 0.517200 ms MarkObjects: 19.965700 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 30.001200 ms (FindLiveObjects: 1.675900 ms CreateObjectMapping: 0.640400 ms MarkObjects: 27.656300 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 21.374800 ms (FindLiveObjects: 1.525400 ms CreateObjectMapping: 0.574300 ms MarkObjects: 19.247400 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 21.225700 ms (FindLiveObjects: 1.258600 ms CreateObjectMapping: 0.516500 ms MarkObjects: 19.424500 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 28.302900 ms (FindLiveObjects: 2.433600 ms CreateObjectMapping: 1.029900 ms MarkObjects: 24.798800 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 24.405000 ms (FindLiveObjects: 1.498900 ms CreateObjectMapping: 0.511500 ms MarkObjects: 22.361700 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 23.928200 ms (FindLiveObjects: 1.686800 ms CreateObjectMapping: 0.490300 ms MarkObjects: 21.710700 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 24.563900 ms (FindLiveObjects: 1.658500 ms CreateObjectMapping: 0.510000 ms MarkObjects: 22.269400 ms DeleteObjects: 0.124500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 22.139800 ms (FindLiveObjects: 1.736400 ms CreateObjectMapping: 0.486600 ms MarkObjects: 19.888300 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 23.577000 ms (FindLiveObjects: 2.137200 ms CreateObjectMapping: 0.661500 ms MarkObjects: 20.748800 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 38.340800 ms (FindLiveObjects: 1.400000 ms CreateObjectMapping: 0.495800 ms MarkObjects: 36.396600 ms DeleteObjects: 0.047500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.95 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8083. Total: 29.014600 ms (FindLiveObjects: 2.594900 ms CreateObjectMapping: 1.142600 ms MarkObjects: 25.235300 ms DeleteObjects: 0.040800 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity' time: 0.029800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.03 GB. System memory in use after: 1.03 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15207. Total: 29.295900 ms (FindLiveObjects: 3.134400 ms CreateObjectMapping: 1.078600 ms MarkObjects: 25.034800 ms DeleteObjects: 0.047000 ms) Baking Scene: IT_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.013 seconds file read: 0.002 seconds (1.547 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity - GUID: 7ad8710b54fe2764d9275ca9f0cd80a6... done. [Time: 19.231100 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.90 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.664774s, AssetImport time: 0.565828s, Asset hashing: 0.013487s [1.5 MB, 114.723045 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000388s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.005 seconds file read: 0.001 seconds (1.547 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity - GUID: 7ad8710b54fe2764d9275ca9f0cd80a6... done. [Time: 11.188900 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.90 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.03 ms. ----- Total AssetImport time: 1.474633s, AssetImport time: 0.687952s, Asset hashing: 0.005024s [1.5 MB, 307.969727 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000404s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 507 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.03 GB. System memory in use after: 1.02 GB. Unloading 1843 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 28.389600 ms (FindLiveObjects: 2.062900 ms CreateObjectMapping: 0.693300 ms MarkObjects: 22.913600 ms DeleteObjects: 2.719000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 32.247400 ms (FindLiveObjects: 1.569700 ms CreateObjectMapping: 0.517200 ms MarkObjects: 30.120500 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 22.990700 ms (FindLiveObjects: 1.811000 ms CreateObjectMapping: 0.606000 ms MarkObjects: 20.540700 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 22.832100 ms (FindLiveObjects: 1.575800 ms CreateObjectMapping: 0.482400 ms MarkObjects: 20.741300 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 23.001100 ms (FindLiveObjects: 1.611500 ms CreateObjectMapping: 0.533900 ms MarkObjects: 20.828600 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 23.010700 ms (FindLiveObjects: 1.657700 ms CreateObjectMapping: 0.553000 ms MarkObjects: 20.769100 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 25.890800 ms (FindLiveObjects: 1.580600 ms CreateObjectMapping: 0.585400 ms MarkObjects: 23.698100 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 39.509500 ms (FindLiveObjects: 2.531800 ms CreateObjectMapping: 1.090600 ms MarkObjects: 35.856800 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 23.691800 ms (FindLiveObjects: 1.588800 ms CreateObjectMapping: 0.482800 ms MarkObjects: 21.591000 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 27.185200 ms (FindLiveObjects: 2.006000 ms CreateObjectMapping: 0.717900 ms MarkObjects: 24.420800 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 24.155500 ms (FindLiveObjects: 2.190600 ms CreateObjectMapping: 0.826700 ms MarkObjects: 21.109100 ms DeleteObjects: 0.028300 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity' time: 0.032000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.99 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17806. Total: 33.427200 ms (FindLiveObjects: 3.336300 ms CreateObjectMapping: 1.140400 ms MarkObjects: 28.907500 ms DeleteObjects: 0.042200 ms) Baking Scene: MX_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.013 seconds file read: 0.003 seconds (3.040 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity - GUID: d1b598feb0b44d64a8d876357ca1b9d1... done. [Time: 36.718400 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.92 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.672018s, AssetImport time: 0.490076s, Asset hashing: 0.013594s [3.0 MB, 223.646225 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000462s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.005 seconds file read: 0.002 seconds (3.041 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity - GUID: d1b598feb0b44d64a8d876357ca1b9d1... done. [Time: 13.289800 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.03 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.258707s, AssetImport time: 0.602359s, Asset hashing: 0.005255s [3.0 MB, 578.799255 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000260s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 408 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.98 GB. Unloading 980 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 32.221300 ms (FindLiveObjects: 2.407800 ms CreateObjectMapping: 1.087000 ms MarkObjects: 27.096800 ms DeleteObjects: 1.628400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 24.024100 ms (FindLiveObjects: 1.608400 ms CreateObjectMapping: 0.537500 ms MarkObjects: 21.848400 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 39.227400 ms (FindLiveObjects: 2.392700 ms CreateObjectMapping: 0.969500 ms MarkObjects: 35.832700 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 25.048700 ms (FindLiveObjects: 2.248500 ms CreateObjectMapping: 0.848900 ms MarkObjects: 21.908900 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 46.962300 ms (FindLiveObjects: 2.369000 ms CreateObjectMapping: 0.921500 ms MarkObjects: 43.626400 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 37.019400 ms (FindLiveObjects: 1.688600 ms CreateObjectMapping: 0.657900 ms MarkObjects: 34.622300 ms DeleteObjects: 0.049600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 34.277800 ms (FindLiveObjects: 1.449000 ms CreateObjectMapping: 0.532800 ms MarkObjects: 32.265000 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 38.786000 ms (FindLiveObjects: 1.431800 ms CreateObjectMapping: 0.517200 ms MarkObjects: 36.777900 ms DeleteObjects: 0.057800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 28.305200 ms (FindLiveObjects: 3.326600 ms CreateObjectMapping: 1.297000 ms MarkObjects: 23.654100 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 35.154100 ms (FindLiveObjects: 3.123700 ms CreateObjectMapping: 1.239700 ms MarkObjects: 30.755500 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8086. Total: 53.854100 ms (FindLiveObjects: 2.671500 ms CreateObjectMapping: 1.185100 ms MarkObjects: 49.960300 ms DeleteObjects: 0.035900 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' time: 0.029900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.00 GB. System memory in use after: 1.00 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8314. Total: 23.441400 ms (FindLiveObjects: 1.776400 ms CreateObjectMapping: 0.481700 ms MarkObjects: 21.154500 ms DeleteObjects: 0.027700 ms) Baking Scene: Highwayland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' time: 0.029500 ms Unloading 20 Unused Serialized files (Serialized files now loaded: 0) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) TerrainData is missing splat texture 4. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Shader 'MicroSplat/Highwayland_20148_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) System memory in use before: 1.29 GB. System memory in use after: 1.26 GB. Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 8542. Total: 34.919100 ms (FindLiveObjects: 2.707200 ms CreateObjectMapping: 0.991200 ms MarkObjects: 30.890300 ms DeleteObjects: 0.329200 ms) Baking Scene: Highwayland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) TerrainData is missing splat texture 4. UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' time: 0.062900 ms Unloading 69 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.33 GB. System memory in use after: 1.33 GB. Unloading 326 unused Assets to reduce memory usage. Loaded Objects now: 11395. Total: 35.769100 ms (FindLiveObjects: 3.397400 ms CreateObjectMapping: 1.193600 ms MarkObjects: 28.450200 ms DeleteObjects: 2.726600 ms) Baking Scene: Highwayland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (0.730 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity - GUID: d368bf319271adf4189016517f0e7c57... done. [Time: 26.633700 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.29 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.79 ms. ----- Total AssetImport time: 1.658881s, AssetImport time: 0.529253s, Asset hashing: 0.006455s [0.7 MB, 113.031967 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000207s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.730 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity - GUID: d368bf319271adf4189016517f0e7c57... done. [Time: 10.932600 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.87 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.416867s, AssetImport time: 0.676090s, Asset hashing: 0.001713s [0.7 MB, 425.984558 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000225s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' time: 0.039600 ms Unloading 241 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.29 GB. System memory in use after: 1.28 GB. Unloading 400 unused Assets to reduce memory usage. Loaded Objects now: 17552. Total: 36.393600 ms (FindLiveObjects: 2.696500 ms CreateObjectMapping: 0.865300 ms MarkObjects: 32.353100 ms DeleteObjects: 0.477400 ms) Baking Scene: Highwayland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (1.242 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity - GUID: 3a2b01d1fcc4e404485ab086738904ca... done. [Time: 28.091100 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.30 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.45 ms. ----- Total AssetImport time: 1.589948s, AssetImport time: 0.521144s, Asset hashing: 0.008254s [1.2 MB, 150.437393 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000248s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (1.242 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity - GUID: 3a2b01d1fcc4e404485ab086738904ca... done. [Time: 11.476800 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.35 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.61 ms. ----- Total AssetImport time: 1.332737s, AssetImport time: 0.600898s, Asset hashing: 0.002576s [1.2 MB, 482.059570 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000163s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' time: 0.033000 ms Unloading 301 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.19 GB. System memory in use after: 1.16 GB. Unloading 1557 unused Assets to reduce memory usage. Loaded Objects now: 8547. Total: 27.501000 ms (FindLiveObjects: 1.920400 ms CreateObjectMapping: 0.569400 ms MarkObjects: 21.280300 ms DeleteObjects: 3.730300 ms) Baking Scene: Highwayland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.010 seconds file read: 0.000 seconds (0.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity - GUID: 85aca8645a716564a9a1350c5f9695ab... done. [Time: 24.697900 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.35 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.17 ms. ----- Total AssetImport time: 1.753171s, AssetImport time: 0.538282s, Asset hashing: 0.010398s [46.1 KB, 4.328605 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000442s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity - GUID: 85aca8645a716564a9a1350c5f9695ab... done. [Time: 12.096900 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.73 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.380175s, AssetImport time: 0.589068s, Asset hashing: 0.001135s [46.1 KB, 39.665291 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000205s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 217 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 8108. Total: 27.815200 ms (FindLiveObjects: 1.807500 ms CreateObjectMapping: 0.578600 ms MarkObjects: 25.231500 ms DeleteObjects: 0.196500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8108. Total: 24.370100 ms (FindLiveObjects: 1.813900 ms CreateObjectMapping: 0.695700 ms MarkObjects: 21.831100 ms DeleteObjects: 0.028400 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' time: 0.028600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17617. Total: 30.250300 ms (FindLiveObjects: 2.757700 ms CreateObjectMapping: 0.756400 ms MarkObjects: 26.716100 ms DeleteObjects: 0.018900 ms) Baking Scene: Highwayland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (1.474 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity - GUID: 46c70bd2da3e6c640bb60d1c33d8ed69... done. [Time: 30.219800 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.43 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.658506s, AssetImport time: 0.519185s, Asset hashing: 0.007849s [1.5 MB, 187.792130 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000402s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (1.474 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity - GUID: 46c70bd2da3e6c640bb60d1c33d8ed69... done. [Time: 12.730100 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.97 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.301079s, AssetImport time: 0.583072s, Asset hashing: 0.004285s [1.5 MB, 344.025177 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000165s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' time: 0.030800 ms Unloading 228 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 399 unused Assets to reduce memory usage. Loaded Objects now: 8123. Total: 49.014300 ms (FindLiveObjects: 2.231300 ms CreateObjectMapping: 0.721500 ms MarkObjects: 45.647600 ms DeleteObjects: 0.412600 ms) Baking Scene: Highwayland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 34.506000 ms (FindLiveObjects: 1.593000 ms CreateObjectMapping: 0.668700 ms MarkObjects: 32.175500 ms DeleteObjects: 0.067500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 43.878700 ms (FindLiveObjects: 2.713700 ms CreateObjectMapping: 1.463400 ms MarkObjects: 39.644200 ms DeleteObjects: 0.055900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 26.884400 ms (FindLiveObjects: 2.548300 ms CreateObjectMapping: 1.130900 ms MarkObjects: 23.175800 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 27.036500 ms (FindLiveObjects: 1.753700 ms CreateObjectMapping: 0.647900 ms MarkObjects: 24.603800 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 22.753200 ms (FindLiveObjects: 1.428000 ms CreateObjectMapping: 0.543100 ms MarkObjects: 20.756200 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.736900 ms (FindLiveObjects: 1.678100 ms CreateObjectMapping: 0.502000 ms MarkObjects: 21.520900 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 22.261500 ms (FindLiveObjects: 1.749200 ms CreateObjectMapping: 0.484600 ms MarkObjects: 20.002900 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 36.550500 ms (FindLiveObjects: 2.191200 ms CreateObjectMapping: 1.002000 ms MarkObjects: 33.329900 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 29.033200 ms (FindLiveObjects: 1.504500 ms CreateObjectMapping: 0.612100 ms MarkObjects: 26.885100 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 32.906400 ms (FindLiveObjects: 2.828500 ms CreateObjectMapping: 1.165000 ms MarkObjects: 28.805800 ms DeleteObjects: 0.105800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 35.232700 ms (FindLiveObjects: 1.775600 ms CreateObjectMapping: 1.208500 ms MarkObjects: 32.197100 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.332800 ms (FindLiveObjects: 1.388500 ms CreateObjectMapping: 0.498800 ms MarkObjects: 21.415400 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 22.795600 ms (FindLiveObjects: 1.780600 ms CreateObjectMapping: 0.650300 ms MarkObjects: 20.333300 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 22.636000 ms (FindLiveObjects: 1.472300 ms CreateObjectMapping: 0.485600 ms MarkObjects: 20.648800 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 27.605400 ms (FindLiveObjects: 1.697100 ms CreateObjectMapping: 0.515800 ms MarkObjects: 25.321700 ms DeleteObjects: 0.069900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 25.250700 ms (FindLiveObjects: 2.360700 ms CreateObjectMapping: 0.923000 ms MarkObjects: 21.939400 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 26.218400 ms (FindLiveObjects: 1.653200 ms CreateObjectMapping: 0.497200 ms MarkObjects: 24.035400 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 56.888800 ms (FindLiveObjects: 2.328900 ms CreateObjectMapping: 1.023200 ms MarkObjects: 53.465700 ms DeleteObjects: 0.069600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 50.738700 ms (FindLiveObjects: 3.048900 ms CreateObjectMapping: 1.143000 ms MarkObjects: 46.511100 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 26.021000 ms (FindLiveObjects: 2.367900 ms CreateObjectMapping: 0.787000 ms MarkObjects: 22.835600 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 25.527800 ms (FindLiveObjects: 2.285700 ms CreateObjectMapping: 0.657900 ms MarkObjects: 22.551300 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.749700 ms (FindLiveObjects: 1.614100 ms CreateObjectMapping: 0.497100 ms MarkObjects: 21.609000 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 22.410800 ms (FindLiveObjects: 1.490500 ms CreateObjectMapping: 0.524300 ms MarkObjects: 20.368000 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 25.244900 ms (FindLiveObjects: 1.587600 ms CreateObjectMapping: 0.549300 ms MarkObjects: 23.075900 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 21.907600 ms (FindLiveObjects: 1.357500 ms CreateObjectMapping: 0.471900 ms MarkObjects: 20.052200 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 33.222300 ms (FindLiveObjects: 1.756900 ms CreateObjectMapping: 0.538500 ms MarkObjects: 30.894400 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 29.022500 ms (FindLiveObjects: 1.483100 ms CreateObjectMapping: 0.498400 ms MarkObjects: 27.012700 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 24.134300 ms (FindLiveObjects: 1.578100 ms CreateObjectMapping: 0.556600 ms MarkObjects: 21.971500 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 24.188000 ms (FindLiveObjects: 1.658700 ms CreateObjectMapping: 0.526300 ms MarkObjects: 21.950700 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 32.464400 ms (FindLiveObjects: 3.287100 ms CreateObjectMapping: 1.120500 ms MarkObjects: 28.017700 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 36.813000 ms (FindLiveObjects: 2.292200 ms CreateObjectMapping: 0.960900 ms MarkObjects: 33.517300 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 24.939500 ms (FindLiveObjects: 1.530900 ms CreateObjectMapping: 0.486900 ms MarkObjects: 22.860900 ms DeleteObjects: 0.060000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 33.148000 ms (FindLiveObjects: 1.497200 ms CreateObjectMapping: 0.533200 ms MarkObjects: 31.059000 ms DeleteObjects: 0.057900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 22.914800 ms (FindLiveObjects: 1.414000 ms CreateObjectMapping: 0.498800 ms MarkObjects: 20.973700 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 27.420200 ms (FindLiveObjects: 2.323100 ms CreateObjectMapping: 0.714600 ms MarkObjects: 24.355100 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 27.328800 ms (FindLiveObjects: 2.658100 ms CreateObjectMapping: 0.957200 ms MarkObjects: 23.687200 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 33.998000 ms (FindLiveObjects: 1.974500 ms CreateObjectMapping: 0.625700 ms MarkObjects: 31.323900 ms DeleteObjects: 0.072900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 41.011700 ms (FindLiveObjects: 1.728800 ms CreateObjectMapping: 0.624400 ms MarkObjects: 38.611200 ms DeleteObjects: 0.046000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 24.771900 ms (FindLiveObjects: 1.941800 ms CreateObjectMapping: 0.597400 ms MarkObjects: 22.200700 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.141600 ms (FindLiveObjects: 1.837700 ms CreateObjectMapping: 0.534400 ms MarkObjects: 20.740800 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 24.439900 ms (FindLiveObjects: 2.122200 ms CreateObjectMapping: 0.631600 ms MarkObjects: 21.629900 ms DeleteObjects: 0.054900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.134500 ms (FindLiveObjects: 1.859600 ms CreateObjectMapping: 0.495600 ms MarkObjects: 20.747700 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 35.601100 ms (FindLiveObjects: 2.059900 ms CreateObjectMapping: 0.843400 ms MarkObjects: 32.643000 ms DeleteObjects: 0.053800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.114700 ms (FindLiveObjects: 1.536800 ms CreateObjectMapping: 0.560100 ms MarkObjects: 20.990700 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 22.501000 ms (FindLiveObjects: 1.381900 ms CreateObjectMapping: 0.487500 ms MarkObjects: 20.582900 ms DeleteObjects: 0.047700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 30.785800 ms (FindLiveObjects: 1.799800 ms CreateObjectMapping: 0.603800 ms MarkObjects: 28.355300 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 32.207300 ms (FindLiveObjects: 2.818700 ms CreateObjectMapping: 1.145400 ms MarkObjects: 28.211200 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 24.244700 ms (FindLiveObjects: 1.515900 ms CreateObjectMapping: 0.804200 ms MarkObjects: 21.896000 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.910300 ms (FindLiveObjects: 1.283900 ms CreateObjectMapping: 0.562000 ms MarkObjects: 22.036600 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 24.305500 ms (FindLiveObjects: 1.359300 ms CreateObjectMapping: 0.504800 ms MarkObjects: 22.400000 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 26.440900 ms (FindLiveObjects: 1.644300 ms CreateObjectMapping: 0.527300 ms MarkObjects: 24.238900 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 33.019500 ms (FindLiveObjects: 1.610300 ms CreateObjectMapping: 0.596900 ms MarkObjects: 30.730700 ms DeleteObjects: 0.080700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 32.706100 ms (FindLiveObjects: 1.490100 ms CreateObjectMapping: 0.523400 ms MarkObjects: 30.647400 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 28.292100 ms (FindLiveObjects: 1.732200 ms CreateObjectMapping: 0.536600 ms MarkObjects: 25.994300 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 38.509500 ms (FindLiveObjects: 2.284900 ms CreateObjectMapping: 0.994500 ms MarkObjects: 35.192700 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 24.715100 ms (FindLiveObjects: 1.549500 ms CreateObjectMapping: 0.542900 ms MarkObjects: 22.568600 ms DeleteObjects: 0.053000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 22.631600 ms (FindLiveObjects: 1.400700 ms CreateObjectMapping: 0.526100 ms MarkObjects: 20.668700 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 37.125200 ms (FindLiveObjects: 2.528200 ms CreateObjectMapping: 1.297100 ms MarkObjects: 33.271100 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 24.545700 ms (FindLiveObjects: 1.799100 ms CreateObjectMapping: 0.523200 ms MarkObjects: 22.194500 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 22.608400 ms (FindLiveObjects: 1.389300 ms CreateObjectMapping: 0.535200 ms MarkObjects: 20.657300 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 34.493700 ms (FindLiveObjects: 1.400200 ms CreateObjectMapping: 0.675600 ms MarkObjects: 32.391200 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 22.848500 ms (FindLiveObjects: 1.450900 ms CreateObjectMapping: 0.565000 ms MarkObjects: 20.803300 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 35.445200 ms (FindLiveObjects: 1.458900 ms CreateObjectMapping: 0.564800 ms MarkObjects: 33.376300 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 29.806500 ms (FindLiveObjects: 2.101700 ms CreateObjectMapping: 0.903800 ms MarkObjects: 26.733200 ms DeleteObjects: 0.066500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 24.337600 ms (FindLiveObjects: 1.291000 ms CreateObjectMapping: 0.467200 ms MarkObjects: 22.524800 ms DeleteObjects: 0.053800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 28.987200 ms (FindLiveObjects: 2.124500 ms CreateObjectMapping: 1.003500 ms MarkObjects: 25.836400 ms DeleteObjects: 0.021800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 32.551700 ms (FindLiveObjects: 1.611300 ms CreateObjectMapping: 0.644000 ms MarkObjects: 30.264800 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.225900 ms (FindLiveObjects: 1.886800 ms CreateObjectMapping: 0.639600 ms MarkObjects: 20.673800 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.745400 ms (FindLiveObjects: 1.802800 ms CreateObjectMapping: 0.558400 ms MarkObjects: 21.353900 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 28.464800 ms (FindLiveObjects: 1.459400 ms CreateObjectMapping: 0.597500 ms MarkObjects: 26.376400 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 26.104600 ms (FindLiveObjects: 1.595400 ms CreateObjectMapping: 0.629800 ms MarkObjects: 23.762000 ms DeleteObjects: 0.116200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 25.172800 ms (FindLiveObjects: 1.911300 ms CreateObjectMapping: 0.521400 ms MarkObjects: 22.700800 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.687000 ms (FindLiveObjects: 1.590900 ms CreateObjectMapping: 0.537600 ms MarkObjects: 21.524500 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 22.291400 ms (FindLiveObjects: 1.752700 ms CreateObjectMapping: 0.618000 ms MarkObjects: 19.889400 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.298500 ms (FindLiveObjects: 1.653900 ms CreateObjectMapping: 0.525600 ms MarkObjects: 21.092100 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 52.721900 ms (FindLiveObjects: 1.361500 ms CreateObjectMapping: 0.513300 ms MarkObjects: 50.783300 ms DeleteObjects: 0.062700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 25.851200 ms (FindLiveObjects: 1.481800 ms CreateObjectMapping: 0.552900 ms MarkObjects: 23.791200 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 36.231500 ms (FindLiveObjects: 2.604200 ms CreateObjectMapping: 1.219500 ms MarkObjects: 32.371700 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 26.497600 ms (FindLiveObjects: 1.446700 ms CreateObjectMapping: 0.563900 ms MarkObjects: 24.453900 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 22.341000 ms (FindLiveObjects: 1.521300 ms CreateObjectMapping: 0.665800 ms MarkObjects: 20.124400 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 25.774800 ms (FindLiveObjects: 1.568600 ms CreateObjectMapping: 0.559000 ms MarkObjects: 23.613300 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.542600 ms (FindLiveObjects: 1.614700 ms CreateObjectMapping: 0.609700 ms MarkObjects: 21.285200 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.316600 ms (FindLiveObjects: 1.818700 ms CreateObjectMapping: 0.524800 ms MarkObjects: 20.945400 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 25.741500 ms (FindLiveObjects: 1.616100 ms CreateObjectMapping: 0.500200 ms MarkObjects: 23.584800 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 24.303000 ms (FindLiveObjects: 2.064100 ms CreateObjectMapping: 0.813700 ms MarkObjects: 21.397600 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 37.616400 ms (FindLiveObjects: 2.036300 ms CreateObjectMapping: 0.733100 ms MarkObjects: 34.807200 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 33.900400 ms (FindLiveObjects: 2.458100 ms CreateObjectMapping: 0.874400 ms MarkObjects: 30.524800 ms DeleteObjects: 0.041900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 37.048900 ms (FindLiveObjects: 2.038900 ms CreateObjectMapping: 0.670000 ms MarkObjects: 34.311400 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 24.676600 ms (FindLiveObjects: 1.810900 ms CreateObjectMapping: 0.624200 ms MarkObjects: 22.214500 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 32.522300 ms (FindLiveObjects: 1.369800 ms CreateObjectMapping: 0.489100 ms MarkObjects: 30.608800 ms DeleteObjects: 0.053900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 28.526800 ms (FindLiveObjects: 2.047000 ms CreateObjectMapping: 0.648700 ms MarkObjects: 25.790600 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.148900 ms (FindLiveObjects: 1.703900 ms CreateObjectMapping: 0.535200 ms MarkObjects: 20.884400 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 30.624000 ms (FindLiveObjects: 2.834600 ms CreateObjectMapping: 1.198100 ms MarkObjects: 26.560900 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 29.094800 ms (FindLiveObjects: 1.821600 ms CreateObjectMapping: 0.593200 ms MarkObjects: 26.645000 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.441700 ms (FindLiveObjects: 2.022700 ms CreateObjectMapping: 0.674600 ms MarkObjects: 20.710300 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 23.683400 ms (FindLiveObjects: 1.500100 ms CreateObjectMapping: 0.495100 ms MarkObjects: 21.645600 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 42.055000 ms (FindLiveObjects: 2.427300 ms CreateObjectMapping: 0.928500 ms MarkObjects: 38.662700 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8111. Total: 29.879200 ms (FindLiveObjects: 1.810200 ms CreateObjectMapping: 0.609800 ms MarkObjects: 27.423800 ms DeleteObjects: 0.034500 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' time: 0.028500 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8484. Total: 23.976800 ms (FindLiveObjects: 2.087400 ms CreateObjectMapping: 0.889400 ms MarkObjects: 20.963400 ms DeleteObjects: 0.035600 ms) Baking Scene: MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity' time: 0.027100 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 11814. Total: 33.240500 ms (FindLiveObjects: 2.460200 ms CreateObjectMapping: 0.903100 ms MarkObjects: 29.692100 ms DeleteObjects: 0.184200 ms) Baking Scene: AR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (0.796 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity - GUID: d55e73d8c81f69c4898d9d887c57c49b... done. [Time: 30.729300 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.39 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.632800s, AssetImport time: 0.436004s, Asset hashing: 0.006586s [0.8 MB, 120.868637 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000195s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.796 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity - GUID: d55e73d8c81f69c4898d9d887c57c49b... done. [Time: 10.996200 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.21 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.411100s, AssetImport time: 0.669764s, Asset hashing: 0.002812s [0.8 MB, 283.039459 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000494s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 310 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.09 GB. Unloading 792 unused Assets to reduce memory usage. Loaded Objects now: 8114. Total: 23.746800 ms (FindLiveObjects: 1.703100 ms CreateObjectMapping: 0.520500 ms MarkObjects: 20.570700 ms DeleteObjects: 0.951700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8114. Total: 26.591100 ms (FindLiveObjects: 1.437900 ms CreateObjectMapping: 0.543900 ms MarkObjects: 24.579000 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8114. Total: 39.054200 ms (FindLiveObjects: 1.291100 ms CreateObjectMapping: 0.506400 ms MarkObjects: 37.227300 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8114. Total: 28.350900 ms (FindLiveObjects: 1.577500 ms CreateObjectMapping: 0.752600 ms MarkObjects: 25.989600 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8114. Total: 24.509100 ms (FindLiveObjects: 1.992900 ms CreateObjectMapping: 0.775500 ms MarkObjects: 21.710300 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8114. Total: 26.754900 ms (FindLiveObjects: 1.590500 ms CreateObjectMapping: 0.499000 ms MarkObjects: 24.595800 ms DeleteObjects: 0.068700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8114. Total: 24.107600 ms (FindLiveObjects: 1.864300 ms CreateObjectMapping: 0.558200 ms MarkObjects: 21.652200 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8114. Total: 24.984600 ms (FindLiveObjects: 1.737100 ms CreateObjectMapping: 0.511800 ms MarkObjects: 22.706700 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8114. Total: 22.720600 ms (FindLiveObjects: 1.771200 ms CreateObjectMapping: 0.536200 ms MarkObjects: 20.386500 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8114. Total: 49.508100 ms (FindLiveObjects: 2.389200 ms CreateObjectMapping: 0.777300 ms MarkObjects: 46.289400 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8114. Total: 23.603700 ms (FindLiveObjects: 1.780600 ms CreateObjectMapping: 0.680100 ms MarkObjects: 21.113900 ms DeleteObjects: 0.028400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' time: 0.029500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17029. Total: 27.324500 ms (FindLiveObjects: 2.680100 ms CreateObjectMapping: 0.924600 ms MarkObjects: 23.666800 ms DeleteObjects: 0.052000 ms) Baking Scene: BR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.021 seconds file read: 0.001 seconds (2.112 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.018 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity - GUID: 7009db4ea2cdb894eb706ee80f5922a1... done. [Time: 26.266800 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.43 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.53 ms. ----- Total AssetImport time: 1.540067s, AssetImport time: 0.449404s, Asset hashing: 0.021703s [2.1 MB, 97.314919 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000298s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.005 seconds file read: 0.003 seconds (2.112 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity - GUID: 7009db4ea2cdb894eb706ee80f5922a1... done. [Time: 22.774900 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.72 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.533676s, AssetImport time: 0.741263s, Asset hashing: 0.006141s [2.1 MB, 343.926422 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000165s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 347 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1149 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 24.379900 ms (FindLiveObjects: 1.695300 ms CreateObjectMapping: 0.635600 ms MarkObjects: 20.534500 ms DeleteObjects: 1.513600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 22.424300 ms (FindLiveObjects: 1.296300 ms CreateObjectMapping: 0.507200 ms MarkObjects: 20.590500 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 28.967200 ms (FindLiveObjects: 1.874600 ms CreateObjectMapping: 0.687100 ms MarkObjects: 26.354100 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 25.171100 ms (FindLiveObjects: 1.673100 ms CreateObjectMapping: 0.610700 ms MarkObjects: 22.830900 ms DeleteObjects: 0.055300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 28.180400 ms (FindLiveObjects: 1.945600 ms CreateObjectMapping: 0.574300 ms MarkObjects: 25.632300 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 22.439800 ms (FindLiveObjects: 1.600600 ms CreateObjectMapping: 0.486300 ms MarkObjects: 20.326200 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 23.550200 ms (FindLiveObjects: 1.836500 ms CreateObjectMapping: 0.528300 ms MarkObjects: 21.153700 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 22.276800 ms (FindLiveObjects: 1.843000 ms CreateObjectMapping: 0.486900 ms MarkObjects: 19.920800 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 22.879800 ms (FindLiveObjects: 1.672600 ms CreateObjectMapping: 0.512200 ms MarkObjects: 20.669100 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 24.216600 ms (FindLiveObjects: 2.369400 ms CreateObjectMapping: 1.055500 ms MarkObjects: 20.764600 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 29.210600 ms (FindLiveObjects: 2.657900 ms CreateObjectMapping: 1.355700 ms MarkObjects: 25.167900 ms DeleteObjects: 0.028000 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity' time: 0.029800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13347. Total: 26.069900 ms (FindLiveObjects: 2.219100 ms CreateObjectMapping: 0.701400 ms MarkObjects: 23.115800 ms DeleteObjects: 0.032900 ms) Baking Scene: CL_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.009 seconds file read: 0.001 seconds (1.183 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity - GUID: 229673c6185e2f64c94f2ac7628b1b3d... done. [Time: 28.838200 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.59 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.674990s, AssetImport time: 0.603880s, Asset hashing: 0.009455s [1.2 MB, 125.167374 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000301s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (1.183 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity - GUID: 229673c6185e2f64c94f2ac7628b1b3d... done. [Time: 15.505000 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.13 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.495796s, AssetImport time: 0.685827s, Asset hashing: 0.002856s [1.2 MB, 414.379517 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000264s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 305 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 668 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 24.827200 ms (FindLiveObjects: 1.837000 ms CreateObjectMapping: 0.546000 ms MarkObjects: 21.858300 ms DeleteObjects: 0.585200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 25.033000 ms (FindLiveObjects: 1.447200 ms CreateObjectMapping: 0.516500 ms MarkObjects: 23.042600 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 41.029800 ms (FindLiveObjects: 1.404400 ms CreateObjectMapping: 0.520300 ms MarkObjects: 39.076200 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 24.086700 ms (FindLiveObjects: 1.381000 ms CreateObjectMapping: 0.495400 ms MarkObjects: 22.180700 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 27.062800 ms (FindLiveObjects: 1.549700 ms CreateObjectMapping: 0.517000 ms MarkObjects: 24.964300 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 29.555100 ms (FindLiveObjects: 2.099600 ms CreateObjectMapping: 0.759100 ms MarkObjects: 26.671000 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 21.466500 ms (FindLiveObjects: 1.363900 ms CreateObjectMapping: 0.487200 ms MarkObjects: 19.589300 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 25.679500 ms (FindLiveObjects: 2.090600 ms CreateObjectMapping: 0.739100 ms MarkObjects: 22.805800 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 23.416800 ms (FindLiveObjects: 1.487600 ms CreateObjectMapping: 0.492100 ms MarkObjects: 21.395100 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 34.645500 ms (FindLiveObjects: 1.494200 ms CreateObjectMapping: 0.500900 ms MarkObjects: 32.606900 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 31.202200 ms (FindLiveObjects: 1.885400 ms CreateObjectMapping: 0.685000 ms MarkObjects: 28.596600 ms DeleteObjects: 0.034400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity' time: 0.033300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19672. Total: 54.967600 ms (FindLiveObjects: 2.963900 ms CreateObjectMapping: 1.014400 ms MarkObjects: 50.913000 ms DeleteObjects: 0.075400 ms) Baking Scene: ES_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.008 seconds file read: 0.002 seconds (2.577 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity - GUID: bab554802e243044db450d0825f0031e... done. [Time: 18.185800 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.58 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.48 ms. ----- Total AssetImport time: 1.593710s, AssetImport time: 0.432061s, Asset hashing: 0.008963s [2.6 MB, 287.478546 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000221s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.005 seconds file read: 0.002 seconds (2.577 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity - GUID: bab554802e243044db450d0825f0031e... done. [Time: 10.067400 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.03 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.364583s, AssetImport time: 0.571200s, Asset hashing: 0.005671s [2.6 MB, 454.374329 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000166s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 353 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 25.370700 ms (FindLiveObjects: 1.922000 ms CreateObjectMapping: 0.654600 ms MarkObjects: 21.545600 ms DeleteObjects: 1.247600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 25.676500 ms (FindLiveObjects: 1.703700 ms CreateObjectMapping: 0.567400 ms MarkObjects: 23.373400 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 29.216300 ms (FindLiveObjects: 1.675300 ms CreateObjectMapping: 0.596800 ms MarkObjects: 26.899800 ms DeleteObjects: 0.043700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 23.271300 ms (FindLiveObjects: 1.507100 ms CreateObjectMapping: 0.543200 ms MarkObjects: 21.174900 ms DeleteObjects: 0.045000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 30.631700 ms (FindLiveObjects: 1.696100 ms CreateObjectMapping: 0.524600 ms MarkObjects: 28.370000 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 28.958200 ms (FindLiveObjects: 1.583900 ms CreateObjectMapping: 0.497900 ms MarkObjects: 26.849400 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 23.953400 ms (FindLiveObjects: 1.755300 ms CreateObjectMapping: 0.503200 ms MarkObjects: 21.661500 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 22.822500 ms (FindLiveObjects: 1.511800 ms CreateObjectMapping: 0.524500 ms MarkObjects: 20.749600 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 23.894800 ms (FindLiveObjects: 1.709500 ms CreateObjectMapping: 0.537200 ms MarkObjects: 21.612000 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 23.992800 ms (FindLiveObjects: 2.020100 ms CreateObjectMapping: 0.515700 ms MarkObjects: 21.416500 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 25.828300 ms (FindLiveObjects: 1.653900 ms CreateObjectMapping: 0.631500 ms MarkObjects: 23.507700 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 31.252100 ms (FindLiveObjects: 1.310300 ms CreateObjectMapping: 0.482500 ms MarkObjects: 29.429600 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 22.791300 ms (FindLiveObjects: 1.796600 ms CreateObjectMapping: 0.574800 ms MarkObjects: 20.392900 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 24.636500 ms (FindLiveObjects: 1.514200 ms CreateObjectMapping: 0.557200 ms MarkObjects: 22.535300 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 23.489400 ms (FindLiveObjects: 1.447200 ms CreateObjectMapping: 0.471500 ms MarkObjects: 21.509000 ms DeleteObjects: 0.060800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 28.836700 ms (FindLiveObjects: 2.365500 ms CreateObjectMapping: 1.019400 ms MarkObjects: 25.421200 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 23.042200 ms (FindLiveObjects: 1.759500 ms CreateObjectMapping: 0.532700 ms MarkObjects: 20.722700 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 24.560300 ms (FindLiveObjects: 1.498600 ms CreateObjectMapping: 0.498400 ms MarkObjects: 22.531800 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 22.492800 ms (FindLiveObjects: 1.662300 ms CreateObjectMapping: 0.537400 ms MarkObjects: 20.263500 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 35.818200 ms (FindLiveObjects: 2.846500 ms CreateObjectMapping: 0.835700 ms MarkObjects: 32.106700 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 30.640300 ms (FindLiveObjects: 1.269100 ms CreateObjectMapping: 0.467300 ms MarkObjects: 28.878000 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 43.570100 ms (FindLiveObjects: 1.897400 ms CreateObjectMapping: 0.974700 ms MarkObjects: 40.664000 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8120. Total: 22.797500 ms (FindLiveObjects: 1.421700 ms CreateObjectMapping: 0.496000 ms MarkObjects: 20.853300 ms DeleteObjects: 0.025900 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity' time: 0.028000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13147. Total: 32.409900 ms (FindLiveObjects: 2.502500 ms CreateObjectMapping: 1.078900 ms MarkObjects: 28.790400 ms DeleteObjects: 0.037200 ms) Baking Scene: IT_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.013 seconds file read: 0.002 seconds (1.015 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity - GUID: 2367d92c84a222f49b51f750f25b4c6a... done. [Time: 35.283900 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.73 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.860359s, AssetImport time: 0.572234s, Asset hashing: 0.013696s [1.0 MB, 74.116188 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000378s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (1.015 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity - GUID: 2367d92c84a222f49b51f750f25b4c6a... done. [Time: 11.610300 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.77 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.60 ms. ----- Total AssetImport time: 1.322749s, AssetImport time: 0.598796s, Asset hashing: 0.003107s [1.0 MB, 326.770294 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000214s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 353 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.13 GB. Unloading 1296 unused Assets to reduce memory usage. Loaded Objects now: 8123. Total: 27.150900 ms (FindLiveObjects: 1.834000 ms CreateObjectMapping: 0.548800 ms MarkObjects: 23.187000 ms DeleteObjects: 1.580400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8123. Total: 21.427000 ms (FindLiveObjects: 1.409500 ms CreateObjectMapping: 0.516900 ms MarkObjects: 19.474400 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8123. Total: 28.416600 ms (FindLiveObjects: 1.694000 ms CreateObjectMapping: 0.508100 ms MarkObjects: 26.183400 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8123. Total: 37.381800 ms (FindLiveObjects: 2.473100 ms CreateObjectMapping: 0.968700 ms MarkObjects: 33.882000 ms DeleteObjects: 0.056700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8123. Total: 28.568700 ms (FindLiveObjects: 1.488700 ms CreateObjectMapping: 0.514300 ms MarkObjects: 26.509400 ms DeleteObjects: 0.055000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8123. Total: 23.882500 ms (FindLiveObjects: 1.822900 ms CreateObjectMapping: 0.502900 ms MarkObjects: 21.527800 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8123. Total: 23.536700 ms (FindLiveObjects: 1.450600 ms CreateObjectMapping: 0.536700 ms MarkObjects: 21.517600 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8123. Total: 27.049700 ms (FindLiveObjects: 1.870700 ms CreateObjectMapping: 0.495200 ms MarkObjects: 24.650300 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8123. Total: 33.641500 ms (FindLiveObjects: 1.958100 ms CreateObjectMapping: 0.589900 ms MarkObjects: 30.975700 ms DeleteObjects: 0.116400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8123. Total: 31.555500 ms (FindLiveObjects: 1.485200 ms CreateObjectMapping: 0.558100 ms MarkObjects: 29.465800 ms DeleteObjects: 0.045600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8123. Total: 33.054000 ms (FindLiveObjects: 1.712800 ms CreateObjectMapping: 0.617600 ms MarkObjects: 30.674200 ms DeleteObjects: 0.048100 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity' time: 0.059100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11967. Total: 27.605600 ms (FindLiveObjects: 2.256600 ms CreateObjectMapping: 0.861400 ms MarkObjects: 24.452500 ms DeleteObjects: 0.034100 ms) Baking Scene: MX_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.012 seconds file read: 0.001 seconds (0.824 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity - GUID: c4bddd4f141c37144b8a3a1325426597... done. [Time: 30.861000 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.94 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.592879s, AssetImport time: 0.535049s, Asset hashing: 0.012696s [0.8 MB, 64.862053 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000387s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.823 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity - GUID: c4bddd4f141c37144b8a3a1325426597... done. [Time: 12.231900 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.93 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.386433s, AssetImport time: 0.651176s, Asset hashing: 0.002377s [0.8 MB, 346.452698 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000177s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 318 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 831 unused Assets to reduce memory usage. Loaded Objects now: 8126. Total: 25.350200 ms (FindLiveObjects: 2.060300 ms CreateObjectMapping: 0.592500 ms MarkObjects: 21.724000 ms DeleteObjects: 0.972300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8126. Total: 23.837400 ms (FindLiveObjects: 1.638900 ms CreateObjectMapping: 0.501600 ms MarkObjects: 21.666200 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8126. Total: 23.192000 ms (FindLiveObjects: 1.841000 ms CreateObjectMapping: 0.488400 ms MarkObjects: 20.835500 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8126. Total: 35.343600 ms (FindLiveObjects: 1.920200 ms CreateObjectMapping: 0.517200 ms MarkObjects: 32.841500 ms DeleteObjects: 0.063300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8126. Total: 32.257400 ms (FindLiveObjects: 2.092300 ms CreateObjectMapping: 0.812800 ms MarkObjects: 29.318600 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8126. Total: 28.215800 ms (FindLiveObjects: 1.550900 ms CreateObjectMapping: 0.598000 ms MarkObjects: 26.033500 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8126. Total: 21.669600 ms (FindLiveObjects: 1.315500 ms CreateObjectMapping: 0.488500 ms MarkObjects: 19.827800 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8126. Total: 21.975300 ms (FindLiveObjects: 1.420300 ms CreateObjectMapping: 0.521500 ms MarkObjects: 20.006400 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8126. Total: 21.464700 ms (FindLiveObjects: 1.440100 ms CreateObjectMapping: 0.514800 ms MarkObjects: 19.482100 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8126. Total: 44.662700 ms (FindLiveObjects: 3.080500 ms CreateObjectMapping: 1.168500 ms MarkObjects: 40.356700 ms DeleteObjects: 0.055600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8126. Total: 39.864800 ms (FindLiveObjects: 1.462900 ms CreateObjectMapping: 0.482700 ms MarkObjects: 37.887800 ms DeleteObjects: 0.030200 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' time: 0.030000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8623. Total: 41.065400 ms (FindLiveObjects: 2.288200 ms CreateObjectMapping: 0.760200 ms MarkObjects: 37.980300 ms DeleteObjects: 0.035800 ms) Baking Scene: MountainPass_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' time: 0.033800 ms Unloading 80 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.33 GB. System memory in use after: 1.32 GB. Unloading 265 unused Assets to reduce memory usage. Loaded Objects now: 8628. Total: 26.748500 ms (FindLiveObjects: 1.901100 ms CreateObjectMapping: 0.770000 ms MarkObjects: 23.670500 ms DeleteObjects: 0.406100 ms) Baking Scene: MountainPass_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' time: 0.085700 ms Unloading 34 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.35 GB. System memory in use after: 1.32 GB. Unloading 358 unused Assets to reduce memory usage. Loaded Objects now: 35635. Total: 67.720600 ms (FindLiveObjects: 7.636700 ms CreateObjectMapping: 3.277300 ms MarkObjects: 54.978100 ms DeleteObjects: 1.827400 ms) Baking Scene: MountainPass_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.015 seconds file read: 0.004 seconds (6.044 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity - GUID: 58633f35435d8b84682059a33bd3764a... done. [Time: 32.096700 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 13.06 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.16 ms. ----- Total AssetImport time: 1.737939s, AssetImport time: 0.514630s, Asset hashing: 0.015293s [6.0 MB, 395.233398 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000330s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.009 seconds file read: 0.004 seconds (6.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.008 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity - GUID: 58633f35435d8b84682059a33bd3764a... done. [Time: 12.632000 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.03 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.44 ms. ----- Total AssetImport time: 1.456423s, AssetImport time: 0.645642s, Asset hashing: 0.009942s [6.0 MB, 608.034241 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000161s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' time: 0.036200 ms Unloading 312 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.15 GB. Unloading 2524 unused Assets to reduce memory usage. Loaded Objects now: 9511. Total: 44.413800 ms (FindLiveObjects: 2.148900 ms CreateObjectMapping: 0.762600 ms MarkObjects: 38.759500 ms DeleteObjects: 2.742000 ms) Baking Scene: MountainPass_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.242 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity - GUID: 505492901329f9a4ba77115805bd170d... done. [Time: 33.780300 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.00 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.599077s, AssetImport time: 0.454680s, Asset hashing: 0.009920s [247.3 KB, 24.345720 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000274s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.242 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity - GUID: 505492901329f9a4ba77115805bd170d... done. [Time: 13.590100 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.68 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.393750s, AssetImport time: 0.616685s, Asset hashing: 0.002314s [247.3 KB, 104.348717 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000469s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' time: 0.028400 ms Unloading 276 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.13 GB. Unloading 556 unused Assets to reduce memory usage. Loaded Objects now: 10940. Total: 45.341000 ms (FindLiveObjects: 3.383600 ms CreateObjectMapping: 1.502900 ms MarkObjects: 39.881200 ms DeleteObjects: 0.571800 ms) Baking Scene: MountainPass_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.303 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity - GUID: f600c43e2f157c24b83bc78c24c5882e... done. [Time: 32.811700 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.39 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.44 ms. ----- Total AssetImport time: 1.709964s, AssetImport time: 0.556078s, Asset hashing: 0.006660s [309.9 KB, 45.436886 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000166s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.303 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity - GUID: f600c43e2f157c24b83bc78c24c5882e... done. [Time: 11.153600 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.28 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.03 ms. ----- Total AssetImport time: 2.588039s, AssetImport time: 0.743161s, Asset hashing: 0.002687s [309.9 KB, 112.617401 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000405s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 30.802000 ms (FindLiveObjects: 1.999300 ms CreateObjectMapping: 0.701900 ms MarkObjects: 27.923800 ms DeleteObjects: 0.175500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.542300 ms (FindLiveObjects: 1.599700 ms CreateObjectMapping: 0.529100 ms MarkObjects: 20.386100 ms DeleteObjects: 0.026700 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' time: 0.059100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10556. Total: 24.342300 ms (FindLiveObjects: 2.003800 ms CreateObjectMapping: 0.532500 ms MarkObjects: 21.790100 ms DeleteObjects: 0.014700 ms) Baking Scene: MountainPass_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.010 seconds file read: 0.001 seconds (0.520 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity - GUID: 8dd2bf1cd83d9b744a1ec350aa996727... done. [Time: 24.638700 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.63 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.49 ms. ----- Total AssetImport time: 1.620800s, AssetImport time: 0.555536s, Asset hashing: 0.010768s [0.5 MB, 48.254265 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000215s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.520 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity - GUID: 8dd2bf1cd83d9b744a1ec350aa996727... done. [Time: 17.014300 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.15 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.55 ms. ----- Total AssetImport time: 1.590560s, AssetImport time: 0.764439s, Asset hashing: 0.003086s [0.5 MB, 168.392014 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000169s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' time: 0.029300 ms Unloading 223 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 429 unused Assets to reduce memory usage. Loaded Objects now: 8205. Total: 46.382700 ms (FindLiveObjects: 2.461900 ms CreateObjectMapping: 0.949600 ms MarkObjects: 42.239800 ms DeleteObjects: 0.730300 ms) Baking Scene: MountainPass_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.281900 ms (FindLiveObjects: 1.464400 ms CreateObjectMapping: 0.521200 ms MarkObjects: 20.253200 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 41.408800 ms (FindLiveObjects: 2.453900 ms CreateObjectMapping: 0.992500 ms MarkObjects: 37.930800 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 28.959200 ms (FindLiveObjects: 2.535300 ms CreateObjectMapping: 1.271900 ms MarkObjects: 25.109400 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 32.210200 ms (FindLiveObjects: 2.007900 ms CreateObjectMapping: 0.665100 ms MarkObjects: 29.466400 ms DeleteObjects: 0.069800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 27.543400 ms (FindLiveObjects: 1.591200 ms CreateObjectMapping: 0.496900 ms MarkObjects: 25.400100 ms DeleteObjects: 0.054400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.153800 ms (FindLiveObjects: 1.536200 ms CreateObjectMapping: 0.501500 ms MarkObjects: 21.060200 ms DeleteObjects: 0.054800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.117800 ms (FindLiveObjects: 1.342800 ms CreateObjectMapping: 0.545500 ms MarkObjects: 20.201800 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 41.557700 ms (FindLiveObjects: 2.404700 ms CreateObjectMapping: 1.222300 ms MarkObjects: 37.903700 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.974400 ms (FindLiveObjects: 1.468500 ms CreateObjectMapping: 0.632500 ms MarkObjects: 23.845800 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.666800 ms (FindLiveObjects: 1.466200 ms CreateObjectMapping: 0.547000 ms MarkObjects: 20.631500 ms DeleteObjects: 0.021200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 30.504400 ms (FindLiveObjects: 2.490200 ms CreateObjectMapping: 0.635900 ms MarkObjects: 27.341000 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.511500 ms (FindLiveObjects: 1.736600 ms CreateObjectMapping: 0.520200 ms MarkObjects: 21.221500 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.121500 ms (FindLiveObjects: 1.958900 ms CreateObjectMapping: 0.507000 ms MarkObjects: 20.625300 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.757500 ms (FindLiveObjects: 2.112000 ms CreateObjectMapping: 0.576400 ms MarkObjects: 20.039500 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.880400 ms (FindLiveObjects: 1.705900 ms CreateObjectMapping: 0.514700 ms MarkObjects: 27.628200 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 44.038200 ms (FindLiveObjects: 1.378800 ms CreateObjectMapping: 0.505800 ms MarkObjects: 42.124800 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 42.722800 ms (FindLiveObjects: 4.565000 ms CreateObjectMapping: 1.204600 ms MarkObjects: 36.915600 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 36.679800 ms (FindLiveObjects: 2.681100 ms CreateObjectMapping: 1.231900 ms MarkObjects: 32.739700 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 36.595900 ms (FindLiveObjects: 2.788600 ms CreateObjectMapping: 1.180000 ms MarkObjects: 32.583600 ms DeleteObjects: 0.042200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.033800 ms (FindLiveObjects: 2.361100 ms CreateObjectMapping: 0.723100 ms MarkObjects: 20.899300 ms DeleteObjects: 0.049100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 32.012300 ms (FindLiveObjects: 1.314500 ms CreateObjectMapping: 0.510800 ms MarkObjects: 30.071400 ms DeleteObjects: 0.114600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.115900 ms (FindLiveObjects: 1.366300 ms CreateObjectMapping: 0.508800 ms MarkObjects: 20.213600 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.041700 ms (FindLiveObjects: 1.598500 ms CreateObjectMapping: 0.560500 ms MarkObjects: 19.848300 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.406800 ms (FindLiveObjects: 1.784100 ms CreateObjectMapping: 0.523400 ms MarkObjects: 22.069300 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.194200 ms (FindLiveObjects: 1.567900 ms CreateObjectMapping: 0.636800 ms MarkObjects: 26.955100 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 36.540500 ms (FindLiveObjects: 1.763400 ms CreateObjectMapping: 0.710300 ms MarkObjects: 34.030400 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 41.304000 ms (FindLiveObjects: 1.976200 ms CreateObjectMapping: 0.726600 ms MarkObjects: 38.558900 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 35.403300 ms (FindLiveObjects: 2.978600 ms CreateObjectMapping: 0.854600 ms MarkObjects: 31.541700 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 40.415600 ms (FindLiveObjects: 2.715600 ms CreateObjectMapping: 1.108000 ms MarkObjects: 36.555600 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 30.900800 ms (FindLiveObjects: 1.676600 ms CreateObjectMapping: 0.622000 ms MarkObjects: 28.567200 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 33.602500 ms (FindLiveObjects: 3.066900 ms CreateObjectMapping: 1.636700 ms MarkObjects: 28.859300 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.212800 ms (FindLiveObjects: 1.730600 ms CreateObjectMapping: 0.565200 ms MarkObjects: 19.876500 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 27.466800 ms (FindLiveObjects: 1.334300 ms CreateObjectMapping: 0.583500 ms MarkObjects: 25.505900 ms DeleteObjects: 0.042300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 26.229700 ms (FindLiveObjects: 1.510300 ms CreateObjectMapping: 0.567900 ms MarkObjects: 24.129500 ms DeleteObjects: 0.021400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 28.320000 ms (FindLiveObjects: 1.379700 ms CreateObjectMapping: 0.507600 ms MarkObjects: 26.369900 ms DeleteObjects: 0.061800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.832800 ms (FindLiveObjects: 1.768300 ms CreateObjectMapping: 0.643100 ms MarkObjects: 19.372700 ms DeleteObjects: 0.047800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 26.789300 ms (FindLiveObjects: 1.844500 ms CreateObjectMapping: 0.493500 ms MarkObjects: 24.416900 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 27.333600 ms (FindLiveObjects: 1.416800 ms CreateObjectMapping: 0.498300 ms MarkObjects: 25.371200 ms DeleteObjects: 0.046500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 31.634700 ms (FindLiveObjects: 1.850500 ms CreateObjectMapping: 0.709100 ms MarkObjects: 29.049400 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.218000 ms (FindLiveObjects: 1.693600 ms CreateObjectMapping: 0.633900 ms MarkObjects: 22.855400 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.447900 ms (FindLiveObjects: 2.124300 ms CreateObjectMapping: 0.691900 ms MarkObjects: 19.604800 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.991800 ms (FindLiveObjects: 1.573000 ms CreateObjectMapping: 0.594100 ms MarkObjects: 20.773300 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.887900 ms (FindLiveObjects: 1.352800 ms CreateObjectMapping: 0.564700 ms MarkObjects: 27.938800 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.563900 ms (FindLiveObjects: 1.579200 ms CreateObjectMapping: 0.506100 ms MarkObjects: 20.452200 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 33.791100 ms (FindLiveObjects: 1.677600 ms CreateObjectMapping: 0.502900 ms MarkObjects: 31.498400 ms DeleteObjects: 0.111100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 38.557500 ms (FindLiveObjects: 1.791500 ms CreateObjectMapping: 0.620500 ms MarkObjects: 36.117800 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.901700 ms (FindLiveObjects: 1.474700 ms CreateObjectMapping: 0.520100 ms MarkObjects: 19.875900 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 42.129400 ms (FindLiveObjects: 1.509500 ms CreateObjectMapping: 0.549200 ms MarkObjects: 40.010200 ms DeleteObjects: 0.059400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.664500 ms (FindLiveObjects: 1.402800 ms CreateObjectMapping: 0.530900 ms MarkObjects: 23.702000 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.636700 ms (FindLiveObjects: 1.468200 ms CreateObjectMapping: 0.498900 ms MarkObjects: 21.625400 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.777800 ms (FindLiveObjects: 1.363300 ms CreateObjectMapping: 0.499500 ms MarkObjects: 20.881500 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 26.039900 ms (FindLiveObjects: 1.849100 ms CreateObjectMapping: 0.584100 ms MarkObjects: 23.555900 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 41.423100 ms (FindLiveObjects: 2.716500 ms CreateObjectMapping: 1.115600 ms MarkObjects: 37.543100 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 28.383800 ms (FindLiveObjects: 1.996600 ms CreateObjectMapping: 0.764000 ms MarkObjects: 25.598200 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 38.377800 ms (FindLiveObjects: 1.705100 ms CreateObjectMapping: 0.699700 ms MarkObjects: 35.944000 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.786200 ms (FindLiveObjects: 2.363600 ms CreateObjectMapping: 0.953700 ms MarkObjects: 22.440300 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 30.155900 ms (FindLiveObjects: 1.992300 ms CreateObjectMapping: 0.899200 ms MarkObjects: 27.235700 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.356800 ms (FindLiveObjects: 1.390700 ms CreateObjectMapping: 0.532700 ms MarkObjects: 21.392100 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.785400 ms (FindLiveObjects: 1.415000 ms CreateObjectMapping: 0.530700 ms MarkObjects: 21.811000 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 43.158700 ms (FindLiveObjects: 1.328300 ms CreateObjectMapping: 0.472300 ms MarkObjects: 41.265300 ms DeleteObjects: 0.091800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 33.014500 ms (FindLiveObjects: 2.551300 ms CreateObjectMapping: 0.734500 ms MarkObjects: 29.700200 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.563600 ms (FindLiveObjects: 1.356600 ms CreateObjectMapping: 0.492900 ms MarkObjects: 22.676300 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 46.667600 ms (FindLiveObjects: 2.304900 ms CreateObjectMapping: 0.958900 ms MarkObjects: 43.353900 ms DeleteObjects: 0.048600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 44.234700 ms (FindLiveObjects: 3.223200 ms CreateObjectMapping: 1.252100 ms MarkObjects: 39.704200 ms DeleteObjects: 0.049500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.408600 ms (FindLiveObjects: 2.282900 ms CreateObjectMapping: 0.848800 ms MarkObjects: 26.248000 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.846800 ms (FindLiveObjects: 1.474400 ms CreateObjectMapping: 0.569000 ms MarkObjects: 23.758900 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.249900 ms (FindLiveObjects: 1.535300 ms CreateObjectMapping: 0.532800 ms MarkObjects: 27.152800 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 32.441000 ms (FindLiveObjects: 1.557100 ms CreateObjectMapping: 0.487400 ms MarkObjects: 30.324700 ms DeleteObjects: 0.071000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.379600 ms (FindLiveObjects: 1.974600 ms CreateObjectMapping: 0.856500 ms MarkObjects: 19.521900 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.888500 ms (FindLiveObjects: 1.369600 ms CreateObjectMapping: 0.555200 ms MarkObjects: 19.938300 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 43.041400 ms (FindLiveObjects: 2.537100 ms CreateObjectMapping: 1.104600 ms MarkObjects: 39.351100 ms DeleteObjects: 0.047200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 26.462800 ms (FindLiveObjects: 1.932300 ms CreateObjectMapping: 0.620500 ms MarkObjects: 23.880700 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.820300 ms (FindLiveObjects: 1.554900 ms CreateObjectMapping: 0.544500 ms MarkObjects: 23.681700 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.510600 ms (FindLiveObjects: 2.294600 ms CreateObjectMapping: 0.664900 ms MarkObjects: 21.519200 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 36.284500 ms (FindLiveObjects: 2.590900 ms CreateObjectMapping: 0.888100 ms MarkObjects: 32.744000 ms DeleteObjects: 0.060300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 28.020500 ms (FindLiveObjects: 1.552400 ms CreateObjectMapping: 0.533600 ms MarkObjects: 25.896000 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.753400 ms (FindLiveObjects: 1.394100 ms CreateObjectMapping: 0.488300 ms MarkObjects: 19.841900 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.413300 ms (FindLiveObjects: 1.668200 ms CreateObjectMapping: 0.586900 ms MarkObjects: 22.130800 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 35.027700 ms (FindLiveObjects: 2.257700 ms CreateObjectMapping: 0.964300 ms MarkObjects: 31.703300 ms DeleteObjects: 0.101000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 33.341600 ms (FindLiveObjects: 2.801200 ms CreateObjectMapping: 1.083900 ms MarkObjects: 29.334900 ms DeleteObjects: 0.119900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 28.881800 ms (FindLiveObjects: 2.857100 ms CreateObjectMapping: 1.237800 ms MarkObjects: 24.746100 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.703500 ms (FindLiveObjects: 1.870400 ms CreateObjectMapping: 0.627100 ms MarkObjects: 21.178400 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.420800 ms (FindLiveObjects: 1.344300 ms CreateObjectMapping: 0.494300 ms MarkObjects: 20.554000 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 31.651500 ms (FindLiveObjects: 1.514500 ms CreateObjectMapping: 0.506000 ms MarkObjects: 29.599900 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 37.562900 ms (FindLiveObjects: 2.380500 ms CreateObjectMapping: 0.645500 ms MarkObjects: 34.508700 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.897400 ms (FindLiveObjects: 1.691200 ms CreateObjectMapping: 0.478700 ms MarkObjects: 19.698600 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 33.241700 ms (FindLiveObjects: 2.058100 ms CreateObjectMapping: 0.915300 ms MarkObjects: 30.213300 ms DeleteObjects: 0.053600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 38.397100 ms (FindLiveObjects: 2.312600 ms CreateObjectMapping: 0.983900 ms MarkObjects: 35.072100 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 26.451700 ms (FindLiveObjects: 1.496600 ms CreateObjectMapping: 0.527700 ms MarkObjects: 24.394300 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 27.925300 ms (FindLiveObjects: 1.889500 ms CreateObjectMapping: 0.600800 ms MarkObjects: 25.403600 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.647100 ms (FindLiveObjects: 1.433100 ms CreateObjectMapping: 0.500000 ms MarkObjects: 20.685300 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 26.149500 ms (FindLiveObjects: 2.790100 ms CreateObjectMapping: 1.166100 ms MarkObjects: 22.159900 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.840100 ms (FindLiveObjects: 1.756800 ms CreateObjectMapping: 0.509100 ms MarkObjects: 20.546700 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 54.420300 ms (FindLiveObjects: 2.979200 ms CreateObjectMapping: 1.340200 ms MarkObjects: 50.047800 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 46.047400 ms (FindLiveObjects: 1.491200 ms CreateObjectMapping: 0.539700 ms MarkObjects: 43.972700 ms DeleteObjects: 0.042600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 27.871600 ms (FindLiveObjects: 2.456700 ms CreateObjectMapping: 1.348500 ms MarkObjects: 24.038300 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.287500 ms (FindLiveObjects: 2.487200 ms CreateObjectMapping: 1.261300 ms MarkObjects: 25.511400 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.746100 ms (FindLiveObjects: 1.559500 ms CreateObjectMapping: 0.592500 ms MarkObjects: 23.566100 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 41.475000 ms (FindLiveObjects: 2.220700 ms CreateObjectMapping: 0.930400 ms MarkObjects: 38.294900 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.754400 ms (FindLiveObjects: 1.952300 ms CreateObjectMapping: 0.676800 ms MarkObjects: 22.095100 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 28.989100 ms (FindLiveObjects: 1.723200 ms CreateObjectMapping: 0.626100 ms MarkObjects: 26.601200 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 35.441700 ms (FindLiveObjects: 1.794800 ms CreateObjectMapping: 0.738900 ms MarkObjects: 32.869300 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 37.066100 ms (FindLiveObjects: 1.885000 ms CreateObjectMapping: 0.736700 ms MarkObjects: 34.392300 ms DeleteObjects: 0.050900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 32.430200 ms (FindLiveObjects: 1.963400 ms CreateObjectMapping: 0.810700 ms MarkObjects: 29.629300 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.418100 ms (FindLiveObjects: 2.160200 ms CreateObjectMapping: 0.738000 ms MarkObjects: 26.492000 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.685800 ms (FindLiveObjects: 1.618000 ms CreateObjectMapping: 0.501500 ms MarkObjects: 21.539200 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 34.637400 ms (FindLiveObjects: 2.004000 ms CreateObjectMapping: 0.708000 ms MarkObjects: 31.879400 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.114300 ms (FindLiveObjects: 1.541900 ms CreateObjectMapping: 0.643700 ms MarkObjects: 20.901600 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 37.340200 ms (FindLiveObjects: 1.325400 ms CreateObjectMapping: 0.473000 ms MarkObjects: 35.505300 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 53.234600 ms (FindLiveObjects: 2.370300 ms CreateObjectMapping: 0.980500 ms MarkObjects: 49.815000 ms DeleteObjects: 0.067700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 35.091100 ms (FindLiveObjects: 2.367700 ms CreateObjectMapping: 0.595700 ms MarkObjects: 32.091100 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 30.568400 ms (FindLiveObjects: 1.662100 ms CreateObjectMapping: 1.117800 ms MarkObjects: 27.710500 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.661400 ms (FindLiveObjects: 1.298700 ms CreateObjectMapping: 0.566400 ms MarkObjects: 22.728400 ms DeleteObjects: 0.067100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.980600 ms (FindLiveObjects: 1.494400 ms CreateObjectMapping: 0.539900 ms MarkObjects: 27.883300 ms DeleteObjects: 0.062000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 33.800500 ms (FindLiveObjects: 1.935700 ms CreateObjectMapping: 0.616300 ms MarkObjects: 31.219900 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.516700 ms (FindLiveObjects: 1.726100 ms CreateObjectMapping: 0.584200 ms MarkObjects: 20.178200 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 50.541300 ms (FindLiveObjects: 2.593500 ms CreateObjectMapping: 1.458300 ms MarkObjects: 46.443500 ms DeleteObjects: 0.044600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.669200 ms (FindLiveObjects: 1.389700 ms CreateObjectMapping: 0.516200 ms MarkObjects: 19.734200 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 34.318900 ms (FindLiveObjects: 2.361800 ms CreateObjectMapping: 0.830300 ms MarkObjects: 31.099600 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 35.522800 ms (FindLiveObjects: 1.560000 ms CreateObjectMapping: 0.575000 ms MarkObjects: 33.346400 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.433300 ms (FindLiveObjects: 1.527700 ms CreateObjectMapping: 0.489500 ms MarkObjects: 19.381500 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 35.939000 ms (FindLiveObjects: 1.417900 ms CreateObjectMapping: 0.604300 ms MarkObjects: 33.886400 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 28.163500 ms (FindLiveObjects: 1.359300 ms CreateObjectMapping: 0.535500 ms MarkObjects: 26.244400 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.647800 ms (FindLiveObjects: 1.789200 ms CreateObjectMapping: 0.561700 ms MarkObjects: 20.262400 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.792900 ms (FindLiveObjects: 1.718000 ms CreateObjectMapping: 0.557100 ms MarkObjects: 21.491700 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.364800 ms (FindLiveObjects: 1.421600 ms CreateObjectMapping: 0.504100 ms MarkObjects: 20.411200 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.240900 ms (FindLiveObjects: 1.516900 ms CreateObjectMapping: 0.532200 ms MarkObjects: 20.150000 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.078500 ms (FindLiveObjects: 1.432100 ms CreateObjectMapping: 0.493600 ms MarkObjects: 20.125200 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 40.106900 ms (FindLiveObjects: 2.711000 ms CreateObjectMapping: 1.140800 ms MarkObjects: 36.208000 ms DeleteObjects: 0.046100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.139900 ms (FindLiveObjects: 1.630300 ms CreateObjectMapping: 0.534200 ms MarkObjects: 20.950500 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 26.474800 ms (FindLiveObjects: 1.662600 ms CreateObjectMapping: 0.633400 ms MarkObjects: 24.149200 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 31.979700 ms (FindLiveObjects: 2.495700 ms CreateObjectMapping: 0.630400 ms MarkObjects: 28.820700 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.478100 ms (FindLiveObjects: 1.743800 ms CreateObjectMapping: 0.842800 ms MarkObjects: 20.866100 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 41.525100 ms (FindLiveObjects: 1.470200 ms CreateObjectMapping: 0.503600 ms MarkObjects: 39.508700 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.972500 ms (FindLiveObjects: 2.385900 ms CreateObjectMapping: 0.674300 ms MarkObjects: 20.881100 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 42.994500 ms (FindLiveObjects: 1.822700 ms CreateObjectMapping: 0.501300 ms MarkObjects: 40.616500 ms DeleteObjects: 0.052800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 31.456800 ms (FindLiveObjects: 1.889400 ms CreateObjectMapping: 0.678400 ms MarkObjects: 28.857300 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 41.126900 ms (FindLiveObjects: 3.475600 ms CreateObjectMapping: 1.443100 ms MarkObjects: 36.138400 ms DeleteObjects: 0.068300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 41.030600 ms (FindLiveObjects: 1.873800 ms CreateObjectMapping: 0.614400 ms MarkObjects: 38.493200 ms DeleteObjects: 0.047900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.622100 ms (FindLiveObjects: 1.389000 ms CreateObjectMapping: 0.496000 ms MarkObjects: 20.681400 ms DeleteObjects: 0.054100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.622100 ms (FindLiveObjects: 1.416200 ms CreateObjectMapping: 0.511100 ms MarkObjects: 23.637400 ms DeleteObjects: 0.056300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.857300 ms (FindLiveObjects: 1.358500 ms CreateObjectMapping: 0.469700 ms MarkObjects: 20.001500 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 41.239700 ms (FindLiveObjects: 2.409300 ms CreateObjectMapping: 1.122900 ms MarkObjects: 37.665200 ms DeleteObjects: 0.040800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.406100 ms (FindLiveObjects: 1.395100 ms CreateObjectMapping: 0.503800 ms MarkObjects: 27.474700 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 36.145000 ms (FindLiveObjects: 2.140000 ms CreateObjectMapping: 0.737000 ms MarkObjects: 33.221100 ms DeleteObjects: 0.045700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 40.826900 ms (FindLiveObjects: 1.906600 ms CreateObjectMapping: 0.691400 ms MarkObjects: 38.163000 ms DeleteObjects: 0.064400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 46.470000 ms (FindLiveObjects: 2.509000 ms CreateObjectMapping: 1.126600 ms MarkObjects: 42.803200 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 34.786000 ms (FindLiveObjects: 1.827800 ms CreateObjectMapping: 0.789100 ms MarkObjects: 32.124800 ms DeleteObjects: 0.043200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.335800 ms (FindLiveObjects: 1.399800 ms CreateObjectMapping: 0.512600 ms MarkObjects: 20.387600 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 42.044300 ms (FindLiveObjects: 1.362000 ms CreateObjectMapping: 0.525000 ms MarkObjects: 40.120700 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 28.609600 ms (FindLiveObjects: 1.569000 ms CreateObjectMapping: 0.636100 ms MarkObjects: 26.378000 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.183400 ms (FindLiveObjects: 1.353200 ms CreateObjectMapping: 0.490200 ms MarkObjects: 23.311300 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 43.477600 ms (FindLiveObjects: 2.990300 ms CreateObjectMapping: 1.432100 ms MarkObjects: 39.022200 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 26.218700 ms (FindLiveObjects: 1.617600 ms CreateObjectMapping: 0.722600 ms MarkObjects: 23.840900 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 40.124300 ms (FindLiveObjects: 2.563400 ms CreateObjectMapping: 1.011500 ms MarkObjects: 36.517800 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.581700 ms (FindLiveObjects: 1.718700 ms CreateObjectMapping: 0.702000 ms MarkObjects: 27.126200 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.439700 ms (FindLiveObjects: 1.549000 ms CreateObjectMapping: 0.532700 ms MarkObjects: 21.332000 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.923700 ms (FindLiveObjects: 1.393700 ms CreateObjectMapping: 0.502200 ms MarkObjects: 19.984800 ms DeleteObjects: 0.042400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 33.001700 ms (FindLiveObjects: 1.933200 ms CreateObjectMapping: 0.763100 ms MarkObjects: 30.278900 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.232100 ms (FindLiveObjects: 1.504600 ms CreateObjectMapping: 0.587400 ms MarkObjects: 23.105600 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 47.963700 ms (FindLiveObjects: 3.026300 ms CreateObjectMapping: 0.902500 ms MarkObjects: 44.004600 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.872300 ms (FindLiveObjects: 1.356600 ms CreateObjectMapping: 0.510300 ms MarkObjects: 22.975600 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 31.095300 ms (FindLiveObjects: 2.090800 ms CreateObjectMapping: 0.724400 ms MarkObjects: 28.247000 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 32.283900 ms (FindLiveObjects: 1.749400 ms CreateObjectMapping: 0.680500 ms MarkObjects: 29.803000 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.796500 ms (FindLiveObjects: 1.761000 ms CreateObjectMapping: 0.527300 ms MarkObjects: 22.473600 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.359900 ms (FindLiveObjects: 1.633800 ms CreateObjectMapping: 0.585500 ms MarkObjects: 21.112200 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 30.166400 ms (FindLiveObjects: 1.678300 ms CreateObjectMapping: 0.535100 ms MarkObjects: 27.917500 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 44.797800 ms (FindLiveObjects: 1.880600 ms CreateObjectMapping: 0.896600 ms MarkObjects: 41.965800 ms DeleteObjects: 0.053700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.272300 ms (FindLiveObjects: 1.519500 ms CreateObjectMapping: 0.548700 ms MarkObjects: 22.177800 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 35.818200 ms (FindLiveObjects: 1.993700 ms CreateObjectMapping: 0.845200 ms MarkObjects: 32.900100 ms DeleteObjects: 0.077900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 36.412800 ms (FindLiveObjects: 1.492300 ms CreateObjectMapping: 0.567200 ms MarkObjects: 34.264400 ms DeleteObjects: 0.087500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 46.408000 ms (FindLiveObjects: 2.276900 ms CreateObjectMapping: 0.994200 ms MarkObjects: 43.066700 ms DeleteObjects: 0.068800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 30.131100 ms (FindLiveObjects: 1.904800 ms CreateObjectMapping: 0.797100 ms MarkObjects: 27.401000 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 26.135300 ms (FindLiveObjects: 1.849100 ms CreateObjectMapping: 0.652900 ms MarkObjects: 23.600100 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.261000 ms (FindLiveObjects: 1.315600 ms CreateObjectMapping: 0.519900 ms MarkObjects: 23.376100 ms DeleteObjects: 0.048600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.258600 ms (FindLiveObjects: 1.606100 ms CreateObjectMapping: 0.475500 ms MarkObjects: 21.150900 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.780900 ms (FindLiveObjects: 1.363300 ms CreateObjectMapping: 0.495200 ms MarkObjects: 20.891000 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.296900 ms (FindLiveObjects: 1.487100 ms CreateObjectMapping: 0.502100 ms MarkObjects: 20.281500 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 31.666700 ms (FindLiveObjects: 1.917700 ms CreateObjectMapping: 0.731600 ms MarkObjects: 28.954700 ms DeleteObjects: 0.061300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 57.539900 ms (FindLiveObjects: 3.313000 ms CreateObjectMapping: 1.228500 ms MarkObjects: 52.960300 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 37.670600 ms (FindLiveObjects: 2.031400 ms CreateObjectMapping: 0.750400 ms MarkObjects: 34.846900 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 37.390400 ms (FindLiveObjects: 2.505000 ms CreateObjectMapping: 1.183100 ms MarkObjects: 33.666400 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.335700 ms (FindLiveObjects: 1.639200 ms CreateObjectMapping: 0.639800 ms MarkObjects: 22.020900 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.830100 ms (FindLiveObjects: 1.647300 ms CreateObjectMapping: 0.677200 ms MarkObjects: 19.474900 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.079800 ms (FindLiveObjects: 1.845600 ms CreateObjectMapping: 0.545500 ms MarkObjects: 22.653000 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 32.162400 ms (FindLiveObjects: 1.578400 ms CreateObjectMapping: 0.533600 ms MarkObjects: 30.024600 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.224600 ms (FindLiveObjects: 2.374400 ms CreateObjectMapping: 0.662700 ms MarkObjects: 22.123000 ms DeleteObjects: 0.063400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 27.161400 ms (FindLiveObjects: 1.411400 ms CreateObjectMapping: 0.607000 ms MarkObjects: 25.105800 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.482800 ms (FindLiveObjects: 1.713900 ms CreateObjectMapping: 0.609100 ms MarkObjects: 20.127600 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.560200 ms (FindLiveObjects: 1.992000 ms CreateObjectMapping: 0.868200 ms MarkObjects: 20.667600 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 26.021500 ms (FindLiveObjects: 1.765700 ms CreateObjectMapping: 0.530600 ms MarkObjects: 23.686900 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.217200 ms (FindLiveObjects: 1.647700 ms CreateObjectMapping: 0.585700 ms MarkObjects: 20.956800 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.111000 ms (FindLiveObjects: 2.076800 ms CreateObjectMapping: 0.716300 ms MarkObjects: 21.286300 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.671000 ms (FindLiveObjects: 1.771900 ms CreateObjectMapping: 0.602500 ms MarkObjects: 21.164400 ms DeleteObjects: 0.131100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.350800 ms (FindLiveObjects: 1.813200 ms CreateObjectMapping: 0.532900 ms MarkObjects: 21.976400 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.666800 ms (FindLiveObjects: 1.533500 ms CreateObjectMapping: 0.513700 ms MarkObjects: 22.591900 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 31.862900 ms (FindLiveObjects: 1.536600 ms CreateObjectMapping: 0.525200 ms MarkObjects: 29.756600 ms DeleteObjects: 0.043400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 30.042200 ms (FindLiveObjects: 2.022700 ms CreateObjectMapping: 0.853900 ms MarkObjects: 27.132900 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 42.041000 ms (FindLiveObjects: 2.525300 ms CreateObjectMapping: 1.256400 ms MarkObjects: 38.232300 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 38.433600 ms (FindLiveObjects: 2.753900 ms CreateObjectMapping: 1.080200 ms MarkObjects: 34.539900 ms DeleteObjects: 0.058000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.481800 ms (FindLiveObjects: 1.658000 ms CreateObjectMapping: 0.674000 ms MarkObjects: 20.122200 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.949000 ms (FindLiveObjects: 2.082200 ms CreateObjectMapping: 0.583300 ms MarkObjects: 20.251400 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 57.609400 ms (FindLiveObjects: 1.411400 ms CreateObjectMapping: 0.563700 ms MarkObjects: 55.557900 ms DeleteObjects: 0.075300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.708200 ms (FindLiveObjects: 1.418100 ms CreateObjectMapping: 0.629400 ms MarkObjects: 23.634400 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.804800 ms (FindLiveObjects: 1.923700 ms CreateObjectMapping: 0.521500 ms MarkObjects: 20.327800 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 32.358800 ms (FindLiveObjects: 1.754300 ms CreateObjectMapping: 0.972900 ms MarkObjects: 29.578000 ms DeleteObjects: 0.052400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 31.423000 ms (FindLiveObjects: 1.947500 ms CreateObjectMapping: 0.633300 ms MarkObjects: 28.808300 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.467200 ms (FindLiveObjects: 1.319700 ms CreateObjectMapping: 0.573800 ms MarkObjects: 20.538500 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.575700 ms (FindLiveObjects: 1.857700 ms CreateObjectMapping: 0.683300 ms MarkObjects: 27.002100 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.515900 ms (FindLiveObjects: 1.299000 ms CreateObjectMapping: 0.466100 ms MarkObjects: 20.710600 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.386800 ms (FindLiveObjects: 1.307600 ms CreateObjectMapping: 0.490200 ms MarkObjects: 20.562300 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 32.460600 ms (FindLiveObjects: 2.464500 ms CreateObjectMapping: 0.908600 ms MarkObjects: 29.061900 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 48.265900 ms (FindLiveObjects: 2.237500 ms CreateObjectMapping: 0.966200 ms MarkObjects: 45.005000 ms DeleteObjects: 0.056000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.173000 ms (FindLiveObjects: 1.520300 ms CreateObjectMapping: 0.526700 ms MarkObjects: 21.097800 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.308100 ms (FindLiveObjects: 2.466200 ms CreateObjectMapping: 0.985000 ms MarkObjects: 21.819900 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.997800 ms (FindLiveObjects: 2.468800 ms CreateObjectMapping: 0.625700 ms MarkObjects: 21.747600 ms DeleteObjects: 0.154100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 28.370400 ms (FindLiveObjects: 1.787900 ms CreateObjectMapping: 0.618400 ms MarkObjects: 25.936900 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 26.101700 ms (FindLiveObjects: 2.280000 ms CreateObjectMapping: 0.728300 ms MarkObjects: 23.066300 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 30.233200 ms (FindLiveObjects: 1.530700 ms CreateObjectMapping: 0.575400 ms MarkObjects: 28.099300 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 49.760600 ms (FindLiveObjects: 3.615800 ms CreateObjectMapping: 1.369700 ms MarkObjects: 44.721700 ms DeleteObjects: 0.051200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 32.946600 ms (FindLiveObjects: 1.843200 ms CreateObjectMapping: 0.677300 ms MarkObjects: 30.395500 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 33.426600 ms (FindLiveObjects: 1.291400 ms CreateObjectMapping: 0.491500 ms MarkObjects: 31.593000 ms DeleteObjects: 0.049800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 31.731200 ms (FindLiveObjects: 3.573800 ms CreateObjectMapping: 1.551300 ms MarkObjects: 26.535300 ms DeleteObjects: 0.069500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 31.632000 ms (FindLiveObjects: 2.935500 ms CreateObjectMapping: 1.056700 ms MarkObjects: 27.599900 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 33.749500 ms (FindLiveObjects: 1.523400 ms CreateObjectMapping: 0.576600 ms MarkObjects: 31.602000 ms DeleteObjects: 0.046300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 28.893400 ms (FindLiveObjects: 2.256300 ms CreateObjectMapping: 0.633400 ms MarkObjects: 25.974300 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.794600 ms (FindLiveObjects: 1.416300 ms CreateObjectMapping: 0.519500 ms MarkObjects: 20.832000 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.317100 ms (FindLiveObjects: 1.388300 ms CreateObjectMapping: 0.615400 ms MarkObjects: 19.286800 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.952500 ms (FindLiveObjects: 1.484000 ms CreateObjectMapping: 0.613800 ms MarkObjects: 27.817400 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 34.891900 ms (FindLiveObjects: 1.547300 ms CreateObjectMapping: 0.652200 ms MarkObjects: 32.660000 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 42.404400 ms (FindLiveObjects: 2.663400 ms CreateObjectMapping: 1.134700 ms MarkObjects: 38.568600 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 31.234200 ms (FindLiveObjects: 2.147100 ms CreateObjectMapping: 0.838200 ms MarkObjects: 28.212900 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 26.951900 ms (FindLiveObjects: 1.600200 ms CreateObjectMapping: 0.503300 ms MarkObjects: 24.819500 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.122300 ms (FindLiveObjects: 1.856800 ms CreateObjectMapping: 0.625300 ms MarkObjects: 20.597800 ms DeleteObjects: 0.041200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.147000 ms (FindLiveObjects: 1.693200 ms CreateObjectMapping: 0.562800 ms MarkObjects: 20.863800 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 38.348900 ms (FindLiveObjects: 3.475300 ms CreateObjectMapping: 1.215300 ms MarkObjects: 33.630400 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 42.979500 ms (FindLiveObjects: 1.963700 ms CreateObjectMapping: 0.578000 ms MarkObjects: 40.401100 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.805900 ms (FindLiveObjects: 2.367400 ms CreateObjectMapping: 0.916100 ms MarkObjects: 26.490300 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 27.671600 ms (FindLiveObjects: 1.376600 ms CreateObjectMapping: 0.535600 ms MarkObjects: 25.713600 ms DeleteObjects: 0.044900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.791000 ms (FindLiveObjects: 1.368400 ms CreateObjectMapping: 0.550900 ms MarkObjects: 22.842900 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 33.230800 ms (FindLiveObjects: 2.446800 ms CreateObjectMapping: 1.134000 ms MarkObjects: 29.610800 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.926400 ms (FindLiveObjects: 1.786200 ms CreateObjectMapping: 0.572600 ms MarkObjects: 20.537400 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.190000 ms (FindLiveObjects: 1.808200 ms CreateObjectMapping: 0.545600 ms MarkObjects: 21.804600 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.522900 ms (FindLiveObjects: 1.347000 ms CreateObjectMapping: 0.505200 ms MarkObjects: 27.643500 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 41.609000 ms (FindLiveObjects: 2.529700 ms CreateObjectMapping: 1.171900 ms MarkObjects: 37.871200 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 36.589300 ms (FindLiveObjects: 2.259000 ms CreateObjectMapping: 0.969600 ms MarkObjects: 33.322000 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 42.985700 ms (FindLiveObjects: 1.755300 ms CreateObjectMapping: 0.682800 ms MarkObjects: 40.489600 ms DeleteObjects: 0.056700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.709200 ms (FindLiveObjects: 1.488000 ms CreateObjectMapping: 0.539600 ms MarkObjects: 20.653800 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 27.092700 ms (FindLiveObjects: 1.490800 ms CreateObjectMapping: 0.538000 ms MarkObjects: 25.031800 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 26.949700 ms (FindLiveObjects: 1.785000 ms CreateObjectMapping: 0.534700 ms MarkObjects: 24.596600 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.279800 ms (FindLiveObjects: 1.347800 ms CreateObjectMapping: 0.492400 ms MarkObjects: 20.399300 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.882400 ms (FindLiveObjects: 1.525400 ms CreateObjectMapping: 0.479800 ms MarkObjects: 22.830300 ms DeleteObjects: 0.045800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 35.141900 ms (FindLiveObjects: 2.950400 ms CreateObjectMapping: 1.163400 ms MarkObjects: 30.991900 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.714200 ms (FindLiveObjects: 1.383100 ms CreateObjectMapping: 0.500000 ms MarkObjects: 19.797900 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 42.697400 ms (FindLiveObjects: 2.704100 ms CreateObjectMapping: 1.098400 ms MarkObjects: 38.848500 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 27.027300 ms (FindLiveObjects: 1.650800 ms CreateObjectMapping: 0.471500 ms MarkObjects: 24.864100 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 32.428900 ms (FindLiveObjects: 1.671600 ms CreateObjectMapping: 0.488700 ms MarkObjects: 30.227800 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.876000 ms (FindLiveObjects: 1.447500 ms CreateObjectMapping: 0.499100 ms MarkObjects: 22.888900 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.689700 ms (FindLiveObjects: 1.366000 ms CreateObjectMapping: 0.522300 ms MarkObjects: 19.687600 ms DeleteObjects: 0.113200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.164000 ms (FindLiveObjects: 1.456700 ms CreateObjectMapping: 0.532100 ms MarkObjects: 19.137000 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.866100 ms (FindLiveObjects: 1.584300 ms CreateObjectMapping: 0.506500 ms MarkObjects: 20.745300 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 50.894300 ms (FindLiveObjects: 3.452300 ms CreateObjectMapping: 1.335800 ms MarkObjects: 46.066200 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 28.508600 ms (FindLiveObjects: 1.623800 ms CreateObjectMapping: 0.514500 ms MarkObjects: 26.343700 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 46.381100 ms (FindLiveObjects: 1.540900 ms CreateObjectMapping: 0.514200 ms MarkObjects: 44.263000 ms DeleteObjects: 0.062000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.178200 ms (FindLiveObjects: 1.521000 ms CreateObjectMapping: 0.519600 ms MarkObjects: 20.107500 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 27.204700 ms (FindLiveObjects: 1.822100 ms CreateObjectMapping: 0.648500 ms MarkObjects: 24.704500 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.816500 ms (FindLiveObjects: 1.391400 ms CreateObjectMapping: 0.549500 ms MarkObjects: 19.811200 ms DeleteObjects: 0.063600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.664500 ms (FindLiveObjects: 1.460300 ms CreateObjectMapping: 0.515800 ms MarkObjects: 19.659200 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 48.267400 ms (FindLiveObjects: 1.492300 ms CreateObjectMapping: 0.516500 ms MarkObjects: 46.206800 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 47.408100 ms (FindLiveObjects: 2.447700 ms CreateObjectMapping: 0.890600 ms MarkObjects: 44.012100 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.178800 ms (FindLiveObjects: 1.611500 ms CreateObjectMapping: 0.558900 ms MarkObjects: 22.981500 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 33.816100 ms (FindLiveObjects: 2.524700 ms CreateObjectMapping: 0.936000 ms MarkObjects: 30.300300 ms DeleteObjects: 0.053900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.162800 ms (FindLiveObjects: 1.874800 ms CreateObjectMapping: 0.641700 ms MarkObjects: 20.618000 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 26.546300 ms (FindLiveObjects: 1.968100 ms CreateObjectMapping: 0.899800 ms MarkObjects: 23.641100 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.076600 ms (FindLiveObjects: 1.778700 ms CreateObjectMapping: 0.592200 ms MarkObjects: 20.679000 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 34.205100 ms (FindLiveObjects: 2.251400 ms CreateObjectMapping: 1.742300 ms MarkObjects: 30.174100 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 32.947400 ms (FindLiveObjects: 1.319200 ms CreateObjectMapping: 0.483600 ms MarkObjects: 31.073300 ms DeleteObjects: 0.070500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 30.288100 ms (FindLiveObjects: 1.527200 ms CreateObjectMapping: 0.609100 ms MarkObjects: 28.116300 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 37.167800 ms (FindLiveObjects: 2.641500 ms CreateObjectMapping: 0.973300 ms MarkObjects: 33.517600 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 53.249700 ms (FindLiveObjects: 2.655600 ms CreateObjectMapping: 1.167200 ms MarkObjects: 49.380800 ms DeleteObjects: 0.044700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.419000 ms (FindLiveObjects: 1.555000 ms CreateObjectMapping: 0.715100 ms MarkObjects: 21.108100 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 35.230200 ms (FindLiveObjects: 3.073200 ms CreateObjectMapping: 1.145200 ms MarkObjects: 30.953500 ms DeleteObjects: 0.057100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 36.750300 ms (FindLiveObjects: 2.664100 ms CreateObjectMapping: 1.453200 ms MarkObjects: 32.603600 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.077400 ms (FindLiveObjects: 1.396200 ms CreateObjectMapping: 0.507100 ms MarkObjects: 20.146700 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 33.619000 ms (FindLiveObjects: 1.639800 ms CreateObjectMapping: 0.828300 ms MarkObjects: 31.123600 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.516800 ms (FindLiveObjects: 1.279400 ms CreateObjectMapping: 0.499200 ms MarkObjects: 20.696200 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 39.438800 ms (FindLiveObjects: 1.316500 ms CreateObjectMapping: 0.493600 ms MarkObjects: 37.584900 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.154900 ms (FindLiveObjects: 1.422300 ms CreateObjectMapping: 0.519300 ms MarkObjects: 21.172500 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 32.708300 ms (FindLiveObjects: 2.285000 ms CreateObjectMapping: 2.067600 ms MarkObjects: 28.300600 ms DeleteObjects: 0.053800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 53.410200 ms (FindLiveObjects: 2.322500 ms CreateObjectMapping: 0.955700 ms MarkObjects: 50.060600 ms DeleteObjects: 0.070000 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland.unity' time: 0.034800 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8480. Total: 54.166500 ms (FindLiveObjects: 3.367600 ms CreateObjectMapping: 1.168600 ms MarkObjects: 49.616100 ms DeleteObjects: 0.012700 ms) Baking Scene: Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity' time: 0.035400 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 9279. Total: 35.800700 ms (FindLiveObjects: 2.331700 ms CreateObjectMapping: 0.748600 ms MarkObjects: 32.220600 ms DeleteObjects: 0.498900 ms) Baking Scene: AR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.259 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity - GUID: 3c7ff66a0d4d943459819d38ed58268d... done. [Time: 29.973000 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.16 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.10 ms. ----- Total AssetImport time: 1.660659s, AssetImport time: 0.459523s, Asset hashing: 0.006072s [265.6 KB, 42.725288 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000202s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.259 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity - GUID: 3c7ff66a0d4d943459819d38ed58268d... done. [Time: 19.101600 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.01 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.430767s, AssetImport time: 0.685407s, Asset hashing: 0.002390s [265.6 KB, 108.533722 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000194s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 247 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 378 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.049100 ms (FindLiveObjects: 1.689200 ms CreateObjectMapping: 0.674600 ms MarkObjects: 20.415500 ms DeleteObjects: 0.269000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.211200 ms (FindLiveObjects: 1.359400 ms CreateObjectMapping: 0.499900 ms MarkObjects: 21.314500 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 36.104500 ms (FindLiveObjects: 2.064700 ms CreateObjectMapping: 0.596800 ms MarkObjects: 33.414600 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 33.251500 ms (FindLiveObjects: 1.836800 ms CreateObjectMapping: 0.580600 ms MarkObjects: 30.786900 ms DeleteObjects: 0.045700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 27.488400 ms (FindLiveObjects: 1.891000 ms CreateObjectMapping: 0.756500 ms MarkObjects: 24.814500 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 27.305100 ms (FindLiveObjects: 1.693200 ms CreateObjectMapping: 0.542900 ms MarkObjects: 25.036700 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 34.720600 ms (FindLiveObjects: 1.502500 ms CreateObjectMapping: 0.629200 ms MarkObjects: 32.556000 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 27.671400 ms (FindLiveObjects: 1.274400 ms CreateObjectMapping: 0.466900 ms MarkObjects: 25.873000 ms DeleteObjects: 0.056300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.588200 ms (FindLiveObjects: 1.803100 ms CreateObjectMapping: 0.684500 ms MarkObjects: 21.074900 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.589300 ms (FindLiveObjects: 1.610900 ms CreateObjectMapping: 0.536700 ms MarkObjects: 22.413400 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 34.402600 ms (FindLiveObjects: 1.501800 ms CreateObjectMapping: 0.515400 ms MarkObjects: 32.357400 ms DeleteObjects: 0.027200 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' time: 0.028900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9263. Total: 48.942800 ms (FindLiveObjects: 1.867800 ms CreateObjectMapping: 0.501000 ms MarkObjects: 46.551400 ms DeleteObjects: 0.021900 ms) Baking Scene: BR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.261 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity - GUID: 446948825c4dd3444a93a9c96477e584... done. [Time: 25.178700 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.05 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.50 ms. ----- Total AssetImport time: 1.653008s, AssetImport time: 0.505074s, Asset hashing: 0.005472s [267.0 KB, 47.645725 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000235s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.261 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity - GUID: 446948825c4dd3444a93a9c96477e584... done. [Time: 9.851500 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.12 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.53 ms. ----- Total AssetImport time: 1.359483s, AssetImport time: 0.566028s, Asset hashing: 0.001807s [267.0 KB, 144.312576 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000214s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 248 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 378 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.936600 ms (FindLiveObjects: 1.903100 ms CreateObjectMapping: 0.670900 ms MarkObjects: 20.094000 ms DeleteObjects: 0.268000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 45.692900 ms (FindLiveObjects: 2.567300 ms CreateObjectMapping: 1.037000 ms MarkObjects: 42.022700 ms DeleteObjects: 0.064500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 37.120800 ms (FindLiveObjects: 2.582400 ms CreateObjectMapping: 1.084800 ms MarkObjects: 33.422700 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.738800 ms (FindLiveObjects: 2.143400 ms CreateObjectMapping: 0.567400 ms MarkObjects: 20.917600 ms DeleteObjects: 0.109600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.061200 ms (FindLiveObjects: 1.441700 ms CreateObjectMapping: 0.525300 ms MarkObjects: 23.065600 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.934600 ms (FindLiveObjects: 1.491100 ms CreateObjectMapping: 0.484600 ms MarkObjects: 20.930900 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.235500 ms (FindLiveObjects: 1.585400 ms CreateObjectMapping: 0.521100 ms MarkObjects: 22.080200 ms DeleteObjects: 0.048100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.903600 ms (FindLiveObjects: 1.746400 ms CreateObjectMapping: 0.494300 ms MarkObjects: 21.631300 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.093800 ms (FindLiveObjects: 1.421300 ms CreateObjectMapping: 0.474200 ms MarkObjects: 20.172600 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.710300 ms (FindLiveObjects: 1.334600 ms CreateObjectMapping: 0.586900 ms MarkObjects: 19.762400 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.585700 ms (FindLiveObjects: 2.733200 ms CreateObjectMapping: 1.113700 ms MarkObjects: 25.701100 ms DeleteObjects: 0.036200 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity' time: 0.026200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9291. Total: 33.483700 ms (FindLiveObjects: 2.238500 ms CreateObjectMapping: 0.811900 ms MarkObjects: 30.414100 ms DeleteObjects: 0.018100 ms) Baking Scene: CL_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.280 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity - GUID: c5aab94e4a58378419b947f684522038... done. [Time: 33.599500 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.89 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.505438s, AssetImport time: 0.497777s, Asset hashing: 0.006740s [286.8 KB, 41.547222 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000224s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.280 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity - GUID: c5aab94e4a58378419b947f684522038... done. [Time: 13.851000 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.04 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.450138s, AssetImport time: 0.647508s, Asset hashing: 0.002412s [286.8 KB, 116.152435 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000213s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 250 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 388 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.920300 ms (FindLiveObjects: 1.604600 ms CreateObjectMapping: 0.551100 ms MarkObjects: 20.427800 ms DeleteObjects: 0.336000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.045900 ms (FindLiveObjects: 2.403400 ms CreateObjectMapping: 1.109500 ms MarkObjects: 25.506400 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 42.707700 ms (FindLiveObjects: 2.226900 ms CreateObjectMapping: 0.836800 ms MarkObjects: 39.603100 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 28.156400 ms (FindLiveObjects: 2.506900 ms CreateObjectMapping: 0.563500 ms MarkObjects: 25.045800 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 35.656800 ms (FindLiveObjects: 1.711600 ms CreateObjectMapping: 0.585700 ms MarkObjects: 33.292200 ms DeleteObjects: 0.066500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 42.523300 ms (FindLiveObjects: 1.834700 ms CreateObjectMapping: 0.529300 ms MarkObjects: 40.122000 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 45.854800 ms (FindLiveObjects: 1.501300 ms CreateObjectMapping: 0.504300 ms MarkObjects: 43.815200 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 50.105500 ms (FindLiveObjects: 2.993400 ms CreateObjectMapping: 1.320400 ms MarkObjects: 45.757100 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 28.542300 ms (FindLiveObjects: 2.075000 ms CreateObjectMapping: 0.923200 ms MarkObjects: 25.512300 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 45.424900 ms (FindLiveObjects: 1.942400 ms CreateObjectMapping: 0.696700 ms MarkObjects: 42.738400 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 46.334500 ms (FindLiveObjects: 2.660000 ms CreateObjectMapping: 1.301600 ms MarkObjects: 42.339200 ms DeleteObjects: 0.032400 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity' time: 0.067900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9253. Total: 35.827400 ms (FindLiveObjects: 2.115300 ms CreateObjectMapping: 0.614100 ms MarkObjects: 33.076700 ms DeleteObjects: 0.020400 ms) Baking Scene: ES_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.275 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity - GUID: 45361d30e4d3f9b4cb4fd4123583b0d0... done. [Time: 29.781000 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.73 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.584863s, AssetImport time: 0.476642s, Asset hashing: 0.006057s [281.5 KB, 45.394279 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000232s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.275 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity - GUID: 45361d30e4d3f9b4cb4fd4123583b0d0... done. [Time: 23.267000 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.43 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.52 ms. ----- Total AssetImport time: 1.573953s, AssetImport time: 0.755754s, Asset hashing: 0.002720s [281.5 KB, 101.088142 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000480s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 246 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 368 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.679500 ms (FindLiveObjects: 1.563000 ms CreateObjectMapping: 0.520000 ms MarkObjects: 21.287000 ms DeleteObjects: 0.308800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.522000 ms (FindLiveObjects: 2.223000 ms CreateObjectMapping: 0.806500 ms MarkObjects: 22.438700 ms DeleteObjects: 0.052200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.318800 ms (FindLiveObjects: 1.722600 ms CreateObjectMapping: 0.579900 ms MarkObjects: 21.988300 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 43.312800 ms (FindLiveObjects: 1.410100 ms CreateObjectMapping: 0.498100 ms MarkObjects: 41.345900 ms DeleteObjects: 0.057900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.635300 ms (FindLiveObjects: 1.407100 ms CreateObjectMapping: 0.495300 ms MarkObjects: 19.706700 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 35.891100 ms (FindLiveObjects: 2.260800 ms CreateObjectMapping: 0.994500 ms MarkObjects: 32.606400 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.441600 ms (FindLiveObjects: 1.480700 ms CreateObjectMapping: 0.524100 ms MarkObjects: 19.410400 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.862700 ms (FindLiveObjects: 1.392000 ms CreateObjectMapping: 0.493600 ms MarkObjects: 19.946400 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 48.990300 ms (FindLiveObjects: 3.010100 ms CreateObjectMapping: 1.314600 ms MarkObjects: 44.625300 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 31.957500 ms (FindLiveObjects: 1.477800 ms CreateObjectMapping: 0.505300 ms MarkObjects: 29.916000 ms DeleteObjects: 0.057500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 33.112800 ms (FindLiveObjects: 3.038400 ms CreateObjectMapping: 1.213300 ms MarkObjects: 28.829600 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 46.775300 ms (FindLiveObjects: 2.459300 ms CreateObjectMapping: 0.959500 ms MarkObjects: 43.329000 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.076500 ms (FindLiveObjects: 1.675700 ms CreateObjectMapping: 0.600300 ms MarkObjects: 21.762600 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.772200 ms (FindLiveObjects: 1.447100 ms CreateObjectMapping: 0.523000 ms MarkObjects: 22.773500 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 27.893800 ms (FindLiveObjects: 1.613400 ms CreateObjectMapping: 0.493000 ms MarkObjects: 25.729500 ms DeleteObjects: 0.056800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.451000 ms (FindLiveObjects: 1.401900 ms CreateObjectMapping: 0.491000 ms MarkObjects: 22.530800 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 34.520000 ms (FindLiveObjects: 1.362400 ms CreateObjectMapping: 0.470500 ms MarkObjects: 32.652200 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 28.368400 ms (FindLiveObjects: 2.199100 ms CreateObjectMapping: 0.672700 ms MarkObjects: 25.465200 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.694100 ms (FindLiveObjects: 1.388000 ms CreateObjectMapping: 0.527100 ms MarkObjects: 19.740900 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 52.059300 ms (FindLiveObjects: 2.844000 ms CreateObjectMapping: 1.401100 ms MarkObjects: 47.755000 ms DeleteObjects: 0.057800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 29.493600 ms (FindLiveObjects: 2.929900 ms CreateObjectMapping: 0.878900 ms MarkObjects: 25.647100 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 24.905100 ms (FindLiveObjects: 1.418600 ms CreateObjectMapping: 0.479100 ms MarkObjects: 22.973500 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.659500 ms (FindLiveObjects: 1.587000 ms CreateObjectMapping: 0.578500 ms MarkObjects: 23.448000 ms DeleteObjects: 0.045300 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity' time: 0.039500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9250. Total: 24.180400 ms (FindLiveObjects: 2.017200 ms CreateObjectMapping: 0.558000 ms MarkObjects: 21.591600 ms DeleteObjects: 0.013100 ms) Baking Scene: IT_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.264 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity - GUID: 1f98015765181cc4ab0df6bf454a4bf4... done. [Time: 41.293800 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.19 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.46 ms. ----- Total AssetImport time: 1.748818s, AssetImport time: 0.532807s, Asset hashing: 0.006033s [270.1 KB, 43.714302 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000219s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.264 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity - GUID: 1f98015765181cc4ab0df6bf454a4bf4... done. [Time: 16.101300 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.13 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.45 ms. ----- Total AssetImport time: 1.474431s, AssetImport time: 0.685318s, Asset hashing: 0.002218s [270.1 KB, 118.927605 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000234s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 246 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 368 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 34.036900 ms (FindLiveObjects: 2.919800 ms CreateObjectMapping: 1.185600 ms MarkObjects: 29.628700 ms DeleteObjects: 0.301300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.427800 ms (FindLiveObjects: 1.428000 ms CreateObjectMapping: 0.519600 ms MarkObjects: 20.450100 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 37.490500 ms (FindLiveObjects: 2.100000 ms CreateObjectMapping: 0.882400 ms MarkObjects: 34.472300 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 32.113500 ms (FindLiveObjects: 1.345700 ms CreateObjectMapping: 0.491100 ms MarkObjects: 30.229700 ms DeleteObjects: 0.046200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 30.019200 ms (FindLiveObjects: 1.402500 ms CreateObjectMapping: 0.498000 ms MarkObjects: 28.081200 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 35.850900 ms (FindLiveObjects: 2.897400 ms CreateObjectMapping: 1.181800 ms MarkObjects: 31.737300 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 37.531400 ms (FindLiveObjects: 3.964600 ms CreateObjectMapping: 0.734700 ms MarkObjects: 32.776900 ms DeleteObjects: 0.053300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 30.942800 ms (FindLiveObjects: 1.752300 ms CreateObjectMapping: 0.754300 ms MarkObjects: 28.399200 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 21.676000 ms (FindLiveObjects: 1.370100 ms CreateObjectMapping: 0.505300 ms MarkObjects: 19.771800 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.399700 ms (FindLiveObjects: 1.412800 ms CreateObjectMapping: 0.514600 ms MarkObjects: 21.445400 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 42.337400 ms (FindLiveObjects: 1.799700 ms CreateObjectMapping: 0.574500 ms MarkObjects: 39.907300 ms DeleteObjects: 0.054800 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity' time: 0.037600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9278. Total: 34.403900 ms (FindLiveObjects: 2.448400 ms CreateObjectMapping: 0.739000 ms MarkObjects: 31.197400 ms DeleteObjects: 0.018000 ms) Baking Scene: MX_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.261 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity - GUID: 6b44a93d4a787e441ad7f98eb3359963... done. [Time: 33.464200 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.52 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.54 ms. ----- Total AssetImport time: 1.596171s, AssetImport time: 0.495104s, Asset hashing: 0.005701s [267.7 KB, 45.851810 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000167s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.261 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity - GUID: 6b44a93d4a787e441ad7f98eb3359963... done. [Time: 10.050900 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.73 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.374975s, AssetImport time: 0.550807s, Asset hashing: 0.001488s [267.7 KB, 175.703125 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000192s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 248 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 378 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.763900 ms (FindLiveObjects: 1.511700 ms CreateObjectMapping: 0.524800 ms MarkObjects: 23.133500 ms DeleteObjects: 0.592900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 23.286200 ms (FindLiveObjects: 1.371800 ms CreateObjectMapping: 0.552400 ms MarkObjects: 21.284900 ms DeleteObjects: 0.076400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.294600 ms (FindLiveObjects: 1.805100 ms CreateObjectMapping: 0.578700 ms MarkObjects: 19.859900 ms DeleteObjects: 0.049600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 38.312600 ms (FindLiveObjects: 2.449400 ms CreateObjectMapping: 1.078700 ms MarkObjects: 34.750600 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 27.467800 ms (FindLiveObjects: 1.507900 ms CreateObjectMapping: 0.552200 ms MarkObjects: 25.377500 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 25.483600 ms (FindLiveObjects: 1.667400 ms CreateObjectMapping: 0.564400 ms MarkObjects: 23.224400 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 30.365600 ms (FindLiveObjects: 1.637500 ms CreateObjectMapping: 0.610200 ms MarkObjects: 28.068000 ms DeleteObjects: 0.048900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 22.568000 ms (FindLiveObjects: 1.458300 ms CreateObjectMapping: 0.636900 ms MarkObjects: 20.442400 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 28.326900 ms (FindLiveObjects: 2.951600 ms CreateObjectMapping: 0.715400 ms MarkObjects: 24.631900 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 31.232900 ms (FindLiveObjects: 1.440700 ms CreateObjectMapping: 0.542400 ms MarkObjects: 29.223100 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8132. Total: 36.584000 ms (FindLiveObjects: 1.401600 ms CreateObjectMapping: 0.522100 ms MarkObjects: 34.626900 ms DeleteObjects: 0.032500 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' time: 0.064900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.15 GB. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 8230. Total: 23.753300 ms (FindLiveObjects: 1.950400 ms CreateObjectMapping: 0.640900 ms MarkObjects: 21.062700 ms DeleteObjects: 0.098300 ms) Baking Scene: Testland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' time: 0.041100 ms Unloading 39 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.42 GB. System memory in use after: 1.42 GB. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 8507. Total: 24.604000 ms (FindLiveObjects: 1.813200 ms CreateObjectMapping: 0.608900 ms MarkObjects: 21.997300 ms DeleteObjects: 0.183900 ms) Baking Scene: Testland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' time: 0.034400 ms Unloading 54 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.42 GB. System memory in use after: 1.41 GB. Unloading 455 unused Assets to reduce memory usage. Loaded Objects now: 17627. Total: 36.437900 ms (FindLiveObjects: 2.907900 ms CreateObjectMapping: 1.676900 ms MarkObjects: 30.235500 ms DeleteObjects: 1.616600 ms) Baking Scene: Testland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.014 seconds file read: 0.002 seconds (1.995 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Props.unity - GUID: ef8d4b6440072cb4d9cec0bb4e39c2ae... done. [Time: 33.191300 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.12 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.783890s, AssetImport time: 0.546309s, Asset hashing: 0.014562s [2.0 MB, 137.000290 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000387s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.005 seconds file read: 0.002 seconds (1.995 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Props.unity - GUID: ef8d4b6440072cb4d9cec0bb4e39c2ae... done. [Time: 16.300600 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.32 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.476909s, AssetImport time: 0.655297s, Asset hashing: 0.005284s [2.0 MB, 377.537415 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000187s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' time: 0.070500 ms Unloading 299 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 778 unused Assets to reduce memory usage. Loaded Objects now: 8632. Total: 32.634800 ms (FindLiveObjects: 3.116900 ms CreateObjectMapping: 0.671000 ms MarkObjects: 27.457000 ms DeleteObjects: 1.388500 ms) Baking Scene: Testland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.069 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Buildings.unity - GUID: d47e1a094e976b34589dbc7395d0705c... done. [Time: 42.352200 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.90 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.574470s, AssetImport time: 0.504142s, Asset hashing: 0.005542s [70.5 KB, 12.425043 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000206s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.069 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Buildings.unity - GUID: d47e1a094e976b34589dbc7395d0705c... done. [Time: 10.858900 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.33 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.434619s, AssetImport time: 0.589969s, Asset hashing: 0.001596s [70.5 KB, 43.144203 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000199s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' time: 0.027800 ms Unloading 245 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.15 GB. Unloading 410 unused Assets to reduce memory usage. Loaded Objects now: 8997. Total: 23.508700 ms (FindLiveObjects: 1.880800 ms CreateObjectMapping: 0.514500 ms MarkObjects: 20.691300 ms DeleteObjects: 0.420500 ms) Baking Scene: Testland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.098 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity - GUID: f384444e1846f354b945028397f60b48... done. [Time: 23.215100 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.90 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.53 ms. ----- Total AssetImport time: 1.460417s, AssetImport time: 0.448667s, Asset hashing: 0.006401s [100.1 KB, 15.277384 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000248s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.098 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity - GUID: f384444e1846f354b945028397f60b48... done. [Time: 14.879600 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.99 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.575524s, AssetImport time: 0.725811s, Asset hashing: 0.001315s [100.2 KB, 74.365280 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000237s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 24.331900 ms (FindLiveObjects: 1.769300 ms CreateObjectMapping: 0.585600 ms MarkObjects: 21.812600 ms DeleteObjects: 0.163600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 25.971800 ms (FindLiveObjects: 1.460000 ms CreateObjectMapping: 0.572900 ms MarkObjects: 23.913000 ms DeleteObjects: 0.025100 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' time: 0.027700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9138. Total: 41.856200 ms (FindLiveObjects: 2.166400 ms CreateObjectMapping: 0.654100 ms MarkObjects: 39.020000 ms DeleteObjects: 0.014600 ms) Baking Scene: Testland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.175 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_streetlight.unity - GUID: 708fa7c3df8207e48a1bfde7fe51390e... done. [Time: 22.504100 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.71 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.630283s, AssetImport time: 0.514762s, Asset hashing: 0.005472s [179.0 KB, 31.936117 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000182s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.175 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_streetlight.unity - GUID: 708fa7c3df8207e48a1bfde7fe51390e... done. [Time: 22.320500 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.96 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.441363s, AssetImport time: 0.684017s, Asset hashing: 0.001555s [178.9 KB, 112.368462 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000214s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' time: 0.028100 ms Unloading 221 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 8725. Total: 39.595000 ms (FindLiveObjects: 2.703000 ms CreateObjectMapping: 0.785800 ms MarkObjects: 35.832100 ms DeleteObjects: 0.272900 ms) Baking Scene: Testland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' time: 0.111400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10679. Total: 25.501900 ms (FindLiveObjects: 2.181600 ms CreateObjectMapping: 0.608100 ms MarkObjects: 22.671000 ms DeleteObjects: 0.040400 ms) Baking Scene: Testland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.216 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity - GUID: 86122a996b9072642b2de31f3fe22701... done. [Time: 20.747700 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.73 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.48 ms. ----- Total AssetImport time: 1.697921s, AssetImport time: 0.444131s, Asset hashing: 0.006364s [221.4 KB, 33.966892 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000196s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.216 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity - GUID: 86122a996b9072642b2de31f3fe22701... done. [Time: 12.781700 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.17 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.444594s, AssetImport time: 0.618657s, Asset hashing: 0.001375s [221.4 KB, 157.257401 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000176s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 265 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.15 GB. Unloading 660 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 23.460200 ms (FindLiveObjects: 1.563800 ms CreateObjectMapping: 0.638600 ms MarkObjects: 20.829700 ms DeleteObjects: 0.427300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 23.922700 ms (FindLiveObjects: 1.334700 ms CreateObjectMapping: 0.484300 ms MarkObjects: 22.068000 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.578300 ms (FindLiveObjects: 1.527800 ms CreateObjectMapping: 0.504700 ms MarkObjects: 20.508600 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 21.980700 ms (FindLiveObjects: 1.635800 ms CreateObjectMapping: 0.505600 ms MarkObjects: 19.810000 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.125700 ms (FindLiveObjects: 1.634700 ms CreateObjectMapping: 0.810100 ms MarkObjects: 19.656700 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 23.221100 ms (FindLiveObjects: 1.906800 ms CreateObjectMapping: 0.489100 ms MarkObjects: 20.797600 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 21.676300 ms (FindLiveObjects: 1.456700 ms CreateObjectMapping: 0.496000 ms MarkObjects: 19.679600 ms DeleteObjects: 0.043000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 47.544100 ms (FindLiveObjects: 2.721300 ms CreateObjectMapping: 0.952800 ms MarkObjects: 43.814300 ms DeleteObjects: 0.054200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 47.866500 ms (FindLiveObjects: 2.443600 ms CreateObjectMapping: 0.546900 ms MarkObjects: 44.823100 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 41.139000 ms (FindLiveObjects: 2.822200 ms CreateObjectMapping: 0.854000 ms MarkObjects: 37.423700 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 41.404700 ms (FindLiveObjects: 2.292600 ms CreateObjectMapping: 0.912700 ms MarkObjects: 38.172000 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 24.375400 ms (FindLiveObjects: 1.623600 ms CreateObjectMapping: 0.512800 ms MarkObjects: 22.210600 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 38.761800 ms (FindLiveObjects: 2.534600 ms CreateObjectMapping: 1.033600 ms MarkObjects: 35.160000 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 28.308500 ms (FindLiveObjects: 1.723700 ms CreateObjectMapping: 0.595000 ms MarkObjects: 25.950200 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 25.033900 ms (FindLiveObjects: 1.455100 ms CreateObjectMapping: 0.599400 ms MarkObjects: 22.947300 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 29.967600 ms (FindLiveObjects: 1.905200 ms CreateObjectMapping: 0.580700 ms MarkObjects: 27.450700 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 21.871700 ms (FindLiveObjects: 1.423100 ms CreateObjectMapping: 0.492600 ms MarkObjects: 19.929400 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 27.878500 ms (FindLiveObjects: 1.550800 ms CreateObjectMapping: 0.645500 ms MarkObjects: 25.652900 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 42.976100 ms (FindLiveObjects: 1.322900 ms CreateObjectMapping: 0.528300 ms MarkObjects: 41.093800 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 36.730200 ms (FindLiveObjects: 1.622800 ms CreateObjectMapping: 0.663700 ms MarkObjects: 34.393200 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 31.814700 ms (FindLiveObjects: 1.746300 ms CreateObjectMapping: 0.810700 ms MarkObjects: 29.224600 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 26.273600 ms (FindLiveObjects: 2.889000 ms CreateObjectMapping: 1.135400 ms MarkObjects: 22.222800 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 20.979500 ms (FindLiveObjects: 1.326900 ms CreateObjectMapping: 0.548800 ms MarkObjects: 19.073600 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 29.708500 ms (FindLiveObjects: 1.359500 ms CreateObjectMapping: 0.485000 ms MarkObjects: 27.817000 ms DeleteObjects: 0.046200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 32.689000 ms (FindLiveObjects: 2.799800 ms CreateObjectMapping: 1.082800 ms MarkObjects: 28.767500 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 35.167300 ms (FindLiveObjects: 2.578000 ms CreateObjectMapping: 1.408100 ms MarkObjects: 31.147200 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 26.576000 ms (FindLiveObjects: 1.584700 ms CreateObjectMapping: 0.491500 ms MarkObjects: 24.467900 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 36.381200 ms (FindLiveObjects: 3.054000 ms CreateObjectMapping: 1.075400 ms MarkObjects: 32.190400 ms DeleteObjects: 0.060200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.661300 ms (FindLiveObjects: 1.784700 ms CreateObjectMapping: 0.594700 ms MarkObjects: 20.253200 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 62.144800 ms (FindLiveObjects: 3.222700 ms CreateObjectMapping: 1.104100 ms MarkObjects: 57.764700 ms DeleteObjects: 0.051700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 25.825500 ms (FindLiveObjects: 1.429700 ms CreateObjectMapping: 0.511600 ms MarkObjects: 23.834200 ms DeleteObjects: 0.048900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 38.423500 ms (FindLiveObjects: 2.664000 ms CreateObjectMapping: 1.258900 ms MarkObjects: 34.474800 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 24.706900 ms (FindLiveObjects: 1.469100 ms CreateObjectMapping: 0.516900 ms MarkObjects: 22.689400 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 42.097800 ms (FindLiveObjects: 2.126300 ms CreateObjectMapping: 0.718200 ms MarkObjects: 39.216400 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 21.690600 ms (FindLiveObjects: 1.345800 ms CreateObjectMapping: 0.492400 ms MarkObjects: 19.822600 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 34.214400 ms (FindLiveObjects: 1.846000 ms CreateObjectMapping: 0.605600 ms MarkObjects: 31.731100 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 23.592900 ms (FindLiveObjects: 2.220500 ms CreateObjectMapping: 0.815500 ms MarkObjects: 20.531600 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 21.938300 ms (FindLiveObjects: 1.769300 ms CreateObjectMapping: 0.500900 ms MarkObjects: 19.645700 ms DeleteObjects: 0.021700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 25.213900 ms (FindLiveObjects: 1.504100 ms CreateObjectMapping: 0.507700 ms MarkObjects: 23.157500 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 21.724400 ms (FindLiveObjects: 1.270800 ms CreateObjectMapping: 0.489800 ms MarkObjects: 19.936500 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 42.368900 ms (FindLiveObjects: 2.393100 ms CreateObjectMapping: 0.929800 ms MarkObjects: 39.015700 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 21.708800 ms (FindLiveObjects: 1.581400 ms CreateObjectMapping: 0.504700 ms MarkObjects: 19.585800 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.661300 ms (FindLiveObjects: 2.245100 ms CreateObjectMapping: 0.615600 ms MarkObjects: 19.774100 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 35.750200 ms (FindLiveObjects: 2.326500 ms CreateObjectMapping: 0.954700 ms MarkObjects: 32.418600 ms DeleteObjects: 0.049200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 39.449200 ms (FindLiveObjects: 1.549900 ms CreateObjectMapping: 0.542500 ms MarkObjects: 37.302800 ms DeleteObjects: 0.052800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 33.472800 ms (FindLiveObjects: 1.706700 ms CreateObjectMapping: 0.509300 ms MarkObjects: 31.225400 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.578200 ms (FindLiveObjects: 1.453300 ms CreateObjectMapping: 0.570800 ms MarkObjects: 20.525400 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.644000 ms (FindLiveObjects: 1.560800 ms CreateObjectMapping: 0.538200 ms MarkObjects: 20.516800 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 27.822600 ms (FindLiveObjects: 1.606400 ms CreateObjectMapping: 0.513900 ms MarkObjects: 25.661700 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 31.279900 ms (FindLiveObjects: 1.520800 ms CreateObjectMapping: 0.693600 ms MarkObjects: 29.037400 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 24.231700 ms (FindLiveObjects: 1.383800 ms CreateObjectMapping: 0.539500 ms MarkObjects: 22.281000 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 36.435000 ms (FindLiveObjects: 1.604000 ms CreateObjectMapping: 0.625400 ms MarkObjects: 34.178900 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.058400 ms (FindLiveObjects: 1.545700 ms CreateObjectMapping: 0.575200 ms MarkObjects: 19.910300 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 42.329900 ms (FindLiveObjects: 2.921100 ms CreateObjectMapping: 1.100000 ms MarkObjects: 38.278100 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 38.305400 ms (FindLiveObjects: 1.345300 ms CreateObjectMapping: 0.499700 ms MarkObjects: 36.369000 ms DeleteObjects: 0.090500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 33.747200 ms (FindLiveObjects: 1.862700 ms CreateObjectMapping: 0.804200 ms MarkObjects: 31.050300 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 34.093700 ms (FindLiveObjects: 1.726000 ms CreateObjectMapping: 0.601100 ms MarkObjects: 31.731100 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 31.523800 ms (FindLiveObjects: 1.880600 ms CreateObjectMapping: 0.619200 ms MarkObjects: 28.991600 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 32.792900 ms (FindLiveObjects: 1.438600 ms CreateObjectMapping: 0.523800 ms MarkObjects: 30.749900 ms DeleteObjects: 0.079700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.315500 ms (FindLiveObjects: 1.477700 ms CreateObjectMapping: 0.508500 ms MarkObjects: 20.284700 ms DeleteObjects: 0.044000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 21.646000 ms (FindLiveObjects: 1.346300 ms CreateObjectMapping: 0.572200 ms MarkObjects: 19.702000 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.075000 ms (FindLiveObjects: 1.643600 ms CreateObjectMapping: 0.501600 ms MarkObjects: 19.901000 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.960100 ms (FindLiveObjects: 1.472600 ms CreateObjectMapping: 0.514800 ms MarkObjects: 20.928300 ms DeleteObjects: 0.043600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.405100 ms (FindLiveObjects: 1.540400 ms CreateObjectMapping: 0.499000 ms MarkObjects: 20.331100 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.319400 ms (FindLiveObjects: 1.422600 ms CreateObjectMapping: 0.503100 ms MarkObjects: 20.366000 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 23.929600 ms (FindLiveObjects: 1.375500 ms CreateObjectMapping: 0.491900 ms MarkObjects: 22.030200 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 26.518500 ms (FindLiveObjects: 2.398900 ms CreateObjectMapping: 0.935100 ms MarkObjects: 23.148200 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.153300 ms (FindLiveObjects: 1.638600 ms CreateObjectMapping: 0.472600 ms MarkObjects: 20.013700 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 36.759400 ms (FindLiveObjects: 2.673200 ms CreateObjectMapping: 1.135300 ms MarkObjects: 32.923400 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 28.486800 ms (FindLiveObjects: 2.601000 ms CreateObjectMapping: 1.140200 ms MarkObjects: 24.714600 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 26.113600 ms (FindLiveObjects: 2.220800 ms CreateObjectMapping: 1.076000 ms MarkObjects: 22.788300 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 26.002300 ms (FindLiveObjects: 2.373900 ms CreateObjectMapping: 1.080500 ms MarkObjects: 22.515400 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 21.254400 ms (FindLiveObjects: 1.399100 ms CreateObjectMapping: 0.518000 ms MarkObjects: 19.310600 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.559800 ms (FindLiveObjects: 1.781100 ms CreateObjectMapping: 0.467100 ms MarkObjects: 20.275300 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 30.459800 ms (FindLiveObjects: 1.361900 ms CreateObjectMapping: 0.534100 ms MarkObjects: 28.489200 ms DeleteObjects: 0.073800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 21.602200 ms (FindLiveObjects: 1.428500 ms CreateObjectMapping: 0.507800 ms MarkObjects: 19.640600 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 25.848800 ms (FindLiveObjects: 1.543800 ms CreateObjectMapping: 0.634200 ms MarkObjects: 23.636600 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 31.449600 ms (FindLiveObjects: 1.718200 ms CreateObjectMapping: 0.597500 ms MarkObjects: 29.095800 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 42.676900 ms (FindLiveObjects: 1.512300 ms CreateObjectMapping: 0.728900 ms MarkObjects: 40.368200 ms DeleteObjects: 0.066600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 42.743500 ms (FindLiveObjects: 2.906600 ms CreateObjectMapping: 1.292400 ms MarkObjects: 38.507500 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 26.077600 ms (FindLiveObjects: 1.482500 ms CreateObjectMapping: 0.505200 ms MarkObjects: 24.064300 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.218600 ms (FindLiveObjects: 1.307200 ms CreateObjectMapping: 0.515900 ms MarkObjects: 20.359200 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 31.289500 ms (FindLiveObjects: 2.901700 ms CreateObjectMapping: 1.180600 ms MarkObjects: 27.179800 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 56.699200 ms (FindLiveObjects: 2.687800 ms CreateObjectMapping: 1.185600 ms MarkObjects: 52.755500 ms DeleteObjects: 0.068800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 40.787100 ms (FindLiveObjects: 2.642700 ms CreateObjectMapping: 0.886300 ms MarkObjects: 37.215200 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 31.507900 ms (FindLiveObjects: 2.481700 ms CreateObjectMapping: 0.974100 ms MarkObjects: 28.025800 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 23.745100 ms (FindLiveObjects: 1.777700 ms CreateObjectMapping: 0.691600 ms MarkObjects: 21.249900 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 27.128300 ms (FindLiveObjects: 1.790900 ms CreateObjectMapping: 0.544900 ms MarkObjects: 24.716500 ms DeleteObjects: 0.074400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.749300 ms (FindLiveObjects: 1.548400 ms CreateObjectMapping: 0.499300 ms MarkObjects: 20.673500 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 30.335800 ms (FindLiveObjects: 2.358300 ms CreateObjectMapping: 1.004800 ms MarkObjects: 26.944500 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.391000 ms (FindLiveObjects: 1.576700 ms CreateObjectMapping: 0.566400 ms MarkObjects: 20.215800 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 32.395300 ms (FindLiveObjects: 2.225800 ms CreateObjectMapping: 0.993600 ms MarkObjects: 29.137000 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 29.920600 ms (FindLiveObjects: 2.356600 ms CreateObjectMapping: 0.771600 ms MarkObjects: 26.753200 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 21.180700 ms (FindLiveObjects: 1.386800 ms CreateObjectMapping: 0.549000 ms MarkObjects: 19.218700 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 35.760800 ms (FindLiveObjects: 2.238100 ms CreateObjectMapping: 0.910300 ms MarkObjects: 32.576400 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 37.299200 ms (FindLiveObjects: 1.515600 ms CreateObjectMapping: 0.532800 ms MarkObjects: 35.203200 ms DeleteObjects: 0.046700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 21.992200 ms (FindLiveObjects: 1.590100 ms CreateObjectMapping: 0.501200 ms MarkObjects: 19.875300 ms DeleteObjects: 0.025000 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' time: 0.057200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8464. Total: 30.326800 ms (FindLiveObjects: 2.336200 ms CreateObjectMapping: 0.787000 ms MarkObjects: 27.168100 ms DeleteObjects: 0.034300 ms) Baking Scene: Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 29.111200 ms (FindLiveObjects: 1.320800 ms CreateObjectMapping: 0.493100 ms MarkObjects: 27.069700 ms DeleteObjects: 0.226900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 34.744600 ms (FindLiveObjects: 1.938000 ms CreateObjectMapping: 0.767700 ms MarkObjects: 32.011800 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 33.696600 ms (FindLiveObjects: 1.948600 ms CreateObjectMapping: 0.871500 ms MarkObjects: 30.846000 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 23.253800 ms (FindLiveObjects: 1.283900 ms CreateObjectMapping: 0.517800 ms MarkObjects: 21.393900 ms DeleteObjects: 0.057800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 21.467100 ms (FindLiveObjects: 1.390100 ms CreateObjectMapping: 0.499400 ms MarkObjects: 19.552300 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 24.564200 ms (FindLiveObjects: 2.447300 ms CreateObjectMapping: 0.954900 ms MarkObjects: 21.135400 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 30.794600 ms (FindLiveObjects: 1.902900 ms CreateObjectMapping: 0.645000 ms MarkObjects: 28.213400 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.333200 ms (FindLiveObjects: 1.286300 ms CreateObjectMapping: 0.466400 ms MarkObjects: 20.541800 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 30.119300 ms (FindLiveObjects: 1.884800 ms CreateObjectMapping: 0.758500 ms MarkObjects: 27.447700 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.323700 ms (FindLiveObjects: 1.445100 ms CreateObjectMapping: 0.496600 ms MarkObjects: 20.313600 ms DeleteObjects: 0.067600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 36.687300 ms (FindLiveObjects: 1.358700 ms CreateObjectMapping: 0.505400 ms MarkObjects: 34.763900 ms DeleteObjects: 0.058300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 22.709200 ms (FindLiveObjects: 1.430600 ms CreateObjectMapping: 0.498900 ms MarkObjects: 20.752200 ms DeleteObjects: 0.026800 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' time: 0.047200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19291. Total: 49.571200 ms (FindLiveObjects: 3.080000 ms CreateObjectMapping: 0.966600 ms MarkObjects: 45.483500 ms DeleteObjects: 0.040200 ms) Baking Scene: BR_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.021 seconds file read: 0.001 seconds (2.143 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity - GUID: 88a68ea3570d81844971a8a4a169a7eb... done. [Time: 22.945700 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.75 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.59 ms. ----- Total AssetImport time: 1.738860s, AssetImport time: 0.543762s, Asset hashing: 0.021156s [2.1 MB, 101.292923 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000314s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (2.143 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity - GUID: 88a68ea3570d81844971a8a4a169a7eb... done. [Time: 14.802000 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.01 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.472607s, AssetImport time: 0.738898s, Asset hashing: 0.003793s [2.1 MB, 564.971069 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000205s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 299 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 1698 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 28.074400 ms (FindLiveObjects: 1.791600 ms CreateObjectMapping: 0.583100 ms MarkObjects: 23.456800 ms DeleteObjects: 2.242100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 26.639900 ms (FindLiveObjects: 1.727700 ms CreateObjectMapping: 0.724200 ms MarkObjects: 24.157800 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 36.328500 ms (FindLiveObjects: 1.420500 ms CreateObjectMapping: 0.495100 ms MarkObjects: 34.379300 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 21.986400 ms (FindLiveObjects: 1.664800 ms CreateObjectMapping: 0.550200 ms MarkObjects: 19.745400 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 28.900300 ms (FindLiveObjects: 1.761500 ms CreateObjectMapping: 0.536500 ms MarkObjects: 26.556200 ms DeleteObjects: 0.045000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 35.870800 ms (FindLiveObjects: 2.416900 ms CreateObjectMapping: 0.949200 ms MarkObjects: 32.474200 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 34.506800 ms (FindLiveObjects: 1.735900 ms CreateObjectMapping: 0.542600 ms MarkObjects: 32.168600 ms DeleteObjects: 0.058800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 35.068800 ms (FindLiveObjects: 1.334100 ms CreateObjectMapping: 0.500800 ms MarkObjects: 33.193100 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 25.864900 ms (FindLiveObjects: 1.847100 ms CreateObjectMapping: 0.652400 ms MarkObjects: 23.337300 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 37.856400 ms (FindLiveObjects: 2.322800 ms CreateObjectMapping: 0.971500 ms MarkObjects: 34.524100 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 21.941700 ms (FindLiveObjects: 1.600400 ms CreateObjectMapping: 0.516700 ms MarkObjects: 19.797000 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 23.770900 ms (FindLiveObjects: 1.372800 ms CreateObjectMapping: 0.508900 ms MarkObjects: 21.844300 ms DeleteObjects: 0.044000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 27.267900 ms (FindLiveObjects: 2.664100 ms CreateObjectMapping: 1.348700 ms MarkObjects: 23.214400 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 26.393500 ms (FindLiveObjects: 2.023900 ms CreateObjectMapping: 0.620700 ms MarkObjects: 23.725400 ms DeleteObjects: 0.022300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 26.225300 ms (FindLiveObjects: 1.956300 ms CreateObjectMapping: 0.598300 ms MarkObjects: 23.644700 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 39.584900 ms (FindLiveObjects: 2.288000 ms CreateObjectMapping: 0.666000 ms MarkObjects: 36.559400 ms DeleteObjects: 0.070200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 39.136800 ms (FindLiveObjects: 1.880100 ms CreateObjectMapping: 0.688000 ms MarkObjects: 36.531700 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 28.414700 ms (FindLiveObjects: 1.344800 ms CreateObjectMapping: 0.925100 ms MarkObjects: 26.085800 ms DeleteObjects: 0.057800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 22.653500 ms (FindLiveObjects: 1.282700 ms CreateObjectMapping: 0.490900 ms MarkObjects: 20.848700 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 21.627600 ms (FindLiveObjects: 1.687500 ms CreateObjectMapping: 0.503700 ms MarkObjects: 19.400600 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 32.940800 ms (FindLiveObjects: 1.642900 ms CreateObjectMapping: 1.003900 ms MarkObjects: 30.230400 ms DeleteObjects: 0.062600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 29.932400 ms (FindLiveObjects: 3.384000 ms CreateObjectMapping: 2.302800 ms MarkObjects: 24.186100 ms DeleteObjects: 0.058700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 22.480700 ms (FindLiveObjects: 1.330900 ms CreateObjectMapping: 0.496000 ms MarkObjects: 20.619900 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 32.727700 ms (FindLiveObjects: 1.769900 ms CreateObjectMapping: 0.635400 ms MarkObjects: 30.286600 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 33.943000 ms (FindLiveObjects: 2.032500 ms CreateObjectMapping: 0.743700 ms MarkObjects: 31.123900 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 26.528300 ms (FindLiveObjects: 1.627600 ms CreateObjectMapping: 0.505200 ms MarkObjects: 24.363600 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 23.852300 ms (FindLiveObjects: 2.432900 ms CreateObjectMapping: 0.910900 ms MarkObjects: 20.477100 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 22.968900 ms (FindLiveObjects: 1.823800 ms CreateObjectMapping: 0.661000 ms MarkObjects: 20.456500 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 31.975100 ms (FindLiveObjects: 1.464900 ms CreateObjectMapping: 0.500500 ms MarkObjects: 29.971900 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 43.206600 ms (FindLiveObjects: 3.375300 ms CreateObjectMapping: 1.153300 ms MarkObjects: 38.613700 ms DeleteObjects: 0.062600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 23.583900 ms (FindLiveObjects: 1.443800 ms CreateObjectMapping: 0.512900 ms MarkObjects: 21.596400 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 32.167500 ms (FindLiveObjects: 1.735800 ms CreateObjectMapping: 0.701700 ms MarkObjects: 29.693700 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 22.397500 ms (FindLiveObjects: 1.618000 ms CreateObjectMapping: 0.602800 ms MarkObjects: 20.150900 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 31.295000 ms (FindLiveObjects: 1.581000 ms CreateObjectMapping: 0.592300 ms MarkObjects: 29.075300 ms DeleteObjects: 0.045500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 37.158000 ms (FindLiveObjects: 1.462700 ms CreateObjectMapping: 0.522200 ms MarkObjects: 35.122700 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 26.896300 ms (FindLiveObjects: 1.722000 ms CreateObjectMapping: 0.531000 ms MarkObjects: 24.606200 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 23.004400 ms (FindLiveObjects: 1.622900 ms CreateObjectMapping: 0.548700 ms MarkObjects: 20.802900 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 28.320100 ms (FindLiveObjects: 1.464500 ms CreateObjectMapping: 0.496400 ms MarkObjects: 26.331000 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 32.303100 ms (FindLiveObjects: 1.517000 ms CreateObjectMapping: 0.487300 ms MarkObjects: 30.241300 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 30.005100 ms (FindLiveObjects: 1.481800 ms CreateObjectMapping: 0.585300 ms MarkObjects: 27.882400 ms DeleteObjects: 0.054600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 24.337900 ms (FindLiveObjects: 1.802100 ms CreateObjectMapping: 0.562000 ms MarkObjects: 21.934300 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 28.879800 ms (FindLiveObjects: 2.831300 ms CreateObjectMapping: 1.158900 ms MarkObjects: 24.859200 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 39.865100 ms (FindLiveObjects: 1.879400 ms CreateObjectMapping: 0.744800 ms MarkObjects: 37.193700 ms DeleteObjects: 0.045900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 55.102900 ms (FindLiveObjects: 2.579900 ms CreateObjectMapping: 1.101900 ms MarkObjects: 51.382200 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 35.732800 ms (FindLiveObjects: 1.431400 ms CreateObjectMapping: 0.512700 ms MarkObjects: 33.752800 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 30.373700 ms (FindLiveObjects: 1.614900 ms CreateObjectMapping: 0.652200 ms MarkObjects: 28.080600 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8141. Total: 23.650400 ms (FindLiveObjects: 1.457700 ms CreateObjectMapping: 0.529700 ms MarkObjects: 21.630700 ms DeleteObjects: 0.031600 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity' time: 0.049900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14602. Total: 54.082800 ms (FindLiveObjects: 2.318800 ms CreateObjectMapping: 0.738600 ms MarkObjects: 50.986700 ms DeleteObjects: 0.037600 ms) Baking Scene: IT_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.011 seconds file read: 0.001 seconds (1.231 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity - GUID: a45e9a39e75e1e440bccc8b970516b6f... done. [Time: 24.388300 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.93 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.44 ms. ----- Total AssetImport time: 1.771608s, AssetImport time: 0.549798s, Asset hashing: 0.011891s [1.2 MB, 103.507797 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000233s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (1.231 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity - GUID: a45e9a39e75e1e440bccc8b970516b6f... done. [Time: 18.115400 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.98 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.441391s, AssetImport time: 0.683574s, Asset hashing: 0.003007s [1.2 MB, 409.345215 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000350s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 284 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.17 GB. System memory in use after: 1.16 GB. Unloading 1604 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 41.714400 ms (FindLiveObjects: 2.207100 ms CreateObjectMapping: 0.716800 ms MarkObjects: 34.557200 ms DeleteObjects: 4.232000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 26.154700 ms (FindLiveObjects: 1.615500 ms CreateObjectMapping: 0.556600 ms MarkObjects: 23.895400 ms DeleteObjects: 0.085700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 33.654700 ms (FindLiveObjects: 2.536600 ms CreateObjectMapping: 0.911600 ms MarkObjects: 30.160500 ms DeleteObjects: 0.044700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 21.209100 ms (FindLiveObjects: 1.356300 ms CreateObjectMapping: 0.487600 ms MarkObjects: 19.339300 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 30.143000 ms (FindLiveObjects: 1.813900 ms CreateObjectMapping: 0.666600 ms MarkObjects: 27.611600 ms DeleteObjects: 0.050100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 31.056800 ms (FindLiveObjects: 1.886800 ms CreateObjectMapping: 0.760400 ms MarkObjects: 28.360300 ms DeleteObjects: 0.048200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 38.342000 ms (FindLiveObjects: 2.000400 ms CreateObjectMapping: 0.668500 ms MarkObjects: 35.642000 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 26.662600 ms (FindLiveObjects: 1.948500 ms CreateObjectMapping: 0.726700 ms MarkObjects: 23.961100 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 58.902000 ms (FindLiveObjects: 3.613000 ms CreateObjectMapping: 1.249700 ms MarkObjects: 53.998200 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 22.267700 ms (FindLiveObjects: 1.365600 ms CreateObjectMapping: 0.594100 ms MarkObjects: 20.281600 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 30.537200 ms (FindLiveObjects: 1.379600 ms CreateObjectMapping: 0.509900 ms MarkObjects: 28.602500 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 39.203800 ms (FindLiveObjects: 2.196400 ms CreateObjectMapping: 0.935200 ms MarkObjects: 36.026100 ms DeleteObjects: 0.045000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 41.984700 ms (FindLiveObjects: 1.310500 ms CreateObjectMapping: 0.483000 ms MarkObjects: 40.146300 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 30.174700 ms (FindLiveObjects: 2.536400 ms CreateObjectMapping: 1.104100 ms MarkObjects: 26.508000 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 38.254100 ms (FindLiveObjects: 2.947900 ms CreateObjectMapping: 1.091800 ms MarkObjects: 34.167100 ms DeleteObjects: 0.045800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 28.112100 ms (FindLiveObjects: 2.808600 ms CreateObjectMapping: 1.196600 ms MarkObjects: 24.072800 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 33.171700 ms (FindLiveObjects: 3.408200 ms CreateObjectMapping: 2.176600 ms MarkObjects: 27.545300 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 29.184900 ms (FindLiveObjects: 1.631300 ms CreateObjectMapping: 0.535100 ms MarkObjects: 26.929500 ms DeleteObjects: 0.088200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 35.725700 ms (FindLiveObjects: 2.824800 ms CreateObjectMapping: 1.143800 ms MarkObjects: 31.723000 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 24.895900 ms (FindLiveObjects: 1.648600 ms CreateObjectMapping: 0.507000 ms MarkObjects: 22.708400 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 29.924700 ms (FindLiveObjects: 2.819800 ms CreateObjectMapping: 1.252600 ms MarkObjects: 25.818400 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 28.275900 ms (FindLiveObjects: 2.867800 ms CreateObjectMapping: 1.024000 ms MarkObjects: 24.334500 ms DeleteObjects: 0.048300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.14 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8144. Total: 33.161300 ms (FindLiveObjects: 2.080300 ms CreateObjectMapping: 0.638100 ms MarkObjects: 30.404900 ms DeleteObjects: 0.036800 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' time: 0.030300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9531. Total: 35.675500 ms (FindLiveObjects: 2.527900 ms CreateObjectMapping: 0.809300 ms MarkObjects: 32.284900 ms DeleteObjects: 0.052100 ms) Baking Scene: Waterworld_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.010 seconds file read: 0.000 seconds (0.038 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity - GUID: 60a28083ae741814790d193237bd1b6d... done. [Time: 36.021800 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.92 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.654813s, AssetImport time: 0.600032s, Asset hashing: 0.010311s [38.6 KB, 3.651372 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000535s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.038 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity - GUID: 60a28083ae741814790d193237bd1b6d... done. [Time: 20.025500 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.14 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.493625s, AssetImport time: 0.637107s, Asset hashing: 0.001226s [38.5 KB, 30.708841 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000232s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' time: 0.037000 ms Unloading 305 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.42 GB. System memory in use after: 1.40 GB. Unloading 986 unused Assets to reduce memory usage. Loaded Objects now: 8621. Total: 46.586000 ms (FindLiveObjects: 3.459400 ms CreateObjectMapping: 1.108700 ms MarkObjects: 39.936100 ms DeleteObjects: 2.080600 ms) Baking Scene: Waterworld_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' time: 0.194500 ms Unloading 19 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.46 GB. System memory in use after: 1.45 GB. Unloading 423 unused Assets to reduce memory usage. Loaded Objects now: 156994. Total: 160.099800 ms (FindLiveObjects: 20.513600 ms CreateObjectMapping: 7.842800 ms MarkObjects: 128.624800 ms DeleteObjects: 3.117700 ms) Baking Scene: Waterworld_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.052 seconds file read: 0.016 seconds (32.922 MB) wait for write: 0.021 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.045 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity - GUID: 39439cfd2acd2ad4eb5f18130a0774cb... done. [Time: 28.624800 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.84 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.824168s, AssetImport time: 0.467639s, Asset hashing: 0.052864s [32.9 MB, 622.770325 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000256s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.047 seconds file read: 0.014 seconds (32.922 MB) wait for write: 0.023 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.045 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity - GUID: 39439cfd2acd2ad4eb5f18130a0774cb... done. [Time: 10.012400 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.70 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.44 ms. ----- Total AssetImport time: 1.334487s, AssetImport time: 0.548387s, Asset hashing: 0.047438s [32.9 MB, 694.001160 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000204s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' time: 0.031400 ms Unloading 290 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.51 GB. System memory in use after: 1.51 GB. Unloading 771 unused Assets to reduce memory usage. Loaded Objects now: 25757. Total: 45.071400 ms (FindLiveObjects: 6.168300 ms CreateObjectMapping: 1.828700 ms MarkObjects: 36.272400 ms DeleteObjects: 0.801200 ms) Baking Scene: Waterworld_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.016 seconds file read: 0.004 seconds (3.619 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity - GUID: f6d427d62fc681347883368a67774001... done. [Time: 31.913700 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.16 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.57 ms. ----- Total AssetImport time: 1.889189s, AssetImport time: 0.514589s, Asset hashing: 0.016459s [3.6 MB, 219.861206 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000345s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.011 seconds file read: 0.003 seconds (3.618 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity - GUID: f6d427d62fc681347883368a67774001... done. [Time: 12.955900 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.51 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.93 ms. ----- Total AssetImport time: 1.367807s, AssetImport time: 0.645202s, Asset hashing: 0.012117s [3.6 MB, 298.585602 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000242s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' time: 0.042500 ms Unloading 277 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.48 GB. System memory in use after: 1.45 GB. Unloading 1620 unused Assets to reduce memory usage. Loaded Objects now: 8167. Total: 31.333700 ms (FindLiveObjects: 2.656200 ms CreateObjectMapping: 0.674200 ms MarkObjects: 21.157100 ms DeleteObjects: 6.845500 ms) Baking Scene: Waterworld_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.22 GB. System memory in use after: 1.22 GB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 23.812600 ms (FindLiveObjects: 2.404800 ms CreateObjectMapping: 0.568700 ms MarkObjects: 20.782500 ms DeleteObjects: 0.055200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 30.456800 ms (FindLiveObjects: 2.477700 ms CreateObjectMapping: 0.585000 ms MarkObjects: 27.355700 ms DeleteObjects: 0.037800 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' time: 0.036100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.23 GB. System memory in use after: 1.23 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 25360. Total: 47.689800 ms (FindLiveObjects: 4.214700 ms CreateObjectMapping: 1.225300 ms MarkObjects: 42.204400 ms DeleteObjects: 0.044600 ms) Baking Scene: Waterworld_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.026 seconds file read: 0.007 seconds (4.454 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.015 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity - GUID: 049d89990de03134cb0285e008ca325f... done. [Time: 38.097600 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.39 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.868576s, AssetImport time: 0.469069s, Asset hashing: 0.026696s [4.5 MB, 166.826248 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000437s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.019 seconds file read: 0.003 seconds (4.454 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.019 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity - GUID: 049d89990de03134cb0285e008ca325f... done. [Time: 18.213300 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.28 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.619895s, AssetImport time: 0.732477s, Asset hashing: 0.020708s [4.5 MB, 215.094574 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000239s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' time: 0.036100 ms Unloading 222 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.22 GB. System memory in use after: 1.22 GB. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 8446. Total: 25.382200 ms (FindLiveObjects: 2.793400 ms CreateObjectMapping: 0.656600 ms MarkObjects: 21.762800 ms DeleteObjects: 0.168500 ms) Baking Scene: Waterworld_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' time: 0.089600 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) System memory in use before: 1.23 GB. System memory in use after: 1.23 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 12495. Total: 28.280200 ms (FindLiveObjects: 3.053500 ms CreateObjectMapping: 0.761200 ms MarkObjects: 24.394200 ms DeleteObjects: 0.070200 ms) Baking Scene: Waterworld_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.474 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity - GUID: b8a41b5dc21945d43a56cc0ba8b0dbbe... done. [Time: 33.121200 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.06 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.806951s, AssetImport time: 0.493162s, Asset hashing: 0.006416s [485.7 KB, 73.931236 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000260s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.474 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity - GUID: b8a41b5dc21945d43a56cc0ba8b0dbbe... done. [Time: 17.259600 ms] Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.58 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.523672s, AssetImport time: 0.622863s, Asset hashing: 0.001875s [485.7 KB, 252.931427 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000198s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 266 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.23 GB. System memory in use after: 1.23 GB. Unloading 640 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 42.427500 ms (FindLiveObjects: 2.831200 ms CreateObjectMapping: 0.624700 ms MarkObjects: 38.570700 ms DeleteObjects: 0.400100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 36.212000 ms (FindLiveObjects: 3.284600 ms CreateObjectMapping: 1.010400 ms MarkObjects: 31.875800 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 23.464600 ms (FindLiveObjects: 2.801800 ms CreateObjectMapping: 0.796700 ms MarkObjects: 19.833400 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 23.638300 ms (FindLiveObjects: 2.480800 ms CreateObjectMapping: 0.597500 ms MarkObjects: 20.510600 ms DeleteObjects: 0.047800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 25.644600 ms (FindLiveObjects: 2.757800 ms CreateObjectMapping: 0.655400 ms MarkObjects: 22.199000 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 47.361600 ms (FindLiveObjects: 3.738100 ms CreateObjectMapping: 0.877500 ms MarkObjects: 42.657800 ms DeleteObjects: 0.086700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 41.907000 ms (FindLiveObjects: 4.185600 ms CreateObjectMapping: 1.164000 ms MarkObjects: 36.507300 ms DeleteObjects: 0.048500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 23.711100 ms (FindLiveObjects: 2.475700 ms CreateObjectMapping: 0.609800 ms MarkObjects: 20.569500 ms DeleteObjects: 0.055300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 42.381200 ms (FindLiveObjects: 4.324100 ms CreateObjectMapping: 1.466000 ms MarkObjects: 36.556900 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 30.428100 ms (FindLiveObjects: 2.184800 ms CreateObjectMapping: 0.625600 ms MarkObjects: 27.581400 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 25.757000 ms (FindLiveObjects: 2.896300 ms CreateObjectMapping: 1.058900 ms MarkObjects: 21.771700 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 54.017500 ms (FindLiveObjects: 3.367000 ms CreateObjectMapping: 1.008600 ms MarkObjects: 49.591700 ms DeleteObjects: 0.048800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 24.929300 ms (FindLiveObjects: 2.889000 ms CreateObjectMapping: 0.800100 ms MarkObjects: 21.203400 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 23.052700 ms (FindLiveObjects: 2.422200 ms CreateObjectMapping: 0.551300 ms MarkObjects: 20.047400 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 51.961700 ms (FindLiveObjects: 4.047500 ms CreateObjectMapping: 0.834700 ms MarkObjects: 47.012800 ms DeleteObjects: 0.065100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 41.176700 ms (FindLiveObjects: 3.798100 ms CreateObjectMapping: 1.248700 ms MarkObjects: 36.094900 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 48.817900 ms (FindLiveObjects: 5.527700 ms CreateObjectMapping: 1.305300 ms MarkObjects: 41.898200 ms DeleteObjects: 0.084400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 40.352000 ms (FindLiveObjects: 3.873000 ms CreateObjectMapping: 1.476000 ms MarkObjects: 34.962900 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 22.909800 ms (FindLiveObjects: 2.244200 ms CreateObjectMapping: 0.530900 ms MarkObjects: 20.030700 ms DeleteObjects: 0.103000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 34.642600 ms (FindLiveObjects: 2.544300 ms CreateObjectMapping: 0.749700 ms MarkObjects: 31.319600 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 24.377300 ms (FindLiveObjects: 2.662800 ms CreateObjectMapping: 0.702900 ms MarkObjects: 20.985700 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 47.036300 ms (FindLiveObjects: 3.850800 ms CreateObjectMapping: 1.106400 ms MarkObjects: 42.047600 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 29.801000 ms (FindLiveObjects: 2.826800 ms CreateObjectMapping: 0.669000 ms MarkObjects: 26.269400 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 23.428700 ms (FindLiveObjects: 2.429100 ms CreateObjectMapping: 0.633200 ms MarkObjects: 20.321600 ms DeleteObjects: 0.043700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 25.670700 ms (FindLiveObjects: 2.474100 ms CreateObjectMapping: 0.608400 ms MarkObjects: 22.515400 ms DeleteObjects: 0.071800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 26.880800 ms (FindLiveObjects: 3.328300 ms CreateObjectMapping: 1.091400 ms MarkObjects: 22.397600 ms DeleteObjects: 0.062300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 22.052500 ms (FindLiveObjects: 2.090600 ms CreateObjectMapping: 0.514600 ms MarkObjects: 19.420100 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 30.623200 ms (FindLiveObjects: 3.789900 ms CreateObjectMapping: 1.046600 ms MarkObjects: 25.759100 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 27.383300 ms (FindLiveObjects: 2.478700 ms CreateObjectMapping: 0.641300 ms MarkObjects: 24.230700 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 26.201200 ms (FindLiveObjects: 2.580800 ms CreateObjectMapping: 0.576800 ms MarkObjects: 23.016700 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 23.000800 ms (FindLiveObjects: 2.356200 ms CreateObjectMapping: 0.596000 ms MarkObjects: 20.020400 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 34.178100 ms (FindLiveObjects: 2.083200 ms CreateObjectMapping: 0.539100 ms MarkObjects: 31.529200 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 22.794600 ms (FindLiveObjects: 2.062100 ms CreateObjectMapping: 0.518200 ms MarkObjects: 20.186200 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 37.490300 ms (FindLiveObjects: 2.889700 ms CreateObjectMapping: 0.801500 ms MarkObjects: 33.758500 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 23.457400 ms (FindLiveObjects: 2.419800 ms CreateObjectMapping: 0.612200 ms MarkObjects: 20.388300 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 23.841200 ms (FindLiveObjects: 2.458500 ms CreateObjectMapping: 0.663600 ms MarkObjects: 20.686700 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 34.447600 ms (FindLiveObjects: 3.857200 ms CreateObjectMapping: 1.144500 ms MarkObjects: 29.417300 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 25.957000 ms (FindLiveObjects: 2.908800 ms CreateObjectMapping: 0.533100 ms MarkObjects: 22.448800 ms DeleteObjects: 0.065400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 48.902900 ms (FindLiveObjects: 4.795400 ms CreateObjectMapping: 1.896700 ms MarkObjects: 42.181600 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 23.856700 ms (FindLiveObjects: 2.424100 ms CreateObjectMapping: 0.577100 ms MarkObjects: 20.828600 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 28.720300 ms (FindLiveObjects: 2.254600 ms CreateObjectMapping: 0.611000 ms MarkObjects: 25.821900 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 32.230200 ms (FindLiveObjects: 3.215600 ms CreateObjectMapping: 1.834500 ms MarkObjects: 27.143800 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 22.890600 ms (FindLiveObjects: 2.195800 ms CreateObjectMapping: 0.547800 ms MarkObjects: 20.118600 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 22.578200 ms (FindLiveObjects: 2.376300 ms CreateObjectMapping: 0.532900 ms MarkObjects: 19.636100 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 38.658500 ms (FindLiveObjects: 3.745700 ms CreateObjectMapping: 1.013700 ms MarkObjects: 33.865100 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 28.586800 ms (FindLiveObjects: 2.125600 ms CreateObjectMapping: 0.579000 ms MarkObjects: 25.842800 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 35.634700 ms (FindLiveObjects: 2.644300 ms CreateObjectMapping: 0.708300 ms MarkObjects: 32.235400 ms DeleteObjects: 0.046000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 28.428600 ms (FindLiveObjects: 2.693700 ms CreateObjectMapping: 0.720600 ms MarkObjects: 24.967500 ms DeleteObjects: 0.045800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 38.068700 ms (FindLiveObjects: 3.369700 ms CreateObjectMapping: 1.789700 ms MarkObjects: 32.869600 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 30.831500 ms (FindLiveObjects: 2.449900 ms CreateObjectMapping: 0.888000 ms MarkObjects: 27.448600 ms DeleteObjects: 0.044000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 41.709500 ms (FindLiveObjects: 3.903800 ms CreateObjectMapping: 0.791300 ms MarkObjects: 36.980800 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 23.340700 ms (FindLiveObjects: 2.120600 ms CreateObjectMapping: 0.563000 ms MarkObjects: 20.612800 ms DeleteObjects: 0.043800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 57.039100 ms (FindLiveObjects: 3.534600 ms CreateObjectMapping: 1.159000 ms MarkObjects: 52.311000 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 35.292900 ms (FindLiveObjects: 3.263700 ms CreateObjectMapping: 0.880600 ms MarkObjects: 31.120000 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 35.688300 ms (FindLiveObjects: 2.675200 ms CreateObjectMapping: 0.742700 ms MarkObjects: 32.232600 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 54.863700 ms (FindLiveObjects: 3.689200 ms CreateObjectMapping: 1.139000 ms MarkObjects: 49.964500 ms DeleteObjects: 0.069700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 28.090500 ms (FindLiveObjects: 3.093300 ms CreateObjectMapping: 0.712500 ms MarkObjects: 24.223900 ms DeleteObjects: 0.059700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 31.505000 ms (FindLiveObjects: 2.250000 ms CreateObjectMapping: 0.580900 ms MarkObjects: 28.622400 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 24.395700 ms (FindLiveObjects: 2.224500 ms CreateObjectMapping: 0.583100 ms MarkObjects: 21.549700 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 22.484700 ms (FindLiveObjects: 2.044900 ms CreateObjectMapping: 0.498100 ms MarkObjects: 19.910400 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 40.110700 ms (FindLiveObjects: 2.510500 ms CreateObjectMapping: 0.730600 ms MarkObjects: 36.833900 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 38.392500 ms (FindLiveObjects: 4.043700 ms CreateObjectMapping: 2.043800 ms MarkObjects: 32.262600 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 36.328900 ms (FindLiveObjects: 2.491700 ms CreateObjectMapping: 0.690800 ms MarkObjects: 33.028600 ms DeleteObjects: 0.116500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 26.946500 ms (FindLiveObjects: 2.145400 ms CreateObjectMapping: 0.704100 ms MarkObjects: 24.064400 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 51.909000 ms (FindLiveObjects: 3.937500 ms CreateObjectMapping: 1.267000 ms MarkObjects: 46.652700 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 31.181700 ms (FindLiveObjects: 2.493900 ms CreateObjectMapping: 0.578100 ms MarkObjects: 28.082600 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 22.660800 ms (FindLiveObjects: 2.869700 ms CreateObjectMapping: 0.666600 ms MarkObjects: 19.085800 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 42.327900 ms (FindLiveObjects: 4.743900 ms CreateObjectMapping: 1.090700 ms MarkObjects: 36.460900 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 27.764300 ms (FindLiveObjects: 4.424500 ms CreateObjectMapping: 0.808500 ms MarkObjects: 22.497400 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 22.566600 ms (FindLiveObjects: 2.491700 ms CreateObjectMapping: 0.607100 ms MarkObjects: 19.436400 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 38.454300 ms (FindLiveObjects: 4.238700 ms CreateObjectMapping: 1.420800 ms MarkObjects: 32.755200 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 23.055400 ms (FindLiveObjects: 2.390500 ms CreateObjectMapping: 0.597300 ms MarkObjects: 20.041100 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 37.532400 ms (FindLiveObjects: 2.618800 ms CreateObjectMapping: 0.689300 ms MarkObjects: 34.190000 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 27.950300 ms (FindLiveObjects: 2.510200 ms CreateObjectMapping: 0.715300 ms MarkObjects: 24.663700 ms DeleteObjects: 0.060000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 31.484400 ms (FindLiveObjects: 3.117700 ms CreateObjectMapping: 0.871800 ms MarkObjects: 27.462800 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 23.557700 ms (FindLiveObjects: 2.754400 ms CreateObjectMapping: 0.554000 ms MarkObjects: 20.219700 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 22.995300 ms (FindLiveObjects: 2.583700 ms CreateObjectMapping: 0.580000 ms MarkObjects: 19.803500 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 48.756500 ms (FindLiveObjects: 3.339200 ms CreateObjectMapping: 0.985300 ms MarkObjects: 44.375700 ms DeleteObjects: 0.055200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 38.011100 ms (FindLiveObjects: 2.997500 ms CreateObjectMapping: 1.053200 ms MarkObjects: 33.901400 ms DeleteObjects: 0.057900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 37.601000 ms (FindLiveObjects: 4.825300 ms CreateObjectMapping: 1.573200 ms MarkObjects: 31.132500 ms DeleteObjects: 0.068500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 26.555600 ms (FindLiveObjects: 2.434200 ms CreateObjectMapping: 0.678200 ms MarkObjects: 23.411400 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 50.772600 ms (FindLiveObjects: 3.828000 ms CreateObjectMapping: 1.371600 ms MarkObjects: 45.496400 ms DeleteObjects: 0.075100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 50.319700 ms (FindLiveObjects: 3.320300 ms CreateObjectMapping: 1.436000 ms MarkObjects: 45.515900 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 29.345000 ms (FindLiveObjects: 2.560500 ms CreateObjectMapping: 0.669600 ms MarkObjects: 26.088100 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 35.564200 ms (FindLiveObjects: 2.783000 ms CreateObjectMapping: 0.827000 ms MarkObjects: 31.897700 ms DeleteObjects: 0.055500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 52.456700 ms (FindLiveObjects: 3.532100 ms CreateObjectMapping: 1.286700 ms MarkObjects: 47.602700 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 23.233200 ms (FindLiveObjects: 2.646400 ms CreateObjectMapping: 0.621100 ms MarkObjects: 19.892300 ms DeleteObjects: 0.072000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 41.369300 ms (FindLiveObjects: 3.803200 ms CreateObjectMapping: 1.221900 ms MarkObjects: 36.302700 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 26.028300 ms (FindLiveObjects: 2.862400 ms CreateObjectMapping: 0.659200 ms MarkObjects: 22.476300 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 31.214200 ms (FindLiveObjects: 2.982400 ms CreateObjectMapping: 1.072500 ms MarkObjects: 27.089200 ms DeleteObjects: 0.068700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 28.192800 ms (FindLiveObjects: 2.443900 ms CreateObjectMapping: 0.615700 ms MarkObjects: 25.095300 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 28.675600 ms (FindLiveObjects: 5.614500 ms CreateObjectMapping: 1.308800 ms MarkObjects: 21.688300 ms DeleteObjects: 0.061800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 46.154100 ms (FindLiveObjects: 3.774400 ms CreateObjectMapping: 1.210200 ms MarkObjects: 41.138900 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 37.496200 ms (FindLiveObjects: 3.674800 ms CreateObjectMapping: 1.248700 ms MarkObjects: 32.528500 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 37.270000 ms (FindLiveObjects: 3.030500 ms CreateObjectMapping: 0.826500 ms MarkObjects: 33.326500 ms DeleteObjects: 0.085300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 48.787200 ms (FindLiveObjects: 3.628900 ms CreateObjectMapping: 1.228600 ms MarkObjects: 43.895800 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8159. 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-r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.Lang.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\Boo.Lang.dll" -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_2_14 -define:UNITY_2018_2 -define:UNITY_2018 -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:ENABLE_AUDIO -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_DUCK_TYPING -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_SPRITES -define:ENABLE_GRID -define:ENABLE_TILEMAP -define:ENABLE_TERRAIN -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_DIRECTOR -define:ENABLE_UNET -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_WEBCAM -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES_COLLAB -define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_HUB -define:ENABLE_CLOUD_PROJECT_ID -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_CLOUD_SERVICES_UNET -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_TIMELINE -define:ENABLE_EDITOR_METRICS -define:ENABLE_EDITOR_METRICS_CACHING -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:INCLUDE_DYNAMIC_GI -define:INCLUDE_GI -define:ENABLE_MONO_BDWGC -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:INCLUDE_PUBNUB -define:ENABLE_VIDEO -define:ENABLE_PACKMAN -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_LOCALIZATION -define:PLATFORM_STANDALONE_WIN -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_EVENT_QUEUE -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_VR -define:ENABLE_AR -define:ENABLE_WEBSOCKET_HOST -define:ENABLE_MONO -define:NET_4_6 -define:UNITY_PRO_LICENSE -define:SIMUZEN -define:CROSS_PLATFORM_INPUT -define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE -define:PLAYMAKER -define:PLAYMAKER_1_8_OR_NEWER -define:VEGETATION_STUDIO -define:AMPLIFY_SHADER_EDITOR -define:PLAYMAKER_1_8_5_OR_NEWER -define:TOUCH_REACT -define:ODIN_INSPECTOR -define:PROBUILDER_FBX_ENABLED -define:UNITY_POST_PROCESSING_STACK_V1 -define:CASCADE -define:CT_RTV -define:CTS_PRESENT -define:__MICROSPLAT__ -define:__MICROSPLAT_DETAILRESAMPLE__ -define:__MICROSPLAT_ALPHAHOLE__ -define:__MICROSPLAT_TRIPLANAR__ -define:__MICROSPLAT_TESSELLATION__ -define:__MICROSPLAT_SNOW__ -define:__MICROSPLAT_STREAMS__ -define:__MICROSPLAT_GLOBALTEXTURE__ -define:__MICROSPLAT_TEXTURECLUSTERS__ -define:__MICROSPLAT_WINDGLITTER__ -define:__MICROSPLAT_TERRAINBLEND__ -define:PLAYMAKER_1_9 -define:PLAYMAKER_1_9_0 -define:PLAYMAKER_1_9_OR_NEWER Assets/configuration/scenes/Scripts/GlobalShaderVariables.cs Assets/configuration/test/OverrideConfigParams.cs Assets/configuration/test/TestPMAction.cs Assets/simuzen/CommonTools/7Zip/lzma.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/CameraController.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/HotKey.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/MultiDisplayUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/PathUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/Singleton.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/UnityVersion.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/MultiDisplayCameraCapture.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/SceenshotNamePresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCamera.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfig.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfigAsset.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCutter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotManager.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotNameParser.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotOverlay.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolution.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolutionPresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotTaker.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/TextureExporter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/UltimateScreenshotCreator.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/AndroidUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/CameraUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewController.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/iOsUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/LayoutUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/WebGLUtils.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostor.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostorAsset.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/HelperExtensions.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/ImpostorBakingTools.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/Triangulator.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/VersionInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactCollider.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactMesh.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TRSceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BakedBillboardController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardAtlasRenderer.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardMeshGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardShaderDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/IWindSource.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/VegetationItemShaderInterface.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/SceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/ScriptOrder/AwesomeTechnologiesScriptOrder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/UnityTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_Masks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_StorageAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Clipper/clipper.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/MapMagic/MapMagicInfiniteTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Sentieri/AddWaypointsToMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/TerraFirma/TerrafirmaExportTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/GrassPatchGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/ProceduralGrassPlane.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/WindBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/WindController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabRule.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabSpawner.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/BaseSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/CPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/GPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/AssetUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/CustomList.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/AnimationCurveExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/LayerMaskExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/ListExtentions.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/MeshExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/TextureExtention/TextureExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/DRCKD.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/KDTest.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/LightProbeUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MakeVisible.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MaskBackgroundCreator/MaskBackgroundCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MatrixTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MeshUtils.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PolygonUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PoolingSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/IHasRect.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/RectExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RandomNumberGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RTHolder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneMeshRaycaster.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneVegetationBaker/SceneVegetationBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SerializationSurrogateUtil.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/ShadowMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ThreadUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/IVegetationImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/SceneVegetationImporterSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorageTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Plugins/HeightmapUtil/HeightmapUtilDLL.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/RuntimeObjectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ColorTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/GrayscaleDensityMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ITextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatParamTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MicroSplatStreamControlMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/PerlinTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/RGBATextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskBase.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCachePool.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCache.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCacheController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemIndirectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemInstanceInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemModelInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BaseMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BeaconMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BroadCircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/CircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/LineMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/PolygonMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationBeacon.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationItemMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskLine.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_billboards.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_colliders.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_ComputeShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_editorAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_terrainMaterial.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_textureMasks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_vegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_VegetationLoader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_wind.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeSettings.cs Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Examples/APITester.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/AFPSCounter.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/Abstract/UpdatebleCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/BaseCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/FPSCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/FPSLevel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/OperationMode.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/DrawableLabel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelAnchor.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelEffect.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/AFPSRenderRecorder.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/UIUtils.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/WaitForSecondsUnscaled.cs Assets/simuzen/CommonTools/ColliderView/CV_Box2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Box3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Camera.cs Assets/simuzen/CommonTools/ColliderView/CV_Capsule3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Character3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Circle2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Common.cs Assets/simuzen/CommonTools/ColliderView/CV_Display.cs Assets/simuzen/CommonTools/ColliderView/CV_Edge2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Sphere3D.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProDebug.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProRemoteServer.cs Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSConstants.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSDemoController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFly.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFps.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSGaiaIntegration.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSHeightMap.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSLook.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaskPainter.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaterials.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMeshBlender.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSRuntimeTerrainHelper.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaderID.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaders.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSSingleton.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainStitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainTextureDetails.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWalk.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWorldAPIIntegration.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/BaseCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/DeactiveGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ICullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ImpostorCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ReflectionProbeCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RendererCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingCamera.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingManager.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingStatus.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingUtils.cs Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Assets/simuzen/CommonTools/CullingSystem/System/Utilities.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/MouseOrbit.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/Player.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DeformableSurface.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DepthCamera.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceData.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceMeshBuilder.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfacePhysicsSphere.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Basics.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Sequences.cs "Assets/simuzen/CommonTools/Drunk Man/Script/AutoRotate.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/Demo.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/FreeCamera.cs" Assets/simuzen/CommonTools/DynamicWater/DynamicWater/BuoyancyForce.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BuoyancyGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CameraFade.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CharacterRipples.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DemoGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DragRigidBody.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GameCamera.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GUILayout.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_HUDFPS.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_MouseSplash.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ObstructionGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_PoolGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SetCenterOfMass.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_Swimming.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ThirdPersonController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_UnderwaterThirdPersonAnimation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterBumpOffset.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterSplash.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWater.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAdvancedAmbient.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAmbientSimple.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverSimulation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/FluidVolume.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterCore.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMath.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMesh.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterSolver.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/MarkObstructionAsTerrain.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/SplashZone.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/UnderwaterFog.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/WaterDetector.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/CameraTrackingRefraction.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/RiverRenderer.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/BranchData.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Camera/CascadeCameraFollow.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeJunction.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeManager.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeMarker.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeReadMe.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeRoot.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeShaderSetting.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeTerrainManager.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/LandscapeStamper.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Mesh/CascadePathMesh.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/MultiThreadSetting.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Shader/ShaderInterface.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Tools/CascadeTextureGenerator.cs "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Config.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Helpers/FPSDisplay.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESLandscapeController.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESReadMe.cs" 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Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Incrementable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MaxValue.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinMax.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinValue.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/OnEditorChange.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/UnitsAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/AssetFolder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/DelayBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/DeltaBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Deque.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Either.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Hash.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Maybe.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MinHeap.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MultiTypedList.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MultiTypedReference.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Pool.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ProduceConsumeBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyHashSet.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyList.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/RingBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableDictionary.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableHashSet.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingAsset.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingFolder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/AbstractHoldDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/Detector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/DetectorLogicGate.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ExtendedFingerDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/FingerDirectionDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PalmDirectionDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PinchDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ProximityDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandPool.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandRepresentation.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/DebugHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/FingerModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandDrop.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandEnableDisable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandTransitionBehavior.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/IHandModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/TestHandFactory.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapDeviceInfo.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapHandController.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapImageRetriever.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapPreferences.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapServiceProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Concat.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/DirectQueryExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/DirectQueryOps.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/ListAndArrayExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/OfType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryWrapper.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Select.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SelectMany.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipWhile.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeWhile.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Where.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/WithPrevious.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Zip.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/RiggedFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/RiggedHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapCylindricalSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapRadialSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapSphericalSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ISpaceComponent.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ITransformer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpaceAnchor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/LeapTestBase.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/StationaryTestLeapProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/AssertHelper.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/BitConverterNonAlloc.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Comment.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ConnectionMonitor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/DisconnectionNotice.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EditorResources.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnableDepthBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnumEventTable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ExecutionOrder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FpsLabel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FrameRateControls.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/GuiRectUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/HandUtils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/InternalUtility.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableBehaviors.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableGameObjects.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/LeapUnityExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProfilerSample.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProgressBar.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeColliderGizmos.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoManager.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoToggle.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/SingleLayer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/TransformUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Utils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/EyeType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRTemporalWarping.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/TemporalWarpingStatus.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/VRHeightOffset.cs "Assets/simuzen/CommonTools/Line Renderer Pro/Scripts/LineRendererPro.cs" Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatObject.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatPropData.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatRuntimeUtil.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/TextureArrayConfig.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamCollider.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamEmitter.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamManager.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/MicroSplatBlendableObject.cs Assets/simuzen/CommonTools/MicroSplat/WindsAndGlitter/Scripts/GlitterLight.cs Assets/simuzen/CommonTools/playmaker/iTween/iTween.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActionHelpers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActivateGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddExplosionForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddScript.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddTorque.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFloatV2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFsmAction.cs 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Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorStabilizeFeet.cs 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Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Blink.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAllTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAnyTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolFlip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolNoneTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BroadcastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BuildString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallStaticMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeIn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeOut.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CapturePoseAsAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CollisionEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorRamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Comment.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ComponentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerIsGrounded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSimpleMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertEnumToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertMaterialToObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertSecondsToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateEmptyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CutToCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Debug/Assert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugDrawShape.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugLog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroySelf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetachChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetectDeviceOrientation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceOrientationEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DevicePlayFullScreenMovie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceShakeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceVibrate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugLine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugRay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawFullscreenColor.cs 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Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsNull.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsVisible.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectTagSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAngleToTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxisVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerCollisionFlags.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceAcceleration.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceRoll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDistance.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetEventInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariables.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetIPhoneSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetJointBreakInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLocationInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseX.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetNextChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetOwner.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParticleCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPreviousStateName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastAllInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenWidth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLeft.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringRight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSubstring.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSystemDateTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTagCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTimeInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTriggerInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVectorLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GotoPreviousState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIContentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIElementHitTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginAreaFollowObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutConfirmPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEmailField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFlexibleSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutRepeatButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSelectionGrid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToggle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToolbar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUITooltip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/HasComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IncrementRenderQueue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InterpolateTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InvokeMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsSleeping.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenResume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/KillDelayedEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevelNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/ColorCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerClearHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetNextHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRegisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRequestHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerUnregisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkCloseConnection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkConnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDestroy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDisconnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetAveragePing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectionsCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLastPing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLocalPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMaximumConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMessagePlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkDisconnectionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkErrorInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNextConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkHavePublicIpAddress.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInitializeServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInstantiate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsClient.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkPeerTypeSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLevelPrefix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLogLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMaxConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetIsMine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetViewId.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewRemoveRPCs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/PlayMakerRPCProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEventByProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/StartServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/NextFrameEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddRelativeForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddTorque2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Collision2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetCollision2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetJointBreak2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextLineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapArea2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapCircle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapPoint2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextRayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetRayCastHit2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetSpeed2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetTrigger2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsSleeping2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2dGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/RayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/ScreenPick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetCollider2dIsTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2dScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetHingeJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetWheelJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Sleep2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SmoothLookAt2d.cs "Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Touch Object 2d Event.cs" Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Trigger2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeAllRigidBodies2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeUp2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsHasKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomSound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlaySound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/RebuildTextures.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralBoolean.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProjectLocationToMap.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionEulerAngles.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionFromRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionAngleAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionBaseAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionEuler.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionInverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLookRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionRotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionSlerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomWait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Raycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RaycastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectOverlaps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformContainsScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformFlipLayoutAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToLocalPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToWorldPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorRectPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformWorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RemoveMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetGUIMatrix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetInputAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RestartLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RewindAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rotate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RotateGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSMAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SampleCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/AllowSceneActivation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/CreateScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneActivateChangedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneBuildIndex.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCountInBuildSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsDirty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsLoaded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsValid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetScenePath.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootGameObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneUnLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Internal/GetSceneActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MergeScenes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MoveGameObjectToScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendActiveSceneChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneUnLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SetActiveScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenPick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenToWorldPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventByName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventToFsm.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendMessage.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendRandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SequenceEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAllFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAmbientLight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioLoop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioPitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBoolValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraCullingMask.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraFOV.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetDrag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEnumValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFlareStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFloatValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogDensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIContentColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIDepth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUISkin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetHaloStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntFromFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetJointConnectedBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightCookie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightFlare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightIntensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightSpotAngle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMouseCursor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetObjectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetShadowStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetSkybox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetStringValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTagsOnChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureOffset.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVisibility.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Sleep.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothFollowAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAtDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartCoroutine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventBoolData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventFloatData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventIntData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventSentBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventStringData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector2Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector3Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringAppend.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringJoin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringSplit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringReplace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SwipeGestureEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TakeScreenshot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TestAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchGUIEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchObjectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TrackMouseMovement.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformInputToWorldSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Translate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetACosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetASine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetCosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetSine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetTan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasEnableRaycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasForceUpdateCanvases.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerGetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerSetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerCanvasRaycastFilterProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiBoolValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDragEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEventBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiFloatValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiIntValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiPointerEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiVector2ValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/EventTriggerActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemCurrentRayCastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemExecuteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerDataInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerEventDataInputButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiIsPointerOverUiObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnBeginDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnCancelEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDeselectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnEndDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnInitializePotentialDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnMoveEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerDownEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerEnterEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerExitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerUpEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnScrollEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSelectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnUpdateSelectedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiSetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementGetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementSetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationGetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationSetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetAnimationTriggers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionGetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionSetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonOnClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownAddOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownClearOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownGetSelectedData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicGetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicSetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldActivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldDeactivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetIsFocused.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetWasCanceled.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextEnd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextStart.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnValueChangeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetAsterixChar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRebuild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetNumberOfSteps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetSize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetNormalizedPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextGetText.cs 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Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Substract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/SetHandsPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3AddXYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Subtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Wait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeAllRigidBodies.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/FsmProcessor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Include/iTweenFSMEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/UpdateHelper.cs 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Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/EyeAdaptationComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FogComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FxaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/GrainComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/MotionBlurComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ScreenSpaceReflectionComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/TaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/UserLutComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/VignetteComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AmbientOcclusionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AntialiasingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BloomModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BuiltinDebugViewsModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ChromaticAberrationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ColorGradingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DepthOfFieldModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DitheringModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/EyeAdaptationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/FogModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/GrainModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/MotionBlurModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ScreenSpaceReflectionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/UserLutModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/VignetteModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingBehaviour.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingContext.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/ColorGradingCurve.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/GraphicsUtils.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/MaterialFactory.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/RenderTextureFactory.cs Assets/simuzen/CommonTools/PostProcessing/Utilities/CustomMotionTexture/ExampleWheelController.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Examples/ControlMapperDemo/Scripts/ControlMapperDemoMessage.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ButtonInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CalibrationWindow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerExt.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerFitter.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Classes.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Enums.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_InputGrid.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_WindowManager.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomButton.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomSlider.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomToggle.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ICustomSelectable.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputBehaviorWindow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputFieldInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputRow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/LanguageData.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollbarVisibilityHelper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollRectSelectableChild.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemedElement.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemeSettings.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ToggleInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControl.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControlSet.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIElementInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIGroup.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIImageHelper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISelectionUtility.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISliderControl.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UITools.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/Window.cs Assets/simuzen/CommonTools/Rewired/Extras/TouchControls/Examples/TouchControls1/Scripts/TouchControls1_ManipulateCube.cs Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredStandaloneInputModule.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/InputManager.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Misc/ExternalTools.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/ExtensionMethods.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Model/Enum/Platform.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BackgroundController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseConstants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseHelper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTPlayerPrefs.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTWebClient.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/FFTAnalyzer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/PlatformController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomColor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomRotator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomScaler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SerializeDeSerialize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SpectrumVisualizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Social.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/StaticManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIDrag.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIFocus.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIHint.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIResize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIWindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioFilterController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioSourceController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/FPSDisplay.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/ScrollRectHandler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/TakeScreenshot.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/WindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Delegates.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/LiveSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ESpeakModifiers.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/Gender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/MaryTTSType.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ProviderType.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/SpeakMode.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Sequence.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Voice.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/VoiceAlias.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Wrapper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/BaseVoiceProvider.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/IVoiceProvider.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderAndroid.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderIOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderLinux.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMacOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMary.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWindows.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWSA.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Speaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/AudioFileGenerator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/ChangeGender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Loudspeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Sequencer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/SpeechText.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/TextFileSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/VoiceInitalizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Config.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Constants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Helper.cs "Assets/simuzen/CommonTools/Simple Path Finding/Edge.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Graph.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphAsset.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphManager.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphTest.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Node.cs" 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Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Jim.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Qux.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Bar.cs 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Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ArgumentsBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConditionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionAssemblySelectionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionBindInfo.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionFilterTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionSelectTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/CopyIntoSubContainersBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/DynamicFactoryBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder3.cs 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Assets/simuzen/platform/hud/components/COM_LoginBioPopup.cs Assets/simuzen/platform/hud/components/COM_Popup.cs Assets/simuzen/platform/hud/components/ConfigurationScreenData.cs Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Assets/simuzen/platform/hud/components/FreePracticeScreenData.cs Assets/simuzen/platform/hud/components/GenericDropDownResultComponent.cs Assets/simuzen/platform/hud/components/GenericMainMenuComponent.cs Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Assets/simuzen/platform/hud/components/HCOM_CPFDigits.cs Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_GoalsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_InfractionsBar.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_MessagePanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_Timer.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/IG_RearviewPanelHandler.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_InstructorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_MinimapPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Bus.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CameraButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CamStreaming.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeLevel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargePosition.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Environment.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Failure.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCamera.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCategory.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InstructorCollision.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_PhysicsButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SnowThickness.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Spawn.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SpawnValue.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Traffic.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_UserBehavior.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Value.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Wind.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_Interlude.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_LoginMenu.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_MainMenu.cs Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Assets/simuzen/platform/hud/components/HCOM_Replay.cs Assets/simuzen/platform/hud/components/HCOM_ResultsPanel/HCOM_Results.cs Assets/simuzen/platform/hud/components/HCOM_ResultsParamDescription.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Assets/simuzen/platform/hud/components/HCOM_StudentInfo.cs Assets/simuzen/platform/hud/components/HCOM_VisualSummaryPanel.cs Assets/simuzen/platform/hud/components/HMonitorSettings.cs Assets/simuzen/platform/hud/components/HUD_E_CPFDigit.cs Assets/simuzen/platform/hud/components/ICanStoreParameters.cs Assets/simuzen/platform/hud/components/IHComponent.cs Assets/simuzen/platform/hud/components/InstructorHComponent.cs Assets/simuzen/platform/hud/components/ISceneryCargoManager.cs Assets/simuzen/platform/hud/components/RearviewHUDComponent.cs Assets/simuzen/platform/hud/components/SceneryCargoManager.cs Assets/simuzen/platform/hud/components/SMKBrowserUI.cs Assets/simuzen/platform/hud/data/ButtonInfo.cs Assets/simuzen/platform/hud/data/configurationParameters/LoadTypeId.cs Assets/simuzen/platform/hud/data/HUDConfigurationParametersData.cs Assets/simuzen/platform/hud/data/HUDExcerciseStatisticsScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseConfirmScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDTeachingPlanScreenData.cs Assets/simuzen/platform/hud/data/HUDVehicleData.cs Assets/simuzen/platform/hud/data/ScreenData.cs Assets/simuzen/platform/hud/descriptors/HBaseDescriptor.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BDZP_RabbitTurtleMode.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_SpecialFunctions.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_BikeFailures.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Odometers.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_BulldozerPanel/HDES_BDZP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ConfigurationPanel/HDES_Configuration.cs Assets/simuzen/platform/hud/descriptors/HDES_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_CPFDigits.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_ExerciseConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_FreePracticeMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_InfoParam.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_GoalsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InclinometerPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InfractionsBar.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_LoadPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanelPrefab.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ObserverPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_Timer.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_InstructorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_MinimapPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Bus.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CameraButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CamStreaming.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeLevel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargePosition.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Environment.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Failure.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCamera.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCategory.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InstructorCollision.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_PhysicsButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SnowThickness.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Spawn.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SpawnValue.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Traffic.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_UserBehavior.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Value.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Wind.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_Interlude.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_BasicParameters.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_ForkController.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_LightIndicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Velocity.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_MSP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_LoginMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_MainMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_Replay.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_Results.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_ResultsParamDescription.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorReplays.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorSessions.cs Assets/simuzen/platform/hud/descriptors/HDES_StudentInfo.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_LedRPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_PressionHeatBatteryOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RetarderAbsAsrOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_VehicleType.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Velocity.cs Assets/simuzen/platform/hud/elements/HButton.cs Assets/simuzen/platform/hud/elements/HDialogButton.cs Assets/simuzen/platform/hud/elements/HEventButton.cs Assets/simuzen/platform/hud/elements/HFsmEventButton.cs Assets/simuzen/platform/hud/elements/HFsmPIReplays.cs Assets/simuzen/platform/hud/elements/HFsmPISessionButton.cs Assets/simuzen/platform/hud/elements/HLocalizableDropdown.cs Assets/simuzen/platform/hud/elements/HLocalizableLabel.cs Assets/simuzen/platform/hud/elements/HLocalizableTextMeshProLabel.cs Assets/simuzen/platform/hud/elements/HProductLogo.cs Assets/simuzen/platform/hud/elements/HSelectionButton.cs Assets/simuzen/platform/hud/elements/HSimBundleVersionLabel.cs Assets/simuzen/platform/hud/elements/HSlider.cs Assets/simuzen/platform/hud/elements/HWidget.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BDZPRabbitTurtleModeHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPSpecialFunctionsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPRPMBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BulldozerPanelHandlers/BDZPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonAcceptExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonCourseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/HScrollToSelected.cs Assets/simuzen/platform/hud/elements/impl/HWID_ConfigurationParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParamHUnselectableButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ResultsParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_BasicParameters.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_ForkController.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_LightIndicators.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/HCOM_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPPressionHeatBateryAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVehicleTypeHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs Assets/simuzen/platform/hud/elements/IParameterized.cs Assets/simuzen/platform/hud/elements/MultiImageButton.cs Assets/simuzen/platform/hud/elements/MultiImageToggle.cs Assets/simuzen/platform/hud/elements/Popups/ExerciseParamsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/IPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/IToPopupData.cs Assets/simuzen/platform/hud/elements/Popups/LoadingPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/LoginBioPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/MonitorSettingsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/PopupData.cs Assets/simuzen/platform/hud/elements/Popups/ProxyPopup.cs Assets/simuzen/platform/hud/elements/Popups/SimplePopupPanel.cs "Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/PlayVLC.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/QuitVLCHelper.cs" Assets/simuzen/platform/hud/HUDDefaultConstants.cs Assets/simuzen/platform/hud/HUDMonitor.cs Assets/simuzen/platform/hud/HUDParameterValue.cs Assets/simuzen/platform/hud/HUDTools.cs Assets/simuzen/platform/hud/ICanShowMessages.cs Assets/simuzen/platform/hud/IHUDElement.cs Assets/simuzen/platform/hud/IScreen.cs Assets/simuzen/platform/hud/ISignals.cs Assets/simuzen/platform/hud/IStudentInfoConsumer.cs Assets/simuzen/platform/hud/messaging/ActionTimerMessage.cs Assets/simuzen/platform/hud/messaging/BasicMessageData.cs Assets/simuzen/platform/hud/messaging/IHUDMessage.cs Assets/simuzen/platform/hud/messaging/IndicationMessageData.cs Assets/simuzen/platform/hud/messaging/InfractionMessageData.cs Assets/simuzen/platform/hud/messaging/ISelectionMesssage.cs Assets/simuzen/platform/hud/ProxyAtlas.cs Assets/simuzen/platform/hud/ProxyScreen.cs Assets/simuzen/platform/hud/PseudoSimescarGUIService.cs Assets/simuzen/platform/hud/ResourceReference.cs Assets/simuzen/platform/hud/screens/AbstractHScreen.cs Assets/simuzen/platform/hud/screens/HSCR_BlackEmptyScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ChooseLoginOrDemo.cs Assets/simuzen/platform/hud/screens/HSCR_ConfigurationScreen.cs Assets/simuzen/platform/hud/screens/HSCR_Empty.cs Assets/simuzen/platform/hud/screens/HSCR_ExerciseConfirmation.cs Assets/simuzen/platform/hud/screens/HSCR_FreePractice.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePIScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePOScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGameScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InstructorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InterludeScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LiftDashboard.cs Assets/simuzen/platform/hud/screens/HSCR_LoadingSimulatorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LoginByCPFScreen.cs Assets/simuzen/platform/hud/screens/HSCR_MonitorSettingsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayButtonsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ResultsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorReplays.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorSessions.cs Assets/simuzen/platform/hud/screens/HSCR_SocratesAndTelemetryScreen.cs Assets/simuzen/platform/hud/screens/HSCR_StudentInfo.cs Assets/simuzen/platform/hud/screens/HSCR_VehicleDashboard.cs Assets/simuzen/platform/hud/screens/IHScreen.cs Assets/simuzen/platform/hud/SMKNGUITools.cs "Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/SnowVolumeGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/TelemetryGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs" Assets/simuzen/platform/hud/XMLScreenComponentsReader.cs Assets/simuzen/platform/installers/ByProduct/EmptyProductInstaller.cs Assets/simuzen/platform/installers/ByProduct/ProductInstaller.cs Assets/simuzen/platform/installers/CameraInstaller.cs Assets/simuzen/platform/installers/DebugTrafficInstaller.cs Assets/simuzen/platform/installers/EnvironmentInstaller.cs Assets/simuzen/platform/installers/FakeInteropDecoratorInstaller.cs Assets/simuzen/platform/installers/FakeTrafficInstaller.cs Assets/simuzen/platform/installers/FileInstaller.cs Assets/simuzen/platform/installers/GlobalInputInstaller.cs Assets/simuzen/platform/installers/GlobalInstaller.cs Assets/simuzen/platform/installers/GlobalOutputInstaller.cs Assets/simuzen/platform/installers/GlobalPriorityInstaller.cs Assets/simuzen/platform/installers/GlobalServicesInstaller.cs Assets/simuzen/platform/installers/InfractionInstaller.cs Assets/simuzen/platform/installers/SceneryServiceInstaller.cs Assets/simuzen/platform/installers/ServicesInitializationList.cs Assets/simuzen/platform/installers/SimulationSceneInstaller.cs Assets/simuzen/platform/installers/SMKMonoInstaller.cs Assets/simuzen/platform/installers/StartingSceneInstaller.cs Assets/simuzen/platform/installers/StatisticInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationInstaller.cs Assets/simuzen/platform/installers/TestStartingConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TrafficInstaller.cs Assets/simuzen/platform/installers/TrainingManagerSceneInstaller.cs Assets/simuzen/platform/installers/VegetationInstaller.cs Assets/simuzen/platform/legacy/Biometrics/CFingerPrintReader.cs Assets/simuzen/platform/legacy/Biometrics/FingerprintReader.cs Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Assets/simuzen/platform/legacy/diagnosis/DiagnosticParameters.cs Assets/simuzen/platform/legacy/environment/Rain/FollowTransform.cs Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Assets/simuzen/platform/legacy/socrates/SocratesParametersTranslator.cs Assets/simuzen/platform/legacy/ws/AuthenticationWebServices.cs Assets/simuzen/platform/legacy/ws/Dynadvert.cs Assets/simuzen/platform/legacy/ws/DynAdvertWS.cs Assets/simuzen/platform/legacy/ws/ExecuteFinalBatchProcess.cs Assets/simuzen/platform/legacy/ws/IConnectionManager.cs Assets/simuzen/platform/legacy/ws/InitialChecker.cs Assets/simuzen/platform/legacy/ws/ProSimulador.cs Assets/simuzen/platform/legacy/ws/ProsimuladorConnectionManager.cs Assets/simuzen/platform/legacy/ws/SMKDiagnosticTool.cs Assets/simuzen/platform/legacy/ws/SMKWrongXMLException.cs Assets/simuzen/platform/legacy/ws/Socrates.cs Assets/simuzen/platform/legacy/ws/SocratesConnectionManager.cs Assets/simuzen/platform/legacy/ws/SocratesWS.cs Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Assets/simuzen/platform/legacy/ws/WS.cs Assets/simuzen/platform/legacy/ws/WSFakeReader.cs Assets/simuzen/platform/legacy/ws/WSManager.cs Assets/simuzen/platform/PlatformException.cs Assets/simuzen/platform/playmaker/actions/configuration/BaseConfigurationAction.cs Assets/simuzen/platform/playmaker/actions/configuration/CleanUpAction.cs Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationValueAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsPIAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsReplayAction.cs Assets/simuzen/platform/playmaker/actions/configuration/LaunchUpdateAction.cs Assets/simuzen/platform/playmaker/actions/configuration/RestartSimAction.cs Assets/simuzen/platform/playmaker/actions/configuration/SetOcclusionScene.cs Assets/simuzen/platform/playmaker/actions/configuration/SetSimulatorModeAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseParamClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesParamsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesStatisticsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextScreenInformation.cs Assets/simuzen/platform/playmaker/actions/context/ContexVariableClean.cs Assets/simuzen/platform/playmaker/actions/context/GetContextBoolVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/GetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextCPFInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextExercisesParamAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextSimulatorInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStudentFingerprintInfo.cs Assets/simuzen/platform/playmaker/actions/environment/GetDayTimeLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/environment/GetWeatherLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetWiperNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/OnEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ConsolidateExerciseResultAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ExerciseTimeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/PIError.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SelectConfirmMenuAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SetKeyboardModeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/StartExerciseAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForEscapePressedAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForExitButtonAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForFSMToEndAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/FingerprintFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/ReadFingerprintAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceChangeScreenAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceClosePopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateCPFScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreatePopupDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowBasicPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowDelayedRespawnPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowMessageAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowProgressPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/HUDUpdatePopupData.cs Assets/simuzen/platform/playmaker/actions/gui/InstanceControllerAction.cs Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsSpreadingSalt.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckExpansionJoints.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckLaneChange.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckPourSnowOnVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckRespectCyclist.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSnowplowOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleDirection.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleSpeedInfraction.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStop.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/GivePriorityToEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasRedTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/HasStop.cs Assets/simuzen/platform/playmaker/actions/infraction/Infraction.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNode.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNodeForPedestrian.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingCorrectLane.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingLaneReserved.cs Assets/simuzen/platform/playmaker/actions/interop/BeginExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/CancelExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/EditorLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/EndExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExecutionExitCompareAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExerciseInfoAction.cs Assets/simuzen/platform/playmaker/actions/interop/InitialLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/InteropFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/interop/LoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/LogoutAction.cs Assets/simuzen/platform/playmaker/actions/interop/SavePictureAction.cs Assets/simuzen/platform/playmaker/actions/interop/SessionConfirmationAction.cs Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Assets/simuzen/platform/playmaker/actions/logic/CrashListenerAction.cs Assets/simuzen/platform/playmaker/actions/logic/FloatCompareStorer.cs Assets/simuzen/platform/playmaker/actions/logic/RestartSimulatorAction.cs Assets/simuzen/platform/playmaker/actions/misc/GarbageCollection.cs Assets/simuzen/platform/playmaker/actions/network/StartDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StartNetAction.cs Assets/simuzen/platform/playmaker/actions/network/StopDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StopNetAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFinalizeExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorLoadExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnMenuAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnSimulationAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorReadyAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorScreenData.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorToScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/output/PlatformToInitialPositionAction.cs Assets/simuzen/platform/playmaker/actions/passengers/AnyPassengerRequest.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopRequieresRamp.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopSelected.cs Assets/simuzen/platform/playmaker/actions/passengers/CheckStopPosition.cs Assets/simuzen/platform/playmaker/actions/passengers/ClearPassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/EnterBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/ExitBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/GetGameObject.cs Assets/simuzen/platform/playmaker/actions/passengers/GetPlace.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowEnd.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowStart.cs Assets/simuzen/platform/playmaker/actions/passengers/ReservePlace.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBase.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBool.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorFloat.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSimAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSMKSimUserAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SessionBatchAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/SMKBaseFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/Statistics/OnExerciseEnd.cs Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDoorsOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDrivingLightsOn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreTrailerOpenDoors.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BaseVehicleAction.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockRamp.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClosestDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClutchLevel.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetEulerLocalRotationX.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetIDLERpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputStatus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetLeastRoadGrip.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRampValues.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRoadSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeedInMeterPerSeconds.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsABus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsBrokenDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsDoorOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsEngineWorking.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsFifthWheelOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsNeutralGearActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsStalledMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsWorkingMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnBreakDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnCollision.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnGearChanged.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/SwitchVehicleType.cs" Assets/simuzen/platform/playmaker/actions/zms/EventHUBAction.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/FsmInjector.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/RunFSMInjector.cs Assets/simuzen/platform/playmaker/FsmStateActionException.cs Assets/simuzen/platform/simulation/ChangeScreenInDecoratorScene.cs Assets/simuzen/platform/simulation/ExerciseParamKeys.cs Assets/simuzen/platform/simulation/exercises/AlcoholTest.cs Assets/simuzen/platform/simulation/exercises/BaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfig.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseDB.cs Assets/simuzen/platform/simulation/exercises/Exercises.cs Assets/simuzen/platform/simulation/exercises/ExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/FreeExercise.cs Assets/simuzen/platform/simulation/exercises/Goal.cs Assets/simuzen/platform/simulation/exercises/IBaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/ScheduledExercise.cs Assets/simuzen/platform/simulation/exercises/SessionInfo.cs Assets/simuzen/platform/simulation/IExercise.cs Assets/simuzen/platform/simulation/IPracticeData.cs Assets/simuzen/platform/simulation/ProductConfigurator.cs Assets/simuzen/platform/simulation/ProductFsmFactory.cs Assets/simuzen/platform/simulation/ResultParamKeys.cs Assets/simuzen/platform/simulation/SimulationSignals.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluation.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluationCriteriaConfig.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseReplayConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseResultConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseScoreConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseSuperMarioConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseTelemetryConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseResult/ExerciseResult.cs Assets/simuzen/platform/simulation/users/Instructor.cs Assets/simuzen/platform/simulation/users/Student.cs Assets/simuzen/platform/SMKBehaviour.cs Assets/simuzen/platform/systems/base/configuration/ConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationExternalExecutables.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamDB.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamKeys.cs Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Assets/simuzen/platform/systems/base/configuration/FileNames.cs Assets/simuzen/platform/systems/base/configuration/FileNamesPaths.cs Assets/simuzen/platform/systems/base/configuration/FoscamConfigDB.cs Assets/simuzen/platform/systems/base/configuration/Hardware.cs Assets/simuzen/platform/systems/base/configuration/HMonitor.cs Assets/simuzen/platform/systems/base/configuration/HMonitorContainer.cs Assets/simuzen/platform/systems/base/configuration/IConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/IConfiguration.cs Assets/simuzen/platform/systems/base/configuration/IProductModel.cs Assets/simuzen/platform/systems/base/configuration/LauncherEnvironmentKeys.cs Assets/simuzen/platform/systems/base/configuration/Param.cs Assets/simuzen/platform/systems/base/configuration/ParamDB.cs Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Assets/simuzen/platform/systems/base/configuration/ProductModelFromFile.cs Assets/simuzen/platform/systems/base/configuration/ProductParamKeys.cs Assets/simuzen/platform/systems/base/configuration/ResultDB.cs Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Assets/simuzen/platform/systems/base/localization/BetterList.cs Assets/simuzen/platform/systems/base/localization/ByteReader.cs Assets/simuzen/platform/systems/base/localization/ILocalizationService.cs Assets/simuzen/platform/systems/base/localization/LocalizationHandler.cs Assets/simuzen/platform/systems/base/localization/LocalizationService.cs Assets/simuzen/platform/systems/base/log/ExtendedLogger.cs Assets/simuzen/platform/systems/base/log/FileLogHandler.cs Assets/simuzen/platform/systems/base/log/IExtendedLogger.cs Assets/simuzen/platform/systems/base/log/LogManager.cs Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Assets/simuzen/platform/systems/base/services/AbstractService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstants.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstantsPSA.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioID.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/IGlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/ISceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BackhoeLoaderAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BaseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BladeDraggingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BlinkersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/CameraAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/DumperBucketAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentWarehouseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ErrorPanelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExpansionJointAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ForkAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/FurnitureAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/GearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/HornAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ISceneAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/LiftMotorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryBladeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachinerySandAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MinelandEnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MovementAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OnTriggerChangeReverb.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ParkingSensorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PassengerAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupTerrainsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SpeedLimitAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ThrottleMotorbikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TinesAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TireBlastAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TracksReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficLightAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TruckIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleInteriorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehiclePerceptionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleSkidAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WindAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WipersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/IGlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Locution.cs Assets/simuzen/platform/systems/base/services/audio/MiniMapServiceInstaller.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSounds.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSoundsFactory.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Bundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleCache.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleParametersKeys.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/ManifestBundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsOnBundleList.cs Assets/simuzen/platform/systems/base/services/bundle/IBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/ZenjectAsyncLoadLevel.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraConfigurator.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BaseCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CameraRotationByInputAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CloneCameraAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CrashCameraSmoothAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/FreeBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MotorbikeDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/OrbitalBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/SmoothFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/VRCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/BackhoeLoaderDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FreeBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/LiftDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MachineryDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MotorBikeDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/OrbitBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimDriverParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimpleCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SmoothFollowCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/VRBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/CameraPivotListener.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugPIButtons.cs Assets/simuzen/platform/systems/base/services/camera/debug/test/TestFacadeClient.cs Assets/simuzen/platform/systems/base/services/camera/effects/AquaplaningEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/CloudyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/HailEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/ICameraEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/IcyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/OilEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/PPPPriority.cs Assets/simuzen/platform/systems/base/services/camera/effects/RainyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SnowEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SunnyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/ILogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraFactory.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistances.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/IGlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/HudScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreensConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/NetAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Assets/simuzen/platform/systems/base/services/camera/pivot/Pivot.cs Assets/simuzen/platform/systems/base/services/camera/pivot/PivotType.cs Assets/simuzen/platform/systems/base/services/camera/PivotsHandler.cs Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/TestAWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/TrainingManagerCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/VehicleCameraSettings.cs Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Assets/simuzen/platform/systems/base/services/coroutine/ICoroutineService.cs Assets/simuzen/platform/systems/base/services/databus/DataBusInstaller.cs Assets/simuzen/platform/systems/base/services/databus/DataBusKey.cs Assets/simuzen/platform/systems/base/services/databus/DataBusObject.cs Assets/simuzen/platform/systems/base/services/databus/DataBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/ForkControllerWriter.cs Assets/simuzen/platform/systems/base/services/databus/IDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/TrafficWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/AidsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BackhoeLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BrakesWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BulldozerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/CargoWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ComponentWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DoorsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DumperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/EngineWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExtendedLightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FifthWheelWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FuelTankWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearboxWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearPreselectorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IgnitionWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/InclinometerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/KickstandWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/LightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryBladeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/PassengersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RabbitTurtleModeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RampWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RipperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SceneryCargoManagerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SensorControlerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SnowPlowWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedControlDeviceWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/StabilizersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/TransferWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/VehicleInputWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WheelLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WindWriter.cs Assets/simuzen/platform/systems/base/services/fingerprint/IFingerprintService.cs Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Assets/simuzen/platform/systems/base/services/hud/GUIControlSignals.cs Assets/simuzen/platform/systems/base/services/hud/IGUIService.cs Assets/simuzen/platform/systems/base/services/hud/ISceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/SceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/Scripts/LoginBioPopupPanel.cs Assets/simuzen/platform/systems/base/services/hud/SimuZenGUIService.cs Assets/simuzen/platform/systems/base/services/IExerciseDataEvent.cs Assets/simuzen/platform/systems/base/services/infraction/IInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/IInfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionEventData.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFactory.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFSM.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionId.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/AggressiveDriving.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/CollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ConeCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ContinuousInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DiscreteInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithForkRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/FreeAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/GearShiftAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InclinationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InfractionMonoBehaviour.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/KickstandInfracction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/NeutralGearDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OffroadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OperatorsSecurityDistanceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OverturnInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SettedSpeedLimitInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedWithChainsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/StopTriggerInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TracksBrakeDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TurningOffWithoutHandBrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadInWrongPlaceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongApproachToCrusherInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/BeginExerciseInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropResults.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/EndResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/InitialLoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyInteropServiceSession.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ExerciseInfoMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginRequest.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginResponse.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LogoutMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/Cerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ICerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ISimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetManagerWS.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/LogicsModifier.cs Assets/simuzen/platform/systems/base/services/infraction/PIInfractionService.cs Assets/simuzen/platform/systems/base/services/input/Decorators/DialFilter.cs 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Imp/CustomControllers/FakeBabel.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FalseEventsControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LiftSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MachinarySimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MaqSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/NetControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/OnGUIControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesBikeBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCar4WDBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCarBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesTruckBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SnowPlowSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputActionException.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputEventSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputMapSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputRuntimeDebug.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IgnitionKeyMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/PreviouslyOnRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredActions.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs" Assets/simuzen/platform/systems/base/services/input/InputHelper.cs Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Assets/simuzen/platform/systems/base/services/input/Tools/BabelPrinter.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMKBabel.cs Assets/simuzen/platform/systems/base/services/IService.cs Assets/simuzen/platform/systems/base/services/log/ErrorHandler.cs Assets/simuzen/platform/systems/base/services/log/IErrorHandler.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapDragArea.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapItem.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs Assets/simuzen/platform/systems/base/services/MonoService.cs Assets/simuzen/platform/systems/base/services/multidisplay/SMKMultidisplay.cs Assets/simuzen/platform/systems/base/services/network/Components/MQPseudoRigidbodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToPickupVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToSnowPlowVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicUnsync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BackhoeLoaderTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CyclistAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DeformableMeshSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DumperBucketSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ExcavatorTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectBasicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/HierachySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MachineryTrackAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeHandlebarSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/NetAuthorityBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerPiecesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengersSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PedestrianAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PickupChainsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RampSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ReplayCrossingEntityAnimator.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RotaryLightsAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SnowplowBladesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehiclesSandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TriangleJointSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleBellowSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleLightsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWiperSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelLoaderTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/MQRigidbodyNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviourManager.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/SnowplowNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/INetworkService.cs Assets/simuzen/platform/systems/base/services/network/messages/BaseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentModifierNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentPresetNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/CrossingSpawnDistanceNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DeformableSurfaceMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DestroyRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EmptyNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentConfigurationNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentWindNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ErrorNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ExerciseParametersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/FloatNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/InfractionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/IntNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MotorVehicleInitNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MultipleNetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/NetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PiecesPassengersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIEventNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIPhysicsChangeNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PISpawnPositionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SingleBoolNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnResponseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TelemetryNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TrafficLightNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/UnloadCargoNetMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkManagerUtils.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/DebugNetMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/INetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageID.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/RegisteredHandler.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/UnregisterMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkPhysicsManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionSignals.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkDiscovery.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManager.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerClient.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerService.cs Assets/simuzen/platform/systems/base/services/network/UDPClient.cs Assets/simuzen/platform/systems/base/services/network/UDPListener.cs Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestrator.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestratorEventFlow.cs Assets/simuzen/platform/systems/base/services/orchestrator/NetOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorHelper.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/IExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/NetExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/ReplayExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SceneExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SimExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/TrainingManagerExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/ExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/IExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/IGIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/INetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/NetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/INetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/INetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/NetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/OrchestratorPluginsConfigurations.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/ISceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/SceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/IScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/IServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/ServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/SMKTimer/SMKTimeManager.cs Assets/simuzen/platform/systems/base/services/output/implementation/FakeOutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/ForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputTo3DofConverter.cs Assets/simuzen/platform/systems/base/services/output/implementation/PlatformService.cs Assets/simuzen/platform/systems/base/services/output/implementation/SimesBikePlatform.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IOutputService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IPlatformService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/BusStopPassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BaseMonoPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IGraphManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengerReceiver.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengersWithHandicapped.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPlaceManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IStopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Passenger.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCollider.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersFlow.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReceiverSyncHandler.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReset.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersSection.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Place.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PlaceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/StopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusTransformParent.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IPassengersServiceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceDebugInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersSceneInstaller.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Pose.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/Palette.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/PropPassengersCreator.cs Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Assets/simuzen/platform/systems/base/services/persistence/IPersistentService.cs Assets/simuzen/platform/systems/base/services/rearview/IRearviewService.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewCameras.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewDescriptor.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewService.cs Assets/simuzen/platform/systems/base/services/registry/IRegistryService.cs Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Assets/simuzen/platform/systems/base/services/remotefiles/IRemoteFileService.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileConstants.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileDownloadPaths.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileManager.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayAnimatorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBaseData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBoolData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayColorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEmptyData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnumData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnvironmentData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayFloatData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayIntData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayParticleSystemData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayPassengerAnimationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayRotationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficLightData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficVehicleParticle.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayUserVehicleGlassData.cs Assets/simuzen/platform/systems/base/services/replay/IRecordService.cs Assets/simuzen/platform/systems/base/services/replay/IReplayPlayer.cs Assets/simuzen/platform/systems/base/services/replay/IReplayRecorder.cs Assets/simuzen/platform/systems/base/services/replay/ISceneReplayService.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBasePlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBaseRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCameraPivot.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCyclistAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableMesh.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDumperRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayEnvironment.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorTracksAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayGraphicVehicle.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMaterial.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerActive.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerType.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPedestrianAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPlates.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRampPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRearviews.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySandCargoAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowPlow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficCrash.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransform.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleChainsPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleGlass.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleHandlebar.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleOptionalGo.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWipers.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayVehicleSkin.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelsPivot.cs Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCameraDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCompatibility.cs Assets/simuzen/platform/systems/base/services/replay/ReplayDataCollection.cs Assets/simuzen/platform/systems/base/services/replay/ReplayFileManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Assets/simuzen/platform/systems/base/services/replay/ReplayPlayerController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRecordController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAssetsManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayResolver.cs Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayServicesDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayUserVehicleRotaryLights.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotHandler.cs Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/IFrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/MotorbikeDriverCameraPivotBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Camera/NoJointPivotDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/PICameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/RearviewToFrameRateSubscriber.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehavior.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPreset.cs Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Assets/simuzen/platform/systems/base/services/scene/Culling/ICullingService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ConfigEnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentComponents.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentPreset.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloudEnvironment.cs "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/EnvironmentComponents.cs" "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/IEnvironmentComponents.cs" Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceLight.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfacePartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DefSurfInitialStatusMessage.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/IDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/NetDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SnowParticleHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SurfaceDataPartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/AquaplaningManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/CloudyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DaytimeManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DegradedAsphaltManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/FogManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/HailManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyAdherenceManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/ModifiersManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/OilManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/RainyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SnowManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SunnyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/WindManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/AquaplaningModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/CloudyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DaytimeModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DegradedAsphaltModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/FogModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/HailModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyAdherentModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/ModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/OilModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/RainyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SunnyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/WindModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetControllerByEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ManagersEnvironmentHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatParticulateModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatSnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatWaterModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/NetEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ObjectsByEnv.cs Assets/simuzen/platform/systems/base/services/scene/Environment/RuntimeEditor/EnvironmentRuntimeTool.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EnvironmentEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventHistoryLogger.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventLog.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/IEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/PassengersEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/TrafficEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/VehicleEventFactory.cs" Assets/simuzen/platform/systems/base/services/scene/Input/BasicPIInputProxy.cs Assets/simuzen/platform/systems/base/services/scene/Input/EnvironmentInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/LocalWindInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MineSimCargoInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/PIInputProxyInstaller.cs Assets/simuzen/platform/systems/base/services/scene/Input/SpawnInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/TrafficInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/UserBehaviorInput.cs "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/ContextManagerInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/IPassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerAnimationController.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PieceDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/IPhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicAdherenceManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicSnowManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicWindManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/WindDebug.cs" Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/IGlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryDataManager.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryNames.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/GameObjectFromBundleGroup.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/IAbstractEntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/GameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IMiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IVehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/MiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/NetGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/EntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/GameObjectPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/IAbstractEntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/DynamicSceneItem.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/ISpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointHelper.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGODescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Assets/simuzen/platform/systems/base/services/scene/Tools/ColorsTools.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/ModifierPaths.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/StylesTools.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DebugTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/FakeTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/ITrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/NetTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/IVegetationService.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Assets/simuzen/platform/systems/base/services/ServiceEvents.cs Assets/simuzen/platform/systems/base/services/ServiceHelper.cs Assets/simuzen/platform/systems/base/services/ServicesExceptions.cs Assets/simuzen/platform/systems/base/services/Statistics/IStatisticService.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/EndExerciseStatist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/Statist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistInfractionCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistValueTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticId.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsFilter.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsService.cs Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/IGlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/NetTelemetryManager.cs Assets/simuzen/platform/systems/base/services/telemetry/PITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ReplayTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryConfig.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DeltaTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/MultipleTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/TelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryFilter.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryId.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryInstaller.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryToBabel.cs Assets/simuzen/platform/systems/base/services/test/TestService.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/CalibrableObject.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerChecker.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerFinder.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/IGlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/ISceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovable.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinous.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinousVector3.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisMultiplePositions.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovablePressButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableWheelContinous.cs Assets/simuzen/platform/systems/base/session/ContextManagerScene.cs Assets/simuzen/platform/systems/base/session/ContextParamKeys.cs Assets/simuzen/platform/systems/base/session/ContextService.cs Assets/simuzen/platform/systems/base/session/IContextService.cs Assets/simuzen/platform/systems/base/simulatormode/ISimulatorModes.cs Assets/simuzen/platform/systems/base/simulatormode/SimulatorModes.cs Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/SmkVehicleGraphicsCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/WheelPivotCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs Assets/simuzen/platform/systems/base/traffic/scripts/EncapsulateColliderUtility.cs Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs Assets/simuzen/platform/systems/base/traffic/scripts/LevelCrossingDescriptor.cs 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Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/IBreakdownController.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LightsFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MirrorBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/NoFuel.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Overheating.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/OverHeatingEvent.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Puncture.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/RearBrakeFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SnowplowHydraulicFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SteeringBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SuspensionFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/TransmissionBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/VPVehicleControllerBreakdown.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelBreakdown.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelMisalignment.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AnimationSuspensionDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackBellowsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackHitchDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BaseVehicleDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BellowsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BodyLeanDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/ForkliftDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/GlassDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HitchDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/JointDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/BackhoeLoaderDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/DumperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/ExcavatorDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryBladeDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/RipperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/WheelLoaderDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorbikeWheelDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorVehicleRootValidator.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OptionalGameObjectsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/RampDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SandCargoDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRotatingLightContainerDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SnowPlowDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TracksDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TriangleJointDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleTextureDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AidsInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AxisInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BaseInputModule.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BreakdownInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BulldozerInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ButtonInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/CargoInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ClutchInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/BaseInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/CommonInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ConfigurableInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/EveryInputController.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ForkliftInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MachineryInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorcycleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/PickupInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/SnowRemovalVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/TrailerInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsWithRampInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DumperInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ExcavatorInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/FallOffInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ForkInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/GearInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/KickstandInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/LeanInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/LoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBladeInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ManeuverInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorcycleIgnitionInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Pickup4x4Input.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RabbitTurtleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RipperInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SimpleGearInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SnowPlowInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SpeedControlInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/StabilizersInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SteeringWheelInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ThresholdAxisInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TracksInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TrailerBrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TwoThrottleModesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/VehicleComponentInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/VehicleKeyInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/WheelLoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Installer/VehicleInstaller.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Output/BaseForcefeedbackHardwareConnection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Output/ForcefeedbackHardwareConnection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Output/MotorcycleForcefeedbackHardwareConnection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/TelemetryGUIController.cs "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BackhoeLoaderAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BaseUserVehicleBehaviour.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Container.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs" 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Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseObjectMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseUnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseVariable.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Parser.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseError.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportCode.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReporter.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportLine.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/UndeclaredVarReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Script.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BinaryOperationSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BlockSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ClassMethodSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ExpressionSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/IfSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/LiteralSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/Syntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/UnaryOperationSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSetSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/InstructionSet.cs 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Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/UnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/VariableOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Instruction.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Attributes/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Class.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Asset.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Environment.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Logger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Timer.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Traffic.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Trigger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/UserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ClassMethodsSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ExecutableMethodHolder.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/VirtualMachine.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Context.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/LocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/MojoManager.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/ObjectiveSet.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Attributes/SmartMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartExercise.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartSpawnPoint.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartTrigger.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartUserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/SmartObject.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITmEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorItemsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorAssetsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorEntitiesManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorGoalsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorRuntimeScriptsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorSpawnPointsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorTriggersManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorUserVehicleScriptsManager.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerGlobalService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerSceneService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/AssetTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/BaseTrainingManagerStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/GoalsTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnpointTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpecialScriptsTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/TriggerTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerScenePrefabs.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Assets/simuzen/tm/Scripts/TMEditor/Managers/TMInputToEntitiesManager.cs Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly2DCameraAction.cs Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly3DCameraAction.cs Assets/simuzen/tm/Scripts/TMEditor/Properties/AssemblyInfo.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/AutoCompleteInfractions.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/CustomUnityEvents.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteButton.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteSelectedInfractionEvent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/GoalsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/InfractionsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableExerciseGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TMGoalsComponentController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionPraxisComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionsPraxis.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPage.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/DialogControllers/LocutionsDialogController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ExerciseSavedListener.cs Assets/simuzen/tm/Scripts/TMEditor/UI/LoadLevelSlider.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntityController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MultiSubPanelsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/RuntimeController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/SpawnPointController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/TriggerController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/UserVehicleController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/AssetsList.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableUI.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/Signals/RuntimeSignals.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmAsset.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmEntity.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExercise.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExerciseLocutions.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmGoal.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmObject.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmResource.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmSpawnPoint.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmText.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmTrigger.cs Assets/simuzen/tm/Scripts/Utils/AdvancedVehicleConfig.cs Assets/simuzen/tm/Scripts/Utils/ErrorTemplates.cs Assets/simuzen/tm/Scripts/Utils/ExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Assets/simuzen/tm/Scripts/Utils/Menu/ExerciseParamImageListener.cs Assets/simuzen/tm/Scripts/Utils/Menu/GlobalExerciseParamsController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseObjetiveController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/Menu/TimerController.cs Assets/simuzen/tm/Scripts/Utils/Menu/ToggleGroupController.cs Assets/simuzen/tm/Scripts/Utils/NameTemplates.cs Assets/simuzen/tm/Scripts/Utils/OpenTMDocumentation.cs Assets/simuzen/tm/Scripts/Utils/OrthoCamera.cs Assets/simuzen/tm/Scripts/Utils/PanelComplete.cs Assets/simuzen/tm/Scripts/Utils/PanelScaler.cs Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolLEngineDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolSpatialAudio.cs Assets/Wwise/Deployment/API/Generated/Common/Ak3DSpatializationMode.cs Assets/Wwise/Deployment/API/Generated/Common/AkActionOnEventType.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioDeviceState.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioFormat.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioInterruptionCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSourceChangeCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankContent.cs Assets/Wwise/Deployment/API/Generated/Common/AkBusHierarchyFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackSerializer.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfig.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfigType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelEmitter.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkConnectionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkCurveInterpolation.cs Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkDurationCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkEmitterSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkGlobalCallbackLocation.cs Assets/Wwise/Deployment/API/Generated/Common/AkGroupType.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMemSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDICcTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIPost.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObstructionOcclusionValues.cs Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkPannerType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositionSourceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPropagationPathParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkStreamMgrSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangleProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkVector.cs Assets/Wwise/Deployment/API/Generated/Mac/AkMemPoolAttributes_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkPlatformInitSettings_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkMemPoolAttributes_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkPlatformInitSettings_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkThreadProperties_Windows.cs Assets/Wwise/Deployment/API/Handwritten/AkAudioInputManager.cs Assets/Wwise/Deployment/API/Handwritten/AkAuxSendArray.cs Assets/Wwise/Deployment/API/Handwritten/AkBankManager.cs Assets/Wwise/Deployment/API/Handwritten/AkBasePathGetter.cs Assets/Wwise/Deployment/API/Handwritten/AkCallbackManager.cs Assets/Wwise/Deployment/API/Handwritten/AkChannelEmitterArray.cs Assets/Wwise/Deployment/API/Handwritten/AkLogger.cs Assets/Wwise/Deployment/API/Handwritten/AkMIDIPostArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPositionArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPropagationPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundEngine.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkTriangleArray.cs Assets/Wwise/Deployment/API/Handwritten/AkUtilities.cs Assets/Wwise/Deployment/API/Handwritten/WwiseTypes.cs Assets/Wwise/Deployment/Components/AkAmbient.cs Assets/Wwise/Deployment/Components/AkAudioListener.cs Assets/Wwise/Deployment/Components/AkBank.cs Assets/Wwise/Deployment/Components/AkDragDropHelper.cs Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkEnvironment.cs Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs Assets/Wwise/Deployment/Components/AkEvent.cs Assets/Wwise/Deployment/Components/AkEventCallbackData.cs Assets/Wwise/Deployment/Components/AkEventPlayable.cs Assets/Wwise/Deployment/Components/AkEventTrack.cs Assets/Wwise/Deployment/Components/AkGameObj.cs Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs Assets/Wwise/Deployment/Components/AkInitializer.cs Assets/Wwise/Deployment/Components/AkMemBankLoader.cs Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkRoom.cs Assets/Wwise/Deployment/Components/AkRoomPortal.cs Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs Assets/Wwise/Deployment/Components/AkRTPCTrack.cs Assets/Wwise/Deployment/Components/AkSoundEngineController.cs Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs Assets/Wwise/Deployment/Components/AkState.cs Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs Assets/Wwise/Deployment/Components/AkSwitch.cs Assets/Wwise/Deployment/Components/AkTerminator.cs Assets/Wwise/Deployment/Components/AkTriggerBase.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs Assets/Wwise/Deployment/Components/AkTriggerDisable.cs Assets/Wwise/Deployment/Components/AkTriggerEnable.cs Assets/Wwise/Deployment/Components/AkTriggerEnter.cs Assets/Wwise/Deployment/Components/AkTriggerExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs Assets/Wwise/Extensions/AkSoundEngine.extensions.cs -lib:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll Compilation succeeded - 524 warning(s) -----CompilerOutput:-stderr---------- Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs(16,24): warning CS0109: The member `Valve.VR.InteractionSystem.LinearAnimation.animation' does not hide an inherited member. The new keyword is not required Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs(41,25): warning CS0109: The member `Valve.VR.InteractionSystem.TeleportPoint.animation' does not hide an inherited member. The new keyword is not required Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(21,20): warning CS0109: The member `SteamVR_Camera.camera' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs(29,23): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponent.cs(45,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs(14,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(182,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(86,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(57,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(55,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(52,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(53,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/playmaker/PlayMaker.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs(40,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/GlobalPieceCollection.cs(24,17): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(29,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(30,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(35,59): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1619,19): warning CS0219: The variable `dimensions' is assigned but its value is never used Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1752,19): warning CS0219: The variable `dimensions' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs(32,11): warning CS0219: The variable `lAssetPath' is assigned but its value is never used Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/ResultDB.cs(122,13): warning CS0162: Unreachable code detected Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(14,18): warning CS0414: The private field `CullingBakeDebugger.prevDebug' is assigned but its value is never used Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(15,33): warning CS0414: The private field `CullingBakeDebugger.cullingSpheres' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(69,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._riverBedDesignMaterial' is never assigned to, and will always have its default value `null' Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(70,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._surfaceDesignMaterial' is never assigned to, and will always have its default value `null' Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.dll.mdb Script Module: Assembly-CSharp.dll Pass: 0 took 258 milliseconds [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentPresetNetMessage] MessageClassProcessor for ChangeEnvironmentPresetNetMessage [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Start [ChangeEnvironmentPresetNetMessage] GenerateSerialization [ChangeEnvironmentPresetNetMessage] GenerateDeserialization [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [EnvironmentWindNetMessage] MessageClassProcessor for EnvironmentWindNetMessage [EnvironmentWindNetMessage] MessageClassProcessor Start [EnvironmentWindNetMessage] GenerateSerialization [EnvironmentWindNetMessage] GenerateDeserialization [EnvironmentWindNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed Pass: 1 took 1064 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:06.6596326 Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Line: 5) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Line: 11) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 11) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Line: 12) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 3) Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Line: 25) Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Line: 7) Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs(16,24): warning CS0109: The member `Valve.VR.InteractionSystem.LinearAnimation.animation' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs Line: 16) Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs(41,25): warning CS0109: The member `Valve.VR.InteractionSystem.TeleportPoint.animation' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs Line: 41) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(21,20): warning CS0109: The member `SteamVR_Camera.camera' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 21) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Line: 60) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Line: 14) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Line: 96) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Line: 18) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Line: 73) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Line: 94) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 140) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 33) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 39) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 45) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 52) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 224) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Line: 17) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 33) Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs Line: 16) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Line: 19) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Line: 17) Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Line: 9) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Line: 22) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Line: 10) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Line: 11) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 7) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 87) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Line: 56) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 148) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Line: 330) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 65) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Line: 122) Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Line: 134) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 13) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Line: 54) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Line: 9) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Line: 88) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Line: 43) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Line: 5) Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs Line: 45) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs Line: 6) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 7) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 16) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 17) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 13) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 14) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 15) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Line: 7) Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs Line: 10) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 9) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 18) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Line: 296) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 188) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 211) Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1619,19): warning CS0219: The variable `dimensions' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 1619) Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1752,19): warning CS0219: The variable `dimensions' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 1752) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 11) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 20) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 49) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 1440) Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs(32,11): warning CS0219: The variable `lAssetPath' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs Line: 32) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1097) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1201) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1222) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 2341) Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs Line: 440) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 20) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Line: 138) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 33) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 27) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 48) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 98) Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs Line: 57) Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs Line: 6) Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs Line: 24) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 201) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 205) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 232) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 236) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 21) Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs Line: 32) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Line: 324) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 618) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 619) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 1007) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 557) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 321) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 127) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 62) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 63) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 64) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 141) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 136) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 100) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 274) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 258) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 92) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 58) Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Line: 64) Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Line: 33) Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs Line: 23) Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Line: 121) Assets/simuzen/platform/systems/base/configuration/ResultDB.cs(122,13): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/platform/systems/base/configuration/ResultDB.cs Line: 122) Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 662) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 578) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 587) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 93) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 95) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 101) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 52) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Line: 19) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 28) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 63) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 61) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Line: 359) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 450) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 539) Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Line: 326) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 233) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 234) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 235) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 262) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 320) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 322) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 327) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 357) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 60) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 98) Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs Line: 169) Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' (Filename: Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs Line: 892) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 260) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 262) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs Line: 1722) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 31) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 34) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 37) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 40) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 43) Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/utils/ReplayUtils.cs Line: 29) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 153) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs Line: 55) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 92) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs Line: 26) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 183) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 98) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 103) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 109) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 113) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs Line: 40) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs Line: 137) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 240) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 241) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 76) Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Line: 45) Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(14,18): warning CS0414: The private field `CullingBakeDebugger.prevDebug' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Line: 14) Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(15,33): warning CS0414: The private field `CullingBakeDebugger.cullingSpheres' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Line: 15) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 29) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 30) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(69,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._riverBedDesignMaterial' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 69) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(70,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._surfaceDesignMaterial' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 70) Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs Line: 40) Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs Line: 22) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 43) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 60) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 183) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 76) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 77) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 64) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 83) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 273) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Line: 75) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 84) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Line: 18) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 102) Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Line: 16) Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 26) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 20) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 22) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 24) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 25) Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Line: 15) Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Line: 47) Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Line: 43) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Line: 8) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 22) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 28) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 23) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 29) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 31) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Line: 13) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 23) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 9) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Line: 46) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 22) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 26) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 27) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 7) Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 144) Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 146) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Line: 18) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Line: 19) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 8) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 9) Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Line: 32) Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Line: 39) Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Line: 35) Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Line: 11) Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Line: 12) Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Line: 119) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 81) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 82) Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Line: 46) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Line: 13) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Line: 18) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Line: 20) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Line: 72) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Line: 22) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Line: 22) Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Line: 17) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 21) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 29) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 33) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 36) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 22) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 32) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 35) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 24) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 137) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 138) Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Line: 14) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 58) Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Line: 10) Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Line: 15) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 9) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 10) Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Line: 45) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Line: 21) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Line: 30) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Line: 45) Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs Line: 20) Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Line: 60) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 79) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 80) Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Line: 45) Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Line: 20) Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Line: 28) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 17) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 21) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 40) Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Line: 15) Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Line: 7) Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Line: 22) Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Line: 21) Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Line: 80) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Line: 73) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Line: 79) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Line: 36) Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Line: 17) Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 30) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 37) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 39) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 42) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs Line: 18) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 29) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs Line: 10) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Line: 27) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Line: 34) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 160) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 170) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 171) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 172) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 173) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 174) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 175) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 176) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 177) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 472) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 473) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 518) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 519) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 525) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 470) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 471) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 496) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 497) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 523) Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Line: 30) Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Line: 16) Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Line: 11) Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 18) Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 20) Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 49) Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 51) Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Line: 19) Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Line: 15) Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/session/ContextService.cs Line: 15) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 21) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 26) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 27) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Line: 28) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 56) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 63) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs Line: 16) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 30) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 32) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 44) Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs Line: 13) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs Line: 22) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 57) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 191) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs Line: 30) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Line: 13) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Line: 14) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs Line: 19) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs Line: 28) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 12) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 13) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 14) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 19) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 20) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 94) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 114) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Line: 39) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Line: 19) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 42) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 43) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Line: 21) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Line: 28) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Line: 40) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 22) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 31) Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Line: 12) Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Line: 23) DisplayProgressbar: Building AssetBundle System memory in use before: 1.23 GB. System memory in use after: 1.23 GB. Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 8176. Total: 900.267400 ms (FindLiveObjects: 5.390300 ms CreateObjectMapping: 1.252200 ms MarkObjects: 893.554800 ms DeleteObjects: 0.069300 ms) System memory in use before: 1.24 GB. System memory in use after: 1.24 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 8176. Total: 1113.893800 ms (FindLiveObjects: 2.999700 ms CreateObjectMapping: 0.756100 ms MarkObjects: 1109.916200 ms DeleteObjects: 0.221100 ms) System memory in use before: 1.24 GB. System memory in use after: 1.24 GB. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 8176. Total: 1079.368100 ms (FindLiveObjects: 2.809100 ms CreateObjectMapping: 0.636200 ms MarkObjects: 1075.748000 ms DeleteObjects: 0.174300 ms) System memory in use before: 1.24 GB. System memory in use after: 1.24 GB. Unloading 176 unused Assets to reduce memory usage. Loaded Objects now: 8176. Total: 1066.703700 ms (FindLiveObjects: 2.504100 ms CreateObjectMapping: 0.587100 ms MarkObjects: 1063.224800 ms DeleteObjects: 0.387100 ms) System memory in use before: 1.25 GB. System memory in use after: 1.25 GB. Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 8176. Total: 962.133100 ms (FindLiveObjects: 3.053600 ms CreateObjectMapping: 0.815100 ms MarkObjects: 958.066000 ms DeleteObjects: 0.197500 ms) Script attached to 'NPC_Scooter_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_DIRT_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Script attached to 'NPC_Clio_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'MotorHelmet1_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Scooter_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScooterProp_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_DIRT_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 50.3 MB. Total uncompressed size 139.0 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 134 seconds (133978 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 MB. Total uncompressed size 5.5 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 1 seconds (895 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.1 MB. Total uncompressed size 10.2 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 0 seconds (468 ms) DisplayProgressbar: Building AssetBundle Compressed shader 'Standard' on d3d11 from 1.53MB to 0.14MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.2 MB. Total uncompressed size 5.8 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 1 seconds (1228 ms) DisplayProgressbar: Building AssetBundle '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 3.26MB to 0.32MB Compressed shader 'Standard (Specular setup)' on d3d11 from 2.06MB to 0.21MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 27.0 MB. Total uncompressed size 46.6 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 12 seconds (11784 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 31.1 MB. Total uncompressed size 51.3 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 3 seconds (2989 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 40.6 MB. Total uncompressed size 93.8 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 14 seconds (14220 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.7 MB. Total uncompressed size 16.1 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 1 seconds (908 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.9 MB. Total uncompressed size 8.5 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 1 seconds (1314 ms) DisplayProgressbar: Building AssetBundle Script attached to 'NPC_Mercedes_Actros_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Dodge_Caravan_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Furgoneta_FordTransit_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Volkswagen_Golf_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Vehicle_Focus_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Vehicle_Lancia_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ToyotaHilux_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.58MB to 0.26MB Script attached to 'NPC_Semi_Furgoneta_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_SuzukiSwift_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Impala_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 275.0 MB. Total uncompressed size 0.72 GB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 233 seconds (233132 ms) DisplayProgressbar: Building AssetBundle Compiled shader 'CustomShaders/Assets/Opaque/Medium' in 1.26s d3d11 (total internal programs: 74, unique: 74) Compressed shader 'Standard' on d3d11 from 1.03MB to 0.09MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 18.1 MB. Total uncompressed size 27.1 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 4 seconds (3915 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 8.9 KB. Total uncompressed size 44.9 KB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 0 seconds (232 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.6 MB. Total uncompressed size 83.4 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 13 seconds (13154 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.5 KB. Total uncompressed size 7.5 KB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 0 seconds (46 ms) Unloading 2029 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 2.54 GB. System memory in use after: 2.49 GB. Unloading 10773 unused Assets to reduce memory usage. Loaded Objects now: 8218. Total: 1187.114500 ms (FindLiveObjects: 9.428100 ms CreateObjectMapping: 3.317800 ms MarkObjects: 1159.569800 ms DeleteObjects: 14.797100 ms) Assembly 'SMKSocratesCOMDLL' has non matching file name: 'SMKsocratesCOMDLL.dll'. This can cause build issues on some platforms. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEditor.AssemblyHelper:CheckForAssemblyFileNameMismatch(String) (at C:\buildslave\unity\build\Editor\Mono\AssemblyHelper.cs:30) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Hashing assets (5 files)... 0.002 seconds file read: 0.000 seconds (0.047 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.03 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.826003s, AssetImport time: 0.539243s, Asset hashing: 0.001831s [48.6 KB, 25.913275 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.010084s, CacheServer download: 0.111174s [24.5 KB, 0.215227 mb/s] ----- Cache Server detail: Total assets requested: 5, Cached Assets: 5, Not available: 0, Not supported: 0. ----- Cache Server detail: CacheMove: 0.008510s, CacheDelete: 0.000000s. DisplayProgressbar: Building Player Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' time: 0.023100 ms Unloading 212 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.26 GB. System memory in use after: 1.26 GB. Unloading 224 unused Assets to reduce memory usage. Loaded Objects now: 35898. Total: 967.077500 ms (FindLiveObjects: 5.434300 ms CreateObjectMapping: 1.974200 ms MarkObjects: 958.833500 ms DeleteObjects: 0.834100 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' time: 0.039700 ms Unloading 122 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.25 GB. System memory in use after: 1.25 GB. Unloading 2307 unused Assets to reduce memory usage. Loaded Objects now: 8368. Total: 1021.428300 ms (FindLiveObjects: 3.104600 ms CreateObjectMapping: 1.226300 ms MarkObjects: 1015.130000 ms DeleteObjects: 1.966300 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' time: 0.079200 ms Unloading 27 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.24 GB. System memory in use after: 1.24 GB. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 8290. Total: 981.965300 ms (FindLiveObjects: 3.360800 ms CreateObjectMapping: 0.736300 ms MarkObjects: 976.680900 ms DeleteObjects: 1.186000 ms) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' time: 0.030600 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.23 GB. System memory in use after: 1.23 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 10642. Total: 995.298500 ms (FindLiveObjects: 4.253800 ms CreateObjectMapping: 1.147000 ms MarkObjects: 989.409700 ms DeleteObjects: 0.486800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' time: 0.054700 ms Unloading 17 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.25 GB. System memory in use after: 1.25 GB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 9543. Total: 931.043300 ms (FindLiveObjects: 2.748800 ms CreateObjectMapping: 0.632800 ms MarkObjects: 927.019100 ms DeleteObjects: 0.641300 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' time: 0.026000 ms Unloading 146 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.60 GB. System memory in use after: 1.60 GB. Unloading 314 unused Assets to reduce memory usage. Loaded Objects now: 8665. Total: 969.537500 ms (FindLiveObjects: 3.719700 ms CreateObjectMapping: 1.028800 ms MarkObjects: 963.530000 ms DeleteObjects: 1.257600 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting.unity' time: 0.031300 ms Unloading 139 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.60 GB. System memory in use after: 1.57 GB. Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 8251. Total: 941.244900 ms (FindLiveObjects: 2.930700 ms CreateObjectMapping: 0.698800 ms MarkObjects: 930.303800 ms DeleteObjects: 7.310600 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' time: 0.032800 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.24 GB. System memory in use after: 1.24 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 8595. Total: 992.345100 ms (FindLiveObjects: 2.803400 ms CreateObjectMapping: 0.682800 ms MarkObjects: 988.718700 ms DeleteObjects: 0.139300 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.32 GB. System memory in use after: 1.32 GB. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 8222. Total: 927.274900 ms (FindLiveObjects: 2.280300 ms CreateObjectMapping: 0.557000 ms MarkObjects: 924.120400 ms DeleteObjects: 0.316200 ms) Setting up 3 worker threads for Enlighten. Thread -> id: 27f0 -> priority: 1 Thread -> id: c94 -> priority: 1 Thread -> id: 26fc -> priority: 1 Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8117. Total: 983.927200 ms (FindLiveObjects: 3.166100 ms CreateObjectMapping: 0.716200 ms MarkObjects: 980.012700 ms DeleteObjects: 0.030700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8105. Total: 966.233200 ms (FindLiveObjects: 2.219700 ms CreateObjectMapping: 0.596700 ms MarkObjects: 963.371600 ms DeleteObjects: 0.044600 ms) Unloading 46 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.17 GB. System memory in use after: 1.17 GB. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 8118. Total: 1037.333000 ms (FindLiveObjects: 3.927900 ms CreateObjectMapping: 0.705000 ms MarkObjects: 1031.688800 ms DeleteObjects: 1.009900 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 3.17s d3d11 (total internal programs: 750, unique: 674) Compressed shader 'Standard' on d3d11 from 2.62MB to 0.25MB Compiled shader 'CustomShaders/Assets/Custom/Medium' in 1.34s d3d11 (total internal programs: 94, unique: 94) DisplayProgressbar: Building Player Compiled shader 'Legacy Shaders/Specular' in 1.42s d3d11 (total internal programs: 52, unique: 52) Compiled shader 'Legacy Shaders/Transparent/Cutout/VertexLit' in 1.91s d3d11 (total internal programs: 16, unique: 16) Compiled shader 'Nature/Terrain/Specular' in 4.42s d3d11 (total internal programs: 104, unique: 104) Compiled shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' in 1.42s d3d11 (total internal programs: 104, unique: 104) DisplayProgressbar: Compiling shader variants Compiled shader 'Nature/SpeedTree' in 56.65s d3d11 (total internal programs: 2288, unique: 2274) Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compiled shader 'Nature/SpeedTree Billboard' in 10.50s d3d11 (total internal programs: 730, unique: 709) Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compiled shader 'CTS/CTS Terrain Shader Basic' in 4.51s d3d11 (total internal programs: 120, unique: 120) Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 3.35MB to 0.71MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.27MB to 0.13MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' uses 45.5 MB compressed / 58.0 MB uncompressed. Level 1 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' uses 22.0 MB compressed / 45.1 MB uncompressed. Level 2 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' uses 33.6 KB compressed / 128.0 KB uncompressed. Level 3 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' uses 3.6 MB compressed / 6.1 MB uncompressed. Level 4 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' uses 96.3 MB compressed / 217.6 MB uncompressed. Level 5 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' uses 134.6 MB compressed / 250.5 MB uncompressed. Level 6 'Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting.unity' uses 3.7 MB compressed / 6.3 MB uncompressed. Level 7 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' uses 109.1 KB compressed / 2.1 MB uncompressed. Total compressed size 306.0 MB. Total uncompressed size 0.57 GB. Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' time: 0.023000 ms Unloading 434 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.18 GB. Unloading 587 unused Assets to reduce memory usage. Loaded Objects now: 11309. Total: 957.143100 ms (FindLiveObjects: 3.439900 ms CreateObjectMapping: 0.820800 ms MarkObjects: 943.780900 ms DeleteObjects: 9.100100 ms) Unloading 9 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.15 GB. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 1003.936400 ms (FindLiveObjects: 2.167300 ms CreateObjectMapping: 0.517900 ms MarkObjects: 1000.600800 ms DeleteObjects: 0.649300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8150. Total: 1049.843300 ms (FindLiveObjects: 2.913000 ms CreateObjectMapping: 0.715600 ms MarkObjects: 1046.189900 ms DeleteObjects: 0.023800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8138. Total: 975.505500 ms (FindLiveObjects: 2.937300 ms CreateObjectMapping: 0.888500 ms MarkObjects: 971.623400 ms DeleteObjects: 0.055000 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' uses 5.7 MB compressed / 7.2 MB uncompressed. Total compressed size 5.7 MB. Total uncompressed size 7.2 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' time: 0.039500 ms Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 9139. Total: 910.206100 ms (FindLiveObjects: 3.186300 ms CreateObjectMapping: 0.730900 ms MarkObjects: 905.858000 ms DeleteObjects: 0.430200 ms) Script attached to 'Spotlight (21)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (20)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (13)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (12)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (11)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (10)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (9)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (8)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (19)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (17)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (13)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (12)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (11)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (16)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (15)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (14)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (7)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (18)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' time: 0.026600 ms Unloading 15 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 292 unused Assets to reduce memory usage. Loaded Objects now: 17632. Total: 1114.546500 ms (FindLiveObjects: 3.590900 ms CreateObjectMapping: 0.889000 ms MarkObjects: 1108.989300 ms DeleteObjects: 1.075900 ms) Script attached to 'HotAirBalloon4_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon5_PF (3)' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon5_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon4_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon5_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' time: 0.030500 ms Unloading 144 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.18 GB. System memory in use after: 1.18 GB. Unloading 476 unused Assets to reduce memory usage. Loaded Objects now: 8167. Total: 983.310700 ms (FindLiveObjects: 2.606900 ms CreateObjectMapping: 0.633200 ms MarkObjects: 978.833700 ms DeleteObjects: 1.236200 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' time: 0.077300 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 8240. Total: 1140.797000 ms (FindLiveObjects: 2.897300 ms CreateObjectMapping: 0.670100 ms MarkObjects: 1137.066200 ms DeleteObjects: 0.161800 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' time: 0.068900 ms Unloading 35 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 8643. Total: 1074.946400 ms (FindLiveObjects: 2.973200 ms CreateObjectMapping: 0.694000 ms MarkObjects: 1070.557300 ms DeleteObjects: 0.720900 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' time: 0.031600 ms Unloading 49 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 209 unused Assets to reduce memory usage. Loaded Objects now: 10691. Total: 986.351200 ms (FindLiveObjects: 3.896700 ms CreateObjectMapping: 0.880300 ms MarkObjects: 980.941000 ms DeleteObjects: 0.631700 ms) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (1)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScooterProp_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (4)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF (1)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (3)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' time: 0.031600 ms Unloading 141 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.06 GB. Unloading 458 unused Assets to reduce memory usage. Loaded Objects now: 8738. Total: 983.172100 ms (FindLiveObjects: 2.980600 ms CreateObjectMapping: 0.773900 ms MarkObjects: 978.500200 ms DeleteObjects: 0.916400 ms) Script attached to 'ReflectionProbe7' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe71' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe78' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe99' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe61' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe68' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe102' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe111' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe77' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe52' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe84' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe18' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe19' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe104' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe41' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe92' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe75' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe90' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe37' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe4' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe73' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe46' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe85' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe95' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe113' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe49' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe15' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe59' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe11' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe79' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe70' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe96' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe36' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe23' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe47' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe20' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe24' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe53' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe108' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe91' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe6' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe38' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe26' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe66' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe16' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe81' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe56' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe55' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe98' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe14' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe57' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe82' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe105' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe45' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe88' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe69' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe93' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe72' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe74' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe65' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe103' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe89' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe21' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe22' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe87' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe44' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe63' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe48' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe42' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe33' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe86' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe2' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe76' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe100' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe114' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe51' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe31' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe50' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe35' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe106' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe62' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe10' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe27' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe64' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe54' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe34' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe67' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe25' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe112' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe97' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe40' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe5' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe83' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe30' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe29' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe60' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe110' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe28' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe9' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe80' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe58' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe3' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe43' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe13' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe12' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe109' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe8' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe17' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe101' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe1' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe94' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe39' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe32' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe107' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland.unity' time: 0.038100 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8500. Total: 941.009300 ms (FindLiveObjects: 2.615100 ms CreateObjectMapping: 0.606100 ms MarkObjects: 937.713000 ms DeleteObjects: 0.074300 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' time: 0.039500 ms Unloading 26 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.33 GB. System memory in use after: 1.33 GB. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 8525. Total: 944.595900 ms (FindLiveObjects: 10.156800 ms CreateObjectMapping: 3.811600 ms MarkObjects: 930.443200 ms DeleteObjects: 0.183600 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Unloading 182 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.34 GB. System memory in use after: 1.33 GB. Unloading 410 unused Assets to reduce memory usage. Loaded Objects now: 8153. Total: 965.117400 ms (FindLiveObjects: 4.167000 ms CreateObjectMapping: 1.587600 ms MarkObjects: 956.458100 ms DeleteObjects: 2.903100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8159. Total: 1029.071100 ms (FindLiveObjects: 2.771400 ms CreateObjectMapping: 0.680900 ms MarkObjects: 1025.598400 ms DeleteObjects: 0.019500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8147. Total: 1083.623000 ms (FindLiveObjects: 2.853200 ms CreateObjectMapping: 0.692800 ms MarkObjects: 1080.030200 ms DeleteObjects: 0.045300 ms) Compiled shader 'Standard' in 2.60s d3d11 (total internal programs: 370, unique: 332) Compressed shader 'Standard' on d3d11 from 1.25MB to 0.12MB Compiled shader 'SMK/Common' in 2.22s d3d11 (total internal programs: 232, unique: 214) Shader warning in 'SMK/Common': 'UNITY_PASS_FORWARDBASE' : macro redefinition at line 53 (on d3d11) Compiling Vertex program with UNITY_PASS_FORWARDBASE DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: SMK/Common Line: 53) Shader warning in 'SMK/Common': 'UNITY_PASS_FORWARDADD' : macro redefinition at line 299 (on d3d11) Compiling Vertex program with UNITY_PASS_FORWARDADD DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON LIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: SMK/Common Line: 299) Shader warning in 'SMK/Common': 'UNITY_PASS_SHADOWCASTER' : macro redefinition at line 480 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_CUBE DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON LIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: SMK/Common Line: 480) Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compiled shader 'CustomShaders/Assets/Opaque/Large' in 1.05s d3d11 (total internal programs: 94, unique: 94) Unloading 109 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.18 GB. System memory in use after: 1.18 GB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 8160. Total: 855.593200 ms (FindLiveObjects: 2.621400 ms CreateObjectMapping: 0.580900 ms MarkObjects: 851.742400 ms DeleteObjects: 0.647500 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 3.35MB to 0.71MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.27MB to 0.13MB Unloading 197 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.24 GB. System memory in use after: 1.23 GB. Unloading 359 unused Assets to reduce memory usage. Loaded Objects now: 8160. Total: 1016.603400 ms (FindLiveObjects: 2.975500 ms CreateObjectMapping: 0.622200 ms MarkObjects: 1008.559200 ms DeleteObjects: 4.445300 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' uses 10.8 MB compressed / 13.8 MB uncompressed. Level 1 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' uses 77.5 MB compressed / 184.1 MB uncompressed. Level 2 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' uses 1.8 MB compressed / 2.9 MB uncompressed. Level 3 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' uses 79.5 MB compressed / 118.8 MB uncompressed. Level 4 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' uses 29.2 MB compressed / 41.1 MB uncompressed. Level 5 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' uses 9.8 MB compressed / 12.5 MB uncompressed. Level 6 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' uses 18.4 KB compressed / 128.0 KB uncompressed. Level 7 'Assets/contents/Sceneries/TestLand/Testland.unity' uses 74.5 KB compressed / 2.0 MB uncompressed. Level 8 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' uses 160.0 MB compressed / 303.9 MB uncompressed. Total compressed size 368.9 MB. Total uncompressed size 0.66 GB. Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' time: 0.021200 ms Unloading 220 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 9063. Total: 960.375300 ms (FindLiveObjects: 3.936400 ms CreateObjectMapping: 0.730500 ms MarkObjects: 955.166300 ms DeleteObjects: 0.541000 ms) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 8204. Total: 1072.528700 ms (FindLiveObjects: 2.388100 ms CreateObjectMapping: 0.560600 ms MarkObjects: 1068.985900 ms DeleteObjects: 0.593100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8216. Total: 960.225800 ms (FindLiveObjects: 2.730100 ms CreateObjectMapping: 0.588000 ms MarkObjects: 956.867700 ms DeleteObjects: 0.039200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8204. Total: 1017.730300 ms (FindLiveObjects: 2.377400 ms CreateObjectMapping: 0.610800 ms MarkObjects: 1014.704800 ms DeleteObjects: 0.036500 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' uses 9.9 MB compressed / 12.2 MB uncompressed. Total compressed size 9.9 MB. Total uncompressed size 12.2 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_BR_OC.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_BR_OC.unity' time: 0.022000 ms Unloading 221 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 8219. Total: 886.037100 ms (FindLiveObjects: 2.756700 ms CreateObjectMapping: 0.565300 ms MarkObjects: 881.800000 ms DeleteObjects: 0.914100 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 8205. Total: 992.917500 ms (FindLiveObjects: 3.437800 ms CreateObjectMapping: 1.286300 ms MarkObjects: 988.126800 ms DeleteObjects: 0.065500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8217. Total: 980.974500 ms (FindLiveObjects: 4.334200 ms CreateObjectMapping: 1.338600 ms MarkObjects: 975.280400 ms DeleteObjects: 0.020000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8205. Total: 894.304800 ms (FindLiveObjects: 2.237100 ms CreateObjectMapping: 0.570000 ms MarkObjects: 891.460400 ms DeleteObjects: 0.036500 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/DirtTrack_BR_OC.unity' uses 2.5 MB compressed / 3.6 MB uncompressed. Total compressed size 2.5 MB. Total uncompressed size 3.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' time: 0.040300 ms Unloading 213 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 11502. Total: 956.620900 ms (FindLiveObjects: 3.307100 ms CreateObjectMapping: 0.765500 ms MarkObjects: 952.099000 ms DeleteObjects: 0.448300 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' time: 0.036300 ms Unloading 38 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.31 GB. System memory in use after: 1.29 GB. Unloading 199 unused Assets to reduce memory usage. Loaded Objects now: 17660. Total: 1114.776900 ms (FindLiveObjects: 4.412300 ms CreateObjectMapping: 0.901100 ms MarkObjects: 1108.691200 ms DeleteObjects: 0.771200 ms) Script attached to 'Streetlight_7_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' time: 0.039600 ms Unloading 116 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.22 GB. System memory in use after: 1.19 GB. Unloading 1230 unused Assets to reduce memory usage. Loaded Objects now: 17726. Total: 1079.413000 ms (FindLiveObjects: 3.750700 ms CreateObjectMapping: 0.954700 ms MarkObjects: 1071.215900 ms DeleteObjects: 3.490900 ms) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (37)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (67)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (17)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (29)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (9)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (44)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (10)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (14)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (12)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (46)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (41)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (29)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (60)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (28)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (70)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (42)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (39)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (51)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (49)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (17)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (57)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (26)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (34)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (59)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (19)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (53)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (32)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (23)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (21)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (56)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (68)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (73)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (71)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (32)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (20)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (65)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (33)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (13)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (54)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (38)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (69)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (64)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (15)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (24)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (47)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (30)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (31)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (50)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (21)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (18)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (45)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (27)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (20)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (9)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (24)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (11)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (62)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (11)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (30)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (31)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (14)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (58)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (19)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (55)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (10)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (12)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (72)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (16)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (18)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (52)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (22)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (48)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (15)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (40)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (61)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (66)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (8)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (13)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (43)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (26)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (25)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (27)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (63)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (25)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (36)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (35)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (22)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (23)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (16)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (8)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (28)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' time: 0.050700 ms Unloading 10 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 8233. Total: 1078.225900 ms (FindLiveObjects: 3.704200 ms CreateObjectMapping: 1.028500 ms MarkObjects: 1072.725000 ms DeleteObjects: 0.766900 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' time: 0.078800 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8450. Total: 1050.416600 ms (FindLiveObjects: 2.951100 ms CreateObjectMapping: 0.748500 ms MarkObjects: 1046.652600 ms DeleteObjects: 0.063700 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' time: 0.043900 ms Unloading 31 Unused Serialized files (Serialized files now loaded: 0) Shader 'MicroSplat/Highwayland_20148_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) System memory in use before: 1.31 GB. System memory in use after: 1.28 GB. Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 8669. Total: 983.711300 ms (FindLiveObjects: 4.634500 ms CreateObjectMapping: 1.289700 ms MarkObjects: 976.903400 ms DeleteObjects: 0.882500 ms) Script attached to 'Terrain' in scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Baked Vegetation Holder' in scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) TerrainData is missing splat texture 4. UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' time: 0.032000 ms Unloading 198 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.40 GB. System memory in use after: 1.39 GB. Unloading 429 unused Assets to reduce memory usage. Loaded Objects now: 8690. Total: 1033.199600 ms (FindLiveObjects: 3.477600 ms CreateObjectMapping: 1.152900 ms MarkObjects: 1023.432600 ms DeleteObjects: 5.135200 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting.unity' time: 0.031200 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 8261. Total: 1063.201700 ms (FindLiveObjects: 2.945500 ms CreateObjectMapping: 0.721100 ms MarkObjects: 1059.295000 ms DeleteObjects: 0.239300 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 8230. Total: 1116.622100 ms (FindLiveObjects: 2.489700 ms CreateObjectMapping: 0.581400 ms MarkObjects: 1113.466800 ms DeleteObjects: 0.083300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8227. Total: 965.737300 ms (FindLiveObjects: 2.630400 ms CreateObjectMapping: 0.581900 ms MarkObjects: 962.502700 ms DeleteObjects: 0.021400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8215. Total: 1036.399000 ms (FindLiveObjects: 2.350700 ms CreateObjectMapping: 0.565500 ms MarkObjects: 1033.430100 ms DeleteObjects: 0.051900 ms) Compiled shader 'SMK/Common_Metallic' in 6.73s d3d11 (total internal programs: 264, unique: 246) Shader warning in 'SMK/Common_Metallic': 'UNITY_PASS_DEFERRED' : macro redefinition at line 57 (on d3d11) Compiling Vertex program with UNITY_PASS_DEFERRED SHADOWS_CUBE DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON LIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: SMK/Common_Metallic Line: 57) Shader warning in 'SMK/Common_Metallic': 'UNITY_PASS_FORWARDBASE' : macro redefinition at line 266 (on d3d11) Compiling Vertex program with UNITY_PASS_FORWARDBASE DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: SMK/Common_Metallic Line: 266) Shader warning in 'SMK/Common_Metallic': 'UNITY_PASS_FORWARDADD' : macro redefinition at line 513 (on d3d11) Compiling Vertex program with UNITY_PASS_FORWARDADD POINT DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON LIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: SMK/Common_Metallic Line: 513) Shader warning in 'SMK/Common_Metallic': 'UNITY_PASS_SHADOWCASTER' : macro redefinition at line 694 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_CUBE DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON LIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: SMK/Common_Metallic Line: 694) Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Shader 'MicroSplat/Highwayland_20148_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compiled shader 'Cascade/RiverSmall' in 2.59s d3d11 (total internal programs: 40, unique: 40) Compiled shader 'Hidden/MicroSplat/Highwayland_20148_Terrain_Base1075034413' in 3.65s d3d11 (total internal programs: 60, unique: 60) Compiled shader 'MicroSplat/Highwayland_20148_Terrain' in 2.73s d3d11 (total internal programs: 60, unique: 60) Unloading 268 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.34 GB. System memory in use after: 1.34 GB. Unloading 391 unused Assets to reduce memory usage. Loaded Objects now: 8228. Total: 1071.052900 ms (FindLiveObjects: 23.573100 ms CreateObjectMapping: 2.099500 ms MarkObjects: 1040.139200 ms DeleteObjects: 5.239000 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' uses 47.6 MB compressed / 120.9 MB uncompressed. Level 1 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' uses 139.4 MB compressed / 289.4 MB uncompressed. Level 2 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' uses 8.8 MB compressed / 14.1 MB uncompressed. Level 3 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' uses 91.1 KB compressed / 128.0 KB uncompressed. Level 4 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' uses 26.5 MB compressed / 36.0 MB uncompressed. Level 5 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' uses 306.8 MB compressed / 0.63 GB uncompressed. Level 6 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' uses 108.3 KB compressed / 2.1 MB uncompressed. Level 7 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting.unity' uses 3.7 MB compressed / 8.6 MB uncompressed. Total compressed size 0.52 GB. Total uncompressed size 1.09 GB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' time: 0.045400 ms Unloading 216 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 9106. Total: 930.546300 ms (FindLiveObjects: 3.444700 ms CreateObjectMapping: 0.612600 ms MarkObjects: 916.699000 ms DeleteObjects: 9.789000 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' time: 0.029200 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 1.13 GB. System memory in use after: 1.14 GB. Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 26624. Total: 977.616300 ms (FindLiveObjects: 4.787500 ms CreateObjectMapping: 1.544200 ms MarkObjects: 971.051700 ms DeleteObjects: 0.231900 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' time: 0.049200 ms Unloading 189 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.19 GB. System memory in use after: 1.16 GB. Unloading 7091 unused Assets to reduce memory usage. Loaded Objects now: 94330. Total: 1071.800300 ms (FindLiveObjects: 12.182000 ms CreateObjectMapping: 6.305300 ms MarkObjects: 1043.621300 ms DeleteObjects: 9.690500 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' time: 0.044500 ms Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.32 GB. System memory in use after: 1.31 GB. Unloading 3015 unused Assets to reduce memory usage. Loaded Objects now: 39476. Total: 982.871400 ms (FindLiveObjects: 7.927800 ms CreateObjectMapping: 4.332200 ms MarkObjects: 967.267100 ms DeleteObjects: 3.342900 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' time: 0.037300 ms Unloading 190 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.27 GB. System memory in use after: 1.22 GB. Unloading 3688 unused Assets to reduce memory usage. Loaded Objects now: 8756. Total: 988.979600 ms (FindLiveObjects: 3.179300 ms CreateObjectMapping: 1.225900 ms MarkObjects: 975.512500 ms DeleteObjects: 9.060500 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity' time: 0.028200 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 8764. Total: 950.835000 ms (FindLiveObjects: 4.209600 ms CreateObjectMapping: 1.071300 ms MarkObjects: 944.239500 ms DeleteObjects: 1.313200 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' time: 0.025200 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 250 unused Assets to reduce memory usage. Loaded Objects now: 13310. Total: 894.504100 ms (FindLiveObjects: 3.403800 ms CreateObjectMapping: 0.740100 ms MarkObjects: 890.144100 ms DeleteObjects: 0.215400 ms) Script attached to 'Spotlight (83)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (398)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (202)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (115)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (394)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (166)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (188)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (336)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (521)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (457)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (105)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (317)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (258)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (502)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (332)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (400)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (421)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (492)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (191)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (127)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (553)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (208)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (112)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (240)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (152)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (221)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (175)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (339)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (379)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (113)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (137)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (420)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (159)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (144)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (122)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (76)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (163)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (314)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (93)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (115)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (102)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (72)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (124)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (84)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (577)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (228)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (145)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (330)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (255)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (147)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (138)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (89)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (176)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (225)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (447)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (327)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (329)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (344)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (112)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (153)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (149)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (237)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (182)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (448)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (536)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (227)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (150)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (284)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (299)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (179)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (116)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (552)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (579)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (87)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (259)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (100)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (188)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (198)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (298)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (532)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (76)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (156)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (462)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (430)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (290)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (214)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (538)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (529)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (99)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (268)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (551)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (565)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (423)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (295)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (389)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (572)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (441)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (72)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (73)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (135)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (337)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (205)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (322)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (108)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (200)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (231)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (347)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (461)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (135)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (570)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (324)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (479)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (580)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (189)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (563)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (98)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (140)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (466)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (88)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (469)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (104)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (369)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (359)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (187)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (277)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (83)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (86)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (95)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (471)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (482)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (402)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (223)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (453)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (390)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (507)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (148)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (169)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (378)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (98)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (297)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (559)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (169)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (328)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (81)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (93)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (484)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (365)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (346)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (452)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (78)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (212)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (91)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (410)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (275)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (574)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (217)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (230)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (413)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (92)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (123)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (90)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (335)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (403)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (475)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (468)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (573)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (127)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (102)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (95)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (133)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (454)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (526)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (377)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (162)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (168)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (249)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (251)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (554)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (518)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (113)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (417)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (130)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (164)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (236)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (137)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (481)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (83)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (581)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (164)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (568)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (104)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (192)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (437)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (81)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (412)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (478)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (440)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (431)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (302)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (136)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (186)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (213)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (182)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (167)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (79)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (121)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (75)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (451)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (139)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (215)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (92)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (186)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (434)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (373)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (531)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (156)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (287)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (362)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (406)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (198)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (158)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (105)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (387)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (316)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (172)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (370)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (444)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (267)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (180)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (319)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (496)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (196)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (286)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (203)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (404)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (143)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (104)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (354)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (187)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (309)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (555)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (204)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (310)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (78)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (541)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (133)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (292)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (381)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (114)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (432)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (96)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (132)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (117)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (241)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (86)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (155)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (408)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (305)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (120)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (119)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (204)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (380)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (82)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (94)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (392)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (407)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (464)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (325)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (494)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (110)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (495)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (281)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (94)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (483)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (77)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (131)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (132)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (201)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (174)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (459)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (357)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (456)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (181)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (488)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (111)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (397)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (560)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (578)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (383)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (546)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (340)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (384)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (92)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (491)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (270)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (129)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (303)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (519)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (101)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (446)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (199)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (176)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (118)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (141)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (261)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (226)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (253)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (429)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (118)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (70)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (234)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (121)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (422)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (264)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (166)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (90)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (89)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (561)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (130)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (100)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (82)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (445)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (516)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (171)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (411)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (71)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (350)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (140)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (569)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (114)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (177)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (97)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (111)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (285)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (278)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (360)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (415)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (165)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (71)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (125)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (74)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (180)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (405)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (93)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (279)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (160)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (513)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (368)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (438)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (85)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (280)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (94)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (385)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (134)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (95)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (576)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (108)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (530)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (473)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (545)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (216)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (195)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (194)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (88)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (288)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (540)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (520)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (262)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (525)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (77)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (418)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (195)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (81)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (564)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (283)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (78)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (74)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (535)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (501)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (101)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (361)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (211)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (250)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (149)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (512)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (542)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (382)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (117)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (463)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (558)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (318)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (129)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (474)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (84)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (101)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (138)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (80)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (263)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (300)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (128)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (358)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (500)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (98)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (123)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (477)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (442)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (497)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (508)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (333)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (71)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (414)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (206)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (517)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (343)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (293)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (505)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (247)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (199)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (244)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (323)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (409)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (175)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (193)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (203)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (320)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (349)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (503)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (162)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (128)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (246)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (152)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (173)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (159)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (550)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (184)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (99)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (150)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (374)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (91)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (269)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (106)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (119)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (109)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (522)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (575)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (289)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (148)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (173)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (142)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (549)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (566)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (460)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (155)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (455)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (90)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (435)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (105)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (151)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (157)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (79)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (341)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (136)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (476)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (124)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (527)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (449)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (171)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (366)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (190)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (141)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (131)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (87)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (490)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (70)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (235)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (301)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (515)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (307)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (428)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (209)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (424)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (100)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (146)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (480)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (401)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (242)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (274)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (157)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (126)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (197)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (245)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (86)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (543)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (196)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (168)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (75)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (103)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (294)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (271)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (238)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (80)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (419)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (315)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (107)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (85)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (304)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (218)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (439)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (79)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (248)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (200)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (178)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (161)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (163)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (194)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (260)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (499)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (371)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (399)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (147)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (109)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (179)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (73)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (75)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (533)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (313)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (308)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (185)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (571)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (487)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (183)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (504)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (376)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (498)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (470)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (103)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (436)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (506)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (77)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (220)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (233)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (146)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (193)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (181)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (82)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (391)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (338)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (183)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (312)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (331)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (103)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (528)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (395)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (172)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (170)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (165)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (160)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (202)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (426)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (334)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (170)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (153)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (273)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (443)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (154)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (493)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (174)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (232)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (219)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (151)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (342)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (97)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (72)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (367)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (190)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (144)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (514)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (192)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (189)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (185)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (85)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (120)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (272)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (351)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (364)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (88)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (509)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (282)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (254)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (96)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (396)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (134)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (326)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (87)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (74)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (106)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (96)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (544)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (177)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (99)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (256)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (375)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (363)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (116)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (142)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (562)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (567)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (73)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (486)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (489)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (311)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (321)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (84)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (547)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (296)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (184)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (388)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (178)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (102)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (353)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (224)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (76)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (465)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (386)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (70)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (450)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (243)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (393)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (523)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (291)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (91)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (427)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (222)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (425)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (239)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (191)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (467)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (416)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (126)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (511)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (485)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (207)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (197)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (537)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (458)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (107)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (524)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (252)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (266)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (276)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (106)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (433)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (548)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (556)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (97)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (122)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (582)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (229)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (352)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (89)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (145)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (348)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (139)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (539)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (158)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (372)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (167)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (557)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (143)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (345)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (510)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (356)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (154)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (205)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (472)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (355)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (161)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (534)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (110)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (306)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (265)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (257)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (210)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (201)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (125)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (80)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' time: 0.057700 ms Unloading 24 Unused Serialized files (Serialized files now loaded: 0) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 1.22 GB. System memory in use after: 1.22 GB. Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 9311. Total: 934.160500 ms (FindLiveObjects: 3.882200 ms CreateObjectMapping: 0.833700 ms MarkObjects: 929.186900 ms DeleteObjects: 0.256400 ms) Unloading 182 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.23 GB. System memory in use after: 1.22 GB. Unloading 494 unused Assets to reduce memory usage. Loaded Objects now: 8747. Total: 932.915000 ms (FindLiveObjects: 3.099900 ms CreateObjectMapping: 0.714400 ms MarkObjects: 927.264500 ms DeleteObjects: 1.835000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8747. Total: 889.778600 ms (FindLiveObjects: 4.072100 ms CreateObjectMapping: 0.736400 ms MarkObjects: 884.945000 ms DeleteObjects: 0.023400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8735. Total: 910.498500 ms (FindLiveObjects: 2.453800 ms CreateObjectMapping: 0.505900 ms MarkObjects: 907.498300 ms DeleteObjects: 0.039700 ms) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 12.55s d3d11 (total internal programs: 1076, unique: 966) Compressed shader 'Standard (Specular setup)' on d3d11 from 3.85MB to 0.39MB Compiled shader 'Standard' in 6.49s d3d11 (total internal programs: 1176, unique: 1056) Compressed shader 'Standard' on d3d11 from 4.19MB to 0.40MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Player A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Unloading 309 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.17 GB. System memory in use after: 1.16 GB. Unloading 445 unused Assets to reduce memory usage. Loaded Objects now: 8748. Total: 912.608700 ms (FindLiveObjects: 4.455300 ms CreateObjectMapping: 0.639500 ms MarkObjects: 904.759300 ms DeleteObjects: 2.753200 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' uses 5.8 MB compressed / 12.3 MB uncompressed. Level 1 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' uses 93.5 MB compressed / 185.9 MB uncompressed. Level 2 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' uses 74.5 MB compressed / 151.4 MB uncompressed. Level 3 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' uses 166.4 MB compressed / 368.9 MB uncompressed. Level 4 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' uses 173.4 KB compressed / 256.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity' uses 13.5 MB compressed / 55.0 MB uncompressed. Level 6 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' uses 102.6 KB compressed / 0.8 MB uncompressed. Level 7 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' uses 62.4 MB compressed / 169.6 MB uncompressed. Total compressed size 416.4 MB. Total uncompressed size 0.92 GB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' time: 0.026000 ms Unloading 212 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.07 GB. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 11997. Total: 916.907700 ms (FindLiveObjects: 4.927500 ms CreateObjectMapping: 0.858000 ms MarkObjects: 910.665900 ms DeleteObjects: 0.454900 ms) Unloading 10 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 11240. Total: 909.684700 ms (FindLiveObjects: 5.109000 ms CreateObjectMapping: 1.320800 ms MarkObjects: 902.802000 ms DeleteObjects: 0.451500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11252. Total: 925.174400 ms (FindLiveObjects: 13.420200 ms CreateObjectMapping: 1.607200 ms MarkObjects: 910.120000 ms DeleteObjects: 0.025800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11240. Total: 954.705500 ms (FindLiveObjects: 5.736300 ms CreateObjectMapping: 0.972200 ms MarkObjects: 947.954500 ms DeleteObjects: 0.041500 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' uses 8.8 MB compressed / 13.6 MB uncompressed. Total compressed size 8.8 MB. Total uncompressed size 13.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' time: 0.039200 ms Unloading 220 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 11680. Total: 869.908700 ms (FindLiveObjects: 5.414700 ms CreateObjectMapping: 0.770600 ms MarkObjects: 863.072900 ms DeleteObjects: 0.649500 ms) Unloading 9 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 11241. Total: 921.397000 ms (FindLiveObjects: 4.569300 ms CreateObjectMapping: 0.853700 ms MarkObjects: 915.524000 ms DeleteObjects: 0.449200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11253. Total: 957.956600 ms (FindLiveObjects: 10.322400 ms CreateObjectMapping: 1.446400 ms MarkObjects: 946.158300 ms DeleteObjects: 0.028400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11241. Total: 1038.069400 ms (FindLiveObjects: 4.596500 ms CreateObjectMapping: 0.762400 ms MarkObjects: 1032.662100 ms DeleteObjects: 0.046900 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' uses 5.1 MB compressed / 6.4 MB uncompressed. Total compressed size 5.1 MB. Total uncompressed size 6.4 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' time: 0.041900 ms Unloading 220 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 224 unused Assets to reduce memory usage. Loaded Objects now: 27032. Total: 1119.529600 ms (FindLiveObjects: 6.251000 ms CreateObjectMapping: 1.658200 ms MarkObjects: 1111.040700 ms DeleteObjects: 0.578800 ms) Unloading 423 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.13 GB. Unloading 1407 unused Assets to reduce memory usage. Loaded Objects now: 11248. Total: 903.385900 ms (FindLiveObjects: 5.342100 ms CreateObjectMapping: 1.257100 ms MarkObjects: 893.968300 ms DeleteObjects: 2.817400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11254. Total: 912.173600 ms (FindLiveObjects: 4.429700 ms CreateObjectMapping: 0.815800 ms MarkObjects: 906.897400 ms DeleteObjects: 0.029400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11242. Total: 972.151300 ms (FindLiveObjects: 4.852000 ms CreateObjectMapping: 0.874600 ms MarkObjects: 966.382100 ms DeleteObjects: 0.041900 ms) Compiled shader 'Standard (Specular setup)' in 4.56s d3d11 (total internal programs: 484, unique: 436) Compressed shader 'Standard (Specular setup)' on d3d11 from 1.67MB to 0.17MB DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.62MB to 0.26MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB Compiled shader 'SMK/Vehicles/TrafficVehicle' in 2.01s d3d11 (total internal programs: 216, unique: 198) Shader warning in 'SMK/Vehicles/TrafficVehicle': 'UNITY_PASS_FORWARDBASE' : macro redefinition at line 41 (on d3d11) Compiling Vertex program with UNITY_PASS_FORWARDBASE DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON LIGHTMAP_OFF DIRLIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: SMK/Vehicles/TrafficVehicle Line: 41) Shader warning in 'SMK/Vehicles/TrafficVehicle': 'UNITY_PASS_FORWARDADD' : macro redefinition at line 253 (on d3d11) Compiling Vertex program with UNITY_PASS_FORWARDADD DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON LIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: SMK/Vehicles/TrafficVehicle Line: 253) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' uses 137.3 MB compressed / 305.4 MB uncompressed. Total compressed size 137.3 MB. Total uncompressed size 305.4 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Traffic/BR_DirtTrackTraffic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Traffic/BR_DirtTrackTraffic.unity' time: 0.026500 ms Unloading 507 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 12904. Total: 939.599100 ms (FindLiveObjects: 9.846800 ms CreateObjectMapping: 0.986100 ms MarkObjects: 927.976400 ms DeleteObjects: 0.788600 ms) Unloading 125 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1546 unused Assets to reduce memory usage. Loaded Objects now: 11429. Total: 956.295000 ms (FindLiveObjects: 4.712300 ms CreateObjectMapping: 0.806500 ms MarkObjects: 946.574700 ms DeleteObjects: 4.200400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11441. Total: 943.547400 ms (FindLiveObjects: 6.078300 ms CreateObjectMapping: 1.129100 ms MarkObjects: 936.309900 ms DeleteObjects: 0.029100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11429. Total: 1015.593400 ms (FindLiveObjects: 4.358600 ms CreateObjectMapping: 0.658300 ms MarkObjects: 1010.533400 ms DeleteObjects: 0.041900 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.91MB to 0.30MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Traffic/BR_DirtTrackTraffic.unity' uses 60.4 MB compressed / 165.5 MB uncompressed. Total compressed size 60.5 MB. Total uncompressed size 165.5 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_BR_OC.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_BR_OC.unity' time: 0.021500 ms Unloading 292 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 939 unused Assets to reduce memory usage. Loaded Objects now: 11446. Total: 972.158500 ms (FindLiveObjects: 5.906700 ms CreateObjectMapping: 0.946300 ms MarkObjects: 961.610000 ms DeleteObjects: 3.694500 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 11430. Total: 1031.433200 ms (FindLiveObjects: 7.373200 ms CreateObjectMapping: 1.256200 ms MarkObjects: 1006.000000 ms DeleteObjects: 16.802500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11442. Total: 959.967100 ms (FindLiveObjects: 4.483200 ms CreateObjectMapping: 0.719600 ms MarkObjects: 954.725500 ms DeleteObjects: 0.037600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11430. Total: 989.571700 ms (FindLiveObjects: 9.803200 ms CreateObjectMapping: 1.516200 ms MarkObjects: 978.212000 ms DeleteObjects: 0.039200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_BR_OC.unity' uses 16.5 MB compressed / 38.2 MB uncompressed. Total compressed size 16.5 MB. Total uncompressed size 38.2 MB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_BR_OC.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_BR_OC.unity' time: 0.021700 ms Unloading 215 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 11446. Total: 874.487700 ms (FindLiveObjects: 7.919300 ms CreateObjectMapping: 1.274300 ms MarkObjects: 861.421100 ms DeleteObjects: 3.872100 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11431. Total: 857.548700 ms (FindLiveObjects: 4.652200 ms CreateObjectMapping: 0.916800 ms MarkObjects: 851.896100 ms DeleteObjects: 0.082200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11443. Total: 834.848000 ms (FindLiveObjects: 9.148600 ms CreateObjectMapping: 1.245000 ms MarkObjects: 824.419600 ms DeleteObjects: 0.032600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11431. Total: 862.110100 ms (FindLiveObjects: 5.204000 ms CreateObjectMapping: 0.859300 ms MarkObjects: 855.993900 ms DeleteObjects: 0.051100 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Cityland_BR_OC.unity' uses 5.7 MB compressed / 10.2 MB uncompressed. Total compressed size 5.7 MB. Total uncompressed size 10.2 MB. Opening scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' time: 0.021400 ms Unloading 214 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 317 unused Assets to reduce memory usage. Loaded Objects now: 62778. Total: 879.275500 ms (FindLiveObjects: 11.686500 ms CreateObjectMapping: 4.107700 ms MarkObjects: 862.836500 ms DeleteObjects: 0.643800 ms) Unloading 370 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.11 GB. Unloading 5118 unused Assets to reduce memory usage. Loaded Objects now: 11435. Total: 912.478500 ms (FindLiveObjects: 9.590500 ms CreateObjectMapping: 1.755600 ms MarkObjects: 890.330100 ms DeleteObjects: 10.801400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11444. Total: 832.273800 ms (FindLiveObjects: 4.578100 ms CreateObjectMapping: 0.734200 ms MarkObjects: 826.917700 ms DeleteObjects: 0.042900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11432. Total: 886.155500 ms (FindLiveObjects: 8.213200 ms CreateObjectMapping: 1.386900 ms MarkObjects: 876.511500 ms DeleteObjects: 0.042900 ms) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 3.56MB to 0.37MB Compiled shader 'Standard' in 9.70s d3d11 (total internal programs: 1552, unique: 1398) Compressed shader 'Standard' on d3d11 from 5.49MB to 0.53MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' uses 123.1 MB compressed / 280.0 MB uncompressed. Total compressed size 123.1 MB. Total uncompressed size 280.0 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' time: 0.042900 ms Unloading 365 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 281 unused Assets to reduce memory usage. Loaded Objects now: 11753. Total: 869.442400 ms (FindLiveObjects: 8.810600 ms CreateObjectMapping: 1.248400 ms MarkObjects: 858.308300 ms DeleteObjects: 1.074300 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' time: 0.028700 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 13133. Total: 844.717900 ms (FindLiveObjects: 7.446600 ms CreateObjectMapping: 1.385300 ms MarkObjects: 835.513000 ms DeleteObjects: 0.372100 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' time: 0.030300 ms Unloading 44 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.25 GB. System memory in use after: 1.23 GB. Unloading 787 unused Assets to reduce memory usage. Loaded Objects now: 12079. Total: 868.467100 ms (FindLiveObjects: 7.372700 ms CreateObjectMapping: 1.125900 ms MarkObjects: 857.886300 ms DeleteObjects: 2.080100 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' time: 0.036900 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.51 GB. System memory in use after: 1.52 GB. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 29361. Total: 915.081800 ms (FindLiveObjects: 6.597700 ms CreateObjectMapping: 1.487600 ms MarkObjects: 906.805800 ms DeleteObjects: 0.190000 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' time: 0.034000 ms Unloading 83 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.49 GB. System memory in use after: 1.46 GB. Unloading 1422 unused Assets to reduce memory usage. Loaded Objects now: 12048. Total: 857.252600 ms (FindLiveObjects: 12.363200 ms CreateObjectMapping: 2.000300 ms MarkObjects: 836.048000 ms DeleteObjects: 6.839300 ms) Script attached to 'ReflectionProbe_28' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_29' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_1' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_35' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_18' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_9' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_10' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_27' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_22' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_37' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_38' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_39' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_40' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_21' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_11' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_6' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_13' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_16' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_20' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_5' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_25' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_23' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_8' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_12' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_33' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_36' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_3' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_15' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_31' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_2' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_7' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_30' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_26' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_4' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_17' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_32' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_24' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_14' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_34' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_19' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' time: 0.030600 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 28963. Total: 894.166600 ms (FindLiveObjects: 6.741600 ms CreateObjectMapping: 1.542500 ms MarkObjects: 885.800400 ms DeleteObjects: 0.081200 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' time: 0.031600 ms Unloading 83 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.44 GB. System memory in use after: 1.44 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 12240. Total: 822.363000 ms (FindLiveObjects: 5.599200 ms CreateObjectMapping: 0.943100 ms MarkObjects: 815.347900 ms DeleteObjects: 0.471900 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' time: 0.055700 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) System memory in use before: 1.45 GB. System memory in use after: 1.42 GB. Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 16103. Total: 891.342900 ms (FindLiveObjects: 8.558100 ms CreateObjectMapping: 1.433200 ms MarkObjects: 877.090000 ms DeleteObjects: 4.254500 ms) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (11)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (12)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (9)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (9)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (10)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (10)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (9)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (12)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (11)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (13)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (10)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' time: 0.031700 ms Unloading 145 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.32 GB. System memory in use after: 1.32 GB. Unloading 441 unused Assets to reduce memory usage. Loaded Objects now: 160615. Total: 1000.374400 ms (FindLiveObjects: 20.769600 ms CreateObjectMapping: 8.209400 ms MarkObjects: 970.216900 ms DeleteObjects: 1.178000 ms) Script attached to 'Bar_Terrace_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' time: 0.047100 ms Unloading 95 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.25 GB. System memory in use after: 1.25 GB. Unloading 571 unused Assets to reduce memory usage. Loaded Objects now: 11788. Total: 984.763300 ms (FindLiveObjects: 5.152600 ms CreateObjectMapping: 0.820600 ms MarkObjects: 977.835900 ms DeleteObjects: 0.953300 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.25 GB. System memory in use after: 1.25 GB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 11769. Total: 1001.456800 ms (FindLiveObjects: 4.805500 ms CreateObjectMapping: 0.756800 ms MarkObjects: 995.813200 ms DeleteObjects: 0.080100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11766. Total: 837.090500 ms (FindLiveObjects: 4.783900 ms CreateObjectMapping: 0.706100 ms MarkObjects: 831.565700 ms DeleteObjects: 0.033200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11754. Total: 925.397200 ms (FindLiveObjects: 8.420600 ms CreateObjectMapping: 1.257900 ms MarkObjects: 915.652000 ms DeleteObjects: 0.065300 ms) Compiled shader 'CustomShaders/Assets/Cutout/Large' in 1.38s d3d11 (total internal programs: 62, unique: 62) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.18 GB. System memory in use after: 1.18 GB. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 11767. Total: 1088.684300 ms (FindLiveObjects: 5.737100 ms CreateObjectMapping: 0.684900 ms MarkObjects: 1081.741000 ms DeleteObjects: 0.519900 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 3.35MB to 0.71MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.27MB to 0.13MB Unloading 308 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.27 GB. System memory in use after: 1.26 GB. Unloading 580 unused Assets to reduce memory usage. Loaded Objects now: 11767. Total: 1002.281900 ms (FindLiveObjects: 6.128500 ms CreateObjectMapping: 1.179400 ms MarkObjects: 991.523200 ms DeleteObjects: 3.449900 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' uses 3.7 MB compressed / 5.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' uses 140.4 MB compressed / 330.9 MB uncompressed. Level 2 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' uses 96.9 KB compressed / 2.0 MB uncompressed. Level 3 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' uses 212.5 MB compressed / 0.51 GB uncompressed. Level 4 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' uses 60.6 KB compressed / 128.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' uses 21.3 MB compressed / 31.5 MB uncompressed. Level 6 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' uses 115.3 MB compressed / 264.5 MB uncompressed. Level 7 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' uses 25.3 MB compressed / 40.1 MB uncompressed. Level 8 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' uses 149.7 MB compressed / 271.4 MB uncompressed. Level 9 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' uses 5.1 MB compressed / 20.5 MB uncompressed. Total compressed size 0.66 GB. Total uncompressed size 1.46 GB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' time: 0.028800 ms Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 224 unused Assets to reduce memory usage. Loaded Objects now: 15877. Total: 988.622900 ms (FindLiveObjects: 8.557100 ms CreateObjectMapping: 1.542300 ms MarkObjects: 977.955800 ms DeleteObjects: 0.566800 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 15861. Total: 1008.293800 ms (FindLiveObjects: 13.238400 ms CreateObjectMapping: 1.118900 ms MarkObjects: 993.524500 ms DeleteObjects: 0.411300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15873. Total: 952.636500 ms (FindLiveObjects: 8.085400 ms CreateObjectMapping: 0.714200 ms MarkObjects: 943.788200 ms DeleteObjects: 0.047300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15861. Total: 921.339800 ms (FindLiveObjects: 7.200700 ms CreateObjectMapping: 0.633400 ms MarkObjects: 913.453800 ms DeleteObjects: 0.050900 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' uses 0.9 MB compressed / 1.6 MB uncompressed. Total compressed size 0.9 MB. Total uncompressed size 1.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Traffic/BR_HighwaylandTraffic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Traffic/BR_HighwaylandTraffic.unity' time: 0.020800 ms Unloading 249 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 17291. Total: 1175.017500 ms (FindLiveObjects: 11.097200 ms CreateObjectMapping: 1.623900 ms MarkObjects: 1161.703300 ms DeleteObjects: 0.591700 ms) Unloading 126 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.07 GB. Unloading 1501 unused Assets to reduce memory usage. Loaded Objects now: 15862. Total: 1048.716900 ms (FindLiveObjects: 7.774800 ms CreateObjectMapping: 0.784800 ms MarkObjects: 1031.618300 ms DeleteObjects: 8.518200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15874. Total: 1042.847100 ms (FindLiveObjects: 7.435200 ms CreateObjectMapping: 0.638500 ms MarkObjects: 1034.735700 ms DeleteObjects: 0.036600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15862. Total: 986.151700 ms (FindLiveObjects: 7.461100 ms CreateObjectMapping: 0.679700 ms MarkObjects: 977.951000 ms DeleteObjects: 0.058700 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 16.70s d3d11 (total internal programs: 1528, unique: 1330) Compressed shader 'Standard (Specular setup)' on d3d11 from 5.51MB to 0.58MB Compiled shader 'Standard' in 13.93s d3d11 (total internal programs: 1444, unique: 1256) Compressed shader 'Standard' on d3d11 from 5.23MB to 0.49MB Compiled shader 'SMK/Vehicles/TrafficVehicle' in 2.76s d3d11 (total internal programs: 252, unique: 252) Compressed shader 'SMK/Vehicles/TrafficVehicle' on d3d11 from 1.02MB to 0.07MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Traffic/BR_HighwaylandTraffic.unity' uses 59.8 MB compressed / 166.2 MB uncompressed. Total compressed size 59.8 MB. Total uncompressed size 166.2 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' time: 0.027200 ms Unloading 316 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 737 unused Assets to reduce memory usage. Loaded Objects now: 16812. Total: 1046.867200 ms (FindLiveObjects: 11.017500 ms CreateObjectMapping: 2.545700 ms MarkObjects: 1030.129000 ms DeleteObjects: 3.174300 ms) Unloading 75 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 1005 unused Assets to reduce memory usage. Loaded Objects now: 15863. Total: 980.970600 ms (FindLiveObjects: 17.300700 ms CreateObjectMapping: 2.370700 ms MarkObjects: 959.964800 ms DeleteObjects: 1.333200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15875. Total: 1058.123600 ms (FindLiveObjects: 8.086800 ms CreateObjectMapping: 0.774200 ms MarkObjects: 1049.200900 ms DeleteObjects: 0.060700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15863. Total: 1006.354100 ms (FindLiveObjects: 9.606000 ms CreateObjectMapping: 1.630600 ms MarkObjects: 995.051700 ms DeleteObjects: 0.064800 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.74MB to 0.29MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' uses 15.8 MB compressed / 39.6 MB uncompressed. Total compressed size 15.8 MB. Total uncompressed size 39.6 MB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' time: 0.023400 ms Unloading 265 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 241 unused Assets to reduce memory usage. Loaded Objects now: 25073. Total: 1136.954800 ms (FindLiveObjects: 10.142500 ms CreateObjectMapping: 1.556600 ms MarkObjects: 1124.700800 ms DeleteObjects: 0.554300 ms) Script attached to 'BusUrban_Stop (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (0)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (0)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Unloading 85 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 5179 unused Assets to reduce memory usage. Loaded Objects now: 15865. Total: 1120.378400 ms (FindLiveObjects: 8.152900 ms CreateObjectMapping: 1.175500 ms MarkObjects: 1106.530200 ms DeleteObjects: 4.518900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15877. Total: 1110.534900 ms (FindLiveObjects: 10.303900 ms CreateObjectMapping: 0.761800 ms MarkObjects: 1099.432200 ms DeleteObjects: 0.036300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15865. Total: 995.514000 ms (FindLiveObjects: 7.402600 ms CreateObjectMapping: 0.662300 ms MarkObjects: 987.374500 ms DeleteObjects: 0.073800 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.74MB to 0.29MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' uses 26.5 MB compressed / 79.7 MB uncompressed. Total compressed size 26.5 MB. Total uncompressed size 79.7 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' time: 0.106100 ms Unloading 255 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 480 unused Assets to reduce memory usage. Loaded Objects now: 16997. Total: 1043.775100 ms (FindLiveObjects: 12.098300 ms CreateObjectMapping: 1.069100 ms MarkObjects: 1029.567000 ms DeleteObjects: 1.010800 ms) Unloading 39 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 15866. Total: 955.902400 ms (FindLiveObjects: 7.569700 ms CreateObjectMapping: 0.665700 ms MarkObjects: 946.923800 ms DeleteObjects: 0.742200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15878. Total: 990.925600 ms (FindLiveObjects: 7.490300 ms CreateObjectMapping: 0.641900 ms MarkObjects: 982.758800 ms DeleteObjects: 0.033600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15866. Total: 943.857800 ms (FindLiveObjects: 7.520800 ms CreateObjectMapping: 0.668300 ms MarkObjects: 935.612100 ms DeleteObjects: 0.055600 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' uses 1.0 MB compressed / 2.1 MB uncompressed. Total compressed size 1.0 MB. Total uncompressed size 2.1 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' time: 0.021900 ms Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 17249. Total: 1089.128200 ms (FindLiveObjects: 9.170000 ms CreateObjectMapping: 0.906000 ms MarkObjects: 1078.596700 ms DeleteObjects: 0.454500 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' time: 0.027400 ms Unloading 108 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 353 unused Assets to reduce memory usage. Loaded Objects now: 16244. Total: 894.960100 ms (FindLiveObjects: 8.370900 ms CreateObjectMapping: 0.902800 ms MarkObjects: 884.845200 ms DeleteObjects: 0.840100 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' time: 0.031500 ms Unloading 13 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 43381. Total: 988.441500 ms (FindLiveObjects: 10.847400 ms CreateObjectMapping: 2.205700 ms MarkObjects: 975.000800 ms DeleteObjects: 0.386200 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' time: 0.042700 ms Unloading 221 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.27 GB. System memory in use after: 1.27 GB. Unloading 2341 unused Assets to reduce memory usage. Loaded Objects now: 16372. Total: 1192.486900 ms (FindLiveObjects: 13.838900 ms CreateObjectMapping: 1.750900 ms MarkObjects: 1173.534700 ms DeleteObjects: 3.361500 ms) Script attached to 'Baked Vegetation Holder' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' time: 0.044800 ms Unloading 147 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.27 GB. System memory in use after: 1.23 GB. Unloading 606 unused Assets to reduce memory usage. Loaded Objects now: 15947. Total: 1003.378800 ms (FindLiveObjects: 10.032100 ms CreateObjectMapping: 0.975800 ms MarkObjects: 983.123400 ms DeleteObjects: 9.246300 ms) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' time: 0.028100 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 16372. Total: 1009.436500 ms (FindLiveObjects: 13.791700 ms CreateObjectMapping: 1.786200 ms MarkObjects: 993.454800 ms DeleteObjects: 0.402500 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting.unity' time: 0.111400 ms Unloading 37 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 269 unused Assets to reduce memory usage. Loaded Objects now: 15909. Total: 1059.943700 ms (FindLiveObjects: 11.063000 ms CreateObjectMapping: 0.852000 ms MarkObjects: 1047.228300 ms DeleteObjects: 0.799400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' time: 0.077900 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 18304. Total: 1122.521400 ms (FindLiveObjects: 14.788300 ms CreateObjectMapping: 1.568400 ms MarkObjects: 1106.067600 ms DeleteObjects: 0.095700 ms) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 15880. Total: 1034.534900 ms (FindLiveObjects: 9.650600 ms CreateObjectMapping: 0.876400 ms MarkObjects: 1023.345100 ms DeleteObjects: 0.661800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15886. Total: 903.012000 ms (FindLiveObjects: 7.962800 ms CreateObjectMapping: 0.679200 ms MarkObjects: 894.334700 ms DeleteObjects: 0.034000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15874. Total: 890.281800 ms (FindLiveObjects: 7.251200 ms CreateObjectMapping: 0.814900 ms MarkObjects: 882.159700 ms DeleteObjects: 0.055200 ms) Compiled shader 'Standard (Roughness setup)' in 5.59s d3d11 (total internal programs: 268, unique: 228) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.62MB to 0.25MB Compiled shader 'Hidden/Amplify Impostors/Octahedron Impostor' in 5.62s d3d11 (total internal programs: 182, unique: 182) Compressed shader 'Hidden/Amplify Impostors/Octahedron Impostor' on d3d11 from 1.40MB to 0.14MB DisplayProgressbar: Building Player DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compiled shader 'CTS/CTS Terrain Shader Basic LOD CutOut' in 2.13s d3d11 (total internal programs: 120, unique: 120) Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' on d3d11 from 1.29MB to 0.12MB Compiled shader 'CTS/CTS Terrain Shader Basic CutOut' in 7.66s d3d11 (total internal programs: 120, unique: 120) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' on d3d11 from 3.37MB to 0.72MB Unloading 341 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.22 GB. System memory in use after: 1.21 GB. Unloading 441 unused Assets to reduce memory usage. Loaded Objects now: 15887. Total: 991.431100 ms (FindLiveObjects: 8.526300 ms CreateObjectMapping: 0.718500 ms MarkObjects: 978.314600 ms DeleteObjects: 3.870400 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' uses 144.4 MB compressed / 227.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' uses 133.8 KB compressed / 2.1 MB uncompressed. Level 2 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' uses 44.5 MB compressed / 100.8 MB uncompressed. Level 3 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' uses 129.6 MB compressed / 239.1 MB uncompressed. Level 4 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' uses 58.9 KB compressed / 128.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' uses 52.5 MB compressed / 94.6 MB uncompressed. Level 6 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting.unity' uses 3.9 MB compressed / 8.0 MB uncompressed. Level 7 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' uses 3.6 MB compressed / 6.2 MB uncompressed. Total compressed size 378.7 MB. Total uncompressed size 0.66 GB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' time: 0.035600 ms Unloading 212 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 224 unused Assets to reduce memory usage. Loaded Objects now: 20893. Total: 1037.260300 ms (FindLiveObjects: 9.028800 ms CreateObjectMapping: 1.063500 ms MarkObjects: 1026.556800 ms DeleteObjects: 0.610300 ms) Unloading 100 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 15916. Total: 1016.643400 ms (FindLiveObjects: 8.982200 ms CreateObjectMapping: 0.749000 ms MarkObjects: 1005.822100 ms DeleteObjects: 1.088700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15925. Total: 958.367900 ms (FindLiveObjects: 15.271300 ms CreateObjectMapping: 1.397300 ms MarkObjects: 941.658600 ms DeleteObjects: 0.038800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15913. Total: 973.294300 ms (FindLiveObjects: 8.748000 ms CreateObjectMapping: 0.890300 ms MarkObjects: 963.600400 ms DeleteObjects: 0.054500 ms) Compressed shader 'Standard' on d3d11 from 1.62MB to 0.14MB ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' uses 4.1 MB compressed / 7.3 MB uncompressed. Total compressed size 4.1 MB. Total uncompressed size 7.3 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' time: 0.022100 ms Unloading 220 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 18728. Total: 919.249900 ms (FindLiveObjects: 13.867400 ms CreateObjectMapping: 1.249800 ms MarkObjects: 903.679500 ms DeleteObjects: 0.446400 ms) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 15920. Total: 935.381400 ms (FindLiveObjects: 8.792000 ms CreateObjectMapping: 0.887100 ms MarkObjects: 925.098300 ms DeleteObjects: 0.601900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15932. Total: 955.134200 ms (FindLiveObjects: 8.028400 ms CreateObjectMapping: 0.702200 ms MarkObjects: 946.367900 ms DeleteObjects: 0.034700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15920. Total: 942.817100 ms (FindLiveObjects: 7.502800 ms CreateObjectMapping: 1.279500 ms MarkObjects: 933.974100 ms DeleteObjects: 0.059900 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' uses 11.9 MB compressed / 14.8 MB uncompressed. Total compressed size 11.9 MB. Total uncompressed size 14.8 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPassTraffic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPassTraffic.unity' time: 0.026400 ms Unloading 253 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 224 unused Assets to reduce memory usage. Loaded Objects now: 17171. Total: 1229.101100 ms (FindLiveObjects: 17.819700 ms CreateObjectMapping: 1.390400 ms MarkObjects: 1209.274300 ms DeleteObjects: 0.615500 ms) Unloading 110 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.07 GB. Unloading 1319 unused Assets to reduce memory usage. Loaded Objects now: 15921. Total: 1106.707700 ms (FindLiveObjects: 7.500100 ms CreateObjectMapping: 0.836200 ms MarkObjects: 1094.974900 ms DeleteObjects: 3.395400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15933. Total: 1025.325700 ms (FindLiveObjects: 10.908800 ms CreateObjectMapping: 0.893200 ms MarkObjects: 1013.486800 ms DeleteObjects: 0.035200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15921. Total: 1011.323500 ms (FindLiveObjects: 12.181600 ms CreateObjectMapping: 1.231700 ms MarkObjects: 997.812500 ms DeleteObjects: 0.096700 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.74MB to 0.29MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPassTraffic.unity' uses 45.4 MB compressed / 125.1 MB uncompressed. Total compressed size 45.4 MB. Total uncompressed size 125.1 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' time: 0.025000 ms Unloading 277 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 711 unused Assets to reduce memory usage. Loaded Objects now: 24837. Total: 909.618000 ms (FindLiveObjects: 8.957200 ms CreateObjectMapping: 1.312800 ms MarkObjects: 897.452600 ms DeleteObjects: 1.894800 ms) Unloading 159 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 948 unused Assets to reduce memory usage. Loaded Objects now: 15925. Total: 1051.883600 ms (FindLiveObjects: 10.168500 ms CreateObjectMapping: 1.116800 ms MarkObjects: 1038.486800 ms DeleteObjects: 2.110300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15934. Total: 936.861200 ms (FindLiveObjects: 9.842800 ms CreateObjectMapping: 0.816200 ms MarkObjects: 926.165400 ms DeleteObjects: 0.035400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15922. Total: 918.940800 ms (FindLiveObjects: 8.003600 ms CreateObjectMapping: 0.635900 ms MarkObjects: 910.248200 ms DeleteObjects: 0.051700 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' uses 58.6 MB compressed / 129.4 MB uncompressed. Total compressed size 58.6 MB. Total uncompressed size 129.4 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_WaterworldTraffic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_WaterworldTraffic.unity' time: 0.022900 ms Unloading 275 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 233 unused Assets to reduce memory usage. Loaded Objects now: 17245. Total: 982.981200 ms (FindLiveObjects: 10.328100 ms CreateObjectMapping: 1.422600 ms MarkObjects: 970.727300 ms DeleteObjects: 0.501800 ms) Unloading 94 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1086 unused Assets to reduce memory usage. Loaded Objects now: 16109. Total: 1008.767900 ms (FindLiveObjects: 15.974900 ms CreateObjectMapping: 1.383700 ms MarkObjects: 987.425200 ms DeleteObjects: 3.983100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16121. Total: 889.693500 ms (FindLiveObjects: 7.995000 ms CreateObjectMapping: 0.678000 ms MarkObjects: 880.964400 ms DeleteObjects: 0.055300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16109. Total: 904.365400 ms (FindLiveObjects: 10.024000 ms CreateObjectMapping: 0.794400 ms MarkObjects: 893.495500 ms DeleteObjects: 0.050700 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.91MB to 0.30MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_WaterworldTraffic.unity' uses 25.8 MB compressed / 74.0 MB uncompressed. Total compressed size 25.8 MB. Total uncompressed size 74.0 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' time: 0.043600 ms Unloading 262 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 476 unused Assets to reduce memory usage. Loaded Objects now: 27263. Total: 934.826000 ms (FindLiveObjects: 9.729300 ms CreateObjectMapping: 1.813000 ms MarkObjects: 921.642400 ms DeleteObjects: 1.640500 ms) Unloading 124 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.21 GB. System memory in use after: 1.21 GB. Unloading 1500 unused Assets to reduce memory usage. Loaded Objects now: 16113. Total: 1053.125800 ms (FindLiveObjects: 12.727400 ms CreateObjectMapping: 1.065600 ms MarkObjects: 1036.479000 ms DeleteObjects: 2.852800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16122. Total: 967.874700 ms (FindLiveObjects: 10.187400 ms CreateObjectMapping: 0.844500 ms MarkObjects: 956.808700 ms DeleteObjects: 0.032900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16110. Total: 931.803100 ms (FindLiveObjects: 7.331700 ms CreateObjectMapping: 0.623900 ms MarkObjects: 923.798100 ms DeleteObjects: 0.048700 ms) Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Unloading 62 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.19 GB. System memory in use after: 1.20 GB. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 16123. Total: 1088.358200 ms (FindLiveObjects: 37.482100 ms CreateObjectMapping: 4.512500 ms MarkObjects: 1045.919200 ms DeleteObjects: 0.442600 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' uses 200.4 MB compressed / 440.8 MB uncompressed. Total compressed size 200.4 MB. Total uncompressed size 440.8 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/Waterworld_BR_OC.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/Waterworld_BR_OC.unity' time: 0.067500 ms Unloading 212 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 16325. Total: 1021.175400 ms (FindLiveObjects: 21.186400 ms CreateObjectMapping: 1.178200 ms MarkObjects: 998.294100 ms DeleteObjects: 0.515200 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 16309. Total: 1066.220000 ms (FindLiveObjects: 8.215200 ms CreateObjectMapping: 0.713500 ms MarkObjects: 1056.880500 ms DeleteObjects: 0.409500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16321. Total: 1038.693000 ms (FindLiveObjects: 7.987100 ms CreateObjectMapping: 0.796500 ms MarkObjects: 1029.853300 ms DeleteObjects: 0.054400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16309. Total: 978.325000 ms (FindLiveObjects: 8.927900 ms CreateObjectMapping: 0.758700 ms MarkObjects: 968.578200 ms DeleteObjects: 0.059200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/Waterworld_BR_OC.unity' uses 3.7 MB compressed / 5.5 MB uncompressed. Total compressed size 3.7 MB. Total uncompressed size 5.5 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/MountainPass_BR_OC.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/MountainPass_BR_OC.unity' time: 0.020600 ms Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 16324. Total: 972.876700 ms (FindLiveObjects: 11.623900 ms CreateObjectMapping: 0.971500 ms MarkObjects: 959.762300 ms DeleteObjects: 0.517400 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 16310. Total: 895.748700 ms (FindLiveObjects: 8.268500 ms CreateObjectMapping: 1.023100 ms MarkObjects: 886.383700 ms DeleteObjects: 0.072500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16322. Total: 921.346500 ms (FindLiveObjects: 7.566000 ms CreateObjectMapping: 0.634800 ms MarkObjects: 913.109500 ms DeleteObjects: 0.034600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16310. Total: 965.099200 ms (FindLiveObjects: 7.959400 ms CreateObjectMapping: 0.654500 ms MarkObjects: 956.368600 ms DeleteObjects: 0.115400 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/MountainPass_BR_OC.unity' uses 2.5 MB compressed / 3.6 MB uncompressed. Total compressed size 2.5 MB. Total uncompressed size 3.6 MB. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16322. Total: 908.766600 ms (FindLiveObjects: 7.869600 ms CreateObjectMapping: 0.625700 ms MarkObjects: 900.225800 ms DeleteObjects: 0.044400 ms) DisplayProgressNotification: Build Successful Load scene 'Temp/__Backupscenes/0.backup' time: 0.033000 ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16314. Total: 971.470800 ms (FindLiveObjects: 10.285200 ms CreateObjectMapping: 0.887900 ms MarkObjects: 960.263500 ms DeleteObjects: 0.033100 ms) *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 3421 seconds (3421356 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.3 KB. Total uncompressed size 8.3 KB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 0 seconds (120 ms) Unloading 76 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 16316. Total: 1012.853600 ms (FindLiveObjects: 10.642400 ms CreateObjectMapping: 1.092600 ms MarkObjects: 1001.039800 ms DeleteObjects: 0.077600 ms) ------------------------------------------------------------------------------- Bundle Name: trafficvehicle Compressed Size:50.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 131.8 mb 94.8% Meshes 6.0 mb 4.4% Animations 4.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 523.2 kb 0.4% Other Assets 357.0 kb 0.3% Levels 0.0 kb 0.0% Scripts 2.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 266.8 kb 0.2% Total User Assets 139.0 mb 100.0% Complete build size 139.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 15.3% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_N_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_M_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_D_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_CM_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_N.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_M.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_CM.tga 2.7 mb 1.9% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_D.tga 2.7 mb 1.9% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_CM.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_Ambulance_N.tga 1.3 mb 1.0% Assets/vehicles/UserVehicles/Plates/Art/AR/Plates_generator_MAOHS.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_N.tga 1.3 mb 1.0% Assets/vehicles/UserVehicles/Plates/Art/AR/Plates_generator_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_Police_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/FiremanTruck_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Taxi_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_N.tga 1.2 mb 0.8% Assets/vehicles/TrafficVehicles/Bus/Art/Meshes/Bus.FBX 906.5 kb 0.6% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Meshes/NPC_FiremanTruck.fbx 682.9 kb 0.5% Assets/vehicles/UserVehicles/Plates/Art/AR/Plates_generator_A.tga 607.5 kb 0.4% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_Scooter_PF.FBX 549.5 kb 0.4% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_ScooterSeatPose.fbx 390.1 kb 0.3% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_N.tga 380.2 kb 0.3% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights__M.tga 378.0 kb 0.3% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_N.tga 374.5 kb 0.3% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_N.tga 362.4 kb 0.3% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_M.tga 361.1 kb 0.3% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_N.tga 347.5 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_M.tga 346.9 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_N.tga 338.9 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_M.tga 338.6 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_M.tga 338.2 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Meshes/NPC_ChevroletAvalanche_PF.FBX 337.8 kb 0.2% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/FiremanTruck_M.tga 335.0 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_Normal.tga 328.0 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_M.tga 319.6 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_ScooterProp_PF.FBX 319.2 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_M.tga 310.7 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_MAOHS.tga 309.1 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_Ambulance_MAHOS.tga 302.1 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_M.tga 302.0 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_N.tga 301.8 kb 0.2% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Bus_MAOHS.tga 301.1 kb 0.2% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_M.tga 299.1 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_M.tga 296.3 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/Mercedes500_M_Mate.tga 294.4 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Normal.tga 288.9 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Meshes/NPC_ChevroletVanExpress_Ambulance_PF.FBX 287.1 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_M.tga 281.1 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_MAOHS.tga 276.8 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_MAOHS_Mate.tga 275.6 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_MAOHS.tga 269.5 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_D.tga 266.4 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_Normal.tga 265.7 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_MAOHS_Mate.tga 262.0 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Taxi_MAHOS.tga 262.0 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_MAOSH.tga 260.8 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_Police_MAOHS.tga 257.0 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_N.tga 256.7 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Normal.tga 252.8 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Mesh/Passat_Police.FBX 252.6 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_MAOHS_Mate.tga 249.8 kb 0.2% Assets/vehicles/TrafficVehicles/AudiS5/Art/Meshes/NPC_AudiS5_PF.FBX 247.4 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_N.tga 243.6 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_Mate_MAOHS.tga 240.1 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_N.tga 236.4 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Mesh/NPC_MercedesSL500_PF.FBX 236.1 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_MAOHS.tga 233.9 kb 0.2% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Bus_Inside_MAOHS.tga 230.2 kb 0.2% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_M.tga 227.0 kb 0.2% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/FiremanTruck_D.tga 223.2 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_MAOSH.tga 216.3 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_MAOSH.tga 194.6 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Meshes/Clio.FBX 190.2 kb 0.1% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_MAHOS.tga 188.2 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_MAOHS.tga 183.2 kb 0.1% Resources/unity_builtin_extra 181.7 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_D.tga 180.9 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Meshes/NPC_ChevroletVanExpress_PF.FBX 179.5 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_AC.tga 172.9 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Mesh/Mazda_CX_7.FBX 172.0 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Meshes/Clio_Taxi.fbx 163.3 kb 0.1% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Bus_N.tga 158.5 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_D.tga 150.8 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_D.tga 150.7 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_D.tga 148.6 kb 0.1% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_E.tga 147.1 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_D.tga 142.0 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_D.tga 140.3 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Mesh/Passat.FBX 138.4 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_AC.tga 137.5 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_AC.tga 132.3 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_D.tga 131.4 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_D.tga 130.4 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_E.tga 130.1 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_AC.tga 126.5 kb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_D.tga 122.8 kb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_D.tga 122.7 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_AC.tga 120.9 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_Ambulance_D.tga 118.6 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Mesh/CRV.FBX 115.8 kb 0.1% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Bus_AC.tga 113.3 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_AC.tga 113.0 kb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_E.tga 110.4 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Taxi_D.tga 107.5 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_Police_D.tga 106.9 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_E.tga 97.2 kb 0.1% AssetBundle Object 95.7 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 86.9 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsBase.shader 86.6 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_E.tga 86.0 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_E.tga 85.6 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.6 kb 0.1% Assets/simuzen/platform/systems/base/services/minimap/orange_pointer.png 85.5 kb 0.1% Assets/content_common/art_common/Modules/Cameras/LensFlares/Art Assets/35mmflare.psd 85.5 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 81.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueBase.shader 80.9 kb 0.1% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Bus_Inside_N.tga 79.7 kb 0.1% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Meshes/MotorHelmet1_PF.FBX 77.4 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/TextureSelector.shader 75.4 kb 0.1% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/BusLights_MAOHS.tga 74.0 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_E.tga 69.5 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_E.tga 64.8 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_E.tga 58.0 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_D.tga 52.0 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_AC.tga 48.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_E.tga 48.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_D.tga 48.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_D.tga 44.4 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Bus_Inside_AC.tga 33.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_E.tga 32.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_MotorBike_S.fbx 32.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Motorbike.fbx 30.6 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/BusLights_N.tga 28.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/WheelBus_F.FBX 23.9 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Mate_PF.prefab 18.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/WheelBus_B.FBX 18.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_TruckFront.fbx 16.3 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/BusLights_AC.tga 15.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_TruckBack.fbx 15.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/WheelPivotTest.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_S.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_M.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_L.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_Scooter_PF.prefab 8.1 kb 0.0% Assets/vehicles/UserVehicles/Plates/Art/Meshes/Plate.FBX 7.8 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/Particle_Traffic_AudiS5_PF.prefab 7.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Particle_Traffic_PF.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Pieces Prefab/NPC_FiremanTruck_PF.prefab 3.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Ambulance_PF.prefab 3.1 kb 0.0% 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Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Basic_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Basic_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Police_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Basic_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Basic_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Material/FiremanTruck_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Taxi_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpress_Ambulance_MT.mat 1.1 kb 0.0% 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Assets/vehicles/UserVehicles/Plates/PiecesPrefab/Plate_PF.prefab 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/VehicleMinimapIcon.mat 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelBus_F_PF.prefab 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelBus_B_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/MinimapIcon_Traffic_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_MotorBike_S.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelPivotTest_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckFront.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckBack.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_MBike.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_S.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_M.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_L.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car.prefab 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/ColorMaskDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObj.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_signals.br_xx_xx Compressed Size:3.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.3 mb 97.2% Meshes 33.5 kb 0.6% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 57.2 kb 1.0% Other Assets 15.3 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.5 kb 0.9% Total User Assets 5.5 mb 100.0% Complete build size 5.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 48.6% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures/Testland_D.tga 1.3 mb 24.3% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures/Testland_S.tga 1.3 mb 24.3% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures/Testland_N.tga 57.2 kb 1.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueBase.shader 5.7 kb 0.1% AssetBundle Object 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_StraightRight.FBX 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_TwoWays.FBX 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_NoEntry.FBX 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_TurnRight.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_IncorporationLeft.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_HardCurve_Right.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Bifurcation_Left.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_FallingRocks.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_WildAnimals.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_StepDown.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Crossing.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Slope.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_HardCurve_Left.FBX 1.4 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Stop.FBX 1.2 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_SquareArrowR.FBX 1.2 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_SquareArrowL.FBX 0.8 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Materials/tes_Signals_MT.mat 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_WildAnimals_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_StraightRight_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_SquareArrowR_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_SquareArrowL_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_IncorporationLeft_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_HardCurve_Right_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_HardCurve_Left_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Bifurcation_Left_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_TwoWays_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_TurnRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_StepDown_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_FallingRocks_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Stop_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_NoEntry_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Crossing_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Slope_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: terraintextures Compressed Size:10.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.2 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.2 mb 100.0% Complete build size 10.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.7 mb 16.9% Assets/content_common/art_common/Modules/Terrain/Textures/Sand_N.tga 1.7 mb 16.4% Assets/content_common/art_common/Modules/Terrain/Textures/Stone_N.tga 1.5 mb 15.1% Assets/content_common/art_common/Modules/Terrain/Textures/Grass_N.tga 813.5 kb 7.8% Assets/content_common/art_common/Modules/Terrain/Textures/Grass_D.tga 795.0 kb 7.6% Assets/content_common/art_common/Modules/Terrain/Textures/Grass_HGAO.tga 785.1 kb 7.5% Assets/content_common/art_common/Modules/Terrain/Textures/Stone_HGAO.tga 773.3 kb 7.4% Assets/content_common/art_common/Modules/Terrain/Textures/Sand_D.tga 763.5 kb 7.3% Assets/content_common/art_common/Modules/Terrain/Textures/Stone_D.tga 755.4 kb 7.3% Assets/content_common/art_common/Modules/Terrain/Textures/Sand_HGAO.tga 341.6 kb 3.3% Assets/content_common/art_common/Modules/Terrain/Textures/xx_xx_xx_Snow001_N.tga 341.6 kb 3.3% Assets/content_common/art_common/Modules/Terrain/Textures/xx_xx_xx_Snow001_D.tga 1.3 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: pedestrians Compressed Size:4.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.5 mb 60.6% Meshes 1.8 mb 30.3% Animations 10.4 kb 0.2% Sounds 0.0 kb 0.0% Shaders 373.6 kb 6.3% Other Assets 64.3 kb 1.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 89.6 kb 1.5% Total User Assets 5.8 mb 100.0% Complete build size 5.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.3 mb 23.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Body_Normal.png 1.2 mb 20.8% Assets/content_common/art_common/Modules/Pedestrians/Meshes/Citaro_Bus_Driver.FBX 682.9 kb 11.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Body_Diffuse.png 374.7 kb 6.3% Resources/unity_builtin_extra 356.2 kb 6.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_PF.FBX 341.5 kb 5.8% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Top_Normal.png 341.5 kb 5.8% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Shoes_Normal.png 341.5 kb 5.8% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Bottom_Normal.png 240.6 kb 4.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Clothes1_PF.FBX 170.9 kb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Bottom_Diffuse.png 170.9 kb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Top_Opacity.png 170.9 kb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Shoes_Diffuse.png 10.4 kb 0.2% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_ScooterSeatPose.fbx 8.9 kb 0.1% AssetBundle Object 6.1 kb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Prefab/Male1_PF.prefab 5.9 kb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Prefab/Clothes1_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/man001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/man001_Top_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/man001_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/man001_Body_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/BusDriver_Shoes_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/BusDriver_Bottom_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/BusDriver_Body_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/BusDriver_Top_MT.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_Animator.controller ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: crossingentities Compressed Size:27.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 37.1 mb 79.6% Meshes 6.4 mb 13.7% Animations 1.3 mb 2.9% Sounds 0.0 kb 0.0% Shaders 1.3 mb 2.7% Other Assets 289.0 kb 0.6% Levels 0.0 kb 0.0% Scripts 1.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 218.2 kb 0.5% Total User Assets 46.6 mb 100.0% Complete build size 46.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 11.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bycicle_N.tif 5.3 mb 11.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bycicle_D.tif 2.7 mb 5.7% 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Assets/content_common/art_common/Modules/Animals/Materials/Cow_WH_Mat.mat 0.6 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Pig_walk.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Oveja_Animator_Controller.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Controllers_TEMP/Man01_idle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Dog_GermanShepherd.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Horse_Controller.controller 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/NPC_Pedestrians/Controller/RunningMan.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Cow_walk_Controller.controller 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/mat_vfxpp_particle_sprite_leaf3_green.mat 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Whirlpool/WhirlpoolArea.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: textures Compressed Size:31.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 51.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.1 kb 0.0% Total User Assets 51.3 mb 100.0% Complete build size 51.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Snow/Snow_Albedo_Metallic_Smoothness_Mask.tga 5.3 mb 10.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/GlobalUVs_Wet.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Snow/snow_normal.jpg 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/GlobalUVs.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Crack/CrackNormal.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Wet_N.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Animals/Textures/Cat_N.png 2.7 mb 5.2% Assets/content_common/art_common/Modules/Animals/Textures/SheepDogTex.png 2.7 mb 5.2% Assets/content_common/art_common/Modules/Animals/Textures/Cat_D.png 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Soil002_D.tga 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Rock001_D.tga 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Grass001_N.tga 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Grass001_D.tga 682.9 kb 1.3% Assets/content_common/art_common/Modules/Animals/Textures/Pigeon.tif 341.6 kb 0.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Soil002_N.tga 341.6 kb 0.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Snow001_N.tga 341.6 kb 0.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Snow001_D.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MTMate_M.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_N.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_M.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_D.tga 341.5 kb 0.6% Assets/content_common/art_common/Modules/Animals/Textures/CowNM_01.png 2.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_signals.br_xx_xx Compressed Size:40.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 93.3 mb 99.6% Meshes 124.4 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 195.8 kb 0.2% Other Assets 43.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 61.3 kb 0.1% Total User Assets 93.8 mb 100.0% Complete build size 93.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 22.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 22.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 22.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 5.3 mb 5.7% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 5.7% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 5.3 mb 5.7% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Textures/Waterworld_S.tga 5.3 mb 5.7% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Textures/Waterworld_N.tga 5.3 mb 5.7% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Textures/Waterworld_D.tga 2.7 mb 2.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 138.7 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 57.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueBase.shader 26.1 kb 0.0% Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/Meshes/xx_xx_xx_TrafficLight_C.FBX 15.7 kb 0.0% AssetBundle Object 8.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_SoOnibus.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_NoEntry.fbx 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_StraightRight.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_StraightLeft.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_NoRightTurn.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_TurnRight.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_R34.fbx 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Parking.FBX 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Right.FBX 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_SpeedLimit_90.fbx 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_SpeedLimit_70.fbx 2.9 kb 0.0% 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Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_Yield_150m.fbx 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCrossing.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Traffic.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Roundabout.FBX 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_TwoWay.FBX 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_CurveR.fbx 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_CurveL.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_B500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_A500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_B.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Zone_A.fbx 1.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_Yield.FBX 1.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Sig_ShortBollardGreen.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_Stop.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Rodovia.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Servizo_Auxiliar.fbx 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Sig_Mojon.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_TrafficLight_C_PF.prefab 1.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland01_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Right.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Left.FBX 1.2 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_SoOnibusRight.FBX 1.2 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_RoadHump_Left.FBX 1.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_RoadHumpBig.FBX 0.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_RoadHump.FBX 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Materials/ww_Signals_MT.mat 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Zone_B500m_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Zone_A500m_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SoOnibus_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Zone_B_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Zone_A_PF.prefab 0.7 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_ShortBollardGreen_PF.prefab 0.7 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Sig_Mojon_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_RoadHump_colllider.FBX 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_RoadHump_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_PedestrianCross_Right_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_PedestrianCross_Left_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_PedestrianCross_100m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_PedestrianCrossing_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_StraightRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_StraightLeft_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SpeedLimit_90_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SpeedLimit_70_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SpeedLimit_60_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SpeedLimit_30_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SoOnibusRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_RoadHump_Left_PF.prefab 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Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Rodovia_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Parking_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_NoParking_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_NoEntry_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_BusStop_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Yield_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_TwoWay_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Stop_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Right_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_R34_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_CurveR_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_CurveL_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_NoRightTurn_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: plates_assets.br_xx_xx Compressed Size:1.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 16.0 mb 99.4% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 54.2 kb 0.3% Other Assets 1.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 38.2 kb 0.2% Total User Assets 16.1 mb 100.0% Complete build size 16.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 33.1% Assets/vehicles/UserVehicles/Plates/Art/BR/Plates_generator_MAOHS.tga 5.3 mb 33.1% Assets/vehicles/UserVehicles/Plates/Art/BR/Plates_generator_N.tga 5.3 mb 33.1% Assets/vehicles/UserVehicles/Plates/Art/BR/Plates_generator_A.tga 54.2 kb 0.3% Assets/content_common/art_common/Modules/Shaders/Vehicles/TextureSelector.shader 0.7 kb 0.0% Assets/vehicles/UserVehicles/Plates/Art/BR/Plate.mat 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_signals.br_xx_xx Compressed Size:1.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.0 mb 94.0% Meshes 228.0 kb 2.6% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 180.7 kb 2.1% Other Assets 50.9 kb 0.6% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 60.8 kb 0.7% Total User Assets 8.5 mb 100.0% Complete build size 8.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 62.7% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Textures/Mountainpass_N.tga 2.7 mb 31.3% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Textures/Mountainpass_D.tga 180.7 kb 2.1% Resources/unity_builtin_extra 17.9 kb 0.2% AssetBundle Object 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_80.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_60.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_40.FBX 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_20.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_NoRightTurn.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_NoLeftTurn.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_KeepRight.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_Right.fbx 9.3 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_NoEntry.fbx 9.2 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_RoundaboutRed.fbx 9.2 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_TrucksRight.fbx 9.2 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_NoOvertake.fbx 9.2 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_TwoWays.fbx 5.3 kb 0.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/xx_br_br_NoPedestrianNoBike.fbx 4.6 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_Yield.FBX 4.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/FR/Meshes/hg_fr_fr_Sig_ShortBollardGreen.fbx 3.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_Stop.FBX 3.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/xx_br_br_MaximumHeight.FBX 3.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/xx_br_br_ForbiddenHorn.fbx 3.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/FR/Meshes/hg_fr_fr_Sig_Mojon.fbx 3.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_MaximumHeightAvdertenceRight.FBX 3.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_MaximumHeightAvdertenceLeft.FBX 3.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_EndNoOvertake.FBX 2.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/xx_br_br_MaximumHeight_Tunnel.FBX 2.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Max Height_5m_NoStick.FBX 2.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_K3_2.fbx 2.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_K3_1.fbx 2.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_A3_4.fbx 2.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_A3_2.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SlipperyRocks.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_DomesticAnimals.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_BadConditions.FBX 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SteepDown.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/xx_br_br_Wind.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_works.FBX 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SlipperyRoad.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_WildAnimals.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_NarrowRR.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/cty_br_br_Roundabout.FBX 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SteepUp.fbx 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_NarrowR.fbx 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_DeadEnd.fbx 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_CurveR.fbx 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_CurveL.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_K3_4.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_ServicesArea_Diagonal_R.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_K_Zone_Village_Start.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_A_Zone_Village_Start.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_ServicesArea_500.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_K3_3.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_A3_3.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_A3_1.fbx 1.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_FinalWorks.FBX 1.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SquareArrowDouble.fbx 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Directional_A1_ServicesArea_R.fbx 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Directional_A1_ServicesArea.fbx 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Directional_K1_City6.fbx 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Directional_A1_City7.fbx 1.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_ChangeDirection.fbx 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Materials/mp_Signals_MT.mat 0.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Tunnel2Name.FBX 0.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Tunnel1Name.FBX 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_ShortBollardGreen_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_A_Zone_Village_Start_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_A3_2_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_A3_1_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Directional_A1_ServicesArea_R_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Directional_A1_ServicesArea_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_ServicesArea_Diagonal_R_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_K_Zone_Village_Start_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Directional_K1_City6_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Directional_A1_City7_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_ServicesArea_500_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_K3_4_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_K3_3_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_K3_2_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_K3_1_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_A3_4_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_A3_3_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_DomesticAnimals_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_ChangeDirection_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_EndNoOvertake_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_BadConditions_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_FinalWorks_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_DeadEnd_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SquareArrowDouble_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_CurveR_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_CurveL_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_WildAnimals_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_TrucksRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SpeedLimit_80_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SpeedLimit_60_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SpeedLimit_40_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SpeedLimit_20_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SlipperyRocks_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SlipperyRoad_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_RoundaboutRed_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NoRightTurn_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_TwoWays_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SteepUp_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SteepDown_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Roundabout_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NoOvertake_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NoLeftTurn_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NoEntry_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NarrowR_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NarrowRR_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Mojon_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_MaximumHeightAvdertenceRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_MaximumHeightAvdertenceLeft_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_KeepRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Yield_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Works_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Stop_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Right_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NoPedestrianNoBike_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_ForbiddenHorn_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_MaximumHeight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Wind_PF.prefab 0.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_MaximumHeight_Tunnel_PF.prefab 0.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Max Height_5m_NoStick_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Tunnel2Name_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Tunnel1Name_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: vehicles_localized.br_xx_xx Compressed Size:275.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 706.5 mb 95.3% Meshes 32.6 mb 4.4% Animations 100.4 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.4 mb 0.2% Other Assets 663.6 kb 0.1% Levels 0.0 kb 0.0% Scripts 3.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 300.6 kb 0.0% Total User Assets 741.6 mb 100.0% Complete build size 741.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 2.9% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/ScaniaR440_S.tga 21.3 mb 2.9% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/ScaniaR440_N.tga 21.3 mb 2.9% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/BR_Difuse_ScaniaR440/ScaniaR440_D.tga 5.3 mb 0.7% 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Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/GlassDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.1 kb 0.0% Assets/vehicles/STUserVehicles/Tow/Art/Materials/Tow_Lights_MT.mat 0.1 kb 0.0% Assets/vehicles/STUserVehicles/Tow/Art/Materials/Tow_MT.mat ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: materials Compressed Size:18.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 26.7 mb 98.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 360.0 kb 1.3% Other Assets 14.1 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 38.6 kb 0.1% Total User Assets 27.1 mb 100.0% Complete build size 27.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 19.7% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_N.tga 5.3 mb 19.7% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_M.tga 5.3 mb 19.7% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_N.tga 5.3 mb 19.7% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_M.tga 2.7 mb 9.9% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_D.tga 2.7 mb 9.9% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_D.tga 257.9 kb 0.9% Resources/unity_builtin_extra 102.1 kb 0.4% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueMedium.shader 2.2 kb 0.0% AssetBundle Object 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Clothes1_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Material/Helmet1Mate_MT 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Material/Helmet1_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Male1_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Cat_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/German_Shepherd_Static_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/SheepDogTex.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Material #2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/German_Mat.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Pig_MAt.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Cow_Mat.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Arab_Mat.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Pigeon.mat ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: interiorpresets Compressed Size:8.9 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 38.7 kb 86.2% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.2% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 13.5% Total User Assets 44.9 kb 100.0% Complete build size 44.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 14.4 kb 32.1% AssetBundle Object 0.3 kb 0.7% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusDrivingPreset.asset 0.3 kb 0.6% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ManTgxExternalPreset.asset 0.3 kb 0.6% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ManTgxDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_TrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_CinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_CinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_ScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_TrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_ScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAxorExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAxorDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Scania440ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Scania440DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4TrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4CinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4ScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckScenePreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAtronExternalPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAtronDrivingPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900TrafficPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900ExternalPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900DrivinglPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900CinematicPresset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900ScenePreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Atego3030ExternalPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Atego3030DrivingPreset.asset 0.1 kb 0.3% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoFHExternalPreset.asset 0.1 kb 0.3% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoFHDrivingPreset.asset 0.1 kb 0.3% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/GolfDrivingPreset.asset 0.1 kb 0.2% Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorPreset.cs 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletExternalPreset.asset ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud.xx_xx_st Compressed Size:11.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 83.2 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 155.4 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 14.4 kb 0.0% Total User Assets 83.4 mb 100.0% Complete build size 83.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 32.0 mb 38.4% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_ProductAtlas.png 16.1 mb 19.3% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_VehicleDashboardAtlas.png 16.0 mb 19.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehicleDashboardAtlas.png 16.0 mb 19.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehiclesAndScenesAtlas.png 1.6 mb 1.9% Assets/UI/Simulator/Simestruck/TP/TP_Background/TP_CentralPanelBus.png 1013.1 kb 1.2% Assets/UI/Simulator/Simestruck/GP/GP_Logo_Simesbus.png 262.7 kb 0.3% Assets/UI/Simulator/Simestruck/GP/GP_BusTrailer.png 262.7 kb 0.3% Assets/UI/Simulator/Simulator_Common/GP/free practice/escenario/GP_Waterland.png 95.4 kb 0.1% Assets/UI/Simulator/Simestruck/TP/TP_Elements/TP_BusInterTrailer_icon.png 38.8 kb 0.0% Assets/UI/Simulator/Simestruck/TP/TP_Breakdowns/TP_DoorSensor.png 3.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehicleDashboardAtlas.asset 3.9 kb 0.0% Assets/UI/Simulator/Simestruck/TP/TP_Elements/TP_RampGoingDown.png 3.9 kb 0.0% Assets/UI/Simulator/Simestruck/TP/TP_Elements/TP_RampUnfolded.png 3.9 kb 0.0% Assets/UI/Simulator/Simestruck/TP/TP_Elements/TP_RampGoingUp.png 3.1 kb 0.0% AssetBundle Object 0.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehiclesAndScenesAtlas.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_ProductAtlas.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/SPInstance.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: camera Compressed Size:2.5 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 3.4 kb 45.1% Levels 0.0 kb 0.0% Scripts 0.1 kb 1.6% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 53.4% Total User Assets 7.5 kb 100.0% Complete build size 7.5 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.1 kb 41.9% Assets/simuzen/platform/systems/base/services/camera/rearview/Resources/RearviewsConfigurations.asset 0.2 kb 3.2% AssetBundle Object 0.1 kb 1.6% Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttrack Compressed Size:306.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 505.8 mb 86.3% Meshes 5.7 mb 1.0% Animations 536.0 kb 0.1% Sounds 0.0 kb 0.0% Shaders 6.0 mb 1.0% Other Assets 12.6 mb 2.2% Levels 32.4 mb 5.5% Scripts 3.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 22.8 mb 3.9% Total User Assets 585.9 mb 100.0% Complete build size 585.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 10.9% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 10.9% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 30.1 mb 5.1% Assets/contents/Sceneries/DirtTrack/LegacyData/DT_terrain_2k.asset 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_MAHOS.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_N.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/grass_mask_2k.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/Trees_mask_2k.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/Terrain_MP.asset 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/splatmap_2k.tif 10.7 mb 1.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_AC.tga 9.3 mb 1.6% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Lite_Albedos.asset 8.0 mb 1.4% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Lite_Normals.asset 5.3 mb 0.9% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.9% 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0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Grass.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttrack_dynamic.xx_xx_xx Compressed Size:5.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.1 mb 43.3% Meshes 5.1 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 146.0 kb 2.0% Other Assets 3.6 mb 50.3% Levels 274.8 kb 3.7% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 50.3 kb 0.7% Total User Assets 7.2 mb 100.0% Complete build size 7.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 50.2% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 1.1 mb 15.7% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 15.5% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 10.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 138.7 kb 1.9% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 1.8% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 7.6 kb 0.1% Resources/unity_builtin_extra 6.6 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland Compressed Size:368.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 579.5 mb 85.3% Meshes 7.6 mb 1.1% Animations 3.7 kb 0.0% Sounds 0.0 kb 0.0% Shaders 6.0 mb 0.9% Other Assets 11.8 mb 1.7% Levels 35.5 mb 5.2% Scripts 3.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 38.8 mb 5.7% Total User Assets 679.2 mb 100.0% Complete build size 679.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 9.4% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 9.4% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 31.6 mb 4.7% Assets/contents/Sceneries/TestLand/Testland_2048.asset 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/Road/Textures/Tileable/TestllandRoad_Tileable_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/Road/Textures/Tileable/TestllandRoad_Tileable_M.tga 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/Road/Textures/Road/TestllandRoad_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/Testland_RTP_2048/SplatMap/Splat_Testland_2048.tga 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/TreesConfig/Masks/Grass_Mask.tga 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/Terrain/Tiled_maps/Splat_1_1.tif 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/Terrain/Tiled_maps/Splat_1_0.tif 21.3 mb 3.1% Assets/contents/Sceneries/TestLand/Terrain/Tiled_maps/Splat_0_1.tif 10.7 mb 1.6% Assets/contents/Sceneries/TestLand/Road/Textures/Tileable/TestllandRoad_Tileable_D.tga 9.3 mb 1.4% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/Arrays/CTS_Profile_TT_Lite_Albedos.asset 8.0 mb 1.2% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/Arrays/CTS_Profile_TT_Lite_Normals.asset 6.0 mb 0.9% Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Textures/Curb_N.tga 5.3 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/pgjmd_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_05_A_Sm.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_A_Sm.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.8% Assets/contents/Sceneries/TestLand/Road/Textures/Road/TestllandRoad_M_AO_H_S.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_N.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_N.png 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_05_N.png 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_N.png 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_N.png 5.3 mb 0.8% Assets/simuzen/CommonTools/CTS/Textures/T_Detail_Normal_3.png 5.3 mb 0.8% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 4.9 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_N.tga 4.5 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_MAOHS.tga 4.0 mb 0.6% Resources/unity_builtin_extra 4.0 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MAOHS.tga 3.8 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_N.tga 3.7 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.1 mb 0.5% Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Textures/Curb_AC.tga 2.7 mb 0.4% Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Textures/Curb_MAOHS.tga 2.7 mb 0.4% Assets/contents/Sceneries/TestLand/Road/Textures/Tileable/Testland_maskObjectUV_Tileable.tga 2.7 mb 0.4% Assets/contents/Sceneries/TestLand/Road/Textures/Road/Testland_maskObjectUV.tga 2.7 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_AO.tga 2.7 mb 0.4% Assets/contents/Sceneries/TestLand/Road/Textures/Pebbles/pebbles_maskObjectUV.tga 2.7 mb 0.4% Assets/contents/Sceneries/TestLand/Road/Textures/Road/TestllandRoad_D.tga 2.7 mb 0.4% Assets/contents/Sceneries/TestLand/TreesConfig/Masks/Trees_Mask.tga 2.2 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_AC.tga 2.1 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_AC.tga 2.0 mb 0.3% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 2.0 mb 0.3% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/Arrays/CTS_Profile_TT_Normals.asset 2.0 mb 0.3% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/Arrays/CTS_Profile_TT_Albedos.asset 2.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.6 mb 0.2% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Sidewalk_N.tga 1.4 mb 0.2% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 1.3 mb 0.2% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Sidewalk_MAOHS.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards.tga 1.3 mb 0.2% Assets/contents/Sceneries/TestLand/Road/Textures/Pebbles/pebbles_coarse_Normal.tga 1.3 mb 0.2% Assets/contents/Sceneries/TestLand/Road/Textures/Pebbles/pebbles_coarse_MetallicS.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_5_D.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_4_D.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_N.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_M.tga 1.1 mb 0.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 0.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 1018.7 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/BigStep.FBX 990.4 kb 0.1% Assets/simuzen/CommonTools/CTS/Resources/CTS Terrain Shader Basic.shader 756.8 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 711.5 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Textures/BigFence_N.tga 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_Jungle_billboards/billboardNormal_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_Jungle_billboards/billboardNormal_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_European_billboards/billboardNormal_3407d122-0975-4622-9082-e8b6469281f3.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_European_billboards/billboardNormal_1a4f15a9-b4c0-4348-bf26-d34fb25f1d89.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_Jungle_billboards/billboardNormal_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_Jungle_billboards/billboardNormal_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_European_billboards/billboardNormal_3407d122-0975-4622-9082-e8b6469281f3.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_European_billboards/billboardNormal_1a4f15a9-b4c0-4348-bf26-d34fb25f1d89.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_Jungle_billboards/billboard_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_Jungle_billboards/billboard_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_European_billboards/billboard_3407d122-0975-4622-9082-e8b6469281f3.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_European_billboards/billboard_1a4f15a9-b4c0-4348-bf26-d34fb25f1d89.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_Jungle_billboards/billboard_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_Jungle_billboards/billboard_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_European_billboards/billboard_3407d122-0975-4622-9082-e8b6469281f3.png 682.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_European_billboards/billboard_1a4f15a9-b4c0-4348-bf26-d34fb25f1d89.png 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Snow.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Snow.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark.tga 682.8 kb 0.1% Assets/contents/Sceneries/TestLand/Road/Textures/Pebbles/pebbles_coarse_Base_Color.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_6_D.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_3_D.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_2_D.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_D.tga 682.8 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Sidewalk_AC.tga 665.8 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Textures/BigFence_MAOHS.tga 664.6 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Props_Testland_MAOHS.tga 573.2 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Props_Testland_N.tga 528.0 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_EM.tga 526.2 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/GuardRail_1.FBX 523.2 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/GuardrailTestland_1.FBX 494.0 kb 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------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_dynamic.xx_xx_xx Compressed Size:9.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.5 mb 85.7% Meshes 1.2 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 80.3 kb 0.6% Other Assets 1.4 mb 11.4% Levels 234.1 kb 1.9% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 51.9 kb 0.4% Total User Assets 12.2 mb 100.0% Complete build size 12.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 31.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.7 mb 30.4% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 2.0 mb 16.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.4 mb 11.4% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 436.0 kb 3.5% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MASK.tga 410.0 kb 3.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_EM.tga 128.3 kb 1.0% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 72.9 kb 0.6% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutMedium.shader 7.6 kb 0.1% Resources/unity_builtin_extra 1.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_MT.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% 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0.0% Included DLLs 0.0 kb 0.0% File headers 7.6 kb 0.2% Total User Assets 3.6 mb 100.0% Complete build size 3.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 99.5% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland Compressed Size:533.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 795.7 mb 71.3% Meshes 52.0 mb 4.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 4.9 mb 0.4% Other Assets 13.3 mb 1.2% Levels 43.6 mb 3.9% Scripts 3.5 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 206.6 mb 18.5% Total User Assets 1116.1 mb 100.0% Complete build size 1116.1 mb Used Assets and files from 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------------------------------------------------------------------------------- Bundle Name: cityland Compressed Size:416.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 360.3 mb 38.2% Meshes 24.3 mb 2.6% Animations 737.2 kb 0.1% Sounds 0.0 kb 0.0% Shaders 6.1 mb 0.6% Other Assets 11.4 mb 1.2% Levels 322.4 mb 34.2% Scripts 2.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 218.7 mb 23.2% Total User Assets 943.9 mb 100.0% Complete build size 943.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_N.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_D.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Global_grass_mask.png 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Global_veg_mask.png 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/Masks/0-0_HW.png 10.4 mb 1.1% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 7.9 mb 0.8% Assets/contents/Sceneries/CityLand/Common/PropsCityland/Bake/Props/Meshes/xx_xx_xx_FenceMetal.FBX 5.5 mb 0.6% Resources/unity_builtin_extra 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/xx_xx_xx_Cityland_Road_CN.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/CityLand_MountainTerrain_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/CityLand_MountainTerrain_E.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/pjCcZ_4K_Normal_1.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_S.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_E.tga 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/pkbuC2_4K_Normal.jpg 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/olqhV_4K_Normal.jpg 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/oeecL2_4K_Normal.jpg 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Road_Base_Tile_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Road_Base_Tile_S.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Road_Base_Tile_E.tga 4.9 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Offroad_Col.FBX 2.7 mb 0.3% Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Wall_Col.FBX 2.7 mb 0.3% Assets/contents/Sceneries/CityLand/Common/Textures/xx_mx_mx_CitylandBase_Road_D.tga 2.7 mb 0.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/pkbuC2_4K_Albedo_1.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/olqhV_4K_Albedo_1.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/oeecL2_4K_Albedo_1.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/pjCcZ_4K_Albedo.tga 2.5 mb 0.3% Assets/contents/Sceneries/CityLand/Common/TerrainCityland/TerrainCityland.asset 2.0 mb 0.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 1.5 mb 0.2% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/FBX/Woman001.fbx 1.4 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Asfalt_Col.FBX 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_X.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_S.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_N.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_E.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_D.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_Normal.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/HormigonTunel_S.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/HormigonTunel_N.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/RailTrain_X.tga 1.2 mb 0.1% Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes/xx_xx_xx_Cityland_Sidewalk_OC.FBX 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_Jungle_billboards/billboardNormal_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_Jungle_billboards/billboardNormal_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_European_billboards/billboardNormal_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_European_billboards/billboardNormal_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% 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------------------------------------------------------------------------------- Bundle Name: cityland_dynamic.xx_xx_xx Compressed Size:8.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.3 mb 23.9% Meshes 5.1 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 146.0 kb 1.0% Other Assets 10.1 mb 74.1% Levels 76.8 kb 0.6% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 51.8 kb 0.4% Total User Assets 13.6 mb 100.0% Complete build size 13.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.1 mb 74.1% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 1.1 mb 8.3% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 8.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 5.4% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 138.7 kb 1.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 1.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 128.3 kb 0.9% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/ReflectionProbe-1.exr 7.6 kb 0.1% Resources/unity_builtin_extra 6.6 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% 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Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 17.6% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 11.6% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 138.7 kb 2.1% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 2.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 128.3 kb 2.0% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/ReflectionProbe-1.exr 7.6 kb 0.1% Resources/unity_builtin_extra 6.6 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_localized.br_xx_xx Compressed Size:137.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 249.6 mb 81.7% Meshes 4.1 mb 1.4% Animations 36.2 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.6 mb 0.5% Other Assets 3.0 mb 1.0% Levels 10.6 mb 3.5% Scripts 1.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 36.3 mb 11.9% Total User Assets 305.4 mb 100.0% Complete build size 305.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_S.tga 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_N.tga 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_E.tga 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_D.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Textures/hw_br_br_ColorLanes_Horizontal.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/IT/Textures/xx_xx_xx_RoadAsfalt_Tile_ER.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Textures/hw_br_br_ColorLanes_M.tga 5.3 mb 1.7% 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Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Meshes/hw_br_br_TollSpeed.FBX 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.7 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Materials/xx_xx_xx_PropsHighwayland_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Signals/Meshes/hw_br_br_CobrancaAutomatica.FBX 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Signals/Meshes/hw_br_br_CobrancaManual.FBX 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Sig_Via_Facil.FBX 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Materials/hg_br_br_Signals3_MT.mat 1.1 kb 0.0% 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Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Materials/Police_Body.mat 0.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/BR/BR/Meshes/hw_br_br_SpeedRoad_40.FBX 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Controller/Police_Controller.controller 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODGameObjectCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttracktraffic.br_xx_xx Compressed Size:60.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 152.2 mb 92.0% Meshes 1.5 mb 0.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.5 mb 0.9% Other Assets 3.7 mb 2.2% Levels 6.4 mb 3.9% Scripts 2.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 216.7 kb 0.1% Total User Assets 165.5 mb 100.0% Complete build size 165.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusSepulvedana_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/DodgeCaravan_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/DodgeCaravan_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/DodgeCaravan_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/DodgeCaravan_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Autobus_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 3.6 mb 2.2% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 2.7 mb 1.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 0.8% Resources/unity_builtin_extra 335.8 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/MercedesActros/Meshes/MercedesActros.fbx 264.0 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/DodgeCaravan/Meshes/DodgeCaravan.FBX 252.6 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.5 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 151.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Autobus_M/Autobus.fbx 145.8 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Focus/Meshes/FordFocus.FBX 90.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle.shader 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 56.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle_SpecialLights.shader 14.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/NPC_FordTransit_Ambulance.prefab 13.2 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/NPC_Vehicle_Focus.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 9.7 kb 0.0% Assets/simuzen/vehicles/AIVehicles/MercedesActros/NPC_Mercedes_Actros.prefab 7.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Autobus/NPC_Autobus.prefab 6.1 kb 0.0% Assets/simuzen/vehicles/AIVehicles/DodgeCaravan/NPC_Dodge_Caravan.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/VolkswagenGolf/NPC_Volkswagen_Golf.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% 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kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_oc.br_xx_xx Compressed Size:16.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 0.3% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 37.8 mb 98.8% Levels 320.6 kb 0.8% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.7 kb 0.0% Total User Assets 38.2 mb 100.0% Complete build size 38.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 34.9 mb 91.3% Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland/OcclusionCullingData.asset 2.9 mb 7.6% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/LightingData.asset 128.3 kb 0.3% 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Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Top_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Top_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Top_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Controllers_TEMP/Woman001_sitting.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Controllers_TEMP/Woman001_idle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Controllers_TEMP/Woman2_idle.controller 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld Compressed Size:673.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 712.3 mb 47.8% Meshes 7.4 mb 0.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 6.0 mb 0.4% Other Assets 14.6 mb 1.0% Levels 445.4 mb 29.9% Scripts 3.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 305.7 mb 20.5% Total User Assets 1491.4 mb 100.0% Complete build size 1491.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 4.3% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 4.3% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 51.4 mb 3.4% Assets/contents/Sceneries/WaterWorld/Common/Terrain/Terrain_ww.asset 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Buildings/Textures/Sest_Senat_Building_MAOHS.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Buildings/Textures/Sest_Senat_Building_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MAOSH.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_MAOHS.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_MAOHS.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_AC.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_MASK.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/Masks/Grass_Mask_WW.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/Masks/Tree_Mask_WW.tga 10.7 mb 0.7% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Lite_Albedos.asset 10.7 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Buildings/Textures/Sest_Senat_Building_AC.tga 10.7 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_AC.tga 10.7 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/SideWalk_AC.tga 8.0 mb 0.5% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Lite_Normals.asset 5.5 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 5.3 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_N.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_N.png 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_N.png 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_N.png 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Detail_Normal_3.png 5.3 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MASK.tga 5.3 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/BusStop_MAOHS.tga 5.3 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/BusStop_N.tga 5.2 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_N.tga 4.9 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_N.tga 4.5 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_MAOHS.tga 4.5 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_MAOHS.tga 4.1 mb 0.3% Resources/unity_builtin_extra 4.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MAOHS.tga 3.8 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_N.tga 3.7 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.4 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_N.tga 2.7 mb 0.2% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.2% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_AO.tga 2.7 mb 0.2% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBase_Tileable.tga 2.7 mb 0.2% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/BusStop_AC.tga 2.5 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_AC.tga 2.5 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_MAOHS.tga 2.3 mb 0.2% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Albedos.asset 2.2 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_AC.tga 2.1 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_AC.tga 2.0 mb 0.1% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 2.0 mb 0.1% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Normals.asset 2.0 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.6 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_AC.tga 1.5 mb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterWorldHandRail.FBX 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink_Atlas_Billboards_Normal.tga 1.3 mb 0.1% 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Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_oc.br_xx_xx Compressed Size:873.6 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 7.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.5% Other Assets 1.4 mb 88.3% Levels 9.9 kb 0.6% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.1 kb 2.7% Total User Assets 1.6 mb 100.0% Complete build size 1.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.4 mb 88.2% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 128.3 kb 7.9% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 7.6 kb 0.5% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwaylandtraffic.br_xx_xx Compressed Size:59.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 152.3 mb 91.6% Meshes 1.6 mb 1.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 2.7 mb 1.6% Other Assets 3.0 mb 1.8% Levels 6.3 mb 3.8% Scripts 2.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 217.2 kb 0.1% Total User Assets 166.2 mb 100.0% Complete build size 166.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 3.2% 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C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/HighwaylandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR HighwaylandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/HighwaylandSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/HighwaylandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/HighwaylandPOExternalCameraSetting.asset 0.2 kb 0.0% 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0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/HighwaylandCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testlandtraffic.br_xx_xx Compressed Size:15.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 35.0 mb 88.2% Meshes 379.5 kb 0.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.3 mb 3.3% Other Assets 1.4 mb 3.6% Levels 1.4 mb 3.5% Scripts 2.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 178.3 kb 0.4% Total User Assets 39.6 mb 100.0% Complete build size 39.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 2.7 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.4 mb 3.5% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 1.3 mb 3.3% Resources/unity_builtin_extra 198.5 kb 0.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.4% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 128.3 kb 0.3% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 85.5 kb 0.2% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 22.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/PersistentVegetation/TT_JunglePersistentVegetation.asset 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/TestlandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR TestlandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/TestlandSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/TestlandtLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/TestlandPOExternalCameraSetting.asset 0.2 kb 0.0% 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Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ScenarioFilter/TestlandInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/TestlandCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: citylandtraffic.br_xx_xx Compressed Size:26.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 45.6 mb 57.2% Meshes 632.1 kb 0.8% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.3 mb 1.6% Other Assets 10.1 mb 12.7% Levels 21.8 mb 27.4% Scripts 3.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 207.1 kb 0.3% Total User Assets 79.7 mb 100.0% Complete build size 79.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.1 mb 12.7% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_N.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 2.7 mb 3.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 1.6% Resources/unity_builtin_extra 252.6 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.5 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 128.3 kb 0.2% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/ReflectionProbe-1.exr 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% 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Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/DefaultCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_localized.br_xx_xx Compressed Size:1.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 6.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.3% Other Assets 1.4 mb 66.5% Levels 537.3 kb 25.1% Scripts 0.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.3 kb 2.1% Total User Assets 2.1 mb 100.0% Complete build size 2.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.4 mb 66.5% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 128.3 kb 6.0% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 7.6 kb 0.4% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass Compressed Size:378.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 601.2 mb 88.6% Meshes 7.0 mb 1.0% Animations 536.0 kb 0.1% Sounds 0.0 kb 0.0% Shaders 6.5 mb 1.0% Other Assets 12.6 mb 1.9% Levels 34.1 mb 5.0% Scripts 3.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 16.6 mb 2.4% Total User Assets 678.4 mb 100.0% Complete build size 678.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 30.1 mb 4.4% Assets/contents/Sceneries/MountainPass/Common/Terrain/Terrain_MP.asset 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_MAHOS.tga 21.3 mb 3.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_2_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_2_M.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_1_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_1_M.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/RoadDegraded_MAOHS.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/RoadDegraded_N.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/grass_mask_2k.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/Trees_mask_2k.tga 21.3 mb 3.1% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/splatmap_2k.tif 10.7 mb 1.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_AC.tga 10.7 mb 1.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_2_D.tga 10.7 mb 1.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_1_D.tga 10.7 mb 1.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/RoadDegraded_AC.tga 6.7 mb 1.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/MP/Arrays/CTS_Profile_MP_Lite_Normals.asset 6.7 mb 1.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/MP/Arrays/CTS_Profile_MP_Lite_Albedos.asset 5.3 mb 0.8% 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mb 49.6% Levels 3.2 mb 43.2% Scripts 0.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 133.7 kb 1.8% Total User Assets 7.3 mb 100.0% Complete build size 7.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 49.6% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 377.3 kb 5.0% Resources/unity_builtin_extra 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_80.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_60.fbx 4.2 kb 0.1% Assets/contents/Sceneries/MountainPass/Localization/FR/Meshes/hg_fr_fr_Sig_ShortBollardGreen.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SlipperyRocks.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SlipperyRoad.fbx 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_NarrowR.fbx 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Materials/mp_Signals_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_dynamic.xx_xx_xx Compressed Size:11.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.3 mb 69.8% Meshes 1.2 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 80.3 kb 0.5% Other Assets 3.6 mb 24.5% Levels 737.7 kb 4.9% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 50.4 kb 0.3% Total User Assets 14.8 mb 100.0% Complete build size 14.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 25.8% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.7 mb 25.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.6 mb 24.5% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 2.0 mb 13.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 436.0 kb 2.9% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MASK.tga 410.0 kb 2.7% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_EM.tga 72.9 kb 0.5% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutMedium.shader 7.6 kb 0.1% Resources/unity_builtin_extra 1.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_MT.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpasstraffic.br_xx_xx Compressed Size:45.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 109.5 mb 87.5% Meshes 1.1 mb 0.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.4 mb 1.1% Other Assets 3.7 mb 3.0% Levels 9.3 mb 7.4% Scripts 2.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 211.5 kb 0.2% Total User Assets 125.1 mb 100.0% Complete build size 125.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_S.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_I.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusSepulvedana_S.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_I.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Autobus_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 3.6 mb 2.9% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 2.7 mb 2.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 1.0% Resources/unity_builtin_extra 335.8 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/MercedesActros/Meshes/MercedesActros.fbx 252.6 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.5 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 151.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Autobus_M/Autobus.fbx 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 56.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle_SpecialLights.shader 14.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/NPC_FordTransit_Ambulance.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 9.7 kb 0.0% Assets/simuzen/vehicles/AIVehicles/MercedesActros/NPC_Mercedes_Actros.prefab 7.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Autobus/NPC_Autobus.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/CHASIS_FordTransit_BRAmbulance_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercedesActrosCargo_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercesActrosCabin_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Autobus_MT.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR MountainPassSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/MountainpassLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/MountainpassLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/POMountainPassExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PIMountainPassExternalLayerEnvironment.asset 0.2 kb 0.0% 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0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/MountainpassCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_localized.br_xx_xx Compressed Size:58.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 106.0 mb 81.9% Meshes 1.9 mb 1.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 427.8 kb 0.3% Other Assets 3.7 mb 2.8% Levels 4.4 mb 3.4% Scripts 0.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 13.0 mb 10.0% Total User Assets 129.4 mb 100.0% Complete build size 129.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 16.5% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_N.tga 21.3 mb 16.5% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_M.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion01_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion00_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadUnidirectional_MR.tga 5.3 mb 4.1% Assets/content_common/art_common/Legacy/xx_xx_xx_RoadAsfalt_Tile_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_Road_Decals_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_Road_Decals_D.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Common/Road/Textures/xx_xx_xx_RoadSpecial_MR.tga 5.3 mb 4.1% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 3.9 mb 3.0% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadUnidirectional_D.tga 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion01_D.tga 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion00_D.tga 2.7 mb 2.1% Assets/content_common/art_common/Legacy/xx_xx_xx_RoadAsfalt_Tile_D.tga 2.7 mb 2.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadYelowSimpleZebra_AC.tga 2.7 mb 2.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadWhiteSimpleZebra_AC.tga 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Common/Road/Textures/xx_xx_xx_RoadSpecial_D.tga 2.0 mb 1.5% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/MaskMP.jpg 1.7 mb 1.3% Assets/contents/Sceneries/MountainPass/Common/Road/Meshes/xx_xx_xx_MountainPassRoad.FBX 213.1 kb 0.2% Resources/unity_builtin_extra 111.4 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueLarge.shader 103.3 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutLarge.shader 9.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_80.fbx 9.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_60.fbx 6.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_Road_Decals_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadDoubleDireccion01_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadDoubleDireccion00_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadWhiteSimpleZebra_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadYelowSimpleZebra_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadUnidirectional_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadAsfalt_Tile_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadSpecial_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Materials/mp_Signals_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworldtraffic.br_xx_xx Compressed Size:25.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 56.3 mb 76.1% Meshes 525.3 kb 0.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.4 mb 1.9% Other Assets 6.0 mb 8.1% Levels 9.6 mb 13.0% Scripts 3.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 206.3 kb 0.3% Total User Assets 74.0 mb 100.0% Complete build size 74.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_S.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_I.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_D.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 5.3 mb 7.2% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 2.7 mb 3.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 1.8% Resources/unity_builtin_extra 603.5 kb 0.8% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/PersistentVegetation/WW_Jungle_Persistent.asset 198.5 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 145.8 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Focus/Meshes/FordFocus.FBX 128.3 kb 0.2% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/ReflectionProbe-0.exr 90.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle.shader 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 13.2 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/NPC_Vehicle_Focus.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% 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Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_localized.br_xx_xx Compressed Size:200.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 421.5 mb 95.6% Meshes 39.3 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 443.2 kb 0.1% Other Assets 5.3 mb 1.2% Levels 4.4 mb 1.0% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.1 mb 2.1% Total User Assets 440.8 mb 100.0% Complete build size 440.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 14.5% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 14.5% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 21.3 mb 4.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 4.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 4.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MAOSH.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_N.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_M.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_MAOHS.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_N.tga 21.3 mb 4.8% 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Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_B.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Zone_A.fbx 1.7 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadBaseTile_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Road/Materials/BR_RoadDecals_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/SideWalk_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadDouble_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/YellowLines_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/WhiteLines_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadSingle_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland01_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Right.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Left.FBX 1.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_RoadHumpBig.FBX 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterworldRoadDecals.FBX 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_oc.br_xx_xx Compressed Size:3.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 2.3% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.1% Other Assets 5.3 mb 96.6% Levels 9.9 kb 0.2% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.1 kb 0.8% Total User Assets 5.5 mb 100.0% Complete build size 5.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 96.6% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 128.3 kb 2.3% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/ReflectionProbe-0.exr 7.6 kb 0.1% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_oc.br_xx_xx Compressed Size:2.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 3.6 mb 99.5% Levels 9.9 kb 0.3% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 7.6 kb 0.2% Total User Assets 3.6 mb 100.0% Complete build size 3.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 99.5% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: AssetBundles Compressed Size:3.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 4.3 kb 51.8% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 48.2% Total User Assets 8.3 kb 100.0% Complete build size 8.3 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.2 kb 50.5% Built-in AssetBundleManifest: AssetBundleManifest 0.1 kb 1.4% AssetBundle Object ------------------------------------------------------------------------------- Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) TerrainData is missing splat texture 4. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll - Finished compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.dll.mdb Script Module: SpracheAssembly.dll Pass: 0 took 2 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.dll.mdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 185 milliseconds Pass: 1 took 43 milliseconds - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.dll.mdb Script Module: ZFBrowser.dll Pass: 0 took 28 milliseconds Pass: 1 took 23 milliseconds - Starting compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll Symbols will be read from Temp\Assembly-UnityScript.dll.mdb Script Module: Assembly-UnityScript Pass: 0 took 27 milliseconds Pass: 1 took 0 milliseconds -----Compiler Commandline Arguments: Filename: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\bin\mono.exe" Arguments: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-f2f5e597ca6a1444a8583fe450c9be55 index: 88 Responsefile: Temp/UnityTempFile-f2f5e597ca6a1444a8583fe450c9be55 Contents: -debug -target:library -nowarn:0169 -langversion:6 -out:Temp/Assembly-CSharp.dll -nostdlib -unsafe -r:Library/ScriptAssemblies/SpracheAssembly.dll -r:Library/ScriptAssemblies/UnityEditor.StandardEvents.dll -r:Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll -r:Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll -r:Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll -r:Library/ScriptAssemblies/ZFBrowser.dll -r:Library/ScriptAssemblies/Unity.TextMeshPro.dll -r:Library/ScriptAssemblies/ZFBrowser-Editor.dll -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ARModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AnimationModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AudioModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.BaselibModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClothModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CloudWebServicesModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.DirectorModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.FacebookModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.GameCenterModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.GridModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.HotReloadModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.IMGUIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ImageConversionModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.InputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.LocalizationModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ParticlesLegacyModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.PhysicsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.Physics2DModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ProfilerModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.StreamingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.StyleSheetsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SubstanceModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TLSModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TerrainModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TextRenderingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TilemapModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TimelineModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UIElementsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UNETModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UmbraModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityConnectModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.VRModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.VehiclesModule.dll" -r:"C:\Program 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-define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES_COLLAB -define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_HUB -define:ENABLE_CLOUD_PROJECT_ID -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_CLOUD_SERVICES_UNET -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_TIMELINE -define:ENABLE_EDITOR_METRICS -define:ENABLE_EDITOR_METRICS_CACHING -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:INCLUDE_DYNAMIC_GI -define:INCLUDE_GI -define:ENABLE_MONO_BDWGC -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:INCLUDE_PUBNUB -define:ENABLE_VIDEO -define:ENABLE_PACKMAN -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_LOCALIZATION -define:PLATFORM_STANDALONE_WIN -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_EVENT_QUEUE -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_VR -define:ENABLE_AR -define:ENABLE_WEBSOCKET_HOST -define:ENABLE_MONO -define:NET_4_6 -define:ENABLE_PROFILER -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_WIN -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:ENABLE_VSTU -define:UNITY_PRO_LICENSE -define:SIMUZEN -define:CROSS_PLATFORM_INPUT -define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE -define:PLAYMAKER -define:PLAYMAKER_1_8_OR_NEWER -define:VEGETATION_STUDIO -define:AMPLIFY_SHADER_EDITOR -define:PLAYMAKER_1_8_5_OR_NEWER -define:TOUCH_REACT -define:ODIN_INSPECTOR -define:PROBUILDER_FBX_ENABLED -define:UNITY_POST_PROCESSING_STACK_V1 -define:CASCADE -define:CT_RTV -define:CTS_PRESENT -define:__MICROSPLAT__ -define:__MICROSPLAT_DETAILRESAMPLE__ -define:__MICROSPLAT_ALPHAHOLE__ -define:__MICROSPLAT_TRIPLANAR__ -define:__MICROSPLAT_TESSELLATION__ -define:__MICROSPLAT_SNOW__ -define:__MICROSPLAT_STREAMS__ -define:__MICROSPLAT_GLOBALTEXTURE__ -define:__MICROSPLAT_TEXTURECLUSTERS__ -define:__MICROSPLAT_WINDGLITTER__ -define:__MICROSPLAT_TERRAINBLEND__ -define:PLAYMAKER_1_9 -define:PLAYMAKER_1_9_0 -define:PLAYMAKER_1_9_OR_NEWER Assets/configuration/scenes/Scripts/GlobalShaderVariables.cs Assets/configuration/test/OverrideConfigParams.cs Assets/configuration/test/TestPMAction.cs Assets/simuzen/CommonTools/7Zip/lzma.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/CameraController.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/HotKey.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/MultiDisplayUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/PathUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/Singleton.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/UnityVersion.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/MultiDisplayCameraCapture.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/SceenshotNamePresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCamera.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfig.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfigAsset.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCutter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotManager.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotNameParser.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotOverlay.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolution.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolutionPresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotTaker.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/TextureExporter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/UltimateScreenshotCreator.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/AndroidUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/CameraUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewController.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/iOsUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/LayoutUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/WebGLUtils.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostor.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostorAsset.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/HelperExtensions.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/ImpostorBakingTools.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/Triangulator.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/VersionInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactCollider.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactMesh.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TRSceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BakedBillboardController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardAtlasRenderer.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardMeshGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardShaderDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/IWindSource.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/VegetationItemShaderInterface.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/SceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/ScriptOrder/AwesomeTechnologiesScriptOrder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/UnityTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_Masks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_StorageAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Clipper/clipper.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/MapMagic/MapMagicInfiniteTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Sentieri/AddWaypointsToMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/TerraFirma/TerrafirmaExportTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/GrassPatchGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/ProceduralGrassPlane.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/WindBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/WindController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabRule.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabSpawner.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/BaseSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/CPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/GPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/AssetUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/CustomList.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/AnimationCurveExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/LayerMaskExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/ListExtentions.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/MeshExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/TextureExtention/TextureExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/DRCKD.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/KDTest.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/LightProbeUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MakeVisible.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MaskBackgroundCreator/MaskBackgroundCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MatrixTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MeshUtils.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PolygonUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PoolingSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/IHasRect.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/RectExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RandomNumberGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RTHolder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneMeshRaycaster.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneVegetationBaker/SceneVegetationBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SerializationSurrogateUtil.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/ShadowMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ThreadUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/IVegetationImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/SceneVegetationImporterSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorageTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Plugins/HeightmapUtil/HeightmapUtilDLL.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/RuntimeObjectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ColorTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/GrayscaleDensityMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ITextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatParamTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MicroSplatStreamControlMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/PerlinTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/RGBATextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskBase.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCachePool.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCache.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCacheController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemIndirectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemInstanceInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemModelInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BaseMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BeaconMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BroadCircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/CircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/LineMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/PolygonMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationBeacon.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationItemMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskLine.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_billboards.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_colliders.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_ComputeShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_editorAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_terrainMaterial.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_textureMasks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_vegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_VegetationLoader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_wind.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeSettings.cs Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Examples/APITester.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/AFPSCounter.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/Abstract/UpdatebleCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/BaseCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/FPSCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/FPSLevel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/OperationMode.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/DrawableLabel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelAnchor.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelEffect.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/AFPSRenderRecorder.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/UIUtils.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/WaitForSecondsUnscaled.cs Assets/simuzen/CommonTools/ColliderView/CV_Box2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Box3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Camera.cs Assets/simuzen/CommonTools/ColliderView/CV_Capsule3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Character3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Circle2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Common.cs Assets/simuzen/CommonTools/ColliderView/CV_Display.cs Assets/simuzen/CommonTools/ColliderView/CV_Edge2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Sphere3D.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProDebug.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProRemoteServer.cs Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSConstants.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSDemoController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFly.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFps.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSGaiaIntegration.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSHeightMap.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSLook.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaskPainter.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaterials.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMeshBlender.cs 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Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Tutorial_1/WMG_X_Tutorial_1.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_WorldSpace/WMG_X_WorldSpace.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Axis_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Bezier_Band_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Grid.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Hierarchical_Tree.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Pie_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Radar_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Random_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Ring_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Anim.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Events.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Graph_Tooltip.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_GUI_Functions.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Image_Custom_Mat.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycaster.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycatcher.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Text_Functions.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Change_Obj.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_EnumFlagAttribute.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Enums.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_List.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Reflection.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Util.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Axis.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Bezier_Band.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Compute_Shader.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_ComputeLineGraph_Data.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Data_Source.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Auto_Anim.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Manager.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend_Entry.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Link.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Node.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Pie_Graph_Slice.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Ring.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Series.cs Assets/simuzen/CommonTools/LayersForProduct/LayerListsHolder.cs Assets/simuzen/CommonTools/LayersForProduct/LayersList.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SlidingMax.cs 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Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/ValueInterpolators.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenInstance.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenRunner.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Tween.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHandEnableDisable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHands.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointBehaviour.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointFlags.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/AutoFindAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/CombinablePropertyAttribute.cs 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Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyHashSet.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyList.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/RingBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableDictionary.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableHashSet.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingAsset.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingFolder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/AbstractHoldDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/Detector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/DetectorLogicGate.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ExtendedFingerDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/FingerDirectionDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PalmDirectionDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PinchDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ProximityDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandPool.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandRepresentation.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/DebugHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/FingerModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandDrop.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandEnableDisable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandTransitionBehavior.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/IHandModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/TestHandFactory.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapDeviceInfo.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapHandController.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapImageRetriever.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapPreferences.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapServiceProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Concat.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/DirectQueryExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/DirectQueryOps.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/ListAndArrayExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/OfType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryWrapper.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Select.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SelectMany.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipWhile.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeWhile.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Where.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/WithPrevious.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Zip.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/RiggedFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/RiggedHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapCylindricalSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapRadialSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapSphericalSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ISpaceComponent.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ITransformer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpaceAnchor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/LeapTestBase.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/StationaryTestLeapProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/AssertHelper.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/BitConverterNonAlloc.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Comment.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ConnectionMonitor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/DisconnectionNotice.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EditorResources.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnableDepthBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnumEventTable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ExecutionOrder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FpsLabel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FrameRateControls.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/GuiRectUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/HandUtils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/InternalUtility.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableBehaviors.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableGameObjects.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/LeapUnityExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProfilerSample.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProgressBar.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeColliderGizmos.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoManager.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoToggle.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/SingleLayer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/TransformUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Utils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/EyeType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRTemporalWarping.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/TemporalWarpingStatus.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/VRHeightOffset.cs "Assets/simuzen/CommonTools/Line Renderer Pro/Scripts/LineRendererPro.cs" Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatObject.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatPropData.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatRuntimeUtil.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/TextureArrayConfig.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamCollider.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamEmitter.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamManager.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/MicroSplatBlendableObject.cs Assets/simuzen/CommonTools/MicroSplat/WindsAndGlitter/Scripts/GlitterLight.cs Assets/simuzen/CommonTools/playmaker/iTween/iTween.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActionHelpers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActivateGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddExplosionForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddScript.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddTorque.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFloatV2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimationSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorCrossFade.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorInterruptMatchTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorMatchTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorPlay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartPlayback.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartRecording.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopPlayback.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopRecording.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/BaseClasses/AnimatorFrameUpdateSelector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorApplyRootMotion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBoneGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCullingMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsUserName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorGravityWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorHumanScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsHuman.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsLayerInTransition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsMatchingTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsParameterControlledByCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLeftFootBottomHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorNextStateInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRightFootBottomHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/NavMeshAgentAnimatorSynchronizer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorApplyRootMotion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorCullingMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorStabilizeFeet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnyKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationQuit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationRunInBackground.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAddRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayClear.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayDeleteAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayForEach.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetNext.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetRandom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayResize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayReverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayShuffle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySort.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayTransferValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/FsmArraySet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArrayItem.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArrayItem.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioMute.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPlay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AxisEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseAnimationAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableIndexAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseLogAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseUpdateAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BlendAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Blink.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAllTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAnyTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolFlip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolNoneTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BroadcastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BuildString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallStaticMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeIn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeOut.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CapturePoseAsAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CollisionEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorRamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Comment.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ComponentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerIsGrounded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSimpleMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertEnumToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertMaterialToObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertSecondsToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateEmptyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CutToCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Debug/Assert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugDrawShape.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugLog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroySelf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetachChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetectDeviceOrientation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceOrientationEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DevicePlayFullScreenMovie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceShakeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceVibrate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugLine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugRay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawFullscreenColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawStateLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EaseEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EasingFunction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableBehaviour.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Explosion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindClosest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FinishFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Flicker.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAbs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAddMultiple.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatDivide.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatMultiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSignTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSubtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FormatString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardAllEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmEventOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompareTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectHasChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsChildOf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsNull.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsVisible.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectTagSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAngleToTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxisVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerCollisionFlags.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceAcceleration.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceRoll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDistance.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetEventInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariables.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetIPhoneSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetJointBreakInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLocationInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseX.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetNextChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetOwner.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParticleCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPreviousStateName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastAllInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenWidth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLeft.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringRight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSubstring.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSystemDateTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTagCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTimeInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTriggerInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVectorLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GotoPreviousState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIContentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIElementHitTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginAreaFollowObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutConfirmPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEmailField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFlexibleSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutRepeatButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSelectionGrid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToggle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToolbar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUITooltip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/HasComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IncrementRenderQueue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InterpolateTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InvokeMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsSleeping.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenResume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/KillDelayedEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevelNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/ColorCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerClearHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetNextHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRegisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRequestHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerUnregisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkCloseConnection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkConnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDestroy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDisconnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetAveragePing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectionsCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLastPing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLocalPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMaximumConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMessagePlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkDisconnectionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkErrorInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNextConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkHavePublicIpAddress.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInitializeServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInstantiate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsClient.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkPeerTypeSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLevelPrefix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLogLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMaxConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetIsMine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetViewId.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewRemoveRPCs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/PlayMakerRPCProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEventByProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/StartServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/NextFrameEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddRelativeForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddTorque2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Collision2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetCollision2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetJointBreak2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextLineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapArea2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapCircle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapPoint2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextRayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetRayCastHit2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetSpeed2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetTrigger2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsSleeping2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2dGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/RayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/ScreenPick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetCollider2dIsTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2dScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetHingeJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetWheelJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Sleep2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SmoothLookAt2d.cs "Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Touch Object 2d Event.cs" Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Trigger2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeAllRigidBodies2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeUp2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsHasKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomSound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlaySound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/RebuildTextures.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralBoolean.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProjectLocationToMap.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionEulerAngles.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionFromRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionAngleAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionBaseAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionEuler.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionInverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLookRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionRotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionSlerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomWait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Raycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RaycastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectOverlaps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformContainsScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformFlipLayoutAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToLocalPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToWorldPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorRectPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformWorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RemoveMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetGUIMatrix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetInputAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RestartLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RewindAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rotate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RotateGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSMAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SampleCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/AllowSceneActivation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/CreateScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneActivateChangedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneBuildIndex.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCountInBuildSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsDirty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsLoaded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsValid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetScenePath.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootGameObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneUnLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Internal/GetSceneActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MergeScenes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MoveGameObjectToScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendActiveSceneChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneUnLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SetActiveScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenPick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenToWorldPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventByName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventToFsm.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendMessage.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendRandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SequenceEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAllFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAmbientLight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioLoop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioPitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBoolValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraCullingMask.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraFOV.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetDrag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEnumValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFlareStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFloatValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogDensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIContentColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIDepth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUISkin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetHaloStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntFromFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetJointConnectedBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightCookie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightFlare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightIntensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightSpotAngle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMouseCursor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetObjectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetShadowStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetSkybox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetStringValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTagsOnChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureOffset.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVisibility.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Sleep.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothFollowAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAtDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartCoroutine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventBoolData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventFloatData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventIntData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventSentBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventStringData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector2Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector3Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringAppend.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringJoin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringSplit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringReplace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SwipeGestureEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TakeScreenshot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TestAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchGUIEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchObjectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TrackMouseMovement.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformInputToWorldSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Translate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetACosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetASine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetCosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetSine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetTan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasEnableRaycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasForceUpdateCanvases.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerGetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerSetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerCanvasRaycastFilterProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiBoolValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDragEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEventBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiFloatValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiIntValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiPointerEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiVector2ValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/EventTriggerActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemCurrentRayCastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemExecuteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerDataInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerEventDataInputButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiIsPointerOverUiObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnBeginDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnCancelEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDeselectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnEndDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnInitializePotentialDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnMoveEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerDownEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerEnterEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerExitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerUpEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnScrollEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSelectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnUpdateSelectedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiSetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementGetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementSetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationGetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationSetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetAnimationTriggers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionGetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionSetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonOnClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownAddOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownClearOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownGetSelectedData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicGetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicSetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldActivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldDeactivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetIsFocused.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetWasCanceled.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextEnd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextStart.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnValueChangeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetAsterixChar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRebuild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetNumberOfSteps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetSize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetNormalizedPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleGetIsOn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleSetIsOn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGUILayout.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/DebugVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2Length.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2XY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SelectRandomVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2XY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2AddXY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Substract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/SetHandsPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3AddXYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Subtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Wait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeAllRigidBodies.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/FsmProcessor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Include/iTweenFSMEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/UpdateHelper.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/GetSetAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/MinAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/TrackballAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/TrackballGroupAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/AmbientOcclusionComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/BloomComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ChromaticAberrationComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ColorGradingComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/DepthOfFieldComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/DitheringComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/EyeAdaptationComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FogComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FxaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/GrainComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/MotionBlurComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ScreenSpaceReflectionComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/TaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/UserLutComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/VignetteComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AmbientOcclusionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AntialiasingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BloomModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BuiltinDebugViewsModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ChromaticAberrationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ColorGradingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DepthOfFieldModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DitheringModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/EyeAdaptationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/FogModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/GrainModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/MotionBlurModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ScreenSpaceReflectionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/UserLutModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/VignetteModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingBehaviour.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingContext.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/ColorGradingCurve.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/GraphicsUtils.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/MaterialFactory.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/RenderTextureFactory.cs Assets/simuzen/CommonTools/PostProcessing/Utilities/CustomMotionTexture/ExampleWheelController.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Examples/ControlMapperDemo/Scripts/ControlMapperDemoMessage.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ButtonInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CalibrationWindow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerExt.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerFitter.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Classes.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Enums.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_InputGrid.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_WindowManager.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomButton.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomSlider.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomToggle.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ICustomSelectable.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputBehaviorWindow.cs 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Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/ExtensionMethods.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Model/Enum/Platform.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BackgroundController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseConstants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseHelper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTPlayerPrefs.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTWebClient.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/FFTAnalyzer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/PlatformController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomColor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomRotator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomScaler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SerializeDeSerialize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SpectrumVisualizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Social.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/StaticManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIDrag.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIFocus.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIHint.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIResize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIWindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioFilterController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioSourceController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/FPSDisplay.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/ScrollRectHandler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/TakeScreenshot.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/WindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Delegates.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/LiveSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ESpeakModifiers.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/Gender.cs 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Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderIOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderLinux.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMacOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMary.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWindows.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWSA.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Speaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/AudioFileGenerator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/ChangeGender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Loudspeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Sequencer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/SpeechText.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/TextFileSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/VoiceInitalizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Config.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Constants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Helper.cs "Assets/simuzen/CommonTools/Simple Path Finding/Edge.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Graph.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphAsset.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphManager.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphTest.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Node.cs" 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Assets/simuzen/CommonTools/SMAA/Scripts/QualityPreset.cs Assets/simuzen/CommonTools/SMAA/Scripts/SMAA.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/IStandaloneFileBrowser.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowser.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserEditor.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserMac.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserWindows.cs "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs" "Assets/simuzen/CommonTools/Standard 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"Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointCircuit.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointProgressTracker.cs" Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_GazeTracker.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_LaserPointer.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_Teleporter.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestThrow.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestTrackedCamera.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TrackedController.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/BodyCollider.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CircularDrive.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ComplexThrowable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ControllerHoverHighlight.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnDetachedFromHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnParticleSystemDeath.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnTriggerEnter.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DistanceHaptics.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/FallbackCameraController.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Hand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HapticRack.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HideOnHandFocusLost.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/IgnoreHovering.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InputModule.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableButtonEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackage.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageReference.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageSpawner.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimator.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAudioPitch.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearBlendshape.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDisplacement.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDrive.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearMapping.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Player.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/PlaySound.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SeeThru.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SleepOnAwake.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundDeparent.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundPlayOneshot.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachAfterControllerIsTracking.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachToHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnRenderModel.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Throwable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/UIElement.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Unparent.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Util.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/VelocityEstimator.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Hints/Scripts/ControllerButtonHints.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArcheryTarget.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Arrow.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArrowHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArrowheadRotation.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Balloon.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonColliders.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonHapticBump.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonSpawner.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ExplosionWobble.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/FireSource.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Longbow.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/SoundBowClick.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/ControllerHintsExample.cs 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Assets/simuzen/CommonTools/Utils/Transform/TransformUtils.cs Assets/simuzen/CommonTools/Utils/Transform/ZRotationBlocker.cs Assets/simuzen/CommonTools/Utils/Validation/IValidation.cs Assets/simuzen/CommonTools/Utils/Validation/NotNullAttribute.cs Assets/simuzen/CommonTools/Utils/Validation/ValidationInfo.cs Assets/simuzen/CommonTools/Utils/Validation/ValidationUtils.cs Assets/simuzen/CommonTools/Utils/WriteTempFileUtils.cs Assets/simuzen/CommonTools/Utils/XMLUtils.cs Assets/simuzen/CommonTools/VertexPaint/VertexInstanceStream.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/AutoMocking/ZenjectMoqExtensions.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder2.cs 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Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal3.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal4.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal5.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal6.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/SignalExtensions.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Bob.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Jim.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Norf.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Norf2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Qux.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Bob.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Jim.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Qux.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/PrefabFactory/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactory/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryFive/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryFive/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryOne/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryOne/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestGameObjectFactoryOne/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ArgumentsBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConditionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionAssemblySelectionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionBindInfo.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionFilterTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionSelectTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/CopyIntoSubContainersBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/DynamicFactoryBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderBase.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderWithParams.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinderBase.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/IdScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/NonLazyBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/SubContainerBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/BindInfo.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/GameObjectCreationParameters.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindingUtil.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/BindFinalizerWrapper.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/IBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/NullBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabResourceBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ProviderBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ScopableBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SingleProviderBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerInstallerBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerMethodBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerPrefabBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerPrefabResourceBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Factories/DynamicFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/IFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/KeyedFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/PrefabFactory.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectableInfo.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectUtil.cs Assets/simuzen/CommonTools/zenject/Source/Injection/Lazy.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/Context.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/ContextUtil.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/GameObjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/ProjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneDecoratorContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/StaticContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/IInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Install/Installer.cs Assets/simuzen/CommonTools/zenject/Source/Install/InstallerBase.cs Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstallerBase.cs Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstallerBase.cs Assets/simuzen/CommonTools/zenject/Source/Install/ZenjectBinding.cs Assets/simuzen/CommonTools/zenject/Source/Internal/Assert.cs Assets/simuzen/CommonTools/zenject/Source/Internal/Func.cs Assets/simuzen/CommonTools/zenject/Source/Internal/LinqExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/Log.cs Assets/simuzen/CommonTools/zenject/Source/Internal/MiscExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/PreserveAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ProfileBlock.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ReflectionUtil.cs Assets/simuzen/CommonTools/zenject/Source/Internal/TypeExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ValuePair.cs Assets/simuzen/CommonTools/zenject/Source/Main/BindingId.cs Assets/simuzen/CommonTools/zenject/Source/Main/DiContainer.cs Assets/simuzen/CommonTools/zenject/Source/Main/IInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Main/LazyInstanceInjector.cs Assets/simuzen/CommonTools/zenject/Source/Providers/CachedProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToCurrentGameObjectComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToExistingGameObjectComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToGameObjectComponentProviderBase.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToNewGameObjectComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/GetFromPrefabComponentProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/FactoryProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/EmptyGameObjectProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/PrefabGameObjectProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/GetterProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/InstanceProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/IProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/IProviderExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderSimple.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderUntyped.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderWithContainer.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/IPrefabInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiatorCached.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/IPrefabProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProviderResource.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ProviderUtil.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ResolveProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ResourceProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Prefab/PrefabResourceSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Prefab/PrefabSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonId.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonImplIds.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonMarkRegistry.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonTypes.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Standard/StandardSingletonDeclaration.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Standard/StandardSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByMethod.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByPrefab.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByPrefabResource.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/ISubContainerCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByMethod.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByPrefab.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByPrefabWithParams.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorCached.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerDependencyProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/TransientProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/UntypedFactoryProvider.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/DisposableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/InitializableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/DefaultGameObjectKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/Kernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/MonoKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/ProjectKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/SceneKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/TaskUpdater.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/TickableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/UnityEventManager.cs Assets/simuzen/CommonTools/zenject/Source/Usage/IInitializable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ILateDisposable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectAttributeBase.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectLocalAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectOptionalAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectSources.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ITickable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ZenjectAllowDuringValidationAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Util/ActionInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Util/ExecutionOrderExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Util/ExecutionOrderInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Util/TypeAnalyzer.cs Assets/simuzen/CommonTools/zenject/Source/Util/UnityUtil.cs Assets/simuzen/CommonTools/zenject/Source/Util/ValidationUtil.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectException.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectSceneLoader.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectTypeInfo.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenUtilInternal.cs Assets/simuzen/CommonTools/zenject/Source/Validation/IValidatable.cs Assets/simuzen/CommonTools/zenject/Source/Validation/ValidationMarker.cs Assets/simuzen/platform/batch/SMKsessionBatch.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/BladeOrientationHelper.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CargoDumperSpawnerManager.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CCargoContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CMaterialContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DecelerationObstacle.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshesStatusNetMessage.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DumperCallZoneDescriptor.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DumperRigidBodiesContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationInstaller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/IMiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsServiceInstaller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningParticleController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningParticleDescriptor.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/NetMiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/NetSupportSandContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/PIDumperInitializer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RemoteUnloadZone.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RigidBodyManipulator.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RockContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandDrag.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UserCargoContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VisualCargoRepresentation.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Assets/simuzen/platform/errors/ErrorCodes.cs Assets/simuzen/platform/errors/ErrorDescriptor.cs Assets/simuzen/platform/errors/ErrorResolver.cs Assets/simuzen/platform/errors/Exceptions.cs Assets/simuzen/platform/execution/InitialFSM.cs Assets/simuzen/platform/execution/login/ILoginFsmFactory.cs Assets/simuzen/platform/execution/login/LoginFsmFactory.cs Assets/simuzen/platform/execution/ProductExecutionFlowFactory.cs Assets/simuzen/platform/factories/POFactory.cs Assets/simuzen/platform/hud/animations/AnimDefinition.cs Assets/simuzen/platform/hud/behaviours/Atlas.cs Assets/simuzen/platform/hud/behaviours/ChooseLoginOrDemoListener.cs Assets/simuzen/platform/hud/components/AbstractHComponent.cs Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs Assets/simuzen/platform/hud/components/BrowserPopup.cs Assets/simuzen/platform/hud/components/CamStreamingVLC.cs Assets/simuzen/platform/hud/components/COM_InterludePopup.cs Assets/simuzen/platform/hud/components/COM_LoginBioPopup.cs Assets/simuzen/platform/hud/components/COM_Popup.cs Assets/simuzen/platform/hud/components/ConfigurationScreenData.cs Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Assets/simuzen/platform/hud/components/FreePracticeScreenData.cs Assets/simuzen/platform/hud/components/GenericDropDownResultComponent.cs Assets/simuzen/platform/hud/components/GenericMainMenuComponent.cs Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Assets/simuzen/platform/hud/components/HCOM_CPFDigits.cs Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_GoalsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_InfractionsBar.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_MessagePanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_Timer.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/IG_RearviewPanelHandler.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_InstructorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_MinimapPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Bus.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CameraButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CamStreaming.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeLevel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargePosition.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Environment.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Failure.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCamera.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCategory.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InstructorCollision.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_PhysicsButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SnowThickness.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Spawn.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SpawnValue.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Traffic.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_UserBehavior.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Value.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Wind.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_Interlude.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_LoginMenu.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_MainMenu.cs Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Assets/simuzen/platform/hud/components/HCOM_Replay.cs Assets/simuzen/platform/hud/components/HCOM_ResultsPanel/HCOM_Results.cs Assets/simuzen/platform/hud/components/HCOM_ResultsParamDescription.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Assets/simuzen/platform/hud/components/HCOM_StudentInfo.cs Assets/simuzen/platform/hud/components/HCOM_VisualSummaryPanel.cs Assets/simuzen/platform/hud/components/HMonitorSettings.cs Assets/simuzen/platform/hud/components/HUD_E_CPFDigit.cs Assets/simuzen/platform/hud/components/ICanStoreParameters.cs Assets/simuzen/platform/hud/components/IHComponent.cs Assets/simuzen/platform/hud/components/InstructorHComponent.cs Assets/simuzen/platform/hud/components/ISceneryCargoManager.cs Assets/simuzen/platform/hud/components/RearviewHUDComponent.cs Assets/simuzen/platform/hud/components/SceneryCargoManager.cs Assets/simuzen/platform/hud/components/SMKBrowserUI.cs Assets/simuzen/platform/hud/data/ButtonInfo.cs Assets/simuzen/platform/hud/data/configurationParameters/LoadTypeId.cs Assets/simuzen/platform/hud/data/HUDConfigurationParametersData.cs Assets/simuzen/platform/hud/data/HUDExcerciseStatisticsScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseConfirmScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDTeachingPlanScreenData.cs Assets/simuzen/platform/hud/data/HUDVehicleData.cs Assets/simuzen/platform/hud/data/ScreenData.cs Assets/simuzen/platform/hud/descriptors/HBaseDescriptor.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BDZP_RabbitTurtleMode.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_SpecialFunctions.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_BikeFailures.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Odometers.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_BulldozerPanel/HDES_BDZP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ConfigurationPanel/HDES_Configuration.cs Assets/simuzen/platform/hud/descriptors/HDES_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_CPFDigits.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_ExerciseConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_FreePracticeMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_InfoParam.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_GoalsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InclinometerPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InfractionsBar.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_LoadPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanelPrefab.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ObserverPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_Timer.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_InstructorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_MinimapPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Bus.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CameraButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CamStreaming.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeLevel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargePosition.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Environment.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Failure.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCamera.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCategory.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InstructorCollision.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_PhysicsButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SnowThickness.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Spawn.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SpawnValue.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Traffic.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_UserBehavior.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Value.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Wind.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_Interlude.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_BasicParameters.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_ForkController.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_LightIndicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Velocity.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_MSP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_LoginMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_MainMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_Replay.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_Results.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_ResultsParamDescription.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorReplays.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorSessions.cs Assets/simuzen/platform/hud/descriptors/HDES_StudentInfo.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_LedRPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_PressionHeatBatteryOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RetarderAbsAsrOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_VehicleType.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Velocity.cs Assets/simuzen/platform/hud/elements/HButton.cs Assets/simuzen/platform/hud/elements/HDialogButton.cs Assets/simuzen/platform/hud/elements/HEventButton.cs Assets/simuzen/platform/hud/elements/HFsmEventButton.cs Assets/simuzen/platform/hud/elements/HFsmPIReplays.cs Assets/simuzen/platform/hud/elements/HFsmPISessionButton.cs Assets/simuzen/platform/hud/elements/HLocalizableDropdown.cs Assets/simuzen/platform/hud/elements/HLocalizableLabel.cs Assets/simuzen/platform/hud/elements/HLocalizableTextMeshProLabel.cs Assets/simuzen/platform/hud/elements/HProductLogo.cs Assets/simuzen/platform/hud/elements/HSelectionButton.cs Assets/simuzen/platform/hud/elements/HSimBundleVersionLabel.cs Assets/simuzen/platform/hud/elements/HSlider.cs Assets/simuzen/platform/hud/elements/HWidget.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BDZPRabbitTurtleModeHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPSpecialFunctionsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPRPMBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BulldozerPanelHandlers/BDZPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonAcceptExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonCourseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/HScrollToSelected.cs Assets/simuzen/platform/hud/elements/impl/HWID_ConfigurationParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParamHUnselectableButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ResultsParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_BasicParameters.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_ForkController.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_LightIndicators.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/HCOM_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPPressionHeatBateryAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVehicleTypeHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs Assets/simuzen/platform/hud/elements/IParameterized.cs Assets/simuzen/platform/hud/elements/MultiImageButton.cs Assets/simuzen/platform/hud/elements/MultiImageToggle.cs Assets/simuzen/platform/hud/elements/Popups/ExerciseParamsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/IPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/IToPopupData.cs Assets/simuzen/platform/hud/elements/Popups/LoadingPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/LoginBioPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/MonitorSettingsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/PopupData.cs Assets/simuzen/platform/hud/elements/Popups/ProxyPopup.cs Assets/simuzen/platform/hud/elements/Popups/SimplePopupPanel.cs "Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/PlayVLC.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/QuitVLCHelper.cs" Assets/simuzen/platform/hud/HUDDefaultConstants.cs Assets/simuzen/platform/hud/HUDMonitor.cs Assets/simuzen/platform/hud/HUDParameterValue.cs Assets/simuzen/platform/hud/HUDTools.cs Assets/simuzen/platform/hud/ICanShowMessages.cs Assets/simuzen/platform/hud/IHUDElement.cs Assets/simuzen/platform/hud/IScreen.cs Assets/simuzen/platform/hud/ISignals.cs Assets/simuzen/platform/hud/IStudentInfoConsumer.cs Assets/simuzen/platform/hud/messaging/ActionTimerMessage.cs Assets/simuzen/platform/hud/messaging/BasicMessageData.cs Assets/simuzen/platform/hud/messaging/IHUDMessage.cs Assets/simuzen/platform/hud/messaging/IndicationMessageData.cs Assets/simuzen/platform/hud/messaging/InfractionMessageData.cs Assets/simuzen/platform/hud/messaging/ISelectionMesssage.cs Assets/simuzen/platform/hud/ProxyAtlas.cs Assets/simuzen/platform/hud/ProxyScreen.cs Assets/simuzen/platform/hud/PseudoSimescarGUIService.cs Assets/simuzen/platform/hud/ResourceReference.cs Assets/simuzen/platform/hud/screens/AbstractHScreen.cs Assets/simuzen/platform/hud/screens/HSCR_BlackEmptyScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ChooseLoginOrDemo.cs Assets/simuzen/platform/hud/screens/HSCR_ConfigurationScreen.cs Assets/simuzen/platform/hud/screens/HSCR_Empty.cs Assets/simuzen/platform/hud/screens/HSCR_ExerciseConfirmation.cs Assets/simuzen/platform/hud/screens/HSCR_FreePractice.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePIScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePOScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGameScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InstructorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InterludeScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LiftDashboard.cs Assets/simuzen/platform/hud/screens/HSCR_LoadingSimulatorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LoginByCPFScreen.cs Assets/simuzen/platform/hud/screens/HSCR_MonitorSettingsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayButtonsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ResultsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorReplays.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorSessions.cs Assets/simuzen/platform/hud/screens/HSCR_SocratesAndTelemetryScreen.cs Assets/simuzen/platform/hud/screens/HSCR_StudentInfo.cs Assets/simuzen/platform/hud/screens/HSCR_VehicleDashboard.cs Assets/simuzen/platform/hud/screens/IHScreen.cs Assets/simuzen/platform/hud/SMKNGUITools.cs "Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/SnowVolumeGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/TelemetryGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs" Assets/simuzen/platform/hud/XMLScreenComponentsReader.cs Assets/simuzen/platform/installers/ByProduct/EmptyProductInstaller.cs Assets/simuzen/platform/installers/ByProduct/ProductInstaller.cs Assets/simuzen/platform/installers/CameraInstaller.cs Assets/simuzen/platform/installers/DebugTrafficInstaller.cs Assets/simuzen/platform/installers/EnvironmentInstaller.cs Assets/simuzen/platform/installers/FakeInteropDecoratorInstaller.cs Assets/simuzen/platform/installers/FakeTrafficInstaller.cs Assets/simuzen/platform/installers/FileInstaller.cs Assets/simuzen/platform/installers/GlobalInputInstaller.cs Assets/simuzen/platform/installers/GlobalInstaller.cs Assets/simuzen/platform/installers/GlobalOutputInstaller.cs Assets/simuzen/platform/installers/GlobalPriorityInstaller.cs Assets/simuzen/platform/installers/GlobalServicesInstaller.cs Assets/simuzen/platform/installers/InfractionInstaller.cs Assets/simuzen/platform/installers/SceneryServiceInstaller.cs Assets/simuzen/platform/installers/ServicesInitializationList.cs Assets/simuzen/platform/installers/SimulationSceneInstaller.cs Assets/simuzen/platform/installers/SMKMonoInstaller.cs Assets/simuzen/platform/installers/StartingSceneInstaller.cs Assets/simuzen/platform/installers/StatisticInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationInstaller.cs Assets/simuzen/platform/installers/TestStartingConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TrafficInstaller.cs Assets/simuzen/platform/installers/TrainingManagerSceneInstaller.cs Assets/simuzen/platform/installers/VegetationInstaller.cs Assets/simuzen/platform/legacy/Biometrics/CFingerPrintReader.cs Assets/simuzen/platform/legacy/Biometrics/FingerprintReader.cs Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Assets/simuzen/platform/legacy/diagnosis/DiagnosticParameters.cs Assets/simuzen/platform/legacy/environment/Rain/FollowTransform.cs Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Assets/simuzen/platform/legacy/socrates/SocratesParametersTranslator.cs Assets/simuzen/platform/legacy/ws/AuthenticationWebServices.cs Assets/simuzen/platform/legacy/ws/Dynadvert.cs Assets/simuzen/platform/legacy/ws/DynAdvertWS.cs Assets/simuzen/platform/legacy/ws/ExecuteFinalBatchProcess.cs Assets/simuzen/platform/legacy/ws/IConnectionManager.cs Assets/simuzen/platform/legacy/ws/InitialChecker.cs Assets/simuzen/platform/legacy/ws/ProSimulador.cs Assets/simuzen/platform/legacy/ws/ProsimuladorConnectionManager.cs Assets/simuzen/platform/legacy/ws/SMKDiagnosticTool.cs Assets/simuzen/platform/legacy/ws/SMKWrongXMLException.cs Assets/simuzen/platform/legacy/ws/Socrates.cs Assets/simuzen/platform/legacy/ws/SocratesConnectionManager.cs Assets/simuzen/platform/legacy/ws/SocratesWS.cs Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Assets/simuzen/platform/legacy/ws/WS.cs Assets/simuzen/platform/legacy/ws/WSFakeReader.cs Assets/simuzen/platform/legacy/ws/WSManager.cs Assets/simuzen/platform/PlatformException.cs Assets/simuzen/platform/playmaker/actions/configuration/BaseConfigurationAction.cs Assets/simuzen/platform/playmaker/actions/configuration/CleanUpAction.cs Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationValueAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsPIAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsReplayAction.cs Assets/simuzen/platform/playmaker/actions/configuration/LaunchUpdateAction.cs Assets/simuzen/platform/playmaker/actions/configuration/RestartSimAction.cs Assets/simuzen/platform/playmaker/actions/configuration/SetOcclusionScene.cs Assets/simuzen/platform/playmaker/actions/configuration/SetSimulatorModeAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseParamClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesParamsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesStatisticsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextScreenInformation.cs Assets/simuzen/platform/playmaker/actions/context/ContexVariableClean.cs Assets/simuzen/platform/playmaker/actions/context/GetContextBoolVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/GetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextCPFInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextExercisesParamAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextSimulatorInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStudentFingerprintInfo.cs Assets/simuzen/platform/playmaker/actions/environment/GetDayTimeLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/environment/GetWeatherLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetWiperNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/OnEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ConsolidateExerciseResultAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ExerciseTimeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/PIError.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SelectConfirmMenuAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SetKeyboardModeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/StartExerciseAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForEscapePressedAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForExitButtonAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForFSMToEndAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/FingerprintFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/ReadFingerprintAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceChangeScreenAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceClosePopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateCPFScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreatePopupDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowBasicPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowDelayedRespawnPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowMessageAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowProgressPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/HUDUpdatePopupData.cs Assets/simuzen/platform/playmaker/actions/gui/InstanceControllerAction.cs Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsSpreadingSalt.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckExpansionJoints.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckLaneChange.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckPourSnowOnVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckRespectCyclist.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSnowplowOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleDirection.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleSpeedInfraction.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStop.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/GivePriorityToEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasRedTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/HasStop.cs Assets/simuzen/platform/playmaker/actions/infraction/Infraction.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNode.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNodeForPedestrian.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingCorrectLane.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingLaneReserved.cs Assets/simuzen/platform/playmaker/actions/interop/BeginExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/CancelExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/EditorLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/EndExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExecutionExitCompareAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExerciseInfoAction.cs Assets/simuzen/platform/playmaker/actions/interop/InitialLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/InteropFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/interop/LoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/LogoutAction.cs Assets/simuzen/platform/playmaker/actions/interop/SavePictureAction.cs Assets/simuzen/platform/playmaker/actions/interop/SessionConfirmationAction.cs Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Assets/simuzen/platform/playmaker/actions/logic/CrashListenerAction.cs Assets/simuzen/platform/playmaker/actions/logic/FloatCompareStorer.cs Assets/simuzen/platform/playmaker/actions/logic/RestartSimulatorAction.cs Assets/simuzen/platform/playmaker/actions/misc/GarbageCollection.cs Assets/simuzen/platform/playmaker/actions/network/StartDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StartNetAction.cs Assets/simuzen/platform/playmaker/actions/network/StopDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StopNetAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFinalizeExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorLoadExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnMenuAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnSimulationAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorReadyAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorScreenData.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorToScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/output/PlatformToInitialPositionAction.cs Assets/simuzen/platform/playmaker/actions/passengers/AnyPassengerRequest.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopRequieresRamp.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopSelected.cs Assets/simuzen/platform/playmaker/actions/passengers/CheckStopPosition.cs Assets/simuzen/platform/playmaker/actions/passengers/ClearPassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/EnterBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/ExitBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/GetGameObject.cs Assets/simuzen/platform/playmaker/actions/passengers/GetPlace.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowEnd.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowStart.cs Assets/simuzen/platform/playmaker/actions/passengers/ReservePlace.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBase.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBool.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorFloat.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSimAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSMKSimUserAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SessionBatchAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/SMKBaseFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/Statistics/OnExerciseEnd.cs Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDoorsOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDrivingLightsOn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreTrailerOpenDoors.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BaseVehicleAction.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockRamp.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClosestDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClutchLevel.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetEulerLocalRotationX.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetIDLERpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputStatus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetLeastRoadGrip.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRampValues.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRoadSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeedInMeterPerSeconds.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsABus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsBrokenDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsDoorOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsEngineWorking.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsFifthWheelOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsNeutralGearActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsStalledMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsWorkingMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnBreakDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnCollision.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnGearChanged.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/SwitchVehicleType.cs" Assets/simuzen/platform/playmaker/actions/zms/EventHUBAction.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/FsmInjector.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/RunFSMInjector.cs Assets/simuzen/platform/playmaker/FsmStateActionException.cs Assets/simuzen/platform/simulation/ChangeScreenInDecoratorScene.cs Assets/simuzen/platform/simulation/ExerciseParamKeys.cs Assets/simuzen/platform/simulation/exercises/AlcoholTest.cs Assets/simuzen/platform/simulation/exercises/BaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfig.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseDB.cs Assets/simuzen/platform/simulation/exercises/Exercises.cs Assets/simuzen/platform/simulation/exercises/ExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/FreeExercise.cs Assets/simuzen/platform/simulation/exercises/Goal.cs Assets/simuzen/platform/simulation/exercises/IBaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/ScheduledExercise.cs Assets/simuzen/platform/simulation/exercises/SessionInfo.cs Assets/simuzen/platform/simulation/IExercise.cs Assets/simuzen/platform/simulation/IPracticeData.cs Assets/simuzen/platform/simulation/ProductConfigurator.cs Assets/simuzen/platform/simulation/ProductFsmFactory.cs Assets/simuzen/platform/simulation/ResultParamKeys.cs Assets/simuzen/platform/simulation/SimulationSignals.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluation.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluationCriteriaConfig.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseReplayConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseResultConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseScoreConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseSuperMarioConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseTelemetryConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseResult/ExerciseResult.cs Assets/simuzen/platform/simulation/users/Instructor.cs Assets/simuzen/platform/simulation/users/Student.cs Assets/simuzen/platform/SMKBehaviour.cs Assets/simuzen/platform/systems/base/configuration/ConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationExternalExecutables.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamDB.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamKeys.cs Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Assets/simuzen/platform/systems/base/configuration/FileNames.cs Assets/simuzen/platform/systems/base/configuration/FileNamesPaths.cs Assets/simuzen/platform/systems/base/configuration/FoscamConfigDB.cs Assets/simuzen/platform/systems/base/configuration/Hardware.cs Assets/simuzen/platform/systems/base/configuration/HMonitor.cs Assets/simuzen/platform/systems/base/configuration/HMonitorContainer.cs Assets/simuzen/platform/systems/base/configuration/IConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/IConfiguration.cs Assets/simuzen/platform/systems/base/configuration/IProductModel.cs Assets/simuzen/platform/systems/base/configuration/LauncherEnvironmentKeys.cs Assets/simuzen/platform/systems/base/configuration/Param.cs Assets/simuzen/platform/systems/base/configuration/ParamDB.cs Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Assets/simuzen/platform/systems/base/configuration/ProductModelFromFile.cs Assets/simuzen/platform/systems/base/configuration/ProductParamKeys.cs Assets/simuzen/platform/systems/base/configuration/ResultDB.cs Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Assets/simuzen/platform/systems/base/localization/BetterList.cs Assets/simuzen/platform/systems/base/localization/ByteReader.cs Assets/simuzen/platform/systems/base/localization/ILocalizationService.cs Assets/simuzen/platform/systems/base/localization/LocalizationHandler.cs Assets/simuzen/platform/systems/base/localization/LocalizationService.cs Assets/simuzen/platform/systems/base/log/ExtendedLogger.cs Assets/simuzen/platform/systems/base/log/FileLogHandler.cs Assets/simuzen/platform/systems/base/log/IExtendedLogger.cs Assets/simuzen/platform/systems/base/log/LogManager.cs Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Assets/simuzen/platform/systems/base/services/AbstractService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstants.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstantsPSA.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioID.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/IGlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/ISceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BackhoeLoaderAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BaseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BladeDraggingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BlinkersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/CameraAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/DumperBucketAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentWarehouseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ErrorPanelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExpansionJointAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ForkAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/FurnitureAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/GearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/HornAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ISceneAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/LiftMotorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryBladeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachinerySandAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MinelandEnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MovementAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OnTriggerChangeReverb.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ParkingSensorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PassengerAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupTerrainsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SpeedLimitAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ThrottleMotorbikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TinesAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TireBlastAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TracksReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficLightAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TruckIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleInteriorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehiclePerceptionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleSkidAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WindAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WipersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/IGlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Locution.cs Assets/simuzen/platform/systems/base/services/audio/MiniMapServiceInstaller.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSounds.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSoundsFactory.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Bundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleCache.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleParametersKeys.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/ManifestBundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsOnBundleList.cs Assets/simuzen/platform/systems/base/services/bundle/IBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/ZenjectAsyncLoadLevel.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraConfigurator.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BaseCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CameraRotationByInputAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CloneCameraAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CrashCameraSmoothAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/FreeBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MotorbikeDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/OrbitalBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/SmoothFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/VRCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/BackhoeLoaderDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FreeBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/LiftDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MachineryDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MotorBikeDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/OrbitBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimDriverParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimpleCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SmoothFollowCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/VRBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/CameraPivotListener.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugPIButtons.cs Assets/simuzen/platform/systems/base/services/camera/debug/test/TestFacadeClient.cs Assets/simuzen/platform/systems/base/services/camera/effects/AquaplaningEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/CloudyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/HailEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/ICameraEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/IcyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/OilEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/PPPPriority.cs Assets/simuzen/platform/systems/base/services/camera/effects/RainyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SnowEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SunnyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/ILogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraFactory.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistances.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/IGlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/HudScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreensConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/NetAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Assets/simuzen/platform/systems/base/services/camera/pivot/Pivot.cs Assets/simuzen/platform/systems/base/services/camera/pivot/PivotType.cs Assets/simuzen/platform/systems/base/services/camera/PivotsHandler.cs Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/TestAWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/TrainingManagerCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/VehicleCameraSettings.cs Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Assets/simuzen/platform/systems/base/services/coroutine/ICoroutineService.cs Assets/simuzen/platform/systems/base/services/databus/DataBusInstaller.cs Assets/simuzen/platform/systems/base/services/databus/DataBusKey.cs Assets/simuzen/platform/systems/base/services/databus/DataBusObject.cs Assets/simuzen/platform/systems/base/services/databus/DataBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/ForkControllerWriter.cs Assets/simuzen/platform/systems/base/services/databus/IDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/TrafficWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/AidsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BackhoeLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BrakesWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BulldozerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/CargoWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ComponentWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DoorsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DumperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/EngineWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExtendedLightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FifthWheelWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FuelTankWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearboxWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearPreselectorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IgnitionWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/InclinometerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/KickstandWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/LightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryBladeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/PassengersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RabbitTurtleModeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RampWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RipperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SceneryCargoManagerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SensorControlerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SnowPlowWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedControlDeviceWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/StabilizersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/TransferWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/VehicleInputWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WheelLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WindWriter.cs Assets/simuzen/platform/systems/base/services/fingerprint/IFingerprintService.cs Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Assets/simuzen/platform/systems/base/services/hud/GUIControlSignals.cs Assets/simuzen/platform/systems/base/services/hud/IGUIService.cs Assets/simuzen/platform/systems/base/services/hud/ISceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/SceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/Scripts/LoginBioPopupPanel.cs Assets/simuzen/platform/systems/base/services/hud/SimuZenGUIService.cs Assets/simuzen/platform/systems/base/services/IExerciseDataEvent.cs Assets/simuzen/platform/systems/base/services/infraction/IInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/IInfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionEventData.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFactory.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFSM.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionId.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/AggressiveDriving.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/CollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ConeCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ContinuousInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DiscreteInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithForkRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/FreeAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/GearShiftAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InclinationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InfractionMonoBehaviour.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/KickstandInfracction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/NeutralGearDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OffroadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OperatorsSecurityDistanceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OverturnInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SettedSpeedLimitInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedWithChainsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/StopTriggerInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TracksBrakeDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TurningOffWithoutHandBrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadInWrongPlaceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongApproachToCrusherInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/BeginExerciseInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropResults.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/EndResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/InitialLoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyInteropServiceSession.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ExerciseInfoMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginRequest.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginResponse.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LogoutMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/Cerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ICerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ISimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetManagerWS.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/LogicsModifier.cs Assets/simuzen/platform/systems/base/services/infraction/PIInfractionService.cs Assets/simuzen/platform/systems/base/services/input/Decorators/DialFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/FlankFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/InvertFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/PIFilter.cs Assets/simuzen/platform/systems/base/services/input/IInputMapService.cs Assets/simuzen/platform/systems/base/services/input/IInputService.cs Assets/simuzen/platform/systems/base/services/input/impl/Babel/BabelInput.cs "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/AbstractBabelControllerForRewiredBase.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/BabelDummyDecorator.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerDecorator.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FakeBabel.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FalseEventsControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LiftSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MachinarySimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MaqSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/NetControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/OnGUIControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesBikeBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCar4WDBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCarBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesTruckBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SnowPlowSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputActionException.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputEventSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputMapSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputRuntimeDebug.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IgnitionKeyMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/PreviouslyOnRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredActions.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs" Assets/simuzen/platform/systems/base/services/input/InputHelper.cs Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Assets/simuzen/platform/systems/base/services/input/Tools/BabelPrinter.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMKBabel.cs Assets/simuzen/platform/systems/base/services/IService.cs Assets/simuzen/platform/systems/base/services/log/ErrorHandler.cs Assets/simuzen/platform/systems/base/services/log/IErrorHandler.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapDragArea.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapItem.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs Assets/simuzen/platform/systems/base/services/MonoService.cs Assets/simuzen/platform/systems/base/services/multidisplay/SMKMultidisplay.cs Assets/simuzen/platform/systems/base/services/network/Components/MQPseudoRigidbodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToPickupVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToSnowPlowVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicUnsync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BackhoeLoaderTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CyclistAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DeformableMeshSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DumperBucketSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ExcavatorTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectBasicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/HierachySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MachineryTrackAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeHandlebarSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/NetAuthorityBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerPiecesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengersSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PedestrianAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PickupChainsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RampSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ReplayCrossingEntityAnimator.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RotaryLightsAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SnowplowBladesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehiclesSandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TriangleJointSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleBellowSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleLightsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWiperSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelLoaderTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/MQRigidbodyNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviourManager.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/SnowplowNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/INetworkService.cs Assets/simuzen/platform/systems/base/services/network/messages/BaseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentModifierNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentPresetNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/CrossingSpawnDistanceNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DeformableSurfaceMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DestroyRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EmptyNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentConfigurationNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentWindNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ErrorNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ExerciseParametersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/FloatNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/InfractionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/IntNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MotorVehicleInitNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MultipleNetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/NetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PiecesPassengersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIEventNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIPhysicsChangeNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PISpawnPositionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SingleBoolNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnResponseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TelemetryNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TrafficLightNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/UnloadCargoNetMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkManagerUtils.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/DebugNetMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/INetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageID.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/RegisteredHandler.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/UnregisterMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkPhysicsManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionSignals.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkDiscovery.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManager.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerClient.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerService.cs Assets/simuzen/platform/systems/base/services/network/UDPClient.cs Assets/simuzen/platform/systems/base/services/network/UDPListener.cs Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestrator.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestratorEventFlow.cs Assets/simuzen/platform/systems/base/services/orchestrator/NetOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorHelper.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/IExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/NetExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/ReplayExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SceneExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SimExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/TrainingManagerExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/ExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/IExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/IGIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/INetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/NetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/INetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/INetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/NetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/OrchestratorPluginsConfigurations.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/ISceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/SceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/IScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/IServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/ServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/SMKTimer/SMKTimeManager.cs Assets/simuzen/platform/systems/base/services/output/implementation/FakeOutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/ForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputTo3DofConverter.cs Assets/simuzen/platform/systems/base/services/output/implementation/PlatformService.cs Assets/simuzen/platform/systems/base/services/output/implementation/SimesBikePlatform.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IOutputService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IPlatformService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/BusStopPassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BaseMonoPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IGraphManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengerReceiver.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengersWithHandicapped.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPlaceManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IStopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Passenger.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCollider.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersFlow.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReceiverSyncHandler.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReset.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersSection.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Place.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PlaceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/StopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusTransformParent.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IPassengersServiceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceDebugInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersSceneInstaller.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Pose.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/Palette.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/PropPassengersCreator.cs Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Assets/simuzen/platform/systems/base/services/persistence/IPersistentService.cs Assets/simuzen/platform/systems/base/services/rearview/IRearviewService.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewCameras.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewDescriptor.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewService.cs Assets/simuzen/platform/systems/base/services/registry/IRegistryService.cs Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Assets/simuzen/platform/systems/base/services/remotefiles/IRemoteFileService.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileConstants.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileDownloadPaths.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileManager.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayAnimatorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBaseData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBoolData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayColorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEmptyData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnumData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnvironmentData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayFloatData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayIntData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayParticleSystemData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayPassengerAnimationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayRotationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficLightData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficVehicleParticle.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayUserVehicleGlassData.cs Assets/simuzen/platform/systems/base/services/replay/IRecordService.cs Assets/simuzen/platform/systems/base/services/replay/IReplayPlayer.cs Assets/simuzen/platform/systems/base/services/replay/IReplayRecorder.cs Assets/simuzen/platform/systems/base/services/replay/ISceneReplayService.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBasePlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBaseRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCameraPivot.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCyclistAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableMesh.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDumperRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayEnvironment.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorTracksAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayGraphicVehicle.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMaterial.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerActive.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerType.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPedestrianAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPlates.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRampPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRearviews.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySandCargoAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowPlow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficCrash.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransform.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleChainsPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleGlass.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleHandlebar.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleOptionalGo.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWipers.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayVehicleSkin.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelsPivot.cs Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCameraDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCompatibility.cs Assets/simuzen/platform/systems/base/services/replay/ReplayDataCollection.cs Assets/simuzen/platform/systems/base/services/replay/ReplayFileManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Assets/simuzen/platform/systems/base/services/replay/ReplayPlayerController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRecordController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAssetsManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayResolver.cs Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayServicesDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayUserVehicleRotaryLights.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotHandler.cs Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/IFrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/MotorbikeDriverCameraPivotBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Camera/NoJointPivotDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/PICameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/RearviewToFrameRateSubscriber.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehavior.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPreset.cs Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Assets/simuzen/platform/systems/base/services/scene/Culling/ICullingService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ConfigEnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentComponents.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentPreset.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloudEnvironment.cs "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/EnvironmentComponents.cs" "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/IEnvironmentComponents.cs" Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceLight.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfacePartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DefSurfInitialStatusMessage.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/IDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/NetDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SnowParticleHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SurfaceDataPartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/AquaplaningManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/CloudyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DaytimeManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DegradedAsphaltManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/FogManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/HailManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyAdherenceManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/ModifiersManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/OilManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/RainyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SnowManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SunnyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/WindManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/AquaplaningModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/CloudyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DaytimeModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DegradedAsphaltModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/FogModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/HailModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyAdherentModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/ModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/OilModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/RainyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SunnyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/WindModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetControllerByEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ManagersEnvironmentHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatParticulateModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatSnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatWaterModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/NetEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ObjectsByEnv.cs Assets/simuzen/platform/systems/base/services/scene/Environment/RuntimeEditor/EnvironmentRuntimeTool.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EnvironmentEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventHistoryLogger.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventLog.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/IEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/PassengersEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/TrafficEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/VehicleEventFactory.cs" Assets/simuzen/platform/systems/base/services/scene/Input/BasicPIInputProxy.cs Assets/simuzen/platform/systems/base/services/scene/Input/EnvironmentInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/LocalWindInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MineSimCargoInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/PIInputProxyInstaller.cs Assets/simuzen/platform/systems/base/services/scene/Input/SpawnInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/TrafficInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/UserBehaviorInput.cs "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/ContextManagerInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/IPassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerAnimationController.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PieceDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/IPhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicAdherenceManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicSnowManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicWindManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/WindDebug.cs" Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/IGlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryDataManager.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryNames.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/GameObjectFromBundleGroup.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/IAbstractEntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/GameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IMiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IVehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/MiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/NetGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/EntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/GameObjectPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/IAbstractEntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/DynamicSceneItem.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/ISpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointHelper.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGODescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Assets/simuzen/platform/systems/base/services/scene/Tools/ColorsTools.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/ModifierPaths.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/StylesTools.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DebugTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/FakeTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/ITrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/NetTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/IVegetationService.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Assets/simuzen/platform/systems/base/services/ServiceEvents.cs Assets/simuzen/platform/systems/base/services/ServiceHelper.cs Assets/simuzen/platform/systems/base/services/ServicesExceptions.cs Assets/simuzen/platform/systems/base/services/Statistics/IStatisticService.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/EndExerciseStatist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/Statist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistInfractionCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistValueTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticId.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsFilter.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsService.cs Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/IGlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/NetTelemetryManager.cs Assets/simuzen/platform/systems/base/services/telemetry/PITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ReplayTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryConfig.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DeltaTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/MultipleTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/TelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryFilter.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryId.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryInstaller.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryToBabel.cs Assets/simuzen/platform/systems/base/services/test/TestService.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/CalibrableObject.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerChecker.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerFinder.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/IGlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/ISceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovable.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinous.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinousVector3.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisMultiplePositions.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovablePressButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableWheelContinous.cs Assets/simuzen/platform/systems/base/session/ContextManagerScene.cs Assets/simuzen/platform/systems/base/session/ContextParamKeys.cs Assets/simuzen/platform/systems/base/session/ContextService.cs Assets/simuzen/platform/systems/base/session/IContextService.cs Assets/simuzen/platform/systems/base/simulatormode/ISimulatorModes.cs Assets/simuzen/platform/systems/base/simulatormode/SimulatorModes.cs Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/SmkVehicleGraphicsCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/WheelPivotCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs Assets/simuzen/platform/systems/base/traffic/scripts/EncapsulateColliderUtility.cs Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs Assets/simuzen/platform/systems/base/traffic/scripts/LevelCrossingDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Assets/simuzen/platform/systems/base/traffic/scripts/MaterialsGroupDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKPlayerReservePoints.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficPlayerFinder.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactory.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactoryService.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleInfo.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/VehicleAllowedLanes.cs Assets/simuzen/platform/systems/base/vehicle/ExternalComponents/BrakingAreaForce.cs Assets/simuzen/platform/systems/base/vehicle/Interior/IVehicleInteriorManager.cs Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorManager.cs Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorPreset.cs Assets/simuzen/platform/systems/base/vehicle/IVehicleState.cs Assets/simuzen/platform/systems/base/vehicle/IVehicleTelemetry.cs Assets/simuzen/platform/systems/base/vehicle/Lights/IVehicleLightsController.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleAdditionalComponentsInstaller.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLight.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsRuntimeEditor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/AwarenessBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/BusStopAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/ColliderAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/IAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/StressAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/TrafficAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/BasePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/CameraPerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/ConsciousnessController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/DebugVehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/ICameraPerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/IVehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BladeDraggingTrigger.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BlindSpotSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BrakingAreaSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BusStopSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/CeilingSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ConeSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ExpansionJointSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/LaneDepartureWarningSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ParkingSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PowerLineSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PrioritySensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ProximitySensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/RoadSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/SensorBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/busStopStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/PrioritySignalStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/RoadStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/SightStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/StimulusBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficReservedNodeStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficVehicleStimulus.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Triggers/TunnelTrigger.cs Assets/simuzen/platform/systems/base/vehicle/Perception/VehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldManager.cs Assets/simuzen/platform/systems/base/vehicle/Wiper/IVehicleWiperManager.cs Assets/simuzen/platform/systems/base/vehicle/Wiper/VehicleWiperManager.cs Assets/simuzen/platform/systems/base/zms/EventHUB.cs Assets/simuzen/platform/systems/base/zms/IMessageFilter.cs Assets/simuzen/platform/systems/base/zms/Provider.cs Assets/simuzen/platform/systems/base/zms/Subscription.cs 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Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs Assets/simuzen/platform/utils/PerformanceDebugger/VR/VrStatsWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/BaseWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/PerformanceDebuggerManager.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/ScenePerformanceDebugger.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/WindowsID.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/AudioWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BabelWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BundleWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasPositionHelperWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasPositionWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/FPSWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/GlobalShaderVariablesWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/HelpWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/HierachyWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/InputWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LayersWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LoadedBundleWindow.cs Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LocutionWindow.cs 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Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/IBreakdownController.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LightsFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MirrorBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/NoFuel.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Overheating.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/OverHeatingEvent.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Puncture.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/RearBrakeFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SnowplowHydraulicFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SteeringBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SuspensionFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/TransmissionBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/VPVehicleControllerBreakdown.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelBreakdown.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelMisalignment.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AnimationSuspensionDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackBellowsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackHitchDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BaseVehicleDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BellowsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BodyLeanDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/ForkliftDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/GlassDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HitchDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/JointDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/BackhoeLoaderDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/DumperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/ExcavatorDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryBladeDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/RipperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/WheelLoaderDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorbikeWheelDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorVehicleRootValidator.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OptionalGameObjectsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/RampDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SandCargoDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRotatingLightContainerDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SnowPlowDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TracksDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TriangleJointDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleTextureDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AidsInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AxisInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BaseInputModule.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BreakdownInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BulldozerInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ButtonInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/CargoInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ClutchInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/BaseInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/CommonInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ConfigurableInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/EveryInputController.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ForkliftInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MachineryInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorcycleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/PickupInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/SnowRemovalVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/TrailerInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsWithRampInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DumperInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ExcavatorInput.cs 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Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseObjectMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseUnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseVariable.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Parser.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseError.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportCode.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReporter.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportLine.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/UndeclaredVarReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Script.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BinaryOperationSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BlockSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ClassMethodSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ExpressionSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/IfSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/LiteralSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/Syntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/UnaryOperationSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSetSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/InstructionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/IVirtualMachineComponent.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/MainThreadHelper.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/PlayedLocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/Stack.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/VariableSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/BinaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/IfJump.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/LoadLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/UnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/VariableOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Instruction.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Attributes/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Class.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Asset.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Environment.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Logger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Timer.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Traffic.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Trigger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/UserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ClassMethodsSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ExecutableMethodHolder.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/VirtualMachine.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Context.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/LocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/MojoManager.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/ObjectiveSet.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Attributes/SmartMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartExercise.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartSpawnPoint.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartTrigger.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartUserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/SmartObject.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITmEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorItemsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorAssetsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorEntitiesManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorGoalsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorRuntimeScriptsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorSpawnPointsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorTriggersManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorUserVehicleScriptsManager.cs 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Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/InfractionsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableExerciseGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TMGoalsComponentController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionPraxisComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionsPraxis.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPage.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/DialogControllers/LocutionsDialogController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ExerciseSavedListener.cs Assets/simuzen/tm/Scripts/TMEditor/UI/LoadLevelSlider.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntityController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MultiSubPanelsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/RuntimeController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/SpawnPointController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/TriggerController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/UserVehicleController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/AssetsList.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableUI.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/Signals/RuntimeSignals.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmAsset.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmEntity.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExercise.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExerciseLocutions.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmGoal.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmObject.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmResource.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmSpawnPoint.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmText.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmTrigger.cs Assets/simuzen/tm/Scripts/Utils/AdvancedVehicleConfig.cs Assets/simuzen/tm/Scripts/Utils/ErrorTemplates.cs Assets/simuzen/tm/Scripts/Utils/ExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Assets/simuzen/tm/Scripts/Utils/Menu/ExerciseParamImageListener.cs Assets/simuzen/tm/Scripts/Utils/Menu/GlobalExerciseParamsController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseObjetiveController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/Menu/TimerController.cs Assets/simuzen/tm/Scripts/Utils/Menu/ToggleGroupController.cs Assets/simuzen/tm/Scripts/Utils/NameTemplates.cs Assets/simuzen/tm/Scripts/Utils/OpenTMDocumentation.cs Assets/simuzen/tm/Scripts/Utils/OrthoCamera.cs Assets/simuzen/tm/Scripts/Utils/PanelComplete.cs Assets/simuzen/tm/Scripts/Utils/PanelScaler.cs Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolLEngineDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolSpatialAudio.cs Assets/Wwise/Deployment/API/Generated/Common/Ak3DSpatializationMode.cs Assets/Wwise/Deployment/API/Generated/Common/AkActionOnEventType.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioDeviceState.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioFormat.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioInterruptionCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSourceChangeCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankContent.cs Assets/Wwise/Deployment/API/Generated/Common/AkBusHierarchyFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackSerializer.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfig.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfigType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelEmitter.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkConnectionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkCurveInterpolation.cs Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkDurationCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkEmitterSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkGlobalCallbackLocation.cs Assets/Wwise/Deployment/API/Generated/Common/AkGroupType.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMemSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDICcTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIPost.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObstructionOcclusionValues.cs Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkPannerType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositionSourceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPropagationPathParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkStreamMgrSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangleProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkVector.cs Assets/Wwise/Deployment/API/Generated/Mac/AkMemPoolAttributes_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkPlatformInitSettings_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkMemPoolAttributes_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkPlatformInitSettings_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkThreadProperties_Windows.cs Assets/Wwise/Deployment/API/Handwritten/AkAudioInputManager.cs Assets/Wwise/Deployment/API/Handwritten/AkAuxSendArray.cs Assets/Wwise/Deployment/API/Handwritten/AkBankManager.cs Assets/Wwise/Deployment/API/Handwritten/AkBasePathGetter.cs Assets/Wwise/Deployment/API/Handwritten/AkCallbackManager.cs Assets/Wwise/Deployment/API/Handwritten/AkChannelEmitterArray.cs Assets/Wwise/Deployment/API/Handwritten/AkLogger.cs Assets/Wwise/Deployment/API/Handwritten/AkMIDIPostArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPositionArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPropagationPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundEngine.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkTriangleArray.cs Assets/Wwise/Deployment/API/Handwritten/AkUtilities.cs Assets/Wwise/Deployment/API/Handwritten/WwiseTypes.cs Assets/Wwise/Deployment/Components/AkAmbient.cs Assets/Wwise/Deployment/Components/AkAudioListener.cs Assets/Wwise/Deployment/Components/AkBank.cs Assets/Wwise/Deployment/Components/AkDragDropHelper.cs Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkEnvironment.cs Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs Assets/Wwise/Deployment/Components/AkEvent.cs Assets/Wwise/Deployment/Components/AkEventCallbackData.cs Assets/Wwise/Deployment/Components/AkEventPlayable.cs Assets/Wwise/Deployment/Components/AkEventTrack.cs Assets/Wwise/Deployment/Components/AkGameObj.cs Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs Assets/Wwise/Deployment/Components/AkInitializer.cs Assets/Wwise/Deployment/Components/AkMemBankLoader.cs Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkRoom.cs Assets/Wwise/Deployment/Components/AkRoomPortal.cs Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs Assets/Wwise/Deployment/Components/AkRTPCTrack.cs Assets/Wwise/Deployment/Components/AkSoundEngineController.cs Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs Assets/Wwise/Deployment/Components/AkState.cs Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs Assets/Wwise/Deployment/Components/AkSwitch.cs Assets/Wwise/Deployment/Components/AkTerminator.cs Assets/Wwise/Deployment/Components/AkTriggerBase.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs Assets/Wwise/Deployment/Components/AkTriggerDisable.cs Assets/Wwise/Deployment/Components/AkTriggerEnable.cs Assets/Wwise/Deployment/Components/AkTriggerEnter.cs Assets/Wwise/Deployment/Components/AkTriggerExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs Assets/Wwise/Extensions/AkSoundEngine.extensions.cs -lib:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll Compilation succeeded - 530 warning(s) -----CompilerOutput:-stderr---------- Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs(18,22): warning CS0108: `Core.CullingSystem.Behaviours.LightCullingBehaviour.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: `Core.CullingSystem.Behaviours.LODMeshFilterCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: `Core.CullingSystem.Behaviours.LODSkinnedMeshCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs(8,27): warning CS0108: `Core.CullingSystem.Behaviours.RigidbodyCullingBehaviour.rigidbody' hides inherited member `UnityEngine.Component.rigidbody'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs(8,25): warning CS0108: `Core.CullingSystem.Behaviours.ShadowsCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs(29,23): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponent.cs(45,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs(14,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(182,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(86,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(57,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(55,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(52,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(53,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: `SimuZen.Services.AbstractStateMachineGUIService.Update()' hides inherited member `SMKBehaviour.Update()'. Use the new keyword if hiding was intended Assets/simuzen/platform/SMKBehaviour.cs(20,17): (Location of the symbol related to previous warning) Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/playmaker/PlayMaker.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(20,45): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs(40,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(15,36): warning CS0108: `SimuZen.Services.Infraction.RotaryLightsInfraction.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: `SimuZen.Services.EnvironmentService.ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member `UnityEngine.Component.particleSystem'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/GlobalPieceCollection.cs(24,17): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(29,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(30,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(35,59): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(38,47): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs(24,20): warning CS0414: The private field `BackgroundKey.thisHwnd' is assigned but its value is never used Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs(15,32): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SystemCheckAction.configuration' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs(13,15): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AlarmAudioManager._keyState' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs(18,31): warning CS0414: The private field `SimuZen.Services.AssetBundleSystem.BundleLocalizator.errorresolver' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(24,43): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnBundleVersionResult' is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(25,30): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnLoadingBundle' is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(42,50): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.dll.mdb Script Module: Assembly-CSharp.dll Pass: 0 took 589 milliseconds [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentPresetNetMessage] MessageClassProcessor for ChangeEnvironmentPresetNetMessage [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Start [ChangeEnvironmentPresetNetMessage] GenerateSerialization [ChangeEnvironmentPresetNetMessage] GenerateDeserialization [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [EnvironmentWindNetMessage] MessageClassProcessor for EnvironmentWindNetMessage [EnvironmentWindNetMessage] MessageClassProcessor Start [EnvironmentWindNetMessage] GenerateSerialization [EnvironmentWindNetMessage] GenerateDeserialization [EnvironmentWindNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed Pass: 1 took 1102 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:07.3381269 - Starting compile 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-define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:INCLUDE_DYNAMIC_GI -define:INCLUDE_GI -define:ENABLE_MONO_BDWGC -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:INCLUDE_PUBNUB -define:ENABLE_VIDEO -define:ENABLE_PACKMAN -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_LOCALIZATION -define:PLATFORM_STANDALONE_WIN -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_EVENT_QUEUE -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_VR -define:ENABLE_AR -define:ENABLE_WEBSOCKET_HOST -define:ENABLE_MONO -define:NET_4_6 -define:ENABLE_PROFILER -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_WIN -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:ENABLE_VSTU -define:UNITY_PRO_LICENSE -define:SIMUZEN -define:CROSS_PLATFORM_INPUT -define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE -define:PLAYMAKER -define:PLAYMAKER_1_8_OR_NEWER -define:VEGETATION_STUDIO -define:AMPLIFY_SHADER_EDITOR -define:PLAYMAKER_1_8_5_OR_NEWER -define:TOUCH_REACT -define:ODIN_INSPECTOR -define:PROBUILDER_FBX_ENABLED -define:UNITY_POST_PROCESSING_STACK_V1 -define:CASCADE -define:CT_RTV -define:CTS_PRESENT -define:__MICROSPLAT__ -define:__MICROSPLAT_DETAILRESAMPLE__ -define:__MICROSPLAT_ALPHAHOLE__ -define:__MICROSPLAT_TRIPLANAR__ -define:__MICROSPLAT_TESSELLATION__ -define:__MICROSPLAT_SNOW__ -define:__MICROSPLAT_STREAMS__ -define:__MICROSPLAT_GLOBALTEXTURE__ -define:__MICROSPLAT_TEXTURECLUSTERS__ -define:__MICROSPLAT_WINDGLITTER__ -define:__MICROSPLAT_TERRAINBLEND__ -define:PLAYMAKER_1_9 -define:PLAYMAKER_1_9_0 -define:PLAYMAKER_1_9_OR_NEWER Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Assets/configuration/scenes/Editor/GlobalShaderVariablesEditorWindow.cs Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/Editor/UIStyle.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/CameraDrawer.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/CaptureScreenshotMenuItem.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/OverlayDrawer.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/ResolutionDrawer.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/ScreenshotConfigAssetInspector.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/ScreenshotConfigDrawer.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/ScreenshotManagerInspector.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Editor/ScreenshotWindow.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/Editor/iOsPostProcessBuild.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Editor/About/About.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Editor/Inspector/AmplifyImpostorInspector.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Editor/ShaderEditorNode/AmplifyImpostorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Constants.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLightingIndirectLighting.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs "Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode .cs" Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs "Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode .cs" Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs "Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode .cs" Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs 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Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MaskBackgroundCreator/Editor/MaskBackgroundCreatorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/Editor/ObstacleMaskCreatorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneVegetationBaker/Editor/SceneVegetationBakerEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/Editor/ShadowMaskCreatorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/Editor/VegetationColorMaskCreatorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Editor/VegetationPackageEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Editor/VegetationPackageEditorTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Editor/VegetationSystemEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Editor/VegetationSystemToolWindowEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Editor/PersistentVegetationStorageEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Editor/PersistentVegetationStoragePackageEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/Editor/SceneVegetationImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/Editor/SceneVegetationImporterSettingsEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/Editor/TerrainDetailImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/Editor/TerrainTreeImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationBeaconEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationItemMaskEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationMaskAreaEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationMaskEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationMaskErrorEditor.cs 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Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Maintainer.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/MaintainerMarker.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/CleanerSortingType.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/ProjectCleaner.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/Records/AssetRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/Records/CleanerErrorRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/Records/CleanerRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/RecordType.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/Enums/RecordLocation.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/Enums/SortingDirection.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/IShowableRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/Records/RecordBase.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/RecordsSortings.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/ReportsBuilder.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/IssuesFinder.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/IssuesFixer.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/IssuesSortingType.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/Records/BuildSettingsIssueRecord.cs 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Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/PathFiltersTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/SceneFiltersTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/StringFiltersTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/TabBase.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/MaintainerWindow.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/AboutTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/CleanerTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/IssuesTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/RecordsTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Utils/CSLayout.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Utils/CSTextureLoader.cs 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Assets/simuzen/CommonTools/DeformableSurface/Scripts/Editor/SurfaceDataEditor.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_BuoyancyForceEditor.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_DynamicWaterEditor.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_EditorExtensions.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_FluidVolumeEditor.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_HOEditorUndoManager.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_LayerTagChecker.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_MenuItems.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/Editor/RiverShaderGUI.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/Editor/RiverShaderGUI_Compiler.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/Editor/RiverUtilities.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CascadeHelp.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CascadeMainMenu.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CascadeManagerEditor.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CascadeRootEditor.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CascadeWindow.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CompilerDefineRiver.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/RiverPathEditor.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Tools/Editor/CascadeTextureGeneratorEditor.cs 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Integration/Editor/EnviroWAPIEditor.cs" Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/AssetsController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/BasicController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/HistoryController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/PrefabsController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/ScenesController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/ScriptsController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Model/Configuration.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Model/FullInfo.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Model/InstanceInfo.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Model/ScenesInfo.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/GUILayoutUtils.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/ObjectUtil.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/Singleton.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/StringUtils.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/AssetsWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/BasicWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/HistoryWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/MiniPrefabWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/PrefabsWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/ScenesWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/ScriptsWindow.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Plot_Overtime/Editor/WMG_X_Plot_Overtime_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Axis_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Bezier_Band_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Hierarchical_Tree_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Legend_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Pie_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Pie_Graph_Slice_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Prefab_Gen.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Radar_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Ring_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Series_E.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/Configuration.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/InitAnyScene.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/InitAnySceneWindow.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/ProjectHelper.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/StringUtils.cs Assets/simuzen/CommonTools/LayersForProduct/Editor/LayersForProductTool.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/CorePreferences.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/CustomEditorBase.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/CustomPropertyDrawerBase.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/EmptyFolderUtility.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/LeapHandControllerEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/LeapImageRetrieverEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/LeapServiceProviderEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/Tests/FrameValidator.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/Tests/HandFactoryTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/Tests/TransformCopyTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/Editor/Tests/SlidingMaxTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Editor/TransformTweenBehaviourEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Editor/Tests/TweenTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/Editor/AttachmentHandsEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Editor/CombinablePropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/AssetFolderPropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/SerializableDictionaryEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/SerializableHashSetEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/StreamingAssetPropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/StreamingFolderPropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/DequeTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/MinHeapTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/MultiTypedListTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/MultiTypedReferenceTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/ProduceConsumeBufferTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Editor/ListAndArrayExtensionTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Editor/QueryTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/CommentEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/EnumEventTableEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/Hotkeys.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/SingleLayerEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/TransformUtilTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/Editor/EyeTypeEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/Editor/LeapTemporalWarpingEditor.cs "Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs" "Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs" Assets/simuzen/CommonTools/MicroSplat/AlphaHole/Editor/MicroSplatAlphaHole.cs Assets/simuzen/CommonTools/MicroSplat/AntiTile/Scripts/Editor/MicroSplatDetailResample.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/FeatureDescriptor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/IRenderLoopAdapter.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatBaseFeatures.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatDefines.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatShaderGUI.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatShaderGUI_Compiler.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatShaderGUI_PerTex.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor_Baking.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor_TerrainDesc.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor_WeightLimiting.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatUtilities.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/SurfaceShaderRenderLoopAdapter.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs 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Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/Editor/MicroSplatBlendableMaterialEditor.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/Editor/MicroSplatBlendableObjectEditor.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/Editor/MicroSplatTerrainBlending.cs Assets/simuzen/CommonTools/MicroSplat/Tessellation/Scripts/Editor/MicroSplatTessellation.cs Assets/simuzen/CommonTools/MicroSplat/TextureClusters/Scripts/Editor/MicroSplatTextureClusters.cs Assets/simuzen/CommonTools/MicroSplat/Triplanar/Scripts/Editor/MicroSplatTriplanar.cs Assets/simuzen/CommonTools/MicroSplat/WindsAndGlitter/Scripts/Editor/MicroSplatWindsAndGlitter.cs Assets/simuzen/CommonTools/MissingScriptFinder/Editor/FindMissingScripts.cs Assets/simuzen/CommonTools/playmaker/iTween/PlayMaker/Editor/iTweenMoveToActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/BaseClasses/OnAnimatorUpdateActionEditorBase.cs 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Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/SpeakerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/SpeechTextEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/TextFileSpeakerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/VoiceInitalizerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/ConfigBase.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/ConfigPreferences.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/ConfigWindow.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/RTVoiceGameObject.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/RTVoiceMenu.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs 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Assets/simuzen/CommonTools/UIWidgets/Editor/CursorsEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/DragSupportEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/EasyLayoutEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/LayoutSwitcherEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewBaseEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewCustomBaseEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewCustomEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewCustomHeightEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewGameObjectsEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewIconsEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewItemEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewPaginatorEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/MenuOptions.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ProgressbarEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/RangeSliderEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/RangeSliderFloatEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ResizableEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ResizableHeaderEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ScrollRectPaginator.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SelectableHelperEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SpinnerEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SpinnerFloatEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SplitterEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TabButtonEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TabIconButtonEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TabIconsDrawer.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TileViewEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TreeViewCustomEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TreeViewDataSourceEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TreeViewDataSourceWindow.cs "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Editor/ListViewCustomSampleEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Editor/ListViewUnderlineSampleEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Editor/ListViewVariableHeightEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Editor/HarborListViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Editor/TraderListViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/Editor/SteamSpyViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/Editor/TileViewSampleEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/Editor/ToDoListViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/Editor/TreeViewSampleEditor.cs" Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/Editor/ClassTypeReferencePropertyDrawer.cs Assets/simuzen/CommonTools/Utils/Collider/Editor/ColliderFreeRoomVisualHelperEditor.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/ConstPopupDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/ConstPopupEditor.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/DataClassPopupDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/DividerDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/DropdownSubtypesDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/HelpBoxDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/PropertyDrawerHelper.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/Vector2RangeDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/Vector3RangeDrawer.cs Assets/simuzen/CommonTools/Utils/Editor/CheckBundleIntegrity.cs Assets/simuzen/CommonTools/Utils/Editor/CreateObjectButton.cs Assets/simuzen/CommonTools/Utils/Editor/CreateObjectButtonList.cs Assets/simuzen/CommonTools/Utils/Editor/CustomInspectorCreator.cs Assets/simuzen/CommonTools/Utils/Editor/EditorCoroutine.cs Assets/simuzen/CommonTools/Utils/Editor/EditorList.cs Assets/simuzen/CommonTools/Utils/Editor/FindAllFieldsWithAttributeInProject.cs Assets/simuzen/CommonTools/Utils/Editor/FindComponentUsage.cs Assets/simuzen/CommonTools/Utils/Editor/FinderUtils.cs Assets/simuzen/CommonTools/Utils/Editor/FindMissingScriptsRecursively.cs Assets/simuzen/CommonTools/Utils/Editor/HandlesUtils.cs Assets/simuzen/CommonTools/Utils/Editor/IEnumerableExtensionWithProgressBar.cs Assets/simuzen/CommonTools/Utils/Editor/ModifyStaticPrefab.cs Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs Assets/simuzen/CommonTools/Utils/Editor/Normalizer.cs Assets/simuzen/CommonTools/Utils/Editor/PrefabMatrix.cs Assets/simuzen/CommonTools/Utils/Editor/ProjectUtils.cs Assets/simuzen/CommonTools/Utils/Editor/SceneViewUtils.cs Assets/simuzen/CommonTools/Utils/Editor/ScriptableObjectUtils.cs Assets/simuzen/CommonTools/Utils/Editor/TransformCopier.cs Assets/simuzen/CommonTools/Utils/Editor/TransformGroup.cs Assets/simuzen/CommonTools/Utils/Editor/UpdateSVNRepos.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorApplyPrefabs.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorNormalizePivots.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorObjExporter.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorRandomizeScaleAndRotation.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorRenameGOs.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorReplaceByNameGOs.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorReplaceGOs.cs "Assets/simuzen/CommonTools/Utils/Simple State Machine/Editor/SimpleStateMachineTest.cs" Assets/simuzen/CommonTools/Utils/Tools/Editor/FindAllPrefabsAndOrganizeInLayers.cs Assets/simuzen/CommonTools/Utils/Tools/Editor/TransformToTerrainTool.cs Assets/simuzen/CommonTools/Utils/UnitTest/Editor/TestUtils.cs Assets/simuzen/CommonTools/Utils/Validation/Editor/ValidatorEditorTools.cs Assets/simuzen/CommonTools/VertexPaint/Editor/ColorSwatches.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomBrushes/BlendNormalsBrush.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomBrushes/Noise.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomBrushes/VertexPainterNoiseBrush.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/BakeAO.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/BakePivot.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/BakeTexture.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/CombineMeshes.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/IVertexPainterUtility.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/MultiplyChannelValues.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/SaveMeshes.cs Assets/simuzen/CommonTools/VertexPaint/Editor/PaintJob.cs Assets/simuzen/CommonTools/VertexPaint/Editor/RxLookingGlass.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterCustomBrush.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterUtilities.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_GUI.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/AutoMocking/Editor/TestAutoMocking.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestBindGameObject.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromComponent.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromGameObject.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromPrefab.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromPrefabResource.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromResource.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromSiblingComponent.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromSubContainerPrefab.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromSubContainerPrefabResource.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestBindFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestBindFactoryFive.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestBindFactoryOne.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestGameObjectFactoryOne.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestGameObjectFactoryZero.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestPrefabFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/Editor/TestInstallers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/Editor/TestMonoInstallers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/Editor/TestScriptableObjectInstallers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Util/Editor/FixtureUtil.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestMultipleContractTypes.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestMultipleContractTypes2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestMultipleContractTypes3.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestNonLazy.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestRebind.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestUnbind.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestWithArguments.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestTo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToGetter.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToInstance.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToMethod.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToResolve.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToSubContainerInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToSubContainerMethod.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Commands/TestCommandsOne.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Commands/TestCommandsZero.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsBasic.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsComplex.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsFieldName.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsIdentifier.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsParents.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsTarget.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsTargetInstance.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestIdentifiers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/FooMore.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/TestConvention.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/TestConvention2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/TestConventionNames.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryTo0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryTo1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryTo5.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToFactory0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToFactory1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToGetter0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToInstance0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToMethod0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToMethod1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToResolve0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerInstaller0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerInstaller1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerMethod0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerMethod1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/IFactory/TestIFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/TestFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestAllInjectionTypes.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestBaseClassPropertyInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestCircularDependencies.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestConstructorInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestConstructorInjectionOptional.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestDuplicateInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestInjectSources.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestListInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestNullableValues.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestParameters.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestPostInjectCall.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestPostInjectParameters.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestPropertyInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestStructInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestTestOptional.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestCircularDependencies.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestConflictingToSingletonUses.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestCopyIntoAllSubContainers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestFacadeSubContainer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestGenericContract.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestMisc.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestMoq.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestNestedContainer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestResolveMany.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestSubContainers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestSubContainers4.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestTaskUpdater.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestTestUtil.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestTransientMockProvider.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestValidateInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/ZenjectProfileTest.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignals.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignalsOneParam.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignalsSixParams.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignalsWithIdentifiers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestTriggers1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Util/TestListComparer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Validation/TestValidate1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Validation/TestValidateFactories.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/ContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/GameObjectContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/ProjectContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/SceneContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/SceneDecoratorContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/EditorWindow/GuiRenderableManager.cs Assets/simuzen/CommonTools/zenject/Source/Editor/EditorWindow/IGuiRenderable.cs Assets/simuzen/CommonTools/zenject/Source/Editor/EditorWindow/ZenjectEditorWindow.cs Assets/simuzen/CommonTools/zenject/Source/Editor/ObjectGraphVisualizer.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Testing/ZenjectIntegrationTestFixture.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Testing/ZenjectUnitTestFixture.cs Assets/simuzen/CommonTools/zenject/Source/Editor/UnityInspectorListEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/ZenMenuItems.cs Assets/simuzen/CommonTools/zenject/Source/Editor/ZenUnityEditorUtil.cs Assets/simuzen/platform/builds/Editor/BuildCreator/AbstractBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/AdditionalSMKVersionFileManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildCreatorFileNames.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildFromCommand.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildRepoManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildResourceWindow.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildWindowManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BundleManagerResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BundleResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/CheckSumFileCreator.cs Assets/simuzen/platform/builds/Editor/BuildCreator/ConfirmationWindow.cs Assets/simuzen/platform/builds/Editor/BuildCreator/DirectoryBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/FileBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/FileVersionBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/SVNBuilds.cs Assets/simuzen/platform/builds/Editor/LocalizationTool/BundleLocalizationCreator.cs Assets/simuzen/platform/builds/Editor/LocalizationTool/SystemBundleResource.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/Editor/DecelerationObstacleEditor.cs Assets/simuzen/platform/hud/data/Editor/HUDConfigurationParametersCreator.cs Assets/simuzen/platform/hud/data/Editor/HUDVehicleCreator.cs Assets/simuzen/platform/installers/Editor/CameraInstallerEditor.cs Assets/simuzen/platform/installers/Editor/EnvironmentInstallerEditor.cs Assets/simuzen/platform/installers/Editor/EnvironmentSettingsDrawer.cs Assets/simuzen/platform/playmaker/actions/passengers/Editor/GetPlaceEditor.cs Assets/simuzen/platform/systems/base/configuration/Editor/ParamDBEditor.cs Assets/simuzen/platform/systems/base/configuration/Editor/ParamEditor.cs Assets/simuzen/platform/systems/base/configuration/Editor/ParamPropertyDrawer.cs Assets/simuzen/platform/systems/base/configuration/test/Editor/DefaultConfigurationTest.cs Assets/simuzen/platform/systems/base/localization/test/Editor/LocalizationTest.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Editor/AudioExporter.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Editor/VehicleSoundsCreator.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/Editor/RegisterAssetsOnBundle.cs Assets/simuzen/platform/systems/base/services/bundle/Editor/BundleManagerInspector.cs Assets/simuzen/platform/systems/base/services/camera/Editor/LogicCameraLayerCullDistancesPropertyDrawer.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/Editor/ImportCameraConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/Editor/ScreenConfigurationEditorWindow.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/CameraLayerNumberCamerasProperty.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/LogicCameraEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/LogicCameraMenu.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/LogicCameraSettingEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/OverrideBehaviourTypeInEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/OverrideTypeInEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/PivotTypeEditor.cs Assets/simuzen/platform/systems/base/services/databus/Editor/DataBusEditorWindow.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/InfractionFilterEditor.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/InfractionMonoBehaviourEditor.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/InfractionServiceEditor.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/LogicsToolWindow.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/MessageWindow.cs Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs Assets/simuzen/platform/systems/base/services/input/Editor/RewiredImporterExporter.cs "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Editor/RewiredInputSystemEditor.cs" Assets/simuzen/platform/systems/base/services/network/Editor/AssetIdSeeker.cs Assets/simuzen/platform/systems/base/services/network/Editor/NetPrefabRegister.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/PassengersDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/PlaceDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Editor/BaseMonoPassengersEditor.cs Assets/simuzen/platform/systems/base/services/rearview/Editor/RearviewConfigurationWindow.cs Assets/simuzen/platform/systems/base/services/registry/Editor/RegistrableIdentityEditor.cs Assets/simuzen/platform/systems/base/services/registry/Editor/UndoRegistryOnDynamicsFolder.cs Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Assets/simuzen/platform/systems/base/services/replay/Editor/ReplayPrefabRegister.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/ConfigDeformableSurfaces.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/Editor/EventHistoryLoggerEditor.cs" Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/Editor/GenerateSphereCullingAbsorbtionAlgorithim.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/Editor/EntityFactoryEditor.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/Editor/GameObjectsInPoolEditor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/Editor/SpawnPointDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/Editor/SpawnPointHelperEditor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/Editor/SpawnPointServiceEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/HeaderLabels.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/AquaplaningPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/CloudyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/DaytimePanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/DegradedAsphaltPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/FogPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/HailPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/IcyAdherencePanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/IcyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/ModifiersPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/OilPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/RainyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/SnowPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/SunnyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/WindPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/ConfigBaseScene.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/EnvironmentBrief.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/EnvironmentModifiers.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/EnvironmentModifiersHandler.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/PPPPriority.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/SceneProxy.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/Table.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/TModifiers.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/AquaplaningUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/DaytimeUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/DegradedAsphaltUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/EmptyUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/IcyAdherencetUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/IcyUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/ModifiersUpdaters.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/OilUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/SnowUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/WindUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/TStateModifier.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/DataSettingsEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/EnvDataSettingsEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/EnvironmentSettingDrawer.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/LocalizationParametersSettings.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/LocalizedSettingEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/ParametersSettings.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/SceneParametersSettings.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/SceneryToolWindow.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/SettingDrawer.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/TrafficDataSettingsEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/TrafficSettingDrawer.cs Assets/simuzen/platform/systems/base/services/Statistics/Editor/CreateStatisticsFilter.cs Assets/simuzen/platform/systems/base/services/Statistics/Editor/StatisticsFilterEditor.cs 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Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/SnowPlowEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/TracksDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/TrailerDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/Vehicle3DDescriptorHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/VehicleMeshDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/VehicleRearviewsDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/VehicleTextureDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/WheelsDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/WheelsPivotDescriptorEditor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Editor/WiperDescriptorEditor.cs 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"Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/IO/MergeIO.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/MergeChanges.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/MergeConflict.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/Mergers/MotorVehicleMerger.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/Mergers/PiecesMerger.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/Mergers/TrailerMerger.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/Mergers/UserVehicleMerger.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/Mergers/VariablesMerger.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/MergeTool/MergeTool.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/DoubleSelectableList.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/Header.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/ItemWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/MiscelaneaWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/MotorVehicleWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/SelectableList.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/TrailerSelectableList.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/TrailerWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/UserVehicleWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/Utils.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VariableDefinitionWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VariableSelectableList.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VehicleDatabaseWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VehicleDatabaseWindowPiece.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VehicleWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Variables/Editor/VariableTest.cs" Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/CompilerTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FileIOTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/ParserTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/StackTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs Assets/simuzen/tm/Scripts/MojoSharp/Editor/CheckSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/Editor/PrintSyntaxHelp.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectTest.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/Test/Editor/DatasourcesTest.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/Editor/CreateAssetsList.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/Editor/CreateScriptableUI.cs Assets/simuzen/tm/Scripts/TMFramework/Editor/GenericSelectableList.cs Assets/Wwise/Editor/WwiseComponents/AkAmbientInspector.cs Assets/Wwise/Editor/WwiseComponents/AkAudioListenerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkBankInspector.cs Assets/Wwise/Editor/WwiseComponents/AkBaseInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEnvironmentInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEnvironmentPortalInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEventCallbackDataDrawer.cs Assets/Wwise/Editor/WwiseComponents/AkEventInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEventPlayableInspector.cs Assets/Wwise/Editor/WwiseComponents/AkGameObjectInspector.cs Assets/Wwise/Editor/WwiseComponents/AkGameObjListenerListDrawer.cs Assets/Wwise/Editor/WwiseComponents/AkInitializerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkPortalManager.cs Assets/Wwise/Editor/WwiseComponents/AkRoomInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRoomPortalInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRTPCPlayableInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRTPCTrackInspector.cs Assets/Wwise/Editor/WwiseComponents/AkSpatialAudioListenerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkStateInspector.cs Assets/Wwise/Editor/WwiseComponents/AkSwitchInspector.cs Assets/Wwise/Editor/WwiseComponents/AkUnityEventHandlerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkWwiseXMLWatcher.cs Assets/Wwise/Editor/WwiseMenu/Common/AkUnityBuilderBase.cs Assets/Wwise/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs Assets/Wwise/Editor/WwiseMenu/Common/AkWwiseIdConverter.cs Assets/Wwise/Editor/WwiseMenu/Mac/AkWwiseMenu_Mac.cs Assets/Wwise/Editor/WwiseMenu/Windows/AkWwiseMenu_Windows.cs Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs Assets/Wwise/Editor/WwiseSetupWizard/AkSceneUtils.cs Assets/Wwise/Editor/WwiseSetupWizard/AkUnitySettingsParser.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWSAUtils.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwisePostImportCallbackSetup.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSettingsWindow.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Assets/Wwise/Editor/WwiseSetupWizard/AkXboxOneUtils.cs Assets/Wwise/Editor/WwiseTypes/AcousticTextureDrawer.cs Assets/Wwise/Editor/WwiseTypes/AuxBusDrawer.cs Assets/Wwise/Editor/WwiseTypes/BankDrawer.cs Assets/Wwise/Editor/WwiseTypes/BaseTypeDrawer.cs Assets/Wwise/Editor/WwiseTypes/CallbackFlagsDrawer.cs Assets/Wwise/Editor/WwiseTypes/EventDrawer.cs Assets/Wwise/Editor/WwiseTypes/RTPCDrawer.cs Assets/Wwise/Editor/WwiseTypes/StateDrawer.cs Assets/Wwise/Editor/WwiseTypes/SwitchDrawer.cs Assets/Wwise/Editor/WwiseTypes/TriggerDrawer.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseComponentPicker.cs Assets/Wwise/Editor/WwiseWindows/AkWwisePicker.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectData.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectInfo.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseTreeView.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseWWUBuilder.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseXMLBuilder.cs Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewControl.cs Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewItem.cs -lib:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-Editor.dll Compilation succeeded - 161 warning(s) -----CompilerOutput:-stderr---------- Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs(9,50): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenu' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenu.cs(11,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,39): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/IReorderableListAdaptor.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(9,43): warning CS0618: `UnityEditor.SaveAssetsProcessor' is obsolete: `Use UnityEditor.AssetModificationProcessor' Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(84,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(30,19): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(37,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(26,11): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListControl' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(14,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(99,38): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListTexture' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(11,14): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(179,97): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListFlags' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListFlags.cs(19,14): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(421,17): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(41,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(451,43): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(459,16): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(81,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(465,41): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(46,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(473,16): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(118,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(479,41): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(86,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(487,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(175,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(493,39): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(123,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(501,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(214,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(507,38): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(180,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(17,18): warning CS0618: `UnityEditor.Build.IPreprocessBuild' is obsolete: `Use IPreprocessBuildWithReport instead' Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(48,18): warning CS0618: `UnityEditor.Build.IPostprocessBuild' is obsolete: `Use IPostprocessBuildWithReport instead' Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: `SimuZen.Services.Passengers.BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member `SimuZen.Services.Passengers.PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/PassengersDescriptorEditor.cs(24,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(153,29): warning CS0109: The member `TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs(61,25): warning CS0108: `EditorProjectOrBundle.SetDirty()' hides inherited member `UnityEngine.ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs(28,14): warning CS0219: The variable `showPanel' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs(18,27): warning CS0219: The variable `window' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs(23,28): warning CS0219: The variable `window' is assigned but its value is never used Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs(58,26): warning CS0618: `UnityEngine.Keyframe.tangentMode' is obsolete: `Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(32,75): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs(274,34): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs(18,28): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, string, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(200,41): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(198,104): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(211,45): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(209,89): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,111): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,37): warning CS0618: `UnityEditor.Handles.Button(UnityEngine.Vector3, UnityEngine.Quaternion, float, float, UnityEditor.Handles.DrawCapFunction)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(214,20): warning CS0618: `UnityEditor.MaterialEditor.TexturePropertyWithHDRColor(UnityEngine.GUIContent, UnityEditor.MaterialProperty, UnityEditor.MaterialProperty, UnityEditor.ColorPickerHDRConfig, bool)' is obsolete: `Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(25,18): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(86,23): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(88,20): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type `Rotorz.ReorderableList.ElementAdderMeta' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(14,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(61,37): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListGUI' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(113,74): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListStyles' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListStyles.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(586,19): warning CS0436: The type `Rotorz.ReorderableList.Internal.GUIHelper' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/GUIHelper.cs(15,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(635,21): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListResources' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(34,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(1111,28): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListDropTarget' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/IReorderableListDropTarget.cs(17,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(212,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(226,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(357,22): warning CS0436: The type `Rotorz.ReorderableList.SerializedPropertyAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs(22,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type `Rotorz.ReorderableList.Internal.SerializedPropertyUtility' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/SerializedPropertyUtility.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs(162,25): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(119,24): warning CS0618: `UnityEditor.AssetDatabase.IsOpenForEdit(string)' is obsolete: `AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(173,13): warning CS0618: `UnityEditor.TextureImporterSettings.maxTextureSize' is obsolete: `Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(176,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(276,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(615,45): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(630,27): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(642,24): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(647,22): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.PSM' is obsolete: `PSM has been removed in >= 5.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(96,34): warning CS0618: `UnityEditor.BuildTargetGroup.SamsungTV' is obsolete: `SamsungTV has been removed as of 2017.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(97,34): warning CS0618: `UnityEditor.BuildTargetGroup.Tizen' is obsolete: `Tizen has been removed in 2017.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.PSM' is obsolete: `PSM has been removed in >= 5.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.Tizen' is obsolete: `Tizen has been removed in 2017.3' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(76,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(87,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(283,19): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(287,85): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(293,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(405,19): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(409,80): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(415,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(601,21): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(614,21): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(648,25): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(659,25): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs(20,34): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, UnityEngine.GUIContent, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs(122,27): warning CS0168: The variable `e' is declared but never used Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(1703,24): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(2340,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs(452,56): warning CS0618: `UnityEditor.BuildOptions.ForceOptimizeScriptCompilation' is obsolete: `Specify IL2CPP optimization level in Player Settings.' Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs(24,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(84,27): warning CS0612: `NetPrefabRegister' is obsolete Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(90,27): warning CS0612: `NetPrefabRegister' is obsolete Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(662,39): warning CS0618: `UnityEditor.EditorGUILayout.ObjectField(string, UnityEngine.Object, System.Type, params UnityEngine.GUILayoutOption[])' is obsolete: `Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(948,21): warning CS0219: The variable `deformableSurface' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(24,19): warning CS0219: The variable `exerciseCreator' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(55,30): warning CS0219: The variable `rootDocResult' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(73,43): warning CS0219: The variable `elementsDocResult' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,3): warning CS0162: Unreachable code detected Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,10): warning CS0168: The variable `tab' is declared but never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(206,10): warning CS0168: The variable `intermediateTab' is declared but never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(207,10): warning CS0168: The variable `finalTab' is declared but never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(218,10): warning CS0219: The variable `finalTab' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2347,97): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2589,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3066,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3070,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2971,13): warning CS0219: The variable `resultLog' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3425,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3438,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3448,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3554,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3567,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3568,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4205,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4216,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs(13,12): warning CS0618: `UnityEditor.EditorWindow.title' is obsolete: `Use titleContent instead (it supports setting a title icon as well).' Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(11,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(13,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(8,11): warning CS0414: The private field `RefreshLightProbesVolumes.HorizontalSpacing' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(9,11): warning CS0414: The private field `RefreshLightProbesVolumes.VerticalSpacing' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(10,11): warning CS0414: The private field `RefreshLightProbesVolumes.OffsetFomFloor' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(11,9): warning CS0414: The private field `RefreshLightProbesVolumes.numberOfLayers' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(12,10): warning CS0414: The private field `RefreshLightProbesVolumes.FillVolume' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(13,10): warning CS0414: The private field `RefreshLightProbesVolumes.FollowFloor' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs(18,28): warning CS0414: The private field `TestSocrates._configuration' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(568,21): warning CS0414: The private field `DeformableSurfaceCreator.textures' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(587,18): warning CS0414: The private field `DeformableSurfaceCreator.dfScrollPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(588,18): warning CS0414: The private field `DeformableSurfaceCreator.regionsScrollPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(233,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.center' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(234,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.regionSize' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(15,22): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._initLocalized' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(16,28): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._sceneProxy' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs(16,52): warning CS0414: The private field `EnvironmentTool.MessageWindow._environmentModifiersHandler' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs(10,29): warning CS0414: The private field `EnvironmentTool.FogUpdater._enabledVolumetricFog' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs(11,39): warning CS0414: The private field `EnvironmentTool.HailUpdater._profile' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs(10,39): warning CS0414: The private field `EnvironmentTool.RainyUpdater._profile' is assigned but its value is never used Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs(20,30): warning CS0414: The private field `MojoSharp.Tests.FullTest.instructionLog' is assigned but its value is never used Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs(18,30): warning CS0414: The private field `MojoSharp.Tests.VirtualMachineTest.instructionLog' is assigned but its value is never used Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs(12,30): warning CS0414: The private field `MojoSharp.SmartObjects.SmartObjectEditor.instructionLog' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Line: 5) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Line: 11) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 11) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Line: 12) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 3) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs(18,22): warning CS0108: `Core.CullingSystem.Behaviours.LightCullingBehaviour.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs Line: 18) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: `Core.CullingSystem.Behaviours.LODMeshFilterCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs Line: 7) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: `Core.CullingSystem.Behaviours.LODSkinnedMeshCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs Line: 7) Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs(8,27): warning CS0108: `Core.CullingSystem.Behaviours.RigidbodyCullingBehaviour.rigidbody' hides inherited member `UnityEngine.Component.rigidbody'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs Line: 8) Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs(8,25): warning CS0108: `Core.CullingSystem.Behaviours.ShadowsCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs Line: 8) Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Line: 25) Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Line: 7) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Line: 60) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Line: 14) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Line: 96) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Line: 18) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Line: 73) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Line: 94) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 140) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 33) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 39) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 45) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 52) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 224) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Line: 17) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 33) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: `SimuZen.Services.AbstractStateMachineGUIService.Update()' hides inherited member `SMKBehaviour.Update()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 1243) Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs Line: 16) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Line: 19) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Line: 17) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(20,45): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 20) Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Line: 9) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(15,36): warning CS0108: `SimuZen.Services.Infraction.RotaryLightsInfraction.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Line: 15) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Line: 22) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Line: 10) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Line: 11) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 7) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 87) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Line: 56) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 148) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: `SimuZen.Services.EnvironmentService.ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member `UnityEngine.Component.particleSystem'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs Line: 49) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Line: 330) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 65) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Line: 122) Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Line: 134) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 13) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Line: 54) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Line: 9) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Line: 88) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Line: 43) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Line: 5) Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs Line: 45) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs Line: 6) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 7) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 16) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 17) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 13) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 14) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 15) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Line: 7) Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs Line: 10) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 9) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 18) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Line: 296) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 188) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 211) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 11) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 20) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 49) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 1440) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1097) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1201) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1222) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 2341) Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs Line: 440) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 20) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Line: 138) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 33) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 27) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 48) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 98) Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs Line: 57) Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs Line: 6) Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs Line: 24) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 201) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 205) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 232) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 236) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 21) Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs Line: 32) Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(38,47): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs Line: 38) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Line: 324) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 618) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 619) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 1007) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 557) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 321) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 127) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 62) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 63) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 64) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 141) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 136) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 100) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 274) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 258) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 92) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 58) Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Line: 64) Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Line: 33) Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs Line: 23) Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Line: 121) Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 662) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 578) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 587) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 93) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 95) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 101) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 52) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Line: 19) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 28) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 63) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 61) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Line: 359) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 450) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 539) Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Line: 326) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 233) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 234) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 235) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 262) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 320) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 322) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 327) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 357) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 60) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 98) Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs Line: 169) Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' (Filename: Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs Line: 892) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 260) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 262) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs Line: 1722) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 31) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 34) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 37) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 40) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 43) Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/utils/ReplayUtils.cs Line: 29) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 153) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs Line: 55) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 92) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs Line: 26) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 183) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 98) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 103) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 109) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 113) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs Line: 40) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs Line: 137) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 240) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 241) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 76) Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Line: 45) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 29) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 30) Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs Line: 40) Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs Line: 22) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 43) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 60) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 183) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 76) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 77) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 64) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 83) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 273) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Line: 75) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 84) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Line: 18) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 102) Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Line: 16) Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 26) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 20) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 22) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 24) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 25) Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Line: 15) Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Line: 47) Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Line: 43) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Line: 8) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 22) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 28) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 23) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 29) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 31) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Line: 13) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 23) Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs(24,20): warning CS0414: The private field `BackgroundKey.thisHwnd' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs Line: 24) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 9) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Line: 46) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 22) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 26) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 27) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 7) Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 144) Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 146) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Line: 18) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Line: 19) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 8) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 9) Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Line: 32) Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Line: 39) Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Line: 35) Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Line: 11) Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Line: 12) Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs(15,32): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SystemCheckAction.configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs Line: 15) Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Line: 119) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 81) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 82) Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Line: 46) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Line: 13) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs(13,15): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AlarmAudioManager._keyState' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs Line: 13) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Line: 18) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Line: 20) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Line: 72) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Line: 22) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Line: 22) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs(18,31): warning CS0414: The private field `SimuZen.Services.AssetBundleSystem.BundleLocalizator.errorresolver' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs Line: 18) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(24,43): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnBundleVersionResult' is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 24) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(25,30): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnLoadingBundle' is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 25) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(42,50): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 42) Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Line: 17) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 21) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 29) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 33) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 36) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 22) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 32) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 35) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 24) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 137) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 138) Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Line: 14) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 58) Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Line: 10) Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Line: 15) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 9) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 10) Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Line: 45) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Line: 21) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Line: 30) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Line: 45) Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs Line: 20) Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Line: 60) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 79) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 80) Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Line: 45) Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Line: 20) Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Line: 28) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 17) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 21) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 40) Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Line: 15) Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Line: 7) Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Line: 22) Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Line: 21) Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Line: 80) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Line: 73) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Line: 79) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Line: 36) Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Line: 17) Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 30) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 37) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 39) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 42) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs Line: 18) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 29) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs Line: 10) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Line: 27) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Line: 34) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 160) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 170) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 171) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 172) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 173) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 174) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 175) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 176) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 177) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 472) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 473) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 518) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 519) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 525) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 470) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 471) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 496) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 497) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 523) Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Line: 30) Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Line: 16) Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Line: 11) Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 18) Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 20) Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 49) Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 51) Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Line: 19) Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Line: 15) Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/session/ContextService.cs Line: 15) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 21) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 26) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 27) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Line: 28) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 56) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 63) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs Line: 16) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 30) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 32) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 44) Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs Line: 13) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs Line: 22) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 57) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 191) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs Line: 30) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Line: 13) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Line: 14) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs Line: 19) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs Line: 28) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 12) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 13) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 14) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 19) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 20) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 94) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 114) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Line: 39) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Line: 19) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 42) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 43) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Line: 21) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Line: 28) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Line: 40) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 22) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 31) Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Line: 12) Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Line: 23) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs(9,50): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenu' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs Line: 9) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 11) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,39): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs Line: 22) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(9,43): warning CS0618: `UnityEditor.SaveAssetsProcessor' is obsolete: `Use UnityEditor.AssetModificationProcessor' (Filename: Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Line: 9) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs Line: 87) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs Line: 101) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(84,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 84) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs Line: 31) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs Line: 64) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 18) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 21) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 31) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 46) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 66) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(30,19): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs Line: 30) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(37,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs Line: 37) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(26,11): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListControl' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs Line: 26) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(99,38): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListTexture' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs Line: 99) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(179,97): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListFlags' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 179) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(421,17): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 421) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(451,43): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 451) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(459,16): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 459) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(465,41): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 465) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(473,16): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 473) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(479,41): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 479) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(487,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 487) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(493,39): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 493) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(501,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 501) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(507,38): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 507) Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(17,18): warning CS0618: `UnityEditor.Build.IPreprocessBuild' is obsolete: `Use IPreprocessBuildWithReport instead' (Filename: Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs Line: 17) Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(48,18): warning CS0618: `UnityEditor.Build.IPostprocessBuild' is obsolete: `Use IPostprocessBuildWithReport instead' (Filename: Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs Line: 48) Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: `SimuZen.Services.Passengers.BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member `SimuZen.Services.Passengers.PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs Line: 14) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(153,29): warning CS0109: The member `TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 153) Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs(61,25): warning CS0108: `EditorProjectOrBundle.SetDirty()' hides inherited member `UnityEngine.ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs Line: 61) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs Line: 66) Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs(28,14): warning CS0219: The variable `showPanel' is assigned but its value is never used (Filename: Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs Line: 28) Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs(18,27): warning CS0219: The variable `window' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs Line: 18) Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs(23,28): warning CS0219: The variable `window' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs Line: 23) Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs(58,26): warning CS0618: `UnityEngine.Keyframe.tangentMode' is obsolete: `Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs Line: 58) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Line: 21) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Line: 21) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(32,75): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Line: 32) Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs(274,34): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs Line: 274) Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs(18,28): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, string, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs Line: 18) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(200,41): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 200) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(198,104): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 198) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(211,45): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 211) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(209,89): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 209) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,111): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 289) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,37): warning CS0618: `UnityEditor.Handles.Button(UnityEngine.Vector3, UnityEngine.Quaternion, float, float, UnityEditor.Handles.DrawCapFunction)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 289) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(214,20): warning CS0618: `UnityEditor.MaterialEditor.TexturePropertyWithHDRColor(UnityEngine.GUIContent, UnityEditor.MaterialProperty, UnityEditor.MaterialProperty, UnityEditor.ColorPickerHDRConfig, bool)' is obsolete: `Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs Line: 214) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs Line: 66) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(25,18): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 25) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(86,23): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 86) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(88,20): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 88) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 21) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type `Rotorz.ReorderableList.ElementAdderMeta' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 59) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(61,37): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListGUI' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs Line: 61) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(113,74): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListStyles' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs Line: 113) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(586,19): warning CS0436: The type `Rotorz.ReorderableList.Internal.GUIHelper' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 586) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(635,21): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListResources' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 635) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(1111,28): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListDropTarget' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 1111) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(212,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs Line: 212) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(226,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs Line: 226) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(357,22): warning CS0436: The type `Rotorz.ReorderableList.SerializedPropertyAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs Line: 357) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type `Rotorz.ReorderableList.Internal.SerializedPropertyUtility' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs Line: 99) Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' (Filename: Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs Line: 24) Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' (Filename: Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs Line: 24) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs(162,25): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs Line: 162) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(119,24): warning CS0618: `UnityEditor.AssetDatabase.IsOpenForEdit(string)' is obsolete: `AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 119) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(173,13): warning CS0618: `UnityEditor.TextureImporterSettings.maxTextureSize' is obsolete: `Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 173) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(176,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 176) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(276,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 276) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(615,45): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 615) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(630,27): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 630) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(642,24): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 642) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(647,22): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 647) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.PSM' is obsolete: `PSM has been removed in >= 5.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 95) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(96,34): warning CS0618: `UnityEditor.BuildTargetGroup.SamsungTV' is obsolete: `SamsungTV has been removed as of 2017.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 96) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(97,34): warning CS0618: `UnityEditor.BuildTargetGroup.Tizen' is obsolete: `Tizen has been removed in 2017.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 97) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.PSM' is obsolete: `PSM has been removed in >= 5.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 35) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.Tizen' is obsolete: `Tizen has been removed in 2017.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 36) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(76,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 76) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(87,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 87) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(283,19): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 283) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(287,85): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 287) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(293,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 293) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(405,19): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 405) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(409,80): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 409) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(415,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 415) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(601,21): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 601) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(614,21): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 614) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(648,25): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 648) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(659,25): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 659) Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs(20,34): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, UnityEngine.GUIContent, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs Line: 20) Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs(122,27): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs Line: 122) Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(1703,24): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs Line: 1703) Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(2340,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs Line: 2340) Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs(452,56): warning CS0618: `UnityEditor.BuildOptions.ForceOptimizeScriptCompilation' is obsolete: `Specify IL2CPP optimization level in Player Settings.' (Filename: Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs Line: 452) Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs(24,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs Line: 24) Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(84,27): warning CS0612: `NetPrefabRegister' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Line: 84) Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(90,27): warning CS0612: `NetPrefabRegister' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Line: 90) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(662,39): warning CS0618: `UnityEditor.EditorGUILayout.ObjectField(string, UnityEngine.Object, System.Type, params UnityEngine.GUILayoutOption[])' is obsolete: `Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 662) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(948,21): warning CS0219: The variable `deformableSurface' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 948) Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(24,19): warning CS0219: The variable `exerciseCreator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Line: 24) Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(55,30): warning CS0219: The variable `rootDocResult' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Line: 55) Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(73,43): warning CS0219: The variable `elementsDocResult' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Line: 73) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 205) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,10): warning CS0168: The variable `tab' is declared but never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 205) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(206,10): warning CS0168: The variable `intermediateTab' is declared but never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 206) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(207,10): warning CS0168: The variable `finalTab' is declared but never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 207) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(218,10): warning CS0219: The variable `finalTab' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 218) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2347,97): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2347) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2567) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2567) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2568) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2568) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2569) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2569) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2573) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2573) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2574) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2574) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2575) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2575) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2589,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2589) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3066,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3066) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3070,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3070) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2971,13): warning CS0219: The variable `resultLog' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2971) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3425,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3425) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3438,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3438) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3448,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3448) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3554,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3554) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3567,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3567) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3568,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3568) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4205,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 4205) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4216,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 4216) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs(13,12): warning CS0618: `UnityEditor.EditorWindow.title' is obsolete: `Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs Line: 13) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(11,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used (Filename: Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Line: 11) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(13,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used (Filename: Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Line: 13) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(8,11): warning CS0414: The private field `RefreshLightProbesVolumes.HorizontalSpacing' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 8) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(9,11): warning CS0414: The private field `RefreshLightProbesVolumes.VerticalSpacing' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 9) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(10,11): warning CS0414: The private field `RefreshLightProbesVolumes.OffsetFomFloor' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 10) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(11,9): warning CS0414: The private field `RefreshLightProbesVolumes.numberOfLayers' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 11) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(12,10): warning CS0414: The private field `RefreshLightProbesVolumes.FillVolume' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 12) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(13,10): warning CS0414: The private field `RefreshLightProbesVolumes.FollowFloor' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs(18,28): warning CS0414: The private field `TestSocrates._configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs Line: 18) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(568,21): warning CS0414: The private field `DeformableSurfaceCreator.textures' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 568) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(587,18): warning CS0414: The private field `DeformableSurfaceCreator.dfScrollPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 587) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(588,18): warning CS0414: The private field `DeformableSurfaceCreator.regionsScrollPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 588) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(233,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.center' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 233) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(234,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.regionSize' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 234) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(15,22): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._initLocalized' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs Line: 15) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(16,28): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._sceneProxy' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs(16,52): warning CS0414: The private field `EnvironmentTool.MessageWindow._environmentModifiersHandler' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs(10,29): warning CS0414: The private field `EnvironmentTool.FogUpdater._enabledVolumetricFog' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs Line: 10) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs(11,39): warning CS0414: The private field `EnvironmentTool.HailUpdater._profile' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs Line: 11) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs(10,39): warning CS0414: The private field `EnvironmentTool.RainyUpdater._profile' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs Line: 10) Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs(20,30): warning CS0414: The private field `MojoSharp.Tests.FullTest.instructionLog' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs Line: 20) Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs(18,30): warning CS0414: The private field `MojoSharp.Tests.VirtualMachineTest.instructionLog' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs Line: 18) Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs(12,30): warning CS0414: The private field `MojoSharp.SmartObjects.SmartObjectEditor.instructionLog' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs Line: 12) Reloading assemblies after script compilation. Begin MonoManager ReloadAssembly Editor shutting down, also stopping ZFBrowser UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ZenFulcrum.EmbeddedBrowser.EditorShutdown:CheckForEditorExit() (at Assets\simuzen\CommonTools\ZFBrowser\Scripts\Editor\EditorShutdown.cs:51) ZenFulcrum.EmbeddedBrowser.EditorShutdown:m__0(Object, EventArgs) (at Assets\simuzen\CommonTools\ZFBrowser\Scripts\Editor\EditorShutdown.cs:30) System.AppDomain:DoDomainUnload() (Filename: Assets/simuzen/CommonTools/ZFBrowser/Scripts/Editor/EditorShutdown.cs Line: 51) OnLevelWasLoaded was found on DW_PoolGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BoatGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BuoyancyGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_ObstructionGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 Registering platform support modules: Registered platform support modules in: 0,1254122s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 85.41 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. Mono: successfully reloaded assembly Refreshing native plugins compatible for Editor in 12.03 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 5.723004s, AssetImport time: 0.000002s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Initialized touch support. - Completed reload, in 21.757 seconds Platform modules already initialized, skipping Batchmode quit successfully invoked - shutting down! Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.816644 seconds (Nothing changed) Refresh completed in 0.816777 seconds. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.544546 seconds (Nothing changed) Refresh completed in 0.544659 seconds. [Package Manager] Server::Kill -- Server was shutdown Cleanup mono Editor shutting down, also stopping ZFBrowser (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0